MUD-Dev Mailing List Archive Data

Date Sender Subject
23 Aug 1996 majordomo@megami.ibase.be Welcome to mud
25 Aug 1996 Alex Oren {MUD} Re: MUD: languages (type checking, sigh)
20 Mar 97 claw@null.net EVOLUTION response
30 Jun 1997 Martin Keegan Re: [MUD-Dev] "short" Introductory Message (fwd)
22 Apr 1999 Quzah [softhome] Re: [MUD-Dev] Sockets
28 Apr 1999 Ben Greear [MUD-Dev] ScryMUD 1.8.13 snapshot released.
27 Apr 1999 Ling [MUD-Dev] Monthly FAQ Posting
28 Apr 1999 Greg Munt [MUD-Dev] Censorship
28 Apr 1999 Koster, Raph [MUD-Dev] Interview I did that may interest you
29 Apr 1999 Ben Greear Re: [MUD-Dev] Censorship
29 Apr 1999 Matthew Mihaly Re: [MUD-Dev] Censorship
29 Apr 1999 Darren Henderson Re: [MUD-Dev] Censorship
30 Apr 1999 Shawn Halpenny [MUD-Dev] Re: Censorship
30 Apr 1999 Greg Munt RE: [MUD-Dev] Censorship, Virtual v Artificial Worlds, Python
30 Jun 1997 Wout Mertens Senses & geographical events
30 Apr 1999 Hans-Henrik Staerfeldt Re: [MUD-Dev] Censorship
30 Apr 1999 Hofbauer Heinz [MUD-Dev] AW: [MUD-Dev] Censorship
30 Apr 1999 Ben Greear Re: [MUD-Dev] Censorship, Virtual v Artificial Worlds, Python
30 Apr 1999 Greg Munt RE: [MUD-Dev] Censorship & Its Impact On World Immersion
30 Apr 1999 Matthew Mihaly Re: [MUD-Dev] AW: [MUD-Dev] Censorship
30 Apr 1999 Matthew Mihaly RE: [MUD-Dev] Censorship, Virtual v Artificial Worlds, Python
30 Apr 1999 Quzah [softhome] Re: [MUD-Dev] Censorship
1 May 1999 Matthew Mihaly Re: [MUD-Dev] Censorship, Virtual v Artificial Worlds, Python
1 May 1999 Matthew Mihaly RE: [MUD-Dev] Censorship & Its Impact On World Immersion
30 Apr 1999 B. Scott Boding Re: [MUD-Dev] Python
18 Apr 97 coder@ibm.net [MUD-DEV] Steward and other painful friends
3 May 1999 Peck, Matthew x96724c1 [MUD-Dev] Interesting dilemma
02 May 1999 Dan Re: [MUD-Dev] Censorship, Virtual v Artificial Worlds, Python
02 May 1999 Ola Fosheim Grøstad [MUD-Dev] Custom Server Roll Call?
2 May 1999 Damion Schubert Re: [MUD-Dev] AW: [MUD-Dev] Censorship
1 May 1999 Matthew Mihaly Re: [MUD-Dev] Censorship, Virtual v Artificial Worlds, Python
1 May 1999 Quzah [softhome] [MUD-Dev] Object server.
01 May 1999 J C Lawrence RE: [MUD-Dev] Censorship & Its Impact On World Immersion
2 May 1999 Greg Munt [MUD-Dev] Virtual v Artificial Worlds
2 May 1999 Greg Munt [MUD-Dev] OT: Ethics v Law
01 May 1999 Ben Greear Re: [MUD-Dev] Censorship, Virtual v Artificial Worlds, Python
30 Jun 1997 Wout Mertens Additions to sensory planes
03 May 1999 Mattias Lönnqvist Re: [MUD-Dev] Interesting dilemma
3 May 1999 Jon A. Lambert Re: [MUD-Dev] Sockets
4 May 1999 The Arrow Re: [MUD-Dev] Custom Server Roll Call?
04 May 1999 Joel Kelso Re: [MUD-Dev] Interesting dilemma
3 May 1999 Koster, Raph RE: [MUD-Dev] Interesting dilemma
3 May 1999 Matthew Mihaly Re: [MUD-Dev] Censorship, Virtual v Artificial Worlds, Python
3 May 1999 Benjamin D. Wiechel Re: [MUD-Dev] Censorship, Virtual v Artificial Worlds, Python
3 May 1999 Quzah [softhome] Re: [MUD-Dev] Interesting dilemma
03 May 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Interesting dilemma
3 May 1999 Shawn Halpenny [MUD-Dev] Re: Interesting dilemma
30 Jun 1997 Martin Keegan Re: [MUD-Dev] Level abstractions - Realism vs Game Issues
3 May 1999 Benjamin D. Wiechel Re: [MUD-Dev] Interesting dilemma
03 May 1999 Brandon A Downey Re: [MUD-Dev] Interesting dilemma
03 May 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Custom Server Roll Call?
03 May 1999 Ola Fosheim Grøstad [MUD-Dev] Confiscating items (Interesting dilemma)
3 May 1999 Matthew Mihaly Re: [MUD-Dev] Virtual v Artificial Worlds
3 May 1999 Wes Connell Re: [MUD-Dev] Custom Server Roll Call?
3 May 1999 Wes Connell Re: [MUD-Dev] Interesting dilemma
03 May 1999 Mik Clarke Re: [MUD-Dev] Interesting dilemma
03 May 1999 John Hopson [MUD-Dev] Harvey's Rules of Immship
4 May 1999 Greg Munt RE: [MUD-Dev] Custom Server Roll Call?
30 Jun 97 clawrenc@cup.hp.com Re: [MUD-Dev] RP=MUSH/PG=MUD
4 May 1999 Nathan F Yospe Re: [MUD-Dev] Custom Server Roll Call?
4 May 1999 Ronan Farrell Re: [MUD-Dev] Interesting dilemma
4 May 1999 Gaffney, Jeremy RE: [MUD-Dev] Python
4 May 1999 Hofbauer Heinz [MUD-Dev] AW: [MUD-Dev] Interesting dilemma
4 May 1999 Alex Stewart Re: [MUD-Dev] Custom Server Roll Call?
04 May 1999 Matthew Mihaly Re: [MUD-Dev] Re: Interesting dilemma
04 May 1999 David Bennett Re: [MUD-Dev] Custom Server Roll Call?
5 May 1999 Koster, Raph RE: [MUD-Dev] Custom Server Roll Call?
05 May 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Custom Server Roll Call?
5 May 1999 Chris Gray RE: [MUD-Dev] Custom Server Roll Call?
30 Jun 1997 Matt Chatterley Re: [MUD-Dev] Level abstractions - Realism vs Game Issues
05 May 1999 Ola Fosheim Grøstad Re: [MUD-Dev] Custom Server Roll Call?
5 May 1999 Marc Hernandez RE: [MUD-Dev] Custom Server Roll Call?
6 May 1999 Greg Munt RE: [MUD-Dev] Custom Server Roll Call?
6 May 1999 Jon A. Lambert Re: [MUD-Dev] Custom Server Roll Call?
6 May 1999 Jon A. Lambert RE: [MUD-Dev] Sockets
05 May 1999 J C Lawrence [MUD-Dev] Virtual Property
6 May 1999 Koster, Raph RE: [MUD-Dev] Virtual Property
07 May 1999 J C Lawrence [MUD-Dev] Discussion of large server IO handling desing
06 May 1999 Ola Fosheim Grøstad Re: [MUD-Dev] Custom Server Roll Call?
6 May 1999 Jon A. Lambert RE: [MUD-Dev] Virtual Property
30 Jun 1997 Jeff Kesselman Re: [MUD-Dev] RP=MUSH/PG=MUD
6 May 1999 Jon A. Lambert RE: [MUD-Dev] Custom Server Roll Call?
6 May 1999 Chris Gray RE: [MUD-Dev] Sockets
07 May 1999 Ben Greear [MUD-Dev] Autogenerating maps from muds using cardinal directions for exits?
06 May 1999 Emil Eifrem Re: [MUD-Dev] Custom Server Roll Call?
06 May 1999 Ola Fosheim Grøstad Re: [MUD-Dev] Custom Server Roll Call?
6 May 1999 Marc Hernandez Re: [MUD-Dev] Custom Server Roll Call?
6 May 1999 Jon A. Lambert Re: [MUD-Dev] Custom Server Roll Call?
8 May 1999 Niklas Elmqvist Re: [MUD-Dev] Custom Server Roll Call?
8 May 1999 Ling RE: [MUD-Dev] Custom Server Roll Call?
8 May 1999 Jon A. Lambert Re: [MUD-Dev] Custom Server Roll Call?
30 Jun 97 clawrenc@cup.hp.com Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
8 May 1999 Petri Virkkula RE: [MUD-Dev] Sockets
7 May 1999 Matthew Mihaly RE: [MUD-Dev] Custom Server Roll Call?
8 May 1999 Matthew Mihaly Re: [MUD-Dev] Custom Server Roll Call?
09 May 1999 Ola Fosheim Grøstad Re: [MUD-Dev] Custom Server Roll Call?
9 May 1999 Chris Gray RE: [MUD-Dev] Sockets
9 May 1999 Chris Gray Re: [MUD-Dev] Custom Server Roll Call?
09 May 1999 Mik Clarke Re: [MUD-Dev] Autogenerating maps from muds using cardinal directions for exits?
9 May 1999 Marian Griffith Re: [MUD-Dev] Censorship, Virtual v Artificial Worlds, Python
09 May 1999 Ben Greear Re: [MUD-Dev] Autogenerating maps from muds using cardinal directions for exits?
10 May 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Custom Server Roll Call?
30 Jun 1997 Marian Griffith Re: [MUD-Dev] Level abstractions - Realism vs Game Issues
10 May 1999 Adam Wiggins RE: [MUD-Dev] Custom Server Roll Call?
10 May 1999 Matthew Mihaly RE: [MUD-Dev] Custom Server Roll Call?
12 May 1999 Jon A. Lambert RE: [MUD-Dev] Sockets
11 May 1999 Jon A. Lambert Re: [MUD-Dev] Custom Server Roll Call?
11 May 1999 J C Lawrence Re: [MUD-Dev] Autogenerating maps from muds using cardinal directions for exits?
11 May 1999 Ola Fosheim Grøstad Re: [MUD-Dev] Custom Server Roll Call?
10 May 1999 Caliban Tiresias Darklock RE: [MUD-Dev] Custom Server Roll Call?
11 May 1999 J C Lawrence Re: [MUD-Dev] Custom Server Roll Call?
11 May 1999 Quzah [softhome] [MUD-Dev] Planes of existance
11 May 1999 J C Lawrence Re: [MUD-Dev] Custom Server Roll Call?
27 Feb 97 Chris Gray Re: Just a bit of musing
30 Jun 1997 Nathan Yospe Re: [MUD-Dev] Neighborhood watch
11 May 1999 Ola Fosheim Grøstad Re: [MUD-Dev] Custom Server Roll Call?
11 May 1999 J C Lawrence Re: [MUD-Dev] Blending graphics with text
11 May 1999 Jon A. Lambert RE: [MUD-Dev] Custom Server Roll Call?
12 May 1999 Jon A. Lambert Re: [MUD-Dev] Autogenerating maps from muds using cardinal directions for exits?
11 May 1999 J C Lawrence Re: [MUD-Dev] Blending graphics with text
11 May 1999 Jon A. Lambert RE: [MUD-Dev] Sockets
11 May 1999 Jon A. Lambert Re: [MUD-Dev] Custom Server Roll Call?
11 May 1999 Hans-Henrik Staerfeldt RE: [MUD-Dev] Custom Server Roll Call?
12 May 1999 J C Lawrence [MUD-Dev] APE 0.2.1
12 May 1999 Ola Fosheim Grøstad [MUD-Dev] OT: robots, agents and emotions
30 Jun 97 clawrenc@cup.hp.com Re: [MUD-Dev] Git out the boar spear, Martha!
11 May 1999 Caliban Tiresias Darklock RE: [MUD-Dev] Sockets
12 May 1999 Emil Eifrem Re: [MUD-Dev] Custom Server Roll Call?
12 May 1999 Chris Gray Re: [MUD-Dev] Blending graphics with text
12 May 1999 Ola Fosheim Grøstad Re: [MUD-Dev] Blending graphics with text
12 May 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Custom Server Roll Call?
12 May 1999 Ola Fosheim Grøstad Re: [MUD-Dev] Sockets
12 May 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Blending graphics with text
12 May 1999 Ben Greear Re: [MUD-Dev] Autogenerating maps from muds using cardinal directions for exits?
12 May 1999 Mark Gritter Re: [MUD-Dev] Sockets
12 May 1999 Mark Gritter Re: [MUD-Dev] Sockets
30 Jun 97 clawrenc@cup.hp.com Re: [MUD-Dev] The Difference between..
12 May 1999 Chris Gray RE: [MUD-Dev] Sockets
12 May 1999 Marc Hernandez Re: [MUD-Dev] Custom Server Roll Call?
12 May 1999 Koster, Raph [MUD-Dev] old fight system I toyed with
11 May 1999 Caliban Tiresias Darklock RE: [MUD-Dev] Sockets
12 May 1999 Daniel Garcia RE: [MUD-Dev] Sockets
13 May 1999 Marc Hernandez Re: [MUD-Dev] APE 0.2.1
12 May 1999 Jo Dillon Re: [MUD-Dev] Custom Server Roll Call?
12 May 1999 Ronan Farrell [MUD-Dev] Dynamically changing room descriptions
13 May 1999 claw@kanga.nu Re: [MUD-Dev] Custom Server Roll Call?
13 May 1999 claw@kanga.nu Re: [MUD-Dev] APE 0.2.1
18 Apr 1997 Shawn Halpenny Re: Issues from the digests and Wout's list
14 May 1999 Greg Munt RE: [MUD-Dev] Planes of existance
13 May 1999 Chris Gray RE: [MUD-Dev] Sockets
14 May 1999 Ben Greear Re: [MUD-Dev] Dynamically changing room descriptions
14 May 1999 Ola Fosheim Grøstad [MUD-Dev] Re: Semi-OT: International intellectual property rights
14 May 1999 Emil Eifrem Re: [MUD-Dev] Custom Server Roll Call?
13 May 1999 Ling Re: [MUD-Dev] Custom Server Roll Call?
13 May 1999 Sunny Gulati Re: [MUD-Dev] Autogenerating maps from muds using cardinal directions for exits?
13 May 1999 Ola Fosheim Grøstad Re: [MUD-Dev] Custom Server Roll Call?
13 May 1999 Ola Fosheim Grøstad Re: [MUD-Dev] Custom Server Roll Call?
14 May 1999 Ola Fosheim Grøstad [MUD-Dev] Semi-OT: International intellectual property right (was: [MUD-Dev] Custom Server Roll Call?) Custom Server Roll Call?)
30 Jun 1997 Matt Chatterley Re: [MUD-Dev] Level abstractions - Realism vs Game Issues
14 May 1999 Emil Eifrem Re: [MUD-Dev] Custom Server Roll Call?
13 May 1999 Chris Turner Re: [MUD-Dev] Custom Server Roll Call?
13 May 1999 Chris Gray RE: [MUD-Dev] Sockets
13 May 1999 Ling [MUD-Dev] Time Discontinuous MUD
13 May 1999 Ross Nicoll Re: [MUD-Dev] Sockets
13 May 1999 Cynbe ru Taren RE: [MUD-Dev] Sockets
13 May 1999 Mik Clarke Re: [MUD-Dev] Dynamically changing room descriptions
13 May 1999 Nicholas Lee RE: [MUD-Dev] Sockets
15 May 1999 Ling [MUD-Dev] Monthly FAQ Posting
14 May 1999 Chris Gray Re: [MUD-Dev] Custom Server Roll Call?
30 Jun 1997 Matt Chatterley Re: [MUD-Dev] Git out the boar spear, Martha!
14 May 1999 Travis Casey Re: [MUD-Dev] Dynamically changing room descriptions
14 May 1999 Caliban Tiresias Darklock RE: [MUD-Dev] Planes of existance
14 May 1999 Koster, Raph RE: [MUD-Dev] Dynamically changing room descriptions
14 May 1999 Caliban Tiresias Darklock RE: [MUD-Dev] Sockets
14 May 1999 Matthew Mihaly RE: [MUD-Dev] Planes of existance
14 May 1999 Quzah [softhome] Re: [MUD-Dev] Planes of existance
14 May 1999 Travis Casey [MUD-Dev] Re[2]: [MUD-Dev] Dynamically changing room descriptions
14 May 1999 Mark Gritter Re: [MUD-Dev] Sockets
15 May 1999 Richard Bartle RE: [MUD-Dev] Dynamically changing room descriptions
16 May 1999 Greg Munt [MUD-Dev] The distinction between magic spells and magic abilities
30 Jun 1997 Jeff Kesselman [MUD-Dev] The Difference between..
16 May 1999 Ben Greear [MUD-Dev] Scry 1.9.1 (Feature Freeze) released.
16 May 1999 Jon A. Lambert Re: [MUD-Dev] Dynamically changing room descriptions
16 May 1999 Ola Fosheim Grøstad Re: [MUD-Dev] OT: robots, agents and emotions
15 May 1999 Greg Munt RE: [MUD-Dev] Planes of existance
16 May 1999 Ling Re: [MUD-Dev] Dynamically changing room descriptions
16 May 1999 Ola Fosheim Grøstad Re: [MUD-Dev] Dynamically changing room descriptions
15 May 1999 Ben Greear Re: [MUD-Dev] Planes of existance
15 May 1999 Greg Munt [MUD-Dev] Marc Hernandez' Server
15 May 1999 Caliban Tiresias Darklock RE: [MUD-Dev] Sockets
16 May 1999 Travis Casey [MUD-Dev] Re[2]: [MUD-Dev] Sockets
30 Jun 1997 Martin Keegan Nation of shopkeepers
16 May 1999 Ross Nicoll [MUD-Dev] Multi-threaded mud server.
16 May 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Planes of existance
16 May 1999 Travis Casey Re: [MUD-Dev] Sockets
16 May 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Multi-threaded mud server.
16 May 1999 Jay Carlson RE: [MUD-Dev] Marc Hernandez' Server
16 May 1999 Matthew Mihaly RE: [MUD-Dev] Dynamically changing room descriptions
16 May 1999 Matthew Mihaly Re: [MUD-Dev] The distinction between magic spells and magic abilities
17 May 1999 Ross Nicoll Re: [MUD-Dev] Multi-threaded mud server.
17 May 1999 Emil Eifrem Re: [MUD-Dev] Custom Server Roll Call?
16 May 1999 David Bennett Re: [MUD-Dev] Multi-threaded mud server.
30 Jun 97 clawrenc@cup.hp.com Re: [MUD-Dev] common server design
17 May 1999 Travis S. Casey Re: [MUD-Dev] Multi-threaded mud server.
17 May 1999 Travis S. Casey RE: [MUD-Dev] Marc Hernandez' Server
17 May 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Multi-threaded mud server.
17 May 1999 Jon A. Lambert Re: [MUD-Dev] Multi-threaded mud server.
17 May 1999 Jon A. Lambert Re: [MUD-Dev] Multi-threaded mud server.
16 May 1999 Caliban Tiresias Darklock RE: [MUD-Dev] Marc Hernandez' Server
17 May 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Custom Server Roll Call?
16 May 1999 T. Alexander Popiel Re: [MUD-Dev] Planes of existance
17 May 1999 Chris Gray Re: [MUD-Dev] Multi-threaded mud server.
18 May 1999 Ola Fosheim Grøstad Re: [MUD-Dev] Dynamically changing room descriptions
30 Jun 97 clawrenc@cup.hp.com Re: [MUD-Dev] Supporting RP+PG
17 May 1999 Christopher Allen Re: [MUD-Dev] Dynamically changing room descriptions
17 May 1999 Adam Wiggins RE: [MUD-Dev] Marc Hernandez' Server
18 May 1999 Ola Fosheim Grøstad Re: [MUD-Dev] Planes of existance
17 May 1999 Adam Wiggins RE: [MUD-Dev] Sockets
17 May 1999 Ross Nicoll Re: [MUD-Dev] Multi-threaded mud server.
17 May 1999 Jay Carlson RE: [MUD-Dev] Custom Server Roll Call?
17 May 1999 Adam Wiggins RE: [MUD-Dev] Sockets
17 May 1999 Mark Gritter Re: [MUD-Dev] Multi-threaded mud server.
17 May 1999 Ola Fosheim Grøstad Re: [MUD-Dev] Multi-threaded mud server.
17 May 1999 Ross Nicoll Re: [MUD-Dev] Multi-threaded mud server.
20 Mar 97 claw@null.net Re: Resets and repops
30 Jun 97 clawrenc@cup.hp.com Re: [MUD-Dev] Room-based vs. coordinate-based
17 May 1999 Chris Gray Re: [MUD-Dev] Custom Server Roll Call?
17 May 1999 Mik Clarke Re: [MUD-Dev] Multi-threaded mud server.
17 May 1999 Jo Dillon Re: [MUD-Dev] Multi-threaded mud server.
18 May 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Macro languages
18 May 1999 Jon A. Lambert Re: [MUD-Dev] Multi-threaded mud server.
19 May 1999 Ola Fosheim Grøstad [MUD-Dev] Noise: boys will be boys (was Re: [MUD-Dev] Multi-threaded mud server.)
18 May 1999 Caliban Tiresias Darklock RE: [MUD-Dev] Custom Server Roll Call?
18 May 1999 Ola Fosheim Grøstad Re: [MUD-Dev] Multi-threaded mud server.
18 May 1999 Travis S. Casey Re: [MUD-Dev] Multi-threaded mud server.
19 May 1999 Chris Gray Re: [MUD-Dev] Noise: boys will be boys (was Re: [MUD-Dev] Multi-threaded mud server.)
30 Jun 97 clawrenc@cup.hp.com Re: [MUD-Dev] Room-based vs. coordinate-based
19 May 1999 Chris Gray Re: [MUD-Dev] Multi-threaded mud server.
19 May 1999 Chris Gray Re: [MUD-Dev] Multi-threaded mud server.
19 May 1999 Koster, Raph RE: [MUD-Dev] Noise: boys will be boys (was Re: [MUD-Dev] Multi-t hreaded mud server.)
19 May 1999 Marc Hernandez Re: [MUD-Dev] Custom Server Roll Call?
19 May 1999 Marc Hernandez Re: [MUD-Dev] Marc Hernandez' Server
19 May 1999 Jon A. Lambert Re: [MUD-Dev] Multi-threaded mud server.
19 May 1999 Marc Hernandez Re: [MUD-Dev] LOTR and Mud [was: Marc Hernandez' Server]
19 May 1999 claw@kanga.nu [MUD-Dev] Kanga.Nu has finally moved...
19 May 1999 claw@kanga.nu [MUD-Dev] Kanga.Nu has finally moved...
20 May 1999 Mik Clarke Re: [MUD-Dev] Multi-threaded mud server.
30 Jun 1997 Jon A. Lambert Re: [MUD-Dev] Level abstractions - Realism vs Game Issues
21 May 1999 Laurent Bossavit [MUD-Dev] Java & MUD servers
21 May 1999 Ling Re: [MUD-Dev] Custom Server Roll Call?
23 May 1999 Greg Munt [MUD-Dev] Re: Quadtrees?
23 May 1999 claw@kanga.nu Re: [MUD-Dev] Re: Quadtrees?
24 May 1999 Ola Fosheim Grøstad Re: [MUD-Dev] Re: Quadtrees?
24 May 1999 Ling Re: [MUD-Dev] Re: Quadtrees?
25 May 1999 Eli Stevens {KiZurich/GreySylk} Re: [MUD-Dev] Dynamically changing room descriptions
25 May 1999 Miroslav Silovic Re: [MUD-Dev] Re: Quadtrees?
25 May 1999 Ben Greear [MUD-Dev] ScryMUD 1.9.3 released.
27 May 1999 Chris Gray Re: [MUD-Dev] ScryMUD 1.9.3 released.
30 Jun 97 clawrenc@cup.hp.com Re: [MUD-Dev] common server design
27 May 1999 Ben Greear Re: [MUD-Dev] ScryMUD 1.9.3 released.
27 May 1999 Ben Greear [MUD-Dev] [TECHNICAL] How to generate pre-processor output (template problem).
27 May 1999 bruce@puremagic.com Re: [MUD-Dev] [TECHNICAL] How to generate pre-processor output (template problem).
28 May 1999 Jon A. Lambert Re: [MUD-Dev] Dynamically changing room descriptions
28 May 1999 Jon A. Lambert Re: [MUD-Dev] ScryMUD 1.9.3 released.
27 May 1999 claw@kanga.nu [MUD-Dev] Searching the archives
28 May 1999 Albert [MUD-Dev] Text Parsing
28 May 1999 Ross Nicoll Re: [MUD-Dev] Multi-threaded mud server.
28 May 1999 Ross Nicoll Re: [MUD-Dev] Multi-threaded mud server.
28 May 1999 Ross Nicoll Re: [MUD-Dev] Multi-threaded mud server.
18 Apr 1997 Adam Wiggins Re: Issues from the digests and Wout's list
28 May 1999 Kylotan Re: [MUD-Dev] Text Parsing
28 May 1999 Greg Miller Re: [MUD-Dev] [TECHNICAL] How to generate pre-processor output (template problem).
28 May 1999 Greg Miller Re: [MUD-Dev] Text Parsing
28 May 1999 Chris Gray Re: [MUD-Dev] Text Parsing
28 May 1999 Albert [MUD-Dev] Re: Re: [MUD-Dev] Text Parsing
28 May 1999 Ben Greear Re: [MUD-Dev] [TECHNICAL] How to generate pre-processor output (template problem).
29 May 1999 Oliver Jowett Re: [MUD-Dev] [TECHNICAL] How to generate pre-processor output (template problem).
28 May 1999 Greg Miller Re: [MUD-Dev] [TECHNICAL] How to generate pre-processor output (template problem).
29 May 1999 Mik Clarke Re: [MUD-Dev] Text Parsing
29 May 1999 Albert [MUD-Dev] Re: Re: [MUD-Dev] [TECHNICAL] How to generate pre-processor output (template problem).
30 Jun 1997 Jon A. Lambert Re: [MUD-Dev] Git out the boar spear, Martha!
30 May 1999 Ling [MUD-Dev] Dylan Programming Language
30 May 1999 Jon A. Lambert Re: [MUD-Dev] Multi-threaded mud server.
30 May 1999 Jon A. Lambert Re: [MUD-Dev] Multi-threaded mud server.
30 May 1999 Jon A. Lambert Re: [MUD-Dev] Dylan Programming Language
30 May 1999 Caliban Tiresias Darklock [MUD-Dev] Ultimate Universe Documentation
30 May 1999 Caliban Tiresias Darklock [MUD-Dev] Oh yeah...
30 May 1999 Travis Casey [MUD-Dev] Re[2]: [MUD-Dev] Multi-threaded mud server.
30 May 1999 Travis Casey Re: [MUD-Dev] Text Parsing
30 May 1999 Cynbe ru Taren Re: [MUD-Dev] Text Parsing
31 May 1999 Chris Gray Re: [MUD-Dev] Text Parsing
30 Jun 97 clawrenc@cup.hp.com Re: [MUD-Dev] Integrating PK
31 May 1999 Albert [MUD-Dev] Re: Re: [MUD-Dev] Text Parsing
31 May 1999 Ola Fosheim Grøstad Re: [MUD-Dev] Text Parsing
31 May 1999 Ben Greear Re: [MUD-Dev] [TECHNICAL] [SOLVED] (template problem).
1 Jun 1999 Kylotan Re: [MUD-Dev] Text Parsing
1 Jun 1999 Ross Nicoll Re: [MUD-Dev] Text Parsing
31 May 1999 Ben Greear [MUD-Dev] [RELEASE] ScryMUD 1.9.4 available for download.
1 Jun 1999 Kylotan Re: [MUD-Dev] Text Parsing
31 May 1999 Travis Casey Re: [MUD-Dev] Re: Re: [MUD-Dev] Text Parsing
31 May 1999 Travis Casey [MUD-Dev] Re[2]: [MUD-Dev] Text Parsing
01 Jun 1999 Mik Clarke Re: [MUD-Dev] Text Parsing
30 Jun 97 clawrenc@cup.hp.com Re: [MUD-Dev] "short" Introductory Message (fwd)
01 Jun 1999 Mik Clarke Re: [MUD-Dev] Re: Re: [MUD-Dev] Text Parsing
31 May 1999 Marc Hernandez Re: [MUD-Dev] Text Parsing
1 Jun 1999 Ross Nicoll Re: [MUD-Dev] Text Parsing
1 Jun 1999 Ross Nicoll Re: [MUD-Dev] Multi-threaded mud server.
1 Jun 1999 Ross Nicoll Re: [MUD-Dev] Multi-threaded mud server.
1 Jun 1999 Chris Gray Re: [MUD-Dev] Text Parsing
2 Jun 1999 Ross Nicoll Re: [MUD-Dev] Text Parsing
2 Jun 1999 Chris Gray Re: [MUD-Dev] Text Parsing
01 Jun 1999 Ben Greear Re: [MUD-Dev] Text Parsing
2 Jun 1999 Cynbe ru Taren Re: [MUD-Dev] Text Parsing
30 Jun 1997 Jeff Kesselman Re: [MUD-Dev] Integrating PK
2 Jun 1999 Mark Gritter [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
02 Jun 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
2 Jun 1999 Cynbe ru Taren [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
2 Jun 1999 Travis S. Casey Re: [MUD-Dev] Text Parsing
2 Jun 1999 Travis S. Casey Re: [MUD-Dev] Text Parsing
2 Jun 1999 Chris Gray Re: [MUD-Dev] Text Parsing
2 Jun 1999 Travis S. Casey Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
2 Jun 1999 Katrina McClelan Re: [MUD-Dev] Text Parsing
1 Jun 1999 Matthew Mihaly Re: [MUD-Dev] Text Parsing
2 Jun 1999 Katrina McClelan Re: [MUD-Dev] Text Parsing
30 Jun 97 clawrenc@cup.hp.com Re: [MUD-Dev] "short" Introductory Message (fwd)
2 Jun 1999 Koster, Raph RE: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
2 Jun 1999 Travis S. Casey Re: [MUD-Dev] Text Parsing
2 Jun 1999 Travis S. Casey Re: [MUD-Dev] Text Parsing
2 Jun 1999 Travis S. Casey Re: [MUD-Dev] Text Parsing
2 Jun 1999 Jon A. Lambert RE: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
2 Jun 1999 Matthew Mihaly Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
03 Jun 1999 Ola Fosheim Grøstad [MUD-Dev] What about goal oriented interfaces? (was Re: [MUD-Dev] Text Parsing)
02 Jun 1999 Jp Calderone Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
02 Jun 1999 Greg Miller Re: [MUD-Dev] Text Parsing
02 Jun 1999 Greg Miller Re: [MUD-Dev] Text Parsing
19 Mar 97 claw@null.net Re: Resets and repops
30 Jun 97 clawrenc@cup.hp.com Re: [MUD-Dev] "short" Introductory Message (fwd)
02 Jun 1999 Greg Miller Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
02 Jun 1999 Greg Miller Re: [MUD-Dev] Text Parsing
2 Jun 1999 Matthew Mihaly RE: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
02 Jun 1999 Greg Miller Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
02 Jun 1999 Greg Miller Re: [MUD-Dev] Text Parsing
2 Jun 1999 Koster, Raph RE: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
2 Jun 1999 Jon A. Lambert Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
3 Jun 1999 Ross Nicoll RE: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
03 Jun 1999 Ola Fosheim Grøstad Re: [MUD-Dev] Text Parsing
2 Jun 1999 Travis Casey [MUD-Dev] Re[2]: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
30 Jun 1997 Huibai Re: [MUD-Dev] Supporting RP+PG
2 Jun 1999 Travis Casey [MUD-Dev] Re[2]: [MUD-Dev] Text Parsing
2 Jun 1999 Travis Casey [MUD-Dev] Re[2]: [MUD-Dev] Text Parsing
2 Jun 1999 Travis Casey [MUD-Dev] Re[2]: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
02 Jun 1999 Greg Miller Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
02 Jun 1999 David Bennett Re: [MUD-Dev] Text Parsing
3 Jun 1999 Kylotan Re: [MUD-Dev] Text Parsing
02 Jun 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Re[2]: [MUD-Dev] Text Parsing
02 Jun 1999 J C Lawrence [MUD-Dev] IndustrialMUD
02 Jun 1999 Matthew Mihaly Re: [MUD-Dev] Re[2]: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
2 Jun 1999 Koster, Raph RE: [MUD-Dev] Text Parsing
30 Jun 1997 Huibai Re: [MUD-Dev] Nation of shopkeepers
2 Jun 1999 Chris Gray Re: [MUD-Dev] Text Parsing
2 Jun 1999 Chris Gray Re: [MUD-Dev] Text Parsing
2 Jun 1999 Chris Gray Re: [MUD-Dev] Text Parsing
02 Jun 1999 Ben Greear Re: [MUD-Dev] Text Parsing
02 Jun 1999 Ben Greear Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
2 Jun 1999 Chris Gray Re: [MUD-Dev] Text Parsing
2 Jun 1999 Chris Gray RE: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
2 Jun 1999 Chris Gray Re: [MUD-Dev] What about goal oriented interfaces? (was Re: [MUD-Dev] Text Parsing)
02 Jun 1999 Ben Greear Re: [MUD-Dev] Text Parsing
02 Jun 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Text Parsing
1 Jul 1997 Jon A. Lambert Re: [MUD-Dev] A simple political/social system?
2 Jun 1999 Chris Gray RE: [MUD-Dev] Text Parsing
02 Jun 1999 Ben Greear Re: [MUD-Dev] Text Parsing
2 Jun 1999 Chris Gray Re: [MUD-Dev] Text Parsing
02 Jun 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Text Parsing
2 Jun 1999 Chris Gray Re: [MUD-Dev] Text Parsing
3 Jun 1999 Jon A. Lambert Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
3 Jun 1999 Jon A. Lambert Re: [MUD-Dev] Text Parsing
02 Jun 1999 Matthew Mihaly Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
03 Jun 1999 Greg Miller Re: [MUD-Dev] Text Parsing
03 Jun 1999 Greg Miller Re: [MUD-Dev] IndustrialMUD
30 Jun 1997 Jeff Kesselman Re: [MUD-Dev] Nation of shopkeepers
02 Jun 1999 Matthew Mihaly Re: [MUD-Dev] Text Parsing
02 Jun 1999 Matthew Mihaly RE: [MUD-Dev] Text Parsing
02 Jun 1999 Matthew Mihaly [MUD-Dev] Combat (very long)
02 Jun 1999 Matthew Mihaly Re: [MUD-Dev] Text Parsing
02 Jun 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
03 Jun 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Text Parsing
03 Jun 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Combat (very long)
3 Jun 1999 Travis S. Casey Re: [MUD-Dev] Text Parsing
3 Jun 1999 Travis S. Casey Re: [MUD-Dev] Text Parsing
3 Jun 1999 Travis S. Casey Re: [MUD-Dev] Re[2]: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
17 Apr 97 clawrenc@cup.hp.com Re: Issues from the digests and Wout's list
3 Jun 1999 Koster, Raph RE: [MUD-Dev] Text Parsing
3 Jun 1999 Koster, Raph RE: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
3 Jun 1999 Koster, Raph RE: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
3 Jun 1999 Hans-Henrik Staerfeldt RE: [MUD-Dev] Text Parsing
03 Jun 1999 Matthew Mihaly Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
03 Jun 1999 Matthew Mihaly Re: [MUD-Dev] Combat (very long)
03 Jun 1999 Greg Miller Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
03 Jun 1999 Greg Miller Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
03 Jun 1999 Greg Miller Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
03 Jun 1999 Ola Fosheim Grøstad Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
30 Jun 1997 Adam Wiggins Re: [MUD-Dev] Nation of shopkeepers
03 Jun 1999 Ola Fosheim Grøstad Re: [MUD-Dev] What about goal oriented interfaces? (was Re: [MUD-Dev] Text Parsing)
3 Jun 1999 Ross Nicoll Re: [MUD-Dev] Text Parsing
3 Jun 1999 Travis S. Casey Re: [MUD-Dev] Text Parsing
03 Jun 1999 Matthew Mihaly Re: [MUD-Dev] Text Parsing
03 Jun 1999 Matthew Mihaly Re: [MUD-Dev] What about goal oriented interfaces? (was Re: [MUD-Dev] Text Parsing)
03 Jun 1999 Matthew Mihaly Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
3 Jun 1999 Travis S. Casey Re: [MUD-Dev] Text Parsing
3 Jun 1999 Nathan F Yospe Re: [MUD-Dev] Text Parsing
03 Jun 1999 Matthew Mihaly Re: [MUD-Dev] Text Parsing
03 Jun 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Text Parsing
17 Apr 97 clawrenc@cup.hp.com Re: r.g.m.* - worthwhile thread
03 Jun 1999 Ben Greear Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
3 Jun 1999 Chris Gray Re: [MUD-Dev] Text Parsing
3 Jun 1999 Travis Casey [MUD-Dev] Re[2]: [MUD-Dev] Text Parsing
4 Jun 1999 Ross Nicoll Re: [MUD-Dev] Text Parsing
3 Jun 1999 Chris Gray Re: [MUD-Dev] What about goal oriented interfaces? (was Re: [MUD-Dev] Text Parsing)
03 Jun 1999 Matthew Mihaly Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
03 Jun 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
04 Jun 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
4 Jun 1999 Ross Nicoll Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
4 Jun 1999 Koster, Raph RE: [MUD-Dev] Text Parsing
17 Apr 97 clawrenc@cup.hp.com Re: Issues from the digests and Wout's list
4 Jun 1999 Martin C Sweitzer Re: [MUD-Dev] Text Parsing
4 Jun 1999 Matthew Mihaly [MUD-Dev] thoughts
04 Jun 1999 Greg Miller Re: [MUD-Dev] Text Parsing
4 Jun 1999 Matthew Mihaly Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
04 Jun 1999 Greg Miller Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
04 Jun 1999 Ola Fosheim Grøstad Re: [MUD-Dev] What about goal oriented interfaces? (was Re: [MUD-Dev] Text Parsing)
4 Jun 1999 Jon A. Lambert Re: [MUD-Dev] thoughts
04 Jun 1999 Caliban Tiresias Darklock Re: [MUD-Dev] thoughts
04 Jun 1999 Timothy O'Neill Dang [MUD-Dev] Game Economies
04 Jun 1999 Albert Re: [MUD-Dev] Text Parsing
4 Apr 1997 Shawn Halpenny Re: Event-driven?
04 Jun 1999 Albert Re: [MUD-Dev] Text Parsing
4 Jun 1999 Jon A. Lambert Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
4 Jun 1999 Jon A. Lambert Re: [MUD-Dev] Parsing Text Output
4 Jun 1999 Greg Munt [MUD-Dev] Rooms
4 Jun 1999 Koster, Raph RE: [MUD-Dev] Rooms
4 Jun 1999 Matthew Mihaly Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
4 Jun 1999 Matthew Mihaly Re: [MUD-Dev] thoughts
4 Jun 1999 Matthew Mihaly Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
4 Jun 1999 Matthew Mihaly Re: [MUD-Dev] Game Economies
4 Jun 1999 Ross Nicoll Re: [MUD-Dev] Rooms
20 Mar 1997 Adam Wiggins Re: Resets and repops
19 Apr 1997 Adam Wiggins Re: Issues from the digests and Wout's list
04 Jun 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
04 Jun 1999 Ola Fosheim Grøstad Re: [MUD-Dev] Game Economies
05 Jun 1999 Ola Fosheim Grøstad Re: [MUD-Dev] Text Parsing
04 Jun 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Game Economies
04 Jun 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Game Economies
4 Jun 1999 Greg Munt [MUD-Dev] Pay Muds & Free Muds - working together, or against each other?
04 Jun 1999 Jp Calderone Re: [MUD-Dev] Text Parsing
04 Jun 1999 Greg Miller [MUD-Dev] Re: MUD-Dev request rejected
4 Jun 1999 Matthew Mihaly Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
4 Jun 1999 Matthew Mihaly Re: [MUD-Dev] Rooms
19 Apr 1997 Jeff Kesselman Re: r.g.m.* - worthwhile thread
5 Jun 1999 Ross Nicoll Re: [MUD-Dev] Pay Muds & Free Muds - working together, or against each other?
04 Jun 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Pay Muds & Free Muds - working together, or against each other?
04 Jun 1999 Ben Greear Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
04 Jun 1999 Greg Miller Re: [MUD-Dev] Pay Muds & Free Muds - working together, or againsteach other?
04 Jun 1999 Greg Miller Re: [MUD-Dev] Interface/Custom Clients
04 Jun 1999 Greg Miller Re: [MUD-Dev] Rooms
04 Jun 1999 Greg Miller Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
4 Jun 1999 Matthew Mihaly Re: [MUD-Dev] Pay Muds & Free Muds - working together, or against each other?
4 Jun 1999 Koster, Raph RE: [MUD-Dev] Pay Muds & Free Muds - working together, or against each other?
5 Jun 1999 Greg Munt Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
19 Apr 1997 Nathan Yospe Re: Issues from the digests and Wout's list
04 Jun 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
04 Jun 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
4 Jun 1999 Darren Henderson Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
5 Jun 1999 Ross Nicoll RE: [MUD-Dev] Pay Muds & Free Muds - working together, or against each other?
4 Jun 1999 Mark Gritter Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)y
5 Jun 1999 Ross Nicoll Re: [MUD-Dev] Rooms
4 Jun 1999 Chris Gray Re: [MUD-Dev] Parsing Text Output
4 Jun 1999 Chris Gray Re: [MUD-Dev] Rooms
4 Jun 1999 Chris Gray Re: [MUD-Dev] Rooms
05 Jun 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)y
19 Apr 1997 Nathan Yospe Re: Issues from the digests and Wout's list
5 Jun 1999 Greg Munt [MUD-Dev] Mihaly's Combat
5 Jun 1999 Richard Bartle [MUD-Dev] Pay Muds & Free Muds - working together, or against each other?
05 Jun 1999 Ola Fosheim Grøstad Re: [MUD-Dev] Rooms
05 Jun 1999 Ola Fosheim Grøstad [MUD-Dev] Slogans (Re: [MUD-Dev] Game Economies)
5 Jun 1999 Ross Nicoll Re: [MUD-Dev] Pay Muds & Free Muds - working together, or against each other?
5 Jun 1999 Ross Nicoll Re: [MUD-Dev] Pay Muds & Free Muds - working together, or againsteach other?
05 Jun 1999 Ben Greear [MUD-Dev] CVS repository for ScryMUD is online at scry.wanfear.com
5 Jun 1999 David95037@aol.com [MUD-Dev] Looking for UML
05 Jun 1999 Greg Miller Re: [MUD-Dev] Rooms
05 Jun 1999 Richard Woolcock Re: [MUD-Dev] Rooms
20 Apr 97 Chris Gray I'm back
5 Jun 1999 Ross Nicoll Re: [MUD-Dev] Rooms
05 Jun 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Slogans (Re: [MUD-Dev] Game Economies)
6 Jun 1999 Richard Bartle Re: [MUD-Dev] Pay Muds & Free Muds - working together, or against each other?
6 Jun 1999 Marian Griffith Re: [MUD-Dev] Rooms
6 Jun 1999 Marian Griffith Re: [MUD-Dev] Combat (very long)
6 Jun 1999 Marian Griffith Re: [MUD-Dev] Game Economies
6 Jun 1999 Matthew Mihaly Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
6 Jun 1999 Matthew Mihaly Re: [MUD-Dev] Pay Muds & Free Muds - working together, or againsteach other?
6 Jun 1999 Matthew Mihaly RE: [MUD-Dev] Pay Muds & Free Muds - working together, or against each other?
6 Jun 1999 Matthew Mihaly Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
20 Apr 97 Chris Gray Re: Who is Steward and what can he do for me?
6 Jun 1999 Matthew Mihaly Re: [MUD-Dev] Mihaly's Combat
06 Jun 1999 Ben Greear [MUD-Dev] Re: A couple Qs, and thanks
06 Jun 1999 Ola Fosheim Grøstad Re: [MUD-Dev] Game Economies
6 Jun 1999 Greg Munt Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
06 Jun 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
6 Jun 1999 Matthew Mihaly [MUD-Dev] Understanding and "should-ness"
06 Jun 1999 J C Lawrence [MUD-Dev] Personalities
06 Jun 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Pay Muds & Free Muds - working together, or againsteach other?
06 Jun 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Understanding and "should-ness"
6 Jun 1999 Darren Henderson Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
20 Apr 97 Chris Gray Re: Threads and Sockets (Was Ho hum)
6 Jun 1999 Darren Henderson Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
6 Jun 1999 Matthew Mihaly [MUD-Dev] realism
7 Jun 1999 Jon A. Lambert Re: [MUD-Dev] realism
07 Jun 1999 Ola Fosheim Grøstad Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
7 Jun 1999 Greg Munt Re: [MUD-Dev] Looking for UML
7 Jun 1999 Ross Nicoll Re: [MUD-Dev] Pay Muds & Free Muds - working together, or againsteach other?
7 Jun 1999 Ross Nicoll Re: [MUD-Dev] Rooms
7 Jun 1999 Travis S. Casey RE: [MUD-Dev] Text Parsing
07 Jun 1999 Miroslav Silovic Re: [MUD-Dev] realism
7 Jun 1999 Hans-Henrik Staerfeldt Re: [MUD-Dev] Text Parsing
4 Apr 1997 Walter Goodwin New guy
7 Jun 1999 Travis S. Casey Re: [MUD-Dev] Text Parsing
7 Jun 1999 Adam Wiggins Re: [MUD-Dev] Text Parsing
7 Jun 1999 Adam Wiggins Re: [MUD-Dev] Text Parsing
7 Jun 1999 Adam Wiggins Re: [MUD-Dev] What about goal oriented interfaces? (was Re: [MUD-Dev] Text Parsing)
7 Jun 1999 Marian Griffith Re: [MUD-Dev] realism
7 Jun 1999 Marian Griffith Re: [MUD-Dev] Game Economies
07 Jun 1999 Albert Re: [MUD-Dev] Text Parsing
7 Jun 1999 Marian Griffith Re: [MUD-Dev] realism
7 Jun 1999 Koster, Raph RE: [MUD-Dev] Pay Muds & Free Muds - working together, or against each other?
07 Jun 1999 John Hopson [MUD-Dev] Newbies (was Re: [MUD-Dev] Text Parsing)
20 Apr 97 Chris Gray Re: Strings & Memory Usage
07 Jun 1999 Matthew Mihaly Re: [MUD-Dev] realism
7 Jun 1999 Nathan F Yospe [MUD-Dev] Gender and Mud Development
7 Jun 1999 Jon A. Lambert Re: [MUD-Dev] realism
07 Jun 1999 Matthew Mihaly Re: [MUD-Dev] Text Parsing
07 Jun 1999 Jp Calderone Re: [MUD-Dev] realism
7 Jun 1999 Martin C Sweitzer Re: [MUD-Dev] realism
08 Jun 1999 Ola Fosheim Grøstad Re: [MUD-Dev] Game Economies
7 Jun 1999 Christopher Allen Re: [MUD-Dev] Pay Muds & Free Muds - working together, or against each other?
07 Jun 1999 Timothy O'Neill Dang Re: [MUD-Dev] Game Economies
07 Jun 1999 Caliban Tiresias Darklock Re: [MUD-Dev] realism
20 Apr 97 Chris Gray Re: r.g.m.* - worthwhile thread
07 Jun 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Newbies (was Re: [MUD-Dev] Text Parsing)
07 Jun 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Game Economies
07 Jun 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Text Parsing
08 Jun 1999 Greg Miller Re: [MUD-Dev] Text Parsing
08 Jun 1999 Miroslav Silovic Re: [MUD-Dev] realism
08 Jun 1999 Greg Miller Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
8 Jun 1999 Jo Dillon Re: [MUD-Dev] Game Economies
08 Jun 1999 Greg Miller Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
08 Jun 1999 Greg Miller Re: [MUD-Dev] Gender and Mud Development
08 Jun 1999 Greg Miller Re: [MUD-Dev] Text Parsing
20 Mar 97 claw@null.net Re: mud grammar
19 Apr 1997 Jon A. Lambert Re: Your Message To mud-dev
8 Jun 1999 David95037@aol.com Re: [MUD-Dev] Looking for UML
08 Jun 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Game Economies
08 Jun 1999 Ola Fosheim Grøstad Re: [MUD-Dev] Game Economies
08 Jun 1999 Ola Fosheim Grøstad Re: [MUD-Dev] Game Economies
8 Jun 1999 Wendy Winkler Re: [MUD-Dev] {OT} Gender and Mud Development
08 Jun 1999 Timothy O'Neill Dang [MUD-Dev] Average play time?
8 Jun 1999 Katrina McClelan Re: [MUD-Dev] Gender and Mud Development
8 Jun 1999 Jon A. Lambert Re: [MUD-Dev] Gender and Mud Development
08 Jun 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Average play time?
8 Jun 1999 Koster, Raph RE: [MUD-Dev] Average play time?
20 Apr 97 Chris Gray Re: Issues from the digests and Wout's list
8 Jun 1999 Marian Griffith Re: [MUD-Dev] Gender and Mud Development
8 Jun 1999 Matthew Mihaly Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
8 Jun 1999 Matthew Mihaly Re: [MUD-Dev] Text Parsing
8 Jun 1999 Matthew Mihaly Re: [MUD-Dev] Gender and Mud Development
8 Jun 1999 Matthew Mihaly Re: [MUD-Dev] realism
8 Jun 1999 Matthew Mihaly Re: [MUD-Dev] Text Parsing
8 Jun 1999 Matthew Mihaly Re: [MUD-Dev] Gender and Mud Development
8 Jun 1999 Matthew Mihaly Re: [MUD-Dev] Game Economies
8 Jun 1999 Koster, Raph RE: [MUD-Dev] AOL lawsuit (was text parsing)
8 Jun 1999 Koster, Raph RE: [MUD-Dev] Gender and Mud Development
20 Apr 1997 Jeff Kesselman Re: Issues from the digests and Wout's list
8 Jun 1999 Chris Gray Re: [MUD-Dev] Text Parsing
08 Jun 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Gender and Mud Development
08 Jun 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Gender and Mud Development
9 Jun 1999 Greg Munt Re: [MUD-Dev] Gender and Mud Development
8 Jun 1999 David Holz Re: [MUD-Dev] Gender and Mud Development
08 Jun 1999 David Bennett Re: [MUD-Dev] Text Parsing
08 Jun 1999 David Bennett Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
08 Jun 1999 claw@kanga.nu [MUD-Dev] Sexual archetypes
09 Jun 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Systems and concepts
09 Jun 1999 Alex Oren Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
21 Apr 1997 Ling Re: Issues from the digests and Wout's list
09 Jun 1999 Miroslav Silovic Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
9 Jun 1999 Jon A. Lambert Re: [MUD-Dev] Gender and Mud Development
9 Jun 1999 Kristen Koster Re: [MUD-Dev] Games within Games [Was: Gender and Mud Development]
9 Jun 1999 Jon A. Lambert Re: [MUD-Dev] Gender and Mud Development
09 Jun 1999 Timothy O'Neill Dang Re: [MUD-Dev] Game Economies
9 Jun 1999 Katrina McClelan Re: [MUD-Dev] Gender and Mud Development (back on topic, some)
09 Jun 1999 Timothy O'Neill Dang Re: [MUD-Dev] Game Economies
9 Jun 1999 Adam Wiggins Re: [MUD-Dev] Gender and Mud Development
9 Jun 1999 Koster, Raph RE: [MUD-Dev] Game Economies
9 Jun 1999 Koster, Raph RE: [MUD-Dev] Gender and Mud Development (back on topic, some)
20 Apr 97 clawrenc@cup.hp.com Re: Issues from the digests and Wout's list
09 Jun 1999 Greg Miller Re: [MUD-Dev] Combat
09 Jun 1999 Greg Miller Re: [MUD-Dev] Text Parsing
09 Jun 1999 Greg Miller Re: [MUD-Dev] Text Parsing
9 Jun 1999 Matthew Mihaly Re: [MUD-Dev] Gender and Mud Development
9 Jun 1999 Katrina McClelan [MUD-Dev] Tactical Combat and Traps (was the gender thread)
09 Jun 1999 Greg Miller Re: [MUD-Dev] Gender and Mud Development
10 Jun 1999 Ola Fosheim Grøstad Re: [MUD-Dev] Gender and Mud Development
09 Jun 1999 Ola Fosheim Grøstad Re: [MUD-Dev] Gender and Mud Development
09 Jun 1999 Ola Fosheim Grøstad Re: [MUD-Dev] Gender and Mud Development
09 Jun 1999 Greg Miller Re: [MUD-Dev] Games within Games [Was: Gender and Mud Development]
20 Apr 97 clawrenc@cup.hp.com Re: Issues from the digests and Wout's list
09 Jun 1999 Greg Miller Re: [MUD-Dev] Gender and Mud Development (back on topic, some)
09 Jun 1999 Greg Miller Re: [MUD-Dev] Gender and Mud Development
9 Jun 1999 Matthew Mihaly Re: [MUD-Dev] Text Parsing
9 Jun 1999 Kristen Koster Re: [MUD-Dev] Games within Games [Was: Gender and Mud Development]
9 Jun 1999 Chris Gray Re: [MUD-Dev] Text Parsing
9 Jun 1999 Jon A. Lambert Re: [MUD-Dev] Gender and Mud Development (back on topic, some)
09 Jun 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Game construction and a big mistake
09 Jun 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Combat
09 Jun 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Gender and Mud Development (back on topic, some)
09 Jun 1999 J C Lawrence Re: [MUD-Dev] Text Parsing
20 Apr 97 clawrenc@cup.hp.com Re: Issues from the digests and Wout's list
09 Jun 1999 J C Lawrence Re: [MUD-Dev] Gender and Mud Development (back on topic, some)
09 Jun 1999 J C Lawrence Re: [MUD-Dev] Gender and Mud Development
09 Jun 1999 J C Lawrence Re: [MUD-Dev] Game Economies
09 Jun 1999 J C Lawrence Re: [MUD-Dev] Game Economies
09 Jun 1999 J C Lawrence Re: [MUD-Dev] Game Economies
09 Jun 1999 J C Lawrence Re: [MUD-Dev] Gender and Mud Development
9 Jun 1999 Koster, Raph RE: [MUD-Dev] Gender and Mud Development (back on topic, some)
9 Jun 1999 Koster, Raph RE: [MUD-Dev] Text Parsing
09 Jun 1999 J C Lawrence Re: [MUD-Dev] Text Parsing
09 Jun 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Game Economies
20 Apr 97 clawrenc@cup.hp.com Re: Issues from the digests and Wout's list
09 Jun 1999 J C Lawrence Re: [MUD-Dev] realism
09 Jun 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Text Parsing
9 Jun 1999 Dr. Cat [MUD-Dev] Re: MUD-Dev digest, Vol 1 #93 - 27 msgs
09 Jun 1999 claw@kanga.nu Re: [MUD-Dev] Gender and Mud Development (back on topic, some)
09 Jun 1999 claw@kanga.nu Re: [MUD-Dev] Text Parsing
09 Jun 1999 Caliban Tiresias Darklock RE: [MUD-Dev] Game Economies
09 Jun 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Text Parsing
09 Jun 1999 claw@kanga.nu [MUD-Dev] Client-Server vs. Peer-to-Peer -- Implementing DIS on the Internet
09 Jun 1999 Caliban Tiresias Darklock RE: [MUD-Dev] Goals and directions (was the gender thing)
9 Jun 1999 Matthew Mihaly Re: [MUD-Dev] Text Parsing
4 Apr 1997 Shawn Halpenny Socket Stuff
9 Jun 1999 Matthew Mihaly RE: [MUD-Dev] Text Parsing
9 Jun 1999 Matthew Mihaly Re: [MUD-Dev] Game Economies
9 Jun 1999 Matthew Mihaly Re: [MUD-Dev] Text Parsing
9 Jun 1999 Joey Hess Re: [MUD-Dev] Text Parsing
10 Jun 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Game Economies
10 Jun 1999 Jon A. Lambert Re: [MUD-Dev] Text Parsing
10 Jun 1999 Niklas Elmqvist Re: [MUD-Dev] Client-Server vs. Peer-to-Peer -- Implementing DIS on the Internet
10 Jun 1999 Marc Bowden Re: [MUD-Dev] Game construction and a big mistake
10 Jun 1999 Marc Bowden Re: [MUD-Dev] Gender and Mud Development (back on topic, some)
10 Jun 1999 Ross Nicoll RE: [MUD-Dev] Game Economies
21 Apr 97 Chris Gray Re: Issues from the digests and Wout's list
10 Jun 1999 Koster, Raph RE: [MUD-Dev] Gender and Mud Development
10 Jun 1999 Koster, Raph [MUD-Dev] Laws of Online World Design (was: realism)
10 Jun 1999 Koster, Raph RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #93 - 27 msgs
10 Jun 1999 Koster, Raph RE: [MUD-Dev] Text Parsing
10 Jun 1999 Koster, Raph RE: [MUD-Dev] Game Economies
10 Jun 1999 Greg Miller Re: [MUD-Dev] Game construction and a big mistake
10 Jun 1999 Jo Dillon Re: [MUD-Dev] Game Economies
10 Jun 1999 Greg Miller Re: [MUD-Dev] Text Parsing
10 Jun 1999 Jo Dillon Re: [MUD-Dev] Game Economies
10 Jun 1999 Hans-Henrik Staerfeldt RE: [MUD-Dev] Game Economies
21 Mar 97 Chris Gray Re: Resets and repops
21 Apr 97 Chris Gray Re: Issues from the digests and Wout's list
10 Jun 1999 Greg Miller Re: [MUD-Dev] Game Economies
10 Jun 1999 Greg Miller Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #93 - 27 msgs
10 Jun 1999 Koster, Raph RE: [MUD-Dev] Game Economies
10 Jun 1999 S. Patrick Gallaty Re: [MUD-Dev] Gender and Mud Development (drifting off topic again)
10 Jun 1999 Koster, Raph RE: [MUD-Dev] Game Economies
10 Jun 1999 Willowreed@aol.com Re: [MUD-Dev] Game construction and a big mistake
10 Jun 1999 Petri Virkkula Re: [MUD-Dev] Text Parsing
10 Jun 1999 Jo Dillon Re: [MUD-Dev] Game construction and a big mistake
10 Jun 1999 Adam Wiggins Re: [MUD-Dev] Game Economies
10 Jun 1999 Adam Wiggins Re: [MUD-Dev] Text Parsing
22 Apr 1997 Orion Henry Re: Issues from the digests and Wout's list
10 Jun 1999 Greg Munt Re: [MUD-Dev] Virtual worlds based on real world history
10 Jun 1999 Koster, Raph RE: [MUD-Dev] Game construction and a big mistake
10 Jun 1999 Ola Fosheim Grøstad Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #93 - 27 msgs
10 Jun 1999 Matthew Mihaly Re: [MUD-Dev] Game construction and a big mistake
10 Jun 1999 Matthew Mihaly Re: [MUD-Dev] Game Economies
10 Jun 1999 Katrina McClelan Re: [MUD-Dev] Text Parsing
10 Jun 1999 Matthew Mihaly Re: [MUD-Dev] Text Parsing
10 Jun 1999 Matthew Mihaly Re: [MUD-Dev] Text Parsing
10 Jun 1999 Greg Munt Re: [MUD-Dev] Game Economies
11 Jun 1999 Ola Fosheim Grøstad Re: [MUD-Dev] Game Economies
20 Apr 97 clawrenc@cup.hp.com Re: Issues from the digests and Wout's list
10 Jun 1999 Ola Fosheim Grøstad [MUD-Dev] Stockmarkets...
10 Jun 1999 Adam Wiggins Re: [MUD-Dev] Text Parsing
10 Jun 1999 Adam Wiggins Re: [MUD-Dev] Text Parsing
10 Jun 1999 Koster, Raph RE: [MUD-Dev] Game Economies
10 Jun 1999 Brandon J. Rickman RE: [MUD-Dev] Game Economies
10 Jun 1999 Matthew Mihaly [MUD-Dev] memory and speed
10 Jun 1999 Adam Wiggins Re: [MUD-Dev] memory and speed
10 Jun 1999 Katrina McClelan Re: [MUD-Dev] Text Parsing
10 Jun 1999 J C Lawrence Re: [MUD-Dev] Game Economies
10 Jun 1999 J C Lawrence Re: [MUD-Dev] Game Economies
22 Apr 97 coder@ibm.net Changes to the list
10 Jun 1999 J C Lawrence Re: [MUD-Dev] Gender and Mud Development
10 Jun 1999 J C Lawrence Re: [MUD-Dev] Text Parsing
10 Jun 1999 J C Lawrence Re: [MUD-Dev] Game Economies
10 Jun 1999 Chris Gray Re: [MUD-Dev] memory and speed
10 Jun 1999 J C Lawrence Re: [MUD-Dev] Text Parsing
10 Jun 1999 J C Lawrence Re: [MUD-Dev] Text Parsing
10 Jun 1999 Matthew Mihaly Re: [MUD-Dev] Game Economies
10 Jun 1999 J C Lawrence Re: [MUD-Dev] memory and speed
10 Jun 1999 J C Lawrence Re: [MUD-Dev] Game Economies
11 Jun 1999 Petri Virkkula Re: [MUD-Dev] Text Parsing
22 Apr 97 coder@ibm.net Testing list propagation.
10 Jun 1999 J C Lawrence Re: [MUD-Dev] memory and speed
11 Jun 1999 Petri Virkkula Re: [MUD-Dev] Text Parsing
10 Jun 1999 Caliban Tiresias Darklock Re: [MUD-Dev] memory and speed
10 Jun 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Game Economies
11 Jun 1999 Jon A. Lambert Re: [MUD-Dev] Games within Games [Was: Gender and Mud Development]
11 Jun 1999 Jon A. Lambert Re: [MUD-Dev] Text Parsing
10 Jun 1999 Ben Greear Re: [MUD-Dev] memory and speed
11 Jun 1999 Jon A. Lambert Re: [MUD-Dev] Game Economies
10 Jun 1999 Mark Gritter Re: [MUD-Dev] memory and speed
11 Jun 1999 Koster, Raph RE: [MUD-Dev] Game Economies
23 Apr 1997 Shawn Halpenny Re: [MUD-Dev] Re: Issues from the digests and Wout's list
11 Jun 1999 Matthew Mihaly Re: [MUD-Dev] memory and speed
11 Jun 1999 Matthew Mihaly Re: [MUD-Dev] Game Economies
11 Jun 1999 Miroslav Silovic Re: [MUD-Dev] memory and speed
11 Jun 1999 Jesse Farinacci Re: [MUD-Dev] Games within Games
11 Jun 1999 Matthew Mihaly Re: [MUD-Dev] Game Economies
11 Jun 1999 Matthew Mihaly Re: [MUD-Dev] memory and speed
11 Jun 1999 Kristen Koster Re: [MUD-Dev] Games within Games [Was: Gender and Mud Development]
11 Jun 1999 Jo Dillon Re: [MUD-Dev] Game Economies
11 Jun 1999 Travis S. Casey Re: [MUD-Dev] Gender and Mud Development
11 Jun 1999 S. Patrick Gallaty Re: [MUD-Dev] memory and speed
23 Apr 97 Chris Gray Re: [MUD-Dev] Re: Issues from the digests and Wout's list
11 Jun 1999 Travis S. Casey [MUD-Dev] thoughts on game economies
11 Jun 1999 Shawn Halpenny [MUD-Dev] Re: Game Economies
11 Jun 1999 Travis S. Casey Re: [MUD-Dev] Rooms
11 Jun 1999 Adam Wiggins Re: [MUD-Dev] Text Parsing
11 Jun 1999 Adam Wiggins Re: [MUD-Dev] memory and speed
11 Jun 1999 J C Lawrence [MUD-Dev] ADMIN: Posting authority
11 Jun 1999 Adam Wiggins Re: [MUD-Dev] memory and speed
12 Jun 1999 Shane King Re: [MUD-Dev] Game Economies
11 Jun 1999 Nathan F Yospe Re: [MUD-Dev] Game Economies
11 Jun 1999 David95037@aol.com [MUD-Dev] Playing the monsters
23 Apr 97 Chris Gray Re: [MUD-Dev] Re: Issues from the digests and Wout's list
11 Jun 1999 Katrina McClelan Re: [MUD-Dev] Text Parsing
11 Jun 1999 Katrina McClelan Re: [MUD-Dev] Playing the monsters
11 Jun 1999 Petri Virkkula Re: [MUD-Dev] memory and speed
11 Jun 1999 Marian Griffith RE: [MUD-Dev] Game Economies
11 Jun 1999 Brandon J. Rickman Re: [MUD-Dev] Re: Game Economies
11 Jun 1999 Marian Griffith Re: [MUD-Dev] Gender and Mud Development
11 Jun 1999 Marian Griffith RE: [MUD-Dev] Game Economies
11 Jun 1999 Matthew Mihaly [MUD-Dev] memory and speed
11 Jun 1999 Ola Fosheim Grøstad Re: [MUD-Dev] Game Economies
11 Jun 1999 Katrina McClelan RE: [MUD-Dev] Game Economies
23 Apr 1997 Shawn Halpenny Re: [MUD-Dev] Re: Issues from the digests and Wout's list
11 Jun 1999 Marian Griffith Re: [MUD-Dev] Games within Games [Was: Gender and Mud Development]
11 Jun 1999 Caliban Tiresias Darklock Re: [MUD-Dev] thoughts on game economies
11 Jun 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Playing the monsters
11 Jun 1999 Matthew Mihaly [MUD-Dev] Game economics
12 Jun 1999 Brad Leach Re: [MUD-Dev] memory and speed
11 Jun 1999 Adam Wiggins RE: [MUD-Dev] Game Economies
11 Jun 1999 Jon A. Lambert Re: [MUD-Dev] Re: Game Economies
11 Jun 1999 Katrina McClelan RE: [MUD-Dev] Game Economies
11 Jun 1999 Charles Hughes RE: [MUD-Dev] Game Economies
12 Jun 1999 Ross Nicoll Re: [MUD-Dev] Game Economies
1 Apr 1997 Nathan Yospe Re: Mixture
11 Jun 1999 Nathan F Yospe Re: [MUD-Dev] Game economics
12 Jun 1999 Travis Casey [MUD-Dev] Re[2]: [MUD-Dev] thoughts on game economies
12 Jun 1999 Albert RE: [MUD-Dev] Game Economies
12 Jun 1999 Jp Calderone Re: [MUD-Dev] Game Economies
12 Jun 1999 Ben Greear [MUD-Dev] How to debug a method taking a variable list of arguments?
13 Jun 1999 Chris Gray Re: [MUD-Dev] How to debug a method taking a variable list of arguments?
13 Jun 1999 Ling [MUD-Dev] Monthly FAQ Posting
13 Jun 1999 Ling Re: [MUD-Dev] Game construction and a big mistake
13 Jun 1999 Ling Re: [MUD-Dev] thoughts on game economies
13 Jun 1999 Ling Re: [MUD-Dev] Game Economies
21 Mar 97 claw@null.net Re: Resets and repops
25 Jan 1997 Jon A. Lambert Re: Random thoughts
13 Jun 1999 Caliban Tiresias Darklock Re: [MUD-Dev] thoughts on game economies
13 Jun 1999 Ben Greear [MUD-Dev] Re: How to debug a method taking a variable list of arguments?
13 Jun 1999 claw@kanga.nu [MUD-Dev] Twisted Reality
13 Jun 1999 claw@kanga.nu [MUD-Dev] ADMIN: Searching on MUD-Dev archives
14 Jun 1999 Koster, Raph RE: [MUD-Dev] Re[2]: [MUD-Dev] thoughts on game economies
14 Jun 1999 Alex Oren Re: [MUD-Dev] thoughts on game economies
14 Jun 1999 Albert Re: [MUD-Dev] thoughts on game economies
14 Jun 1999 Shawn Halpenny [MUD-Dev] Object Obsolescence [ WAS: thoughts on game economies ]
14 Jun 1999 Travis S. Casey RE: [MUD-Dev] Re[2]: [MUD-Dev] thoughts on game economies
14 Jun 1999 Shawn Halpenny [MUD-Dev] Re: memory and speed
22 Apr 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Issues from the digests and Wout's list
14 Jun 1999 Koster, Raph RE: [MUD-Dev] Re[2]: [MUD-Dev] thoughts on game economies
14 Jun 1999 Adam Wiggins [MUD-Dev] SAR
14 Jun 1999 Mik Clarke Re: [MUD-Dev] Game Economies
14 Jun 1999 Adam Wiggins Re: [MUD-Dev] thoughts on game economies
14 Jun 1999 Travis S. Casey Re: [MUD-Dev] thoughts on game economies
14 Jun 1999 Travis S. Casey Re: [MUD-Dev] thoughts on game economies
14 Jun 1999 Matthew Mihaly [MUD-Dev] speed problems update
14 Jun 1999 Quzah [softhome] Re: [MUD-Dev] speed problems update
14 Jun 1999 J C Lawrence [MUD-Dev] ADMIN: NoMail Subscriptions -- please reconfigure
15 Jun 1999 Hans-Henrik Staerfeldt RE: [MUD-Dev] Re[2]: [MUD-Dev] thoughts on game economies
22 Apr 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Issues from the digests and Wout's list
15 Jun 1999 Jo Dillon Re: [MUD-Dev] Re[2]: [MUD-Dev] thoughts on game economies
15 Jun 1999 Laurel Fan Re: [MUD-Dev] Game Economies
15 Jun 1999 Caliban Tiresias Darklock [MUD-Dev] Fwd: Books on Compilers
15 Jun 1999 Greg Munt [MUD-Dev] UM2
15 Jun 1999 Timothy O'Neill Dang Re: [MUD-Dev] Game Economies
15 Jun 1999 Albert Re: [MUD-Dev] Game Economies
16 Jun 1999 Caliban Tiresias Darklock [MUD-Dev] Properties of computer languages
16 Jun 1999 Adam Wiggins [MUD-Dev] 3D Anarchy
17 Jun 1999 Jon Leonard Re: [MUD-Dev] Properties of computer languages
17 Jun 1999 Dani Dumitrescu [MUD-Dev] Different approaches?
23 Apr 97 coder@ibm.net Oops
17 Jun 1999 Cynbe ru Taren [MUD-Dev] Properties of computer languages
16 Jun 1999 Timothy O'Neill Dang Re: [MUD-Dev] Game Economies
17 Jun 1999 Ling Re: [MUD-Dev] Game Economies
17 Jun 1999 David95037@aol.com Re: [MUD-Dev] Properties of computer languages
17 Jun 1999 PartyG2816@aol.com [MUD-Dev] i got's a question for yall on the best way to do something..
17 Jun 1999 Mark Gritter Re: [MUD-Dev] Properties of computer languages
17 Jun 1999 Travis S. Casey Re: [MUD-Dev] Properties of computer languages
17 Jun 1999 Koster, Raph RE: [MUD-Dev] Different approaches?
17 Jun 1999 Jim Clark Re: [MUD-Dev] i got's a question for yall on the best way to do something..
17 Jun 1999 Hans-Henrik Staerfeldt Re: [MUD-Dev] Properties of computer languages
23 Apr 1997 Nathan Yospe Re: [MUD-Dev] Re: Issues from the digests and Wout's list
17 Jun 1999 Marc Hernandez Re: [MUD-Dev] i got's a question for yall on the best way to do something..
17 Jun 1999 Justin Lockshaw [MUD-Dev] Game Design [Simulation]
17 Jun 1999 PartyG2816@aol.com Re: [MUD-Dev] i got's a question for yall on the best way to do something..
17 Jun 1999 Travis S. Casey Re: [MUD-Dev] Properties of computer languages
17 Jun 1999 PartyG2816@aol.com Re: [MUD-Dev] i got's a question for yall on the best way to do something..
17 Jun 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Properties of computer languages
17 Jun 1999 Joey Hess Re: [MUD-Dev] Properties of computer languages
17 Jun 1999 Joey Hess Re: [MUD-Dev] i got's a question for yall on the best way to do something..
17 Jun 1999 Chris Gray Re: [MUD-Dev] Properties of computer languages
17 Jun 1999 Dr. Cat [MUD-Dev] Re: MUD-Dev digest, Vol 1 #105 - 12 msgs
23 Apr 1997 Jeff Kesselman Re: [MUD-Dev] Re: Issues from the digests and Wout's list
18 Jun 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #105 - 12 msgs
18 Jun 1999 David95037@aol.com Re: [MUD-Dev] Properties of computer languages
18 Jun 1999 Hans-Henrik Staerfeldt Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #105 - 12 msgs
18 Jun 1999 Chris Gray Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #105 - 12 msgs
18 Jun 1999 Marian Griffith Re: [MUD-Dev] Game Economies
18 Jun 1999 Mik Clarke Re: [MUD-Dev] i got's a question for yall on the best way to dosomething..
18 Jun 1999 Mik Clarke Re: [MUD-Dev] Properties of computer languages
18 Jun 1999 Mik Clarke Re: [MUD-Dev] Game Economies
18 Jun 1999 Mik Clarke Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #105 - 12 msgs
18 Jun 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Properties of computer languages
22 Apr 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Issues from the digests and Wout's list
18 Jun 1999 Jp Calderone Re: [MUD-Dev] i got's a question for yall on the best way to dosomething..
18 Jun 1999 Adam Wiggins Re: [MUD-Dev] Properties of computer languages
19 Jun 1999 Charles Hughes [MUD-Dev] A little off topic - anyone receiving multiple copies of list mail?
19 Jun 1999 Greg Miller Re: [MUD-Dev] Re[2]: [MUD-Dev] thoughts on game economies
20 Jun 1999 John Bertoglio [MUD-Dev] Role playing and Multiple Goals
21 Jun 1999 Matthew Mihaly Re: [MUD-Dev] Re[2]: [MUD-Dev] thoughts on game economies
21 Jun 1999 Timothy O'Neill Dang Re: [MUD-Dev] Game Economies
21 Jun 1999 Jeremy Music \Sterling\ Re: [MUD-Dev] Re[2]: [MUD-Dev] thoughts on game economies
21 Jun 1999 Marian Griffith [MUD-Dev] Critiquing Muds
21 Jun 1999 Greg Miller Re: [MUD-Dev] thoughts on game economies
23 Apr 1997 Adam Wiggins Re: [MUD-Dev] Re: Issues from the digests and Wout's list
21 Jun 1999 Matthew Mihaly Re: [MUD-Dev] thoughts on game economies
22 Jun 1999 Koster, Raph RE: [MUD-Dev] Critiquing Muds
22 Jun 1999 Robert Brady Re: [MUD-Dev] Re[2]: [MUD-Dev] thoughts on game economies
22 Jun 1999 Ola Fosheim Grøstad Re: [MUD-Dev] Game Economies
22 Jun 1999 Timothy O'Neill Dang Re: [MUD-Dev] Game Economies
30 Jun 1999 J C Lawrence [MUD-Dev] MUD-Dev: An apology
8 Jul 1999 Eli Stevens {KiZurich/GreySylk} [MUD-Dev] In-game tailors, re-stringers, etc.
8 Jul 1999 Marian Griffith Re: [MUD-Dev] Critiquing Muds
08 Jul 1999 Caliban Tiresias Darklock Re: [MUD-Dev] In-game tailors, re-stringers, etc.
8 Jul 1999 Travis Casey Re: [MUD-Dev] Critiquing Muds
23 Apr 1997 Adam Wiggins Re: [MUD-Dev] Re: Issues from the digests and Wout's list
08 Jul 1999 J C Lawrence [MUD-Dev] An apology
08 Jul 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Critiquing Muds
9 Jul 1999 Marian Griffith Re: [MUD-Dev] Critiquing Muds
9 Jul 1999 Damion Schubert Re: [MUD-Dev] Critiquing Muds
09 Jul 1999 Ola Fosheim Grøstad Re: [MUD-Dev] Critiquing Muds
09 Jul 1999 Michael Willey Re: [MUD-Dev] Critiquing Muds
11 Jul 1999 Jon A. Lambert Re: [MUD-Dev] Critiquing Muds
12 Jul 1999 Jon A. Lambert Re: [MUD-Dev] Critiquing Muds
13 Jul 1999 Timothy O'Neill Dang [MUD-Dev] list of MUD platforms?
13 Jul 1999 Ilya, SCC, Game Commando Re: [MUD-Dev] list of MUD platforms?
23 Apr 1997 Adam Wiggins Re: [MUD-Dev] Re: Issues from the digests and Wout's list
14 Jul 1999 Ross Nicoll Re: [MUD-Dev] list of MUD platforms?
13 Jul 1999 Ben Greear Re: [MUD-Dev] list of MUD platforms?
14 Jul 1999 Ross Nicoll Re: [MUD-Dev] list of MUD platforms?
13 Jul 1999 Ling [MUD-Dev] GM Touring Company
13 Jul 1999 Ilya, SCC, Game Commando Re: [MUD-Dev] list of MUD platforms?
13 Jul 1999 Ilya, SCC, Game Commando Re: [MUD-Dev] list of MUD platforms?
13 Jul 1999 Matthew Mihaly Re: [MUD-Dev] GM Touring Company
13 Jul 1999 Ling [MUD-Dev] Monthly FAQ Posting
13 Jul 1999 Jon A. Lambert Re: [MUD-Dev] list of MUD platforms?
13 Jul 1999 Caliban Tiresias Darklock Re: [MUD-Dev] list of MUD platforms?
21 Mar 97 claw@null.net Re: Resets and repops
23 Apr 1997 Adam Wiggins Re: [MUD-Dev] Re: Issues from the digests and Wout's list
13 Jul 1999 Ben Greear [MUD-Dev] ScryMUD 1.9.11 is now on my page and in CVS.
14 Jul 1999 Ben Greear [MUD-Dev] Technical programming question (circular buffers & logging)
14 Jul 1999 Christopher Allen Re: [MUD-Dev] GM Touring Company
14 Jul 1999 Mik Clarke Re: [MUD-Dev] list of MUD platforms?
14 Jul 1999 Christopher Allen Re: [MUD-Dev] list of MUD platforms?
14 Jul 1999 Willowreed@aol.com [MUD-Dev] an idea..wondering if this has been done
14 Jul 1999 Alex Oren Re: [MUD-Dev] GM Touring Company
14 Jul 1999 Ben Greear Re: [MUD-Dev] an idea..wondering if this has been done
14 Jul 1999 Willowreed@aol.com Re: [MUD-Dev] an idea..wondering if this has been done
14 Jul 1999 Eli Stevens {KiZurich/GreySylk} [MUD-Dev] Victim Characters (was: Critiquing Muds)
5 Apr 97 Chris Gray Re: Event-driven?
15 Jul 1999 yacketta@kodak.com [MUD-Dev] pfiles
14 Jul 1999 Chris Gray Re: [MUD-Dev] Technical programming question (circular buffers & logging)
15 Jul 1999 Christopher Allen - GM Fangs Re: [MUD-Dev] an idea..wondering if this has been done
15 Jul 1999 Christopher Allen - GM Fangs Re: [MUD-Dev] an idea..wondering if this has been done
15 Jul 1999 Greg Miller Re: [MUD-Dev] Technical programming question (circular buffers & logging)
15 Jul 1999 Willowreed@aol.com Re: [MUD-Dev] an idea..wondering if this has been done
15 Jul 1999 Ling Re: [MUD-Dev] GM Touring Company
15 Jul 1999 Chris Gray Re: [MUD-Dev] Technical programming question (circular buffers & logging)
15 Jul 1999 David Bennett Re: [MUD-Dev] an idea..wondering if this has been done
15 Jul 1999 Chris Gray [MUD-Dev] bytecode results
24 Apr 1997 Jamie Norrish Introduction
15 Jul 1999 Matthew Mihaly Re: [MUD-Dev] GM Touring Company
15 Jul 1999 Brandon J. Rickman [MUD-Dev] fwd: forum on game design/culture
15 Jul 1999 Ben Greear Re: [MUD-Dev] Technical programming question (circular buffers & logging)
16 Jul 1999 Richard Woolcock Re: [MUD-Dev] pfiles
15 Jul 1999 Caliban Tiresias Darklock Re: [MUD-Dev] fwd: forum on game design/culture
15 Jul 1999 Christopher Allen - GM Fangs Re: [MUD-Dev] GM Touring Company
15 Jul 1999 Chris Gray Re: [MUD-Dev] Technical programming question (circular buffers & logging)
16 Jul 1999 Greg Miller Re: [MUD-Dev] Technical programming question (circular buffers & logging)
16 Jul 1999 Bruce Mitchener, Jr. Re: [MUD-Dev] an idea..wondering if this has been done
16 Jul 1999 Joey Hess Re: [MUD-Dev] an idea..wondering if this has been done
24 Apr 1997 Shawn Halpenny Re: [MUD-Dev] Re: Issues from the digests and Wout's list
17 Jul 1999 Marian Griffith Re: [MUD-Dev] GM Touring Company
16 Jul 1999 bruce@puremagic.com Re: [MUD-Dev] an idea..wondering if this has been done
19 Jul 1999 Timothy O'Neill Dang [MUD-Dev] Containing automation?
19 Jul 1999 Katrina McClelan Re: [MUD-Dev] Containing automation?
19 Jul 1999 Greg Miller Re: [MUD-Dev] Containing automation?
19 Jul 1999 Matthew Mihaly Re: [MUD-Dev] Containing automation?
19 Jul 1999 Laurel Fan Re: [MUD-Dev] Containing automation?
19 Jul 1999 Koster, Raph RE: [MUD-Dev] Containing automation?
19 Jul 1999 Matthew Mihaly Re: [MUD-Dev] Containing automation?
19 Jul 1999 Greg Miller Re: [MUD-Dev] Containing automation?
24 Apr 1997 Shawn Halpenny Re: [MUD-Dev] Re: Issues from the digests and Wout's list
19 Jul 1999 Charles Hughes RE: [MUD-Dev] Containing automation?
19 Jul 1999 Matthew Mihaly Re: [MUD-Dev] Containing automation?
19 Jul 1999 Matthew Mihaly RE: [MUD-Dev] Containing automation?
19 Jul 1999 Greg Miller Re: [MUD-Dev] Containing automation?
20 Jul 1999 Koster, Raph RE: [MUD-Dev] Containing automation?
19 Jul 1999 Matthew Mihaly Re: [MUD-Dev] Containing automation?
19 Jul 1999 Dr. Cat [MUD-Dev] Re: MUD-Dev digest, Vol 1 #121 - 2 msgs
20 Jul 1999 Koster, Raph RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #121 - 2 msgs
20 Jul 1999 Asmodeus RE: [MUD-Dev] Containing automation?
20 Jul 1999 Ilya, SCC, Game Commando RE: [MUD-Dev] Containing automation?
24 Apr 97 Chris Gray Re: Verb binding
20 Jul 1999 Charles Hughes Re: [MUD-Dev] Containing automation?
20 Jul 1999 Laurel Fan Re: [MUD-Dev] Containing automation?
20 Jul 1999 Timothy O'Neill Dang [MUD-Dev] UO currency
20 Jul 1999 Greg Miller Re: [MUD-Dev] Containing automation?
20 Jul 1999 Greg Miller Re: [MUD-Dev] Containing automation?
20 Jul 1999 Matthew Mihaly RE: [MUD-Dev] Containing automation?
20 Jul 1999 Timothy O'Neill Dang RE: [MUD-Dev] Containing automation?
20 Jul 1999 Timothy O'Neill Dang Re: [MUD-Dev] Containing automation?
20 Jul 1999 Timothy O'Neill Dang Re: [MUD-Dev] Containing automation?
20 Jul 1999 Matthew Mihaly Re: [MUD-Dev] Containing automation?
24 Apr 1997 Shawn Halpenny Re: [MUD-Dev] Re: Verb binding
20 Jul 1999 Matthew Mihaly Re: [MUD-Dev] Containing automation?
20 Jul 1999 Matthew Mihaly RE: [MUD-Dev] Containing automation?
20 Jul 1999 Greg Miller Re: [MUD-Dev] Containing automation?
20 Jul 1999 Adam Wiggins [MUD-Dev] Game design
20 Jul 1999 Andru Luvisi Re: [MUD-Dev] Containing automation?
20 Jul 1999 Travis S. Casey RE: [MUD-Dev] Containing automation?
29 Jun 1999 Travis Casey Re: [MUD-Dev] Critiquing Muds
7 Jul 1999 Koster, Raph RE: [MUD-Dev] Critiquing Muds
7 Jul 1999 Matthew Mihaly RE: [MUD-Dev] Critiquing Muds
07 Jul 1999 Ben Greear [MUD-Dev] ScryMUD release v1.9.10.
23 Apr 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Issues from the digests and Wout's list
8 Jul 1999 Koster, Raph RE: [MUD-Dev] Critiquing Muds
20 Jul 1999 Ilya, SCC, Game Commando Re: [MUD-Dev] Containing automation?
20 Jul 1999 Koster, Raph RE: [MUD-Dev] Containing automation?
20 Jul 1999 AR Schleicher RE: [MUD-Dev] Containing automation?
20 Jul 1999 Charles Hughes Re: [MUD-Dev] Containing automation?
20 Jul 1999 Greg Miller Re: [MUD-Dev] Containing automation?
20 Jul 1999 Katrina McClelan Re: [MUD-Dev] Containing automation?
21 Jul 1999 Katrina McClelan Re: [MUD-Dev] Containing automation?
21 Jul 1999 Koster, Raph RE: [MUD-Dev] Containing automation?
21 Jul 1999 Marc Hernandez Re: [MUD-Dev] Containing automation?
24 Apr 1997 Jeff Kesselman Re: [MUD-Dev] Re: Issues from the digests and Wout's list
21 Jul 1999 Matthew Mihaly Re: [MUD-Dev] Containing automation?
21 Jul 1999 Matthew Mihaly Re: [MUD-Dev] Containing automation?
22 Jul 1999 Greg Miller [MUD-Dev] dispatching events
22 Jul 1999 Greg Miller [MUD-Dev] injury-based combat
22 Jul 1999 Koster, Raph RE: [MUD-Dev] Containing automation?
22 Jul 1999 Marian Griffith RE: [MUD-Dev] Containing automation?
22 Jul 1999 Marian Griffith Re: [MUD-Dev] Containing automation?
22 Jul 1999 Mark Gritter Re: [MUD-Dev] dispatching events
22 Jul 1999 Timothy O'Neill Dang Re: [MUD-Dev] Containing automation?
22 Jul 1999 Timothy O'Neill Dang Re: [MUD-Dev] Containing automation?
24 Apr 1997 Jeff Kesselman Re: [MUD-Dev] Re: Why have a combat state?
22 Jul 1999 Matthew Mihaly RE: [MUD-Dev] Containing automation?
22 Jul 1999 Matthew Mihaly RE: [MUD-Dev] Containing automation?
22 Jul 1999 Greg Miller Re: [MUD-Dev] Containing automation?
22 Jul 1999 Brian Carter Re: [MUD-Dev] injury-based combat
22 Jul 1999 Koster, Raph RE: [MUD-Dev] Containing automation?
22 Jul 1999 Greg Miller Re: [MUD-Dev] dispatching events
22 Jul 1999 Greg Miller Re: [MUD-Dev] injury-based combat
22 Jul 1999 Matthew Mihaly Re: [MUD-Dev] injury-based combat
22 Jul 1999 Matthew Mihaly Re: [MUD-Dev] Containing automation?
22 Jul 1999 Matthew Mihaly Re: [MUD-Dev] Containing automation?
21 Mar 97 claw@null.net Re: Resets and repops
5 Apr 97 Chris Gray Re: Introduction
22 Jul 1999 Dan Root Re: [MUD-Dev] Containing automation?
22 Jul 1999 Marc Hernandez Re: [MUD-Dev] Containing automation?
22 Jul 1999 Marc Hernandez Re: [MUD-Dev] Containing automation?
22 Jul 1999 Ilya, SCC, Game Commando Re: [MUD-Dev] injury-based combat
23 Jul 1999 Matthew Mihaly [MUD-Dev] mud vs. mush membership
23 Jul 1999 Ola Fosheim Grøstad Re: [MUD-Dev] Containing automation?
23 Jul 1999 Ola Fosheim Grøstad Re: [MUD-Dev] Containing automation?
23 Jul 1999 Tony Wilkinson [MUD-Dev] The Virtual Ecology
23 Jul 1999 Adam Wiggins Re: [MUD-Dev] mud vs. mush membership
23 Jul 1999 Jp Calderone Re: [MUD-Dev] The Virtual Ecology
23 Apr 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Verb binding
23 Jul 1999 Adam Wiggins Re: [MUD-Dev] The Virtual Ecology
23 Jul 1999 Greg Miller Re: [MUD-Dev] mud vs. mush membership
23 Jul 1999 Greg Miller [MUD-Dev] Re: combat/injury
23 Jul 1999 Joey Hess Re: [MUD-Dev] an idea..wondering if this has been done
23 Jul 1999 Ilya, SCC, Game Commando Re: [MUD-Dev] The Virtual Ecology
24 Jul 1999 Brian Carter Re: [MUD-Dev] The Virtual Ecology
24 Jul 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Containing automation?
24 Jul 1999 Ben Greear [MUD-Dev] [ScryMUD] Splitting development, code re-organization.
25 Jul 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Containing automation?
25 Jul 1999 Ling Re: [MUD-Dev] Containing automation?
25 Apr 1997 Ling Re: [MUD-Dev] Re: Issues from the digests and Wout's list
25 Jul 1999 Ling [MUD-Dev] Essays on parsing text.
25 Jul 1999 Koster, Raph [MUD-Dev] OT: Raph & Kristen absent for a bit
26 Jul 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Containing automation?
26 Jul 1999 Albert Re: [MUD-Dev] The Virtual Ecology
26 Jul 1999 Schubert, Damion RE: [MUD-Dev] The Virtual Ecology
26 Jul 1999 Wayne Pearson Re: [MUD-Dev] Containing automation?
26 Jul 1999 Marian Griffith Re: [MUD-Dev] Containing automation?
26 Jul 1999 Greg Miller Re: [MUD-Dev] The Virtual Ecology
26 Jul 1999 AR Schleicher Re: [MUD-Dev] Containing automation?
26 Jul 1999 Christopher Allen Re: [MUD-Dev] Essays on parsing text.
23 Apr 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Issues from the digests and Wout's list
27 Jul 1999 Travis S. Casey Re: [MUD-Dev] Essays on parsing text.
27 Jul 1999 Jay Carlson RE: [MUD-Dev] mud vs. mush membership
27 Jul 1999 Tony Wilkinson Re: [MUD-Dev] The Virtual Ecology
27 Jul 1999 Marian Griffith RE: [MUD-Dev] mud vs. mush membership
27 Jul 1999 Matthew Mihaly RE: [MUD-Dev] mud vs. mush membership
27 Jul 1999 Caliban Tiresias Darklock RE: [MUD-Dev] mud vs. mush membership
27 Jul 1999 Matthew Mihaly RE: [MUD-Dev] mud vs. mush membership
28 Jul 1999 Greg Miller Re: [MUD-Dev] mud vs. mush membership
28 Jul 1999 Adam Wiggins RE: [MUD-Dev] mud vs. mush membership
29 Jul 1999 Marian Griffith Re: [MUD-Dev] The Virtual Ecology
24 Apr 1997 S001GMU@nova.wright.edu Re: Introduction
29 Jul 1999 Chris Gray Re: [MUD-Dev] The Virtual Ecology
29 Jul 1999 Bruce Mitchener, Jr. Re: [MUD-Dev] mud vs. mush membership
2 Aug 1999 Jay Carlson Re: [MUD-Dev] mud vs. mush membership
2 Aug 1999 Koster, Raph RE: [MUD-Dev] Containing automation?
2 Aug 1999 Adam Wiggins Re: [MUD-Dev] mud vs. mush membership
2 Aug 1999 Adam Wiggins Re: [MUD-Dev] Containing automation?
03 Aug 1999 Greg Miller Re: [MUD-Dev] Containing automation?
4 Aug 1999 Nathan F Yospe [MUD-Dev] Game design and gender: An interesting article
8 Aug 1999 Ling Re: [MUD-Dev] Containing automation?
8 Aug 1999 Jon A. Lambert Re: [MUD-Dev] Game design and gender: An interesting article
25 Apr 1997 Raz Me
10 Aug 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Containing automation?
10 Aug 1999 Chris Gray [MUD-Dev] question about tile-based games
10 Aug 1999 Timothy O'Neill Dang [MUD-Dev] Mud Census?
10 Aug 1999 Jon A. Lambert Re: [MUD-Dev] Containing automation?
11 Aug 1999 Jeremy Music \Sterling\ Re: [MUD-Dev] question about tile-based games
11 Aug 1999 Ilya, SCC, Game Commando Re: [MUD-Dev] Containing automation?
11 Aug 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Containing automation?
11 Aug 1999 Scott Boding Re: [MUD-Dev] question about tile-based games
11 Aug 1999 Katrina McClelan Re: [MUD-Dev] question about tile-based games
11 Aug 1999 Jon A. Lambert Re: [MUD-Dev] Containing automation?
25 Apr 1997 Jon A. Lambert Re: [MUD-Dev] Re: Issues from the digests and Wout's list
11 Aug 1999 Caliban Tiresias Darklock Re: [MUD-Dev] question about tile-based games
12 Aug 1999 AR Schleicher Re: [MUD-Dev] question about tile-based games
13 Aug 1999 Hans-Henrik Staerfeldt Re: [MUD-Dev] question about tile-based games
13 Aug 1999 Chris Gray Re: [MUD-Dev] question about tile-based games
13 Aug 1999 Wes Connell Re: [MUD-Dev] question about tile-based games
14 Aug 1999 Martin C Sweitzer Re: [MUD-Dev] Containing automation?
14 Aug 1999 AR Schleicher Re: [MUD-Dev] question about tile-based games
15 Aug 1999 Par Winzell Re: [MUD-Dev] The Virtual Ecology
16 Aug 1999 Wes Connell Re: [MUD-Dev] question about tile-based games
16 Aug 1999 Par Winzell Re: [MUD-Dev] an idea..wondering if this has been done
24 Apr 1997 Jeff Kesselman Re: [MUD-Dev] Re: Issues from the digests and Wout's list
16 Aug 1999 Dr. Cat [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
16 Aug 1999 Par Winzell [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
16 Aug 1999 Matthew Mihaly Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
17 Aug 1999 Wes Connell Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
17 Aug 1999 Koster, Raph RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
17 Aug 1999 Par Winzell Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
17 Aug 1999 Ola Fosheim Grøstad [MUD-Dev] Designing fun sims. (was Re: MUD-Dev digest, Vol 1 #142 - 4 msgs)
17 Aug 1999 Ola Fosheim Grøstad Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
17 Aug 1999 Ling Lo [MUD-Dev] Monthly FAQ Posting
17 Aug 1999 Koster, Raph RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
23 Apr 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Issues from the digests and Wout's list
17 Aug 1999 Matthew Mihaly Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
17 Aug 1999 Greg Miller Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
17 Aug 1999 Greg Miller Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
18 Aug 1999 Greg Miller Re: [MUD-Dev] Monthly FAQ Posting
18 Aug 1999 Ola Fosheim Grøstad Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
18 Aug 1999 Koster, Raph RE: [MUD-Dev] Monthly FAQ Posting
18 Aug 1999 Koster, Raph RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
19 Aug 1999 Colin Coghill Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
19 Aug 1999 Ola Fosheim Grøstad Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
19 Aug 1999 Ling Lo RE: [MUD-Dev] Monthly FAQ Posting
24 Apr 1997 Travis Casey Re: [MUD-Dev] Re: Issues from the digests and Wout's list
20 Aug 1999 Greg Miller Re: [MUD-Dev] Monthly FAQ Posting
21 Aug 1999 Marian Griffith Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
21 Aug 1999 Marian Griffith Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
21 Aug 1999 Marian Griffith Re: [MUD-Dev] Monthly FAQ Posting
22 Aug 1999 Felix A. Croes Re: [MUD-Dev] The Virtual Ecology
23 Aug 1999 Matthew Mihaly Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
24 Aug 1999 Chris Turner Re: [MUD-Dev] The Virtual Ecology
24 Aug 1999 Greg Miller Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
24 Aug 1999 Greg Miller Re: [MUD-Dev] Monthly FAQ Posting
24 Aug 1999 Koster, Raph RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
25 Aug 1996 Alex Oren Re: {MUD} Re: Wout's mailing list.
21 Mar 1997 Nathan Yospe Re: Resets and repops
25 Apr 1997 Raz (fwd) Re: Issues from the digests and Wout's list
24 Aug 1999 Mik Clarke Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
24 Aug 1999 Koster, Raph RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
24 Aug 1999 Matthew Mihaly Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
25 Aug 1999 Ling Lo Re: [MUD-Dev] The Virtual Ecology
25 Aug 1999 Wes Connell RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
25 Aug 1999 Mik Clarke Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
25 Aug 1999 Albert RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
25 Aug 1999 Koster, Raph RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
25 Aug 1999 Brandon J. Rickman Re: [MUD-Dev] The Virtual Ecology
25 Aug 1999 Brandon J. Rickman Re: [MUD-Dev] The Virtual Ecology
5 Apr 97 Chris Gray database stuff
26 Aug 1999 Miroslav Silovic Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
26 Aug 1999 Matthew Mihaly Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
27 Aug 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
27 Aug 1999 Dundee [MUD-Dev] The Best Guy on the Mud Thing
28 Aug 1999 Marian Griffith RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
28 Aug 1999 Marian Griffith Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
28 Aug 1999 Marian Griffith [MUD-Dev] Balancing issues (renamed)
28 Aug 1999 Marian Griffith Re: [MUD-Dev] Game design and gender: An interesting article
30 Aug 1999 Ilya, SCC, Game Commando RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
30 Aug 1999 Greg Miller Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
24 Apr 1997 Jeff Kesselman Re: [MUD-Dev] Re: Introduction
30 Aug 1999 Greg Miller Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
31 Aug 1999 Eli Stevens {KiZurich} [MUD-Dev] Singleton design pattern (OT?)
31 Aug 1999 Matthew Mihaly RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
31 Aug 1999 Jeremy Music \Sterling\ Re: [MUD-Dev] Game design and gender: An interesting article
31 Aug 1999 Ola Fosheim Grøstad Re: [MUD-Dev] The Best Guy on the Mud Thing
31 Aug 1999 Ola Fosheim Grøstad Re: [MUD-Dev] Game design and gender: An interesting article
31 Aug 1999 Cynbe ru Taren Re: [MUD-Dev] Game design and gender: An interesting article
31 Aug 1999 Ilya, SCC, Game Commando Re: [MUD-Dev] The Best Guy on the Mud Thing
31 Aug 1999 Matthew Mihaly Re: [MUD-Dev] Game design and gender: An interesting article
31 Aug 1999 Koster, Raph RE: [MUD-Dev] Game design and gender: An interesting article
25 Apr 1997 Jon A. Lambert Re: [MUD-Dev] Re: Issues from the digests and Wout's list
31 Aug 1999 Wayne Pearson Re: [MUD-Dev] Singleton design pattern (OT?)
31 Aug 1999 Adam Wiggins RE: [MUD-Dev] Game design and gender: An interesting article
31 Aug 1999 Adam Wiggins Re: [MUD-Dev] Game design and gender: An interesting article
31 Aug 1999 Cynbe ru Taren Re: [MUD-Dev] Singleton design pattern (OT?)
31 Aug 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Game design and gender: An interesting article
31 Aug 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Game design and gender: An interesting article
31 Aug 1999 Matthew Mihaly Re: [MUD-Dev] Game design and gender: An interesting article
31 Aug 1999 Matthew Mihaly Re: [MUD-Dev] Game design and gender: An interesting article
31 Aug 1999 Koster, Raph RE: [MUD-Dev] Game design and gender: An interesting article
31 Aug 1999 Caliban Tiresias Darklock RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
23 Apr 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Issues from the digests and Wout's list
31 Aug 1999 Adam Wiggins Re: [MUD-Dev] Singleton design pattern (OT?)
31 Aug 1999 Ilya, SCC, Game Commando RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
01 Sep 1999 Colin Coghill Re: [MUD-Dev] The Best Guy on the Mud Thing
31 Aug 1999 Matthew Mihaly RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
31 Aug 1999 Ilya, SCC, Game Commando Re: [MUD-Dev] The Best Guy on the Mud Thing
31 Aug 1999 J C Lawrence [MUD-Dev] OT: My absence
31 Aug 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Game design and gender: An interesting article
31 Aug 1999 Caliban Tiresias Darklock RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
31 Aug 1999 Ben Greear Re: [MUD-Dev] Game design and gender: An interesting article
31 Aug 1999 Matthew Mihaly RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
25 Apr 1997 Travis Casey Re: [MUD-Dev] Re: Introduction
31 Aug 1999 Ben Greear [MUD-Dev] ScryMUD: News update (Opening to the Public on the 4th of September!)
1 Sep 1999 Philip Loguinov -- Draymoor [MUD-Dev] Battle Systems
1 Sep 1999 Sellers, Michael RE: [MUD-Dev] The Best Guy on the Mud Thing
1 Sep 1999 Wes Connell Re: [MUD-Dev] The Best Guy on the Mud Thing
01 Sep 1999 Albert Re: [MUD-Dev] Game design and gender: An interesting article
1 Sep 1999 Marian Griffith RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
1 Sep 1999 Marian Griffith Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
1 Sep 1999 Marian Griffith Re: [MUD-Dev] Game design and gender: An interesting article
1 Sep 1999 Marian Griffith Re: [MUD-Dev] Game design and gender: An interesting article
1 Sep 1999 Marian Griffith RE: [MUD-Dev] Game design and gender: An interesting article
24 Apr 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Issues from the digests and Wout's list
2 Sep 1999 Laurel Fan Re: [MUD-Dev] Game design and gender: An interesting article
3 Sep 1999 Adam Wiggins [MUD-Dev] semi-OT: Alan Cox is a MUD hacker
03 Sep 1999 Mik Clarke Re: [MUD-Dev] Game design and gender: An interesting article
3 Sep 1999 Matthew Mihaly Re: [MUD-Dev] The Best Guy on the Mud Thing
3 Sep 1999 Koster, Raph RE: [MUD-Dev] The Best Guy on the Mud Thing
3 Sep 1999 Sellers, Michael RE: [MUD-Dev] The Best Guy on the Mud Thing
3 Sep 1999 Koster, Raph RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
03 Sep 1999 Ben Greear Re: [MUD-Dev] semi-OT: Alan Cox is a MUD hacker
03 Sep 1999 Greg Miller Re: [MUD-Dev] Game design and gender: An interesting article
03 Sep 1999 JT Herring [MUD-Dev] Graphical Mud Design
24 Apr 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Introduction
03 Sep 1999 Greg Miller Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
03 Sep 1999 Greg Miller Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
03 Sep 1999 Greg Miller Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
03 Sep 1999 Ben Greear [MUD-Dev] ScryMUD is offically open to the public.
4 Sep 1999 Chris Gray Re: [MUD-Dev] Graphical Mud Design
4 Sep 1999 Chris Gray Re: [MUD-Dev] ScryMUD is offically open to the public.
04 Sep 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Game design and gender: An interesting article
4 Sep 1999 Willowreed@aol.com Re: [MUD-Dev] Game design and gender: An interesting article
05 Sep 1999 Albert Re: [MUD-Dev] Game design and gender: An interesting article
7 Sep 1999 Wes Connell RE: [MUD-Dev] The Best Guy on the Mud Thing
25 Apr 1997 Shawn Halpenny Re: [MUD-Dev] Re: Issues from the digests and Wout's list
07 Sep 1999 J C Lawrence [MUD-Dev] Its not a MUD...is it?
7 Sep 1999 Hess, Ian {Ian} *CTR* [MUD-Dev] An Introduction
8 Sep 1999 Tony Wilkinson [MUD-Dev] The Relationship between pkers and monster AI?
07 Sep 1999 Ben Greear Re: [MUD-Dev] ScryMUD is offically open to the public.
8 Sep 1999 Jeremy Music \Sterling\ Re: [MUD-Dev] The Relationship between pkers and monster AI?
08 Sep 1999 Marc Bowden Re: [MUD-Dev] The Relationship between pkers and monster AI?
08 Sep 1999 Caliban Tiresias Darklock Re: [MUD-Dev] An Introduction
8 Sep 1999 Kylotan Re: [MUD-Dev] The Relationship between pkers and monster AI?
8 Sep 1999 David Re: [MUD-Dev] Graphical Mud Design
8 Sep 1999 Sellers, Michael RE: [MUD-Dev] The Relationship between pkers and monster AI?
24 Apr 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Introduction
08 Sep 1999 Mik Clarke Re: [MUD-Dev] An Introduction
08 Sep 1999 Mik Clarke Re: [MUD-Dev] The Relationship between pkers and monster AI?
08 Sep 1999 Caliban Tiresias Darklock RE: [MUD-Dev] The Relationship between pkers and monster AI?
08 Sep 1999 Albert Re: [MUD-Dev] An Introduction
8 Sep 1999 Tony Wilkinson Re: [MUD-Dev] The Relationship between pkers and monster AI?
8 Sep 1999 David Holz Re: [MUD-Dev] The Relationship between pkers and monster AI?
8 Sep 1999 Matthew Mihaly Re: [MUD-Dev] The Relationship between pkers and monster AI?
08 Sep 1999 Ilya, SCC, Game Commando Re: [MUD-Dev] The Relationship between pkers and monster AI?
8 Sep 1999 Matthew Mihaly Re: [MUD-Dev] The Relationship between pkers and monster AI?
9 Sep 1999 Jon A. Lambert Re: [MUD-Dev] The Relationship between pkers and monster AI?
21 Mar 1997 Nathan Yospe Re: Resets and repops
24 Apr 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Issues from the digests and Wout's list
8 Sep 1999 Matthew Mihaly Re: [MUD-Dev] The Relationship between pkers and monster AI?
9 Sep 1999 Travis Casey Re[2]: [MUD-Dev] The Relationship between pkers and monster AI?
9 Sep 1999 Wes Connell Re: Re[2]: [MUD-Dev] The Relationship between pkers and monster AI?
9 Sep 1999 Sellers, Michael RE: [MUD-Dev] The Relationship between pkers and monster AI?
09 Sep 1999 Dundee Re: Re[2]: [MUD-Dev] The Relationship between pkers and monster AI?
9 Sep 1999 Adam Wiggins Re: Re[2]: [MUD-Dev] The Relationship between pkers and monster AI?
9 Sep 1999 Zaid Sayeed Re: [MUD-Dev] The Relationship between pkers and monster AI?
9 Sep 1999 Matthew Mihaly Re: Re[2]: [MUD-Dev] The Relationship between pkers and monster AI?
09 Sep 1999 Caliban Tiresias Darklock Re: Re[2]: [MUD-Dev] The Relationship between pkers and monster AI?
9 Sep 1999 Matthew Mihaly Re: Re[2]: [MUD-Dev] The Relationship between pkers and monster AI?
25 Apr 1997 S001GMU@nova.wright.edu Re: [MUD-Dev] Re: Introduction
9 Sep 1999 Jon A. Lambert Re: Re[2]: [MUD-Dev] The Relationship between pkers and monster AI?
09 Sep 1999 JT Herring Re: [MUD-Dev] The Relationship between pkers and monster AI?
10 Sep 1999 Solmyr of the Azure Star Re: [MUD-Dev] The Relationship between pkers and monster AI?
10 Sep 1999 Sellers, Michael RE: Re[2]: [MUD-Dev] The Relationship between pkers and monster A I?
10 Sep 1999 Asmodeus Re: Re[2]: [MUD-Dev] The Relationship between pkers and monster AI?
10 Sep 1999 Sellers, Michael RE: [MUD-Dev] The Relationship between pkers and monster AI?
10 Sep 1999 Travis S. Casey Re: Re[2]: [MUD-Dev] The Relationship between pkers and monster AI?
10 Sep 1999 Dundee Re: Re[2]: [MUD-Dev] The Relationship between pkers and monster AI?
10 Sep 1999 Dundee Re: Re[2]: [MUD-Dev] The Relationship between pkers and monster AI?
10 Sep 1999 Mik Clarke Re: [MUD-Dev] The Relationship between pkers and monster AI?
05 Apr 97 coder@ibm.net Re: A brief introduction.. ok, you got me: an introduction
10 Sep 1999 Matthew Mihaly Re: Re[2]: [MUD-Dev] The Relationship between pkers and monster AI?
10 Sep 1999 Matthew Mihaly Re: [MUD-Dev] The Relationship between pkers and monster AI?
10 Sep 1999 Matthew Mihaly Re: [MUD-Dev] The Relationship between pkers and monster AI?
10 Sep 1999 Matthew Mihaly Re: Re[2]: [MUD-Dev] The Relationship between pkers and monster AI?
11 Sep 1999 Solmyr of the Azure Star Re: [MUD-Dev] The Relationship between pkers and monster AI?
10 Sep 1999 Adam Wiggins Re: [MUD-Dev] The Relationship between pkers and monster AI?
10 Sep 1999 Matthew Mihaly Re: [MUD-Dev] The Relationship between pkers and monster AI?
11 Sep 1999 Solmyr of the Azure Star Re: [MUD-Dev] The Relationship between pkers and monster AI?
10 Sep 1999 Matthew Mihaly Re: Re[2]: [MUD-Dev] The Relationship between pkers and monster AI?
10 Sep 1999 Matthew Mihaly Re: [MUD-Dev] The Relationship between pkers and monster AI?
25 Apr 1997 Nathan Yospe Re: [MUD-Dev] Re: Issues from the digests and Wout's list
10 Sep 1999 Sellers, Michael RE: [MUD-Dev] The Relationship between pkers and monster AI?
10 Sep 1999 Matthew Mihaly Re: [MUD-Dev] The Relationship between pkers and monster AI?
10 Sep 1999 Adam Wiggins Re: Re[2]: [MUD-Dev] The Relationship between pkers and monster AI?
10 Sep 1999 Caliban Tiresias Darklock Re: Re[2]: [MUD-Dev] The Relationship between pkers and monster AI?
11 Sep 1999 Solmyr of the Azure Star Re: [MUD-Dev] The Relationship between pkers and monster AI?
10 Sep 1999 Adam Wiggins Re: [MUD-Dev] The Relationship between pkers and monster AI?
10 Sep 1999 Matthew Mihaly Re: Re[2]: [MUD-Dev] The Relationship between pkers and monster AI?
11 Sep 1999 Jon A. Lambert Re: Re[2]: [MUD-Dev] The Relationship between pkers and monster AI?
11 Sep 1999 Greg Miller Re: [MUD-Dev] The Relationship between pkers and monster AI?
11 Sep 1999 Greg Miller Re: [MUD-Dev] The Relationship between pkers and monster AI?
25 Apr 1997 Shawn Halpenny Re: [MUD-Dev] Re: Issues from the digests and Wout's list
11 Sep 1999 Greg Miller Re: [MUD-Dev] An Introduction
11 Sep 1999 Greg Miller Re: [MUD-Dev] The Relationship between pkers and monster AI?
11 Sep 1999 Greg Miller Re: [MUD-Dev] The Relationship between pkers and monster AI?
11 Sep 1999 Greg Miller Re: [MUD-Dev] The Relationship between pkers and monster AI?
11 Sep 1999 Greg Miller Re: [MUD-Dev] The Relationship between pkers and monster AI?
11 Sep 1999 Greg Miller Re: [MUD-Dev] The Relationship between pkers and monster AI?
11 Sep 1999 Matthew Mihaly Re: [MUD-Dev] The Relationship between pkers and monster AI?
11 Sep 1999 Matthew Mihaly Re: [MUD-Dev] The Relationship between pkers and monster AI?
11 Sep 1999 Ola Fosheim Grøstad Re: [MUD-Dev] The Best Guy on the Mud Thing
11 Sep 1999 Mik Clarke Re: [MUD-Dev] The Relationship between pkers andmonster AI?
24 Apr 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Issues from the digests and Wout's list
11 Sep 1999 Mik Clarke Re: [MUD-Dev] The Relationship between pkers and monster AI?
11 Sep 1999 Jeremy Music \Sterling\ Re: [MUD-Dev] The Relationship between pkers and monster AI?
12 Sep 1999 Caliban Tiresias Darklock Re: Re[2]: [MUD-Dev] The Relationship between pkers and monster AI?
12 Sep 1999 Chris Turner Re: Re[2]: [MUD-Dev] The Relationship between pkers and monster AI?
12 Sep 1999 Matthew Mihaly Re: Re[2]: [MUD-Dev] The Relationship between pkers and monster AI?
13 Sep 1999 Dundee Re: Re[2]: [MUD-Dev] The Relationship between pkers and monster AI?
13 Sep 1999 Adam Wiggins Re: Re[2]: [MUD-Dev] The Relationship between pkers and monster AI?
13 Sep 1999 Matthew Mihaly Re: [MUD-Dev] The Relationship between pkers andmonster AI?
13 Sep 1999 Ilya, SCC, Game Commando Re: [MUD-Dev] The Best Guy on the Mud Thing
13 Sep 1999 Caliban Tiresias Darklock Re: [MUD-Dev] The Relationship between pkers and monster AI?
24 Apr 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Issues from the digests and Wout's list
13 Sep 1999 Matthew Mihaly Re: Re[2]: [MUD-Dev] The Relationship between pkers and monster AI?
13 Sep 1999 Matthew Mihaly Re: [MUD-Dev] The Relationship between pkers and monster AI?
13 Sep 1999 Dundee Re: [MUD-Dev] The Relationship between pkers and monster AI?
13 Sep 1999 Ilya, SCC, Game Commando Re: [MUD-Dev] An Introduction
13 Sep 1999 Matthew Mihaly Re: [MUD-Dev] An Introduction
13 Sep 1999 Matthew Mihaly Re: Re[2]: [MUD-Dev] The Relationship between pkers and monster AI?
13 Sep 1999 Sellers, Michael RE: [MUD-Dev] The Relationship between pkers andmonster AI?
13 Sep 1999 Adam Wiggins Re: [MUD-Dev] The Relationship between pkers and monster AI?
13 Sep 1999 Jon A. Lambert Re: Re[2]: [MUD-Dev] The Relationship between pkers and monster AI?
13 Sep 1999 Jon A. Lambert Re: Re[2]: [MUD-Dev] The Relationship between pkers and monster AI?
25 Apr 1997 Jon A. Lambert Re: [MUD-Dev] Re: Issues from the digests and Wout's list
13 Sep 1999 Matthew Mihaly Re: Re[2]: [MUD-Dev] The Relationship between pkers and monster AI?
13 Sep 1999 Matthew Mihaly RE: [MUD-Dev] The Relationship between pkers andmonster AI?
14 Sep 1999 Jeremy Music \Sterling\ Re: [MUD-Dev] An Introduction
14 Sep 1999 Ilya, Game Commandos RE: [MUD-Dev] Consensual/PvP/PK
14 Sep 1999 Solmyr of the Azure Star Re: [MUD-Dev] The Relationship between pkers and monster AI?
14 Sep 1999 Ola Fosheim Grøstad Re: [MUD-Dev] The Best Guy on the Mud Thing
14 Sep 1999 Ilya, Game Commandos Re: [MUD-Dev] The Best Guy on the Mud Thing
14 Sep 1999 Dundee Re: [MUD-Dev] The Best Guy on the Mud Thing
14 Sep 1999 Matthew Mihaly Re: [MUD-Dev] An Introduction
14 Sep 1999 Ilya, Game Commandos Re: [MUD-Dev] The Best Guy on the Mud Thing
24 Apr 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Why have a combat state?
14 Sep 1999 Jeremy Music \Sterling\ Re: [MUD-Dev] An Introduction
15 Sep 1999 Eli Stevens {KiZurich} RE: [MUD-Dev] The Best Guy on the Mud Thing
15 Sep 1999 Locke / Mad Merv [MUD-Dev] Announcement
15 Sep 1999 Dundee Re: [MUD-Dev] The Best Guy on the Mud Thing
15 Sep 1999 Hess, Ian {Ian} *CTR* Re: [MUD-Dev] An Introduction
16 Sep 1999 Spin Tactical Interest Was Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
15 Sep 1999 Adam Wiggins RE: [MUD-Dev] The Best Guy on the Mud Thing
15 Sep 1999 Koster, Raph RE: [MUD-Dev] An Introduction
15 Sep 1999 Wes Connell Re: [MUD-Dev] An Introduction
15 Sep 1999 Caliban Tiresias Darklock RE: [MUD-Dev] An Introduction
25 Apr 97 Chris Gray Re: [MUD-Dev] Re: Introduction
15 Sep 1999 Matthew Mihaly RE: [MUD-Dev] An Introduction
15 Sep 1999 Ilya, Game Commandos RE: [MUD-Dev] An Introduction
15 Sep 1999 Jon A. Lambert Re: [MUD-Dev] The Best Guy on the Mud Thing
16 Sep 1999 Jon A. Lambert Re: [MUD-Dev] An Introduction
15 Sep 1999 J C Lawrence Re: [MUD-Dev] The Best Guy on the Mud Thing
15 Sep 1999 J C Lawrence Re: [MUD-Dev] The Best Guy on the Mud Thing
15 Sep 1999 J C Lawrence Re: [MUD-Dev] Announcement
15 Sep 1999 J C Lawrence Re: [MUD-Dev] The Relationship between pkers andmonster AI?
15 Sep 1999 J C Lawrence Re: Re[2]: [MUD-Dev] The Relationship between pkers and monster AI?
16 Sep 1999 Matthew Mihaly Re: [MUD-Dev] The Relationship between pkers andmonster AI?
27 Feb 1997 Carter T Shock Re: Just a bit of musing
25 Apr 97 Chris Gray Re: [MUD-Dev] Re: Verb binding
16 Sep 1999 Dundee Re: [MUD-Dev] The Best Guy on the Mud Thing
16 Sep 1999 Koster, Raph RE: [MUD-Dev] An Introduction
16 Sep 1999 Koster, Raph RE: [MUD-Dev] The Best Guy on the Mud Thing
16 Sep 1999 Koster, Raph [MUD-Dev] Attracting players
16 Sep 1999 Ilya, Game Commandos Re: [MUD-Dev] Attracting players // TMC // 'admin' type reviewing
16 Sep 1999 Dundee Re: [MUD-Dev] Attracting players
16 Sep 1999 Timothy O'Neill Dang Re: [MUD-Dev] The Best Guy on the Mud Thing
16 Sep 1999 Adam Wiggins Re: [MUD-Dev] The Best Guy on the Mud Thing
16 Sep 1999 Dominic J. Eidson Re: [MUD-Dev] Attracting players
16 Sep 1999 John Hopson Re: [MUD-Dev] Attracting players
25 Apr 1997 Adam Wiggins Re: [MUD-Dev] Re: Issues from the digests and Wout's list
16 Sep 1999 Wes Connell Re: [MUD-Dev] The Best Guy on the Mud Thing
16 Sep 1999 Matthew Mihaly Re: [MUD-Dev] Attracting players
16 Sep 1999 Mik Clarke Re: [MUD-Dev] Attracting players
16 Sep 1999 Koster, Raph RE: [MUD-Dev] Attracting players
16 Sep 1999 Koster, Raph RE: [MUD-Dev] The Best Guy on the Mud Thing
16 Sep 1999 David Bennett Re: [MUD-Dev] Attracting players
16 Sep 1999 Adam Wiggins RE: [MUD-Dev] The Best Guy on the Mud Thing
16 Sep 1999 Adam Wiggins Re: [MUD-Dev] Attracting players
16 Sep 1999 J C Lawrence Re: [MUD-Dev] The Best Guy on the Mud Thing
16 Sep 1999 Matthew Mihaly Re: [MUD-Dev] Attracting players
05 Apr 97 coder@ibm.net Re: Resets and repops
16 Sep 1999 Caliban Tiresias Darklock Re: [MUD-Dev] The Best Guy on the Mud Thing
16 Sep 1999 Matthew Mihaly [MUD-Dev] chess
17 Sep 1999 Spin [MUD-Dev] Might not make right...
17 Sep 1999 Hans-Henrik Staerfeldt Re: Tactical Interest Was Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
17 Sep 1999 Chris Turner Re: [MUD-Dev] The Best Guy on the Mud Thing
17 Sep 1999 Travis S. Casey Re: Tactical Interest Was Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
17 Sep 1999 Travis S. Casey Re: [MUD-Dev] The Best Guy on the Mud Thing
17 Sep 1999 Travis S. Casey Re: [MUD-Dev] The Best Guy on the Mud Thing
17 Sep 1999 Koster, Raph RE: [MUD-Dev] The Best Guy on the Mud Thing
17 Sep 1999 Koster, Raph RE: [MUD-Dev] Attracting players
25 Apr 1997 Adam Wiggins Re: [MUD-Dev] Re: Issues from the digests and Wout's list
17 Sep 1999 Ilya, Game Commandos Re: [MUD-Dev] Attracting players
17 Sep 1999 Dundee Re: [MUD-Dev] The Best Guy on the Mud Thing
17 Sep 1999 Dundee Re: [MUD-Dev] The Best Guy on the Mud Thing
17 Sep 1999 Wes Connell RE: [MUD-Dev] The Best Guy on the Mud Thing
17 Sep 1999 Adam Wiggins RE: [MUD-Dev] Attracting players
17 Sep 1999 Ola Fosheim Grøstad Re: [MUD-Dev] The Best Guy on the Mud Thing
17 Sep 1999 The MUD Connector - Administrator Re: [MUD-Dev] Attracting players
17 Sep 1999 Robin Cloutman [MUD-Dev] Re: The Best Guy on the Mud Thing
17 Sep 1999 Ola Fosheim Grøstad Re: [MUD-Dev] The Relationship between pkers andmonster AI?
17 Sep 1999 J C Lawrence Re: [MUD-Dev] Attracting players // TMC // 'admin' type reviewing
25 Apr 97 coder@ibm.net Sendmail changes
17 Sep 1999 J C Lawrence Re: [MUD-Dev] The Best Guy on the Mud Thing
17 Sep 1999 Emil Eifrém Re: [MUD-Dev] Attracting players
17 Sep 1999 Ilya, Game Commandos RE: [MUD-Dev] Attracting players
17 Sep 1999 Emil Eifrém Re: [MUD-Dev] Attracting players // TMC // 'admin' type reviewing
17 Sep 1999 Adam Wiggins [MUD-Dev] an essay on PK
17 Sep 1999 Travis S. Casey RE: [MUD-Dev] The Best Guy on the Mud Thing
17 Sep 1999 Robin Cloutman [MUD-Dev] Re: chess
17 Sep 1999 Dundee Re: [MUD-Dev] The Best Guy on the Mud Thing
17 Sep 1999 Koster, Raph RE: [MUD-Dev] Attracting players
17 Sep 1999 The MUD Connector - Administrator Re: [MUD-Dev] Attracting players
25 Apr 1997 Adam Wiggins Re: [MUD-Dev] Re: Reposts
17 Sep 1999 Adam Wiggins Re: [MUD-Dev] The Best Guy on the Mud Thing
17 Sep 1999 J C Lawrence Re: [MUD-Dev] The Best Guy on the Mud Thing
17 Sep 1999 Matthew Mihaly Re: [MUD-Dev] The Relationship between pkers andmonster AI?
17 Sep 1999 Adam Wiggins Re: Tactical Interest Was Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
17 Sep 1999 J C Lawrence Re: [MUD-Dev] The Best Guy on the Mud Thing
17 Sep 1999 J C Lawrence Re: [MUD-Dev] The Best Guy on the Mud Thing
17 Sep 1999 J C Lawrence Re: [MUD-Dev] The Best Guy on the Mud Thing
17 Sep 1999 Adam Wiggins Re: [MUD-Dev] The Best Guy on the Mud Thing
17 Sep 1999 J C Lawrence Re: [MUD-Dev] an essay on PK
17 Sep 1999 Wes Connell RE: [MUD-Dev] The Best Guy on the Mud Thing
26 Apr 1997 Jon A. Lambert Re: [MUD-Dev] Re: Introduction
17 Sep 1999 Adam Wiggins Re: [MUD-Dev] Re: The Best Guy on the Mud Thing
17 Sep 1999 Ilya, Game Commandos Re: Tactical Interest Was Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
17 Sep 1999 Laurel Fan Re: [MUD-Dev] Re: The Best Guy on the Mud Thing
18 Sep 1999 Petri Virkkula Re: [MUD-Dev] Attracting players
17 Sep 1999 J C Lawrence [MUD-Dev] META: MUD-Dev visibility
17 Sep 1999 Ilya, Game Commandos Re: [MUD-Dev] Re: The Best Guy on the Mud Thing
18 Sep 1999 Mik Clarke Re: Tactical Interest Was Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
18 Sep 1999 Mik Clarke Re: [MUD-Dev] Re: The Best Guy on the Mud Thing
18 Sep 1999 Darin De Stefano [MUD-Dev] Seeking one or two creative C coders for MURP project.
18 Sep 1999 Ola Fosheim Grøstad Re: [MUD-Dev] The Best Guy on the Mud Thing
25 Apr 1997 Jeff Kesselman Re: [MUD-Dev] Re: Introduction
18 Sep 1999 Marian Griffith Re: [MUD-Dev] an essay on PK
18 Sep 1999 Marian Griffith Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
18 Sep 1999 Koster, Raph RE: [MUD-Dev] Attracting players
18 Sep 1999 Marian Griffith Re: [MUD-Dev] Game design and gender: An interesting article
19 Sep 1999 Matthew Mihaly Re: [MUD-Dev] an essay on PK
19 Sep 1999 Matthew Mihaly Re: [MUD-Dev] Attracting players
19 Sep 1999 Ola Fosheim Grøstad [MUD-Dev] Algorithms for an Infinite Universe
20 Sep 1999 ryan [MUD-Dev] Dynamic muds
20 Sep 1999 Richard Bartle Re: [MUD-Dev] an essay on PK
20 Sep 1999 Ling Lo [MUD-Dev] Monthly FAQ Posting
25 Apr 1997 ashen Re: [MUD-Dev] Re: Verb binding
20 Sep 1999 Jeremy Music \Sterling\ Re: [MUD-Dev] an essay on PK
20 Sep 1999 Travis S. Casey RE: [MUD-Dev] The Best Guy on the Mud Thing
20 Sep 1999 Jon A. Lambert Re: [MUD-Dev] an essay on PK
20 Sep 1999 Ola Fosheim Grøstad Re: [MUD-Dev] an essay on PK
20 Sep 1999 Jason Spangler Re: [MUD-Dev] an essay on PK
20 Sep 1999 Wes Connell Re: [MUD-Dev] Re: The Best Guy on the Mud Thing
20 Sep 1999 Robin Cloutman [MUD-Dev] Re: Dynamic muds
20 Sep 1999 Caliban Tiresias Darklock RE: [MUD-Dev] The Best Guy on the Mud Thing
20 Sep 1999 Willowreed@aol.com Re: [MUD-Dev] an essay on PK
20 Sep 1999 Asmodeus Re: [MUD-Dev] Dynamic muds
25 Apr 1997 Jeff Kesselman Re: [MUD-Dev] Re: Issues from the digests and Wout's list
20 Sep 1999 Dundee Re: [MUD-Dev] The Best Guy on the Mud Thing
20 Sep 1999 Matthew Mihaly Re: [MUD-Dev] an essay on PK
20 Sep 1999 Koster, Raph RE: [MUD-Dev] an essay on PK
20 Sep 1999 ryan Re: [MUD-Dev] Re: Dynamic muds
20 Sep 1999 Ilya, Game Commandos Re: [MUD-Dev] an essay on PK
20 Sep 1999 Ilya, Game Commandos Re: [MUD-Dev] Re: Dynamic muds
21 Sep 1999 Colin Coghill Re: [MUD-Dev] Re: Dynamic muds
21 Sep 1999 Spin [MUD-Dev] Re: Tactical Interest
21 Sep 1999 Spin [MUD-Dev] Re: Tactical Interest
21 Sep 1999 Petri Virkkula Re: [MUD-Dev] Re: Dynamic muds
21 Mar 1997 Nathan Yospe Re: mud grammar
25 Apr 1997 Jeff Kesselman Re: [MUD-Dev] Re: Issues from the digests and Wout's list
20 Sep 1999 Ben Greear Re: [MUD-Dev] Re: Dynamic muds
21 Sep 1999 Eli Stevens {KiZurich} RE: [MUD-Dev] Dynamic muds
21 Sep 1999 Petri Virkkula Re: [MUD-Dev] Re: Dynamic muds
21 Sep 1999 Richard Bartle Re: [MUD-Dev] an essay on PK
21 Sep 1999 Marian Griffith Re: [MUD-Dev] an essay on PK
21 Sep 1999 Matthew Mihaly [MUD-Dev] thoughts on 'realism'
21 Sep 1999 Ronan Farrell Re: [MUD-Dev] Dynamic muds
21 Sep 1999 Greg Miller Re: [MUD-Dev] The Relationship between pkers and monster AI?
21 Sep 1999 Greg Miller Re: [MUD-Dev] The Relationship between pkers and monster AI?
21 Sep 1999 Greg Miller Re: [MUD-Dev] An Introduction
5 Apr 1997 Jon A. Lambert Re: Random thoughts
21 Sep 1999 Greg Miller Re: [MUD-Dev] The Best Guy on the Mud Thing
21 Sep 1999 Greg Miller Re: [MUD-Dev] Announcement
21 Sep 1999 Greg Miller Re: [MUD-Dev] The Best Guy on the Mud Thing
21 Sep 1999 Greg Miller Re: [MUD-Dev] The Best Guy on the Mud Thing
21 Sep 1999 Greg Miller Re: [MUD-Dev] Dynamic muds
21 Sep 1999 Greg Miller Re: [MUD-Dev] Re: Dynamic muds
21 Sep 1999 Chris Gray Re: [MUD-Dev] Re: Dynamic muds
21 Sep 1999 Solmyr of the Azure Star [MUD-Dev] Creating a mudlib
21 Sep 1999 Adam Wiggins Re: [MUD-Dev] Re: Tactical Interest
21 Sep 1999 Marian Griffith Re: [MUD-Dev] Re: Dynamic muds
25 Apr 1997 Jeff Kesselman Re: [MUD-Dev] Re: Issues from the digests and Wout's list
21 Sep 1999 Mik Clarke Re: [MUD-Dev] Re: Dynamic muds
21 Sep 1999 Katrina McClelan Re: [MUD-Dev] Re: Dynamic muds
21 Sep 1999 Matthew Mihaly Re: [MUD-Dev] The Relationship between pkers and monster AI?
21 Sep 1999 Ilya, Game Commandos [MUD-Dev] what players want, what I want
22 Sep 1999 Colin Coghill Re: [MUD-Dev] Re: Dynamic muds
21 Sep 1999 Ilya, Game Commandos Re: [MUD-Dev] The Best Guy on the Mud Thing
21 Sep 1999 Christopher Allen Re: [MUD-Dev] Dynamic muds
22 Sep 1999 Petri Virkkula Re: [MUD-Dev] Re: Dynamic muds
21 Sep 1999 Matthew Mihaly Re: [MUD-Dev] an essay on PK
22 Sep 1999 Crystalmir [MUD-Dev] Mobiles AI and automation
25 Apr 1997 Jeff Kesselman Re: [MUD-Dev] Re: Introduction
22 Sep 1999 Adam Wiggins Re: [MUD-Dev] an essay on PK
22 Sep 1999 Dundee [MUD-Dev] This is just... STRANGE
22 Sep 1999 Matthew Mihaly Re: [MUD-Dev] what players want, what I want
22 Sep 1999 Matthew Mihaly Re: [MUD-Dev] Mobiles AI and automation
22 Sep 1999 Ola Fosheim Grøstad Re: [MUD-Dev] Game design and gender: An interesting article
22 Sep 1999 Ola Fosheim Grøstad Re: [MUD-Dev] The Best Guy on the Mud Thing
22 Sep 1999 Ilya, Game Commandos Re: [MUD-Dev] what players want, what I want
22 Sep 1999 Adam Wiggins Re: [MUD-Dev] The Relationship between pkers and monster AI?
22 Sep 1999 J C Lawrence Re: [MUD-Dev] Re: Dynamic muds
23 Sep 1999 Rhonda Alexander Re: [MUD-Dev] an essay on PK
26 Apr 1997 Greg Munt Semaphores, Mutices, fd_sets
23 Sep 1999 Katrina McClelan Re: [MUD-Dev] Re: Dynamic muds
23 Sep 1999 Marc Bowden Re: [MUD-Dev] Mobiles AI and automation
23 Sep 1999 Emil Eifrém Re: [MUD-Dev] Re: Dynamic muds
23 Sep 1999 Ilya, Game Commandos Re: [MUD-Dev] an essay on PK
23 Sep 1999 Matthew Mihaly [MUD-Dev] Mail delivery failed: returning message to sender (fwd)
23 Sep 1999 Matthew Mihaly Re: [MUD-Dev] an essay on PK
23 Sep 1999 Mik Clarke Re: [MUD-Dev] Mobiles AI and automation
23 Sep 1999 Ilya, Game Commandos Re: [MUD-Dev] Re: Dynamic muds
23 Sep 1999 Caliban Tiresias Darklock Re: [MUD-Dev] The Relationship between pkers and monster AI?
23 Sep 1999 Caliban Tiresias Darklock Re: [MUD-Dev] The Best Guy on the Mud Thing
26 Apr 97 Chris Gray Re: MUD languages
23 Sep 1999 Laurel Fan Re: [MUD-Dev] The Relationship between pkers and monster AI?
23 Sep 1999 Caliban Tiresias Darklock Re: [MUD-Dev] an essay on PK
23 Sep 1999 David Bennett Re: [MUD-Dev] Re: Dynamic muds
23 Sep 1999 Laurel Fan Re: [MUD-Dev] an essay on PK
23 Sep 1999 Christopher Allen - GM Fangs Re: [MUD-Dev] Re: Dynamic muds
24 Sep 1999 Spin [MUD-Dev] Effiecient interaction (was deliver failed)
24 Sep 1999 Spin Re: [MUD-Dev] Re: Dynamic muds
23 Sep 1999 Ilya, Game Commandos Re: [MUD-Dev] Re: Dynamic muds
23 Sep 1999 Caliban Tiresias Darklock Re: [MUD-Dev] The Relationship between pkers and monster AI?
24 Sep 1999 Spin Re: [MUD-Dev] Re: Dynamic muds
26 Apr 97 Chris Gray Re: [MUD-Dev] Re: Verb binding
24 Sep 1999 Miroslav Silovic Re: [MUD-Dev] an essay on PK
24 Sep 1999 Miroslav Silovic [MUD-Dev] Peer pressure and cooperation
24 Sep 1999 Katrina McClelan Re: [MUD-Dev] Re: Dynamic muds
24 Sep 1999 Steve Sparks [MUD-Dev] Ultima Online
24 Sep 1999 Arlie Stephens Re: [MUD-Dev] Re: Dynamic muds
24 Sep 1999 Chris Turner Re: [MUD-Dev] an essay on PK
24 Sep 1999 Adam Wiggins Re: [MUD-Dev] an essay on PK
25 Sep 1999 Ola Fosheim Grøstad Re: [MUD-Dev] Ultima Online
25 Sep 1999 Marian Griffith Re: [MUD-Dev] an essay on PK
25 Sep 1999 Justin Lockshaw RE: [MUD-Dev] Dynamic muds
26 Apr 97 Chris Gray Re: [MUD-Dev] Re: Introduction
25 Sep 1999 Justin Lockshaw RE: [MUD-Dev] what players want, what I want
25 Sep 1999 Travis Casey Re[2]: [MUD-Dev] The Best Guy on the Mud Thing
25 Sep 1999 Eli Stevens {KiZurich} RE: [MUD-Dev] Re: Dynamic muds
25 Sep 1999 Travis Casey Re[2]: [MUD-Dev] The Relationship between pkers and monster AI?
26 Sep 1999 Chris Turner Re: [MUD-Dev] The Best Guy on the Mud Thing
26 Sep 1999 Chris Turner Re: [MUD-Dev] Re: Dynamic muds
26 Sep 1999 Chris Turner Re: [MUD-Dev] an essay on PK
27 Sep 1999 Matthew Mihaly Re: [MUD-Dev] an essay on PK
27 Sep 1999 Mik Clarke Re: [MUD-Dev] Dynamic muds
27 Sep 1999 J C Lawrence [MUD-Dev] ADMIN: We're moving again
26 Apr 97 Chris Gray Re: [MUD-Dev] Re: Reposts
27 Sep 1999 Adam Wiggins Re: [MUD-Dev] an essay on PK
27 Sep 1999 Adam Wiggins Re: [MUD-Dev] Re: Dynamic muds
27 Sep 1999 Charles Hughes RE: [MUD-Dev] an essay on PK
27 Sep 1999 J C Lawrence Re: [MUD-Dev] an essay on PK
27 Sep 1999 Ben Greear Re: [MUD-Dev] ScryMUD is offically open to the public.
28 Sep 1999 Alex Oren Re: [MUD-Dev] Re: Dynamic muds
28 Sep 1999 Caliban Tiresias Darklock Re[2]: [MUD-Dev] The Best Guy on the Mud Thing
28 Sep 1999 Adam Wiggins RE: [MUD-Dev] an essay on PK
29 Sep 1999 Chris Turner RE: [MUD-Dev] an essay on PK
28 Sep 1999 Caliban Tiresias Darklock RE: [MUD-Dev] what players want, what I want
26 Apr 1997 Nathan Yospe Re: [MUD-Dev] Re: Issues from the digests and Wout's list
29 Sep 1999 Adam Wiggins RE: [MUD-Dev] an essay on PK
29 Sep 1999 Koster, Raph [MUD-Dev] "Online migration and population mobility"
29 Sep 1999 Koster, Raph RE: [MUD-Dev] "Online migration and population mobility"
1 Oct 1999 Holly Sommer [MUD-Dev] DIVE
01 Oct 1999 J C Lawrence [MUD-Dev] Admin: Kanga.Nu is going down for couple hours
02 Oct 1999 J C Lawrence [MUD-Dev] ADMIN: We should be back up now
03 Oct 1999 Ben Greear Re: [MUD-Dev] Battle Systems
4 Oct 1999 Koster, Raph RE: [MUD-Dev] Attracting players
4 Oct 1999 Hans-Henrik Staerfeldt Re: [MUD-Dev] Battle Systems
4 Oct 1999 Matthew Mihaly Re: [MUD-Dev] Battle Systems
21 Mar 1997 Nathan Yospe A perspective out of time - the mudreport document
26 Apr 1997 Jeff Kesselman Re: [MUD-Dev] Semaphores, Mutices, fd_sets
04 Oct 1999 Batis Re: [MUD-Dev] Battle Systems
03 Oct 1999 Mik Clarke Re: [MUD-Dev] Battle Systems
2 Oct 1999 Matthew Mihaly Re: [MUD-Dev] Battle Systems
2 Oct 1999 Marian Griffith Re: [MUD-Dev] Dynamic muds
4 Oct 1999 Travis S. Casey Re: [MUD-Dev] Dynamic muds
4 Oct 1999 Matthew Mihaly RE: [MUD-Dev] Attracting players
04 Oct 1999 David Bennett RE: [MUD-Dev] Attracting players
4 Oct 1999 Laurel Fan Re: [MUD-Dev] Attracting players
4 Oct 1999 Andrew Wilson Re: [MUD-Dev] Attracting players
4 Oct 1999 Richard Ross Re: [MUD-Dev] Battle Systems
27 Apr 1997 Jon A. Lambert Re: [MUD-Dev] Re: Reposts
4 Oct 1999 Christopher Allen RE: [MUD-Dev] Battle Systems
5 Oct 1999 Marian Griffith Re: [MUD-Dev] Dynamic muds
05 Oct 1999 Richard Woolcock Re: [MUD-Dev] Battle Systems
4 Oct 1999 Matthew Mihaly Re: [MUD-Dev] Attracting players
4 Oct 1999 Matthew Mihaly Re: [MUD-Dev] Battle Systems
04 Oct 1999 J C Lawrence [MUD-Dev] ADMIN: Explanation of DevMUD vs MUD-Dev and a minor note
05 Oct 1999 Alex Oren Re: [MUD-Dev] ADMIN: Explanation of DevMUD vs MUD-Dev and a minor note
05 Oct 1999 Scatter Re: [MUD-Dev] Attracting players
5 Oct 1999 Matthew Mihaly Re: [MUD-Dev] Battle Systems
05 Oct 1999 Caliban Tiresias Darklock RE: [MUD-Dev] Attracting players
06 Apr 97 coder@ibm.net Re: Greetings. :)
06 Oct 1999 Richard Woolcock Re: [MUD-Dev] Battle Systems
05 Oct 1999 J C Lawrence [MUD-Dev] ADMIN: For those with an interest in patterns
08 Oct 1999 J C Lawrence [MUD-Dev] ADMIN: Kanga.Nu Library -- first edition
9 Oct 1999 Matthew Mihaly [MUD-Dev] weather
11 Oct 1999 Quzah Re: [MUD-Dev] Algorithms for an Infinite Universe
8 Sep 1999 Philip Loguinov -- Draymoor [MUD-Dev] Skill Power vs Skill Rarity
9 Oct 1999 Chimera [MUD-Dev] Alternate Character Sets (Telnet Question)
11 Oct 1999 Travis S. Casey Re: [MUD-Dev] Alternate Character Sets (Telnet Question)
11 Oct 1999 J C Lawrence [MUD-Dev] Dan Kegel: A few notes on writing multiplayer games
11 Oct 1999 Nathan F Yospe [MUD-Dev] Interesting little discussion going on at /.
27 Apr 1997 Jon A. Lambert Re: [MUD-Dev] Re: Issues from the digests and Wout's list
11 Oct 1999 Mik Clarke Re: [MUD-Dev] Skill Power vs Skill Rarity
11 Oct 1999 Mik Clarke Re: [MUD-Dev] weather
11 Oct 1999 Bruce Mitchener, Jr. Re: [MUD-Dev] Dan Kegel: A few notes on writing multiplayer games
11 Oct 1999 Jp Calderone Re: [MUD-Dev] Algorithms for an Infinite Universe
11 Oct 1999 Matthew Mihaly Re: [MUD-Dev] weather
12 Oct 1999 Joel Kelso Re: [MUD-Dev] Algorithms for an Infinite Universe
12 Oct 1999 Ilya, Game Commandos [MUD-Dev] Coolmud
12 Oct 1999 Lazarus [MUD-Dev] Affect of personalizing cannon fodder mobs
13 Oct 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Affect of personalizing cannon fodder mobs
14 Oct 1999 Greg Miller Re: [MUD-Dev] The Relationship between pkers and monster AI?
27 Apr 1997 Adam Wiggins Re: [MUD-Dev] Re: Verb binding
14 Oct 1999 Bruce Mitchener, Jr. [MUD-Dev] patents and muds
14 Oct 1999 Greg Miller Re: [MUD-Dev] The Relationship between pkers and monster AI?
13 Oct 1999 Matthew Mihaly Re: [MUD-Dev] Affect of personalizing cannon fodder mobs
14 Oct 1999 Greg Miller Re: [MUD-Dev] Attracting players
14 Oct 1999 Greg Miller Re: [MUD-Dev] The Relationship between pkers and monster AI?
14 Oct 1999 Colin Coghill Re: [MUD-Dev] Affect of personalizing cannon fodder mobs
14 Oct 1999 Greg Miller Re: [MUD-Dev] Battle Systems
14 Oct 1999 Greg Miller Re: [MUD-Dev] Battle Systems
14 Oct 1999 Greg Miller Re: [MUD-Dev] The Relationship between pkers and monster AI?
14 Oct 1999 Greg Miller Re: [MUD-Dev] Attracting players
27 Apr 97 Chris Gray Re: Combat
14 Oct 1999 Greg Miller Re: [MUD-Dev] The Best Guy on the Mud Thing
14 Oct 1999 Greg Miller Re: [MUD-Dev] Attracting players
14 Oct 1999 Greg Miller Re: [MUD-Dev] weather
14 Oct 1999 Greg Miller Re: [MUD-Dev] Alternate Character Sets (Telnet Question)
14 Oct 1999 Greg Miller Re: [MUD-Dev] Affect of personalizing cannon fodder mobs
14 Oct 1999 Travis S. Casey Re: [MUD-Dev] The Relationship between pkers and monster AI?
14 Oct 1999 Sellers, Michael RE: [MUD-Dev] patents and muds
14 Oct 1999 Mik Clarke Re: [MUD-Dev] patents and muds
14 Oct 1999 Cynbe ru Taren RE: [MUD-Dev] patents and muds
14 Oct 1999 Greg Miller Re: [MUD-Dev] The Relationship between pkers and monster AI?
27 Apr 1997 Raz (fwd) Re: Issues from the digests and Wout's list
14 Oct 1999 Mik Clarke [MUD-Dev] Pueblo
14 Oct 1999 Sellers, Michael RE: [MUD-Dev] Pueblo
14 Oct 1999 Par Winzell [MUD-Dev] Pueblo
14 Oct 1999 Willowreed@aol.com Re: [MUD-Dev] Pueblo
14 Oct 1999 J C Lawrence [MUD-Dev] Library updates
15 Oct 1999 Richard Bartle [MUD-Dev] patents and muds
15 Oct 1999 Chris Turner Re: [MUD-Dev] Affect of personalizing cannon fodder mobs
15 Oct 1999 Joe Andrieu RE: [MUD-Dev] patents and muds
13 Oct 1999 Ola Fosheim Grøstad Re: [MUD-Dev] Algorithms for an Infinite Universe
15 Oct 1999 Ola Fosheim Grøstad Re: [MUD-Dev] Algorithms for an Infinite Universe
27 Apr 1997 Raz Me
15 Oct 1999 Koster, Raph RE: [MUD-Dev] patents and muds
15 Oct 1999 Scott Boding Re: [MUD-Dev] patents and muds
15 Oct 1999 Aaron [MUD-Dev] Cannon fodder mobs alternatives
15 Oct 1999 Caliban Tiresias Darklock Re: [MUD-Dev] The Relationship between pkers and monster AI?
15 Oct 1999 Caliban Tiresias Darklock Re: [MUD-Dev] Attracting players
15 Oct 1999 Greg Miller Re: [MUD-Dev] Attracting players
15 Oct 1999 Greg Miller Re: [MUD-Dev] The Relationship between pkers and monster AI?
15 Oct 1999 Caliban Tiresias Darklock Re: [MUD-Dev] patents and muds
29 Oct 1999 Koster, Raph [MUD-Dev] History of online gaming
17 Oct 1999 Richard Bartle [MUD-Dev] Patent problems
27 Apr 97 coder@ibm.net Re: MUD Design Digest V1 #55
01 Nov 1999 J C Lawrence [MUD-Dev] Admin: Kanga.Nu has moved again
18 Oct 1999 Matthew Mihaly Re: [MUD-Dev] weather
30 Oct 1999 Matthew Mihaly [MUD-Dev] historians
16 Oct 1999 Mik Clarke Re: [MUD-Dev] patents and muds
18 Oct 1999 Joel Kelso Re: [MUD-Dev] patents and muds
1 Nov 1999 Matthew Mihaly [MUD-Dev] mud history
1 Nov 1999 Laurel Fan Re: [MUD-Dev] historians
01 Nov 1999 Mik Clarke Re: [MUD-Dev] historians
1 Nov 1999 Matthew Mihaly Re: [MUD-Dev] historians
01 Nov 1999 Mik Clarke Re: [MUD-Dev] patents and muds
27 Apr 97 Chris Gray Re: [MUD-Dev] (fwd) Re: Issues from the digests and Wout's list
1 Nov 1999 Laurel Fan Re: [MUD-Dev] historians
01 Nov 1999 J C Lawrence Re: [MUD-Dev] historians
01 Nov 1999 J C Lawrence Re: [MUD-Dev] historians
01 Nov 1999 Caliban Tiresias Darklock Re: [MUD-Dev] patents and muds
1 Nov 1999 Cynbe ru Taren Re: [MUD-DEV] patents and muds
30 Aug 1999 Philip Loguinov -- Draymoor Re: [MUD-Dev] historians
1 Nov 1999 Matthew Mihaly Re: [MUD-Dev] historians
1 Nov 1999 cg@ami-cg.GraySage.Edmonton.AB.CA Re: [MUD-Dev] historians
02 Nov 1999 Greg Miller Re: [MUD-Dev] weather
02 Nov 1999 Ola Fosheim Grøstad [MUD-Dev] Physics
21 Mar 1997 Jon A. Lambert Re: Resets and repops
27 Apr 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Issues from the digests and Wout's list
02 Nov 1999 J C Lawrence Re: [MUD-Dev] Physics
2 Nov 1999 Marian Griffith Re: [MUD-Dev] historians
2 Nov 1999 Laurel Fan Re: [MUD-Dev] Physics
3 Nov 1999 Sellers, Michael RE: [MUD-Dev] Physics
3 Nov 1999 Niklas Elmqvist Re: [MUD-Dev] Physics
02 Nov 1999 Ben Greear [MUD-Dev] Language Independence Article.
03 Nov 1999 Mik Clarke Re: [MUD-Dev] Physics
3 Nov 1999 Laurel Fan Re: [MUD-Dev] Physics
3 Nov 1999 Sellers, Michael RE: [MUD-Dev] Physics
04 Oct 1999 J C Lawrence [MUD-Dev] Admin: Archive updates
27 Apr 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Verb binding
04 Oct 1999 J C Lawrence [MUD-Dev] ADMIN: DevMUD is closing
03 Nov 1999 J C Lawrence [MUD-Dev] ADMIN: Archives are back again
3 Nov 1999 Matthew Mihaly Re: [MUD-Dev] historians
4 Nov 1999 Christopher Allen Hilbert Curves [was: "Re: [DGD] Rooms with Views" and "Re: [Mud-Dev] Physics"]
4 Nov 1999 Cynbe ru Taren [MUD-Dev] Re Hilbert Curves
04 Nov 1999 Ola Fosheim Grøstad [MUD-Dev] Re: Hilbert Curves [was: "Re: [DGD] Rooms with Views" and "Re: [Mud-Dev] Physics"]
04 Nov 1999 J C Lawrence Re: [MUD-Dev] Re Hilbert Curves
04 Nov 1999 J C Lawrence Re: [MUD-Dev] Re: Hilbert Curves [was: "Re: [DGD] Rooms with Views" and "Re: [Mud-Dev] Physics"]
05 Nov 1999 Ola Fosheim Grøstad [MUD-Dev] Spatial datastructures and their application (Was Re: Hilbert Curves)
4 Nov 1999 Christopher Allen Re: [MUD-Dev] Spatial datastructures and their application (Was Re: Hilbert Curves)
06 Apr 97 coder@ibm.net Re: Mixture
5 Nov 1999 Lo, Kam RE: [MUD-Dev] Spatial datastructures and their application (Was R e: Hilbert Curves)
5 Nov 1999 Lo, Kam [MUD-Dev] META: Successor to FAQ Maintainer
05 Nov 1999 Aaron [MUD-Dev] A simple plan for establishing a history.
05 Nov 1999 J C Lawrence [MUD-Dev] Server: Momoko
5 Nov 1999 Owen [MUD-Dev] Scripting in java... (was Momoko)
5 Nov 1999 Owen RE: [MUD-Dev] Spatial datastructures and their application (Was R e: Hilbert Curves)
5 Nov 1999 Owen RE: [MUD-Dev] Majik (Was Re: Hilbert Curves)
05 Nov 1999 J C Lawrence [MUD-Dev] ADMIN: Library goof
05 Nov 1999 msew [MUD-Dev] players who "take away from the game"
5 Nov 1999 Koster, Raph RE: [MUD-Dev] players who "take away from the game"
28 Apr 1997 Jon A. Lambert Re: [MUD-Dev] Re: Combat
5 Nov 1999 Matthew Mihaly Re: [MUD-Dev] players who "take away from the game"
05 Nov 1999 msew RE: [MUD-Dev] players who "take away from the game"
8 Nov 1999 Koster, Raph [MUD-Dev] History of Online Gaming, part III
8 Nov 1999 Sellers, Michael RE: [MUD-Dev] players who "take away from the game"
5 Nov 1999 Daniel James Re: [MUD-Dev] players who "take away from the game"
06 Nov 1999 Ola Fosheim Grøstad Re: [MUD-Dev] Spatial datastructures and their application (Was Re: Hilbert Curves)
6 Nov 1999 Charles Hughes RE: [MUD-Dev] players who "take away from the game"
06 Nov 1999 Marc Bowden Re: [MUD-Dev] players who "take away from the game"
8 Nov 1999 Matthew Mihaly Re: [MUD-Dev] players who "take away from the game"
6 Sep 1999 Philip Loguinov -- Draymoor [MUD-Dev] IMP (Interactive Mud Protocol?)
28 Apr 1997 Greg Munt Magnetic Scrolls' magical parser
08 Nov 1999 J C Lawrence [MUD-Dev] Re: [Lib] ADMIN: Library goof
08 Nov 1999 J C Lawrence Re: [MUD-Dev] players who "take away from the game"
8 Nov 1999 Matthew Mihaly Re: [MUD-Dev] players who "take away from the game"
09 Nov 1999 Miroslav Silovic Re: [MUD-Dev] players who "take away from the game"
9 Nov 1999 Jon A. Lambert Re: [MUD-Dev] players who "take away from the game"
9 Nov 1999 Holly Sommer Re: [MUD-Dev] players who "take away from the game"
9 Nov 1999 Matthew Mihaly Re: [MUD-Dev] players who "take away from the game"
09 Nov 1999 David Bennett Re: [MUD-Dev] players who "take away from the game"
9 Nov 1999 Matthew Mihaly Re: [MUD-Dev] players who "take away from the game"
9 Nov 1999 Koster, Raph RE: [MUD-Dev] players who "take away from the game"
27 Apr 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Issues from the digests and Wout's list
9 Nov 1999 Holly Sommer Re: [MUD-Dev] players who "take away from the game"
09 Nov 1999 J C Lawrence Re: [MUD-Dev] players who "take away from the game"
9 Nov 1999 Matthew Mihaly Re: [MUD-Dev] players who "take away from the game"
09 Nov 1999 Balthazaar/BalthMURP Re: [MUD-Dev] players who "take away from the game"
7 Sep 1999 Philip Loguinov -- Draymoor Re: [MUD-Dev] players who "take away from the game"
09 Nov 1999 J C Lawrence Re: [MUD-Dev] players who "take away from the game"
10 Nov 1999 Martin Keegan Re: [MUD-Dev] weather
09 Nov 1999 J C Lawrence Re: [MUD-Dev] Spatial datastructures and their application (Was Re: Hilbert Curves)
09 Nov 1999 J C Lawrence Re: [MUD-Dev] players who "take away from the game"
09 Nov 1999 J C Lawrence Re: [MUD-Dev] players who "take away from the game"
27 Apr 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Verb binding
10 Nov 1999 Greg Miller Re: [MUD-Dev] weather
9 Nov 1999 Charles Hughes RE: [MUD-Dev] players who "take away from the game"
10 Nov 1999 Miroslav Silovic Re: [MUD-Dev] players who "take away from the game"
10 Nov 1999 Miroslav Silovic Re: [MUD-Dev] Spatial datastructures and their application (Was Re: Hilbert Curves)
10 Nov 1999 Miroslav Silovic Re: [MUD-Dev] players who "take away from the game"
10 Nov 1999 Greg Miller Re: [MUD-Dev] players who "take away from the game"
10 Nov 1999 J C Lawrence Re: [MUD-Dev] IMP (Interactive Mud Protocol?)
10 Nov 1999 Matthew Mihaly Re: [MUD-Dev] players who "take away from the game"
10 Nov 1999 J C Lawrence Re: [MUD-Dev] players who "take away from the game"
10 Nov 1999 J C Lawrence Re: [MUD-Dev] players who "take away from the game"
27 Apr 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Reposts
10 Nov 1999 J C Lawrence Re: [MUD-Dev] players who "take away from the game"
10 Nov 1999 Holly Sommer Re: [MUD-Dev] players who "take away from the game"
10 Nov 1999 Adam Wiggins RE: [MUD-Dev] players who "take away from the game"
10 Nov 1999 Adam Wiggins RE: [MUD-Dev] players who "take away from the game"
10 Nov 1999 Matthew Mihaly Re: [MUD-Dev] players who "take away from the game"
10 Nov 1999 Koster, Raph RE: [MUD-Dev] players who "take away from the game"
10 Nov 1999 Matthew Mihaly Re: [MUD-Dev] players who "take away from the game"
10 Nov 1999 Adam Wiggins Re: [MUD-Dev] players who "take away from the game"
10 Nov 1999 J C Lawrence Re: [MUD-Dev] players who "take away from the game"
10 Nov 1999 Matthew Mihaly Re: [MUD-Dev] players who "take away from the game"
27 Apr 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Issues from the digests and Wout's list
10 Nov 1999 J C Lawrence Re: [MUD-Dev] players who "take away from the game"
10 Nov 1999 J C Lawrence Re: [MUD-Dev] players who "take away from the game"
10 Nov 1999 J C Lawrence Re: [MUD-Dev] players who "take away from the game"
8 Sep 1999 Philip Loguinov -- Draymoor Re: [MUD-Dev] players who "take away from the game"
10 Nov 1999 Matthew Mihaly Re: [MUD-Dev] players who "take away from the game"
10 Nov 1999 Matthew Mihaly Re: [MUD-Dev] players who "take away from the game"
10 Nov 1999 Matthew Mihaly Re: [MUD-Dev] players who "take away from the game"
10 Nov 1999 J C Lawrence Re: [MUD-Dev] players who "take away from the game"
10 Nov 1999 Koster, Raph [MUD-Dev] Costikyan's new report on online gaming
10 Nov 1999 Jon A. Lambert Re: [MUD-Dev] players who "take away from the game"
27 Apr 97 clawrenc@cup.hp.com Re: [MUD-Dev] Semaphores, Mutices, fd_sets
10 Nov 1999 J C Lawrence [MUD-Dev] RE: Oh dear (fwd)
10 Nov 1999 Eli Stevens {Grey} System Security (was: Re: [MUD-Dev] players who "take away from the game")
10 Nov 1999 Matthew Mihaly Re: [MUD-Dev] players who "take away from the game"
11 Nov 1999 Ola Fosheim Grøstad Re: [MUD-Dev] players who "take away from the game"
10 Nov 1999 Jon A. Lambert Re: [MUD-Dev] players who "take away from the game"
10 Nov 1999 Sellers, Michael RE: [MUD-Dev] Costikyan's new report on online gaming
10 Nov 1999 J C Lawrence META: System Security (was: Re: [MUD-Dev] players who "take away from the game")
11 Nov 1999 Ola Fosheim Grøstad Re: [MUD-Dev] players who "take away from the game"
11 Nov 1999 Sellers, Michael [MUD-Dev] associate producer/designer openings, and others: Maxis/EA
11 Nov 1999 Quzah [MUD-Dev] MySQL as a MUD.
13 Feb 97 coder@ibm.net Re: Invitation to MUD Design Mailing List
27 Apr 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: MUD languages
10 Nov 1999 Koster, Raph [MUD-Dev] Neverwinter Nights
10 Nov 1999 cg@ami-cg.GraySage.Edmonton.AB.CA Re: System Security (was: Re: [MUD-Dev] players who "take away from the game")
11 Nov 1999 Ola Fosheim Grøstad Re: [MUD-Dev] Spatial datastructures and their application (Was Re: Hilbert Curves)
11 Nov 1999 Ola Fosheim Grøstad Re: [MUD-Dev] Costikyan's new report on online gaming
10 Nov 1999 Adam Wiggins Re: [MUD-Dev] players who "take away from the game"
11 Nov 1999 Holly Sommer Re: [MUD-Dev] MySQL as a MUD.
11 Nov 1999 Dundee Re: [MUD-Dev] Neverwinter Nights
11 Nov 1999 Brandon J. Rickman Re: [MUD-Dev] Spatial datastructures and their application (Was Re: Hilbert Curves)
11 Nov 1999 J C Lawrence Re: [MUD-Dev] players who "take away from the game"
11 Nov 1999 J C Lawrence Re: [MUD-Dev] MySQL as a MUD.
27 Apr 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Reposts
11 Nov 1999 J C Lawrence Re: System Security (was: Re: [MUD-Dev] players who "take away from the game")
11 Nov 1999 Ola Fosheim Grøstad Re: [MUD-Dev] players who "take away from the game"
11 Nov 1999 Bruce Mitchener, Jr. Re: System Security (was: Re: [MUD-Dev] players who "take away from the game")
11 Nov 1999 Adam Wiggins Re: [MUD-Dev] players who "take away from the game"
11 Nov 1999 Holly Sommer Re: [MUD-Dev] players who "take away from the game"
11 Nov 1999 J C Lawrence Re: [MUD-Dev] players who "take away from the game"
11 Nov 1999 Sellers, Michael bugs (was RE: [MUD-Dev] players who "take away from the game")
11 Nov 1999 Cynbe ru Taren Re: System Security (was: Re: [MUD-Dev] players who "take away from the game")
11 Nov 1999 Holly Sommer Re: bugs (was RE: [MUD-Dev] players who "take away from the game")
11 Nov 1999 J C Lawrence Re: [MUD-Dev] MySQL as a MUD.
28 Apr 1997 Adam Wiggins Re: [MUD-Dev] Re: Issues from the digests and Wout's list
11 Nov 1999 Jon A. Lambert Re: bugs (was RE: [MUD-Dev] players who "take away from the game")
12 Nov 1999 Ian Macintosh RE: [MUD-Dev] MySQL as a MUD.
11 Nov 1999 Zelnar [MUD-Dev] ColdC/ColdCore
11 Nov 1999 Charles Hughes RE: bugs (was RE: [MUD-Dev] players who "take away from the game")
11 Nov 1999 Quzah Re: [MUD-Dev] players who "take away from the game"
11 Nov 1999 Charles Hughes Re: [MUD-Dev] players who "take away from the game"
12 Nov 1999 Quzah Re: bugs (was RE: [MUD-Dev] players who "take away from the game")
12 Nov 1999 Matthew Mihaly Re: [MUD-Dev] players who "take away from the game"
12 Nov 1999 Bruce Mitchener, Jr. Re: [MUD-Dev] ColdC/ColdCore
12 Nov 1999 Miroslav Silovic Re: [MUD-Dev] Spatial datastructures and their application (Was Re: Hilbert Curves)
06 Apr 97 coder@ibm.net Re: Mixture
12 Nov 1999 Sellers, Michael RE: bugs (was RE: [MUD-Dev] players who "take away from the game" )
12 Nov 1999 Mik Clarke Re: bugs (was RE: [MUD-Dev] players who "take away from the game")
12 Nov 1999 Matthew Mihaly RE: bugs (was RE: [MUD-Dev] players who "take away from the game" )
12 Nov 1999 Charles Hughes [MUD-Dev] =?us-ascii?Q?RE=3A_bugs_=28was_RE=3A_=5BMUD=2DDev=5D_players_w?= =?us-ascii?Q?ho_=22take_away_from_the_game=22=09=29?=
10 Sep 1999 Philip Loguinov -- Draymoor Re: [MUD-Dev] players who "take away from the game"
12 Nov 1999 Ola Fosheim Grøstad Re: [MUD-Dev] Spatial datastructures and their application (Was Re: Hilbert Curves)
12 Nov 1999 Ola Fosheim Grøstad Re: [MUD-Dev] players who "take away from the game"
12 Nov 1999 Charles Hughes RE: [MUD-Dev] players who "take away from the game"
12 Nov 1999 Ilya, Game Commandos Re: bugs (was RE: [MUD-Dev] players who "take away from the game")
12 Nov 1999 claw@kanga.nu [MUD-Dev] GEL -- A New Approach to Online Interactive 3D
28 Apr 1997 Adam Wiggins Re: [MUD-Dev] Magnetic Scrolls' magical parser
12 Nov 1999 Quzah Re: [MUD-Dev] players who "take away from the game"
13 Nov 1999 S. Patrick Gallaty Re: [MUD-Dev] Neverwinter Nights
13 Nov 1999 Ronan Farrell Re: [MUD-Dev] players who "take away from the game"
14 Nov 1999 Quzah Re: [MUD-Dev] players who "take away from the game"
15 Nov 1999 Holly Sommer RE: bugs (was RE: [MUD-Dev] players who "take away from the game")
15 Nov 1999 Chris Turner Re: [MUD-Dev] Language Independence Article.
14 Nov 1999 Marian Griffith [MUD-Dev] Mud Dev FAQ
14 Nov 1999 Marian Griffith [MUD-Dev] New FAQ moderator
15 Nov 1999 Balthazaar/BalthMURP Re: bugs (was RE: [MUD-Dev] players who "take away from the game")
15 Nov 1999 Holly Sommer Re: bugs (was RE: [MUD-Dev] players who "take away from the game")
29 Apr 1997 Alex Oren Email change
15 Nov 1999 Eli Stevens {Grey} Re: [MUD-Dev] Random numbers (was: Physics)
15 Nov 1999 Ilya, Game Commandos [MUD-Dev] code base inquiry
15 Nov 1999 J C Lawrence [MUD-Dev] MudWords.com
15 Nov 1999 Balthazaar/BalthMURP Re: bugs (was RE: [MUD-Dev] players who "take away from the game")
16 Nov 1999 Laurent Bossavit [MUD-Dev] Languages for MUD drivers
15 Nov 1999 cg@ami-cg.GraySage.Edmonton.AB.CA Re: [MUD-Dev] code base inquiry
13 Sep 1998 Philip Loguinov -- Draymoor Re: [MUD-Dev] code base inquiry
15 Nov 1999 Andru Luvisi Re: [MUD-Dev] code base inquiry
15 Nov 1999 Matthew Mihaly Re: [MUD-Dev] code base inquiry
15 Nov 1999 Joey Hess Re: [MUD-Dev] Languages for MUD drivers
29 Apr 1997 Alex Oren SUBSCRIBE
15 Nov 1999 Cynbe ru Taren Re: [MUD-Dev] Languages for MUD drivers
15 Nov 1999 J C Lawrence [MUD-Dev] Library news
15 Nov 1999 Ilya, Game Commandos Re: [MUD-Dev] code base inquiry
15 Nov 1999 bruce@puremagic.com Re: [MUD-Dev] Languages for MUD drivers
16 Nov 1999 Dundee [MUD-Dev] Mud hosting services
16 Nov 1999 Laurent Bossavit [MUD-Dev] Matrix
16 Nov 1999 Mik Clarke Re: [MUD-Dev] code base inquiry
16 Nov 1999 AR Schleicher Re: [MUD-Dev] Mud hosting services
16 Nov 1999 Mik Clarke Re: [MUD-Dev] Mud hosting services
16 Nov 1999 Dundee Re: [MUD-Dev] Mud hosting services
29 Apr 1997 Jeff Kesselman Re: [MUD-Dev] Re: Reposts
16 Nov 1999 Adam Wiggins Re: [MUD-Dev] code base inquiry
15 Nov 1999 Caliban Tiresias Darklock Re: [MUD-Dev] code base inquiry
16 Nov 1999 Holly Sommer Re: bugs (was RE: [MUD-Dev] players who "take away from the game")
16 Nov 1999 Lars Duening Re: [MUD-Dev] code base inquiry
15 Nov 1999 Robert Green Re: [MUD-Dev] code base inquiry
16 Nov 1999 Travis S. Casey Re: [MUD-Dev] code base inquiry
16 Nov 1999 Adam Wiggins Re: bugs (was RE: [MUD-Dev] players who "take away from the game")
16 Nov 1999 Ilya, Game Commandos Re: [MUD-Dev] code base inquiry
16 Nov 1999 Ben Greear Re: [MUD-Dev] code base inquiry
17 Nov 1999 Colin Coghill Re: [MUD-Dev] code base inquiry
29 Apr 1997 Jeff Kesselman Re: [MUD-Dev] Re: Issues from the digests and Wout's list
17 Nov 1999 Travis S. Casey Re: [MUD-Dev] code base inquiry
17 Nov 1999 Ian Macintosh RE: [MUD-Dev] code base inquiry
17 Nov 1999 cg@ami-cg.GraySage.Edmonton.AB.CA Re: [MUD-Dev] code base inquiry
17 Nov 1999 Ian Macintosh RE: [MUD-Dev] Languages for MUD drivers
17 Nov 1999 Locke [MUD-Dev] Sony's EverQuest Admits Using Diku
15 Sep 1998 Philip Loguinov -- Draymoor [MUD-Dev] Admins as Mortals
16 Nov 1999 Andru Luvisi Re: [MUD-Dev] code base inquiry
17 Nov 1999 Koster, Raph RE: [MUD-Dev] Sony's EverQuest Admits Using Diku
17 Nov 1999 Ilya, Game Commandos Re: [MUD-Dev] code base inquiry
17 Nov 1999 Holly Sommer Re: [MUD-Dev] Admins as Mortals
29 Apr 1997 Jeff Kesselman Re: [MUD-Dev] Re: Combat
17 Nov 1999 Travis S. Casey Re: [MUD-Dev] code base inquiry
17 Nov 1999 Travis S. Casey Re: [MUD-Dev] Admins as Mortals
17 Nov 1999 rnicoll@respc-jrn.res.st-andrews.ac.uk Re: [MUD-Dev] Sony's EverQuest Admits Using Diku
17 Nov 1999 Mik Clarke Re: [MUD-Dev] code base inquiry
17 Nov 1999 Greg Miller Re: [MUD-Dev] Languages for MUD drivers
15 Nov 1999 Philip Loguinov -- Draymoor Re: [MUD-Dev] Admins as Mortals
17 Nov 1999 Andru Luvisi Re: [MUD-Dev] code base inquiry
17 Nov 1999 Mik Clarke Re: [MUD-Dev] Admins as Mortals
17 Nov 1999 Mik Clarke Re: [MUD-Dev] code base inquiry
17 Nov 1999 Greg Miller Re: [MUD-Dev] Sony's EverQuest Admits Using Diku
21 Mar 97 coder@ibm.net Re: Invitation to MUD Design Mailing List
29 Apr 1997 Jeff Kesselman Re: [MUD-Dev] Re: Reposts
17 Nov 1999 Greg Miller Re: [MUD-Dev] code base inquiry
17 Nov 1999 Andru Luvisi Re: [MUD-Dev] code base inquiry
17 Nov 1999 Greg Miller Re: [MUD-Dev] code base inquiry
17 Nov 1999 Laurent Bossavit RE: [MUD-Dev] Languages for MUD drivers
17 Nov 1999 J C Lawrence Re: [MUD-Dev] players who "take away from the game"
17 Nov 1999 J C Lawrence Re: [MUD-Dev] players who "take away from the game"
17 Nov 1999 J C Lawrence Re: [MUD-Dev] players who "take away from the game"
17 Nov 1999 Travis Casey Re[2]: [MUD-Dev] code base inquiry
17 Nov 1999 Ilya, Game Commandos RE: [MUD-Dev] code base inquiry
17 Nov 1999 Wendy Winkler Re: [MUD-Dev] Sony's EverQuest Admits Using Diku
29 Apr 1997 Jeff Kesselman Re: [MUD-Dev] Re: Issues from the digests and Wout's list
15 Nov 1999 Philip Loguinov -- Draymoor Re: [MUD-Dev] Admins as Mortals
17 Nov 1999 Adam Wiggins Re: [MUD-Dev] code base inquiry
18 Nov 1999 Laurent Bossavit Re: [MUD-Dev] Languages for MUD drivers
17 Nov 1999 J C Lawrence Re: [MUD-Dev] New FAQ moderator
17 Nov 1999 Matthew D. Fuller Re: [MUD-Dev] code base inquiry
17 Nov 1999 Matthew D. Fuller Re: [MUD-Dev] code base inquiry
17 Nov 1999 J C Lawrence Re: [MUD-Dev] Random numbers (was: Physics)
17 Nov 1999 Sellers, Michael RE: [MUD-Dev] Admins as Mortals
17 Nov 1999 Adam Wiggins RE: [MUD-Dev] code base inquiry
18 Nov 1999 Ian Macintosh RE: [MUD-Dev] Languages for MUD drivers
29 Apr 1997 Shawn Halpenny Re: [MUD-Dev] Re: Issues from the digests and Wout's list
17 Nov 1999 Bruce Mitchener, Jr. Distribution schemes (was Re: [MUD-Dev] Languages for MUD drivers)
17 Nov 1999 Matthew Mihaly Re: [MUD-Dev] code base inquiry
17 Nov 1999 Matthew Mihaly Re: [MUD-Dev] code base inquiry
17 Nov 1999 Matthew Mihaly RE: [MUD-Dev] code base inquiry
17 Nov 1999 Matthew Mihaly Re: [MUD-Dev] code base inquiry
17 Nov 1999 Joey Hess Re: [MUD-Dev] code base inquiry
17 Nov 1999 Bruce Mitchener, Jr. Re: [MUD-Dev] code base inquiry
17 Nov 1999 J C Lawrence Re: [MUD-Dev] code base inquiry
17 Nov 1999 J C Lawrence Re: [MUD-Dev] code base inquiry
17 Nov 1999 J C Lawrence Re: [MUD-Dev] Languages for MUD drivers
1 Apr 1997 Michael Hohensee Re: Greetings. :)
17 Nov 1999 Laurel Fan Re: [MUD-Dev] code base inquiry
17 Nov 1999 RE: [MUD-Dev] code base inquiry
17 Nov 1999 Matthew Mihaly Re: [MUD-Dev] code base inquiry
17 Nov 1999 PartyG2816@aol.com Re: [MUD-Dev] Admins as Mortals
18 Nov 1999 Lars Duening Re: [MUD-Dev] code base inquiry
17 Nov 1999 Travis Casey Re[2]: [MUD-Dev] code base inquiry
17 Nov 1999 Jeremy Noetzelman Re: [MUD-Dev] code base inquiry
17 Nov 1999 cg@ami-cg.GraySage.Edmonton.AB.CA Re: [MUD-Dev] code base inquiry
17 Nov 1999 claw@kanga.nu [MUD-Dev] Urban Desire
18 Nov 1999 Cynbe ru Taren RE: [MUD-Dev] Languages for MUD drivers
06 Apr 97 coder@ibm.net Re: Event-driven?
18 Nov 1999 Petri Virkkula Player statistics calculation (Was: Re: [MUD-Dev] code base inquiry)
17 Nov 1999 Ben Greear Re: [MUD-Dev] code base inquiry
18 Nov 1999 Petri Virkkula [MUD-Dev] Languages for MUD drivers
18 Nov 1999 Joe Kingry [MUD-Dev] Depth of realism
17 Nov 1999 Ben Greear Re: [MUD-Dev] code base inquiry
18 Nov 1999 Ian Macintosh RE: [MUD-Dev] Languages for MUD drivers
18 Nov 1999 Cynbe ru Taren Re: [MUD-Dev] Languages for MUD drivers
17 Nov 1999 Travis Casey Re[2]: [MUD-Dev] code base inquiry
18 Nov 1999 Ian Macintosh RE: Distribution schemes (was Re: [MUD-Dev] Languages for MUD drivers)
18 Nov 1999 Cynbe ru Taren Re: [MUD-Dev] Languages for MUD drivers
29 Apr 1997 Shawn Halpenny Re: [MUD-Dev] Magnetic Scrolls' magical parser
17 Nov 1999 Matthew Mihaly Re: Player statistics calculation (Was: Re: [MUD-Dev] code base inquiry)
18 Nov 1999 Caliban Tiresias Darklock Re: [MUD-Dev] code base inquiry
18 Nov 1999 Travis S. Casey Re: [MUD-Dev] code base inquiry
18 Nov 1999 Ilya, Game Commandos Re: [MUD-Dev] Depth of realism
18 Nov 1999 Miroslav Silovic Re: [MUD-Dev] code base inquiry
18 Nov 1999 Koster, Raph RE: [MUD-Dev] Depth of realism
18 Nov 1999 Cynbe ru Taren RE: [MUD-Dev] Languages for MUD drivers
18 Nov 1999 Marc Bowden Re: Player statistics calculation (Was: Re: [MUD-Dev] code base inquiry)
18 Nov 1999 AR Schleicher Re: [MUD-Dev] Mud hosting services
18 Nov 1999 Koster, Raph RE: Distribution schemes (was Re: [MUD-Dev] Languages for MUD dri vers)
29 Apr 97 Chris Gray Re: [MUD-Dev] Re: Combat
18 Nov 1999 J C Lawrence [MUD-Dev] Admin: Attribute your quotes
18 Nov 1999 J C Lawrence [MUD-Dev] Muq V -1.46.0 release (fwd)
18 Nov 1999 Bruce Mitchener, Jr. Re: [MUD-Dev] MUD client resources (was: Mud hosting services)
18 Nov 1999 Greg Miller Re: [MUD-Dev] code base inquiry
18 Nov 1999 Greg Miller Re: [MUD-Dev] Languages for MUD drivers
18 Nov 1999 Greg Miller Re: [MUD-Dev] code base inquiry
18 Nov 1999 Dundee Re: [MUD-Dev] Mud hosting services
18 Nov 1999 Greg Miller Re: [MUD-Dev] code base inquiry
18 Nov 1999 David Bennett Re: Player statistics calculation (Was: Re: [MUD-Dev] code base inquiry)
18 Nov 1999 Greg Miller Re: [MUD-Dev] MUD client resources (was: Mud hosting services)
29 Apr 97 Chris Gray Re: [MUD-Dev] Magnetic Scrolls' magical parser
18 Nov 1999 Greg Miller Re: [MUD-Dev] code base inquiry
18 Nov 1999 Greg Miller Re: [MUD-Dev] Mud hosting services
18 Nov 1999 J C Lawrence Re: [MUD-Dev] code base inquiry
18 Nov 1999 Mik Clarke Re: [MUD-Dev] Depth of realism
18 Nov 1999 Mik Clarke Re: Distribution schemes (was Re: [MUD-Dev] Languages for MUD drivers)
18 Nov 1999 Mik Clarke Re: [MUD-Dev] code base inquiry
18 Nov 1999 Matthew Mihaly Re: [MUD-Dev] Depth of realism
18 Nov 1999 Adam Wiggins Re: Player statistics calculation (Was: Re: [MUD-Dev] code base inquiry)
18 Nov 1999 J C Lawrence Re: [MUD-Dev] Mud hosting services
18 Nov 1999 Adam Wiggins Re: Player statistics calculation (Was: Re: [MUD-Dev] code base inquiry)
29 Apr 97 Chris Gray Re: [MUD-Dev] Re: Verb binding
18 Nov 1999 J C Lawrence Re: [MUD-Dev] code base inquiry
18 Nov 1999 J C Lawrence Re: [MUD-Dev] code base inquiry
18 Nov 1999 J C Lawrence Re: [MUD-Dev] Admins as Mortals
18 Nov 1999 J C Lawrence Re: [MUD-Dev] Languages for MUD drivers
19 Nov 1999 Mik Clarke Re: [MUD-Dev] code base inquiry
18 Nov 1999 Ben Greear Re: [MUD-Dev] code base inquiry
18 Nov 1999 Bruce Mitchener, Jr. Re: Distribution schemes (was Re: [MUD-Dev] Languages for MUD drivers)
18 Nov 1999 David Bennett Re: Player statistics calculation (Was: Re: [MUD-Dev] code base inquiry)
19 Nov 1999 Travis S. Casey Re: [MUD-Dev] code base inquiry
19 Nov 1999 Ilya, Game Commandos [MUD-Dev] about MOO
29 Apr 1997 Nathan Yospe Re: [MUD-Dev] Magnetic Scrolls' magical parser
20 Nov 1999 Ian Macintosh RE: Distribution schemes (was Re: [MUD-Dev] Languages for MUD drivers)
19 Nov 1999 Hans-Henrik Staerfeldt Re: [MUD-Dev] Sony's EverQuest Admits Using Diku
19 Nov 1999 Travis S. Casey Re: [MUD-Dev] Admins as Mortals
19 Nov 1999 Michael Seifert [MUD-Dev] (no subject)
19 Nov 1999 B. Schulte [MUD-Dev] Re: Player statistics calculation
20 Nov 1999 Ian Macintosh RE: [MUD-Dev] Mud hosting services
19 Nov 1999 Travis S. Casey Re: [MUD-Dev] Depth of realism
19 Nov 1999 Marc Bowden Re: [MUD-Dev] Re: Player statistics calculation
20 Nov 1999 Ian Macintosh RE: Distribution schemes (was Re: [MUD-Dev] Languages for MUD drivers)
19 Nov 1999 Andru Luvisi Re: [MUD-Dev] about MOO
22 Mar 1997 Jon A. Lambert Re: EVOLUTION response
28 Apr 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Issues from the digests and Wout's list
19 Nov 1999 Dan Root Re: [MUD-Dev] about MOO
19 Nov 1999 Koster, Raph RE: [MUD-Dev] Admins as Mortals
19 Nov 99 gunderwood@donet.com Re: [MUD-Dev] Mud hosting services
19 Nov 1999 Laurent Bossavit Re: [MUD-Dev] about MOO
19 Nov 1999 Adam Wiggins Re: [MUD-Dev] Re: Player statistics calculation
19 Nov 1999 Mik Clarke Re: [MUD-Dev] Mud hosting services
19 Nov 1999 J C Lawrence Re: [MUD-Dev] Languages for MUD drivers
20 Nov 1999 Laurent Bossavit Re: [MUD-Dev] Languages for MUD drivers
19 Nov 1999 Joey Hess Re: [MUD-Dev] about MOO
19 Nov 1999 Joey Hess Re: [MUD-Dev] about MOO
28 Apr 97 clawrenc@cup.hp.com Re: [MUD-Dev] (fwd) Re: Issues from the digests and Wout's list
19 Nov 1999 J C Lawrence Re: [MUD-Dev] Languages for MUD drivers
19 Nov 1999 J C Lawrence Re: [MUD-Dev] Languages for MUD drivers
19 Nov 1999 J C Lawrence Re: [MUD-Dev] Depth of realism
19 Nov 1999 J C Lawrence Re: [MUD-Dev] Languages for MUD drivers
19 Nov 1999 J C Lawrence Re: [MUD-Dev] Mud hosting services
19 Nov 1999 Dan Root Re: [MUD-Dev] about MOO
19 Nov 1999 Ilya, Game Commandos [MUD-Dev] (no subject)
19 Nov 1999 maddog@best.com Re: [MUD-Dev] about MOO
19 Nov 1999 J C Lawrence Re: [MUD-Dev] about MOO
20 Nov 1999 Ian Macintosh [MUD-Dev] Public Domain Client
28 Apr 97 clawrenc@cup.hp.com Re: [MUD-Dev] (fwd) Re: Issues from the digests and Wout's list
20 Nov 1999 Ryan P. [MUD-Dev] Admins as Mortals twist
20 Nov 1999 Gevan [MUD-Dev] Re: about MOO
20 Nov 1999 Ola Fosheim Grøstad Re: [MUD-Dev] Sony's EverQuest Admits Using Diku
20 Nov 1999 bruce@puremagic.com Re: [MUD-Dev] about MOO
19 Nov 1999 Jon A. Lambert Re: [MUD-Dev] (no subject)
21 Nov 1999 Jo Dillon Re: [MUD-Dev] Languages for MUD drivers
20 Nov 1999 Travis Casey Re[2]: [MUD-Dev] (no subject)
21 Nov 1999 Mik Clarke Re: [MUD-Dev] Public Domain Client
21 Nov 1999 Marian Griffith Re: [MUD-Dev] Depth of realism
21 Nov 1999 Jo Dillon Re: [MUD-Dev] Depth of realism
28 Apr 97 clawrenc@cup.hp.com Re: [MUD-Dev] Magnetic Scrolls' magical parser
21 Nov 1999 Dan Root Re: [MUD-Dev] about MOO
21 Nov 1999 Darren Henderson Re: [MUD-Dev] Admins as Mortals twist
21 Nov 1999 Matthew Mihaly Re: [MUD-Dev] Admins as Mortals twist
21 Nov 1999 Andru Luvisi Re: [MUD-Dev] about MOO
21 Nov 1999 AR Schleicher Re: [MUD-Dev] Admins as Mortals twist
21 Nov 1999 Dan Shiovitz Re: Re[2]: [MUD-Dev] (no subject)
22 Nov 1999 Jeremy Music Re[2]: [MUD-Dev] Admins as Mortals twist
22 Nov 1999 Travis S. Casey Re: [MUD-Dev] Depth of realism
21 Nov 1999 Darren Henderson Re: [MUD-Dev] Admins as Mortals twist
22 Nov 1999 Jeremy Music Re[2]: [MUD-Dev] Public Domain Client
28 Apr 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Combat
22 Nov 1999 Andrew Wilson Re: Re[2]: [MUD-Dev] Public Domain Client
22 Nov 1999 Dundee Re: [MUD-Dev] Admins as Mortals twist
22 Nov 1999 Greg Miller Re: [MUD-Dev] about MOO
22 Nov 1999 Matthew Mihaly Re: [MUD-Dev] Admins as Mortals twist
22 Nov 1999 Greg Miller Re: [MUD-Dev] Languages for MUD drivers
22 Nov 1999 Greg Miller [MUD-Dev] Re: MUD-Dev request rejected
22 Nov 1999 Travis S. Casey Re: [MUD-Dev] (no subject)
22 Nov 1999 Matthew Mihaly Re: [MUD-Dev] Admins as Mortals twist
22 Nov 1999 Mik Clarke Re: [MUD-Dev] Public Domain Client
22 Nov 1999 Andrew Wilson Re: [MUD-Dev] Public Domain Client
6 Apr 1997 Nathan Yospe Re: Greetings. :)
22 Nov 1999 Marian Griffith Re: [MUD-Dev] Depth of realism
22 Nov 1999 Marian Griffith Re: Re[2]: [MUD-Dev] (no subject)
22 Nov 1999 Matthew Mihaly Re: [MUD-Dev] Depth of realism
22 Nov 1999 Mik Clarke Re: [MUD-Dev] (no subject)
22 Nov 1999 Bruce Mitchener, Jr. Re: [MUD-Dev] Public Domain Client
22 Nov 1999 Wendy Winkler Re: [MUD-Dev] Depth of realism
23 Nov 1999 Travis Casey Re[4]: [MUD-Dev] (no subject)
23 Nov 1999 Jeremy Music Re[2]: [MUD-Dev] Depth of realism
22 Nov 1999 Travis Casey Re[2]: [MUD-Dev] Depth of realism
23 Nov 1999 Mik Clarke Re: [MUD-Dev] Public Domain Client
29 Apr 1997 S001GMU@nova.wright.edu Re: Verb binding
23 Nov 1999 Bruce Mitchener, Jr. Re: [MUD-Dev] Public Domain Client
23 Nov 1999 Dundee [MUD-Dev] FAQ for gm-types?
23 Nov 1999 Travis Casey Re[5]: [MUD-Dev] (no subject)
23 Nov 1999 Koster, Raph RE: Re[4]: [MUD-Dev] (no subject)
23 Nov 1999 Laurent Bossavit Re: [MUD-Dev] Public Domain Client
23 Nov 1999 J C Lawrence Re: [MUD-Dev] Public Domain Client
23 Nov 1999 Travis Casey Re[6]: [MUD-Dev] (no subject)
23 Nov 1999 Charles Hughes RE: [MUD-Dev] FAQ for gm-types?
23 Nov 1999 J C Lawrence Re: [MUD-Dev] Admins as Mortals twist
23 Nov 1999 Koster, Raph FW: Re[6]: [MUD-Dev] (no subject)
29 Apr 1997 S001GMU@nova.wright.edu Re: Issues from the digests and Wout's list
23 Nov 1999 Koster, Raph RE: [MUD-Dev] Admins as Mortals twist
23 Nov 1999 Koster, Raph RE: [MUD-Dev] Admins as Mortals twist
23 Nov 1999 Koster, Raph RE: Re[5]: [MUD-Dev] (no subject)
24 Nov 1999 J C Lawrence Re: [MUD-Dev] about MOO
24 Nov 1999 J C Lawrence Re: [MUD-Dev] Public Domain Client
24 Nov 1999 J C Lawrence Re: [MUD-Dev] Depth of realism
24 Nov 1999 J C Lawrence Re: [MUD-Dev] about MOO
24 Nov 1999 J C Lawrence Re: Re[2]: [MUD-Dev] (no subject)
24 Nov 1999 J C Lawrence Re: [MUD-Dev] Languages for MUD drivers
24 Nov 1999 J C Lawrence Re: Re[2]: [MUD-Dev] Public Domain Client
29 Apr 1997 Jon A. Lambert Re: [MUD-Dev] Re: Combat
24 Nov 1999 J C Lawrence Re: [MUD-Dev] Depth of realism
24 Nov 1999 Bruce Mitchener, Jr. Re: [MUD-Dev] about MOO
24 Nov 1999 Travis S. Casey Re: [MUD-Dev] (no subject)
24 Nov 1999 Travis S. Casey RE: Re[5]: [MUD-Dev] (no subject)
24 Nov 1999 Sellers, Michael RE: [MUD-Dev] Admins as Mortals twist
24 Nov 1999 J C Lawrence Re: [MUD-Dev] Re: MUD-Dev request rejected
24 Nov 1999 J C Lawrence Re: [MUD-Dev] Languages for MUD drivers
24 Nov 1999 J C Lawrence [MUD-Dev] CODE RELEASE: (client) SMM++
24 Nov 1999 Chris Jones Re: [MUD-Dev] Admins as Mortals twist
24 Nov 1999 Bruce Mitchener, Jr. [MUD-Dev] Interesting links
28 Apr 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Issues from the digests and Wout's list
24 Nov 1999 Koster, Raph RE: [MUD-Dev] Admins as Mortals twist
24 Nov 1999 Matthew Mihaly [MUD-Dev] authority and human nature
24 Nov 1999 J C Lawrence Re: Re[2]: [MUD-Dev] Depth of realism
24 Nov 1999 Mik Clarke Re: [MUD-Dev] FAQ for gm-types?
24 Nov 1999 Koster, Raph RE: [MUD-Dev] authority and human nature
24 Nov 1999 Jon A. Lambert Re: [MUD-Dev] Depth of realism
24 Nov 1999 J C Lawrence Re: [MUD-Dev] FAQ for gm-types?
24 Nov 1999 J C Lawrence [MUD-Dev] Fair/Unfair? Scenarios (fwd)
24 Nov 1999 J C Lawrence [MUD-Dev] volunteerism on muds (fwd)
24 Nov 1999 J C Lawrence Re: [MUD-Dev] Admins as Mortals twist
21 Mar 1997 Adam Wiggins Re: Resets and repops
30 Apr 1997 Greg Munt fd_set limitations
24 Nov 1999 J C Lawrence Re: [MUD-Dev] Admins as Mortals twist
24 Nov 1999 J C Lawrence Re: [MUD-Dev] Admins as Mortals twist
23 Nov 1999 Christopher Allen Re: [MUD-Dev] FAQ for gm-types?
25 Nov 1999 Mik Clarke Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
25 Nov 1999 Miroslav Silovic Re: [MUD-Dev] about MOO
26 Nov 1999 claw@kanga.nu [MUD-Dev] (fwd) Re: Artificial Language for MUD programmers
26 Nov 1999 claw@kanga.nu [MUD-Dev] The grass is always greener in the other field
26 Nov 1999 Jon A. Lambert Re: [MUD-Dev] The grass is always greener in the other field
26 Nov 1999 Matthew Mihaly Re: [MUD-Dev] The grass is always greener in the other field
27 Nov 1999 Travis Casey Re[4]: [MUD-Dev] (no subject)
29 Apr 1997 Travis Casey Re: [MUD-Dev] Re: Combat
26 Nov 1999 claw@kanga.nu Re: Re[4]: [MUD-Dev] (no subject)
27 Nov 1999 Travis Casey Re[6]: [MUD-Dev] (no subject)
28 Nov 1999 Marian Griffith Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
28 Nov 1999 Marian Griffith Re: [MUD-Dev] Depth of realism
30 Nov 1999 Bruce Mitchener, Jr. Re: [MUD-Dev] Language Independence Article.
30 Nov 1999 Jay Carlson Re: [MUD-Dev] about MOO
30 Nov 1999 Cynbe ru Taren Re: [MUD-Dev] Language Independence Article.
01 Dec 1999 Dan Root Re: [MUD-Dev] about MOO
2 Dec 1999 PartyG2816@aol.com [MUD-Dev] Neural Networks as the AI system for a MUD?
02 Dec 1999 claw@kanga.nu Re: [MUD-Dev] Neural Networks as the AI system for a MUD?
29 Apr 97 coder@ibm.net Re: (fwd) Re: Death in Muds -(also Birth, Imprisonment, Aging, and skill development)
02 Dec 1999 Marc Bowden Re: [MUD-Dev] Neural Networks as the AI system for a MUD?
05 Dec 1999 IronWolf [MUD-Dev] New member
6 Dec 1999 Hans-Henrik Staerfeldt Re: [MUD-Dev] Neural Networks as the AI system for a MUD?
06 Dec 1999 Andrew Norman Re: [MUD-Dev] Neural Networks as the AI system for a MUD?
6 Dec 1999 PartyG2816@aol.com Re: [MUD-Dev] Neural Networks as the AI system for a MUD?
06 Dec 1999 J C Lawrence Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
6 Dec 1999 Sellers, Michael RE: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
6 Dec 1999 Matthew Mihaly Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
7 Dec 1999 Richard Ross Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
6 Dec 1999 Matthew Mihaly RE: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
29 Apr 1997 Travis Casey Re: [MUD-Dev] Re: Combat
6 Dec 1999 Sellers, Michael RE: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
6 Dec 1999 Matthew Mihaly RE: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
7 Dec 1999 Hans-Henrik Staerfeldt Re: [MUD-Dev] Neural Networks as the AI system for a MUD?
6 Dec 1999 Dan Shiovitz RE: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
7 Dec 1999 Lo, Kam RE: [MUD-Dev] Neural Networks as the AI system for a MUD?
7 Dec 1999 Sellers, Michael RE: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
7 Dec 1999 Marc Hernandez RE: [MUD-Dev] Neural Networks as the AI system for a MUD?
7 Dec 1999 Joe Andrieu RE: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
7 Dec 1999 Chris Lloyd [MUD-Dev] Scenarios
8 Dec 1999 Kræn Munck Re: [MUD-Dev] Neural Networks as the AI system for a MUD?
29 Apr 1997 Jeff Kesselman Re: [MUD-Dev] Re: Issues from the digests and Wout's list
08 Dec 1999 J C Lawrence [MUD-Dev] ColdStore
08 Dec 1999 Miroslav Silovic Re: [MUD-Dev] ColdStore
08 Dec 1999 Mik Clarke Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
08 Dec 1999 Mik Clarke Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
08 Dec 1999 Mik Clarke Re: [MUD-Dev] Neural Networks as the AI system for a MUD?
8 Dec 1999 Matthew Mihaly Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
8 Dec 1999 Matthew Mihaly Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
8 Dec 1999 Cynbe ru Taren Re: [MUD-Dev] ColdStore
08 Dec 1999 Dundee Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
8 Dec 1999 Lucas Moten \{Krozy\} Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
29 Apr 97 Chris Gray Re: [MUD-Dev] Magnetic Scrolls' magical parser
8 Dec 1999 Matthew Mihaly Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
8 Dec 1999 Matthew Mihaly Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
8 Dec 1999 Fabian [MUD-Dev] New AI Engine released
08 Dec 1999 IronWolf [MUD-Dev] AI's in MUDS and Online Gaming
8 Dec 1999 Steve Houchard Re: [MUD-Dev] New AI Engine released
8 Dec 1999 Matthew Mihaly Re: [MUD-Dev] AI's in MUDS and Online Gaming
08 Dec 1999 IronWolf Re: [MUD-Dev] AI's in MUDS and Online Gaming
09 Dec 1999 Miroslav Silovic Re: [MUD-Dev] ColdStore
09 Dec 1999 J C Lawrence Re: [MUD-Dev] ColdStore
09 Dec 1999 Miroslav Silovic [MUD-Dev] Garbage Collection
06 Apr 97 coder@ibm.net Re: Event-driven?
9 Dec 1999 Raph & Kristen Koster Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
9 Dec 1999 Bruce Mitchener, Jr. Re: [MUD-Dev] New AI Engine released
09 Dec 1999 Dundee Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
09 Dec 1999 Mik Clarke Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
9 Dec 1999 Holly Sommer Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
09 Dec 1999 Mik Clarke Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
9 Dec 1999 Kræn Munck [MUD-Dev] Capture of players. (was: Fair/Unfair? Scenarios)
9 Dec 1999 Matthew Mihaly Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
9 Dec 1999 Chris Lloyd RE: [MUD-Dev] Capture of players. (was: Fair/Unfair? Scenarios)
9 Dec 1999 Richard Ross [MUD-Dev] Biosystems (was Fair/Unfair? Scenarios)
30 Apr 97 Chris Gray parsing
09 Dec 1999 J C Lawrence Re: [MUD-Dev] Biosystems (was Fair/Unfair? Scenarios)
9 Dec 1999 Elysium Re: [MUD-Dev] New AI Engine released
7 Dec 1999 Philip Loguinov -- Draymoor Re: [MUD-Dev] Biosystems (was Fair/Unfair? Scenarios)
09 Dec 1999 J C Lawrence Re: [MUD-Dev] Capture of players. (was: Fair/Unfair? Scenarios)
9 Dec 1999 Dundee Re: [MUD-Dev] Biosystems (was Fair/Unfair? Scenarios)
10 Dec 1999 Greg Miller Re: [MUD-Dev] Biosystems (was Fair/Unfair? Scenarios)
10 Dec 1999 Greg Miller Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
10 Dec 1999 Hans-Henrik Staerfeldt Re: [MUD-Dev] ColdStore
10 Dec 1999 Travis S. Casey Re: [MUD-Dev] Biosystems (was Fair/Unfair? Scenarios)
10 Dec 1999 Douglas Couch Re: [MUD-Dev] Biosystems (was Fair/Unfair? Scenarios)
1 May 1997 Jon A. Lambert Re: Multi-threaded mudding (was a flamefest)
10 Dec 1999 Mik Clarke Re: [MUD-Dev] Biosystems (was Fair/Unfair? Scenarios)
10 Dec 1999 Mik Clarke Re: [MUD-Dev] Biosystems (was Fair/Unfair? Scenarios)
10 Dec 1999 Marc Hernandez Re: [MUD-Dev] Biosystems (was Fair/Unfair? Scenarios)
10 Dec 1999 Nolan Darilek [MUD-Dev] Ideas for dynamic worlds
10 Dec 1999 Ryan P. Re: [MUD-Dev] AI's in MUDS and Online Gaming
10 Dec 1999 J C Lawrence [MUD-Dev] The GTS Library
11 Dec 1999 Neil Edwards [MUD-Dev] Combat systems
11 Dec 1999 Kylotan Re: [MUD-Dev] Combat systems
11 Dec 1999 Chris Lloyd RE: [MUD-Dev] Combat systems
11 Dec 1999 Chimera RE: [MUD-Dev] Ideas for dynamic worlds
01 May 1997 Jeff Kesselman Re: [MUD-Dev] Re: Multi-threaded mudding (was a flamefest)
11 Dec 1999 Ilya, Game Commandos RE: [MUD-Dev] Ideas for dynamic worlds
11 Dec 1999 Kylotan Re: [MUD-Dev] Combat systems
11 Dec 1999 Nolan Darilek Re: [MUD-Dev] Ideas for dynamic worlds
11 Dec 1999 Joe Kingry RE: [MUD-Dev] Ideas for dynamic worlds
13 Dec 1999 J C Lawrence [MUD-Dev] Metakit
14 Dec 1999 J C Lawrence [MUD-Dev] Re: Commercial Online Roleplaying Games (fwd)
14 Dec 1999 Marian Griffith [MUD-Dev] Mud-Dev FAQ
15 Dec 1999 David Morgan Re: [MUD-Dev] Ideas for dynamic worlds
15 Dec 1999 J C Lawrence Re: [MUD-Dev] The grass is always greener in the other field
16 Dec 1999 Dundee Re: [MUD-Dev] The grass is always greener in the other field
25 Aug 1996 Alex Oren {MUD} Re: various (MUD)
22 Mar 1997 Adam Wiggins Re: Resets and repops
2 May 1997 Jon A. Lambert Re: [MUD-Dev] Re: Multi-threaded mudding (was a flamefest)
16 Dec 1999 Koster, Raph RE: [MUD-Dev] The grass is always greener in the other field
16 Dec 1999 Charles Hughes Re: [MUD-Dev] The grass is always greener in the other field
16 Dec 1999 Marc Spoorendonk Re: [MUD-Dev] Combat systems
16 Dec 1999 Bruce Mitchener, Jr. Re: [MUD-Dev] The grass is always greener in the other field
16 Dec 1999 AR Schleicher [MUD-Dev] Mass bannings (was The grass is always greener in the other field)
16 Dec 1999 maddog@best.com Re: [MUD-Dev] The grass is always greener in the other field
16 Dec 1999 Matthew Mihaly Re: [MUD-Dev] The grass is always greener in the other field
16 Dec 1999 Cynbe ru Taren Re: [MUD-Dev] The grass is always greener in the other field
16 Dec 1999 Cynbe ru Taren Re: [MUD-Dev] The grass is always greener in the other field
17 Dec 1999 Ola Fosheim Grøstad Re: [MUD-Dev] The grass is always greener in the other field
01 May 1997 Jeff Kesselman Re: [MUD-Dev] Re: Multi-threaded mudding (was a flamefest)
16 Dec 1999 J C Lawrence Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
16 Dec 1999 Bruce Mitchener, Jr. Re: [MUD-Dev] The grass is always greener in the other field
16 Dec 1999 Lovecraft [MUD-Dev] Game Balance: Statistical Analysis in MPORPGs
16 Dec 1999 Matthew Mihaly Re: [MUD-Dev] The grass is always greener in the other field
16 Dec 1999 J C Lawrence Re: [MUD-Dev] Ideas for dynamic worlds
16 Dec 1999 Timothy Dang Re: [MUD-Dev] The grass is always greener in the other field
16 Dec 1999 J C Lawrence Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
16 Dec 1999 Koster, Raph RE: [MUD-Dev] The grass is always greener in the other field
16 Dec 1999 Ilya, Game Commandos Re: [MUD-Dev] The grass is always greener in the other field
16 Dec 1999 J C Lawrence Re: [MUD-Dev] Biosystems (was Fair/Unfair? Scenarios)
2 May 1997 Ling Re: [MUD-Dev] Magnetic Scrolls' magical parser
16 Dec 1999 J C Lawrence Re: [MUD-Dev] The grass is always greener in the other field
16 Dec 1999 Koster, Raph RE: [MUD-Dev] The grass is always greener in the other field
16 Dec 1999 Koster, Raph RE: [MUD-Dev] Game Balance: Statistical Analysis in MPORPGs
16 Dec 1999 cg@ami-cg.GraySage.Edmonton.AB.CA Re: [MUD-Dev] The grass is always greener in the other field
16 Dec 1999 Adam Wiggins Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
16 Dec 1999 J C Lawrence Re: [MUD-Dev] The grass is always greener in the other field
16 Dec 1999 Ben Greear [MUD-Dev] Re: Biosystems & simulation [RAMBLE]
16 Dec 1999 J C Lawrence Re: [MUD-Dev] Combat systems
16 Dec 1999 J C Lawrence Re: [MUD-Dev] The grass is always greener in the other field
16 Dec 1999 cg@ami-cg.GraySage.Edmonton.AB.CA Re: [MUD-Dev] The grass is always greener in the other field
01 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Multi-threaded mudding (was a flamefest)
16 Dec 1999 Matthew Mihaly Re: [MUD-Dev] The grass is always greener in the other field
17 Dec 1999 Greg Miller Re: [MUD-Dev] The grass is always greener in the other field
18 Dec 1999 Ian Macintosh [MUD-Dev] Optimized Object Storage
17 Dec 1999 Scatter Re: [MUD-Dev] The grass is always greener in the other field
17 Dec 1999 Scatter Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
17 Dec 1999 Douglas Couch [MUD-Dev] Souveniers
17 Dec 1999 Ilya, Game Commandos Re: [MUD-Dev] The grass is always greener in the other field
17 Dec 1999 J C Lawrence Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
17 Dec 1999 Adam Wiggins Re: [MUD-Dev] The grass is always greener in the other field
17 Dec 1999 Koster, Raph RE: [MUD-Dev] The grass is always greener in the other field
01 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Multi-threaded mudding (was a flamefest)
17 Dec 1999 Cynbe ru Taren Re: [MUD-DEV] Ideas for dynamically generated worlds
17 Dec 1999 J C Lawrence [MUD-Dev] Online Migration and population mobility in a virtual gaming setting - Ultima Online
17 Dec 1999 Sellers, Michael Balancing between anxiety and boredom (was RE: [MUD-Dev] Fair/Unf air? Scenarios (fwd) )
17 Dec 1999 Sellers, Michael RE: [MUD-Dev] The grass is always greener in the other field
17 Dec 1999 Adam Wiggins RE: [MUD-Dev] The grass is always greener in the other field
17 Dec 1999 Sellers, Michael RE: [MUD-Dev] Optimized Object Storage
17 Dec 1999 J C Lawrence Re: [MUD-Dev] Optimized Object Storage
17 Dec 1999 J C Lawrence Re: [MUD-DEV] Ideas for dynamically generated worlds
17 Dec 1999 J C Lawrence Re: [MUD-Dev] The grass is always greener in the other field
17 Dec 1999 Matthew Mihaly [MUD-Dev] lockpicking
02 May 1997 Jeff Kesselman Re: [MUD-Dev] Re: Multi-threaded mudding (was a flamefest)
18 Dec 1999 Ian Macintosh RE: [MUD-Dev] Optimized Object Storage
17 Dec 1999 Adam Wiggins RE: [MUD-Dev] The grass is always greener in the other field
17 Dec 1999 Matthew Mihaly RE: [MUD-Dev] Optimized Object Storage
18 Dec 1999 Ian Macintosh RE: [MUD-Dev] The grass is always greener in the other field
17 Dec 1999 Lovecraft Re: [MUD-Dev] Souveniers
17 Dec 1999 Sellers, Michael RE: [MUD-Dev] Optimized Object Storage
17 Dec 1999 Sellers, Michael RE: [MUD-Dev] The grass is always greener in the other field
17 Dec 1999 J C Lawrence Re: [MUD-Dev] The grass is always greener in the other field
17 Dec 1999 J C Lawrence Re: [MUD-Dev] The grass is always greener in the other field
17 Dec 1999 Matthew Mihaly Re: [MUD-Dev] The grass is always greener in the other field
02 May 97 coder@ibm.net Re: [MUD-Dev] Re: Multi-threaded mudding (was a flamefest)
17 Dec 1999 J C Lawrence Re: [MUD-Dev] Souveniers
17 Dec 1999 J C Lawrence Re: [MUD-Dev] The grass is always greener in the other field
18 Dec 1999 Raph & Kristen Koster Re: [MUD-Dev] Souveniers
18 Dec 1999 Quzah Re: [MUD-Dev] The grass is always greener in the other field
18 Dec 1999 Ian Macintosh RE: [MUD-Dev] Optimized Object Storage
18 Dec 1999 Petri Virkkula Re: [MUD-Dev] The grass is always greener in the other field
18 Dec 1999 Raph & Kristen Koster Re: [MUD-Dev] The grass is always greener in the other field
18 Dec 1999 Quzah Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
18 Dec 1999 Raph & Kristen Koster Re: [MUD-Dev] The grass is always greener in the other field
18 Dec 1999 Raph & Kristen Koster Re: [MUD-Dev] Souveniers
06 Apr 97 coder@ibm.net Re: Introduction
18 Dec 1999 Ola Fosheim Grøstad [MUD-Dev] Re: Balancing between anxiety and boredom (was RE: [MUD-Dev] Fair/Unfair? Scenarios (fwd) )
18 Dec 1999 J C Lawrence [MUD-Dev] The Habitat Papers are missing
18 Dec 1999 J C Lawrence Re: [MUD-Dev] Souveniers
18 Dec 1999 Scatter Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
18 Dec 1999 Matthew Mihaly Re: [MUD-Dev] The grass is always greener in the other field
18 Dec 1999 Matthew Mihaly Re: [MUD-Dev] The grass is always greener in the other field
18 Dec 1999 Scatter Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
18 Dec 1999 J C Lawrence Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
18 Dec 1999 Quzah Re: [MUD-Dev] The grass is always greener in the other field
18 Dec 1999 Quzah Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
02 May 1997 Jeff Kesselman Re: [MUD-Dev] Re: Multi-threaded mudding (was a flamefest)
18 Dec 1999 J C Lawrence Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
18 Dec 1999 J C Lawrence Re: Balancing between anxiety and boredom (was RE: [MUD-Dev] Fair/Unf air? Scenarios (fwd) )
18 Dec 1999 J C Lawrence [MUD-Dev] Waving Hands -- Debian's Spellcast for Linux
19 Dec 1999 J C Lawrence [MUD-Dev] Re: Upload to ftp.kanga.nu
20 Dec 1999 method [MUD-Dev] Telnet Protocol and Winsocks
20 Dec 1999 J C Lawrence Re: [MUD-Dev] Telnet Protocol and Winsocks
20 Dec 1999 Ilya, GC Re: [MUD-Dev] Telnet Protocol and Winsocks
20 Dec 1999 Ilya, GC [MUD-Dev] Farewell again
20 Dec 1999 J C Lawrence Re: [MUD-Dev] Telnet Protocol and Winsocks
20 Dec 1999 J C Lawrence [MUD-Dev] Proper liscense for MUD source? Perhaps not GPL... (fwd)
02 May 97 coder@ibm.net Re: [MUD-Dev] Re: Multi-threaded mudding (was a flamefest)
20 Dec 1999 J C Lawrence [MUD-Dev] Re: MUD source licensing: beyond GPL? (fwd)
20 Dec 1999 J C Lawrence [MUD-Dev] Classes and Races and more (a BIG list) (fwd)
20 Dec 1999 J C Lawrence Re: [MUD-Dev] Proper liscense for MUD source? Perhaps not GPL... (fwd)
20 Dec 1999 Ben Greear Re: [MUD-Dev] Proper liscense for MUD source? Perhaps not GPL... (fwd)
20 Dec 1999 cg@ami-cg.GraySage.Edmonton.AB.CA Re: [MUD-Dev] Telnet Protocol and Winsocks
20 Dec 1999 J C Lawrence Re: [MUD-Dev] Proper liscense for MUD source? Perhaps not GPL... (fwd)
20 Dec 1999 Matthew Mihaly Re: [MUD-Dev] Re: MUD source licensing: beyond GPL? (fwd)
21 Dec 1999 Rahul Sinha Re: [MUD-Dev] Proper liscense for MUD source? Perhaps not GPL... (fwd)
20 Dec 1999 Christopher Allen RE: [MUD-Dev] Proper liscense for MUD source? Perhaps not GPL... (fwd)
20 Dec 1999 Dan Shiovitz Re: [MUD-Dev] Waving Hands -- Debian's Spellcast for Linux
27 Feb 97 Chris Gray Re: Just a bit of musing
02 May 97 coder@ibm.net More sendmail tests...
20 Dec 1999 Travis Casey Re[2]: [MUD-Dev] The grass is always greener in the other field
21 Dec 1999 SodaPop Re: [MUD-Dev] Proper liscense for MUD source? Perhaps not GPL... (fwd)
20 Dec 1999 Travis Casey Re[2]: [MUD-Dev] The grass is always greener in the other field
21 Dec 1999 Richard Ross [MUD-Dev] Originality/Points of Reference (was Classes and Races and more (a BIG list) (fwd))
21 Dec 1999 Travis Casey Re[2]: [MUD-Dev] Waving Hands -- Debian's Spellcast for Linux
21 Dec 1999 Adam Wiggins Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
21 Dec 1999 J C Lawrence Re: [MUD-Dev] Proper liscense for MUD source? Perhaps not GPL... (fwd)
21 Dec 1999 J C Lawrence Re: [MUD-Dev] Proper liscense for MUD source? Perhaps not GPL... (fwd)
21 Dec 1999 Adam Wiggins Re: Re[2]: [MUD-Dev] The grass is always greener in the other field
21 Dec 1999 Quzah Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
3 May 1997 Jon A. Lambert Re: [MUD-Dev] Re: Multi-threaded mudding (was a flamefest)
21 Dec 1999 Rahul Sinha Re: [MUD-Dev] Proper liscense for MUD source? Perhaps not GPL... (fwd)
21 Dec 1999 Ryan P. Re: [MUD-Dev] Originality/Points of Reference (was Classes and Races and more (a BIG list) (fwd))
21 Dec 1999 J C Lawrence [MUD-Dev] Collecting ideas for a MUD server... (fwd)
21 Dec 1999 J C Lawrence [MUD-Dev] Re: Collecting ideas for a MUD server... (fwd)
21 Dec 1999 Justin Rogers Re: [MUD-Dev] Collecting ideas for a MUD server... (fwd)
21 Dec 1999 Matthew Mihaly Re: [MUD-Dev] Originality/Points of Reference (was Classes and Races and more (a BIG list) (fwd))
21 Dec 1999 Ola Fosheim Grøstad Re: [MUD-Dev] The grass is always greener in the other field
21 Dec 1999 Christopher Allen Re: [MUD-Dev] Proper liscense for MUD source? Perhaps not GPL... (fwd)
22 Dec 1999 Ian Klimon, Esq. [MUD-Dev] re: Originality/Points of Reference
22 Dec 1999 Wesley W. Terpstra Re: [MUD-Dev] Collecting ideas for a MUD server... (fwd)
02 May 97 coder@ibm.net Re: [MUD-Dev] Re: Multi-threaded mudding (was a flamefest)
22 Dec 1999 Scatter Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
22 Dec 1999 Rahul Sinha Re: [MUD-Dev] Collecting ideas for a MUD server... (fwd)
22 Dec 1999 Rahul Sinha Re: [MUD-Dev] Collecting ideas for a MUD server... (fwd)
22 Dec 1999 Greg Miller Re: [MUD-Dev] Collecting ideas for a MUD server... (fwd)
22 Dec 1999 Scatter Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
22 Dec 1999 Greg Miller Re: [MUD-Dev] Collecting ideas for a MUD server... (fwd)
22 Dec 1999 Greg Miller Re: [MUD-Dev] Collecting ideas for a MUD server... (fwd)
22 Dec 1999 Justin Rogers Re: [MUD-Dev] Collecting ideas for a MUD server... (fwd)
22 Dec 1999 J C Lawrence Re: Re[2]: [MUD-Dev] The grass is always greener in the other field
22 Dec 1999 J C Lawrence Re: Re[2]: [MUD-Dev] Waving Hands -- Debian's Spellcast for Linux
2 May 97 Chris Gray Re: [MUD-Dev] Re: Multi-threaded mudding (was a flamefest)
22 Dec 1999 J C Lawrence Re: Re[2]: [MUD-Dev] The grass is always greener in the other field
22 Dec 1999 J C Lawrence Re: [MUD-Dev] Proper liscense for MUD source? Perhaps not GPL... (fwd)
22 Dec 1999 J C Lawrence Re: [MUD-Dev] Originality/Points of Reference (was Classes and Races and more (a BIG list) (fwd))
22 Dec 1999 J C Lawrence Re: [MUD-Dev] Collecting ideas for a MUD server... (fwd)
22 Dec 1999 J C Lawrence Re: [MUD-Dev] Proper liscense for MUD source? Perhaps not GPL... (fwd)
22 Dec 1999 J C Lawrence Re: [MUD-Dev] Collecting ideas for a MUD server... (fwd)
22 Dec 1999 J C Lawrence Re: [MUD-Dev] Collecting ideas for a MUD server... (fwd)
22 Dec 1999 J C Lawrence Re: [MUD-Dev] Collecting ideas for a MUD server... (fwd)
22 Dec 1999 J C Lawrence Re: [MUD-Dev] Collecting ideas for a MUD server... (fwd)
22 Dec 1999 Joe Andrieu RE: Re[2]: [MUD-Dev] The grass is always greener in the other field
3 May 1997 Miroslav Silovic Re: [MUD-Dev] Re: Multi-threaded mudding (was a flamefest)
22 Dec 1999 Matthew Mihaly Re: [MUD-Dev] Collecting ideas for a MUD server... (fwd)
22 Dec 1999 J C Lawrence Re: [MUD-Dev] Collecting ideas for a MUD server... (fwd)
22 Dec 1999 Christopher Allen [MUD-Dev] Job Openings - Mud Engineering
22 Dec 1999 J C Lawrence Re: [MUD-Dev] Collecting ideas for a MUD server... (fwd)
22 Dec 1999 Rahul Sinha Re: [MUD-Dev] Collecting ideas for a MUD server... (fwd)
22 Dec 1999 Rahul Sinha Re: [MUD-Dev] Collecting ideas for a MUD server... (fwd)
22 Dec 1999 Rahul Sinha Re: [MUD-Dev] Collecting ideas for a MUD server... (fwd)
22 Dec 1999 Rahul Sinha Re: [MUD-Dev] Collecting ideas for a MUD server... (fwd)
22 Dec 1999 Wesley W. Terpstra [MUD-Dev] PGP player certificates (was: collecting ideas...)
23 Dec 1999 Travis Casey Re[4]: [MUD-Dev] The grass is always greener in the other field
03 May 97 coder@ibm.net Last sendmail test (we're up to 8.*)!
22 Dec 1999 J C Lawrence Re: [MUD-Dev] Collecting ideas for a MUD server... (fwd)
23 Dec 1999 Christopher Kohnert Re: [MUD-Dev] Collecting ideas for a MUD server... (fwd)
22 Dec 1999 J C Lawrence Re: [MUD-Dev] Collecting ideas for a MUD server... (fwd)
22 Dec 1999 J C Lawrence Re: [MUD-Dev] Collecting ideas for a MUD server... (fwd)
22 Dec 1999 J C Lawrence Re: Re[4]: [MUD-Dev] The grass is always greener in the other field
23 Dec 1999 Marian Griffith Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
23 Dec 1999 Wesley W. Terpstra Re: [MUD-Dev] Collecting ideas for a MUD server... (fwd)
23 Dec 1999 Wesley W. Terpstra [MUD-Dev] PGP confusions hopefully resolved (was: collecting ideas ...)
23 Dec 1999 Rahul Sinha Re: [MUD-Dev] Collecting ideas for a MUD server... (fwd)
23 Dec 1999 Wesley W. Terpstra [MUD-Dev] Two threads forced to one CPU? (was: Collecting ideas for a MUD server...)
03 May 1997 Jeff Kesselman Re: [MUD-Dev] Re: Multi-threaded mudding (was a flamefest)
23 Dec 1999 Greg Miller Re: [MUD-Dev] Collecting ideas for a MUD server... (fwd)
23 Dec 1999 David Bennett Re: [MUD-Dev] PGP player certificates (was: collecting ideas...)
23 Dec 1999 Greg Miller Re: [MUD-Dev] Collecting ideas for a MUD server... (fwd)
23 Dec 1999 J C Lawrence Re: [MUD-Dev] Collecting ideas for a MUD server... (fwd)
23 Dec 1999 J C Lawrence Re: [MUD-Dev] Collecting ideas for a MUD server... (fwd)
23 Dec 1999 Dr. Cat [MUD-Dev] Re: MUD-Dev digest, Vol 1 #237 - 9 msgs
23 Dec 1999 J C Lawrence Re: [MUD-Dev] Two threads forced to one CPU? (was: Collecting ideas for a MUD server...)
23 Dec 1999 J C Lawrence Re: [MUD-Dev] Collecting ideas for a MUD server... (fwd)
23 Dec 1999 Marc Bowden Re: [MUD-Dev] Two threads forced to one CPU? (was: Collecting ideas for a MUD server...)
23 Dec 1999 Travis S. Casey Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
03 May 1997 Jeff Kesselman Re: [MUD-Dev] Re: Multi-threaded mudding (was a flamefest)
23 Dec 1999 J C Lawrence Re: Re[4]: [MUD-Dev] The grass is always greener in the other field
23 Dec 1999 Jay Carlson Re: [MUD-Dev] Two threads forced to one CPU? (was: Collecting ideas for a MUD server...)
23 Dec 1999 Rahul Sinha Re: [MUD-Dev] Collecting ideas for a MUD server... (fwd)
23 Dec 1999 Jon A. Lambert Re: [MUD-Dev] Collecting ideas for a MUD server... (fwd)
23 Dec 1999 Adam Wiggins Re: Re[4]: [MUD-Dev] The grass is always greener in the other field
24 Dec 1999 Greg Miller Re: [MUD-Dev] Collecting ideas for a MUD server... (fwd)
24 Dec 1999 Greg Miller Re: [MUD-Dev] Two threads forced to one CPU? (was: Collecting ideas for a MUD server...)
24 Dec 1999 cg@ami-cg.GraySage.Edmonton.AB.CA Re: [MUD-Dev] Two threads forced to one CPU? (was: Collecting ideas for a MUD server...)
24 Dec 1999 J C Lawrence Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #237 - 9 msgs
24 Dec 1999 J C Lawrence Re: [MUD-Dev] Collecting ideas for a MUD server... (fwd)
06 Apr 97 coder@ibm.net Re: New guy
25 Dec 1999 Ola Fosheim Grøstad MUD relevant references (was: Re: [MUD-Dev] The grass is always greener...)
27 Dec 1999 Travis Casey Re[6]: [MUD-Dev] The grass is always greener in the other field
28 Dec 1999 Hans-Henrik Staerfeldt Re: [MUD-Dev] Two threads forced to one CPU? (was: Collecting ideas for a MUD server...)
28 Dec 1999 cg@ami-cg.GraySage.Edmonton.AB.CA Re: [MUD-Dev] Two threads forced to one CPU? (was: Collecting ideas for a MUD server...)
29 Dec 1999 Greg Miller Re: [MUD-Dev] Two threads forced to one CPU? (was: Collecting ideas for a MUD server...)
29 Dec 1999 Joe Kingry [MUD-Dev] Embedded languages, object persistance... ack.
30 Dec 1999 Kevin Littlejohn Re: [MUD-Dev] Embedded languages, object persistance... ack.
29 Dec 1999 Laurent Bossavit Re: [MUD-Dev] Embedded languages, object persistance... ack.
29 Dec 1999 cg@ami-cg.GraySage.Edmonton.AB.CA Re: [MUD-Dev] Embedded languages, object persistance... ack.
30 Dec 1999 msew RE: [MUD-Dev] Admins as Mortals twist
4 May 1997 Miroslav Silovic Re: [MUD-Dev] Re: Multi-threaded mudding (was a flamefest)
30 Dec 1999 Matthew Mihaly RE: [MUD-Dev] Admins as Mortals twist
31 Dec 1999 Christer Enfors [MUD-Dev] Storing tokens with flex & bison
1 Jan 2000 Christer Enfors Re: [MUD-Dev] Storing tokens with flex & bison
16 Jan 2000 cg@ami-cg.GraySage.Edmonton.AB.CA Re: [MUD-Dev] Databases (was Re: Commercial-use Restrictions on Code Bases)
16 Jan 2000 T. Alexander Popiel [MUD-Dev] Re: Databases
16 Jan 2000 Fabian RE: [MUD-Dev] Question about multithreaded servers
16 Jan 2000 Marian Griffith Re: [MUD-Dev] Community Relations
16 Jan 2000 Jon A. Lambert Re: [MUD-Dev] Question about multithreaded servers
17 Jan 2000 Greg Miller Re: [MUD-Dev] Re: Databases
17 Jan 2000 Greg Miller Re: [MUD-Dev] Community Relations
22 Mar 1997 Adam Wiggins Re: Resets and repops
5 May 1997 Ling Re: [MUD-Dev] Re: Multi-threaded mudding (was a flamefest)
17 Jan 2000 Jon A. Lambert Re: [MUD-Dev] Databases (was Re: Commercial-use Restrictions on Code Bases)
17 Jan 2000 Darrin Hyrup Re: [MUD-Dev] Community Relations
17 Jan 2000 Sellers, Michael RE: [MUD-Dev] Re: Databases
1 Jan 2000 Christer Enfors Re: [MUD-Dev] Storing tokens with flex & bison
17 Jan 2000 Jon A. Lambert Re: [MUD-Dev] Databases (was Re: Commercial-use Restrictions on Code Bases)
17 Jan 2000 Koster, Raph RE: [MUD-Dev] Community Relations
17 Jan 2000 Greg Miller Re: [MUD-Dev] Re: Databases
18 Jan 2000 Laurent Bossavit Re: [MUD-Dev] Re: Databases
17 Jan 2000 Dream Weaver at home Re: [MUD-Dev] Re: Databases
17 Jan 2000 Dundee Re: [MUD-Dev] Community Relations
06 May 1997 Raz Re: [MUD-Dev] (fwd) Re: Issues from the digests and Wout's list
18 Jan 2000 Kevin Littlejohn Re: [MUD-Dev] Re: Databases
17 Jan 2000 Jon A. Lambert Re: [MUD-Dev] Storing tokens with flex & bison
18 Jan 2000 Jon A. Lambert Re: [MUD-Dev] Community Relations
18 Jan 2000 CFrancy@aol.com [MUD-Dev] Valhalla license?
1 Jan 2000 Christer Enfors Re: [MUD-Dev] Storing tokens with flex & bison
18 Jan 2000 J C Lawrence META: List goals (was Re: [MUD-Dev] OS Inspiration)
18 Jan 2000 J C Lawrence Re: [MUD-Dev] Storing tokens with flex & bison
18 Jan 2000 J C Lawrence Re: [MUD-Dev] Storing tokens with flex & bison
18 Jan 2000 J C Lawrence Re: [MUD-Dev] Storing tokens with flex & bison
18 Jan 2000 J C Lawrence Re: [MUD-Dev] concerning tokenization, compilation, performance, and other fun stuff.
05 May 97 clawrenc@cup.hp.com Comments on the DB layer
18 Jan 2000 J C Lawrence Re: [MUD-Dev] Embedded languages, object persistance... ack.
18 Jan 2000 J C Lawrence Re: [MUD-Dev] EQ packet analyzer is gone?
18 Jan 2000 Matthew Mihaly Re: [MUD-Dev] Valhalla license?
18 Jan 2000 Matthew Mihaly Re: [MUD-Dev] Community Relations
18 Jan 2000 Ola Fosheim Grøstad Re: [MUD-Dev] Community Relations
1 Jan 2000 Cynbe ru Taren [MUD-Dev] Muq update
18 Jan 2000 Fabian RE: [MUD-Dev] Question about multithreaded servers
18 Jan 2000 Marc Bowden Re: [MUD-Dev] Community Relations
18 Jan 2000 Dundee Re: [MUD-Dev] Community Relations
18 Jan 2000 Douglas Couch Re: [MUD-Dev] Community Relations
05 May 97 clawrenc@cup.hp.com Prepositions and parsing
18 Jan 2000 Marian Griffith Re: [MUD-Dev] Community Relations
18 Jan 2000 Eli Stevens {Grey} Re: [MUD-Dev] Community Relations
18 Jan 2000 Travis S. Casey Re: [MUD-Dev] Community Relations
18 Jan 2000 Wes Connell [MUD-Dev] Planet/Solar System Generation
19 Jan 2000 icecube@ihug.co.nz Re: [MUD-Dev] Embedded languages, object persistance... ack.
01 Jan 2000 J C Lawrence [MUD-Dev] JavaWorld: Build an object database
19 Jan 2000 icecube@ihug.co.nz Re: [MUD-Dev] Planet/Solar System Generation
18 Jan 2000 Dundee Re: [MUD-Dev] Community Relations
18 Jan 2000 Matthew Mihaly Re: [MUD-Dev] Community Relations
18 Jan 2000 Nolan Darilek [MUD-Dev] Planet/Solar System Generation
7 May 1997 Jon A. Lambert Re: [MUD-Dev] Comments on the DB layer
18 Jan 2000 Joe Kingry [MUD-Dev] How to handle/display partial language skill
19 Jan 2000 Richard Woolcock Re: [MUD-Dev] Valhalla license?
19 Jan 2000 Kevin Littlejohn Re: [MUD-Dev] Embedded languages, object persistance... ack.
18 Jan 2000 cg@ami-cg.GraySage.Edmonton.AB.CA Re: [MUD-Dev] Storing tokens with flex & bison
18 Jan 2000 Raph & Kristen Koster Re: [MUD-Dev] Community Relations
18 Jan 2000 Greg Underwood RE: [MUD-Dev] Question about multithreaded servers
1 Jan 2000 Phillip Lenhardt [MUD-Dev] OS Inspiration
18 Jan 2000 cg@ami-cg.GraySage.Edmonton.AB.CA Re: [MUD-Dev] Storing tokens with flex & bison
18 Jan 2000 cg@ami-cg.GraySage.Edmonton.AB.CA RE: [MUD-Dev] Question about multithreaded servers
18 Jan 2000 Greg Underwood Re: [MUD-Dev] How to handle/display partial language skill
07 May 1997 S001GMU@nova.wright.edu Re: Prepositions and parsing
18 Jan 2000 J C Lawrence Re: [MUD-Dev] Question about multithreaded servers
18 Jan 2000 Matthew Mihaly Re: [MUD-Dev] Community Relations
18 Jan 2000 IronWolf [MUD-Dev] Signing off...
19 Jan 2000 Ola Fosheim Grøstad Re: [MUD-Dev] Community Relations
19 Jan 2000 Matt Chatterley Re: [MUD-Dev] How to handle/display partial language skill
19 Jan 2000 Jon A. Lambert Re: [MUD-Dev] Storing tokens with flex & bison
19 Jan 2000 Koster, Raph RE: [MUD-Dev] Community Relations
1 Jan 2000 Jon A. Lambert Re: [MUD-Dev] Storing tokens with flex & bison
19 Jan 2000 Wes Connell Re: [MUD-Dev] Planet/Solar System Generation
19 Jan 2000 Koster, Raph RE: [MUD-Dev] Community Relations
7 May 97 Chris Gray Re: [MUD-Dev] (fwd) Re: Issues from the digests and Wout's list
19 Jan 2000 Wes Connell Re: [MUD-Dev] How to handle/display partial language skill
19 Jan 2000 Travis Casey Re[2]: [MUD-Dev] Community Relations
19 Jan 2000 Wes Connell Re: [MUD-Dev] Community Relations
19 Jan 2000 Marc Bowden Re: [MUD-Dev] Community Relations
19 Jan 2000 Dundee Re: [MUD-Dev] Community Relations
19 Jan 2000 phlUID [MUD-Dev] Simulated Populations
20 Jan 2000 Richard Woolcock Re: [MUD-Dev] Planet/Solar System Generation
20 Jan 2000 Ola Fosheim Grøstad Re: [MUD-Dev] Community Relations
02 Jan 2000 Ola Fosheim Grøstad Re: [MUD-Dev] Storing tokens with flex & bison
19 Jan 2000 Charles Hughes RE: [MUD-Dev] Simulated Populations
06 Apr 97 coder@ibm.net Re: Random thoughts
20 Jan 2000 Ola Fosheim Grøstad Re: [MUD-Dev] Community Relations
19 Jan 2000 Ola Fosheim Grøstad Re: [MUD-Dev] Community Relations
19 Jan 2000 Matthew Mihaly Re: [MUD-Dev] Community Relations
19 Jan 2000 Matthew Mihaly RE: [MUD-Dev] Community Relations
19 Jan 2000 Matthew Mihaly Re: [MUD-Dev] Community Relations
19 Jan 2000 cg@ami-cg.GraySage.Edmonton.AB.CA Re: [MUD-Dev] Storing tokens with flex & bison
19 Jan 2000 Travis Casey Re[2]: [MUD-Dev] Community Relations
19 Jan 2000 J C Lawrence Re: [MUD-Dev] Community Relations
19 Jan 2000 Geoffrey A. MacDougall RE: [MUD-Dev] Community Relations
01 Jan 2000 J C Lawrence [MUD-Dev] New link support
7 May 97 Chris Gray Re: [MUD-Dev] Prepositions and parsing
20 Jan 2000 Greg Underwood Re: [MUD-Dev] Question about multithreaded servers
20 Jan 2000 Christopher Allen Re: [MUD-Dev] Planet/Solar System Generation
20 Jan 2000 Vladimir Prelovac Re: [MUD-Dev] Simulated Populations
20 Jan 2000 Dundee Re: [MUD-Dev] Community Relations
20 Jan 2000 CFrancy@aol.com [MUD-Dev] Business Licenses
20 Jan 2000 Nicolai Hansen Re: [MUD-Dev] Simulated Populations
20 Jan 2000 Bruce Re: [MUD-Dev] Business Licenses
20 Jan 2000 J C Lawrence [MUD-Dev] [adv-mud] What good is a hero when nobody knows? (fwd)
20 Jan 2000 J C Lawrence [MUD-Dev] Re: [adv-mud] What good is a hero when nobody knows?
20 Jan 2000 J C Lawrence [MUD-Dev] [adv-mud] Re: Topic list repost (fwd)
7 May 97 Chris Gray Re: [MUD-Dev] Comments on the DB layer
2 Jan 2000 Christer Enfors Re: [MUD-Dev] Storing tokens with flex & bison
20 Jan 2000 Justin Rogers [MUD-Dev] Multiply oriented interactive worlds...
20 Jan 2000 Rahul Sinha Re: Re[2]: [MUD-Dev] Community Relations
20 Jan 2000 Matthew Mihaly Re: [MUD-Dev] [adv-mud] What good is a hero when nobody knows? (fwd)
20 Jan 2000 Matthew Mihaly Re: Re[2]: [MUD-Dev] Community Relations
21 Jan 2000 Ola Fosheim Grøstad Re: [MUD-Dev] Community Relations
21 Jan 2000 Ola Fosheim Grøstad Re: [MUD-Dev] Community Relations
21 Jan 2000 Ola Fosheim Grøstad Re: [MUD-Dev] Community Relations
20 Jan 2000 Erik Jarvi Re: [MUD-Dev] [adv-mud] What good is a hero when nobody knows? (fwd)
20 Jan 2000 J C Lawrence Re: [MUD-Dev] Community Relations
22 Mar 1997 Adam Wiggins Re: Resets and repops
7 May 1997 Ling Random plotlines
20 Jan 2000 Matthew Mihaly Re: [MUD-Dev] Community Relations
31 Dec 1999 Greg Miller Re: [MUD-Dev] Admins as Mortals twist
01 Jan 2000 J C Lawrence Re: [MUD-Dev] Storing tokens with flex & bison
20 Jan 2000 Jon A. Lambert Re: [MUD-Dev] Community Relations
20 Jan 2000 Matthew Mihaly Re: [MUD-Dev] Community Relations
20 Jan 2000 phlUID Re: [MUD-Dev] Simulated Populations
20 Jan 2000 J C Lawrence [MUD-Dev] [adv-mud] Spellbound Hierarchy and Keys (fwd)
20 Jan 2000 J C Lawrence [MUD-Dev] Re: [adv-mud] Better Grammer Detection
20 Jan 2000 Matthew Mihaly Re: [MUD-Dev] Community Relations
20 Jan 2000 J C Lawrence [MUD-Dev] Re: [adv-mud] MUD-Dev vs. adv-mud
7 May 1997 Nathan Yospe Re: [MUD-Dev] Prepositions and parsing
20 Jan 2000 Jon A. Lambert Re: [MUD-Dev] Community Relations
21 Jan 2000 phlUID [MUD-Dev] MUD-Dev vs. adv-mud
21 Jan 2000 phlUID [MUD-Dev] RE: [adv-mud] What good is a hero when nobody knows?
01 Jan 2000 J C Lawrence [MUD-Dev] Chomsky's recursive theory of grammar
20 Jan 2000 Matthew Mihaly Re: [MUD-Dev] Community Relations
21 Jan 2000 Dundee Re: [MUD-Dev] Simulated Populations
21 Jan 2000 F. Randall Farmer Re: [MUD-Dev] Community Relations
21 Jan 2000 Wes Connell Re: [MUD-Dev] [adv-mud] What good is a hero when nobody knows? (fwd)
21 Jan 2000 Wes Connell Re: [MUD-Dev] Simulated Populations
21 Jan 2000 Matthew Mihaly Re: [MUD-Dev] [adv-mud] What good is a hero when nobody knows? (fwd)
07 May 97 coder@ibm.net InterMOO: a high-power MOO server (fwd)
22 Jan 2000 Joel Kelso [MUD-Dev] Starlane test
21 Jan 2000 Jon A. Lambert Re: [MUD-Dev] Community Relations
21 Jan 2000 Matthew Mihaly Re: [MUD-Dev] Community Relations
22 Jan 2000 Chris Turner Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
02 Jan 2000 Greg Miller Re: [MUD-Dev] OS Inspiration
22 Jan 2000 claw@kanga.nu [MUD-Dev] (fwd) Re: Avatarism and Role-Playing Game Design
23 Jan 2000 Matthew Mihaly [MUD-Dev] hoho
23 Jan 2000 Geoffrey A. MacDougall RE: [MUD-Dev] Community Relations
23 Jan 2000 Matthew Mihaly RE: [MUD-Dev] Community Relations
23 Jan 2000 Dr. Cat Re: [MUD-Dev] Community Relations
07 May 97 coder@ibm.net MUD-DEV traffic report
23 Jan 2000 Jon A. Lambert Re: [MUD-Dev] Community Relations
24 Jan 2000 Geoffrey A. MacDougall [MUD-Dev] Current Status of Middle Earth Online
25 Jan 2000 J C Lawrence Re: [MUD-Dev] Business Licenses
25 Jan 2000 J C Lawrence Re: [MUD-Dev] Simulated Populations
27 Jan 2000 Lovecraft Re: [MUD-Dev] Community Relations
02 Jan 2000 Greg Miller Re: [MUD-Dev] Storing tokens with flex & bison
27 Jan 2000 Geoffrey A. MacDougall RE: [MUD-Dev] Community Relations
28 Jan 2000 Lovecraft Re: [MUD-Dev] Community Relations
28 Jan 2000 Sellers, Michael RE: [MUD-Dev] Community Relations
29 Jan 2000 J C Lawrence Re: [MUD-Dev] [adv-mud] Spellbound Hierarchy and Keys (fwd)
8 May 97 Chris Gray Re: [MUD-Dev] Random plotlines
28 Jan 2000 Lovecraft Re: [MUD-Dev] Community Relations
29 Jan 2000 Marian Griffith RE: [MUD-Dev] Community Relations
29 Jan 2000 Ben Greear [MUD-Dev] ScryMUD 2.0.10 released.
29 Jan 2000 J C Lawrence Re: [MUD-Dev] RE: [adv-mud] What good is a hero when nobody knows?
29 Jan 2000 J C Lawrence Re: [MUD-Dev] Community Relations
29 Jan 2000 J C Lawrence Re: [MUD-Dev] Community Relations
2 Jan 2000 cg@ami-cg.GraySage.Edmonton.AB.CA Re: [MUD-Dev] Storing tokens with flex & bison
29 Jan 2000 J C Lawrence Re: player politics (was RE: [MUD-Dev] An introduction...)
29 Jan 2000 Ben Greear Re: [MUD-Dev] RE: [adv-mud] What good is a hero when nobody knows?
30 Jan 2000 J C Lawrence Re: [MUD-Dev] RE: [adv-mud] What good is a hero when nobody knows?
08 May 1997 Marian Griffith [MUD-Dev] Re: Prepositions and parsing
30 Jan 2000 J C Lawrence Re: [MUD-Dev] Question about multithreaded servers
30 Jan 2000 J C Lawrence Re: [MUD-Dev] Databases (was Re: Commercial-use Restrictions on Code Bases)
30 Jan 2000 J C Lawrence Re: [MUD-Dev] Question about multithreaded servers
30 Jan 2000 Matthew Mihaly RE: [MUD-Dev] Community Relations
30 Jan 2000 J C Lawrence Re: [MUD-Dev] Re: Databases
30 Jan 2000 J C Lawrence Re: [MUD-Dev] Community Relations
30 Jan 2000 J C Lawrence Re: [MUD-Dev] Planet/Solar System Generation
03 Jan 2000 Kevin Littlejohn Re: [MUD-Dev] Storing tokens with flex & bison
31 Jan 2000 Lovecraft Re: [MUD-Dev] Community Relations
31 Jan 2000 Emil Eifrém Re: [MUD-Dev] Question about multithreaded servers
07 May 97 coder@ibm.net Administrative notes
31 Jan 2000 Sellers, Michael RE: player politics (was RE: [MUD-Dev] An introduction...)
31 Jan 2000 J C Lawrence Re: [MUD-Dev] Question about multithreaded servers
31 Jan 2000 Wes Connell Re: [MUD-Dev] RE: [adv-mud] What good is a hero when nobody knows?
01 Feb 2000 Ola Fosheim Grøstad datagram protocol design theory? (Re: [MUD-Dev] Question about multithreaded servers)
31 Jan 2000 J C Lawrence [MUD-Dev] Some new Library references
01 Feb 2000 J C Lawrence [MUD-Dev] Library error
01 Feb 2000 J C Lawrence Re: [MUD-Dev] Simulated Populations
01 Feb 2000 J C Lawrence Re: [MUD-Dev] Community Relations
2 Jan 2000 Marian Griffith Re: [MUD-Dev] Admins as Mortals twist
01 Feb 2000 J C Lawrence Re: [MUD-Dev] RE: [adv-mud] What good is a hero when nobody knows?
9 May 1997 Jon A. Lambert Re: [MUD-Dev] Re: Multi-threaded mudding (was a flamefest)
2 Feb 2000 Koster, Raph RE: [MUD-Dev] Community Relations
2 Feb 2000 Lovecraft Re: [MUD-Dev] Community Relations
03 Feb 2000 Ola Fosheim Grøstad Re: [MUD-Dev] Community Relations
2 Feb 2000 Koster, Raph RE: [MUD-Dev] Community Relations
3 Feb 2000 Jon A. Lambert Re: [MUD-Dev] Community Relations
3 Feb 2000 Jon A. Lambert Re: [MUD-Dev] Community Relations
2 Feb 2000 Lovecraft Re: [MUD-Dev] Community Relations
3 Feb 2000 Geoffrey A. MacDougall RE: [MUD-Dev] Community Relations
3 Feb 2000 Matthew Mihaly RE: [MUD-Dev] Community Relations
02 Jan 2000 Nate Cain [MUD-Dev] concerning tokenization, compilation, performance, and other fun stuff.
6 Apr 1997 Jon A. Lambert Re: Event-driven?
03 Feb 2000 Ola Fosheim Grøstad [MUD-Dev] Semi-OT: Linux support in commercial MUDs?
05 Feb 2000 Bruce Re: [MUD-Dev] Semi-OT: Linux support in commercial MUDs?
05 Feb 2000 J C Lawrence [MUD-Dev] From the Apache Referrer logs
5 Feb 2000 Robert Zubek [MUD-Dev] good muds for ai programming?
05 Feb 2000 J C Lawrence Re: [MUD-Dev] good muds for ai programming?
6 Feb 2000 Kris Van Hees Re: [MUD-Dev] From the Apache Referrer logs
7 Feb 2000 Phillip Lenhardt [MUD-Dev] Event Scheduling
08 Feb 2000 Miroslav Silovic Re: [MUD-Dev] Event Scheduling
8 Feb 2000 Hans-Henrik Staerfeldt Re: [MUD-Dev] Event Scheduling
08 Feb 2000 J C Lawrence Re: [MUD-Dev] Event Scheduling
09 May 97 coder@ibm.net Re: Client<->mud compression protocol
2 Jan 2000 cg@ami-cg.GraySage.Edmonton.AB.CA Re: [MUD-Dev] Storing tokens with flex & bison
08 Feb 2000 J C Lawrence Re: [MUD-Dev] Event Scheduling
08 Feb 2000 J C Lawrence Re: [MUD-Dev] Semi-OT: Linux support in commercial MUDs?
8 Feb 2000 Jon A. Lambert Re: [MUD-Dev] Community Relations
08 Feb 2000 Miroslav Silovic Re: [MUD-Dev] Event Scheduling
08 Feb 2000 Christopher Kohnert [MUD-Dev] IO Speed Suggestions
08 Feb 2000 Ola Fosheim Grøstad Re: [MUD-Dev] Event Scheduling
08 Feb 2000 J C Lawrence Re: [MUD-Dev] IO Speed Suggestions
8 Feb 2000 Cynbe ru Taren Re: [MUD-Dev] Event Scheduling
8 Feb 2000 cg@ami-cg.GraySage.Edmonton.AB.CA Re: [MUD-Dev] Event Scheduling
22 Mar 97 Chris Gray Re: Resets and repops
09 May 1997 Marian Griffith [MUD-Dev] Re: Random plotlines
08 Feb 2000 J C Lawrence Re: [MUD-Dev] Event Scheduling
2 Jan 2000 Jon A. Lambert Re: [MUD-Dev] Storing tokens with flex & bison
9 Feb 2000 Koster, Raph [MUD-Dev] Couple of articles
9 Feb 2000 Hans-Henrik Staerfeldt Re: [MUD-Dev] Event Scheduling
9 Feb 2000 Cynbe ru Taren Re: [MUD-Dev] Event Scheduling
9 Feb 2000 Dr Richard A. Bartle RE: [MUD-Dev] Couple of articles
10 Feb 2000 Alex Oren [MUD-Dev] OT: Soliciting advice from Canadians
10 Feb 2000 Phillip Lenhardt Re: [MUD-Dev] Event Scheduling
10 Feb 2000 J C Lawrence Re: [MUD-Dev] Event Scheduling
11 Feb 2000 Hans-Henrik Staerfeldt Re: [MUD-Dev] Event Scheduling
09 May 1997 Marian Griffith [MUD-Dev] Introduction
12 Feb 2000 icecube@ihug.co.nz [MUD-Dev] Embedding Python
12 Mar 2000 Greg Underwood [MUD-Dev] Raph's collection of MUD design Laws
31 Dec 1999 Rahul Sinha Re: [MUD-Dev] Storing tokens with flex & bison
02 Jan 2000 Nate Cain [MUD-Dev] concerning tokenization, compilation, performance, and other fun stuff.
12 Feb 2000 MichelleThompson [MUD-Dev] MUD Specific Building pages
12 Feb 2000 J C Lawrence Re: [MUD-Dev] MUD Specific Building pages
12 Feb 2000 Kristen L. Koster Re: [MUD-Dev] Raph's collection of MUD design Laws
12 Feb 2000 Wes Connell Re: [MUD-Dev] Raph's collection of MUD design Laws
12 Feb 2000 Cynbe ru Taren Re: [MUD-Dev] Event Scheduling
13 Feb 2000 Caliban Tiresias Darklock Re: [MUD-Dev] Raph's collection of MUD design Laws
08 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] (fwd) Re: Issues from the digests and Wout's list
14 Feb 2000 Kevin Littlejohn [MUD-Dev] distributed objects
14 Feb 2000 J C Lawrence [MUD-Dev] ADMIN: List post rejections
14 Feb 2000 cjones@one.net Re: [MUD-Dev] distributed objects
14 Feb 2000 Hans-Henrik Staerfeldt Re: [MUD-Dev] Event Scheduling
3 Jan 2000 Jon A. Lambert Re: [MUD-Dev] Storing tokens with flex & bison
14 Feb 2000 Vijay Weasel Prabhakar Re: [MUD-Dev] distributed objects
14 Feb 2000 F. Randall Farmer Re: [MUD-Dev] distributed objects
16 Nov 1999 Colin Coghill Re: [MUD-Dev] code base inquiry
14 Feb 2000 David Bennett Re: [MUD-Dev] Raph's collection of MUD design Laws
14 Feb 2000 J C Lawrence Re: [MUD-Dev] Raph's collection of MUD design Laws
09 May 1997 Jeff Kesselman Re: [MUD-Dev] Re: Client<->mud compression protocol
14 Feb 2000 J C Lawrence Re: [MUD-Dev] distributed objects
14 Feb 2000 Balthazaar Re: [MUD-Dev] distributed objects
14 Feb 2000 Gary Whitten RE: [MUD-Dev] distributed objects
15 Feb 2000 Kevin Littlejohn Re: [MUD-Dev] distributed objects
14 Feb 2000 J C Lawrence Re: [MUD-Dev] distributed objects
2 Jan 2000 cg@ami-cg.GraySage.Edmonton.AB.CA Re: [MUD-Dev] concerning tokenization, compilation, performance, and other fun stuff.
14 Feb 2000 Charles Hughes RE: [MUD-Dev] distributed objects
14 Feb 2000 Justin Rogers [MUD-Dev] Distributed Objects
14 Feb 2000 Brandon J. Rickman Re: [MUD-Dev] distributed objects
14 Feb 2000 J C Lawrence Re: [MUD-Dev] distributed objects
08 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Prepositions and parsing
14 Feb 2000 J C Lawrence [MUD-Dev] Security
15 Feb 2000 Ola Fosheim Grøstad Re: [MUD-Dev] distributed objects
15 Feb 2000 Ola Fosheim Grøstad Re: [MUD-Dev] distributed objects
15 Feb 2000 Koster, Raph RE: [MUD-Dev] distributed objects
15 Feb 2000 Matthew Mihaly Re: [MUD-Dev] code base inquiry
15 Feb 2000 Vijay Weasel Prabhakar Re: [MUD-Dev] distributed objects
2 Jan 2000 cg@ami-cg.GraySage.Edmonton.AB.CA Re: [MUD-Dev] Storing tokens with flex & bison
15 Feb 2000 Eli Stevens {Grey} Re: [MUD-Dev] distributed objects
15 Jan 2000 Richard Woolcock Re: [MUD-Dev] code base inquiry
15 Feb 2000 Phillip Lenhardt Re: [MUD-Dev] distributed objects
08 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] (fwd) Re: Issues from the digests and Wout's list
15 Feb 2000 Caliban Tiresias Darklock Re: [MUD-Dev] code base inquiry
15 Feb 2000 Laurent Bossavit Re: [MUD-Dev] distributed objects
15 Feb 2000 David Bennett Re: [MUD-Dev] distributed objects
15 Feb 2000 Miroslav Silovic Re: [MUD-Dev] code base inquiry
15 Feb 2000 Matthew Mihaly Re: [MUD-Dev] code base inquiry
15 Feb 2000 Jon A. Lambert Re: [MUD-Dev] distributed objects
15 Feb 2000 Matthew Mihaly Re: [MUD-Dev] code base inquiry
03 Jan 2000 J C Lawrence [MUD-Dev] Library submission notification and updates
15 Feb 2000 David Bennett Re: [MUD-Dev] code base inquiry
15 Feb 2000 Charles Hughes Re: [MUD-Dev] distributed objects
08 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Comments on the DB layer
15 Feb 2000 Caliban Tiresias Darklock Re: [MUD-Dev] code base inquiry
15 Feb 2000 Sellers, Michael RE: [MUD-Dev] code base inquiry
15 Feb 2000 Matthew Mihaly Re: [MUD-Dev] code base inquiry
15 Feb 2000 David Bennett Re: [MUD-Dev] code base inquiry
15 Feb 2000 Sellers, Michael commercial muds and cable TV (was RE: [MUD-Dev] code base inquiry )
15 Feb 2000 Matthew Mihaly [MUD-Dev] business models
15 Feb 2000 Caliban Tiresias Darklock Re: [MUD-Dev] distributed objects
15 Feb 2000 Matthew Mihaly Re: [MUD-Dev] code base inquiry
03 Jan 2000 Ola Fosheim Grøstad Re: [MUD-Dev] Storing tokens with flex & bison
15 Feb 2000 Matthew Mihaly Re: commercial muds and cable TV (was RE: [MUD-Dev] code base inquiry )
9 May 1997 Ling Re: [MUD-Dev] Random plotlines
16 Feb 2000 Johan J Ingles-le Nobel [MUD-DEV] a shrinking pool of players?
15 Feb 2000 Matthew Mihaly Re: [MUD-DEV] a shrinking pool of players?
15 Feb 2000 Sellers, Michael RE: commercial muds and cable TV (was RE: [MUD-Dev] code base inq uiry )
15 Feb 2000 Sellers, Michael RE: [MUD-DEV] a shrinking pool of players?
15 Feb 2000 PartyG2816@aol.com Re: [MUD-DEV] a shrinking pool of players?
15 Feb 2000 PartyG2816@aol.com Re: [MUD-DEV] a shrinking pool of players?
15 Feb 2000 J C Lawrence Re: [MUD-DEV] a shrinking pool of players?
15 Feb 2000 J C Lawrence Re: [MUD-Dev] distributed objects
15 Feb 2000 MichelleThompson Re: [MUD-Dev] code base inquiry
3 Jan 2000 Joel Dillon Re: [MUD-Dev] concerning tokenization, compilation, performance, and other fun stuff.
9 May 1997 Miroslav Silovic Re: [MUD-Dev] Administrative notes
15 Feb 2000 Charles Hughes RE: [MUD-Dev] distributed objects
15 Feb 2000 Charles Hughes RE: [MUD-Dev] distributed objects
15 Feb 2000 Ryan P. Re: [MUD-DEV] a shrinking pool of players?
15 Feb 2000 David Bennett Re: [MUD-Dev] code base inquiry
15 Feb 2000 J C Lawrence Re: [MUD-DEV] a shrinking pool of players?
16 Feb 2000 J C Lawrence Re: [MUD-Dev] distributed objects
16 Feb 2000 J C Lawrence Re: [MUD-Dev] code base inquiry
16 Feb 2000 Matthew Mihaly Re: [MUD-DEV] a shrinking pool of players?
16 Feb 2000 Matthew Mihaly RE: commercial muds and cable TV (was RE: [MUD-Dev] code base inq uiry )
16 Feb 2000 Sellers, Michael RE: [MUD-DEV] a shrinking pool of players?
6 Apr 97 Chris Gray Re: Greetings. :)
03 Jan 2000 Ola Fosheim Grøstad Re: [MUD-Dev] concerning tokenization, compilation, performance, and other fun stuff.
16 Feb 2000 Koster, Raph RE: [MUD-DEV] a shrinking pool of players?
16 Feb 2000 Sellers, Michael RE: [MUD-DEV] a shrinking pool of players?
16 Feb 2000 Michael Hohensee [MUD-Dev] The Endeavour Map and MUD Applications
16 Feb 2000 Koster, Raph RE: commercial muds and cable TV (was RE: [MUD-Dev] code base inq uiry )
16 Feb 2000 Koster, Raph RE: [MUD-DEV] a shrinking pool of players?
16 Feb 2000 Ted Milker Re: [MUD-Dev] The Endeavour Map and MUD Applications
16 Feb 2000 David Bennett Re: [MUD-Dev] The Endeavour Map and MUD Applications
16 Feb 2000 Ted Milker Re: [MUD-Dev] The Endeavour Map and MUD Applications
16 Feb 2000 John Bertoglio RE: [MUD-Dev] The Endeavour Map and MUD Applications
22 Mar 1997 Nathan Yospe Re: Resets and repops
08 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Random plotlines
17 Jan 2000 Richard Woolcock Re: [MUD-Dev] code base inquiry
03 Jan 2000 Greg Miller Re: [MUD-Dev] Admins as Mortals twist
17 Feb 2000 Kevin Littlejohn Re: [MUD-Dev] distributed objects
17 Feb 2000 Bryce Harrington RE: [MUD-DEV] a shrinking pool of players?
16 Feb 2000 Ben Greear Re: [MUD-Dev] code base inquiry
17 Feb 2000 Matthew Mihaly Re: [MUD-Dev] code base inquiry
17 Feb 2000 J C Lawrence Re: [MUD-Dev] code base inquiry
17 Feb 2000 Koster, Raph RE: [MUD-Dev] The Endeavour Map and MUD Applications
17 Feb 2000 Chris Turner RE: [MUD-DEV] a shrinking pool of players?
17 Feb 2000 Ola Fosheim Grøstad Re: [MUD-Dev] code base inquiry
08 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Prepositions and parsing
16 Feb 2000 Justin Rogers Re: [MUD-Dev] The Endeavour Map and MUD Applications
17 Feb 2000 Bryce Harrington [MUD-Dev] Next gen MUD wishlist
03 Jan 2000 Greg Miller Re: [MUD-Dev] concerning tokenization, compilation, performance, and other fun stuff.
17 Feb 2000 Matthew Mihaly Re: [MUD-Dev] code base inquiry
17 Feb 2000 Kristen L. Koster Re: [MUD-Dev] code base inquiry
17 Feb 2000 Koster, Raph RE: [MUD-DEV] a shrinking pool of players?
17 Feb 2000 Matthew Mihaly RE: [MUD-DEV] a shrinking pool of players?
17 Feb 2000 Travis S. Casey RE: [MUD-DEV] a shrinking pool of players?
17 Feb 2000 Matthew Mihaly Re: [MUD-Dev] code base inquiry
17 Feb 2000 Eli Stevens {Grey} Re: [MUD-Dev] The Endeavour Map and MUD Applications
08 May 97 clawrenc@cup.hp.com Re: (fwd) A Mud Protocol (MUD Markup Language)
17 Jan 2000 Richard Woolcock Re: [MUD-Dev] code base inquiry
17 Feb 2000 Dundee Re: [MUD-Dev] code base inquiry
17 Feb 2000 Matthew Mihaly Re: [MUD-Dev] code base inquiry
30 Dec 1999 Philip Loguinov -- Draymoor Re: [MUD-Dev] Admins as Mortals twist
03 Jan 2000 J C Lawrence [MUD-Dev] EQ packet sniffer
17 Jan 2000 Richard Woolcock Re: [MUD-Dev] code base inquiry
17 Feb 2000 David Bennett Re: [MUD-Dev] code base inquiry
17 Feb 2000 Matthew Mihaly Re: [MUD-Dev] code base inquiry
17 Feb 2000 punitac@prodigy.net [MUD-Dev] Codebase Ideas
18 Feb 2000 Ola Fosheim Grøstad Re: [MUD-Dev] code base inquiry
08 May 97 clawrenc@cup.hp.com Game easter eggs
17 Feb 2000 Matthew Mihaly Re: [MUD-Dev] code base inquiry
17 Feb 2000 Justin Rogers Re: [MUD-Dev] code base inquiry
17 Feb 2000 J C Lawrence Re: [MUD-Dev] code base inquiry
17 Feb 2000 John Bertoglio RE: [MUD-Dev] The Endeavour Map and MUD Applications
17 Feb 2000 Matthew Mihaly Re: [MUD-Dev] code base inquiry
3 Jan 2000 Adam Wiggins Re: Re[6]: [MUD-Dev] The grass is always greener in the other field
17 Feb 2000 J C Lawrence [MUD-Dev] OT: Money as motivator (was Re: code base inquiry )
17 Feb 2000 Bryce Harrington Re: [MUD-Dev] Codebase Ideas
17 Feb 2000 Matthew Mihaly Re: [MUD-Dev] code base inquiry
17 Feb 2000 Matthew Mihaly Re: [MUD-Dev] code base inquiry
10 May 1997 Oliver Jowett Introduction
17 Feb 2000 J C Lawrence Re: [MUD-Dev] code base inquiry
19 Feb 2000 Bruce Re: [MUD-Dev] code base inquiry
17 Feb 2000 Matthew Mihaly Re: [MUD-Dev] OT: Money as motivator (was Re: code base inquiry )
17 Feb 2000 Matthew Mihaly Re: [MUD-Dev] code base inquiry
19 Feb 2000 Bruce Re: [MUD-Dev] Next gen MUD wishlist
17 Feb 2000 Matthew Mihaly Re: [MUD-Dev] code base inquiry
3 Jan 2000 Matthew Mihaly Re: [MUD-Dev] Admins as Mortals twist
18 Feb 2000 Bryce Harrington Re: [MUD-Dev] Next gen MUD wishlist
18 Feb 2000 Geoffrey A. MacDougall [MUD-Dev] Guide Applicant : Player Ratio
18 Feb 2000 Chris Turner RE: [MUD-DEV] a shrinking pool of players?
10 May 1997 Oliver Jowett Introduction
18 Feb 2000 Bryce Harrington Re: [MUD-Dev] code base inquiry
18 Feb 2000 Bryce Harrington Re: [MUD-Dev] code base inquiry
18 Feb 2000 Aaron Mitchell Re: [MUD-Dev] Codebase Ideas
18 Jan 2000 Richard Woolcock Re: [MUD-Dev] code base inquiry
18 Feb 2000 Matthew Mihaly Re: [MUD-Dev] Guide Applicant : Player Ratio
18 Feb 2000 Matthew Mihaly Re: [MUD-Dev] code base inquiry
18 Feb 2000 Matthew Mihaly Re: [MUD-Dev] code base inquiry
03 Jan 2000 J C Lawrence [MUD-Dev] Catalog of Compiler Construction Tools
18 Feb 2000 Re: [MUD-Dev] code base inquiry
20 Feb 2000 Bruce Re: [MUD-Dev] Next gen MUD wishlist
10 May 1997 Oliver Jowett (fwd) Re: Issues from the digests and Wout's list
18 Feb 2000 J C Lawrence Re: [MUD-Dev] Next gen MUD wishlist
19 Feb 2000 Chris Jones Re: [MUD-Dev] Next gen MUD wishlist
18 Feb 2000 MichelleThompson Re: [MUD-Dev] code base inquiry
19 Feb 2000 Dr. Cat [MUD-Dev] Re: MUD-Dev digest, Vol 1 #286 - 13 msgs
20 Feb 2000 Ola Fosheim Grøstad [MUD-Dev] Client side prediction
20 Feb 2000 Caliban Tiresias Darklock Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #286 - 13 msgs
20 Feb 2000 Dundee Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #286 - 13 msgs
20 Oct 1998 Draymoor Re: [MUD-DEV] a shrinking pool of players?
3 Jan 2000 Jay Carlson Re: [MUD-Dev] Embedded languages, object persistance... ack.
20 Feb 2000 Richard Woolcock [MUD-Dev] Dynamic help files, was Re: code base inquiry
10 May 1997 Andy Davidoff [MUD-Dev] Re: generic objects, behaviors
20 Feb 2000 Matthew Mihaly [MUD-Dev] voice vs. text
20 Feb 2000 John Bertoglio RE: [MUD-Dev] voice vs. text
20 Feb 2000 Justin Rogers Re: [MUD-Dev] voice vs. text
20 Feb 2000 Lovecraft Re: [MUD-Dev] voice vs. text
21 Feb 2000 Lo, Kam RE: [MUD-Dev] voice vs. text
21 Feb 2000 Hans-Henrik Staerfeldt Re: [MUD-Dev] voice vs. text
21 Feb 2000 Koster, Raph RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #286 - 13 msgs
21 Feb 2000 Koster, Raph RE: [MUD-Dev] Client side prediction
21 Feb 2000 J C Lawrence [MUD-Dev] OpenSource licenses for game rules?
03 Jan 2000 J C Lawrence [MUD-Dev] Microthreads for Python
10 May 1997 Matt Chatterley Introduction
21 Feb 2000 Ola Fosheim Grøstad Re: [MUD-Dev] Client side prediction
21 Feb 2000 Justin Rogers Re: [MUD-Dev] Client side prediction
21 Feb 2000 Koster, Raph RE: [MUD-Dev] Client side prediction
22 Feb 2000 Ola Fosheim Grøstad Re: [MUD-Dev] Client side prediction
22 Feb 2000 Ola Fosheim Grøstad Re: [MUD-Dev] Client side prediction
22 Feb 2000 J C Lawrence [MUD-Dev] To all the devoted! (fwd)
22 Feb 2000 Johan J Ingles-le Nobel [MUD-Dev] Newbies
22 Feb 2000 David Bennett Re: [MUD-Dev] Newbies
22 Feb 2000 Geoffrey A. MacDougall RE: [MUD-Dev] Newbies
22 Feb 2000 Charles Hughes RE: [MUD-Dev] Newbies
06 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Comments on the DB layer
3 Jan 2000 Jon A. Lambert Re: [MUD-Dev] Storing tokens with flex & bison
22 Feb 2000 Re: [MUD-Dev] Next gen MUD wishlist
23 Feb 2000 Sellers, Michael RE: [MUD-Dev] Next gen MUD wishlist
23 Feb 2000 RE: [MUD-Dev] Next gen MUD wishlist
23 Feb 2000 Bryce Harrington Re: [MUD-Dev] Next gen MUD wishlist
23 Feb 2000 Dr. Cat [MUD-Dev] Re: MUD-Dev digest, Vol 1 #288 - 9 msgs
23 Feb 2000 Geir Harald Hansen [MUD-Dev] Distribution
23 Feb 2000 J C Lawrence [MUD-Dev] (fwd) Re: Commercial-use Restrictions on Code Bases (was: help me find 100% free graphical mud)
23 Feb 2000 J C Lawrence [MUD-Dev] (fwd) ADMIN: "A Classification Of Muds" [was 'In defence of stock muds...']
23 Feb 2000 MichelleThompson Re: [MUD-Dev] Newbies
22 Mar 1997 Nathan Yospe Re: Resets and repops
7 Apr 1997 Jon A. Lambert Re: Random thoughts
24 Feb 2000 Matthew Mihaly Re: [MUD-Dev] Newbies
3 Jan 2000 Jay Carlson Re: [MUD-Dev] Embedded languages, object persistance... ack.
24 Feb 2000 Richard Ross Re: [MUD-Dev] Newbies
24 Feb 2000 MichelleThompson Re: [MUD-Dev] Newbies
24 Feb 2000 Matthew Mihaly Re: [MUD-Dev] Newbies
24 Feb 2000 Matthew Mihaly [MUD-Dev] player persistence
25 Feb 2000 MichelleThompson Re: [MUD-Dev] Newbies
25 Feb 2000 David Bennett Re: [MUD-Dev] Newbies
25 Feb 2000 Hans-Henrik Staerfeldt Re: [MUD-Dev] Newbies
25 Feb 2000 Malcolm Tester RE: [MUD-Dev] Newbies
9 May 1997 Jon A. Lambert Re: [MUD-Dev] Random plotlines
25 Feb 2000 Derek Snider [MUD-Dev] [Off-topic] GDC-2000
26 Feb 2000 J C Lawrence Re: [MUD-Dev] [Off-topic] GDC-2000
03 Jan 2000 J C Lawrence [MUD-Dev] For those interested in parsers and compilers
26 Feb 2000 Justin Lockshaw RE: [MUD-Dev] [Off-topic] GDC-2000
26 Feb 2000 Joe Andrieu RE: [MUD-Dev] [Off-topic] GDC-2000
27 Feb 2000 Bruce Re: [MUD-Dev] Next gen MUD wishlist
26 Feb 2000 Kristen L. Koster Re: [MUD-Dev] [Off-topic] GDC-2000
26 Feb 2000 Christopher Allen Re: [MUD-Dev] [Off-topic] GDC-2000
26 Feb 2000 Robert Zubek [MUD-Dev] [Off-topic] AAAI symposium (was: GDC-2000)
26 Feb 2000 Matthew Mihaly Re: [MUD-Dev] [Off-topic] GDC-2000
10 May 97 Chris Gray Re: [MUD-Dev] (fwd) Re: Issues from the digests and Wout's list
26 Feb 2000 Richard Ross [MUD-Dev] MSP
27 Feb 2000 Dominic J. Eidson Re: [MUD-Dev] MSP
27 Feb 2000 Ryan P. Re: [MUD-Dev] MSP
3 Jan 2000 cg@ami-cg.GraySage.Edmonton.AB.CA Re: [MUD-Dev] Storing tokens with flex & bison
27 Feb 2000 Kyndig Re: [MUD-Dev] MSP
28 Feb 2000 Richard A. Bartle RE: [MUD-Dev] [Off-topic] GDC-2000
28 Feb 2000 Bobby Bailey [MUD-Dev] Privateer-style mu*?
28 Feb 2000 Greg Underwood Re: [MUD-Dev] Raph's collection of MUD design Laws
28 Feb 2000 Bruce Re: [MUD-Dev] [Off-topic] GDC-2000
28 Feb 2000 Daniel Podlejski [MUD-Dev] Pike codebase
10 May 97 Chris Gray Re: [MUD-Dev] Re: Prepositions and parsing
28 Feb 2000 J C Lawrence Re: [MUD-Dev] [Off-topic] GDC-2000
28 Feb 2000 David Bennett Re: [MUD-Dev] [Off-topic] GDC-2000
28 Feb 2000 Dan Root [MUD-Dev] Minimum community sizes
28 Feb 2000 Koster, Raph RE: [MUD-Dev] Minimum community sizes
01 Jan 2000 J C Lawrence Re: [MUD-Dev] Embedded languages, object persistance... ack.
4 Jan 2000 Sellers, Michael [MUD-Dev] EQ packet analyzer is gone?
29 Feb 2000 Joel Kelso [MUD-Dev] chil@gate.net
28 Feb 2000 Dan Root Re: [MUD-Dev] Minimum community sizes
28 Feb 2000 Re: [MUD-Dev] Minimum community sizes
28 Feb 2000 Matthew Mihaly Re: [MUD-Dev] Minimum community sizes
10 May 97 Chris Gray Re: [MUD-Dev] (fwd) Re: Issues from the digests and Wout's list
28 Feb 2000 David Bennett Re: [MUD-Dev] Minimum community sizes
28 Feb 2000 Matthew Mihaly Re: [MUD-Dev] Minimum community sizes
1 Mar 2000 Matthew Mihaly [MUD-Dev] Portal
2 Mar 2000 Jon A. Lambert [MUD-Dev] Mud Network Setup
2 Mar 2000 Re: [MUD-Dev] Mud Network Setup
02 Mar 2000 J C Lawrence Re: [MUD-Dev] Mud Network Setup
4 Jan 2000 Scott Clitheroe [MUD-Dev] RFC: Worldforge project
2 Mar 2000 Eli Stevens {Grey} Re: [MUD-Dev] Mud Network Setup
2 Mar 2000 Matthew Mihaly [MUD-Dev] randomly dropped connections
02 Mar 2000 David Bennett Re: [MUD-Dev] Mud Network Setup
10 May 97 Chris Gray Re: [MUD-Dev] Re: generic objects, behaviors
02 Mar 2000 claw@kanga.nu [MUD-Dev] (fwd) MU* hiasb@cc.gatech.edstory?
2 Mar 2000 cg@ami-cg.GraySage.Edmonton.AB.CA Re: [MUD-Dev] randomly dropped connections
2 Mar 2000 cg@ami-cg.GraySage.Edmonton.AB.CA Re: [MUD-Dev] (fwd) MU* hiasb@cc.gatech.edstory?
3 Mar 2000 =?euc-kr?B?vNvA57Dm?= RE: [MUD-Dev] (fwd) MU* hiasb@cc.gatech.edstory?
03 Mar 2000 Ben Greear Re: [MUD-Dev] randomly dropped connections
3 Mar 2000 Dr. Cat [MUD-Dev] Re: MUD-Dev digest, Vol 1 #298 - 11 msgs
03 Mar 2000 Christopher Kohnert [MUD-Dev] Processor Usage
04 Jan 2000 J C Lawrence Re: [MUD-Dev] EQ packet analyzer is gone?
3 Mar 2000 Todd McKimmey Re: [MUD-Dev] Mud Network Setup
3 Mar 2000 Todd McKimmey Re: [MUD-Dev] Mud Network Setup
10 May 97 thetan@ibm.net Test
03 Mar 2000 J C Lawrence Re: [MUD-Dev] randomly dropped connections
03 Mar 2000 J C Lawrence Re: [MUD-Dev] Processor Usage
3 Mar 2000 Re: [MUD-Dev] (fwd) MU* hiasb@cc.gatech.edstory?
3 Mar 2000 Re: [MUD-Dev] Mud Network Setup
3 Mar 2000 Re: [MUD-Dev] Mud Network Setup
3 Mar 2000 Koster, Raph [MUD-Dev] MUD timeline
03 Mar 2000 Ben Greear Re: [MUD-Dev] Processor Usage
3 Mar 2000 Re: [MUD-Dev] randomly dropped connections
04 Jan 2000 Ben Greear [MUD-Dev] ScryMUD 2.0.9 released (compiles on Windows (cygwin))
03 Mar 2000 David Bennett Re: [MUD-Dev] Mud Network Setup
10 May 1997 Ross Nicoll [MUD-Dev] Re: generic objects, behaviors
3 Mar 2000 Dominic J. Eidson Re: [MUD-Dev] Processor Usage
03 Mar 2000 J C Lawrence Re: [MUD-Dev] Mud Network Setup
3 Mar 2000 cg@ami-cg.GraySage.Edmonton.AB.CA Re: [MUD-Dev] Mud Network Setup
3 Mar 2000 cg@ami-cg.GraySage.Edmonton.AB.CA Re: [MUD-Dev] MUD timeline
04 Mar 2000 Kevin Littlejohn Re: [MUD-Dev] randomly dropped connections
3 Mar 2000 Jon A. Lambert Re: [MUD-Dev] Mud Network Setup
3 Mar 2000 Jon A. Lambert Re: [MUD-Dev] MUD timeline
3 Mar 2000 Travis Casey Re: [MUD-Dev] MUD timeline
4 Mar 2000 Jon A. Lambert Re: [MUD-Dev] MUD timeline
04 Jan 2000 J C Lawrence [MUD-Dev] Clay Shirky's "Playfulness in 3-D Spaces"
10 May 1997 Ling Re: several messages
4 Mar 2000 Dominic J. Eidson Re: [MUD-Dev] Mud Network Setup
03 Mar 2000 J C Lawrence Re: [MUD-Dev] Mud Network Setup
3 Mar 2000 Steve Boleware Re: [MUD-Dev] Mud Network Setup
3 Mar 2000 John Bertoglio RE: [MUD-Dev] Mud Network Setup
04 Mar 2000 J C Lawrence [MUD-Dev] ADMIN: Ooops, damn...
04 Mar 2000 Richard Woolcock Re: [MUD-Dev] MUD timeline
04 Mar 2000 Emil Eifrem Re: [MUD-Dev] Mud Network Setup
4 Mar 2000 Jon Leonard Re: [MUD-Dev] MUD timeline
05 Mar 2000 Bruce Re: [MUD-Dev] MUD timeline
04 Mar 2000 Emil Eifrem Re: [MUD-Dev] Mud Network Setup
10 May 1997 Jeff Kesselman Re: [MUD-Dev] Re: generic objects, behaviors
5 Jan 2000 Jeremy Music \Sterling\ Re: [MUD-Dev] Clay Shirky's "Playfulness in 3-D Spaces"
4 Mar 2000 Joe Andrieu RE: [MUD-Dev] Mud Network Setup
04 Mar 2000 J C Lawrence Re: [MUD-Dev] MUD timeline
04 Mar 2000 Erik Jarvi Re: [MUD-Dev] MUD timeline
04 Mar 2000 Kristen L. Koster Re: [MUD-Dev] MUD timeline
4 Mar 2000 Travis Casey Re[2]: [MUD-Dev] MUD timeline
4 Mar 2000 Travis Casey Re: [MUD-Dev] MUD timeline
05 Mar 2000 Kristen L. Koster Re: [MUD-Dev] MUD timeline
5 Mar 2000 cg@ami-cg.GraySage.Edmonton.AB.CA Re: [MUD-Dev] MUD timeline
05 Mar 2000 J C Lawrence Re: [MUD-Dev] [Off-topic] GDC-2000
22 Mar 97 Chris Gray Re: Resets and repops
10 May 1997 Jeff Kesselman Re: [MUD-Dev] Re: several messages
5 Mar 2000 Daniel A. Koepke Re: [MUD-Dev] MUD timeline
4 Jan 2000 Raph & Kristen Koster Re: [MUD-Dev] Clay Shirky's "Playfulness in 3-D Spaces"
5 Mar 2000 Daniel James FW: [MUD-Dev] MUD timeline
6 Mar 2000 Dr Richard A. Bartle RE: [MUD-Dev] MUD timeline
06 Mar 2000 F. Randall Farmer [MUD-Dev] MUD timeline
6 Mar 2000 Koster, Raph RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #298 - 11 msgs
03 Mar 2000 Ola Fosheim Grøstad Re: [MUD-Dev] (fwd) MU* hiasb@cc.gatech.edstory?
6 Mar 2000 Lovecraft Re: [MUD-Dev] MUD timeline
6 Mar 2000 Koster, Raph RE: [MUD-Dev] MUD timeline
7 Mar 2000 Hans-Henrik Staerfeldt RE: [MUD-Dev] MUD timeline
7 Apr 97 Chris Gray Re: Random thoughts
07 Mar 2000 Darrin Hyrup Re: [MUD-Dev] MUD timeline
7 Mar 2000 Koster, Raph RE: [MUD-Dev] MUD timeline
5 Jan 2000 Sellers, Michael RE: [MUD-Dev] Clay Shirky's "Playfulness in 3-D Spaces"
8 Mar 2000 Koster, Raph RE: [MUD-Dev] MUD timeline
8 Mar 2000 Koster, Raph RE: [MUD-Dev] MUD timeline
8 Mar 2000 Moreland, John RE: [MUD-Dev] MUD timeline
8 Mar 2000 AR Schleicher Re: [MUD-Dev] MUD timeline
08 Mar 2000 Dundee Re: [MUD-Dev] MUD timeline
08 Mar 2000 Darrin Hyrup RE: [MUD-Dev] MUD timeline
08 Mar 2000 Darrin Hyrup RE: [MUD-Dev] MUD timeline
11 May 1997 Matt Chatterley Role-playing [was Re: several messages]
8 Mar 2000 Sellers, Michael RE: [MUD-Dev] MUD timeline
08 Mar 2000 J C Lawrence Re: [MUD-Dev] [Off-topic] GDC-2000
11 Mar 2000 J C Lawrence [MUD-Dev] CGDC dinner
05 Jan 2000 Ashran [MUD-Dev] ShowEQ
11 Mar 2000 J C Lawrence [MUD-Dev] ADMIN: Posting delays
12 Mar 2000 J C Lawrence [MUD-Dev] Admin: Corrections, data loss, and interruptions in service.
12 Mar 2000 Matthew Mihaly Re: [MUD-Dev] MUD timeline
8 Mar 2000 Christopher Allen [MUD-Dev] Skotos Website Up
10 Mar 2000 Hans-Henrik Staerfeldt RE: [MUD-Dev] MUD timeline
10 Mar 2000 Jon Whitehouse Re: [MUD-Dev] MUD timeline
11 May 1997 Marian Griffith [MUD-Dev] Re: Prepositions and parsing
11 Mar 2000 Joe Andrieu RE: [MUD-Dev] CGDC dinner
12 Mar 2000 Ola Fosheim Grøstad [MUD-Dev] javascript
12 Mar 2000 Dr. Cat [MUD-Dev] Re: MUD-Dev digest, Vol 1 #302 - 6 msgs
12 Mar 2000 Matthew Mihaly Re: [MUD-Dev] MUD timeline
5 Jan 2000 Sellers, Michael RE: [MUD-Dev] Clay Shirky's "Playfulness in 3-D Spaces"
13 Mar 2000 J C Lawrence [MUD-Dev] (OT) Admin: Library memberships
13 Mar 2000 Koster, Raph RE: [MUD-Dev] MUD timeline
14 Mar 2000 Bruce Re: [MUD-Dev] javascript
13 Mar 2000 cg@ami-cg.GraySage.Edmonton.AB.CA Re: [MUD-Dev] javascript
13 Mar 2000 Ryan Palacio Re: [MUD-Dev] CGDC dinner
11 May 1997 Marian Griffith [MUD-Dev] Re: Administrative notes
13 Mar 2000 Koster, Raph RE: [MUD-Dev] CGDC dinner
13 Mar 2000 Sellers, Michael RE: [MUD-Dev] CGDC dinner
13 Mar 2000 Ola Fosheim Grøstad Re: [MUD-Dev] javascript
13 Mar 2000 Matthew Mihaly [MUD-Dev] Re: GDC Dinner
1 Jan 2000 Chris Turner Re: [MUD-Dev] Storing tokens with flex & bison
5 Jan 2000 Nick Shaffner Re: [MUD-Dev] Clay Shirky's "Playfulness in 3-D Spaces"
13 Mar 2000 Aaron Mitchell [MUD-Dev] Open Source Online Gaming
13 Mar 2000 J C Lawrence Re: [MUD-Dev] politics
13 Mar 2000 Koster, Raph RE: [MUD-Dev] Open Source Online Gaming
13 Mar 2000 Bruce Re: [MUD-Dev] javascript
11 May 1997 Dan Root Introduction
14 Mar 2000 Justin Rogers Re: [MUD-Dev] Re: GDC Dinner
13 Mar 2000 Erik Jarvi [MUD-Dev] [OT] Sound in games
13 Mar 2000 Ryan Re: [MUD-Dev] Open Source Online Gaming
14 Mar 2000 Koster, Raph RE: [MUD-Dev] [OT] Sound in games
13 Mar 2000 J C Lawrence [MUD-Dev] ADMIN: looking for work?
13 Mar 2000 Bryce Harrington Re: [MUD-Dev] Open Source Online Gaming
06 Jan 2000 F. Randall Farmer [MUD-Dev] Hello!
14 Mar 2000 Derek Snider Re: [MUD-Dev] MUD timeline
14 Mar 2000 Bruce Re: [MUD-Dev] Open Source Online Gaming
14 Mar 2000 Gary Whitten [MUD-Dev] Have openings
11 May 1997 Adam Wiggins Re: [MUD-Dev] Role-playing [was Re: several messages]
14 Mar 2000 J C Lawrence Re: [MUD-Dev] Open Source Online Gaming
14 Mar 2000 J C Lawrence Re: [MUD-Dev] MUD timeline
15 Mar 2000 Erik Jarvi Re: [MUD-Dev] Open Source Online Gaming
15 Mar 2000 Bryce Harrington Re: [MUD-Dev] Open Source Online Gaming
15 Mar 2000 Ola Fosheim Grøstad Re: [MUD-Dev] javascript
15 Mar 2000 Sellers, Michael RE: [MUD-Dev] MUD timeline
15 Mar 2000 Derek Snider RE: [MUD-Dev] CGDC dinner
06 Jan 2000 J C Lawrence [MUD-Dev] Y2K archives
15 Mar 2000 Matthew Mihaly RE: [MUD-Dev] MUD timeline
15 Mar 2000 Laurel Fan Re: [MUD-Dev] javascript
11 May 97 Chris Gray Re: [MUD-Dev] Re: generic objects, behaviors
15 Mar 2000 J C Lawrence Re: [MUD-Dev] CGDC dinner
15 Mar 2000 J C Lawrence Re: [MUD-Dev] CGDC dinner
15 Mar 2000 Derek Snider Re: [MUD-Dev] Open Source Online Gaming
15 Mar 2000 John Bertoglio [MUD-Dev] HTML as a MUD client . . . was RE: [MUD-Dev] javascript
15 Mar 2000 J C Lawrence Re: [MUD-Dev] MUD timeline
15 Mar 2000 Ryan Palacio Re: [MUD-Dev] MUD timeline
16 Mar 2000 J C Lawrence [MUD-Dev] ADMIN: Kanga.Nu will be moving (again)
16 Mar 2000 J C Lawrence [MUD-Dev] ADMIN: Lost mail?
6 Jan 2000 Geoffrey A. MacDougall [MUD-Dev] An introduction...
16 Mar 2000 Joel Dillon Re: [MUD-Dev] CGDC dinner
11 May 97 Chris Gray Re: [MUD-Dev] Introduction
16 Mar 2000 Aaron Mitchell Re: [MUD-Dev] Open Source Online Gaming
16 Mar 2000 Koster, Raph RE: [MUD-Dev] CGDC dinner
16 Mar 2000 Joe Andrieu RE: [MUD-Dev] CGDC dinner
16 Mar 2000 Ola Fosheim Grøstad Re: [MUD-Dev] javascript
16 Mar 2000 Bruce Re: [MUD-Dev] CGDC dinner
16 Mar 2000 Lovecraft Re: [MUD-Dev] better usage through mechanics [from: CGDC dinner]
16 Mar 2000 Marian Griffith [MUD-Dev] Questions about the MudDev FAQ
16 Mar 2000 Marian Griffith [MUD-Dev] MudDev FAQ part II
16 Mar 2000 scott guzman [MUD-Dev] Open Source Environments (was: Open Source Online Gaming)
6 Jan 2000 Koster, Raph RE: [MUD-Dev] Hello!
11 May 97 Chris Gray Re: [MUD-Dev] Role-playing [was Re: several messages]
16 Mar 2000 Marian Griffith [MUD-Dev] MudDev FAQ part 1
16 Mar 2000 Kevin Scott London [MUD-Dev] Dynamic Load Balancing
16 Mar 2000 Derek Snider Re: [MUD-Dev] CGDC dinner
16 Mar 2000 Bruce [MUD-Dev] Fw: [RRE]MediaMOO birthday Celebration, March 20th 2000!!!
16 Mar 2000 scott guzman Re: [MUD-Dev] Open Source Environments
17 Mar 2000 Joel Kelso Re: [MUD-Dev] better usage through mechanics [from: CGDC dinner]
16 Mar 2000 Nathan F Yospe Re: [MUD-Dev] Open Source Environments (was: Open Source Online Gaming)
16 Mar 2000 J C Lawrence Re: [MUD-Dev] CGDC dinner
16 Mar 2000 J C Lawrence Re: [MUD-Dev] CGDC dinner
17 Mar 2000 Chris Jacobson Re: [MUD-Dev] Open Source Environments / MacOS X
22 Mar 1997 Nathan Yospe Re: Resets and repops
11 May 1997 Jeff Kesselman Re: [MUD-Dev] Re: generic objects, behaviors
7 Jan 2000 Sellers, Michael RE: [MUD-Dev] Hello!
16 Mar 2000 J C Lawrence [MUD-Dev] Open Gaming?
16 Mar 2000 J C Lawrence Re: [MUD-Dev] Open Source Environments / MacOS X
17 Mar 2000 John Bertoglio RE: [MUD-Dev] better usage through mechanics [from: CGDC dinner]
17 Mar 2000 Nathan F Yospe [MUD-Dev] Star Wars gmud?
17 Mar 2000 Todd McKimmey Re: [MUD-Dev] MudDev FAQ part 1
17 Mar 2000 Re: [MUD-Dev] better usage through mechanics [from: CGDC dinner]
17 Mar 2000 Wes Connell Re: [MUD-Dev] CGDC dinner
18 Mar 2000 Emil Eifrem Re: [MUD-Dev] CGDC dinner
17 Mar 2000 Richard Ross Re: [MUD-Dev] CGDC dinner
11 May 1997 Jeff Kesselman RP thesis...
17 Mar 2000 J C Lawrence Re: [MUD-Dev] better usage through mechanics [from: CGDC dinner]
7 Jan 2000 Cynbe ru Taren Re: [MUD-Dev] Hello!
17 Mar 2000 J C Lawrence Re: [MUD-Dev] CGDC dinner
18 Mar 2000 Suess123@aol.com Re: [MUD-Dev] CGDC dinner
19 Mar 2000 J. Coleman [MUD-Dev] [CODE] unique items
19 Mar 2000 Joel Dillon Re: [MUD-Dev] CGDC dinner
19 Mar 2000 Matthew Mihaly Re: [MUD-Dev] [CODE] unique items
19 Mar 2000 Quzah Re: [MUD-Dev] [CODE] unique items
19 Mar 2000 Ben Greear Re: [MUD-Dev] [CODE] unique items
19 Mar 2000 J C Lawrence [MUD-Dev] Kanga.Nu has a new IP
01 Apr 1995 Dan Mazeau From out of the shadows...
19 Mar 2000 J. Coleman Re: [MUD-Dev] [CODE] unique items
20 Mar 2000 Kevin Scott London Re: [MUD-Dev] [CODE] unique items
7 Jan 2000 Phillip Lenhardt Re: [MUD-Dev] Storing tokens with flex & bison
19 Oct 1998 Draymoor Re: [MUD-Dev] [CODE] unique items
19 Mar 2000 cg@ami-cg.GraySage.Edmonton.AB.CA Re: [MUD-Dev] [CODE] unique items
20 Mar 2000 Lord Ashon Re: [MUD-Dev] [CODE] unique items
20 Mar 2000 Marc Bowden Re: [MUD-Dev] [CODE] unique items
20 Mar 2000 Chris Jacobson [MUD-Dev] Licensing and Clauses
20 Mar 2000 J C Lawrence [MUD-Dev] The Meta list is now open and active.
21 Mar 2000 Lo, Kam RE: [MUD-Dev] The Endeavour Map and MUD Applications
7 Apr 1997 Michael Hohensee So in an event-driven server, how do you ...
21 Mar 2000 J C Lawrence Re: [MUD-Dev] [CODE] unique items
21 Mar 2000 J C Lawrence [MUD-Dev] Object and class heirarchies -- are they really necessary?
21 Mar 2000 Justin Rogers Re: [MUD-Dev] The Endeavour Map and MUD Applications
7 Jan 2000 Dominic J. Eidson Re: [MUD-Dev] Storing tokens with flex & bison
21 Mar 2000 Dr Richard A. Bartle RE: [MUD-Dev] Object and class heirarchies -- are they really necessary?
21 Mar 2000 scott guzman Re: [MUD-Dev] Object and class heirarchies -- are they really necessary?
21 Mar 2000 Par Winzell Re: [MUD-Dev] Object and class heirarchies -- are they really necessary?
21 Mar 2000 J C Lawrence Re: [MUD-Dev] Object and class heirarchies -- are they really necessary?
22 Mar 2000 Kevin Littlejohn Re: [MUD-Dev] Object and class heirarchies -- are they really necessary?
21 Mar 2000 Koster, Raph RE: [MUD-Dev] Object and class heirarchies -- are they really nec essary?
11 May 1997 Dan Root Re: [MUD-Dev] Introduction
21 Mar 2000 Chris Jones Re: [MUD-Dev] Object and class heirarchies -- are they really necessary?
22 Mar 2000 Ola Fosheim Grøstad Re: [MUD-Dev] better usage through mechanics [from: CGDC dinner]
21 Mar 2000 Nathan F Yospe RE: [MUD-Dev] Object and class heirarchies -- are they really nec essary?
21 Oct 1998 Draymoor Re: [MUD-Dev] Object and class heirarchies -- are they really necessary?
7 Jan 2000 cg@ami-cg.GraySage.Edmonton.AB.CA Re: [MUD-Dev] Storing tokens with flex & bison
21 Oct 1998 Draymoor Re: [MUD-Dev] Object and class heirarchies -- are they really necessary?
22 Mar 2000 Phillip Lenhardt Re: [MUD-Dev] Object and class heirarchies -- are they really necessary?
22 Mar 2000 Joel Dillon Re: [MUD-Dev] The Endeavour Map and MUD Applications
22 Mar 2000 Koster, Raph [MUD-Dev] Gamasutra: Online Justice Systems
22 Mar 2000 Nathan Fenenga Yospe [MUD-Dev] (fwd) mud.design.ideas
11 May 1997 Matt Chatterley Re: Role-playing [was Re: several messages]
22 Mar 2000 Sayeed Re: [MUD-Dev] Gamasutra: Online Justice Systems
22 Mar 2000 Justin Rogers Re: [MUD-Dev] The Endeavour Map and MUD Applications
22 Mar 2000 Matthew Mihaly Re: [MUD-Dev] Gamasutra: Online Justice Systems
22 Mar 2000 J C Lawrence Re: [MUD-Dev] Object and class heirarchies -- are they really necessary?
22 Oct 1998 Draymoor Re: [MUD-Dev] Gamasutra: Online Justice Systems
01 Jan 2000 Per Vognsen Re: [MUD-Dev] Storing tokens with flex & bison
07 Jan 2000 Chris Jones Re: [MUD-Dev] Storing tokens with flex & bison
22 Mar 2000 Vijay Weasel Prabhakar Re: [MUD-Dev] Gamasutra: Online Justice Systems
22 Mar 2000 WriterDL@aol.com [MUD-Dev] Command interface for Coordinate based world
22 Mar 2000 Vijay Weasel Prabhakar Re: [MUD-Dev] Command interface for Coordinate based world
11 May 1997 Matt Chatterley Re: [MUD-Dev] RP thesis...
22 Mar 2000 Jeremy Noetzelman Re: [MUD-Dev] Command interface for Coordinate based world
22 Mar 2000 Re: [MUD-Dev] Command interface for Coordinate based world
22 Mar 2000 J C Lawrence Re: [MUD-Dev] Gamasutra: Online Justice Systems
22 Mar 2000 Nathan F Yospe Re: [MUD-Dev] Command interface for Coordinate based world
22 Oct 1998 Draymoor Re: [MUD-Dev] Command interface for Coordinate based world
22 Mar 2000 Sayeed Re: [MUD-Dev] Gamasutra: Online Justice Systems
22 Mar 2000 Phillip Lenhardt Re: [MUD-Dev] Object and class heirarchies -- are they really necessary?
7 Jan 2000 Lovecraft Re: [MUD-Dev] An introduction...
23 Mar 2000 Laurel Fan Re: [MUD-Dev] Command interface for Coordinate based world
23 Mar 2000 Koster, Raph RE: [MUD-Dev] Gamasutra: Online Justice Systems
11 May 1997 Jon A. Lambert [MUD-Dev] Re: generic objects, behaviors
23 Mar 2000 Re: [MUD-Dev] Gamasutra: Online Justice Systems
23 Mar 2000 Ola Fosheim Grøstad Re: [MUD-Dev] Gamasutra: Online Justice Systems
23 Mar 2000 J C Lawrence [MUD-Dev] ADMIN: Moving house and posting delays
23 Mar 2000 Lovecraft Re: [MUD-Dev] Command interface for Coordinate based world
24 Mar 2000 icecube@ihug.co.nz Re: [MUD-Dev] Embedding Python
23 Oct 1998 Draymoor Re: [MUD-Dev] Gamasutra: Online Justice Systems
23 Mar 2000 J C Lawrence Re: [MUD-Dev] Embedding Python
23 Mar 2000 Todd McKimmey Re: [MUD-Dev] Embedding Python
9 Jan 2000 Raph & Kristen Koster [MUD-Dev] Laws website moves
23 Mar 2000 Ananda Dawnsinger Re: [MUD-Dev] Gamasutra: Online Justice Systems
11 May 97 Todd Lair Re: [MUD-Dev] Re: Administrative notes
24 Mar 2000 Oliver Jowett Re: [MUD-Dev] Embedding Python
23 Oct 1998 Draymoor [MUD-Dev] Embedding C/C++
23 Mar 2000 Todd McKimmey Re: [MUD-Dev] Embedding Python
23 Mar 2000 Justin Rogers Re: [MUD-Dev] Embedding C/C++
23 Mar 2000 J C Lawrence Re: [MUD-Dev] Embedding C/C++
23 Mar 2000 Dundee Re: [MUD-Dev] Gamasutra: Online Justice Systems
23 Mar 2000 David Bennett Re: [MUD-Dev] Gamasutra: Online Justice Systems
24 Mar 2000 Dr. Cat [MUD-Dev] Re: MUD-Dev digest, Vol 1 #18 - 17 msgs
24 Mar 2000 Tess Lowe RE: [MUD-Dev] Re: multiplaying
09 Jan 2000 msew Re: [MUD-Dev] Clay Shirky's "Playfulness in 3-D Spaces"
12 May 1997 Jamie Norrish [MUD-Dev] Re: Administrative notes
24 Mar 2000 Koster, Raph RE: [MUD-Dev] Gamasutra: Online Justice Systems
24 Mar 2000 scott guzman Re: [MUD-Dev] Online Justice Systems
25 Mar 2000 Wes Connell Re: [MUD-Dev] Gamasutra: Online Justice Systems
25 Mar 2000 Jp Calderone Re: [MUD-Dev] Event Scheduling
24 Mar 2000 Lovecraft Re: [MUD-Dev] Re: multiplaying
27 Mar 2000 Matthew Mihaly Re: [MUD-Dev] Online Justice Systems
27 Mar 2000 J C Lawrence Re: [MUD-Dev] Online Justice Systems
27 Mar 2000 Sayeed RE: [MUD-Dev] Gamasutra: Online Justice Systems
27 Mar 2000 Justin Rogers [MUD-Dev] Trouble Makers or Regular Citizens
27 Mar 2000 Todd McKimmey Re: [MUD-Dev] Gamasutra: Online Justice Systems
22 Mar 1997 Nathan Yospe Re: Resets and repops
12 May 1997 Ling Re: [MUD-Dev] Introduction
09 Jan 2000 J C Lawrence [MUD-Dev] Re: Ok, got some brand new core dumps.
27 Mar 2000 Matthew Mihaly Re: [MUD-Dev] Trouble Makers or Regular Citizens
27 Mar 2000 Todd McKimmey Re: [MUD-Dev] Trouble Makers or Regular Citizens
27 Mar 2000 AR Schleicher Re: [MUD-Dev] Gamasutra: Online Justice Systems
27 Mar 2000 Justin Rogers Re: [MUD-Dev] Trouble Makers or Regular Citizens
27 Mar 2000 Todd McKimmey Re: [MUD-Dev] Trouble Makers or Regular Citizens
27 Mar 2000 Par Winzell Re: [MUD-Dev] Trouble Makers or Regular Citizens
27 Mar 2000 Lazarus Re: [MUD-Dev] Object and class heirarchies -- are they really necessary?
27 Mar 2000 Dundee Re: [MUD-Dev] Trouble Makers or Regular Citizens
27 Mar 2000 J C Lawrence Re: [MUD-Dev] Trouble Makers or Regular Citizens
11 May 1997 Dan Root Re: [MUD-Dev] Introduction
27 Mar 2000 scott guzman Re: [MUD-Dev] Online Justice Systems (response to J C)
10 Jan 2000 Eli Stevens {Grey} Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
27 Mar 2000 J C Lawrence Re: [MUD-Dev] Online Justice Systems (response to J C)
28 Mar 2000 Kevin Littlejohn Re: [MUD-Dev] Object and class heirarchies -- are they really necessary?
27 Mar 2000 Jon A. Lambert [MUD-Dev] Meta: Questions about the MudDev FAQ
27 Mar 2000 Justin Rogers Re: [MUD-Dev] Trouble Makers or Regular Citizens
28 Mar 2000 Sayeed Re: [MUD-Dev] Gamasutra: Online Justice Systems
27 Mar 2000 Jon A. Lambert Re: [MUD-Dev] Trouble Makers or Regular Citizens
28 Mar 2000 Dan Shiovitz Re: [MUD-Dev] Trouble Makers or Regular Citizens
28 Mar 2000 Marian Griffith Re: [MUD-Dev] Object and class heirarchies -- are they really necessary?
11 May 1997 Jeff Kesselman Re: [MUD-Dev] Re: Administrative notes
28 Mar 2000 Justin Rogers Re: [MUD-Dev] Trouble Makers or Regular Citizens
28 Mar 2000 Brian Ashburn RE: [MUD-Dev] Object and class heirarchies -- are they really nec essary?
11 Jan 2000 Ian Macintosh RE: [MUD-Dev] Optimized Object Storage
28 Mar 2000 Wes Connell RE: [MUD-Dev] Gamasutra: Online Justice Systems
28 Mar 2000 Ola Fosheim Grøstad Re: [MUD-Dev] Gamasutra: Online Justice Systems
28 Mar 2000 Matthew Mihaly Re: [MUD-Dev] Trouble Makers or Regular Citizens
28 Mar 2000 Wes Connell Re: [MUD-Dev] Trouble Makers or Regular Citizens
28 Mar 2000 Dundee Re: [MUD-Dev] Trouble Makers or Regular Citizens
28 Mar 2000 Justin Rogers Re: [MUD-Dev] Trouble Makers or Regular Citizens
28 Mar 2000 Wes Connell Re: [MUD-Dev] Re: multiplaying
11 May 97 Chris Gray Re: [MUD-Dev] Re: generic objects, behaviors
28 Mar 2000 Justin Rogers Re: [MUD-Dev] Trouble Makers or Regular Citizens
28 Mar 2000 Phillip Lenhardt Re: [MUD-Dev] Object and class heirarchies -- are they really necessary?
28 Mar 2000 Kevin Scott London Re: [MUD-Dev] Trouble Makers or Regular Citizens
10 Jan 2000 Douglas Couch Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
28 Mar 2000 Todd McKimmey Re: [MUD-Dev] Trouble Makers or Regular Citizens
28 Mar 2000 Zak Jarvis RE: [MUD-Dev] Trouble Makers or Regular Citizens
28 Mar 2000 Ananda Dawnsinger Re: [MUD-Dev] Trouble Makers or Regular Citizens
28 Mar 2000 J C Lawrence Re: [MUD-Dev] Trouble Makers or Regular Citizens
28 Mar 2000 Sayeed RE: [MUD-Dev] Gamasutra: Online Justice Systems
28 Mar 2000 J C Lawrence Re: [MUD-Dev] Trouble Makers or Regular Citizens
07 Apr 1997 S001GMU@nova.wright.edu Re: So in an event-driven server, how do you ...
29 Mar 2000 Kevin Littlejohn Re: [MUD-Dev] Object and class heirarchies -- are they really necessary?
28 Mar 2000 Chris Jones Re: [MUD-Dev] Trouble Makers or Regular Citizens
28 Mar 2000 Justin Rogers Re: [MUD-Dev] Trouble Makers or Regular Citizens
28 Mar 2000 J C Lawrence Re: [MUD-Dev] Trouble Makers or Regular Citizens
10 Jan 2000 Sellers, Michael player politics (was RE: [MUD-Dev] An introduction...)
28 Mar 2000 J C Lawrence Re: [MUD-Dev] Object and class heirarchies -- are they really necessary?
29 Mar 2000 Matthew Mihaly Re: [MUD-Dev] Trouble Makers or Regular Citizens
29 Mar 2000 Matthew Mihaly Re: [MUD-Dev] Trouble Makers or Regular Citizens
29 Mar 2000 Matthew Mihaly Re: [MUD-Dev] Trouble Makers or Regular Citizens
29 Mar 2000 Matthew Mihaly Re: [MUD-Dev] Trouble Makers or Regular Citizens
11 May 97 Chris Gray Re: [MUD-Dev] Introduction
28 Mar 2000 cg@ami-cg.GraySage.Edmonton.AB.CA Re: [MUD-Dev] Object and class heirarchies -- are they really necessary?
28 Mar 2000 Par Winzell Re: [MUD-Dev] Object and class heirarchies -- are they really necessary?
28 Mar 2000 Wes Connell Re: [MUD-Dev] Trouble Makers or Regular Citizens
29 Mar 2000 Kevin Littlejohn Re: [MUD-Dev] Object and class heirarchies -- are they really necessary?
28 Mar 2000 J C Lawrence Re: [MUD-Dev] Object and class heirarchies -- are they really necessary?
10 Jan 2000 Dundee Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
29 Mar 2000 Fred Clift Re: [MUD-Dev] Gamasutra: Online Justice Systems
29 Mar 2000 Marc Bowden Re: [MUD-Dev] Trouble Makers or Regular Citizens
29 Mar 2000 Jon A. Lambert Re: [MUD-Dev] Trouble Makers or Regular Citizens
29 Mar 2000 Marc Bowden Re: [MUD-Dev] Trouble Makers or Regular Citizens
12 May 1997 Matt Chatterley Distribution of Exp [was Re: Administrative notes]
29 Mar 2000 Re: [MUD-Dev] Object and class heirarchies -- are they really necessary?
29 Mar 2000 Aaron Leslie [MUD-Dev] RE:Troublemakers and their M.O.
29 Mar 2000 Christopher Allen RE: [MUD-Dev] Object and class hierarchies -- are they really necessary?
29 Mar 2000 Ben Greear [MUD-Dev] ScryMUD 2.0.11 released.
30 Mar 2000 Kevin Scott London Re: [MUD-Dev] RE:Troublemakers and their M.O.
01 Jan 1998 Ryan P. Re: [MUD-Dev] Trouble Makers or Regular Citizens
01 Jan 2000 J C Lawrence Re: [MUD-Dev] Storing tokens with flex & bison
10 Jan 2000 Geoffrey A. MacDougall [MUD-Dev] A quick business question...
30 Mar 2000 Baldur Norddahl Re: [MUD-Dev] RE:Troublemakers and their M.O.
30 Mar 2000 Sellers, Michael RE: [MUD-Dev] RE:Troublemakers and their M.O.
12 May 1997 Ling Re: [MUD-Dev] Introduction
30 Mar 2000 Chris Jacobson Re: [MUD-Dev] RE:Troublemakers and their M.O.
30 Mar 2000 J C Lawrence [MUD-Dev] ADMIN: Spam filters and being unsubscribed
30 Mar 2000 Ling [MUD-Dev] World and History Creation
30 Mar 2000 Lovecraft Re: [MUD-Dev] RE:Troublemakers and their M.O.
30 Mar 2000 Kevin Scott London RE: [MUD-Dev] RE:Troublemakers and their M.O.
30 Mar 2000 Re: [MUD-Dev] Trouble Makers or Regular Citizens
31 Mar 2000 Tess Lowe RE: [MUD-Dev] RE:Troublemakers and their M.O.
31 Mar 2000 Matthew Mihaly [MUD-Dev] Richard Garriot's 'X' project
10 Jan 2000 Matthew Mihaly Re: [MUD-Dev] A quick business question...
31 Mar 2000 Matthew Mihaly [MUD-Dev] characters per account
12 May 1997 Miroslav Silovic Re: [MUD-Dev] Re: Administrative notes
31 Mar 2000 skeptack Re: [MUD-Dev] Richard Garriot's 'X' project
31 Mar 2000 Sellers, Michael RE: [MUD-Dev] Richard Garriot's 'X' project
31 Mar 2000 [MUD-Dev] Debugging techniques
31 Mar 2000 skeptack Re: [MUD-Dev] Richard Garriot's 'X' project
31 Mar 2000 Geoffrey A. MacDougall [MUD-Dev] Lord British gone
31 Mar 2000 Fred Clift Re: [MUD-Dev] Trouble Makers or Regular Citizens
10 Jan 2000 David Bennett Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)
10 Jan 2000 Darrin Hyrup Re: [MUD-Dev] A quick business question...
10 Jan 2000 Ola Fosheim Grøstad Re: player politics (was RE: [MUD-Dev] An introduction...)
10 Jan 2000 Sellers, Michael RE: player politics (was RE: [MUD-Dev] An introduction...)
12 May 1997 Miroslav Silovic Re: [MUD-Dev] Introduction
14 Jan 2000 Fabian Lemke [MUD-Dev] Question about multithreaded servers
14 Jan 2000 Dundee [MUD-Dev] Community Relations
14 Jan 2000 AR Schleicher Re: [MUD-Dev] Question about multithreaded servers
14 Jan 2000 Nick Shaffner Re: [MUD-Dev] Question about multithreaded servers
1 Jan 2000 cg@ami-cg.GraySage.Edmonton.AB.CA Re: [MUD-Dev] Storing tokens with flex & bison
14 Jan 2000 J C Lawrence [MUD-Dev] Re: Commercial-use Restrictions on Code Bases (was: help me find 100% fre (fwd)
14 Jan 2000 J C Lawrence [MUD-Dev] Re: Commercial-use Restrictions on Code Bases (was: help me find 100% fre (fwd)
14 Jan 2000 Christopher Allen Re: [MUD-Dev] Community Relations
14 Jan 2000 J C Lawrence Re: [MUD-Dev] Embedded languages, object persistance... ack.
15 Jan 2000 Matthew Mihaly Re: [MUD-Dev] Community Relations
23 Aug 1996 Wout Mertens {MUD} Re: MUD: language
22 Mar 1997 Nathan Yospe Re: Resets and repops
12 May 1997 Miroslav Silovic Re: [MUD-Dev] Re: Administrative notes
15 Jan 2000 Ola Fosheim Grøstad Re: [MUD-Dev] Question about multithreaded servers
16 Jan 2000 Ola Fosheim Grøstad Re: player politics (was RE: [MUD-Dev] An introduction...)
15 Jan 2000 Charles Hughes [MUD-Dev] Databases (was Re: Commercial-use Restrictions on Code Bases)
16 Jan 2000 Marian Griffith [MUD-Dev] Mud-Dev FAQ part I
16 Jan 2000 Marian Griffith [MUD-Dev] Mud-Dev FAQ part II
12 Apr 2000 Kevin Littlejohn Re: [MUD-Dev] Re: Family, was characters per account
11 Apr 2000 Kevin Scott London Re: [MUD-Dev] Re: Family, was characters per account
11 Apr 2000 Shawn Halpenny [MUD-Dev] Re: Family, was characters per account
11 Apr 2000 Raph Koster RE: [MUD-Dev] Re: Family, was characters per account
11 Apr 2000 Ryan Palacio Re: [MUD-Dev] Sony to ban sale of online characters from its popular gaming sites
12 May 1997 Adam Wiggins Re: [MUD-Dev] Re: Administrative notes
12 Apr 2000 Matthew Mihaly Re: [MUD-Dev] Re: Family, was characters per account
12 Apr 2000 Chris Lloyd RE: [MUD-Dev] Re: Family, was characters per account
12 Apr 2000 Chris Lloyd RE: [MUD-Dev] Trouble Makers or Regular Citizens
11 Apr 2000 Sellers, Michael RE: [MUD-Dev] Sony to ban sale of online characters from its popu lar gaming sites
12 Apr 2000 Matthew Mihaly RE: [MUD-Dev] Re: Family, was characters per account
11 Apr 2000 maddog@best.com Re: [MUD-Dev] Sony to ban sale of online characters from its popular gaming sites
11 Apr 2000 Travis Nixon Re: [MUD-Dev] Sony to ban sale of online characters from its popular gaming sites
11 Apr 2000 Jeff Freeman Re: [MUD-Dev] Re: Family, was characters per account
11 Apr 2000 Wes Connell Re: [MUD-Dev] Sony to ban sale of online characters from its popular gaming sites
11 Apr 2000 maddog@best.com Re: [MUD-Dev] Sony to ban sale of online characters from its popu lar gaming sites
12 May 1997 Adam Wiggins Re: [MUD-Dev] Re: Administrative notes
12 Apr 2000 Matthew Mihaly [MUD-Dev] banning the sale of items
11 Apr 2000 Ryan Palacio Re: [MUD-Dev] Sony to ban sale of online characters from its popular gaming sites
11 Apr 2000 Zak Jarvis Personal Interest vs. Marketing Decision WAS RE: [MUD-Dev] dealing with foul language
11 Apr 2000 Ryan Palacio Re: [MUD-Dev] Sony to ban sale of online characters from its popular gaming sites
11 Apr 2000 J C Lawrence Re: [MUD-Dev] Sony to ban sale of online characters from its popular gaming sites
12 Apr 2000 Geoffrey A. MacDougall RE: [MUD-Dev] banning the sale of items
11 Apr 2000 J C Lawrence [MUD-Dev] Threads on Meta that should be on MUD-Dev
11 Apr 2000 Jeff Freeman [MUD-Dev] Re: [Meta] other activities
11 Apr 2000 Dominic J. Eidson [MUD-Dev] Re: [Meta] other activities
11 Apr 2000 Raph Koster [MUD-Dev] RE: [Meta] other activities
7 Apr 1997 Nathan Yospe Re: So in an event-driven server, how do you ...
11 Apr 2000 Wes Connell [MUD-Dev] Re: [Meta] other activities
11 Apr 2000 Par Winzell [MUD-Dev] Re: [Meta] other activities
11 Apr 2000 Matthew Mihaly [MUD-Dev] Re: [Meta] other activities
11 Apr 2000 Jeff Freeman [MUD-Dev] Re: [Meta] other activities
11 Apr 2000 Frank Crowell Re: [MUD-Dev] Sony to ban sale of online characters from its popular gaming sites
11 Apr 2000 Frank Crowell Re: [MUD-Dev] banning the sale of items
12 Apr 2000 Sanvean Re: [MUD-Dev] History, background and religion
12 Apr 2000 Raph Koster RE: [MUD-Dev] banning the sale of items
12 Apr 2000 J C Lawrence Re: [Meta] Re: [MUD-Dev] Threads on Meta that should be on MUD-Dev
12 Apr 2000 Matthew Mihaly Re: [MUD-Dev] Sony to ban sale of online characters from its popu lar gaming sites
12 May 1997 Adam Wiggins Re: [MUD-Dev] RP thesis...
12 Apr 2000 Matthew Mihaly RE: [MUD-Dev] banning the sale of items
12 Apr 2000 S. Patrick Gallaty Re: [MUD-Dev] Sony to ban sale ... point of view of an eq veteran
12 Apr 2000 Zak Jarvis [MUD-Dev] [LONG] A slightly different perspective on Real money in Virtual worlds.
12 Apr 2000 Matthew Mihaly Re: [MUD-Dev] Sony to ban sale of online characters from its popular gaming sites
12 Apr 2000 Hans-Henrik Staerfeldt Re: Re[2]: [MUD-Dev] Fw: 16K mud server competition !
12 Apr 2000 Tess Lowe RE: [MUD-Dev] Trouble Makers or Regular Citizens
12 Apr 2000 Jeff Freeman Re: [MUD-Dev] banning the sale of items
12 Apr 2000 Jeff Freeman RE: [MUD-Dev] banning the sale of items
12 Apr 2000 Raph Koster RE: Personal Interest vs. Marketing Decision WAS RE: [MUD-Dev] dealing with foul language
12 Apr 2000 John Bertoglio RE: [MUD-Dev] Sony to ban sale ... point of view of an eq veteran
12 May 1997 Adam Wiggins Re: [MUD-Dev] Re: Administrative notes
12 Apr 2000 Todd McKimmey Re: [MUD-Dev] RE: [Meta] other activities
12 Apr 2000 Richard Ross Re: [MUD-Dev] History, background and religion
12 Apr 2000 Jeff Freeman RE: [MUD-Dev] Sony to ban sale ... point of view of an eq veteran
12 Apr 2000 Ola Fosheim Grøstad [MUD-Dev] DDoS
13 Apr 2000 Paul Schwanz - Enterprise Services RE: [MUD-Dev] Re: Family, was characters per account
13 Apr 2000 Marian Griffith [MUD-Dev] MudDev FAQ part 1
13 Apr 2000 Paul Schwanz - Enterprise Services Re: [MUD-Dev] Re: Family, was characters per account
12 Apr 2000 Matthew Mihaly Re: [MUD-Dev] DDoS
13 Apr 2000 Marian Griffith [MUD-Dev] MudDev FAQ part 2
13 Apr 2000 Morten Andresen RE: [MUD-Dev] [LONG] A slightly different perspective on Real money in Virtual worlds.
12 May 1997 Adam Wiggins Re: [MUD-Dev] Re: Role-playing [was Re: several messages]
12 Apr 2000 Brian Green Re: [MUD-Dev] Sony to ban sale ... point of view of an eq veteran
12 Apr 2000 Paul Schwanz - Enterprise Services RE: [MUD-Dev] Spawning and quests (was Sony ban)
12 Apr 2000 Ryan Palacio Re: [MUD-Dev] banning the sale of items
12 Apr 2000 Sellers, Michael Institutionalizing human behavior (was RE: [MUD-Dev] banning the sale of items)
12 Apr 2000 Ryan Palacio Re: [MUD-Dev] Sony to ban sale of online characters from its popular gaming sites
13 Apr 2000 Nathan F Yospe [MUD-Dev] /. Article about EQ sales ban
13 Apr 2000 S. Patrick Gallaty Re: [MUD-Dev] Sony to ban sale of online characters from its populargaming sites
12 Apr 2000 Sharon Mock Re: [MUD-Dev] History, background and religion
13 Apr 2000 Paul Schwanz - Enterprise Services RE: [MUD-Dev] Re: Family, was characters per account
13 Apr 2000 Jeff Freeman Re: [MUD-Dev] Re: Family, was characters per account
12 May 97 Chris Gray Re: [MUD-Dev] Introduction
13 Apr 2000 Paul Schwanz - Enterprise Services Re: [MUD-Dev] Re: Family, was characters per account
13 Apr 2000 S. Patrick Gallaty Re: [MUD-Dev] Sony to ban sale ... point of view of an eq veteran
14 Apr 2000 Matthew Mihaly Re: [MUD-Dev] Sony to ban sale of online characters from its populargaming sites
14 Apr 2000 Xavier Plagnal RE: Institutionalizing human behavior (was RE: [MUD-Dev] banning the sale of items)
14 Apr 2000 Erik Jarvi Re: [MUD-Dev] Player controller justice systems
14 Apr 2000 Jeff Freeman RE: [MUD-Dev] Spawning and quests (was Sony ban)
14 Apr 2000 Matthew Mihaly Re: [MUD-Dev] banning the sale of items
14 Apr 2000 Ola Fosheim Grøstad Re: Institutionalizing human behavior (was RE: [MUD-Dev] banning the sale of items)
14 Apr 2000 Erik Jarvi Re: [MUD-Dev] Player controller justice systems
14 Apr 2000 Wes Connell RE: [MUD-Dev] Spawning and quests (was Sony ban)
12 May 97 Chris Gray Re: [MUD-Dev] Introduction
13 Apr 2000 Ananda Dawnsinger Re: [MUD-Dev] MudDev FAQ part 2
14 Apr 2000 Wes Connell Re: [MUD-Dev] banning the sale of items
13 Apr 2000 Raph Koster RE: [MUD-Dev] Re: Family, was characters per account
13 Apr 2000 Raph Koster RE: [MUD-Dev] Re: Family, was characters per account
14 Apr 2000 Wes Connell Re: [MUD-Dev] Sony to ban sale ... point of view of an eq veteran
13 Apr 2000 Raph Koster RE: [MUD-Dev] Re: Family, was characters per account
15 Apr 2000 Jon Lambert Re: Gender Restrictions was Re: [MUD-Dev] Same-Sex Marriage
13 Apr 2000 Raph Koster RE: [MUD-Dev] Spawning and quests (was Sony ban)
14 Apr 2000 Matthew Mihaly RE: [MUD-Dev] Re: Family, was characters per account
13 Apr 2000 John Bertoglio RE: [MUD-Dev] Sony to ban sale ... point of view of an eq veteran
12 May 1997 Ross Nicoll [MUD-Dev] Introduction
13 Apr 2000 Raph Koster RE: [MUD-Dev] /. Article about EQ sales ban
14 Apr 2000 Matthew Mihaly [MUD-Dev] meets
14 Apr 2000 J C Lawrence [MUD-Dev] Quoting.
15 Apr 2000 Dr Richard A. Bartle RE: [MUD-Dev] meets
16 Apr 2000 Spin Re: [MUD-Dev] Spawning and quests
15 Apr 2000 Madrona Tree Re: [MUD-Dev] Quests
15 Apr 2000 Matthew Mihaly RE: [MUD-Dev] Spawning and quests (was Sony ban)
15 Apr 2000 Jeremy Hovance [MUD-Dev] An idea for breaking away from the HP/Mana mindset
15 Apr 2000 Morten Andresen [MUD-Dev] DDoS
15 Apr 2000 Ryan Palacio Re: [MUD-Dev] banning the sale of items
22 Mar 1997 Adam Wiggins Re: Resets and repops
12 May 1997 Carter T. Shock unsibscribe
15 Apr 2000 Lazarus Re: [MUD-Dev] DDoS
16 Apr 2000 Raph Koster RE: [MUD-Dev] MudDev FAQ part 2
15 Apr 2000 Raph Koster RE: [MUD-Dev] Quests
16 Apr 2000 Raph Koster [MUD-Dev] Declaration of the Rights of Avatars
15 Apr 2000 Raph Koster [MUD-Dev] Amy Jo Kim's "Community Building on the Web"
15 Apr 2000 Matthew Mihaly [MUD-Dev] RE: Institutionalizing human behavior
16 Apr 2000 Eli Stevens Re: [MUD-Dev] Quests
16 Apr 2000 Geoffrey A. MacDougall Re: [MUD-Dev] Declaration of the Rights of Avatars
16 Apr 2000 Matthew Mihaly Re: [MUD-Dev] banning the sale of items
16 Apr 2000 Erik Jarvi Re: [MUD-Dev] Declaration of the Rights of Avatars
07 Apr 97 coder@ibm.net Re: Random thoughts
16 Apr 2000 Matthew Mihaly RE: [MUD-Dev] Quests
16 Apr 2000 Erik Jarvi Re: [MUD-Dev] Quests
16 Apr 2000 Dr Richard A. Bartle RE: [MUD-Dev] MudDev FAQ part 2
16 Apr 2000 Chris Lloyd RE: [MUD-Dev] Spawning and quests
12 Apr 2000 Jeff Freeman [MUD-Dev] [Meta] Of general interest maybe
16 Apr 2000 Par Winzell Re: [MUD-Dev] banning the sale of items
16 Apr 2000 Eli Stevens Re: [MUD-Dev] Declaration of the Rights of Avatars
16 Apr 2000 Matthew Mihaly Re: [MUD-Dev] Declaration of the Rights of Avatars
16 Apr 2000 Travis Casey Re: [MUD-Dev] Declaration of the Rights of Avatars
16 Apr 2000 Ryan Palacio Re: [MUD-Dev] banning the sale of items
12 May 1997 Wout Mertens Late introduction
16 Apr 2000 Christopher Allen Re: [MUD-Dev] Declaration of the Rights of Avatars
16 Apr 2000 Matthew Mihaly Re: [MUD-Dev] Quests
16 Apr 2000 Tess Lowe Re: [MUD-Dev] banning the sale of items
16 Apr 2000 J C Lawrence [MUD-Dev] (no subject)
16 Apr 2000 J C Lawrence Re: [MUD-Dev] DDoS
16 Apr 2000 Par Winzell Re: [MUD-Dev] banning the sale of items
16 Apr 2000 Ryan Palacio Re: [MUD-Dev] banning the sale of items
16 Apr 2000 Christopher Allen Re: [MUD-Dev] Declaration of the Rights of Avatars
16 Apr 2000 Par Winzell Re: [MUD-Dev] Declaration of the Rights of Avatars
16 Apr 2000 Ryan Palacio [MUD-Dev] E3 and potential meet?
12 May 1997 Dan Root Re: [MUD-Dev] Introduction
16 Apr 2000 Christopher Allen Re: [MUD-Dev] banning the sale of items
16 Apr 2000 J C Lawrence Re: [MUD-Dev] E3 and potential meet?
17 Apr 2000 Matthew Mihaly Re: [MUD-Dev] banning the sale of items
16 Apr 2000 Kristen L. Koster Re: [MUD-Dev] banning the sale of items
16 Apr 2000 J C Lawrence [MUD-Dev] Scott Guzman on RGM.Admin
17 Apr 2000 Matthew Mihaly Re: [MUD-Dev] Declaration of the Rights of Avatars
16 Apr 2000 Ryan Palacio Re: [MUD-Dev] banning the sale of items
17 Apr 2000 Matthew Mihaly Re: [MUD-Dev] banning the sale of items
16 Apr 2000 Par Winzell Re: [MUD-Dev] banning the sale of items
17 Apr 2000 Matthew Mihaly Re: [MUD-Dev] banning the sale of items
12 May 1997 Marian Griffith Re: [MUD-Dev] RP thesis...
16 Apr 2000 Jon Lambert Re: [MUD-Dev] Declaration of the Rights of Avatars
17 Apr 2000 Matthew Mihaly Re: [MUD-Dev] Declaration of the Rights of Avatars
17 Apr 2000 Matthew Mihaly Re: [MUD-Dev] banning the sale of items
16 Apr 2000 Raph Koster [MUD-Dev] Quote from a Simutronics developer
16 Apr 2000 Christopher Allen Re: [MUD-Dev] banning the sale of items
16 Apr 2000 Lovecraft Re: [MUD-Dev] Quests
17 Apr 2000 Matthew Mihaly Re: [MUD-Dev] banning the sale of items
17 Apr 2000 Matthew Mihaly Re: [MUD-Dev] Declaration of the Rights of Avatars
16 Apr 2000 J C Lawrence Re: [MUD-Dev] banning the sale of items
16 Apr 2000 Lovecraft Re: [MUD-Dev] History, background and religion
12 May 1997 Marian Griffith [MUD-Dev] Re: Administrative notes
16 Apr 2000 Par Winzell Re: [MUD-Dev] banning the sale of items
16 Apr 2000 J C Lawrence Re: [MUD-Dev] DDoS
17 Apr 2000 Raph Koster RE: [MUD-Dev] Declaration of the Rights of Avatars
16 Apr 2000 J C Lawrence Re: [MUD-Dev] Sony to ban sale ... point of view of an eq veteran
16 Apr 2000 Madrona Tree Re: [MUD-Dev] Quests
17 Apr 2000 Matthew Mihaly Re: [MUD-Dev] banning the sale of items
17 Apr 2000 Raph Koster RE: [MUD-Dev] Declaration of the Rights of Avatars
17 Apr 2000 Raph Koster RE: [MUD-Dev] Quests
17 Apr 2000 Raph Koster RE: [MUD-Dev] banning the sale of items
17 Apr 2000 Raph Koster RE: [MUD-Dev] Declaration of the Rights of Avatars
12 May 1997 Khanone@aol.com Roll-playing
17 Apr 2000 Raph Koster RE: [MUD-Dev] Declaration of the Rights of Avatars
17 Apr 2000 Raph Koster RE: [MUD-Dev] Declaration of the Rights of Avatars
16 Apr 2000 John Bertoglio RE: [MUD-Dev] Declaration of the Rights of Avatars
17 Apr 2000 Jon Lambert Re: [MUD-Dev] Quests
17 Apr 2000 Raph Koster RE: [MUD-Dev] Declaration of the Rights of Avatars
17 Apr 2000 Raph Koster RE: [MUD-Dev] banning the sale of items
17 Apr 2000 Zak Jarvis RE: [MUD-Dev] banning the sale of items
17 Apr 2000 Travis S. Casey RE: [MUD-Dev] Declaration of the Rights of Avatars
17 Apr 2000 Christopher Allen Re: [MUD-Dev] Common Law [was: Declaration of the Rights of Avatars]
17 Apr 2000 Matthew Mihaly RE: [MUD-Dev] Declaration of the Rights of Avatars
11 May 97 Todd Lair Re: [MUD-Dev] Re: Administrative notes
17 Apr 2000 Lovecraft Re: [MUD-Dev] Quests - allocative efficiency
16 Apr 2000 Christopher Allen Re: [MUD-Dev] Quests
17 Apr 2000 Ananda Dawnsinger Re: [MUD-Dev] banning the sale of items
17 Apr 2000 Matthew Mihaly RE: [MUD-Dev] banning the sale of items
17 Apr 2000 Matthew Mihaly RE: [MUD-Dev] Declaration of the Rights of Avatars
17 Apr 2000 Matthew Mihaly RE: [MUD-Dev] banning the sale of items
17 Apr 2000 Raph Koster [MUD-Dev] Quests
17 Apr 2000 Par Winzell Re: [MUD-Dev] Declaration of the Rights of Avatars
17 Apr 2000 Matthew Mihaly Re: [MUD-Dev] banning the sale of items
17 Apr 2000 Ryan Palacio Re: [MUD-Dev] banning the sale of items
11 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Random plotlines
17 Apr 2000 Matthew Mihaly RE: [MUD-Dev] Declaration of the Rights of Avatars
17 Apr 2000 Geoffrey A. MacDougall RE: [MUD-Dev] Declaration of the Rights of Avatars
17 Apr 2000 Jeff Freeman RE: [MUD-Dev] Declaration of the Rights of Avatars
17 Apr 2000 Jeff Freeman RE: [MUD-Dev] Declaration of the Rights of Avatars
17 Apr 2000 Ananda Dawnsinger Re: [MUD-Dev] Quote from a Simutronics developer
17 Apr 2000 Travis S. Casey RE: [MUD-Dev] Declaration of the Rights of Avatars
17 Apr 2000 Paul Schwanz - Enterprise Services Re: [MUD-Dev] banning the sale of items
17 Apr 2000 Christopher Allen [MUD-Dev] Common Law [was: Declaration of the Rights of Avatars]
17 Apr 2000 Veygoth [MUD-Dev] AI, Bots, Scripting.
17 Apr 2000 Matthew Mihaly RE: [MUD-Dev] Declaration of the Rights of Avatars
11 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Introduction
17 Apr 2000 Richard Ross [MUD-Dev] Alignment
17 Apr 2000 Paul Schwanz - Enterprise Services Re: [MUD-Dev] banning the sale of items
17 Apr 2000 Ola Fosheim Grøstad Re: [MUD-Dev] DDoS
17 Apr 2000 Ryan Palacio Re: [MUD-Dev] banning the sale of items
17 Apr 2000 Sellers, Michael RE: [MUD-Dev] Quests
17 Apr 2000 Matthew Mihaly Re: [MUD-Dev] Declaration of the Rights of Avatars
17 Apr 2000 Tess Lowe Re: [MUD-Dev] banning the sale of items
17 Apr 2000 Matthew Mihaly RE: [MUD-Dev] banning the sale of items
17 Apr 2000 Paul Schwanz - Enterprise Services Re: [MUD-Dev] Quests
17 Apr 2000 Zak Jarvis RE: Personal Interest vs. Marketing Decision WAS RE: [MUD-Dev] dealing with foul language
28 Feb 1997 Wout Mertens Quadtrees?
11 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Administrative notes
17 Apr 2000 Re: [MUD-Dev] meets
17 Apr 2000 David Bennett Re: [MUD-Dev] AI, Bots, Scripting.
17 Apr 2000 Schubert, Damion RE: [MUD-Dev] banning the sale of items
17 Apr 2000 Paul Schwanz - Enterprise Services RE: [MUD-Dev] Declaration of the Rights of Avatars
17 Apr 2000 David Bennett Re: [MUD-Dev] Alignment
17 Apr 2000 Matthew Mihaly Re: [MUD-Dev] banning the sale of items
17 Apr 2000 Sellers, Michael RE: Institutionalizing human behavior (was RE: [MUD-Dev] banning the sale of items)
17 Apr 2000 Phillip Lenhardt Re: [MUD-Dev] Player controller justice systems
17 Apr 2000 Erik Jarvi Re: [MUD-Dev] Quote from a Simutronics developer
17 Apr 2000 Paul Schwanz - Enterprise Services RE: [MUD-Dev] Spawning and quests (was Sony ban)
11 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Introduction
17 Apr 2000 J C Lawrence [MUD-Dev] ADMIN: Digest size
17 Apr 2000 Paul Schwanz - Enterprise Services RE: [MUD-Dev] Spawning and quests (was Sony ban)
17 Apr 2000 Matthew Mihaly Re: [MUD-Dev] meets
17 Apr 2000 RE: [MUD-Dev] Spawning and quests
17 Apr 2000 Paul Schwanz - Enterprise Services RE: [MUD-Dev] Re: Family, was characters per account
17 Apr 2000 Matthew Mihaly Re: [MUD-Dev] Alignment
17 Apr 2000 Jeff Freeman RE: [MUD-Dev] Spawning and quests (was Sony ban)
17 Apr 2000 Ryan Palacio Re: [MUD-Dev] Quote from a Simutronics developer
17 Apr 2000 Matthew Mihaly [MUD-Dev] The scalability of paying for in-game things
17 Apr 2000 Phillip Lenhardt Re: [MUD-Dev] Quote from a Simutronics developer
07 Apr 97 coder@ibm.net Re: Greetings. :)
17 Apr 2000 Brian Green Re: [MUD-Dev] Alignment
17 Apr 2000 Re: [MUD-Dev] Alignment
17 Apr 2000 Phillip Lenhardt Re: [MUD-Dev] Declaration of the Rights of Avatars
17 Apr 2000 Geoffrey Z. Re: [MUD-Dev] Spawning and quests (was Sony ban)
17 Apr 2000 Brian Green Re: [MUD-Dev] The scalability of paying for in-game things
17 Apr 2000 Schubert, Damion [MUD-Dev] RE: MUD-Dev request rejected
17 Apr 2000 Re: [MUD-Dev] banning the sale of items
18 Apr 2000 Kevin Littlejohn [MUD-Dev] new list
18 Apr 2000 Greg Underwood [MUD-Dev] ALife? was [RE: Personal Interest vs. Marketing Decision WAS RE:...]
17 Apr 2000 J. Coleman Re: [MUD-Dev] banning the sale of items
11 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] (fwd) Re: Issues from the digests and Wout's list
17 Apr 2000 Christopher Allen [MUD-Dev] Circular Alignment [was: Alignment]
17 Apr 2000 Geoffrey A. MacDougall RE: [MUD-Dev] Declaration of the Rights of Avatars
18 Apr 2000 Kevin Littlejohn Re: [MUD-Dev] banning the sale of items
18 Apr 2000 Matthew Mihaly [MUD-Dev] incremental revenue discussion
18 Apr 2000 Raph Koster RE: [MUD-Dev] Declaration of the Rights of Avatars
17 Apr 2000 John Szeder Re: [MUD-Dev] RE: MUD-Dev request rejected
17 Apr 2000 Christopher Allen [MUD-Dev] Skotos Proximity System - a Technical Summary (LONG)
18 Apr 2000 Jon Lambert Re: [MUD-Dev] Declaration of the Rights of Avatars
18 Apr 2000 Kian Wilcox Re: [MUD-Dev] banning the sale of items
17 Apr 2000 Matthew D. Fuller Re: [MUD-Dev] DDoS
12 May 1997 Nathan Yospe Re: [MUD-Dev] Re: generic objects, behaviors
17 Apr 2000 Geoffrey A. MacDougall RE: [MUD-Dev] Declaration of the Rights of Avatars
17 Apr 2000 Madrona Tree Re: [MUD-Dev] Quests
18 Apr 2000 Matthew Mihaly Re: [MUD-Dev] The scalability of paying for in-game things
17 Apr 2000 Christopher Allen [MUD-Dev] Value of Characters [was: Quote from a Simutronics developer]
17 Apr 2000 Matthew D. Fuller Re: [MUD-Dev] Alignment
17 Apr 2000 Geoffrey A. MacDougall RE: [MUD-Dev] Declaration of the Rights of Avatars
17 Apr 2000 Paul Schwanz - Enterprise Services Re: [MUD-Dev] banning the sale of items
18 Apr 2000 Schubert, Damion RE: [MUD-Dev] Spawning and quests (was Sony ban)
18 Apr 2000 Paul Schwanz - Enterprise Services Re: [MUD-Dev] banning the sale of items
18 Apr 2000 Hans-Henrik Staerfeldt Re: [MUD-Dev] Alignment
12 May 1997 Jeff Kesselman Abnother RP paradigm
18 Apr 2000 Brian Green Re: [MUD-Dev] The scalability of paying for in-game things
18 Apr 2000 Raph Koster RE: [MUD-Dev] banning the sale of items
18 Apr 2000 Raph Koster RE: [MUD-Dev] banning the sale of items
18 Apr 2000 Raph Koster [MUD-Dev] Justifying twinking
18 Apr 2000 Re: [MUD-Dev] Alignment
18 Apr 2000 Charles Re: [MUD-Dev] Alignment
18 Apr 2000 Raph Koster RE: [MUD-Dev] Declaration of the Rights of Avatars
18 Apr 2000 Raph Koster RE: [MUD-Dev] Declaration of the Rights of Avatars
18 Apr 2000 Re: [MUD-Dev] Justifying twinking
18 Apr 2000 Travis Casey Re[2]: [MUD-Dev] Declaration of the Rights of Avatars
12 May 1997 Jeff Kesselman Re: [MUD-Dev] Introduction
18 Apr 2000 Schubert, Damion RE: [MUD-Dev] Alignment
18 Apr 2000 Schubert, Damion RE: [MUD-Dev] Justifying twinking
18 Apr 2000 RE: [MUD-Dev] Justifying twinking
18 Apr 2000 Travis Casey Re[2]: [MUD-Dev] Alignment
18 Apr 2000 Christopher Allen RE: [MUD-Dev] Justifying twinking
18 Apr 2000 jolson@micron.net Re: [MUD-Dev] Justifying twinking
18 Apr 2000 Travis Casey Re[2]: [MUD-Dev] Alignment
18 Apr 2000 RE: [MUD-Dev] Justifying twinking
18 Apr 2000 Ryan Palacio Re: [MUD-Dev] Justifying twinking
18 Apr 2000 Travis Nixon Re: [MUD-Dev] Justifying twinking
12 May 1997 Jon A. Lambert Re: [MUD-Dev] Comments on the DB layer
18 Apr 2000 Timothy Dang Re: [MUD-Dev] Justifying twinking
18 Apr 2000 Geoffrey Z. Re: [MUD-Dev] Justifying twinking
18 Apr 2000 Travis Nixon Re: Re[2]: [MUD-Dev] Alignment
18 Apr 2000 Timothy Dang Re: [MUD-Dev] banning the sale of items
18 Apr 2000 J C Lawrence [MUD-Dev] Game Law Example (fwd)
18 Apr 2000 Kristen L. Koster Re PRIVATE [MUD-Dev] Justifying twinking
18 Apr 2000 Raph Koster RE: [MUD-Dev] Justifying twinking
18 Apr 2000 Raph Koster RE: [MUD-Dev] Justifying twinking
18 Apr 2000 Jon Leonard Re: Institutionalizing human behavior (was RE: [MUD-Dev] banning the sale of items)
18 Apr 2000 F. Randall Farmer Re: [MUD-Dev] Justifying twinking
13 May 1997 Jon A. Lambert Re: [MUD-Dev] Re: Administrative notes
18 Apr 2000 John Bertoglio RE: Institutionalizing human behavior (was RE: [MUD-Dev] banning the sale of items)
18 Apr 2000 Christopher Allen Re: [MUD-Dev] Justifying twinking
19 Apr 2000 Travis S. Casey Re: [MUD-Dev] Game Law Example (fwd)
19 Apr 2000 Justin Lockshaw RE: [MUD-Dev] Justifying twinking
18 Apr 2000 Frank Crowell Re: [MUD-Dev] Justifying twinking
18 Apr 2000 John Bertoglio RE: [MUD-Dev] Justifying twinking
19 Apr 2000 S. Patrick Gallaty Re: [MUD-Dev] Justifying twinking
18 Apr 2000 Raph Koster RE: [MUD-Dev] Justifying twinking
18 Apr 2000 Raph Koster RE: [MUD-Dev] Justifying twinking
19 Apr 2000 dwacks@saleslogix.com [MUD-Dev] Database back ends
13 May 1997 Jon A. Lambert Re: [MUD-Dev] Re: Administrative notes
19 Apr 2000 S. Patrick Gallaty [MUD-Dev] defeating twinking through game mechanics
18 Apr 2000 Ryan Palacio Re: [MUD-Dev] Justifying twinking
19 Nov 1998 Draymoor [MUD-Dev] Fun and Learning in games
18 Apr 2000 Raph Koster RE: [MUD-Dev] Quote from a Simutronics developer
19 Apr 2000 Josh Olson Re: Re PRIVATE [MUD-Dev] Justifying twinking
19 Apr 2000 Paul Schwanz - Enterprise Services RE: [MUD-Dev] Declaration of the Rights of Avatars
19 Apr 2000 Greg Underwood Re: [MUD-Dev] Database back ends
19 Apr 2000 Timothy Dang [MUD-Dev] Simpson's "In-Game Economics of UO"
19 Apr 2000 jolson@micron.net Re: RE: [MUD-Dev] Justifying twinking
19 Apr 2000 Quiet Re: [MUD-Dev] Database back ends
22 Mar 1997 Adam Wiggins Re: Resets and repops
12 May 1997 ashen Disk v. Mem
20 Apr 2000 Kevin Littlejohn Re: [MUD-Dev] Database back ends
19 Apr 2000 Schubert, Damion RE: [MUD-Dev] Fun and Learning in games
19 Apr 2000 jolson@micron.net Re: [MUD-Dev] defeating twinking through game mechanics
19 Apr 2000 Christopher Kohnert [MUD-Dev] Massive Connections
19 Apr 2000 Re: [MUD-Dev] defeating twinking through game mechanics
19 Apr 2000 Kevin Scott London Re: [MUD-Dev] Massive Connections
19 Apr 2000 Christopher Kohnert Re: [MUD-Dev] Massive Connections
19 Apr 2000 Jeff Freeman RE: [MUD-Dev] Declaration of the Rights of Avatars
20 Apr 2000 Todd McKimmey [MUD-Dev] [Mud-Dev]: Sushi Mud
20 Apr 2000 S. Patrick Gallaty Re: [MUD-Dev] defeating twinking through game mechanics
13 May 1997 Jon A. Lambert Re: [MUD-Dev] Introduction
20 Apr 2000 Travis S. Casey Re: [MUD-Dev] defeating twinking through game mechanics
20 Apr 2000 Fred Clift [MUD-Dev] interesting article on world size and finance
20 Apr 2000 Todd McKimmey Re: [MUD-Dev] Justifying twinking
19 Apr 2000 Jeff Freeman [MUD-Dev] Re: MUD-Dev request rejected
20 Apr 2000 Paul Schwanz - Enterprise Services Re: [MUD-Dev] Alignment (very long)
20 Apr 2000 RE: [MUD-Dev] Justifying twinking
20 Apr 2000 F. Randall Farmer Re: [MUD-Dev] Simpson's "In-Game Economics of UO"
20 Apr 2000 JC [MUD-Dev] Character persistance, was Family, was characters per account
20 Apr 2000 Ryan Palacio [MUD-Dev] LA Times article: Virtual Loot for Real Cash
20 Apr 2000 J C Lawrence Re: [MUD-Dev] interesting article on world size and finance
12 May 97 Chris Gray Re: [MUD-Dev] Introduction
20 Apr 2000 J C Lawrence Re: [MUD-Dev] LA Times article: Virtual Loot for Real Cash
21 Apr 2000 Richard Woolcock Re: [MUD-Dev] Amy Jo Kim's "Community Building on the Web"
20 Apr 2000 J C Lawrence [MUD-Dev] shrink wrapped mud development kit (fwd)
21 Apr 2000 Hess, Ian W {Ian} Re: [MUD-Dev] Justifying twinking
22 Apr 2000 colin@field.medicine.adelaide.edu.au [MUD-Dev] ColdStore. Belated response from a developer.
21 Apr 2000 Paul Schwanz - Enterprise Services Re: [MUD-Dev] Character persistance, was Family, was characters per account
20 Apr 2000 John Bertoglio RE: [MUD-Dev] interesting article on world size and finance
21 Apr 2000 Jeff Freeman Re: [MUD-Dev] Justifying twinking
21 Apr 2000 Erik Jarvi Re: [MUD-Dev] Quote from a Simutronics developer
21 Apr 2000 Paul Schwanz - Enterprise Services Re: [MUD-Dev] Simpson's "In-Game Economics of UO"
7 Apr 1997 Nathan Yospe Re: Greetings. :)
21 Apr 2000 Richard Ross Re: [MUD-Dev] shrink wrapped mud development kit (fwd)
21 Apr 2000 Chris Jacobson Re: [MUD-Dev] shrink wrapped mud development kit (fwd)
21 Apr 2000 Paul Schwanz - Enterprise Services Re: [MUD-Dev] defeating twinking through game mechanics
21 Apr 2000 Raph Koster RE: [MUD-Dev] Justifying twinking
21 Apr 2000 F. Randall Farmer [MUD-Dev] BioWare to demonstrate Neverwinter Nights at E3
20 Apr 2000 Charles Re: [MUD-Dev] shrink wrapped mud development kit (fwd)
21 Apr 2000 J C Lawrence Re: [MUD-Dev] Spawning and quests (was Sony ban)
21 Apr 2000 J C Lawrence Re: [MUD-Dev] Re: Family, was characters per account
22 Apr 2000 Lee Sheldon RE: Re[2]: [MUD-Dev] Alignment
22 Apr 2000 Matt Chatterley Re: [MUD-Dev] shrink wrapped mud development kit (fwd)
12 May 97 Chris Gray Re: [MUD-Dev] Introduction
22 Apr 2000 Timothy Dang Re: [MUD-Dev] Simpson's "In-Game Economics of UO"
22 Apr 2000 Lee Sheldon RE: [MUD-Dev] Justifying twinking
22 Apr 2000 Caliban Tiresias Darklock Re: [MUD-Dev] shrink wrapped mud development kit (fwd)
22 Apr 2000 Eli Stevens [MUD-Dev] [Meta] Ex-Origin Employees to new Verant studio
22 Apr 2000 Lee Sheldon RE: [MUD-Dev] shrink wrapped mud development kit (fwd)
22 Apr 2000 Jman77777@aol.com [MUD-Dev] Game Spec
22 Apr 2000 Jeff Freeman Re: [MUD-Dev] BioWare to demonstrate Neverwinter Nights at E3
22 Apr 2000 Lee Sheldon RE: [MUD-Dev] Quests
22 Apr 2000 Christopher Allen Re: [MUD-Dev] Simpson's "In-Game Economics of UO"
22 Apr 2000 Stéphane Garin [MUD-Dev] From banning the sale of items to virtual slavery...
13 May 1997 Miroslav Silovic Re: [MUD-Dev] Re: Administrative notes
22 Apr 2000 Stéphane Garin [MUD-Dev] Search engine and thread managing
22 Apr 2000 Paul Schwanz - Enterprise Services Re: [MUD-Dev] Simpson's "In-Game Economics of UO"
22 Apr 2000 Raph Koster RE: [MUD-Dev] Simpson's "In-Game Economics of UO"
22 Apr 2000 Miroslav Silovic Re: [MUD-Dev] ColdStore. Belated response from a developer.
22 Apr 2000 Christopher Allen Re: [MUD-Dev] Alignment (very long)
22 Apr 2000 Erik Jarvi Re: [MUD-Dev] defeating twinking through game mechanics
23 Apr 2000 Frank Crowell Re: [MUD-Dev] LED0
22 Apr 2000 Par Winzell Re: [MUD-Dev] The scalability of paying for in-game things
22 Apr 2000 Nathan F Yospe Re: [MUD-Dev] Spawning and quests (was Sony ban)
23 Apr 2000 Brian Green Re: [MUD-Dev] Simpson's "In-Game Economics of UO"
13 May 1997 Miroslav Silovic Re: [MUD-Dev] Re: Administrative notes
23 Apr 2000 Dmitri Zagidulin Re: [MUD-Dev] Quote from a Simutronics developer
23 Apr 2000 Jay Carlson Re: [MUD-Dev] ColdStore. Belated response from a developer.
23 Apr 2000 Timothy Dang Re: [MUD-Dev] Simpson's "In-Game Economics of UO"
23 Apr 2000 Travis Casey Re: [MUD-Dev] BioWare to demonstrate Neverwinter Nights at E3
23 Apr 2000 Travis Casey Re[2]: [MUD-Dev] defeating twinking through game mechanics
23 Apr 2000 Travis Casey Re[2]: [MUD-Dev] Alignment (very long)
25 Apr 2000 Spin Re: [MUD-Dev] Alignment
24 Apr 2000 Paul Schwanz - Enterprise Services Re: [MUD-Dev] Simpson's "In-Game Economics of UO"
24 Apr 2000 colin@field.medicine.adelaide.edu.au Re: [MUD-Dev] ColdStore. Belated response from a developer.
24 Apr 2000 Lee Sheldon RE: [MUD-Dev] Spawning and quests (was Sony ban)
12 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Prepositions and parsing
24 Apr 2000 Paul Schwanz - Enterprise Services Re: Re[2]: [MUD-Dev] defeating twinking through game mechanics
23 Apr 2000 F. Randall Farmer Re: [MUD-Dev] Spawning and quests (was Sony ban)
24 Apr 2000 Paul Schwanz - Enterprise Services Re: [MUD-Dev] Alignment (very long)
24 Apr 2000 Paul Schwanz - Enterprise Services Re: Re[2]: [MUD-Dev] Alignment (very long)
24 Apr 2000 Travis Casey Re[4]: [MUD-Dev] defeating twinking through game mechanics
24 Apr 2000 J C Lawrence Re: [MUD-Dev] Same-Sex Marriage (was: Trouble Makers or Regular Citizens)
24 Apr 2000 Travis Casey Re[2]: [MUD-Dev] Spawning and quests (was Sony ban)
24 Apr 2000 Paul Schwanz - Enterprise Services Re: [MUD-Dev] Alignment
24 Apr 2000 J C Lawrence Re: [MUD-Dev] Trouble Makers or Regular Citizens
24 Apr 2000 Matthew Mihaly [MUD-Dev] selling Godhoods
12 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Random plotlines
24 Apr 2000 J C Lawrence Re: [MUD-Dev] selling Godhoods
24 Apr 2000 Chris Jacobson Re: [MUD-Dev] selling Godhoods
24 Apr 2000 Phillip Lenhardt Re: [MUD-Dev] selling Godhoods
25 Apr 2000 Richard Woolcock Re: [MUD-Dev] selling Godhoods
24 Apr 2000 J C Lawrence Re: [MUD-Dev] shrink wrapped mud development kit (fwd)
24 Apr 2000 J C Lawrence Re: [MUD-Dev] defeating twinking through game mechanics
24 Apr 2000 J C Lawrence [MUD-Dev] MUME poll results (fwd)
24 Apr 2000 Matthew Mihaly Re: [MUD-Dev] selling Godhoods
24 Apr 2000 Matthew Mihaly Re: [MUD-Dev] selling Godhoods
25 Apr 2000 Richard Woolcock Re: [MUD-Dev] selling Godhoods
12 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: several messages
24 Apr 2000 J C Lawrence Re: [MUD-Dev] Player controller justice systems
24 Apr 2000 Ananda Dawnsinger Re: [MUD-Dev] selling Godhoods
24 Apr 2000 Ananda Dawnsinger Re: [MUD-Dev] selling Godhoods
24 Apr 2000 Christopher Allen RE: [MUD-Dev] MUME poll results (fwd)
24 Apr 2000 Raph Koster RE: [MUD-Dev] MUME poll results (fwd)
25 Apr 2000 Matthew Mihaly Re: [MUD-Dev] selling Godhoods
25 Apr 2000 Matthew Mihaly Re: [MUD-Dev] selling Godhoods
25 Apr 2000 Matthew Mihaly Re: [MUD-Dev] selling Godhoods
25 Apr 2000 Larvenz [MUD-Dev] Re: Selling Godhoods!?!
24 Apr 2000 Caliban Tiresias Darklock Re: [MUD-Dev] shrink wrapped mud development kit (fwd)
22 Mar 1997 Adam Wiggins Re: Resets and repops
12 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Administrative notes
25 Apr 2000 Eli Stevens [MUD-Dev] moving advancement away from experience
25 Apr 2000 Par Winzell Re: [MUD-Dev] selling Godhoods
25 Apr 2000 Jeff Freeman Re: [MUD-Dev] selling Godhoods
25 Apr 2000 Mud Imp Re: [MUD-Dev] Re: Selling Godhoods!?!
25 Apr 2000 Par Winzell Re: [MUD-Dev] Re: Selling Godhoods!?!
25 Apr 2000 J C Lawrence Re: [MUD-Dev] selling Godhoods
25 Apr 2000 J C Lawrence Re: [MUD-Dev] Re: Selling Godhoods!?!
25 Apr 2000 Darren Henderson Re: [MUD-Dev] selling Godhoods
25 Apr 2000 Kevin Scott London Re: [MUD-Dev] Re: Selling Godhoods!?!
25 Apr 2000 Charles Hughes Re: [MUD-Dev] MUME poll results (fwd)
12 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Introduction
25 Apr 2000 Tess Lowe Re: [MUD-Dev] selling Godhoods
25 Apr 2000 J C Lawrence Re: [MUD-Dev] selling Godhoods
25 Apr 2000 Christopher Kohnert Re: [MUD-Dev] Re: Selling Godhoods!?!
25 Apr 2000 Kevin Scott London Re: [MUD-Dev] Re: Selling Godhoods!?!
25 Apr 2000 Raph Koster RE: [MUD-Dev] selling Godhoods
25 Apr 2000 Paul Schwanz - Enterprise Services Re: [MUD-Dev] Re: Selling Godhoods!?!
25 Apr 2000 Sellers, Michael [MUD-Dev] E3 and exhibit/session passes (follow-ups to Meta)
25 Apr 2000 Richard Woolcock Re: [MUD-Dev] selling Godhoods
25 Apr 2000 J C Lawrence Re: [MUD-Dev] selling Godhoods
25 Apr 2000 Raph Koster RE: [MUD-Dev] selling Godhoods
12 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: generic objects, behaviors
25 Apr 2000 Mud Imp [MUD-Dev] attracting players
26 Apr 2000 Laurent Bossavit Re: [MUD-Dev] selling Godhoods
26 Apr 2000 Richard Woolcock Re: [MUD-Dev] attracting players
25 Apr 2000 Par Winzell Re: [MUD-Dev] attracting players
25 Apr 2000 David Bennett Re: [MUD-Dev] attracting players
26 Apr 2000 Kevin Littlejohn Re: [MUD-Dev] Alignment (very long)
26 Apr 2000 Chris Lloyd [MUD-Dev] Self-Sufficient Worlds
26 Apr 2000 Ola Fosheim Grøstad [MUD-Dev] Addressing newbies (was: attracting players)
26 Apr 2000 Chris Lloyd RE: [MUD-Dev] attracting players
26 Apr 2000 Paul Schwanz - Enterprise Services Re: [MUD-Dev] Self-Sufficient Worlds
12 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] (fwd) Re: Issues from the digests and Wout's list
26 Apr 2000 Hans-Henrik Staerfeldt Re: [MUD-Dev] Re: Selling Godhoods!?!
26 Apr 2000 Erik Jarvi Re: [MUD-Dev] Skotos Proximity System - a Technical Summary (LONG)
26 Apr 2000 Re: [MUD-Dev] Simpson's "In-Game Economics of UO"
26 Apr 2000 Phillip Lenhardt Re: [MUD-Dev] Self-Sufficient Worlds
26 Apr 2000 RE: [MUD-Dev] Justifying twinking
26 Apr 2000 Jerry Hill RE: [MUD-Dev] Addressing newbies (was: attracting players)
26 Apr 2000 Christopher Allen Re: [MUD-Dev] Self-Sufficient Worlds
26 Apr 2000 Mud Imp Re: [MUD-Dev] attracting players
26 Apr 2000 Eric Olsen Re: [MUD-Dev] MUME poll results (fwd)
26 Apr 2000 Quzah Re: [MUD-Dev] Self-Sufficient Worlds
7 Apr 1997 Jon A. Lambert Re: Random thoughts
26 Apr 2000 Charles Hughes Re: [MUD-Dev] MUME poll results (fwd)
26 Apr 2000 lapsos [MUD-Dev] Re: selling Godhoods
26 Apr 2000 Marc Bowden Re: [MUD-Dev] attracting players
26 Apr 2000 Marc Bowden Re: [MUD-Dev] attracting players
26 Apr 2000 lapsos [MUD-Dev] Re: Self-Sufficient Worlds
26 Apr 2000 Mordengaard Re: [MUD-Dev] Self-Sufficient Worlds
26 Apr 2000 Travis Casey Re: [MUD-Dev] moving advancement away from experience
26 Apr 2000 Caliban Tiresias Darklock Re: [MUD-Dev] moving advancement away from experience
26 Apr 2000 F. Randall Farmer Re: [MUD-Dev] Self-Sufficient Worlds
27 Apr 2000 Matthew Mihaly [MUD-Dev] reaction to selling godhoods
13 May 1997 Dan Root Re: [MUD-Dev] Disk v. Mem
26 Apr 2000 Christopher Allen RE: [MUD-Dev] Skotos Proximity System - a Technical Summary (LONG)
27 Apr 2000 Matthew Mihaly Re: [MUD-Dev] selling Godhoods
27 Apr 2000 Matthew Mihaly Re: [MUD-Dev] Re: selling Godhoods
26 Apr 2000 Timothy Dang Re: [MUD-Dev] Simpson's "In-Game Economics of UO"
27 Apr 2000 Matthew Mihaly Re: [MUD-Dev] selling Godhoods
27 Apr 2000 Kevin Scott London Re: [MUD-Dev] reaction to selling godhoods
27 Apr 2000 Ola Fosheim Grøstad Re: [MUD-Dev] Skotos Proximity System - a Technical Summary (LONG)
27 Apr 2000 Zak Jarvis RE: [MUD-Dev] banning the sale of items
27 Apr 2000 Zak Jarvis RE: [MUD-Dev] Trouble Makers or Regular Citizens
27 Apr 2000 Lee Sheldon RE: [MUD-Dev] Self-Sufficient Worlds
12 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Introduction
27 Apr 2000 Raph Koster RE: [MUD-Dev] Self-Sufficient Worlds
27 Apr 2000 Lee Sheldon RE: [MUD-Dev] Justifying twinking
27 Apr 2000 Chad Arnold Re: [MUD-Dev] Self-Sufficient Worlds
27 Apr 2000 Darren Henderson Re: [MUD-Dev] selling Godhoods
27 Apr 2000 Lee Sheldon RE: [MUD-Dev] moving advancement away from experience
27 Apr 2000 Sellers, Michael RE: [MUD-Dev] Self-Sufficient Worlds
27 Apr 2000 Chris Turner Re: [MUD-Dev] Self-Sufficient Worlds
27 Apr 2000 Chris Lloyd RE: [MUD-Dev] Self-Sufficient Worlds
27 Apr 2000 Paul Schwanz - Enterprise Services Re: [MUD-Dev] Simpson's "In-Game Economics of UO"
27 Apr 2000 Paul Schwanz - Enterprise Services Re: [MUD-Dev] Self-Sufficient Worlds
13 May 1997 Dan Root Re: [MUD-Dev] Introduction
27 Apr 2000 Travis S. Casey RE: [MUD-Dev] Justifying twinking
27 Apr 2000 Zak Jarvis RE: [MUD-Dev] Self-Sufficient Worlds
27 Apr 2000 Paul Schwanz - Enterprise Services RE: [MUD-Dev] Self-Sufficient Worlds
27 Apr 2000 Ola Fosheim Grøstad [MUD-Dev] datagrams
27 Apr 2000 Charles Hughes Re: [MUD-Dev] Simpson's "In-Game Economics of UO"
27 Apr 2000 Tess Lowe Re: [MUD-Dev] selling Godhoods
27 Apr 2000 Raph Koster RE: [MUD-Dev] Simpson's "In-Game Economics of UO"
27 Apr 2000 Sellers, Michael RE: [MUD-Dev] Simpson's "In-Game Economics of UO"
27 Apr 2000 Ananda Dawnsinger Re: [MUD-Dev] Simpson's "In-Game Economics of UO"
27 Apr 2000 Ananda Dawnsinger Re: [MUD-Dev] Crafts Systems (was:Simpson's "In-Game Economics of UO")
12 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Introduction
27 Apr 2000 Greg Underwood Re: [MUD-Dev] datagrams
27 Apr 2000 Chris Gray [MUD-Dev] Re: datagrams
27 Apr 2000 J C Lawrence Re: [MUD-Dev] Search engine and thread managing
27 Apr 2000 Ananda Dawnsinger Re: [MUD-Dev] selling Godhoods
27 Apr 2000 Ananda Dawnsinger Re: [MUD-Dev] selling Godhoods
27 Apr 2000 Raph Koster RE: [MUD-Dev] Simpson's "In-Game Economics of UO"
27 Apr 2000 John Bertoglio RE: [MUD-Dev] Justifying twinking
27 Apr 2000 Raph Koster RE: [MUD-Dev] Crafts Systems (was:Simpson's "In-Game Economics of UO")
27 Apr 2000 J C Lawrence [MUD-Dev] a article on ai -- ANTS -- (fwd)
27 Apr 2000 John Bertoglio FW: [MUD-Dev] selling Godhoods
13 May 1997 Jeff Kesselman Re: [MUD-Dev] Re: Administrative notes
28 Apr 2000 Lee Sheldon RE: [MUD-Dev] Self-Sufficient Worlds
27 Apr 2000 Ananda Dawnsinger Re: [MUD-Dev] Quote from a Simutronics developer
28 Apr 2000 Charles Hughes Re: [MUD-Dev] Crafts Systems (was:Simpson's "In-Game Economics of UO")
27 Apr 2000 Ananda Dawnsinger Re: [MUD-Dev] selling Godhoods
28 Apr 2000 Ola Fosheim Grøstad Re: [MUD-Dev] Re: datagrams
28 Apr 2000 Ola Fosheim Grøstad Re: [MUD-Dev] datagrams
27 Apr 2000 Ananda Dawnsinger Re: [MUD-Dev] Same-Sex Marriage (was: Trouble Makers or Regular Citizens)
28 Apr 2000 Lee Sheldon RE: [MUD-Dev] Justifying twinking
28 Apr 2000 Charles Hughes Re: [MUD-Dev] Simpson's "In-Game Economics of UO"
28 Apr 2000 Steve Houchard Re: [MUD-Dev] datagrams
23 Mar 97 coder@ibm.net Old missing posts from old list
12 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Introduction
28 Apr 2000 Lee Sheldon RE: [MUD-Dev] Self-Sufficient Worlds
28 Apr 2000 Travis S. Casey RE: [MUD-Dev] Justifying twinking
28 Apr 2000 Malcolm Tester RE: [MUD-Dev] datagrams
28 Apr 2000 Re: [MUD-Dev] Fun and Learning in games
28 Apr 2000 Greg Underwood Re: [MUD-Dev] datagrams
28 Apr 2000 Paul Schwanz - Enterprise Services RE: [MUD-Dev] Simpson's "In-Game Economics of UO"
28 Apr 2000 Caliban Tiresias Darklock Re: [MUD-Dev] Justifying twinking
28 Apr 2000 Travis Nixon Re: [MUD-Dev] Justifying twinking
28 Apr 2000 Caliban Tiresias Darklock Re: [MUD-Dev] Simpson's "In-Game Economics of UO"
28 Apr 2000 Raph Koster RE: [MUD-Dev] Self-Sufficient Worlds
12 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Introduction
28 Apr 2000 Raph Koster RE: [MUD-Dev] selling Godhoods
28 Apr 2000 Raph Koster RE: [MUD-Dev] Simpson's "In-Game Economics of UO"
28 Apr 2000 Christopher Allen RE: [MUD-Dev] Justifying twinking
28 Apr 2000 Raph Koster RE: [MUD-Dev] Self-Sufficient Worlds
28 Apr 2000 Matthew Mihaly Re: [MUD-Dev] selling Godhoods
28 Apr 2000 Re: [MUD-Dev] Simpson's "In-Game Economics of UO"
28 Apr 2000 Matthew Mihaly Re: FW: [MUD-Dev] selling Godhoods
28 Apr 2000 J C Lawrence Re: [MUD-Dev] Justifying twinking
28 Apr 2000 Travis Casey Re[2]: [MUD-Dev] Justifying twinking
28 Apr 2000 Re: [MUD-Dev] Justifying twinking
13 May 1997 Marian Griffith [MUD-Dev] re: Role-playing
28 Apr 2000 John Bertoglio RE: [MUD-Dev] Justifying twinking
28 Apr 2000 Travis Casey Re[2]: [MUD-Dev] Justifying twinking
28 Apr 2000 Chris Gray Re: [MUD-Dev] Re: datagrams
28 Apr 2000 Christopher Allen [MUD-Dev] Skotos Bulk System - a Technical Summary (LONG)
28 Apr 2000 Schubert, Damion RE: [MUD-Dev] Justifying twinking
28 Apr 2000 Christopher Allen RE: [MUD-Dev] Justifying twinking
28 Apr 2000 Christopher Allen RE: [MUD-Dev] Justifying twinking
28 Apr 2000 Schubert, Damion [MUD-Dev] "The client is in the hands of the enemy"
28 Apr 2000 Schubert, Damion RE: [MUD-Dev] Self-Sufficient Worlds
28 Apr 2000 Ananda Dawnsinger Re: [MUD-Dev] Justifying twinking
13 May 1997 Marian Griffith [MUD-Dev] Re: Levels (was: Administrative notes)
29 Apr 2000 Ola Fosheim Grøstad Re: [MUD-Dev] datagrams
29 Apr 2000 Zak Jarvis RE: [MUD-Dev] Self-Sufficient Worlds
29 Apr 2000 Re: [MUD-Dev] Simpson's "In-Game Economics of UO"
29 Apr 2000 Zak Jarvis RE: [MUD-Dev] "The client is in the hands of the enemy"
29 Apr 2000 Ola Fosheim Grøstad Re: [MUD-Dev] Re: datagrams
29 Apr 2000 Ola Fosheim Grøstad Re: [MUD-Dev] datagrams
29 Apr 2000 Zak Jarvis [MUD-Dev] Procedural Storytelling WAS Re: Self-Sufficient Worlds
29 Apr 2000 Ananda Dawnsinger Re: [MUD-Dev] selling Godhoods
30 Apr 2000 Malcolm Valentine Re: [MUD-Dev] Alignment
29 Apr 2000 Zak Jarvis [MUD-Dev] A footnote to Procedural Storytelling
13 May 1997 Marian Griffith [MUD-Dev] Re: Introduction (Marian)
29 Apr 2000 Zak Jarvis RE: [MUD-Dev] Self-Sufficient Worlds
29 Apr 2000 J C Lawrence Re: [MUD-Dev] A footnote to Procedural Storytelling
29 Apr 2000 Steve Houchard Re: [MUD-Dev] datagrams
29 Apr 2000 Raph Koster RE: [MUD-Dev] A footnote to Procedural Storytelling
29 Apr 2000 Eli Stevens Re: [MUD-Dev] Simpson's "In-Game Economics of UO"
29 Apr 2000 Par Winzell Re: [MUD-Dev] selling Godhoods
29 Apr 2000 Steve Houchard Re: [MUD-Dev] datagrams
29 Apr 2000 John Bertoglio RE: [MUD-Dev] Self-Sufficient Worlds
30 Apr 2000 Kevin Littlejohn Re: [MUD-Dev] "The client is in the hands of the enemy"
30 Apr 2000 PLAGNAL XAVIER Re: [MUD-Dev] Simpson's "In-Game Economics of UO"
7 Apr 1997 Jon A. Lambert Re: Random thoughts
2 May 2000 Lee Sheldon RE: [MUD-Dev] Self-Sufficient Worlds
1 May 2000 Paul Schwanz - Enterprise Services Re: [MUD-Dev] Crafts Systems (was:Simpson's "In-Game Economics of UO")
1 May 2000 Paul Schwanz - Enterprise Services Re: [MUD-Dev] Alignment
1 May 2000 Paul Schwanz - Enterprise Services RE: [MUD-Dev] A footnote to Procedural Storytelling
1 May 2000 Phillip Lenhardt Re: [MUD-Dev] Alignment
02 May 2000 Brian Green [MUD-Dev] Interesting online game
30 Apr 2000 Rawlings@aol.com Re: [MUD-Dev] A footnote to Procedural Storytelling
2 May 2000 Lee Sheldon RE: [MUD-Dev] Self-Sufficient Worlds
1 May 2000 Lee Sheldon RE: [MUD-Dev] Justifying twinking
2 May 2000 Lee Sheldon RE: [MUD-Dev] Self-Sufficient Worlds
13 May 1997 Marian Griffith [MUD-Dev] Re: non combat muds (was: Administrative notes)
1 May 2000 Paul Schwanz - Enterprise Services Re: [MUD-Dev] Simpson's "In-Game Economics of UO"
2 May 2000 Sellers, Michael RE: [MUD-Dev] Justifying twinking
2 May 2000 rob@cs.nwu.edu RE: [MUD-Dev] A footnote to Procedural Storytelling
3 May 2000 Mordengaard Re: [MUD-Dev] Alignment
2 May 2000 Mud Imp RE: [MUD-Dev] Justifying twinking
3 Jun 2000 David Frank Re: [MUD-Dev] Crafts Systems (was:Simpson's "In-Game Economics of UO")
2 May 2000 Brandon J. Rickman RE: [MUD-Dev] A footnote to Procedural Storytelling
3 May 2000 Phillip Lenhardt Re: [MUD-Dev] Alignment
3 May 2000 Paul Schwanz - Enterprise Services Re: [MUD-Dev] Alignment
3 May 2000 Travis Nixon Re: [MUD-Dev] A footnote to Procedural Storytelling
14 May 1997 Oliver Jowett Introduction
03 May 2000 Brian Green Re: [MUD-Dev] Justifying twinking
04 May 2000 Ola Fosheim Grøstad [MUD-Dev] Bayesian statistics
4 May 2000 Lee Sheldon RE: [MUD-Dev] Justifying twinking
4 May 2000 Lee Sheldon RE: [MUD-Dev] Justifying twinking
3 May 2000 Zak Jarvis RE: [MUD-Dev] A footnote to Procedural Storytelling
4 May 2000 Malcolm Valentine Re: [MUD-Dev] Alignment
3 May 2000 Zak Jarvis RE: [MUD-Dev] Self-Sufficient Worlds
3 May 2000 Hess, Ian W {Ian} Re: [MUD-Dev] A footnote to Procedural Storytelling
04 May 2000 Jeff Freeman Re: [MUD-Dev] Crafts Systems (was:Simpson's "In-Game Economics of UO")
4 May 2000 Joe Andrieu RE: [MUD-Dev] A footnote to Procedural Storytelling
12 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] RP thesis...
04 May 2000 J C Lawrence Re: [MUD-Dev] Self-Sufficient Worlds
4 May 2000 Raph Koster RE: [MUD-Dev] Self-Sufficient Worlds
04 May 2000 J C Lawrence Re: [MUD-Dev] A footnote to Procedural Storytelling
4 May 2000 Brandon J. Rickman RE: [MUD-Dev] A footnote to Procedural Storytelling
4 May 2000 Brandon J. Rickman RE: [MUD-Dev] A footnote to Procedural Storytelling
4 May 2000 Travis Nixon Re: [MUD-Dev] A footnote to Procedural Storytelling
4 May 2000 Raph Koster RE: [MUD-Dev] A footnote to Procedural Storytelling
5 May 2000 Jessica Mulligan RE: [MUD-Dev] Alignment
5 May 2000 Jon Morrow [MUD-Dev] Client Technology
5 May 2000 Travis Nixon Re: [MUD-Dev] A footnote to Procedural Storytelling
13 May 1997 Cynbe ru Taren Re: Disk v. Mem
05 May 2000 Ola Fosheim Grøstad Re: [MUD-Dev] A footnote to Procedural Storytelling
6 May 100 Andrew Wilson Re: [MUD-Dev] Client Technology
5 May 2000 Todd McKimmey Re: [MUD-Dev] Client Technology
06 May 2000 Greg Munt Re: [MUD-Dev] Client Technology
05 May 2000 Ben Greear Re: [MUD-Dev] Client Technology
05 May 2000 J C Lawrence [MUD-Dev] Advogato
6 May 2000 Raph Koster RE: [MUD-Dev] Advogato
06 May 2000 Bruce Re: [MUD-Dev] Advogato
06 May 2000 J C Lawrence [MUD-Dev] Re: tdbm etc.
06 May 2000 Ola Fosheim Grøstad Re: [MUD-Dev] Client Technology
23 Mar 1997 Nathan Yospe Re: Resets and repops
13 May 1997 Jon A. Lambert Re: [MUD-Dev] Re: Administrative notes
6 May 2000 Travis Nixon Re: [MUD-Dev] Advogato
07 May 2000 J C Lawrence Re: [MUD-Dev] Advogato
07 May 2000 J C Lawrence Re: [MUD-Dev] Advogato
7 May 2000 Joel Dillon Re: [MUD-Dev] Client Technology
6 May 2000 Raph Koster RE: [MUD-Dev] Advogato
8 May 2000 Eli Stevens [MUD-Dev] text user interface
8 May 2000 Paul Schwanz - Enterprise Services Re: [MUD-Dev] Alignment
8 May 2000 Raph Koster [MUD-Dev] Legends of Kesmai, RIP
8 May 2000 Chris Gray Re: [MUD-Dev] text user interface
9 May 2000 Paul Schwanz - Enterprise Services RE: [MUD-Dev] Alignment
13 May 1997 Jeff Kesselman Re: [MUD-Dev] Re: generic objects, behaviors
9 May 2000 Brandon J. Rickman Re: [MUD-Dev] A footnote to Procedural Storytelling
9 May 2000 Schubert, Damion [MUD-Dev] Medievia ads in PCGamer?
9 May 2000 Paul Schwanz - Enterprise Services Re: [MUD-Dev] A footnote to Procedural Storytelling
9 May 2000 Re: [MUD-Dev] Addressing newbies (was: attracting players)
9 May 2000 RE: [MUD-Dev] Addressing newbies (was: attracting players)
9 May 2000 J. Michael Ashley RE: [MUD-Dev] Advogato
09 May 2000 Rasdan Re: [MUD-Dev] Medievia ads in PCGamer?
9 May 2000 adam@treyarch.com Re: [MUD-Dev] attracting players
9 May 2000 Kevin Scott London Re: [MUD-Dev] attracting players
09 May 2000 Ben Greear Re: [MUD-Dev] attracting players
13 May 97 coder@ibm.net Mud tree
10 May 2000 Marc Bowden Re: [MUD-Dev] attracting players
10 May 2000 Mordengaard Re: [MUD-Dev] attracting players
9 May 2000 Wes Connell Re: [MUD-Dev] attracting players
10 May 2000 Willowreed@aol.com Re: [MUD-Dev] attracting players
10 May 2000 Ola Fosheim Grøstad [MUD-Dev] FIrst LOgin REview (was attracting players)
10 May 2000 David Bennett Re: [MUD-Dev] attracting players
10 May 2000 Re: [MUD-Dev] attracting players
10 May 2000 Re: [MUD-Dev] FIrst LOgin REview (was attracting players)
10 May 2000 David Bennett Re: [MUD-Dev] FIrst LOgin REview (was attracting players)
10 May 2000 Re: [MUD-Dev] FIrst LOgin REview (was attracting players)
13 May 1997 Jeff Kesselman Re: [MUD-Dev] Re: Introduction (Marian)
10 May 2000 David Bennett Re: [MUD-Dev] FIrst LOgin REview (was attracting players)
10 May 2000 Johan J Ingles-le Nobel [MUD-Dev] Addressing newbies
11 May 2000 Ian C. Smith [MUD-Dev] Introduction
10 May 2000 Chris Gray Re: [MUD-Dev] FIrst LOgin REview (was attracting players)
10 May 2000 Chris Gray Re: [MUD-Dev] FIrst LOgin REview (was attracting players)
11 May 2000 Jon A. Lambert RE: [MUD-Dev] attracting players
12 May 2000 Lee Sheldon RE: [MUD-Dev] Self-Sufficient Worlds
11 May 2000 Re: [MUD-Dev] Addressing newbies
12 May 2000 Ola Fosheim Grøstad [MUD-Dev] constructive quests
12 May 2000 Lee Sheldon RE: [MUD-Dev] Self-Sufficient Worlds
13 May 1997 Jeff Kesselman Re: [MUD-Dev] RP thesis...
12 May 2000 Lee Sheldon RE: [MUD-Dev] A footnote to Procedural Storytelling
12 May 2000 Matthew Mihaly RE: [MUD-Dev] Self-Sufficient Worlds
12 May 2000 Lee Sheldon RE: [MUD-Dev] A footnote to Procedural Storytelling
12 May 2000 Lee Sheldon RE: [MUD-Dev] A footnote to Procedural Storytelling
13 May 2000 Brandon J. Rickman RE: [MUD-Dev] A footnote to Procedural Storytelling
13 May 2000 Travis Casey [MUD-Dev] new email address
14 May 2000 Travis Nixon Re: [MUD-Dev] A footnote to Procedural Storytelling
14 May 2000 Brian Green Re: [MUD-Dev] A footnote to Procedural Storytelling
14 May 2000 J C Lawrence [MUD-Dev] [Meta] chest puffing (fwd)
14 May 2000 J C Lawrence [MUD-Dev] Re: [Meta] chest puffing (fwd)
13 May 1997 Jeff Kesselman Re: [MUD-Dev] Re: Disk v. Mem
15 May 2000 Matthew Mihaly Re: [MUD-Dev] Re: [Meta] chest puffing (fwd)
15 May 2000 Re: [MUD-Dev] Addressing newbies
15 May 2000 Travis Nixon Re: [MUD-Dev] A footnote to Procedural Storytelling
15 May 2000 Sam Axon Re: [MUD-Dev] A footnote to Procedural Storytelling
15 May 2000 Ola Fosheim Grøstad Re: [MUD-Dev] [Meta] chest puffing (fwd)
15 May 2000 J C Lawrence Re: [MUD-Dev] Addressing newbies
15 May 2000 Travis Nixon Re: [MUD-Dev] A footnote to Procedural Storytelling
15 May 2000 Powell, Warren RE: [MUD-Dev] Addressing newbies
15 May 2000 RE: [MUD-Dev] Addressing newbies
15 May 2000 Brian Green Re: [MUD-Dev] A footnote to Procedural Storytelling
7 Apr 97 Chris Gray Re: So in an event-driven server, how do you ...
16 May 2000 Kevin Littlejohn Re: [MUD-Dev] A footnote to Procedural Storytelling
15 May 2000 Chris Gray Re: [MUD-Dev] Addressing newbies
16 May 2000 Marian Griffith RE: [MUD-Dev] A footnote to Procedural Storytelling
16 May 2000 Chris Lloyd RE: [MUD-Dev] Addressing newbies
16 May 2000 [MUD-Dev] Critique: Realms of Despair
17 May 2000 Ian C. Smith [MUD-Dev] Software combinations
16 May 2000 Erik Jarvi Re: [MUD-Dev] Software combinations
16 May 2000 David Bennett Re: [MUD-Dev] Software combinations
16 May 2000 David Bennett Re: [MUD-Dev] Critique: Realms of Despair
16 May 2000 Christopher Allen RE: [MUD-Dev] Addressing newbies
13 May 1997 Jeff Kesselman Re: [MUD-Dev] Introduction
17 May 2000 Andrew Ritchie RE: [MUD-Dev] Critique: Realms of Despair
16 May 2000 Raph Koster RE: [MUD-Dev] Addressing newbies
16 May 2000 J C Lawrence Re: [MUD-Dev] Addressing newbies
16 May 2000 J C Lawrence Re: [MUD-Dev] Addressing newbies
16 May 2000 Christopher Allen RE: [MUD-Dev] Addressing newbies
17 May 2000 Kevin Scott London Re: [MUD-Dev] Critique: Realms of Despair
17 May 2000 Ian C. Smith Re: [MUD-Dev] Software combinations
17 May 2000 J C Lawrence Re: [MUD-Dev] Software combinations
17 May 2000 Re: [MUD-Dev] Critique: Realms of Despair
17 May 2000 Marc Bowden Re: [MUD-Dev] Critique: Realms of Despair
13 May 1997 Jeff Kesselman Re: [MUD-Dev] Introduction
17 May 2000 Scatter Re: [MUD-Dev] Software combinations
17 May 2000 RE: [MUD-Dev] Addressing newbies
17 May 2000 J C Lawrence Re: [MUD-Dev] Addressing newbies
17 May 2000 Re: [MUD-Dev] Critique: Realms of Despair
18 May 2000 Maarten van Leunen [MUD-Dev] Hobby Muds and Money
18 May 2000 Re: [MUD-Dev] Critique: Realms of Despair
18 May 2000 Mordengaard Re: [MUD-Dev] Hobby Muds and Money
18 May 2000 Lee Sheldon RE: [MUD-Dev] Self-Sufficient Worlds
18 May 2000 Par Winzell Re: [MUD-Dev] [Meta] chest puffing (fwd)
19 May 2000 Matthew Mihaly Re: [MUD-Dev] [Meta] chest puffing (fwd)
14 May 1997 Dan Root Re: [MUD-Dev] Introduction
19 May 2000 Lee Sheldon RE: [MUD-Dev] A footnote to Procedural Storytelling
19 May 2000 Lee Sheldon RE: [MUD-Dev] A footnote to Procedural Storytelling
19 May 2000 RE: [MUD-Dev] Addressing newbies
19 May 2000 Ola Fosheim Grøstad Re: [MUD-Dev] [Meta] chest puffing (fwd)
19 May 2000 Sellers, Michael RE: [MUD-Dev] Self-Sufficient Worlds
20 May 2000 Matthew Mihaly Re: [MUD-Dev] [Meta] chest puffing (fwd)
19 May 2000 Angela Ferraiolo Re: [MUD-Dev] A footnote to Procedural Storytelling
20 May 2000 Mud Imp [MUD-Dev] Mud Clients
20 May 2000 Lee Sheldon RE: [MUD-Dev] Self-Sufficient Worlds
20 May 2000 Lee Sheldon RE: [MUD-Dev] A footnote to Procedural Storytelling
23 Mar 1997 Nathan Yospe Re: Resets and repops
14 May 1997 Ling Re: [MUD-Dev] Introduction
20 May 2000 Matthew Mihaly [MUD-Dev] update on selling Godhoods
20 May 2000 Zak Jarvis RE: [MUD-Dev] Self-Sufficient Worlds
20 May 2000 Brian Green Re: [MUD-Dev] update on selling Godhoods
21 May 2000 Richard Ross [MUD-Dev] Effective use of the third dimension
21 May 2000 Richard Woolcock Re: [MUD-Dev] update on selling Godhoods
21 May 2000 Raph Koster [MUD-Dev] Ten commandments for the next MMORPG
21 May 2000 Brandon J. Rickman RE: [MUD-Dev] A footnote to Procedural Storytelling
21 May 2000 Matthew Mihaly Re: [MUD-Dev] Ten commandments for the next MMORPG
21 May 2000 Dan Shiovitz Re: [MUD-Dev] Ten commandments for the next MMORPG
21 May 2000 Brian Green Re: [MUD-Dev] Ten commandments for the next MMORPG
14 May 1997 Ling Re: [MUD-Dev] Re: several messages
21 May 2000 Jeff Freeman [MUD-Dev] Free Speech
21 May 2000 Marian Griffith [MUD-Dev] MudDev FAQ 1
21 May 2000 Marian Griffith [MUD-Dev] MudDev FAQ 2
21 May 2000 Brian Green [MUD-Dev] The great myth of broadband
21 May 2000 Erik Jarvi Re: [MUD-Dev] A footnote to Procedural Storytelling
21 May 2000 Matthew Mihaly Re: [MUD-Dev] update on selling Godhoods
21 May 2000 Mud Imp Re: [MUD-Dev] Ten commandments for the next MMORPG
21 May 2000 Ananda Dawnsinger Re: [MUD-Dev] Ten commandments for players of the next MMORPG
21 May 2000 Madrona Tree Re: [MUD-Dev] The great myth of broadband
21 May 2000 AR Schleicher Re: [MUD-Dev] Ten commandments for the next MMORPG
14 May 1997 Miroslav Silovic Re: [MUD-Dev] Disk v. Mem
21 May 2000 David Wruck Re: [MUD-Dev] Ten commandments for the next MMORPG
21 May 2000 Ananda Dawnsinger Re: [MUD-Dev] Free Speech
21 May 2000 Par Winzell Re: [MUD-Dev] Free Speech
21 May 2000 Par Winzell Re: [MUD-Dev] The great myth of broadband
22 May 2000 Raph Koster [MUD-Dev] RPGPlanet article: The Evils of Character Progression
21 May 2000 John Bertoglio RE: [MUD-Dev] The great myth of broadband
22 May 2000 Darren Henderson Re: [MUD-Dev] Free Speech
22 May 2000 Matthew Mihaly Re: [MUD-Dev] Free Speech
22 May 2000 Matthew Mihaly RE: [MUD-Dev] A footnote to Procedural Storytelling
22 May 2000 Chris Lloyd RE: [MUD-Dev] Addressing newbies
13 May 97 Chris Gray Re: [MUD-Dev] Disk v. Mem
22 May 2000 Wes Connell Re: [MUD-Dev] MudDev FAQ 2
22 May 2000 Re: [MUD-Dev] Effective use of the third dimension
22 May 2000 Jessica Mulligan RE: [MUD-Dev] Free Speech
22 May 2000 Chris Lloyd [MUD-Dev] More storytelling - And also game secrets
22 May 2000 Gary Whitten RE: [MUD-Dev] Free Speech
22 May 100 The Inquisition Administrator Re: [MUD-DEV] Ten Commandments for the next MMORPG
23 May 2000 Andrew Ritchie [MUD-Dev] Marketing text-based games (was: Ten Commandments for the next MMORPG)
22 May 2000 kitkat@marcus.pants.nu Re: [MUD-Dev] Free Speech
22 May 2000 RE: [MUD-Dev] Addressing newbies
22 May 2000 Schubert, Damion RE: [MUD-Dev] Marketing text-based games (was: Ten Commandments for the next MMORPG)
14 May 97 Chris Gray Re: [MUD-Dev] Re: Prepositions and parsing
22 May 2000 Mud Imp Re: [MUD-DEV] Ten Commandments for the next MMORPG
22 May 2000 Jeff Freeman Re: [MUD-Dev] Free Speech
22 May 2000 J C Lawrence Re: [MUD-Dev] Free Speech
22 May 2000 Jon A. Lambert RE: [MUD-Dev] Free Speech
23 May 2000 Sanvean Re: [MUD-Dev] More storytelling - And also game secrets
23 May 2000 Lee Sheldon RE: [MUD-Dev] A footnote to Procedural Storytelling
23 May 2000 Lee Sheldon RE: [MUD-Dev] Self-Sufficient Worlds
23 May 2000 Lee Sheldon RE: [MUD-Dev] A footnote to Procedural Storytelling
23 May 2000 Schubert, Damion RE: [MUD-Dev] Free Speech
23 May 2000 J C Lawrence [MUD-Dev] Re: java performance questions (fwd)
14 May 1997 Miroslav Silovic Re: [MUD-Dev] Re: Administrative notes
23 May 2000 Geoffrey A. MacDougall RE: [MUD-Dev] Free Speech
23 May 2000 Zak Jarvis RE: [MUD-Dev] Self-Sufficient Worlds
24 May 2000 Richard Tew RE: [MUD-Dev] Effective use of the third dimension
23 May 2000 Powell, Warren RE: [MUD-Dev] Self-Sufficient Worlds
23 May 2000 Brandon J. Rickman RE: [MUD-Dev] A footnote to Procedural Storytelling
23 May 2000 J C Lawrence Re: [MUD-Dev] MudDev FAQ 1
24 May 2000 Matthew Mihaly RE: [MUD-Dev] A footnote to Procedural Storytelling
24 May 2000 Ola Fosheim Grøstad MUDs as art (was [MUD-Dev] A footnote to Procedural Storytelling)
24 May 2000 Nathan F Yospe RE: [MUD-Dev] A footnote to Procedural Storytelling
25 May 2000 Lee Sheldon RE: [MUD-Dev] A footnote to Procedural Storytelling
14 May 1997 Miroslav Silovic Re: [MUD-Dev] Re: Levels (was: Administrative notes)
25 May 2000 Lee Sheldon RE: [MUD-Dev] Self-Sufficient Worlds
25 May 2000 Erik Jarvi Re: [MUD-Dev] A footnote to Procedural Storytelling
25 May 2000 Erik Jarvi Re: [MUD-Dev] A footnote to Procedural Storytelling
25 May 2000 Zak Jarvis RE: [MUD-Dev] Self-Sufficient Worlds
25 May 2000 Nathan F Yospe Re: [MUD-Dev] A footnote to Procedural Storytelling
26 May 2000 Raph Koster RE: [MUD-Dev] A footnote to Procedural Storytelling
26 May 2000 Andrew Ritchie Re: [MUD-Dev] In-Game Languages
26 May 2000 Lee Sheldon RE: MUDs as art (was [MUD-Dev] A footnote to Procedural Storytelling)
26 May 2000 Caliban Tiresias Darklock Re: MUDs as art (was [MUD-Dev] A footnote to Procedural Storytelling)
26 May 2000 Batir Re: [MUD-Dev] A footnote to Procedural Storytelling
7 Apr 97 Chris Gray Re: Random thoughts
26 May 2000 Par Winzell [MUD-Dev] Any hungry Java GUI programmers out there?
26 May 2000 Nolan Darilek [MUD-Dev] Supporting multiple output formats
26 May 2000 F. Randall Farmer RE: [MUD-Dev] Amy Jo Kim's "Community Building on the Web"
26 May 2000 Raph Koster RE: [MUD-Dev] A footnote to Procedural Storytelling
26 May 2000 Matthew D. Fuller Re: [MUD-Dev] In-Game Languages
26 May 2000 Re: [MUD-Dev] In-Game Languages
26 May 2000 Sellers, Michael RE: [MUD-Dev] Amy Jo Kim's "Community Building on the Web"
26 May 2000 Par Winzell Re: [MUD-Dev] Any hungry Java GUI programmers out there?
27 May 2000 Batir Re: [MUD-Dev] A footnote to Procedural Storytelling
26 May 2000 Brandon J. Rickman RE: [MUD-Dev] A footnote to Procedural Storytelling
14 May 1997 Miroslav Silovic Re: [MUD-Dev] Re: Prepositions and parsing
27 May 2000 Raph Koster [MUD-Dev] The 10 basic rules of a good PvP system
27 May 2000 Raph Koster RE: [MUD-Dev] A footnote to Procedural Storytelling
27 May 2000 Kristen L. Koster Re: [MUD-Dev] A footnote to Procedural Storytelling
27 May 2000 Travis Nixon [MUD-Dev] Player storytellers?
27 May 2000 Jon A. Lambert [MUD-Dev] Thoughts about smarter Sims
27 May 2000 Charles Hughes RE: [MUD-Dev] A footnote to Procedural Storytelling
27 May 2000 Brian Green [MUD-Dev] Advancement considered harmful (long)
28 May 2000 Andrew Ritchie [MUD-Dev] What I want, what players want
27 May 2000 Angela Ferraiolo Re: [MUD-Dev] Self-Sufficient Worlds
27 May 2000 Zak Jarvis RE: [MUD-Dev] Advancement considered harmful (long)
14 May 1997 Miroslav Silovic Re: [MUD-Dev] Re: Introduction (Marian)
28 May 2000 Nicolai Hansen Re: [MUD-Dev] What I want, what players want
28 May 2000 Chris Jacobson Re: [MUD-Dev] What I want, what players want
27 May 2000 Zak Jarvis RE: [MUD-Dev] Self-Sufficient Worlds
28 May 2000 Jon Morrow [MUD-Dev] Domain Names and Trademarks
28 May 2000 Dave Rickey Re: [MUD-Dev] Advancement considered harmful (long)
28 May 2000 Jeff Freeman Re: [MUD-Dev] What I want, what players want
28 May 2000 J C Lawrence Re: [MUD-Dev] Self-Sufficient Worlds
29 May 2000 Darren Henderson Re: [MUD-Dev] What I want, what players want
29 May 2000 J C Lawrence Re: [MUD-Dev] Advancement considered harmful (long)
29 May 2000 J C Lawrence Re: [MUD-Dev] Domain Names and Trademarks
23 Mar 97 coder@ibm.net Re: mud grammar
14 May 1997 Miroslav Silovic Re: [MUD-Dev] Introduction
29 May 2000 J C Lawrence Re: [MUD-Dev] Advancement considered harmful (long)
29 May 2000 J C Lawrence Re: [MUD-Dev] Thoughts about smarter Sims
29 May 2000 Zak Jarvis RE: [MUD-Dev] Narratology WAS: Self-Sufficient Worlds
29 May 2000 Zak Jarvis RE: [MUD-Dev] Advancement considered harmful (long)
29 May 2000 J C Lawrence Re: [MUD-Dev] Narratology WAS: Self-Sufficient Worlds
30 May 2000 Sellers, Michael RE: [MUD-Dev] Domain Names and Trademarks
29 May 2000 Angela Ferraiolo narratology WAS Re: [MUD-Dev] Self-Sufficient Worlds
29 May 2000 Christopher Allen RE: [MUD-Dev] Narratology WAS: Self-Sufficient Worlds
30 May 2000 Raph Koster RE: [MUD-Dev] Advancement considered harmful (long)
30 May 2000 Zak Jarvis RE: [MUD-Dev] Advancement considered harmful (long)
14 May 1997 Dan Root Re: [MUD-Dev] Introduction
30 May 2000 Zak Jarvis RE: [MUD-Dev] Narratology WAS: Self-Sufficient Worlds
30 May 2000 John Buehler FW: [MUD-Dev] Advancement considered harmful (long)
31 May 2000 Richard Tew [MUD-Dev] coordinate systems
31 May 2000 Batir Re: [MUD-Dev] Advancement considered harmful (long)
30 May 2000 J C Lawrence [MUD-Dev] Narratology and its application to VR, multi-player games, and the like
31 May 2000 Travis Nixon Re: [MUD-Dev] Advancement considered harmful (long)
31 May 2000 John Buehler FW: [MUD-Dev] Advancement considered harmful (long)
31 May 2000 Jon Leonard Re: [MUD-Dev] coordinate systems
31 May 2000 Charles Hughes RE: [MUD-Dev] Advancement considered harmful (long)
31 May 2000 Zak Jarvis RE: [MUD-Dev] Advancement considered harmful (long)
13 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: generic objects, behaviors
1 Jun 2000 Jon A. Lambert RE: [MUD-Dev] Thoughts about smarter Sims
1 Jun 2000 Paul Schwanz - Enterprise Services Re: [MUD-Dev] Advancement considered harmful (long)
1 Jun 2000 Raph Koster RE: [MUD-Dev] Thoughts about smarter Sims
1 Jun 2000 Paul Schwanz - Enterprise Services RE: [MUD-Dev] Thoughts about smarter Sims
1 Jun 2000 Charles Hughes RE: [MUD-Dev] Advancement considered harmful (long) [very short]
1 Jun 2000 Jon A. Lambert RE: [MUD-Dev] Thoughts about smarter Sims
2 Jun 2000 Jon A. Lambert RE: [MUD-Dev] Thoughts about smarter Sims
02 Jun 2000 Kerem 'Waster_' HADIMLI Re: [MUD-Dev] coordinate systems
2 Jun 2000 Mordengaard Re: [MUD-Dev] Thoughts about smarter Sims
2 Jun 2000 F. Randall Farmer [MUD-Dev] Bay Area Press re: UO, the good the bad and the Ugly.
13 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Role-playing [was Re: several messages]
02 Jun 2000 Caliban Tiresias Darklock Re: [MUD-Dev] Bay Area Press re: UO, the good the bad and the Ugly.
2 Jun 2000 Justin Rogers Re: [MUD-Dev] Thoughts about smarter Sims
2 Jun 2000 AR Schleicher Re: [MUD-Dev] Bay Area Press re: UO, the good the bad and the Ugly.
2 Jun 2000 Paul Schwanz - Enterprise Services Re: [MUD-Dev] Bay Area Press re: UO, the good the bad and the Ugly.
2 Jun 2000 PLAGNAL XAVIER Re: [MUD-Dev] Bay Area Press re: UO, the good the bad and the Ugly.
2 Jun 2000 Eli Stevens [MUD-Dev] AI Texts (was: Re: Thoughts about smarter Sims)
2 Jun 2000 F. Randall Farmer RE: [MUD-Dev] Bay Area Press re: UO, the good the bad and the Ugly.
2 Jun 2000 Jon A. Lambert RE: [MUD-Dev] Thoughts about smarter Sims
2 Jun 2000 Raph Koster RE: [MUD-Dev] Bay Area Press re: UO, the good the bad and the Ugly.
2 Jun 2000 Raph Koster RE: [MUD-Dev] Bay Area Press re: UO, the good the bad and the Ugly.
13 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Administrative notes
2 Jun 2000 Jon A. Lambert RE: [MUD-Dev] Bay Area Press re: UO, the good the bad and the Ugly.
3 Jun 2000 Chris Turner Re: [MUD-Dev] Bay Area Press re: UO, the good the bad and the Ugly.
03 Jun 2000 J C Lawrence Re: [MUD-Dev] Narratology and its application to VR, multi-player games, and the like
3 Jun 2000 Dave Rickey Re: [MUD-Dev] Bay Area Press re: UO, the good the bad and the Ugly.
03 Jun 2000 John Hopson [MUD-Dev] Bay Area Press re: UO, the good the bad and the Ugly.
3 Jun 2000 John Buehler RE: [MUD-Dev] Bay Area Press re: UO, the good the bad and the Ugly.
3 Jun 2000 Jessica Mulligan RE: [MUD-Dev] Bay Area Press re: UO, the good the bad and the Ugly.
4 Jun 2000 Colin Coghill Re: [MUD-Dev] Bay Area Press re: UO, the good the bad and the Ugly.
3 Jun 2000 Myschyf Re: [MUD-Dev] Bay Area Press re: UO, the good the bad and the Ugly.
3 Jun 2000 Raph Koster RE: [MUD-Dev] Bay Area Press re: UO, the good the bad and the Ugly.
13 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Administrative notes
3 Jun 2000 Christopher Allen RE: [MUD-Dev] Bay Area Press re: UO, the good the bad and the Ugly.
3 Jun 2000 Zak Jarvis RE: [MUD-Dev] Bay Area Press re: UO, the good the bad and the Ugly.
3 Jun 2000 Raph Koster RE: [MUD-Dev] Bay Area Press re: UO, the good the bad and the Ugly.
3 Jun 2000 Batir Re: [MUD-Dev] Bay Area Press re: UO, the good the bad and the Ugly.
4 Jun 2000 Shakkar Re: [MUD-Dev] Bay Area Press re: UO, the good the bad and the Ugly.
4 Jun 2000 Shakkar Re: [MUD-Dev] Bay Area Press re: UO, the good the bad and the Ugly.
4 Jun 2000 Jessica Mulligan RE: [MUD-Dev] Bay Area Press re: UO, the good the bad and the Ugly.
4 Jun 2000 Jon A. Lambert [MUD-Dev] Off-Topic: Reality shift?
04 Jun 2000 Caliban Tiresias Darklock Re: [MUD-Dev] Bay Area Press re: UO, the good the bad and the Ugly.
4 Jun 2000 Shakkar Re: [MUD-Dev] Bay Area Press re: UO, the good the bad and the Ugly.
13 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Prepositions and parsing
04 Jun 2000 J C Lawrence Re: [MUD-Dev] Off-Topic: Reality shift?
04 Jun 2000 J C Lawrence Re: [MUD-Dev] Bay Area Press re: UO, the good the bad and the Ugly.
4 Jun 2000 rob@cs.nwu.edu RE: [MUD-Dev] AI Texts (was: Re: Thoughts about smarter Sims)
04 Jun 2000 Brian Green Re: [MUD-Dev] Bay Area Press re: UO, the good the bad and the Ugly.
04 Jun 2000 J C Lawrence Re: [MUD-Dev] Bay Area Press re: UO, the good the bad and the Ugly.
5 Jun 2000 Dave Rickey Re: [MUD-Dev] Bay Area Press re: UO, the good the bad and the Ugly.
5 Jun 2000 Dave Rickey Re: [MUD-Dev] Bay Area Press re: UO, the good the bad and the Ugly.
5 Jun 2000 Phillip Lenhardt Re: [MUD-Dev] Bay Area Press re: UO, the good the bad and the Ugly.
5 Jun 2000 Dave Rickey Re: [MUD-Dev] Bay Area Press re: UO, the good the bad and the Ugly.
5 Jun 2000 Sellers, Michael RE: [MUD-Dev] Bay Area Press re: UO, the good the bad and the Ugl y.
14 May 1997 Khanone@aol.com Re: Role-playing
5 Jun 2000 Sellers, Michael [MUD-Dev] Entry and near-entry level jobs at Maxis
5 Jun 2000 Phillip Lenhardt Re: [MUD-Dev] Bay Area Press re: UO, the good the bad and the Ugly.
5 Jun 2000 RE: [MUD-Dev] Bay Area Press re: UO, the good the bad and the Ugly.
5 Jun 2000 Charles Hughes RE: [MUD-Dev] Bay Area Press re: UO, the good the bad and the Ugly.
05 Jun 2000 Brian Green [MUD-Dev] Birthday Cake (or Why Large Scale Sometimes Sucks) (long)
6 Jun 2000 Matthew Mihaly Re: [MUD-Dev] Birthday Cake (or Why Large Scale Sometimes Sucks) (long)
6 Jun 2000 Chris Turner Re: [MUD-Dev] Bay Area Press re: UO, the good the bad and the Ugly.
06 Jun 2000 Jeff Freeman [MUD-Dev] Of interest
06 Jun 2000 Miroslav Silovic Re: [MUD-Dev] Advancement considered harmful (long)
6 Jun 2000 Dave Rickey Re: [MUD-Dev] Birthday Cake (or Why Large Scale Sometimes Sucks) (long)
2 Apr 1997 Furball Re: Mixture
6 Jun 2000 Dave Rickey Re: [MUD-Dev] Of interest
06 Jun 2000 Miroslav Silovic Re: [MUD-Dev] Birthday Cake (or Why Large Scale Sometimes Sucks) (long)
6 Jun 2000 Wes Connell Re: [MUD-Dev] Birthday Cake (or Why Large Scale Sometimes Sucks) (long)
06 Jun 2000 Bruce Re: [MUD-Dev] Of interest
06 Jun 2000 Jeff Freeman Re: [MUD-Dev] Of interest
6 Jun 2000 AR Schleicher Re: [MUD-Dev] Of interest
06 Jun 2000 J C Lawrence Re: [MUD-Dev] Birthday Cake (or Why Large Scale Sometimes Sucks) (long)
6 Jun 2000 Matthew Mihaly Re: [MUD-Dev] Birthday Cake (or Why Large Scale Sometimes Sucks) (long)
6 Jun 2000 AR Schleicher Re: [MUD-Dev] Birthday Cake (or Why Large Scale Sometimes Sucks)(long)
6 Jun 2000 Matthew Mihaly Re: [MUD-Dev] Birthday Cake (or Why Large Scale Sometimes Sucks)(long)
7 Apr 97 Chris Gray Re: Greetings. :)
6 Jun 2000 Raph Koster RE: [MUD-Dev] Birthday Cake (or Why Large Scale Sometimes Sucks) (long)
06 Jun 2000 J C Lawrence Re: [MUD-Dev] Birthday Cake (or Why Large Scale Sometimes Sucks) (long)
7 Jun 2000 Richard Tew RE: [MUD-Dev] Bay Area Press re: UO, the good the bad and the Ugl y.
7 Jun 2000 Matthew Mihaly RE: [MUD-Dev] Birthday Cake (or Why Large Scale Sometimes Sucks) (long)
06 Jun 2000 J C Lawrence Re: [MUD-Dev] Birthday Cake (or Why Large Scale Sometimes Sucks) (long)
6 Jun 2000 RE: [MUD-Dev] Bay Area Press re: UO, the good the bad and the Ugly.
6 Jun 2000 Zak Jarvis RE: [MUD-Dev] Birthday Cake (or Why Large Scale Sometimes Sucks) (long)
6 Jun 2000 Charles Hughes RE: [MUD-Dev] Birthday Cake (or Why Large Scale Sometimes Sucks)(long)
6 Jun 2000 Tamzen Cannoy [MUD-Dev] Intro
7 Jun 2000 Matthew Mihaly Re: [MUD-Dev] Birthday Cake (or Why Large Scale Sometimes Sucks) (long)
23 Mar 1997 Nathan Yospe Re: mud grammar
14 May 1997 Nathan Yospe Re: [MUD-Dev] Re: Disk v. Mem
7 Jun 2000 Dave Rickey Re: [MUD-Dev] Birthday Cake (or Why Large Scale Sometimes Sucks) (long)
07 Jun 2000 J C Lawrence [MUD-Dev] (no subject)
07 Jun 2000 Brian Green Re: [MUD-Dev] Birthday Cake (or Why Large Scale Sometimes Sucks) (long)
7 Jun 2000 Matthew Mihaly Re: [MUD-Dev] Birthday Cake (or Why Large Scale Sometimes Sucks) (long)
7 Jun 2000 F. Randall Farmer RE: [MUD-Dev] Birthday Cake (or Why Large Scale Sometimes Sucks) (long)
07 Jun 2000 Jason Spangler [MUD-Dev] Online actions and real-life religion
7 Jun 2000 Matthew Mihaly RE: [MUD-Dev] Birthday Cake (or Why Large Scale Sometimes Sucks) (long)
7 Jun 2000 Re: [MUD-Dev] What I want, what players want
7 Jun 2000 Hess, Ian W {Ian} RE: [MUD-Dev] Birthday Cake (or Why Large Scale Sometimes Sucks) (long)
08 Jun 2000 Ola Fosheim Grøstad Re: [MUD-Dev] Birthday Cake (or Why Large Scale Sometimes Sucks)(long)
14 May 1997 Nathan Yospe Re: [MUD-Dev] RP thesis...
08 Jun 2000 Ola Fosheim Grøstad Hidden identities. (was [MUD-Dev] (no subject))
07 Jun 2000 J C Lawrence Re: [MUD-Dev] Birthday Cake (or Why Large Scale Sometimes Sucks) (long)
07 Jun 2000 J C Lawrence [MUD-Dev] Narrative, quest design, and the solution of in-game problems
7 Jun 2000 F. Randall Farmer RE: [MUD-Dev] Birthday Cake (or Why Large Scale Sometimes Sucks)(long)
8 Jun 2000 Matthew Mihaly RE: [MUD-Dev] Birthday Cake (or Why Large Scale Sometimes Sucks) (long)
7 Jun 2000 Angela Ferraiolo Re: [MUD-Dev] Narrative, quest design, and the solution of in-game problems
7 Jun 2000 Brandon J. Rickman Re: [MUD-Dev] Narrative, quest design, and the solution of in-game problems
8 Jun 2000 Matthew Mihaly RE: [MUD-Dev] Birthday Cake (or Why Large Scale Sometimes Sucks)(long)
8 Jun 2000 Matthew Mihaly Re: [MUD-Dev] Birthday Cake (or Why Large Scale Sometimes Sucks)(long)
8 Jun 2000 Jon A. Lambert RE: [MUD-Dev] Thoughts about smarter Sims
14 May 97 Chris Gray Re: [MUD-Dev] Introduction
8 Jun 2000 Dave Rickey Re: [MUD-Dev] Birthday Cake (or Why Large Scale Sometimes Sucks) (long)
8 Jun 2000 birgit.schulte@philips.com [MUD-Dev] Responsibility for users (was: Birthday Cake (or Why Large Scale Sometimes Sucks) (long) )
08 Jun 2000 J C Lawrence Re: [MUD-Dev] Birthday Cake (or Why Large Scale Sometimes Sucks) (long)
8 Jun 2000 Par Winzell Re: [MUD-Dev] Birthday Cake (or Why Large Scale Sometimes Sucks)(long)
8 Jun 2000 Batir Re: [MUD-Dev] Responsibility for users (was: Birthday Cake (or Why Large ScaleSometimes Sucks) (long) )
8 Jun 2000 Matthew Mihaly Re: [MUD-Dev] Birthday Cake (or Why Large Scale Sometimes Sucks) (long)
8 Jun 2000 Justin Rogers Re: Hidden identities. (was [MUD-Dev] (no subject))
08 Jun 2000 J C Lawrence Re: Hidden identities. (was [MUD-Dev] (no subject))
8 Jun 2000 Re: Hidden identities. (was [MUD-Dev] (no subject))
8 Jun 2000 Wes Connell Re: Hidden identities. (was [MUD-Dev] (no subject))
14 May 97 Chris Gray Re: [MUD-Dev] Re: Disk v. Mem
08 Jun 2000 J C Lawrence Re: Hidden identities. (was [MUD-Dev] (no subject))
9 Jun 2000 Jon A. Lambert RE: [MUD-Dev] Birthday Cake (or Why Large Scale Sometimes Sucks) (long)
08 Jun 2000 Brian Green [MUD-Dev] Multiplayer definition (was: Birthday Cake)
9 Jun 2000 Jon A. Lambert RE: Hidden identities. (was [MUD-Dev] (no subject))
9 Jun 2000 Matthew Mihaly RE: [MUD-Dev] Birthday Cake (or Why Large Scale Sometimes Sucks) (long)
09 Jun 2000 J C Lawrence Re: [MUD-Dev] Birthday Cake (or Why Large Scale Sometimes Sucks) (long)
09 Jun 2000 Jeff Freeman Re: [MUD-Dev] Birthday Cake (or Why Large Scale Sometimes Sucks) (long)
09 Jun 2000 Ola Fosheim Grøstad Re: [MUD-Dev] Birthday Cake (or Why Large Scale Sometimes Sucks) (long)
09 Jun 2000 J C Lawrence [MUD-Dev] New poll
9 Jun 2000 RE: [MUD-Dev] Bay Area Press re: UO, the good the bad and the Ugly.
15 May 1997 Jon A. Lambert [MUD-Dev] Levels: An abstraction of character abilities.
9 Jun 2000 Matthew Mihaly Re: [MUD-Dev] Multiplayer definition (was: Birthday Cake)
9 Jun 2000 Sellers, Michael Backstory (was RE: [MUD-Dev] New poll)
09 Jun 2000 J C Lawrence Re: Backstory (was RE: [MUD-Dev] New poll)
09 Jun 2000 J C Lawrence Re: Backstory (was RE: [MUD-Dev] New poll)
9 Jun 2000 John Buehler RE: [MUD-Dev] Birthday Cake (or Why Large Scale Sometimes Sucks) (long)
9 Jun 2000 Harrison Edwards RE: Backstory (was RE: [MUD-Dev] New poll)
10 Jun 2000 Matthew Mihaly Re: Backstory (was RE: [MUD-Dev] New poll)
9 Jun 2000 RE: [MUD-Dev] Birthday Cake (or Why Large Scale Sometimes Sucks) (long)
9 Jun 2000 rayzam Re: Backstory (was RE: [MUD-Dev] New poll)
9 Jun 2000 rayzam Re: [MUD-Dev] Bay Area Press re: UO, the good the bad and the Ugly.
15 May 1997 Adam Wiggins Re: [MUD-Dev] Re: Role-playing [was Re: several messages]
9 Jun 2000 Wes Connell Re: [MUD-Dev] Bay Area Press re: UO, the good the bad and the Ugly.
10 Jun 2000 Matthew Mihaly Re: [MUD-Dev] Bay Area Press re: UO, the good the bad and the Ugly.
09 Jun 2000 J C Lawrence Re: [MUD-Dev] Multiplayer definition (was: Birthday Cake)
10 Jun 2000 Matthew Mihaly [MUD-Dev] backstory poll results
09 Jun 2000 Chris Bunting [MUD-Dev] RE: Backstories
09 Jun 2000 J C Lawrence [MUD-Dev] Re: [Meta] New poll
10 Jun 2000 Todd McKimmey [MUD-Dev] Little Touches (was Bay Area Press re: UO, the good the bad and the Ugly)
10 Jun 2000 J C Lawrence Re: [MUD-Dev] RE: Backstories
10 Jun 2000 Rasdan Re: [MUD-Dev] Bay Area Press re: UO, the good the bad and the Ugly.
10 Jun 2000 Zak Jarvis RE: Backstory (was RE: [MUD-Dev] New poll)
15 May 1997 Adam Wiggins Re: [MUD-Dev] Re: Levels (was: Administrative notes)
10 Jun 2000 Eli Stevens Re: [MUD-Dev] Re: [Meta] New poll
10 Jun 2000 Tess Lowe Re: Backstory (was RE: [MUD-Dev] New poll)
10 Jun 2000 J C Lawrence Re: [MUD-Dev] Re: [Meta] New poll
10 Jun 2000 Raph Koster RE: Backstory (was RE: [MUD-Dev] New poll)
10 Jun 2000 Zak Jarvis RE: Backstory (was RE: [MUD-Dev] New poll)
10 Jun 2000 Tess Lowe Re: [MUD-Dev] Re: [Meta] New poll
10 Jun 2000 Matthew Mihaly Re: [MUD-Dev] Re: [Meta] New poll
11 Jun 2000 PLAGNAL XAVIER Re: [MUD-Dev] Re: [Meta] New poll
10 Jun 2000 Raph Koster RE: Backstory (was RE: [MUD-Dev] New poll)
10 Jun 2000 Matthew Mihaly Re: Backstory (was RE: [MUD-Dev] New poll)
14 May 1997 Marian Griffith Re: [MUD-Dev] Re: Introduction (Marian)
10 Jun 2000 Matthew Mihaly Re: [MUD-Dev] Re: [Meta] New poll
10 Jun 2000 Wes Connell Re: [MUD-Dev] Re: [Meta] New poll
10 Jun 2000 Brian Green [MUD-Dev] Our player's keepers? (long)
10 Jun 2000 Wes Connell Re: [MUD-Dev] Drunk Speak was:Bay Area Press
10 Jun 2000 Wes Connell RE: Backstory (was RE: [MUD-Dev] New poll)
10 Jun 2000 Jon A. Lambert RE: [MUD-Dev] Our player's keepers? (long)
10 Jun 2000 Erik Jarvi Re: [MUD-Dev] Re: [Meta] New poll
11 Jun 2000 Jon A. Lambert RE: [MUD-Dev] Birthday Cake (or Why Large Scale Sometimes Sucks)(long)
10 Jun 2000 Erik Jarvi Re: [MUD-Dev] Little Touches (was Bay Area Press re: UO, the good the bad and the Ugly)
11 Jun 2000 Zak Jarvis RE: Backstory (was RE: [MUD-Dev] New poll)
15 May 1997 Adam Wiggins Re: [MUD-Dev] Levels: An abstraction of character abilities.
11 Jun 2000 Zak Jarvis RE: Backstory (was RE: [MUD-Dev] New poll)
11 Jun 2000 Matthew Mihaly Re: [MUD-Dev] Our player's keepers? (long)
11 Jun 2000 Marian Griffith Re: Backstory (was RE: [MUD-Dev] New poll)
11 Jun 2000 Erik Jarvi Re: [MUD-Dev] Our player's keepers? (long)
11 Jun 2000 Zak Jarvis RE: [MUD-Dev] Our player's keepers? (long)
11 Jun 2000 Dave Rickey Re: [MUD-Dev] Little Touches (was Bay Area Press re: UO, the good the bad and the Ugly)
11 Jun 2000 Dave Rickey Re: Backstory (was RE: [MUD-Dev] New poll)
11 Jun 2000 Jon A. Lambert RE: [MUD-Dev] Our player's keepers? (long)
11 Jun 2000 Zak Jarvis RE: [MUD-Dev] Our player's keepers? (long)
11 Jun 2000 Zak Jarvis RE: Backstory (was RE: [MUD-Dev] New poll)
13 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Introduction
11 Jun 2000 Raph Koster RE: [MUD-Dev] Little Touches (was Bay Area Press re: UO, the good the bad and the Ugly)
11 Jun 2000 J C Lawrence Re: [MUD-Dev] Our player's keepers? (long)
11 Jun 2000 J C Lawrence [MUD-Dev] Report: MUD-Dev dinner of 10 June 2000
11 Jun 2000 Jon A. Lambert RE: [MUD-Dev] Our player's keepers? (long)
12 Jun 2000 Matthew Mihaly RE: [MUD-Dev] Our player's keepers? (long)
11 Jun 2000 Raph Koster RE: [MUD-Dev] Report: MUD-Dev dinner of 10 June 2000
12 Jun 2000 Jon A. Lambert [MUD-Dev] The Virtues of Small Muds - was (Our player's keepers? )
12 Jun 2000 rayzam Re: [MUD-Dev] The Virtues of Small Muds - was (Our player's keepers? )
12 Jun 2000 Marian Griffith [MUD-Dev] MudDEV FAQ request
12 Jun 2000 Marian Griffith [MUD-Dev] MudDev FAQ 2
25 Aug 1996 Alex Oren Re: {MUD} Re: Wout's mailing list.
23 Mar 1997 Furball Mixture
7 Apr 97 Chris Gray Off on the languages tangent!
12 Jun 2000 Marian Griffith [MUD-Dev] MudDev FAQ 1
12 Jun 2000 Jon A. Lambert RE: [MUD-Dev] The Virtues of Small Muds - was (Our player's keepers? )
12 Jun 2000 Sellers, Michael NWN model (was RE: [MUD-Dev] Report: MUD-Dev dinner of 10 June 20 00)
12 Jun 2000 Jessica Mulligan RE: [MUD-Dev] Report: MUD-Dev dinner of 10 June 2000
12 Jun 2000 Lee Sheldon RE: Backstory (was RE: [MUD-Dev] New poll)
12 Jun 2000 Lee Sheldon RE: [MUD-Dev] Our player's keepers? (long)
12 Jun 2000 Marian Griffith Re: [MUD-Dev] Narrative, quest design, and the solution of in-game problems
12 Jun 2000 J C Lawrence [MUD-Dev] Yet more new polls
12 Jun 2000 Raph Koster RE: NWN model (was RE: [MUD-Dev] Report: MUD-Dev dinner of 10 June 2000)
12 Jun 2000 J C Lawrence Re: NWN model (was RE: [MUD-Dev] Report: MUD-Dev dinner of 10 June 2000)
14 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Administrative notes
12 Jun 2000 Dr. Cat [MUD-Dev] Re: MUD-Dev digest, Vol 1 #131 - 23 msgs
12 Jun 2000 J C Lawrence Re: [MUD-Dev] Our player's keepers? (long)
12 Jun 2000 Chris Gray Re: NWN model (was RE: [MUD-Dev] Report: MUD-Dev dinner of 10 June 2000)
12 Jun 2000 Angela Ferraiolo Re: Backstory (was RE: [MUD-Dev] New poll)
12 Jun 2000 Brian Green Re: [MUD-Dev] Report: MUD-Dev dinner of 10 June 2000
12 Jun 2000 F. Randall Farmer Re: [MUD-Dev] Our player's keepers? (long)
13 Jun 2000 John Buehler RE: [MUD-Dev] Report: MUD-Dev dinner of 10 June 2000
13 Jun 2000 Lee Sheldon RE: Backstory (was RE: [MUD-Dev] New poll)
13 Jun 2000 Matthew Mihaly [MUD-Dev] Games vs. simulations
13 Jun 2000 Sellers, Michael RE: [MUD-Dev] Report: MUD-Dev dinner of 10 June 2000
14 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Disk v. Mem
13 Jun 2000 Sellers, Michael RE: Backstory (was RE: [MUD-Dev] New poll)
13 Jun 2000 adam@treyarch.com Re: [MUD-Dev] Re: [Meta] New poll
13 Jun 2000 Angela Ferraiolo Re: Backstory (was RE: [MUD-Dev] New poll)
13 Jun 2000 Charles Hughes RE: [MUD-Dev] Games vs. simulations
14 Jun 2000 Dmitri Zagidulin Re: [MUD-Dev] Games vs. simulations
14 Jun 2000 Caliban Tiresias Darklock Re: [MUD-Dev] Games vs. simulations
14 Jun 2000 Joe Kingry [MUD-Dev] FW: A question of message propagation
14 Jun 2000 Marc Bowden Re: [MUD-Dev] Games vs. simulations
14 Jun 2000 Re: [MUD-Dev] Games vs. simulations
14 Jun 2000 Patrick Dughi Re: [MUD-Dev] FW: A question of message propagation
15 May 1997 Nathan Yospe Re: [MUD-Dev] Re: Role-playing [was Re: several messages]
14 Jun 2000 Patrick Dughi Re: [MUD-Dev] Games vs. simulations
14 Jun 2000 J C Lawrence [MUD-Dev] Lego bulk ordering
14 Jun 2000 Richard Woolcock Re: [MUD-Dev] Games vs. simulations
14 Jun 2000 Brandon J. Rickman Re: [MUD-Dev] Games vs. simulations
14 Jun 2000 Bruce Re: [MUD-Dev] Games vs. simulations
14 Jun 2000 Caliban Tiresias Darklock Re: [MUD-Dev] Games vs. simulations
14 Jun 2000 Jason Spangler Re: [MUD-Dev] Lego bulk ordering
14 Jun 2000 Chris Gray Re: [MUD-Dev] Lego bulk ordering
15 Jun 2000 Richard Tew RE: [MUD-Dev] Games vs. simulations
14 Jun 2000 Jon A. Lambert RE: [MUD-Dev] FW: A question of message propagation
15 May 1997 Dan Root Re: [MUD-Dev] Introduction
15 Jun 2000 Joe Kingry RE: [MUD-Dev] FW: A question of message propagation
15 Jun 2000 Chris Jacobson RE: [MUD-Dev] FW: A question of message propagation
15 Jun 2000 Jon A. Lambert RE: [MUD-Dev] FW: A question of message propagation
15 Jun 2000 J C Lawrence [MUD-Dev] Mailing list: IRead
15 Jun 2000 J C Lawrence [MUD-Dev] FC: Americans ditching TV for online news, Pew Research survey says (fwd)
16 Jun 2000 Matthew Mihaly Re: [MUD-Dev] Games vs. simulations
16 Jun 2000 J C Lawrence [MUD-Dev] Meta: Events page and dinner picture galleries
16 Jun 2000 Kyle Leithoff [MUD-Dev] Remote client connection
16 Jun 2000 Patrick Dughi Re: [MUD-Dev] Remote client connection
16 Jun 2000 Chris Gray [MUD-Dev] Bioware
12 May 1997 Nathan Yospe Re: [MUD-Dev] Re: Prepositions and parsing
16 Jun 2000 Matthew Mihaly Re: [MUD-Dev] Remote client connection
16 Jun 2000 Caliban Tiresias Darklock Re: [MUD-Dev] Remote client connection
16 Jun 2000 John Bertoglio RE: [MUD-Dev] Remote client connection
16 Jun 2000 John Buehler RE: [MUD-Dev] Remote client connection
17 Jun 2000 Richard Tew RE: [MUD-Dev] Remote client connection
16 Jun 2000 Raph Koster RE: [MUD-Dev] Bioware
16 Jun 2000 Raph Koster RE: [MUD-Dev] Remote client connection
17 Jun 2000 Erik Jarvi Re: [MUD-Dev] Remote client connection
16 Jun 2000 k.carter Re: [MUD-Dev] Remote client connection
16 Jun 2000 John Bertoglio RE: [MUD-Dev] Remote client connection
14 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Levels (was: Administrative notes)
17 Jun 2000 Richard Tew RE: [MUD-Dev] Games vs. simulations
18 Jun 2000 AR Schleicher Re: [MUD-Dev] Remote client connection
19 Jun 2000 RE: [MUD-Dev] Games vs. simulations
19 Jun 2000 Travis Casey Re[2]: [MUD-Dev] Games vs. simulations
20 Jun 2000 Richard Tew RE: Re[2]: [MUD-Dev] Games vs. simulations
20 Jun 2000 Lee Sheldon RE: [MUD-Dev] Remote client connection
20 Jun 2000 Lee Sheldon RE: Backstory (was RE: [MUD-Dev] New poll)
20 Jun 2000 F. Randall Farmer RE: [MUD-Dev] Games vs. simulations
20 Jun 2000 Travis Casey Re[2]: [MUD-Dev] Games vs. simulations
20 Jun 2000 J C Lawrence Re: Re[2]: [MUD-Dev] Games vs. simulations
14 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Introduction
20 Jun 2000 Brad Roberts Re: [MUD-Dev] Games vs. simulations
20 Jun 2000 John Buehler RE: [MUD-Dev] Remote client connection
20 Jun 2000 Phillip Lenhardt Re: [MUD-Dev] Remote client connection
20 Jun 2000 Travis Casey Re[2]: [MUD-Dev] Remote client connection
20 Jun 2000 Travis Casey Re: [MUD-Dev] Remote client connection
20 Jun 2000 Phillip Lenhardt Re: [MUD-Dev] Remote client connection
20 Jun 2000 Travis Casey Re: [MUD-Dev] Remote client connection
21 Jun 2000 Milne, Alistair [MUD-Dev] Hello!
20 Jun 2000 J C Lawrence [MUD-Dev] Meta: Regenning the list archives.
20 Jun 2000 John Bertoglio RE: [MUD-Dev] Remote client connection
14 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Introduction
20 Jun 2000 Brian Green [MUD-Dev] Commercial MUD developers destroy thinking!
21 Jun 2000 Paul Schwanz - Enterprise Services Re: [MUD-Dev] Consistent Characters (Was Remote client connection)
21 Jun 2000 Charles Hughes [MUD-Dev] RE: Building On-Line 3D Worlds - Digital Actors/3D avatars
22 Jun 2000 J C Lawrence Re: [MUD-Dev] Remote client connection
23 Jun 2000 Neil Edwards [MUD-Dev] Basic input techniques?
23 Jun 2000 Dmitri Zagidulin [MUD-Dev] Re: Remote client connection (J C Lawrence)
23 Jun 2000 Paul Schwanz - Enterprise Services Re: [MUD-Dev] Remote client connection
23 Jun 2000 J C Lawrence Re: [MUD-Dev] Basic input techniques?
23 Jun 2000 J C Lawrence Re: [MUD-Dev] Remote client connection
23 Jun 2000 adam@treyarch.com Re: [MUD-Dev] Re: Remote client connection (J C Lawrence)
14 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Introduction
24 Jun 2000 Jeremy Hovance Re: [MUD-Dev] Free Speech
25 Jun 2000 Brian Green [MUD-Dev] Acting casual about casual gamers
25 Jun 2000 John Buehler RE: [MUD-Dev] Acting casual about casual gamers
25 Jun 2000 Madrona Tree Re: [MUD-Dev] Acting casual about casual gamers
25 Jun 2000 rayzam Re: [MUD-Dev] Acting casual about casual gamers
25 Jun 2000 Jon Morrow Re: [MUD-Dev] Acting casual about casual gamers
25 Jun 2000 John Buehler RE: [MUD-Dev] Acting casual about casual gamers
25 Jun 2000 Jeremy Hovance [MUD-Dev] Hunting mobs vs Economy (was Advancement considered harmful (long))
25 Jun 2000 Chris Jacobson Re: [MUD-Dev] Hunting mobs vs Economy (was Advancement considered harmful (long))
25 Jun 2000 Dan Shiovitz RE: [MUD-Dev] Acting casual about casual gamers
23 Mar 1997 Adam Wiggins Re: Mixture
14 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] RP thesis...
27 Jun 2000 Spin Re: [MUD-Dev] Acting casual about casual gamers
26 Jun 2000 John Buehler RE: [MUD-Dev] Acting casual about casual gamers
26 Jun 2000 Marc Bowden Re: [MUD-Dev] Hunting mobs vs Economy (was Advancement considered harmful (long))
26 Jun 2000 Travis Casey Re: [MUD-Dev] Acting casual about casual gamers
26 Jun 2000 Travis Casey Re: [MUD-Dev] Re: Remote client connection (J C Lawrence)
26 Jun 2000 Travis Casey Re: [MUD-Dev] Consistent Characters (Was Remote client connection)
26 Jun 2000 J C Lawrence Re: [MUD-Dev] Report: MUD-Dev dinner of 10 June 2000
26 Jun 2000 Eli Stevens [MUD-Dev] using DB to store game state
26 Jun 2000 Charles Hughes RE: [MUD-Dev] Acting casual about casual gamers
26 Jun 2000 J C Lawrence Re: [MUD-Dev] using DB to store game state
8 Apr 1997 Furball Re: Greetings. :)
26 Jun 2000 J C Lawrence Re: [MUD-Dev] Acting casual about casual gamers
26 Jun 2000 J C Lawrence Re: [MUD-Dev] Acting casual about casual gamers
26 Jun 2000 John Buehler RE: [MUD-Dev] Acting casual about casual gamers
26 Jun 2000 J C Lawrence Re: [MUD-Dev] Acting casual about casual gamers
26 Jun 2000 Eli Stevens Re: [MUD-Dev] using DB to store game state
27 Jun 2000 Phillip Lenhardt [MUD-Dev] A Replacement for Telnet
27 Jun 2000 J C Lawrence Re: [MUD-Dev] using DB to store game state
27 Jun 2000 John Buehler RE: [MUD-Dev] Acting casual about casual gamers
27 Jun 2000 Dmitri Zagidulin [MUD-Dev] Man Hours: (was Offline Persistence)
27 Jun 2000 Christopher Allen [MUD-Dev] C# vs. LPC
15 May 97 Chris Gray Re: [MUD-Dev] Languages
27 Jun 2000 Travis Casey Re: [MUD-Dev] C# vs. LPC
27 Jun 2000 Justin Rogers Re: [MUD-Dev] A Replacement for Telnet
27 Jun 2000 Re: [MUD-Dev] Acting casual about casual gamers
27 Jun 2000 Christopher Allen [MUD-Dev] FW: [DGD]C# vs. LPC
27 Jun 2000 J C Lawrence Re: [MUD-Dev] Acting casual about casual gamers
27 Jun 2000 Jeff Freeman [MUD-Dev] Polling the users
27 Jun 2000 Felix A. Croes Re: [MUD-Dev] C# vs. LPC
27 Jun 2000 Travis Casey Re: [MUD-Dev] C# vs. LPC
27 Jun 2000 J C Lawrence Re: [MUD-Dev] C# vs. LPC
28 Jun 2000 Owen Re: [MUD-Dev] C# vs. LPC
15 May 97 Chris Gray Re: [MUD-Dev] Languages
28 Jun 2000 J C Lawrence [MUD-Dev] Collected comments on C# from comp.lang.python and the python mailing list.
28 Jun 2000 Bryce Harrington Re: [MUD-Dev] Collected comments on C# from comp.lang.python and the python mailing list.
28 Jun 2000 Michael Tresca RE: [MUD-Dev] Acting casual about casual gamers
28 Jun 2000 Charles Hughes RE: [MUD-Dev] Acting casual about casual gamers
28 Jun 2000 Erik Jarvi Re: [MUD-Dev] Acting casual about casual gamers
28 Jun 2000 J C Lawrence Re: [MUD-Dev] using DB to store game state
28 Jun 2000 Brian Green [MUD-Dev] Another Firstborn Falls: Meridian 59
29 Jun 2000 Malcolm Valentine Re: [MUD-Dev] Acting casual about casual gamers
29 Jun 2000 Brian Green [MUD-Dev] Reach out and bitch at someone
29 Jun 2000 David Bennett Re: [MUD-Dev] Reach out and bitch at someone
16 May 1997 Matt Chatterley Skills in RP games
29 Jun 2000 Chris Jacobson Re: [MUD-Dev] Reach out and bitch at someone
29 Jun 2000 Jack Doolan Re: [MUD-Dev] Reach out and bitch at someone
29 Jun 2000 Dave Rickey Re: [MUD-Dev] Reach out and bitch at someone
29 Jun 2000 Jessica Mulligan RE: [MUD-Dev] Reach out and bitch at someone
29 Jun 2000 Chris Jacobson Re: [MUD-Dev] Reach out and bitch at someone
29 Jun 2000 jolson@micron.net Re: [MUD-Dev] Reach out and bitch at someone
29 Jun 2000 Matthew Mihaly Re: [MUD-Dev] Reach out and bitch at someone
29 Jun 2000 J C Lawrence [MUD-Dev] MUDLinux v0.5
29 Jun 2000 Marc Bowden Re: [MUD-Dev] Reach out and bitch at someone
29 Jun 2000 Marc Bowden Re: [MUD-Dev] Reach out and bitch at someone
15 May 1997 Adam Wiggins Re: [MUD-Dev] Re: Levels (was: Administrative notes)
29 Jun 2000 rayzam Re: [MUD-Dev] Reach out and bitch at someone
29 Jun 2000 David Bennett Re: [MUD-Dev] Reach out and bitch at someone
30 Jun 2000 Marc Bowden Re: [MUD-Dev] Reach out and bitch at someone
29 Jun 2000 J C Lawrence [MUD-Dev] Maps and children's lit. (fwd)
30 Jun 2000 Travis Casey Re: [MUD-Dev] Acting casual about casual gamers
30 Jun 2000 David Wruck Re: [MUD-Dev] MUDLinux v0.5
30 Jun 2000 Raph Koster RE: [MUD-Dev] Acting casual about casual gamers
30 Jun 2000 Matthew Mihaly Re: [MUD-Dev] Reach out and bitch at someone
30 Jun 2000 Travis Casey Re: [MUD-Dev] Acting casual about casual gamers
30 Jun 2000 rayzam Re: [MUD-Dev] Acting casual about casual gamers
16 May 1997 Shawn Halpenny Re: [MUD-Dev] Re: Role-playing
1 Apr 2000 Gunnar Kreitz Re: [MUD-Dev] Trouble Makers or Regular Citizens
01 Apr 2000 J C Lawrence [MUD-Dev] [Open_Gaming_Moderated] Simplified License for Comment and Critique (fwd)
01 Apr 2000 AR Schleicher Re: [MUD-Dev] Richard Garriot's 'X' project
01 Apr 2000 Brian Green [MUD-Dev] An introduction
1 Apr 2000 Eli Stevens [MUD-Dev] An idea for breaking away from the HP/Mana mindset
01 Apr 2000 Jeff Freeman Re: [MUD-Dev] Richard Garriot's 'X' project
02 Apr 2000 Brian Green Re: [MUD-Dev] Richard Garriot's 'X' project
02 Apr 2000 Rudy Fink [MUD-Dev] Old Topic: Playfulness in 3-D Spaces, done.
02 Apr 2000 Ryan P. Re: [MUD-Dev] An idea for breaking away from the HP/Mana mindset
2 Apr 2000 Eli Stevens Re: [MUD-Dev] An idea for breaking away from the HP/Mana mindset
16 May 1997 Ling Re: [MUD-Dev] Re: Role-playing [was Re: several messages]
2 Apr 2000 Erik Jarvi Re: [MUD-Dev] An idea for breaking away from the HP/Mana mindset
2 Apr 2000 Jon A. Lambert [MUD-Dev] Fw: 16K mud server competition !
2 Apr 2000 Jon A. Lambert [MUD-Dev] Fw: DESIGN: XML?
2 Apr 2000 Jon A. Lambert [MUD-Dev] META: Topic List - 1999
2 Apr 2000 Travis Casey Re[2]: [MUD-Dev] An idea for breaking away from the HP/Mana mindset
03 Apr 2000 F. Randall Farmer Re: [MUD-Dev] characters per account
03 Apr 2000 Jeff Freeman Re: [MUD-Dev] characters per account
3 Apr 2000 AR Schleicher Re: [MUD-Dev] characters per account
3 Apr 2000 Matthew Mihaly Re: [MUD-Dev] characters per account
3 Apr 2000 Matthew Mihaly Re: [MUD-Dev] characters per account
16 May 1997 Ling Re: [MUD-Dev] RP thesis...
3 Apr 2000 Sellers, Michael RE: [MUD-Dev] characters per account
3 Apr 2000 LexaH@aol.com Re: [MUD-Dev] characters per account
3 Apr 2000 AR Schleicher Re: [MUD-Dev] characters per account
3 Apr 2000 Re: [MUD-Dev] An idea for breaking away from the HP/Mana mindset
3 Apr 2000 John Bertoglio RE: [MUD-Dev] characters per account
03 Apr 2000 J. Coleman [MUD-Dev] PK / anti PK / justice?
3 Apr 2000 cg@ami-cg.GraySage.Edmonton.AB.CA Re: [MUD-Dev] Fw: 16K mud server competition !
03 Apr 2000 Sayeed Re: [MUD-Dev] characters per account
3 Apr 2000 Jon A. Lambert Re: [MUD-Dev] Fw: 16K mud server competition !
3 Apr 2000 Cynbe ru Taren Re: [MUD-Dev] Fw: 16K mud server competition !
16 May 1997 Ling Re: [MUD-Dev] Languages
4 Apr 2000 Koster, Raph RE: [MUD-Dev] Trouble Makers or Regular Citizens
04 Apr 2000 Miroslav Silovic Re: [MUD-Dev] Fw: 16K mud server competition !
4 Apr 2000 Koster, Raph RE: [MUD-Dev] Gamasutra: Online Justice Systems
4 Apr 2000 Matthew Mihaly Re: [MUD-Dev] characters per account
4 Apr 2000 Jon Leonard Re: [MUD-Dev] Fw: 16K mud server competition !
4 Apr 2000 Koster, Raph RE: [MUD-Dev] Trouble Makers or Regular Citizens
4 Apr 2000 Koster, Raph RE: [MUD-Dev] Trouble Makers or Regular Citizens
04 Apr 2000 Jeff Freeman Re: [MUD-Dev] characters per account
04 Apr 2000 Sayeed Re: [MUD-Dev] characters per account
4 Apr 2000 Paul Schwanz - Enterprise Services [MUD-Dev] Morality and Values Based Role Play in MMORPGs.
23 Mar 97 Chris Gray Re: Resets and repops
16 May 1997 Miroslav Silovic Re: [MUD-Dev] Languages
04 Apr 2000 Jeff Freeman [MUD-Dev] Neverwinter Nights
4 Apr 2000 Cynbe ru Taren [MUD-Dev] Re: J (was: Re: 16K mud server competition !)
4 Apr 2000 Powell, Warren RE: [MUD-Dev] Fw: 16K mud server competition !
4 Apr 2000 Jay Carlson Re: [MUD-Dev] Fw: 16K mud server competition !
04 Apr 2000 J C Lawrence Re: [MUD-Dev] characters per account
04 Apr 2000 Brian Green Re: [MUD-Dev] characters per account
4 Apr 2000 Timothy Dang Re: [MUD-Dev] characters per account
4 Apr 2000 Travis Casey Re[2]: [MUD-Dev] Fw: 16K mud server competition !
4 Apr 2000 Jon Lambert Re: [MUD-Dev] characters per account
4 Apr 2000 Travis Casey Re[2]: [MUD-Dev] Fw: 16K mud server competition !
16 May 1997 Ling Re: [MUD-Dev] Re: Role-playing
4 Apr 2000 Zak Jarvis RE: [MUD-Dev] characters per account
4 Apr 2000 Travis Casey Re[2]: [MUD-Dev] Fw: 16K mud server competition !
4 Apr 2000 Travis Casey Re[2]: [MUD-Dev] Fw: 16K mud server competition !
4 Apr 2000 Jon Lambert Re: [MUD-Dev] Fw: 16K mud server competition !
4 Apr 2000 Darren Henderson Re: [MUD-Dev] characters per account
4 Apr 2000 Darren Henderson Re: [MUD-Dev] characters per account
4 Apr 2000 F. Randall Farmer Re: [MUD-Dev] characters per account
5 Apr 2000 Matthew Mihaly [MUD-Dev] MUD-Dev request rejected (fwd)
05 Apr 2000 Miroslav Silovic Re: [MUD-Dev] Fw: 16K mud server competition !
05 Apr 2000 Miroslav Silovic Re: [MUD-Dev] Re: J (was: Re: 16K mud server competition !)
08 Apr 1997 Shawn Halpenny Re: Greetings. :)
05 Apr 2000 Miroslav Silovic [MUD-Dev] Orthogonality and invariants
5 Apr 2000 Re: [MUD-Dev] characters per account
05 Apr 2000 Jeff Freeman Re: [MUD-Dev] MUD-Dev request rejected (fwd)
5 Apr 2000 Re: [MUD-Dev] Trouble Makers or Regular Citizens
5 Apr 2000 Re: [MUD-Dev] MUD-Dev request rejected (fwd)
5 Apr 2000 Jay Carlson Uptime numbers (was Re: [MUD-Dev] Orthogonality and invariants)
05 Apr 2000 Ola Fosheim Grøstad Re: [MUD-Dev] Re: J (was: Re: 16K mud server competition !)
05 Apr 2000 Ola Fosheim Grøstad Re: [MUD-Dev] characters per account
5 Apr 2000 Brandon J. Rickman Re: [MUD-Dev] Object and class heirarchies -- are they really necessary?
05 Apr 2000 Ben Greear Re: Uptime numbers (was Re: [MUD-Dev] Orthogonality and invariants)
15 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Prepositions and parsing
5 Apr 2000 cg@ami-cg.GraySage.Edmonton.AB.CA Re: [MUD-Dev] Orthogonality and invariants
05 Apr 2000 J C Lawrence [MUD-Dev] Schmuse
6 Apr 2000 Christopher Allen [MUD-Dev] Article on WoC's 'Open Sourcing' D&D in Salon
5 Nov 1998 Draymoor [MUD-Dev] Multilevel server concept
06 Apr 2000 Tochiro Re: [MUD-Dev] Multilevel server concept
06 Apr 2000 Emil Eifrem Re: [MUD-Dev] Multilevel server concept
7 Apr 2000 Matthew Mihaly Re: [MUD-Dev] Trouble Makers or Regular Citizens
06 Apr 2000 claw@kanga.nu [MUD-Dev] Polls at Kanga.Nu
6 Apr 2000 Jon Lambert Re: [MUD-Dev] Trouble Makers or Regular Citizens
7 Apr 2000 Hans-Henrik Staerfeldt Re: [MUD-Dev] Multilevel server concept
15 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Prepositions and parsing
06 Apr 2000 Ananda Dawnsinger Re: [MUD-Dev] Same-Sex Marriage (was: Trouble Makers or Regular Citizens)
07 Apr 2000 Brian Green Re: [MUD-Dev] Multilevel server concept
7 Apr 2000 Rasdan Re: [MUD-Dev] Trouble Makers or Regular Citizens
7 Apr 2000 Matthew Mihaly [MUD-Dev] dealing with foul language
07 Apr 2000 David Bennett Re: [MUD-Dev] Same-Sex Marriage (was: Trouble Makers or Regular Citizens)
7 Apr 2000 Matthew Mihaly Re: [MUD-Dev] Trouble Makers or Regular Citizens
7 Apr 2000 Paul Schwanz - Enterprise Services Re: [MUD-Dev] characters per account
7 Apr 2000 Matthew Mihaly Re: [MUD-Dev] Same-Sex Marriage (was: Trouble Makers or Regular Citizens)
7 Apr 2000 Wes Connell Re: [MUD-Dev] dealing with foul language
07 Apr 2000 Kristen L. Koster Re: [MUD-Dev] dealing with foul language
15 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Introduction
7 Apr 2000 Wes Connell Re: [MUD-Dev] dealing with foul language
07 Apr 2000 Kristen L. Koster Re: [MUD-Dev] Multilevel server concept
07 Apr 2000 Kristen L. Koster Re: [MUD-Dev] dealing with foul language
7 Apr 2000 Zak Jarvis RE: [MUD-Dev] dealing with foul language
07 Apr 2000 Kristen L. Koster Re: [MUD-Dev] characters per account
07 Apr 2000 Kristen L. Koster Re: [MUD-Dev] dealing with foul language
8 Apr 2000 Jon Lambert Re: [MUD-Dev] Same-Sex Marriage (was: Trouble Makers or Regular Citizens)
7 Apr 2000 Christopher Allen [MUD-Dev] Article on Proxes
08 Apr 2000 Ola Fosheim Grøstad Re: [MUD-Dev] dealing with foul language
08 Apr 2000 Kristen L. Koster Re: [MUD-Dev] dealing with foul language
16 May 1997 Ling Skills
8 Apr 2000 Zak Jarvis [MUD-Dev] Simulating Ancient Greece WAS: Same-Sex Marriage
8 Apr 2000 Matthew Mihaly Re: [MUD-Dev] dealing with foul language
8 Apr 2000 Par Winzell Re: [MUD-Dev] Trouble Makers or Regular Citizens
8 Apr 2000 Darren Henderson Re: [MUD-Dev] dealing with foul language
9 Apr 2000 Jon Lambert Re: [MUD-Dev] Trouble Makers or Regular Citizens
8 Apr 2000 Timothy Dang [MUD-Dev] A little essay on economic efficiency
8 Apr 2000 Timothy Dang Re: [MUD-Dev] characters per account
09 Apr 2000 Ola Fosheim Grøstad Re: [MUD-Dev] dealing with foul language
09 Apr 2000 Kristen L. Koster Re: [MUD-Dev] Trouble Makers or Regular Citizens
09 Apr 2000 Kristen L. Koster Re: [MUD-Dev] dealing with foul language
15 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Prepositions and parsing
09 Apr 2000 Ola Fosheim Grøstad Re: [MUD-Dev] Trouble Makers or Regular Citizens
9 Apr 2000 Par Winzell Re: [MUD-Dev] Trouble Makers or Regular Citizens
09 Apr 2000 AR Schleicher Re: [MUD-Dev] dealing with foul language
09 Apr 2000 John Hopson Re: [MUD-Dev] Same-Sex Marriage
09 Apr 2000 Kristen L. Koster Re: [MUD-Dev] dealing with foul language
9 Apr 2000 Matthew Mihaly Re: [MUD-Dev] Trouble Makers or Regular Citizens
9 Apr 2000 Tess Lowe Re: [MUD-Dev] Trouble Makers or Regular Citizens
10 Apr 2000 Ananda Dawnsinger Re: [MUD-Dev] Same-Sex Marriage (was: Trouble Makers or Regular Citizens)
10 Apr 2000 Ananda Dawnsinger Re: [MUD-Dev] Same-Sex Marriage
10 Apr 2000 Paul Schwanz - Enterprise Services Re: [MUD-Dev] dealing with foul language
15 May 97 clawrenc@cup.hp.com Quoting and attributions
10 Apr 2000 Derek Snider Re[2]: [MUD-Dev] Fw: 16K mud server competition !
10 Apr 2000 Holly Sommer Re: Re[2]: [MUD-Dev] Fw: 16K mud server competition !
10 Apr 2000 Zak Jarvis RE: [MUD-Dev] Trouble Makers or Regular Citizens
10 Apr 2000 Quzah Re: Re[2]: [MUD-Dev] Fw: 16K mud server competition !
10 Apr 2000 Brian Green [MUD-Dev] Historical perspective (was: dealing with foul language)
10 Apr 2000 Paul Schwanz - Enterprise Services Re: [MUD-Dev] characters per account
10 Apr 2000 Nick Shaffner Re: Re[2]: [MUD-Dev] Fw: 16K mud server competition !
10 Apr 2000 Re: [MUD-Dev] dealing with foul language
10 Apr 2000 Paul Schwanz - Enterprise Services Re: [MUD-Dev] characters per account
10 Apr 2000 Ola Fosheim Grøstad Re: [MUD-Dev] dealing with foul language
15 May 97 clawrenc@cup.hp.com Administration: Subscription problems
10 Apr 2000 Travis S. Casey Re: Re[2]: [MUD-Dev] Fw: 16K mud server competition !
10 Apr 2000 Ola Fosheim Grøstad Re: [MUD-Dev] Trouble Makers or Regular Citizens
10 Apr 2000 Matthew Mihaly Re: [MUD-Dev] Trouble Makers or Regular Citizens
10 Apr 2000 Todd McKimmey Re: Re[2]: [MUD-Dev] Fw: 16K mud server competition !
10 Apr 2000 Zak Jarvis RE: [MUD-Dev] Historical perspective (was: dealing with foul language)
10 Apr 2000 Koster, Raph RE: [MUD-Dev] Historical perspective (was: dealing with foul lang uage)
10 Apr 2000 David Bennett [MUD-Dev] Player controller justice systems
10 Apr 2000 Koster, Raph RE: [MUD-Dev] Player controller justice systems
10 Apr 2000 Koster, Raph RE: [MUD-Dev] dealing with foul language
10 Apr 2000 Koster, Raph RE: [MUD-Dev] Trouble Makers or Regular Citizens
12 Feb 97 coder@ibm.net Testing
16 May 1997 Jon A. Lambert Re: [MUD-Dev] Languages
11 Apr 2000 Daniel James [MUD-Dev] Re: Family, was characters per account
10 Apr 2000 Erik Jarvi Re: [MUD-Dev] Player controller justice systems
10 Apr 2000 Brian Green Re: [MUD-Dev] Historical perspective (was: dealing with foul language)
10 Apr 2000 Travis Nixon Re: [MUD-Dev] Player controller justice systems
10 Apr 2000 Erik Jarvi Re: [MUD-Dev] Player controller justice systems
11 Apr 2000 Paul Schwanz - Enterprise Services Re: [MUD-Dev] Re: Family, was characters per account
10 Apr 2000 Paul Schwanz - Enterprise Services Re: [MUD-Dev] Historical perspective (was: dealing with foul language)
11 Apr 2000 Jon Lambert Re: [MUD-Dev] Trouble Makers or Regular Citizens
11 Apr 2000 Kevin Littlejohn Re: [MUD-Dev] Re: Family, was characters per account
11 Apr 2000 Jon Lambert Gender Restrictions was Re: [MUD-Dev] Same-Sex Marriage
16 May 1997 Jon A. Lambert Re: [MUD-Dev] Re: Administrative notes
11 Apr 2000 Jon Lambert Re: [MUD-Dev] Simulating Ancient Greece WAS: Same-Sex Marriage
11 Apr 2000 Matthew Mihaly Re: [MUD-Dev] Re: Family, was characters per account
11 Apr 2000 Matthew Mihaly Re: [MUD-Dev] Simulating Ancient Greece WAS: Same-Sex Marriage
10 Apr 2000 Joe Andrieu RE: [MUD-Dev] Trouble Makers or Regular Citizens
10 Apr 2000 Joe Andrieu RE: [MUD-Dev] Historical perspective (was: dealing with foul language)
11 Apr 2000 Timothy Dang Re: [MUD-Dev] Player controller justice systems
11 Apr 2000 Chris Lloyd RE: [MUD-Dev] Trouble Makers or Regular Citizens
11 Apr 2000 Ola Fosheim Grøstad Re: [MUD-Dev] dealing with foul language
11 Apr 2000 Jeff Freeman Re: [MUD-Dev] Re: Family, was characters per account
11 Apr 2000 Matthew Mihaly RE: [MUD-Dev] Historical perspective (was: dealing with foul language)
16 May 1997 Adam Wiggins Re: [MUD-Dev] Skills
11 Apr 2000 Pileborg Joachim - FMT [MUD-Dev] History, background and religion
11 Apr 2000 Ola Fosheim Grøstad Re: [MUD-Dev] Historical perspective (was: dealing with foul language)
12 Apr 2000 Spin Re: [MUD-Dev] Fw: 16K mud server competition !
11 Apr 2000 Joe Andrieu RE: [MUD-Dev] Historical perspective (was: dealing with foul language)
11 Apr 2000 Phillip Lenhardt Re: [MUD-Dev] Re: Family, was characters per account
11 Apr 2000 Nathan F Yospe Re: Gender Restrictions was Re: [MUD-Dev] Same-Sex Marriage
11 Apr 2000 Kevin Scott London Re: [MUD-Dev] History, background and religion
11 Apr 2000 J C Lawrence Re: [MUD-Dev] Historical perspective (was: dealing with foul language)
11 Apr 2000 J C Lawrence Re: [MUD-Dev] Re: Family, was characters per account
11 Apr 2000 F. Randall Farmer [MUD-Dev] Sony to ban sale of online characters from its popular gaming sites
08 Apr 1997 S001GMU@nova.wright.edu Re: Resets and repops
11 Apr 2000 David Bennett RE: [MUD-Dev] Trouble Makers or Regular Citizens
10 Nov 1998 Draymoor Re: [MUD-Dev] Player controller justice systems
11 Apr 2000 Re: [MUD-Dev] Article on Proxes
11 Apr 2000 Matthew Mihaly RE: [MUD-Dev] Trouble Makers or Regular Citizens
11 Apr 2000 Matthew Mihaly Re: [MUD-Dev] History, background and religion
11 Apr 2000 Richard Woolcock Re: [MUD-Dev] Fw: 16K mud server competition !
11 Apr 2000 Christopher Allen [MUD-Dev] DGD Description
11 Apr 2000 Phillip Lenhardt Re: [MUD-Dev] Re: Family, was characters per account
11 Apr 2000 maddog@best.com Re: [MUD-Dev] Sony to ban sale of online characters from its popular gaming sites
11 Apr 2000 RE: [MUD-Dev] Historical perspective (was: dealing with foul language)
17 May 1997 Miroslav Silovic Re: [MUD-Dev] Re: Prepositions and parsing
11 Apr 2000 Matthew Mihaly Re: [MUD-Dev] Re: Family, was characters per account
11 Apr 2000 Zak Jarvis RE: [MUD-Dev] Sony to ban sale of online characters from its popular gamingsites
12 Apr 2000 Kevin Littlejohn Re: [MUD-Dev] Re: Family, was characters per account
02 Jul 2000 J C Lawrence [MUD-Dev] Scalable Network I/O in Linux
6 Jul 2000 Travis Casey Re: [MUD-Dev] Acting casual about casual gamers
13 Jul 2000 Greg Miller Re: [MUD-Dev] Corruption of the game, profit and ethics
7 Sep 2000 Christopher Allen RE: [MUD-Dev] Criminalize Community Volunteers?
7 Sep 2000 Matthew Mihaly RE: [MUD-Dev] graphical arrogance
7 Sep 2000 David H. Loeser Jr Re: [MUD-Dev] Criminalize Community Volunteers?
7 Sep 2000 Koster, Raph RE: [MUD-Dev] Criminalize Community Volunteers?
16 May 1997 Adam Wiggins Re: [MUD-Dev] Skills in RP games
7 Sep 2000 Willowreed@aol.com Re: [MUD-Dev] Criminalize Community Volunteers?
8 Sep 2000 Paul Schwanz - Enterprise Services RE: [MUD-Dev] Criminalize Community Volunteers?
8 Sep 2000 SmokEater952@aol.com [MUD-Dev] Game Balance and Mortal Complaints
07 Sep 2000 Brian 'Psychochild' Green Re: [MUD-Dev] Criminalize Community Volunteers?
8 Sep 2000 Batir Re: [MUD-Dev] Criminalize Community Volunteers?
8 Sep 2000 Paul Schwanz - Enterprise Services Re: [MUD-Dev] Criminalize Community Volunteers?
13 Jul 2000 S. Patrick Gallaty Re: [MUD-Dev] curses and grief players - dark ages game solutions
8 Sep 2000 David Bennett Re: [MUD-Dev] Game Balance and Mortal Complaints
8 Sep 2000 Patrick Dughi Re: [MUD-Dev] Game Balance and Mortal Complaints
8 Sep 2000 Dave Rickey Re: [MUD-Dev] Criminalize Community Volunteers?
17 May 1997 Miroslav Silovic Re: [MUD-Dev] Introduction
8 Sep 2000 Mud Imp Re: [MUD-Dev] Criminalize Community Volunteers?
8 Sep 2000 Koster, Raph RE: [MUD-Dev] Criminalize Community Volunteers?
8 Sep 2000 Lovecraft Re: [MUD-Dev] Game Balance and Mortal Complaints
08 Sep 2000 Val Trullinger Re: [MUD-Dev] Game Balance and Mortal Complaints
8 Sep 2000 David H. Loeser Jr Re: [MUD-Dev] Criminalize Community Volunteers?
8 Sep 2000 Willowreed@aol.com Re: [MUD-Dev] Criminalize Community Volunteers?
9 Sep 2000 Jon Morrow [MUD-Dev] The Solution to Criminalizing Community Volunteers?
13 Jul 2000 Russo, Joe RE: [MUD-Dev] A new combat system
11 Sep 2000 Dave Rickey [MUD-Dev] Are eBay sales more than just a fad?
11 Sep 2000 Hans-Henrik Staerfeldt Re: [MUD-Dev] The Solution to Criminalizing Community Volunteers?
16 May 97 coder@ibm.net Re: [MUD-Dev] Languages
11 Sep 2000 nbossett@herbert.com [MUD-Dev] The Solution to Criminalizing Community Volunteers?
11 Sep 2000 Greg Underwood Re: [MUD-Dev] Criminalize Community Volunteers?
11 Sep 2000 Michael Tresca [MUD-Dev] MUD Coding Staff Structure
12 Sep 2000 David Bennett Re: [MUD-Dev] MUD Coding Staff Structure
12 Sep 2000 Vincent Archer Re: [MUD-Dev] Are eBay sales more than just a fad?
12 Sep 2000 Marc Bowden Re: [MUD-Dev] MUD Coding Staff Structure
12 Sep 2000 Madrona Tree Re: [MUD-Dev] Criminalize Community Volunteers?
12 Sep 2000 Erik Jarvi Re: [MUD-Dev] MUD Coding Staff Structure
13 Jul 2000 S. Patrick Gallaty [MUD-Dev] Re: [MUD-Dev] Re: Fantasy clichés (was: Acting cas ual aboutcasualgamers)
12 Sep 2000 John Buehler RE: [MUD-Dev] Are eBay sales more than just a fad?
16 May 97 coder@ibm.net OO design patterns
12 Sep 2000 Corey Crawford RE: [MUD-Dev] Criminalize Community Volunteers?
12 Sep 2000 Koster, Raph RE: [MUD-Dev] Criminalize Community Volunteers?
12 Sep 2000 Dave Rickey Re: [MUD-Dev] Are eBay sales more than just a fad?
12 Sep 2000 Jeff Freeman Re: [MUD-Dev] Are eBay sales more than just a fad?
12 Sep 2000 Koster, Raph RE: [MUD-Dev] Are eBay sales more than just a fad?
12 Sep 2000 Dave Rickey Re: [MUD-Dev] Are eBay sales more than just a fad?
12 Sep 2000 Willowreed@aol.com Re: [MUD-Dev] Criminalize Community Volunteers?
12 Sep 2000 Timothy Dang Re: [MUD-Dev] Are eBay sales more than just a fad?
12 Sep 2000 Matthew Mihaly Re: [MUD-Dev] Are eBay sales more than just a fad?
13 Jul 2000 Patrick Dughi Re: [MUD-Dev] curses and grief players
16 May 97 Chris Gray Re: [MUD-Dev] Re: Prepositions and parsing
12 Sep 2000 Matthew Mihaly Re: [MUD-Dev] Are eBay sales more than just a fad?
12 Sep 2000 Greg Underwood Re: [MUD-Dev] Criminalize Community Volunteers?
12 Sep 2000 Matthew Mihaly RE: [MUD-Dev] Are eBay sales more than just a fad?
12 Sep 2000 Corey Crawford RE: [MUD-Dev] Are eBay sales more than just a fad?
12 Sep 2000 Matthew Mihaly Re: [MUD-Dev] Are eBay sales more than just a fad?
12 Sep 2000 Willowreed@aol.com Re: [MUD-Dev] Criminalize Community Volunteers?
12 Sep 2000 Malcolm Tester RE: [MUD-Dev] MUD Coding Staff Structure
12 Sep 2000 Taylor Re: [MUD-Dev] Are eBay sales more than just a fad?
12 Sep 2000 Matthew Mihaly Re: [MUD-Dev] Are eBay sales more than just a fad?
12 Sep 2000 Matthew Mihaly Re: [MUD-Dev] MUD Coding Staff Structure
27 Feb 97 coder@ibm.net Re: Quadtrees?
16 May 97 Chris Gray Re: [MUD-Dev] Languages
13 Jul 2000 Zak Jarvis RE: [MUD-Dev] Re: [MUD-Dev] Re: Fantasy clichés (was: Acting casual aboutcasualgamers)
13 Sep 2000 Koster, Raph RE: [MUD-Dev] Are eBay sales more than just a fad?
13 Sep 2000 Dan Merillat Re: [MUD-Dev] Are eBay sales more than just a fad?
13 Sep 2000 Matthew Mihaly Re: [MUD-Dev] Are eBay sales more than just a fad?
13 Sep 2000 Matthew Mihaly Re: [MUD-Dev] Criminalize Community Volunteers?
13 Sep 2000 John Buehler RE: [MUD-Dev] Are eBay sales more than just a fad?
13 Sep 2000 David Bennett RE: [MUD-Dev] MUD Coding Staff Structure
13 Sep 2000 Matthew Mihaly Re: [MUD-Dev] Are eBay sales more than just a fad?
13 Sep 2000 Luc Van den Borre Re: [MUD-Dev] Are eBay sales more than just a fad?
13 Sep 2000 Jeff Freeman Re: [MUD-Dev] Are eBay sales more than just a fad?
16 May 97 Chris Gray Re: [MUD-Dev] Languages
13 Jul 2000 Marc Bowden Re: [MUD-Dev] curses and grief players
13 Sep 2000 gmiller@classic-games.com RE: [MUD-Dev] Are eBay sales more than just a fad?
14 Sep 2000 Greg Underwood [MUD-Dev] OT: short abscence
13 Sep 2000 Greg Underwood Re: [MUD-Dev] Criminalize Community Volunteers?
14 Sep 2000 Matthew Mihaly [MUD-Dev] question
14 Sep 2000 Matthew Mihaly Re: [MUD-Dev] Are eBay sales more than just a fad?
14 Sep 2000 Matthew Mihaly RE: [MUD-Dev] Are eBay sales more than just a fad?
13 Sep 2000 Malcolm Tester RE: [MUD-Dev] MUD Coding Staff Structure
14 Sep 2000 Matthew Mihaly Re: [MUD-Dev] Are eBay sales more than just a fad?
13 Sep 2000 Lars Duening RE: [MUD-Dev] MUD Coding Staff Structure
17 May 1997 Matt Chatterley Re: [MUD-Dev] RP thesis...
14 Sep 2000 Matthew Mihaly RE: [MUD-Dev] Are eBay sales more than just a fad?
13 Jul 2000 John Bertoglio [MUD-Dev] RE: [MUD-Dev] Re: [MUD-Dev] Re: Fantasy clichés (was: Acting casual aboutcasualgamers)
13 Sep 2000 Nathan Clemons Re: [MUD-Dev] Are eBay sales more than just a fad?
07 Sep 2000 Peter Re: [MUD-Dev] Criminalize Community Volunteers?
13 Sep 2000 Steven Kaskinen RE: [MUD-Dev] MUD Coding Staff Structure
14 Sep 2000 John Buehler RE: [MUD-Dev] Are eBay sales more than just a fad?
14 Sep 2000 yvesk@brutele.be RE: [MUD-Dev] Are eBay sales more than just a fad?
14 Sep 2000 John Buehler RE: [MUD-Dev] Are eBay sales more than just a fad?
14 Sep 2000 Eli Stevens Re: [MUD-Dev] Are eBay sales more than just a fad?
14 Sep 2000 rayzam Re: [MUD-Dev] Are eBay sales more than just a fad?
17 May 1997 Dustan M. Hough Lathander's Introduction
14 Sep 2000 Brian 'Psychochild' Green Re: [MUD-Dev] question
14 Sep 2000 Andy Re: [MUD-Dev] Crime
13 Jul 2000 seanl@literati.org Re: [MUD-Dev] Introduction System
14 Sep 2000 Matthew Mihaly RE: [MUD-Dev] Are eBay sales more than just a fad?
14 Sep 2000 rayzam Re: [MUD-Dev] MUD Coding Staff Structure
14 Sep 2000 Matthew Mihaly Re: [MUD-Dev] Are eBay sales more than just a fad?
14 Sep 2000 gmiller@classic-games.com RE: [MUD-Dev] MUD Coding Staff Structure
14 Sep 2000 Brian 'Psychochild' Green Nomenclature (was: RE: [MUD-Dev] MUD Coding Staff Structure)
14 Sep 2000 Matthew Mihaly RE: [MUD-Dev] MUD Coding Staff Structure
14 Sep 2000 Koster, Raph RE: [MUD-Dev] question
08 Apr 1997 Reed D. Copsey, Jr. Yet Another Introduction
14 Sep 2000 Koster, Raph RE: [MUD-Dev] MUD Coding Staff Structure
14 Sep 2000 Matthew Mihaly Re: [MUD-Dev] Criminalize Community Volunteers?
14 Sep 2000 UCMM Administration [MUD-Dev] MUD Licensing
13 Jul 2000 J C Lawrence Re: [MUD-Dev] Introduction System
14 Sep 2000 Koster, Raph RE: [MUD-Dev] Are eBay sales more than just a fad?
14 Sep 2000 Brian 'Psychochild' Green Re: [MUD-Dev] Are eBay sales more than just a fad?
14 Sep 2000 Madman Across the Water Re: [MUD-Dev] Are eBay sales more than just a fad?
15 Sep 2000 Dave Rickey Re: [MUD-Dev] question
15 Sep 2000 Vincent Archer Re: [MUD-Dev] question
15 Sep 2000 Jon Lambert RE: [MUD-Dev] Are eBay sales more than just a fad?
17 May 97 Chris Gray Re: [MUD-Dev] Re: Prepositions and parsing
15 Sep 2000 Michael Tresca RE: [MUD-Dev] MUD Coding Staff Structure
15 Sep 2000 Matthew Mihaly RE: [MUD-Dev] Are eBay sales more than just a fad?
15 Sep 2000 Dave Rickey Re: Nomenclature (was: RE: [MUD-Dev] MUD Coding Staff Structure)
15 Sep 2000 Taylor RE: [MUD-Dev] MUD Coding Staff Structure
6 Jul 2000 Re: [MUD-Dev] Acting casual about casual gamers
13 Jul 2000 J C Lawrence Re: [MUD-Dev] Re: Introduction System
15 Sep 2000 Matthew Mihaly RE: [MUD-Dev] question
15 Sep 2000 Matthew Mihaly Re: [MUD-Dev] MUD Coding Staff Structure
15 Sep 100 Brad Wyble [MUD-Dev] Society Scaling
15 Sep 2000 John Hopson [MUD-Dev] Conditioned reinforcers: Getting players to do things for free
17 May 97 Chris Gray Re: [MUD-Dev] Re: Administrative notes
15 Sep 2000 Michael Tresca RE: Nomenclature (was: RE: [MUD-Dev] MUD Coding Staff Structure)
15 Sep 2000 Corey Crawford Re: [MUD-Dev] Are eBay sales more than just a fad?
15 Sep 2000 Joe Andrieu RE: [MUD-Dev] Are eBay sales more than just a fad?
15 Sep 2000 Matthew Mihaly RE: [MUD-Dev] Are eBay sales more than just a fad?
15 Sep 2000 Matthew Mihaly Re: [MUD-Dev] Are eBay sales more than just a fad?
15 Sep 2000 Travis Casey Re: [MUD-Dev] Are eBay sales more than just a fad?
13 Jul 2000 J C Lawrence Re: [MUD-Dev] A new combat system
15 Sep 2000 Eli Stevens Re: [MUD-Dev] Are eBay sales more than just a fad?
15 Sep 2000 Steven Kaskinen [MUD-Dev] MUDs vs. MMUDs (was MUD Coding Staff Structure)
15 Sep 2000 Steven Kaskinen [MUD-Dev] MUDs vs. MMUDs (was MUD Coding Staff Structure)
17 May 97 Chris Gray Re: [MUD-Dev] Availability of our stuff
16 Sep 2000 Steven Kaskinen [MUD-Dev] MUDs vs. MMUDs
16 Sep 2000 Steven Kaskinen [MUD-Dev] MUDs vs. MMUDs
16 Sep 2000 Steven Kaskinen RE: Nomenclature (was: RE: [MUD-Dev] MUD Coding Staff Structure)
15 Sep 2000 Madman Across the Water Re: [MUD-Dev] Are eBay sales more than just a fad?
16 Sep 2000 Dave Rickey Re: [MUD-Dev] MUD Coding Staff Structure
16 Sep 2000 Joe Andrieu RE: [MUD-Dev] Are eBay sales more than just a fad?
16 Sep 2000 Matthew Mihaly RE: [MUD-Dev] MUD Coding Staff Structure
13 Jul 2000 S. Patrick Gallaty Re: [MUD-Dev] Re: Introduction System
16 Sep 2000 John Buehler RE: [MUD-Dev] Are eBay sales more than just a fad?
16 Sep 2000 Matthew Mihaly Re: [MUD-Dev] Are eBay sales more than just a fad?
17 May 97 Chris Gray Re: [MUD-Dev] Re: Verb binding
16 Sep 2000 Matthew Mihaly Re: [MUD-Dev] Are eBay sales more than just a fad?
16 Sep 2000 Matthew Mihaly Re: [MUD-Dev] MUDs vs. MMUDs (was MUD Coding Staff Structure)
16 Sep 2000 Peter RE: [MUD-Dev] Are eBay sales more than just a fad?
17 Sep 2000 Marian Griffith [MUD-Dev] Mud-dev FAQ 2
17 Sep 2000 Marian Griffith [MUD-Dev] Mud-dev FAQ 1
16 Sep 2000 Madman Across the Water Re: [MUD-Dev] Are eBay sales more than just a fad?
17 Sep 2000 Matthew Mihaly RE: [MUD-Dev] Are eBay sales more than just a fad?
17 Sep 2000 Daniel Podlejski Re: [MUD-Dev] MUD Coding Staff Structure
13 Jul 2000 Michael Tresca RE: [MUD-Dev] Harry Potter
18 Sep 2000 Matthew Mihaly Re: [MUD-Dev] Are eBay sales more than just a fad?
17 May 1997 Jon A. Lambert Re: [MUD-Dev] Languages
18 Sep 2000 Matthew Mihaly Re: [MUD-Dev] Are eBay sales more than just a fad?
17 Sep 2000 Madman Across the Water Re: [MUD-Dev] Are eBay sales more than just a fad?
18 Sep 2000 Matthew Mihaly [MUD-Dev] startup script for you
18 Sep 2000 Vincent Archer Re: [MUD-Dev] MUD Coding Staff Structure
18 Sep 2000 Joe Andrieu RE: [MUD-Dev] Are eBay sales more than just a fad?
18 Sep 2000 Christopher Allen [MUD-Dev] Bad Name Lists
19 Sep 2000 Koster, Raph [MUD-Dev] FW: [uodevlist] OT - Lawsuit on Lum's
19 Sep 2000 Jon Morrow [MUD-Dev] Help and Reference Systems Study
19 Sep 2000 Josh Rollyson Re: [MUD-Dev] Bad Name Lists
13 Jul 2000 J C Lawrence Re: [MUD-Dev] Harry Potter
23 Mar 97 Chris Gray Re: Resets and repops
17 May 1997 Adam Wiggins Re: [MUD-Dev] Re: Verb binding
19 Sep 2000 Brian 'Psychochild' Green [MUD-Dev] Lawsuit vs. EA/Origin
19 Sep 2000 Paul Schwanz - Enterprise Services Re: [MUD-Dev] Are eBay sales more than just a fad?
19 Sep 2000 Koster, Raph RE: [MUD-Dev] Lawsuit vs. EA/Origin
20 Sep 2000 William Katzell Re: [MUD-Dev] Bad Name Lists
20 Sep 2000 Jeff Freeman Re: [MUD-Dev] Are eBay sales more than just a fad?
20 Sep 2000 Matthew Mihaly Re: [MUD-Dev] Are eBay sales more than just a fad?
20 Sep 2000 Josh Rollyson [MUD-Dev] DoS and muds
20 Sep 2000 Michael Tresca RE: [MUD-Dev] Bad Name Lists
20 Sep 2000 Dave Rickey Re: [MUD-Dev] Lawsuit vs. EA/Origin
20 Sep 2000 Jeff Freeman Re: [MUD-Dev] FW: [uodevlist] OT - Lawsuit on Lum's
17 May 1997 Adam Wiggins Re: [MUD-Dev] Re: Administrative notes
13 Jul 2000 J C Lawrence Re: [MUD-Dev] Re: Introduction System
20 Sep 2000 Chris Lloyd [MUD-Dev] Interesting Page on Magic
20 Sep 2000 Eli Stevens Re: [MUD-Dev] Bad Name Lists
20 Sep 2000 Dave Rickey Re: [MUD-Dev] FW: [uodevlist] OT - Lawsuit on Lum's
20 Sep 2000 Chris Jacobson Re: [MUD-Dev] DoS and muds
20 Sep 2000 Patrick Dughi Re: [MUD-Dev] DoS and muds
20 Sep 2000 Peter Re: [MUD-Dev] Help and Reference Systems Study
20 Sep 2000 Dave Rickey Re: [MUD-Dev] Are eBay sales more than just a fad?
20 Sep 2000 Travis Nixon Re: [MUD-Dev] FW: [uodevlist] OT - Lawsuit on Lum's
21 Sep 2000 Matthew Mihaly Re: [MUD-Dev] Bad Name Lists
17 May 1997 Nathan Yospe Re: [MUD-Dev] Re: A brief introduction.. ok, you got me: an introduction
21 Sep 2000 Matthew Mihaly [MUD-Dev] paying volunteers
13 Jul 2000 Raph Koster [MUD-Dev] RE: [MUD-Dev] Re: [MUD-Dev] Re: Fantasy clichés (was: Acting casual aboutcasualgamers)
20 Sep 2000 Josh Olson Re: [MUD-Dev] FW: [uodevlist] OT - Lawsuit on Lum's
21 Sep 2000 Colin Coghill Re: [MUD-Dev] Help and Reference Systems Study
20 Sep 2000 Corey Crawford Re: [MUD-Dev] FW: [uodevlist] OT - Lawsuit on Lum's
13 Jul 2000 [MUD-Dev] =?X-UNKNOWN?Q?RE=3A_=5BMUD-Dev=5D_Re=3A_=5BMUD-Dev=5D_Re=3A_Fan?= =?X-UNKNOWN?Q?tasy_clich=E9s_=28was=3A_Acting_casual_aboutcasua?= =?X-UNKNOWN?Q?lgamers=29?=
13 Jul 2000 Re: [MUD-Dev] Introduction System
13 Jul 2000 Bruce Re: [MUD-Dev] Introduction System
6 Jul 2000 Travis Casey Re: [MUD-Dev] Acting casual about casual gamers
13 Jul 2000 J C Lawrence Re: [MUD-Dev] Introduction System
17 May 1997 Adam Wiggins Re: [MUD-Dev] RP thesis...
13 Jul 2000 Ryan P. RE: [MUD-Dev] A new combat system
14 Jul 2000 Ryan P. Re: [MUD-Dev] Re: Introduction System
13 Jul 2000 J C Lawrence Re: [MUD-Dev] Re: Introduction System
14 Jul 2000 Eli Stevens Re: [MUD-Dev] Introduction System
13 Jul 2000 Dan Shiovitz Re: [MUD-Dev] Re: Introduction System
14 Jul 2000 Greg Miller Re: [MUD-Dev] Getting stuck (was Re: Fantasy clichés)
14 Jul 2000 J C Lawrence Re: [MUD-Dev] Introduction System
14 Jul 2000 Greg Miller Re: [MUD-Dev] curses and grief players - dark ages game solutions
14 Jul 2000 Eli Stevens Re: [MUD-Dev] Introduction System
7 Jul 2000 rayzam Re: [MUD-Dev] Acting casual about casual gamers
17 May 1997 Nathan Yospe Re: [MUD-Dev] Re: Administrative notes
14 Jul 2000 Greg Miller Re: [MUD-Dev] curses and grief players
14 Jul 2000 razor Re: [MUD-Dev] Introduction System
14 Jul 2000 Sam Axon Re: [MUD-Dev] Why Socializers are our Comrades (long)
14 Jul 2000 Bruce Re: [MUD-Dev] Introduction System
14 Jul 2000 Vladimir Prelovac [MUD-Dev] Modelling combat
14 Jul 2000 J C Lawrence [MUD-Dev] ADMIN: SQL troubles appear to be over.
14 Jul 2000 Re: [MUD-Dev] Re: Introduction System
14 Jul 2000 Patrick Dughi [MUD-Dev] Re: MUD-Dev request rejected
14 Jul 2000 Patrick Dughi Re: [MUD-Dev] curses and grief players
14 Jul 2000 Travis Casey [MUD-Dev] =?ISO-8859-1?B?UmU6IFtNVUQtRGV2XSBHZXR0aW5nIHN0dWNrICh3YXMgUmU6IEZhbnRh?= =?ISO-8859-1?B?c3kgIGNsaWNo6XMp?=
08 Apr 1997 Jeff Kesselman Re: Greetings. :)
7 Nov 1998 Philip Loguinov, Draymoor [MUD-Dev] Spherical World Design
14 Jul 2000 Travis Casey Re: [MUD-Dev] A new combat system
14 Jul 2000 Travis Nixon Re: [MUD-Dev] Introduction System
14 Jul 2000 J C Lawrence Re: [MUD-Dev] A new combat system
14 Jul 2000 J C Lawrence Re: [MUD-Dev] curses and grief players
14 Jul 2000 J C Lawrence Re: [MUD-Dev] Introduction System
14 Jul 2000 Re: [MUD-Dev] A new combat system
14 Jul 2000 Travis Nixon Re: [MUD-Dev] Introduction System
14 Jul 2000 Ben Re: [MUD-Dev] A new combat system
14 Jul 2000 Raph Koster RE: [MUD-Dev] Why Socializers are our Comrades (long)
17 May 1997 Matt Chatterley Support mud [was Re: Languages]
19 Jun 2000 Colin Coghill Re: [MUD-Dev] Re: Introduction System
07 Jul 2000 Greg Miller [MUD-Dev] curses and grief players
14 Jul 2000 J C Lawrence Re: [MUD-Dev] Acting casual about casual gamers
15 Jul 2000 Ben Greear [MUD-Dev] ScryMUD 2.1.1 released.
15 Jul 2000 Greg Miller Re: [MUD-Dev] curses and grief players
15 Jul 2000 Greg Miller Re: [MUD-Dev] Re: [MUD-Dev] Getting stuck (was Re: Fantasy clichés)
15 Jul 2000 Raph Koster [MUD-Dev] Interesting expansion on Bartle's Four
15 Jul 2000 Raph Koster [MUD-Dev] Identity and Ethics briefly touched on in Washington Post
15 Jul 2000 Dr. Cat [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
15 Jul 2000 Mud Imp Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
17 May 97 coder@ibm.net Re: [MUD-Dev] Languages
16 Jul 2000 Tim Vernum Re: [MUD-Dev] Introduction System
15 Jul 2000 J C Lawrence Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
7 Jul 2000 Michelle Thompson Re: [MUD-Dev] Spherical World Design
15 Jul 2000 Raph Koster RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
16 Jul 2000 Raph Koster RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
16 Jul 2000 Marian Griffith [MUD-Dev] Mud-Dev FAQ 2
15 Jul 2000 Tamzen Cannoy Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
16 Jul 2000 Marian Griffith [MUD-Dev] Mud-Dev FAQ 1
16 Jul 2000 KevinL Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
16 Jul 2000 Brian 'Psychochild' Green Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
17 May 97 coder@ibm.net Re: [MUD-Dev] Re: Administrative notes
16 Jul 2000 Raph Koster RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
16 Jul 2000 Mordengaard Re: [MUD-Dev] Introduction System
16 Jul 2000 Raph Koster RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
07 Jul 2000 Greg Miller Re: [MUD-Dev] Acting casual about casual gamers
16 Jul 2000 Greg Miller Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
16 Jul 2000 Dave Rickey Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
16 Jul 2000 Dr. Cat [MUD-Dev] Re: MUD-Dev digest, Vol 1 #164 - 12 msgs
16 Jul 2000 Raph Koster RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
16 Jul 2000 Dave Rickey Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
16 Jul 2000 Dr. Cat [MUD-Dev] Re: MUD-Dev digest, Vol 1 #164 - 12 msgs
17 May 1997 Matt Chatterley Re: [MUD-Dev] RP thesis...
16 Jul 2000 Raph Koster RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
16 Jul 2000 Re: [MUD-Dev] curses and grief players
16 Jul 2000 Raph Koster RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #164 - 12 msgs
16 Jul 2000 Dr. Cat [MUD-Dev] Re: MUD-Dev digest, Vol 1 #165 - 14 msgs
7 Jul 2000 Jon A. Lambert RE: [MUD-Dev] Acting casual about casual gamers
16 Jul 2000 Tamzen Cannoy RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
16 Jul 2000 Jon A. Lambert RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
16 Jul 2000 J C Lawrence Re: [Meta] RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
17 Jul 2000 Greg Miller Re: [MUD-Dev] curses and grief players
17 Jul 2000 Dave Rickey Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #165 - 14 msgs
23 Mar 97 Chris Gray Re: Resets and repops
17 May 97 coder@ibm.net Re: [MUD-Dev] RP thesis...
17 Jul 2000 Greg Miller Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #165 - 14 msgs
16 Jul 2000 Raph Koster RE: [Meta] RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
17 Jul 2000 birgit.schulte@philips.com Re: [MUD-Dev] Re: Introduction System
17 Jul 2000 Matthew Mihaly Re: [Meta] RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
17 Jul 2000 Greg Miller Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
07 Jul 2000 J C Lawrence Re: [MUD-Dev] Spherical World Design
17 Jul 2000 Greg Miller Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #164 - 12 msgs
17 Jul 2000 Travis Casey [MUD-Dev] =?ISO-8859-1?B?UmU6IFtNVUQtRGV2XSBSZTogW01VRC1EZXZdIEdldHRpbmcgc3R1Y2sg?= =?ISO-8859-1?B?KHdhcyBSZTogRmFudGFzeSAgIGNsaWNo6XMp?=
17 Jul 2000 J C Lawrence Re: [MUD-Dev] Re: Introduction System
17 Jul 2000 Travis Casey Re: [MUD-Dev] Modelling combat
17 May 97 coder@ibm.net Re: [MUD-Dev] Languages
17 Jul 2000 Travis Casey Re: [MUD-Dev] A new combat system
16 Jul 2000 Kyndig [MUD-Dev] Code Repository
17 Jul 2000 Travis Casey Re: [MUD-Dev] A new combat system
17 Jul 2000 Travis Casey [MUD-Dev] fantasy cliches
17 Jul 2000 John Buehler RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #165 - 14 msgs
17 Jul 2000 Tamzen Cannoy Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #165 - 14 msgs
5 Jul 2000 Travis Casey Re: [MUD-Dev] Acting casual about casual gamers
09 Jul 2000 Tim Vernum [MUD-Dev] "Mud-school", character-gen and role-playing
17 Jul 2000 John Buehler RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
17 Jul 2000 Travis Casey Re: [MUD-Dev] Acting casual about casual gamers
17 May 97 coder@ibm.net Re: [MUD-Dev] Lathander's Introduction
17 Jul 2000 Dave Rickey Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
18 Jul 2000 Matthew Mihaly RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #165 - 14 msgs
17 Jul 2000 Greg Miller Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #165 - 14 msgs
17 Jul 2000 ashon@wsunix.wsu.edu Re: [MUD-Dev] C# vs. LPC
18 Jul 2000 Matthew Mihaly Re: [MUD-Dev] curses and grief players
17 Jul 2000 Raph Koster RE: [Meta] RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
17 Jul 2000 Patrick Dughi Re: [MUD-Dev] curses and grief players
17 Jul 2000 Greg Miller Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
8 Jul 2000 Malcolm Valentine [MUD-Dev] Combat systems, the good the bad and the ugly
17 Jul 2000 Greg Miller Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
17 May 1997 Matt Chatterley Re: [MUD-Dev] RP thesis...
18 Jul 2000 Matthew Mihaly RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
17 Jul 2000 John Buehler RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #165 - 14 msgs
17 Jul 2000 John Buehler RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
18 Jul 2000 birgit.schulte@philips.com Re: [MUD-Dev] Re: Introduction System
18 Jul 2000 Re: [MUD-Dev] Modelling combat
18 Jul 2000 Dave Rickey Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
18 Jul 2000 S. Patrick Gallaty [MUD-Dev] grief players
18 Jul 2000 Chris Turner Re: [MUD-Dev] Re: Introduction System
18 Jul 2000 Hess, Ian W {Ian} Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
8 Jul 2000 Chris Turner Re: [MUD-Dev] Acting casual about casual gamers
17 May 1997 ashen Re: [MUD-Dev] Support mud [was Re: Languages]
18 Jul 2000 Patrick Dughi Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
18 Jul 2000 jolson@micron.net Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
18 Jul 2000 Marc Bowden Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
18 Jul 2000 Dave Rickey Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
18 Jul 2000 Ben [MUD-Dev] Combat Systems
18 Jul 2000 Patrick Dughi Re: [MUD-Dev] Combat Systems
18 Jul 2000 J C Lawrence Re: [MUD-Dev] Combat Systems
18 Jul 2000 J C Lawrence Re: [MUD-Dev] fantasy cliches
18 Jul 2000 Bruce Re: [MUD-Dev] threading server models (was: Combat Systems)
19 Jul 2000 Zak Jarvis eXistenZ WAS -- RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
17 May 1997 Dan Root Re: [MUD-Dev] Languages
8 Jul 2000 Michael Tresca Re: [MUD-Dev] Acting casual about casual gamers
19 Jul 2000 Greg Miller Re: [MUD-Dev] curses and grief players
19 Jul 2000 Greg Miller Re: [MUD-Dev] curses and grief players
19 Jul 2000 Greg Miller Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
19 Jul 2000 Hans-Henrik Staerfeldt Re: eXistenZ WAS -- RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
19 Jul 2000 Geoffrey A. MacDougall [MUD-Dev] Battlenet Hack
19 Jul 2000 Greg Miller Re: [MUD-Dev] curses and grief players
19 Jul 2000 Ben Re: [MUD-Dev] Combat Systems
19 Jul 2000 J C Lawrence Re: [MUD-Dev] curses and grief players
19 Jul 2000 Geoffrey A. MacDougall [MUD-Dev] Sustainable Ecosystem
08 Apr 1997 Jeff Kesselman Re: Greetings. :)
19 Jul 2000 J C Lawrence Re: [MUD-Dev] Sustainable Ecosystem
08 Jul 2000 Brian Green [MUD-Dev] Fantasy clichés (was: Acting casual about casual gamers)
19 Jul 2000 Vladimir Prelovac Re: [MUD-Dev] Modelling combat
19 Jul 2000 Hans-Henrik Staerfeldt Re: [MUD-Dev] Combat Systems
19 Jul 2000 jolson@micron.net Re: [MUD-Dev] curses and grief players
19 Jul 2000 jolson@micron.net Re: [MUD-Dev] Modelling combat
19 Jul 2000 J C Lawrence Re: [MUD-Dev] Modelling combat
19 Jul 2000 S. Patrick Gallaty Re: [MUD-Dev] Sustainable Ecosystem
19 Jul 2000 Michael Hohensee Re: [MUD-Dev] Re: Introduction System
19 Jul 2000 Zak Jarvis [MUD-Dev] RE: eXistenZ
17 May 1997 Matt Chatterley Re: [MUD-Dev] Support mud [was Re: Languages]
19 Jul 2000 Timothy Dang Re: [MUD-Dev] Sustainable Ecosystem
19 Jul 2000 Travis Casey Re: [MUD-Dev] Modelling combat
8 Jul 2000 Travis Casey Re: [MUD-Dev] Acting casual about casual gamers
19 Jul 2000 Ben Re: [MUD-Dev] Combat Systems
19 Jul 2000 Re: [MUD-Dev] Combat Systems
19 Jul 2000 Dave Rickey Re: [MUD-Dev] RE: eXistenZ
19 Jul 2000 Ben Re: [MUD-Dev] Combat Systems
19 Jul 2000 Travis Casey Re: [MUD-Dev] Modelling combat
19 Jul 2000 S. Patrick Gallaty [MUD-Dev] My favorite game systems, what are yours?
19 Jul 2000 Re: [MUD-Dev] Modelling combat
17 May 97 coder@ibm.net Re: [MUD-Dev] Languages
19 Jul 2000 Re: [MUD-Dev] Modelling combat
19 Jul 2000 John Bertoglio RE: [MUD-Dev] Modelling combat
20 Jul 2000 KevinL Re: [MUD-Dev] curses and grief players
8 Jul 2000 Raph Koster RE: [MUD-Dev] "Mud-school", character-gen and role-playing
20 Jul 2000 Chris Gray Re: [MUD-Dev] Modelling combat
20 Jul 2000 Marc Bowden Re: [MUD-Dev] My favorite game systems, what are yours?
20 Jul 2000 Mordengaard Re: [MUD-Dev] Sustainable Ecosystem
20 Jul 2000 jolson@micron.net Re: [MUD-Dev] Sustainable Ecosystem
19 Jul 2000 Marian Griffith Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
20 Jul 2000 Mordengaard Re: [MUD-Dev] Sustainable Ecosystem
17 May 97 coder@ibm.net Re: [MUD-Dev] Re: Prepositions and parsing
20 Jul 2000 J C Lawrence [MUD-Dev] Thread models and Linux
20 Jul 2000 Dan Merillat Re: [MUD-Dev] Introduction System
20 Jul 2000 Marian Griffith RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
20 Jul 2000 J C Lawrence Re: [MUD-Dev] Introduction System
8 Jul 2000 Travis Casey Re: [MUD-Dev] Combat systems, the good the bad and the ugly
20 Jul 2000 Re: [MUD-Dev] Sustainable Ecosystem
20 Jul 2000 Raph Koster RE: [MUD-Dev] Sustainable Ecosystem
20 Jul 2000 Raph Koster RE: [MUD-Dev] curses and grief players
20 Jul 2000 Raph Koster RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
20 Jul 2000 Travis Nixon Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
23 Mar 97 Chris Gray Re: Resets and repops
18 May 1997 Jamie Norrish The limits of system
20 Jul 2000 ERI Re: [MUD-Dev] Sustainable Ecosystem
20 Jul 2000 Tamzen Cannoy RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
20 Jul 2000 Raph Koster RE: eXistenZ WAS -- RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
20 Jul 2000 Raph Koster RE: [MUD-Dev] Sustainable Ecosystem
20 Jul 2000 Matthew D. Fuller Re: [MUD-Dev] Sustainable Ecosystem
8 Jul 2000 Travis Casey Re: [MUD-Dev] "Mud-school", character-gen and role-playing
20 Jul 2000 Zak Jarvis [MUD-Dev] RE: eXistenZ
20 Jul 2000 Jon Callas Re: [MUD-Dev] Introduction System
21 Jul 2000 Greg Miller Re: [MUD-Dev] Modelling combat
21 Jul 2000 Greg Miller Re: [MUD-Dev] curses and grief players
18 May 1997 Matt Chatterley Re: [MUD-Dev] The limits of system
21 Jul 2000 Greg Miller Re: [MUD-Dev] Sustainable Ecosystem
21 Jul 2000 Colin Coghill Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
21 Jul 2000 Greg Miller Re: [MUD-Dev] curses and grief players
21 Jul 2000 Josh Olson Re: [MUD-Dev] curses and grief players
20 Jul 2000 Josh Olson Re: [MUD-Dev] Sustainable Ecosystem
21 Jul 2000 Jon A. Lambert RE: [MUD-Dev] Sustainable Ecosystem
8 Jul 2000 Jon A. Lambert RE: [MUD-Dev] Spherical World Design
21 Jul 2000 Matthew Mihaly Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
21 Jul 2000 Travis Casey Re: [MUD-Dev] Modelling combat
21 Jul 2000 Tess Lowe Re: [MUD-Dev] Re: Player skill
17 May 97 coder@ibm.net Re: [MUD-Dev] Re: Issues from the digests and Wout's list
21 Jul 2000 Chris Turner Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
21 Jul 2000 ghovs@plex.nl Re: [MUD-Dev] RE: eXistenZ
21 Jul 2000 Jeff Freeman RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
21 Jul 2000 Patrick Dughi RE: [MUD-Dev] Sustainable Ecosystem
21 Nov 1998 Philip Loguinov, Draymoor Re: [MUD-Dev] Number Economy
21 Jul 2000 Dave Rickey Re: [MUD-Dev] Sustainable Ecosystem
21 Jul 2000 Ben [MUD-Dev] Command Qeues - Was "Combat Systems"
3 Jul 2000 Madrona Tree Re: [MUD-Dev] Acting casual about casual gamers
8 Jul 2000 Jon A. Lambert RE: [MUD-Dev] Spherical World Design
21 Jul 2000 Dave Rickey Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
17 May 97 coder@ibm.net Re: [MUD-Dev] Re: A brief introduction.. ok, you got me: an introduction
21 Jul 2000 Ananda Dawnsinger Re: [MUD-Dev] Player vs. Character Skills
21 Jul 2000 Travis Casey Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
21 Jul 2000 Travis Casey Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
21 Jul 2000 Travis Casey Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
21 Jul 2000 Travis Casey Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
21 Jul 2000 jolson@micron.net Re: RE: [MUD-Dev] Sustainable Ecosystem
20 Jul 2000 quzah@kanga.nu Re: [MUD-Dev] Sustainable Ecosystem
21 Jul 2000 Ben [MUD-Dev] Roleplaying in Muds
22 Jul 2000 Richard Tew RE: [MUD-Dev] RE: eXistenZ
8 Jul 2000 Raph Koster [MUD-Dev] RE: [MUD-Dev] Fantasy clichés (was: Acting casual about casualgamers)
17 May 97 coder@ibm.net Re: [MUD-Dev] Introduction
21 Jul 2000 Nathan Clemons RE: [MUD-Dev] Sustainable Ecosystem
21 Jul 2000 Matthew Mihaly Re: [MUD-Dev] Number Economy
21 Jul 2000 Caliban Tiresias Darklock Re: [MUD-Dev] Roleplaying in Muds
21 Jul 2000 holding99@mindspring.com RE: [MUD-Dev] Sustainable Ecosystem
21 Jul 2000 Raph Koster RE: [MUD-Dev] Sustainable Ecosystem
21 Jul 2000 Ryan P. [MUD-Dev] Classless systems
21 Jul 2000 Michael Tresca RE: [MUD-Dev] Sustainable Ecosystem
21 Jul 2000 Ben Re: [MUD-Dev] Roleplaying in Muds
21 Jul 2000 Ben Re: [MUD-Dev] Classless systems
21 Jul 2000 J C Lawrence Re: [MUD-Dev] Classless systems
18 May 1997 Oliver Jowett Support mud [was Re: Languages]
8 Jul 2000 Charles Hughes RE: [MUD-Dev] Acting casual about casual gamers
22 Jul 2000 KevinL Re: [MUD-Dev] curses and grief players
21 Jul 2000 Ben Re: [MUD-Dev] Classless systems
22 Jul 2000 Matthew Mihaly Re: [MUD-Dev] Roleplaying in Muds
22 Jul 2000 KevinL Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #163 - 25 msgs
21 Jul 2000 David Bennett Re: [MUD-Dev] Classless systems
22 Jul 2000 Steve Houchard Re: [MUD-Dev] Classless systems
22 Jul 2000 Greg Miller Re: [MUD-Dev] curses and grief players
22 Jul 2000 Greg Miller Re: [MUD-Dev] Modelling combat
22 Jul 2000 Greg Miller Re: [MUD-Dev] curses and grief players
17 May 97 coder@ibm.net Re: [MUD-Dev] Re: Role-playing [was Re: several messages]
22 Jul 2000 Saereth2000@aol.com [MUD-Dev] Re: Scaling a world.
8 Jul 2000 Christopher Allen RE: [MUD-Dev] Spherical World Design
22 Jul 2000 Mordengaard Re: [MUD-Dev] Classless systems
22 Jul 2000 Gabriel Re: [MUD-Dev] Classless systems
22 Jul 2000 Ben [MUD-Dev] Required EXP algorithms
22 Jul 2000 Ling Lo [MUD-Dev] AutoClass
22 Jul 2000 Solmyr of the Azure Star Re: [MUD-Dev] Roleplaying in Muds
22 Jul 2000 David Bennett Re: [MUD-Dev] Classless systems
23 Jul 2000 Nicholas Daley Re: [MUD-Dev] curses and grief players
22 Jul 2000 Ben [MUD-Dev] Questing Systems
8 Apr 1997 Jon A. Lambert Re: Greetings. :)
22 Jul 2000 J C Lawrence Re: [MUD-Dev] Roleplaying in Muds
22 Jul 2000 Patrick Dughi Re: [MUD-Dev] Roleplaying in Muds
8 Jul 2000 Christopher Allen RE: [MUD-Dev] "Mud-school", character-gen and role-playing
22 Jul 2000 Christopher Allen Re: [MUD-Dev] Classless systems
22 Jul 2000 J C Lawrence Re: [MUD-Dev] Classless systems
22 Jul 2000 Chris Gray Re: [MUD-Dev] Questing Systems
22 Jul 2000 Brian 'Psychochild' Green Re: [MUD-Dev] Classless systems
23 Jul 2000 Steve Houchard Re: [MUD-Dev] Classless systems
23 Jul 2000 Mordengaard Re: [MUD-Dev] Questing Systems
23 Jul 2000 Nathan Clemons Re: [MUD-Dev] Questing Systems
17 May 97 coder@ibm.net Re: [MUD-Dev] Re: Levels (was: Administrative notes)
23 Jul 2000 David Bennett Re: [MUD-Dev] Classless systems
23 Jul 2000 J C Lawrence Re: [MUD-Dev] Classless systems
23 Jul 2000 Marian Griffith Re: [MUD-Dev] curses and grief players
8 Jul 2000 Travis Nixon [MUD-Dev] Re: [MUD-Dev] RE: [MUD-Dev] Fantasy cliché s (was: Acting casual about casualgamers)
23 Jul 2000 Travis Casey Re: [MUD-Dev] Roleplaying in Muds
23 Jul 2000 Travis Casey Re: [MUD-Dev] Roleplaying in Muds
23 Jul 2000 J C Lawrence Re: [MUD-Dev] curses and grief players
23 Jul 2000 J C Lawrence Re: [MUD-Dev] Roleplaying in Muds
23 Jul 2000 J C Lawrence Re: [MUD-Dev] Roleplaying in Muds
23 Jul 2000 Ben Re: [MUD-Dev] Roleplaying in Muds
17 May 1997 Adam Wiggins Re: [MUD-Dev] Re: Levels (was: Administrative notes)
23 Jul 2000 Travis Casey Re: [MUD-Dev] Classless systems
23 Jul 2000 Travis Casey Re: [MUD-Dev] Questing Systems
23 Jul 2000 Travis Casey Re: [MUD-Dev] Roleplaying in Muds
23 Jul 2000 Travis Casey Re: [MUD-Dev] Required EXP algorithms
9 Jul 2000 Zak Jarvis RE: [MUD-Dev] Re: [MUD-Dev] RE: [MUD-Dev] Fantasy clichés (was: Acting casual about casualgamers)
23 Jul 2000 Travis Casey [MUD-Dev] Thoughts on Classless systems
23 Jul 2000 Greg Miller Re: [MUD-Dev] curses and grief players
23 Jul 2000 Greg Miller Re: [MUD-Dev] curses and grief players
24 Jul 2000 KevinL Re: [MUD-Dev] curses and grief players
23 Jul 2000 Andy Re: [MUD-Dev] curses and grief players
23 Mar 97 Chris Gray Re: mud grammar
17 May 97 coder@ibm.net Re: [MUD-Dev] Re: Role-playing
23 Jul 2000 John Hopson [MUD-Dev] Basic principles of reinforcement for muds
23 Jul 2000 Greg Miller Re: [MUD-Dev] curses and grief players
23 Jul 2000 Ben [MUD-Dev] Balance... RPG or Role-Playing Game?
23 Jul 2000 Josh Anderson Re: [MUD-Dev] Thoughts on Classless systems
23 Jul 2000 Ben [MUD-Dev] Realism and NPCs
9 Jul 2000 Michael Tresca [MUD-Dev] RE: [MUD-Dev] Fantasy clichés
23 Jul 2000 Greg Miller Re: [MUD-Dev] Thoughts on Classless systems
23 Jul 2000 John Hopson [MUD-Dev] re: Questing Systems
23 Jul 2000 Travis Casey Re: [MUD-Dev] Roleplaying in Muds
23 Jul 2000 Solmyr of the Azure Star Re: [MUD-Dev] Roleplaying in Muds
17 May 1997 Nathan Yospe Re: [MUD-Dev] RP thesis...
23 Jul 2000 Ling Lo Re: [MUD-Dev] Classless systems
23 Jul 2000 J C Lawrence Re: [MUD-Dev] Roleplaying in Muds
23 Jul 2000 J C Lawrence [MUD-Dev] [rpg-create] Martial arts rules (fwd)
23 Jul 2000 Erik Jarvi Re: [MUD-Dev] RE: eXistenZ
23 Jul 2000 Brian 'Psychochild' Green Re: [MUD-Dev] curses and grief players
24 Jul 2000 Matthew Mihaly Re: [MUD-Dev] Basic principles of reinforcement for muds
9 Jul 2000 Matthew Mihaly Re: [MUD-Dev] Re: [MUD-Dev] RE: [MUD-Dev] Fantasy cliché s (was: Acting casual about casualgamers)
23 Jul 2000 Ben Re: [MUD-Dev] Thoughts on Classless systems
23 Jul 2000 Bruce Re: [MUD-Dev] Re: Scaling a world.
24 Jul 2000 Jon A. Lambert RE: [MUD-Dev] curses and grief players
17 May 1997 Adam Wiggins Re: [MUD-Dev] RP thesis...
24 Jul 2000 Hans-Henrik Staerfeldt Re: [MUD-Dev] Combat Systems
24 Jul 2000 Hans-Henrik Staerfeldt Re: [MUD-Dev] AutoClass
24 Jul 2000 John Buehler RE: [MUD-Dev] curses and grief players
24 Jul 2000 Tess Lowe Re: [MUD-Dev] Basic principles of reinforcement for muds
24 Jul 2000 Solmyr of the Azure Star Re: [MUD-Dev] Roleplaying in Muds
24 Jul 2000 Dave Rickey Re: [MUD-Dev] Roleplaying in Muds
24 Jul 2000 Dave Rickey Re: [MUD-Dev] Basic principles of reinforcement for muds
09 Jul 2000 Brian 'Psychochild' Green Re: [MUD-Dev] RE: [MUD-Dev] Fantasy clichés
24 Jul 2000 Patrick Dughi Re: [MUD-Dev] Re: Scaling a world.
24 Jul 2000 Val Trullinger Re: [MUD-Dev] Classless systems
18 May 1997 Matt Chatterley Re: [MUD-Dev] RP thesis...
24 Jul 2000 Paul Schwanz - Enterprise Services Re: [MUD-Dev] Acting casual about casual gamers
24 Jul 2000 Travis Casey Re: [MUD-Dev] Realism and NPCs
24 Jul 2000 Nat Blundell RE: [MUD-Dev] Re: Scaling a world.
24 Jul 2000 Patrick Dughi RE: [MUD-Dev] curses and grief players
24 Jul 2000 markm@caplet.com Re: [MUD-Dev] distributed objects
24 Jul 2000 Paul Schwanz - Enterprise Services Re: [MUD-Dev] Modelling combat
24 Jul 2000 Phillip Lenhardt Re: [MUD-Dev] Roleplaying in Muds
24 Jul 2000 Erik Jarvi Re: [MUD-Dev] Roleplaying in Muds
5 Jul 2000 John Buehler RE: [MUD-Dev] Acting casual about casual gamers
9 Jul 2000 Dave Rickey [MUD-Dev] Re: [MUD-Dev] RE: [MUD-Dev] Fantasy cliché s (was: Acting casual about casualgamers)
18 May 1997 Matt Chatterley Re: [MUD-Dev] RP thesis...
24 Jul 2000 Timothy Dang Re: [MUD-Dev] curses and grief players
24 Jul 2000 John Buehler RE: [MUD-Dev] curses and grief players
24 Jul 2000 Travis Casey Re: [MUD-Dev] Balance... RPG or Role-Playing Game?
24 Jul 2000 Travis Casey Re: [MUD-Dev] Roleplaying in Muds
24 Jul 2000 Timothy Dang Re: [MUD-Dev] Sustainable Ecosystem
24 Jul 2000 Travis Casey Re: [MUD-Dev] Roleplaying in Muds
24 Jul 2000 Jeremy Noetzelman [MUD-Dev] SQL and Muds
24 Jul 2000 J C Lawrence Re: [MUD-Dev] SQL and Muds
24 Jul 2000 Zak Jarvis RE: [MUD-Dev] curses and grief players
24 Jul 2000 Patrick Dughi RE: [MUD-Dev] Re: Scaling a world.
18 May 97 Chris Gray Re: [MUD-Dev] Re: Prepositions and parsing
9 Jul 2000 Raph Koster [MUD-Dev] RE: [MUD-Dev] Re: [MUD-Dev] RE: [MUD-Dev] Fant asy clichés (was: Acting casual about casualgamers)
24 Jul 2000 Greg Miller Re: [MUD-Dev] curses and grief players
24 Jul 2000 Jon A. Lambert RE: [MUD-Dev] curses and grief players
24 Jul 2000 David Bennett RE: [MUD-Dev] Re: Scaling a world.
24 Jul 2000 Josh Anderson Re: [MUD-Dev] Roleplaying in Muds
29 Jun 2000 Colin Coghill Re: [MUD-Dev] Roleplaying in Muds
25 Jul 2000 KevinL Re: [MUD-Dev] distributed objects
24 Jul 2000 Raph Koster RE: [MUD-Dev] Combat Systems
24 Jul 2000 Raph Koster RE: [MUD-Dev] Roleplaying in Muds
24 Jul 2000 Raph Koster RE: [MUD-Dev] Balance... RPG or Role-Playing Game?
18 May 97 Chris Gray Re: [MUD-Dev] Languages
24 Jul 2000 Jeremy Noetzelman RE: [MUD-Dev] Roleplaying in Muds
09 Jul 2000 Greg Miller Re: [MUD-Dev] Acting casual about casual gamers
24 Jul 2000 Raph Koster RE: [MUD-Dev] re: Questing Systems
25 Jul 2000 Peter Re: [MUD-Dev] Roleplaying in Muds
25 Jul 2000 Malcolm Tester RE: [MUD-Dev] re: Questing Systems
25 Jul 2000 Solmyr of the Azure Star Re: [MUD-Dev] Roleplaying in Muds
25 Jul 2000 rayzam Re: [MUD-Dev] Roleplaying in Muds
25 Jul 2000 Travis Casey Re: [MUD-Dev] Roleplaying in Muds
25 Jul 2000 Kristen L. Koster Re: [MUD-Dev] re: Questing Systems
25 Jul 2000 Jon A. Lambert RE: [MUD-Dev] curses and grief players
18 May 97 Chris Gray Re: [MUD-Dev] The limits of system
25 Jul 2000 Nathan Clemons Re: [MUD-Dev] SQL and Muds
25 Jul 2000 Andy Re: [MUD-Dev] Sustainable Ecosystem
09 Jul 2000 Greg Miller Re: [MUD-Dev] Acting casual about casual gamers
25 Jul 2000 Paul Schwanz - Enterprise Services Re: [MUD-Dev] Balance... RPG or Role-Playing Game?
25 Jul 2000 Solmyr of the Azure Star Re: [MUD-Dev] Roleplaying in Muds
25 Jul 2000 Ryan P. Re: [MUD-Dev] Thoughts on Classless systems
25 Jul 2000 Patrick Dughi RE: [MUD-Dev] Balance... RPG or Role-Playing Game?
25 Jul 2000 Patrick Dughi Re: [MUD-Dev] Sustainable Ecosystem
25 Jul 2000 Christopher Allen RE: [MUD-Dev] Realism and NPCs
26 Jul 2000 Josh Rollyson [MUD-Dev] emlenmud
8 Apr 1997 Cynbe ru Taren self-intro: Cynbe
25 Jul 2000 John Buehler RE: [MUD-Dev] curses and grief players
25 Jul 2000 J C Lawrence [MUD-Dev] [rpg-create] Maneuvers (fwd)
26 Jul 2000 rayzam [MUD-Dev] Memory, the Brain, and Dogma
9 Jul 2000 rayzam Re: [MUD-Dev] Acting casual about casual gamers
26 Jul 2000 Greg Miller Re: [MUD-Dev] emlenmud
25 Jul 2000 Raph Koster RE: [MUD-Dev] Thoughts on Classless systems
26 Jul 2000 Raph Koster RE: [MUD-Dev] Balance... RPG or Role-Playing Game?
26 Jul 2000 Timothy Dang Re: [MUD-Dev] Sustainable Ecosystem
26 Jul 2000 Timothy Dang RE: [MUD-Dev] curses and grief players
26 Jul 2000 Todd McKimmey Re: [MUD-Dev] re: Questing Systems
18 May 97 Chris Gray Re: [MUD-Dev] Re: Administrative notes
26 Jul 2000 Patrick Dughi Re: [MUD-Dev] Balance... RPG or Role-Playing Game?
26 Jul 2000 Erik Jarvi Re: [MUD-Dev] Roleplaying in Muds
26 Jul 2000 Gabriel Re: [MUD-Dev] Balance... RPG or Role-Playing Game?
26 Jul 2000 David Bennett RE: [MUD-Dev] Thoughts on Classless systems
9 Jul 2000 rayzam Re: [MUD-Dev] Acting casual about casual gamers
26 Jul 2000 Koster, Raph RE: [MUD-Dev] Balance... RPG or Role-Playing Game?
26 Jul 2000 Koster, Raph RE: [MUD-Dev] Thoughts on Classless systems
26 Jul 2000 Andy Re: [MUD-Dev] Sustainable Ecosystem
26 Jul 2000 J C Lawrence [MUD-Dev] How to Hurt the Hackers: The Scoop on Internet Cheating and How You Can Combat It by Matt Pritchard
26 Jul 2000 Josh Anderson Re: [MUD-Dev] Roleplaying in Muds
23 Mar 97 Chris Gray Execution
18 May 97 Chris Gray Re: [MUD-Dev] Introduction
27 Jul 2000 Caliban Tiresias Darklock Re: [MUD-Dev] How to Hurt the Hackers: The Scoop on Internet Cheating and How You Can Combat It by Matt Pritchard
27 Jul 2000 Greg Underwood Re: [MUD-Dev] How to Hurt the Hackers: The Scoop on Internet Cheating and How You Can Combat It by Matt Pritchard
27 Jul 2000 Hans-Henrik Staerfeldt Re: [MUD-Dev] How to Hurt the Hackers: The Scoop on Internet Cheating and How You Can Combat It by Matt Pritchard
26 Jul 2000 Eli Stevens Re: [MUD-Dev] Command Qeues - Was "Combat Systems"
27 Jul 2000 Re: [MUD-Dev] Classless systems
10 Jul 2000 Matthew Mihaly Re: [MUD-Dev] RE: [MUD-Dev] Re: [MUD-Dev] RE: [MUD-Dev] Fant asy clichés (was: Acting casual about casualgamers)
27 Jul 2000 Malcolm Valentine Re: [MUD-Dev] Roleplaying in Muds
27 Jul 2000 Malcolm Valentine Re: [MUD-Dev] Balance... RPG or Role-Playing Game?
27 Jul 2000 Malcolm Valentine Re: [MUD-Dev] Roleplaying in Muds
27 Jul 2000 Malcolm Valentine Re: [MUD-Dev] re: Questing Systems
18 May 97 Chris Gray Re: [MUD-Dev] Re: Issues from the digests and Wout's list
27 Jul 2000 Malcolm Valentine Re: [MUD-Dev] curses and grief players
27 Jul 2000 Malcolm Valentine Re: [MUD-Dev] Thoughts on Classless systems
27 Jul 2000 Re: [MUD-Dev] Combat Systems
27 Jul 2000 John Buehler RE: [MUD-Dev] curses and grief players
28 Jul 2000 Miroslav Silovic Re: [MUD-Dev] Roleplaying in Muds
27 Jul 2000 Phillip Lenhardt Re: [MUD-Dev] Combat Systems
10 Jul 2000 Matthew Mihaly [MUD-Dev] Online gaming conference
27 Jul 2000 Malcolm Valentine Re: [MUD-Dev] Balance... RPG or Role-Playing Game?
28 Jul 2000 Patrick Dughi RE: [MUD-Dev] curses and grief players
28 Jul 2000 Val Trullinger Re: [MUD-Dev] Classless systems
18 May 1997 Raz Re: [MUD-Dev] (fwd) Re: Issues from the digests and Wout's list
28 Jul 2000 John Buehler RE: [MUD-Dev] curses and grief players
28 Jul 2000 J C Lawrence Re: [MUD-Dev] curses and grief players
28 Jul 2000 Dmitri Zagidulin [MUD-Dev] Getting info from NPCs
28 Jul 2000 John Buehler RE: [MUD-Dev] curses and grief players
28 Jul 2000 Re: [MUD-Dev] Combat Systems
28 Jul 2000 Val Trullinger Re: [MUD-Dev] curses and grief players
28 Jul 2000 J C Lawrence Re: [MUD-Dev] curses and grief players
10 Jul 2000 J C Lawrence Re: [MUD-Dev] Online gaming conference
28 Jul 2000 Josh Anderson Re: [MUD-Dev] Getting info from NPCs
28 Jul 2000 Josh Anderson Re: [MUD-Dev] Roleplaying in Muds
18 May 1997 Jeff Kesselman Re: [MUD-Dev] Languages
29 Jul 2000 KevinL Re: [MUD-Dev] Combat Systems
28 Jul 2000 Ryan \BC|Uller\ Myers [MUD-Dev] Skill defaulting
28 Jul 2000 Jon A. Lambert RE: [MUD-Dev] curses and grief players
28 Jul 2000 David Bennett Re: [MUD-Dev] curses and grief players
29 Jul 2000 Nicholas Daley Re: [MUD-Dev] curses and grief players
30 Jul 2000 Miroslav Silovic [MUD-Dev] Roleplaying vs Immersion
30 Jul 2000 Miroslav Silovic Re: [MUD-Dev] Roleplaying in Muds
29 Jul 2000 Patrick Dughi Re: [MUD-Dev] Roleplaying in Muds
10 Jul 2000 Ryan Schotte [MUD-Dev] Re: Fantasy clich=?ISO-8859-1?B?6Q==?=s
28 Jul 2000 Brian 'Psychochild' Green Re: [MUD-Dev] curses and grief players
18 May 1997 Jeff Kesselman Re: [MUD-Dev] RP thesis...
30 Jul 2000 John Buehler RE: [MUD-Dev] curses and grief players
29 Jul 2000 Travis Nixon Re: [MUD-Dev] curses and grief players
30 Jul 2000 Bruce [MUD-Dev] On Lockless Threading and X/Open XA
30 Jul 2000 Alistair Riddoch [MUD-Dev] WorldForge Acorn demo 0.1 alpha released
29 Jul 2000 Patrick Dughi Re: [MUD-Dev] Getting info from NPCs
30 Jul 2000 Brian 'Psychochild' Green Re: [MUD-Dev] curses and grief players
30 Jul 2000 Erik Jarvi Re: [MUD-Dev] Roleplaying vs Immersion
30 Jul 2000 Charles Hughes [MUD-Dev] Medievia advertises in Dragon magazine
6 Jul 2000 Malcolm Valentine Re: [MUD-Dev] Acting casual about casual gamers
10 Jul 2000 Raph Koster [MUD-Dev] RE: [MUD-Dev] RE: [MUD-Dev] Re: [MUD-Dev] RE: [MUD-Dev] Fantasy clichés (was: Acting casual abou t casualgamers)
18 May 1997 Jeff Kesselman Re: [MUD-Dev] RP thesis...
30 Jul 2000 rayzam Re: [MUD-Dev] Skill defaulting
31 Jul 2000 Travis Casey Re: [MUD-Dev] Getting info from NPCs
31 Jul 2000 Matthew Mihaly [MUD-Dev] Article: Constructive Politics in a MMORPGs (fwd)
31 Jul 2000 Mordengaard Re: [MUD-Dev] Balance... RPG or Role-Playing Game?
1 Aug 2000 Warren Powell RE: [MUD-Dev] Getting info from NPCs
1 Aug 2000 Matthew Mihaly Re: [MUD-Dev] Roleplaying vs Immersion
31 Jul 2000 Greg Underwood Re: [MUD-Dev] On Lockless Threading and X/Open XA
31 Jul 2000 Geoffrey A. MacDougall RE: [MUD-Dev] curses and grief players
31 Jul 2000 Eli Stevens Re: [MUD-Dev] Permadeath (was: Balance... RPG or Role-Playing Game?)
30 Jul 2000 Michael Tresca [MUD-Dev] MUD Wimping
18 May 1997 Adam Wiggins Re: [MUD-Dev] Languages
10 Jul 2000 Caliban Tiresias Darklock Re: [MUD-Dev] Acting casual about casual gamers
01 Aug 2000 Miroslav Silovic Re: [MUD-Dev] Roleplaying vs Immersion
31 Jul 2000 Mordengaard Re: [MUD-Dev] Skill defaulting
31 Jul 2000 J C Lawrence [MUD-Dev] The Player Wimping Guidebook
01 Aug 2000 KevinL Re: [MUD-Dev] On Lockless Threading and X/Open XA
31 Jul 2000 Dan Shiovitz Re: [MUD-Dev] MUD Wimping
01 Aug 2000 Bruce Re: [MUD-Dev] On Lockless Threading and X/Open XA
01 Aug 2000 Marc Bowden RE: [MUD-Dev] curses and grief players
1 Aug 2000 Matthew Mihaly Re: [MUD-Dev] MUD Wimping
1 Aug 2000 Michael Tresca RE: [MUD-Dev] MUD Wimping
18 May 1997 Adam Wiggins Re: [MUD-Dev] RP thesis...
1 Aug 2000 Matthew Mihaly Re: [MUD-Dev] The Player Wimping Guidebook
10 Jul 2000 Re: [MUD-Dev] curses and grief players
01 Aug 2000 Marc Bowden Re: [MUD-Dev] The Player Wimping Guidebook
1 Aug 2000 Jeremy Noetzelman RE: [MUD-Dev] The Player Wimping Guidebook
1 Aug 2000 John Buehler RE: [MUD-Dev] curses and grief players
1 Aug 2000 Nathan Clemons Re: [MUD-Dev] The Player Wimping Guidebook
1 Aug 2000 Matthew Mihaly RE: [MUD-Dev] curses and grief players
01 Aug 2000 William Katzell Pfile Wiping: was Re: [MUD-Dev] The Player Wimping Guidebook
1 Aug 2000 Ryan \BC|Uller\ Myers Re: [MUD-Dev] Skill defaulting
1 Aug 2000 Matthew Mihaly RE: [MUD-Dev] The Player Wimping Guidebook
19 May 1997 Miroslav Silovic Re: [MUD-Dev] Languages
1 Aug 2000 Dave Rickey Re: [MUD-Dev] curses and grief players
1 Aug 2000 Matthew Mihaly Re: [MUD-Dev] The Player Wimping Guidebook
10 Jul 2000 Greg Miller Re: [MUD-Dev] Acting casual about casual gamers
01 Aug 2000 Miroslav Silovic Re: [MUD-Dev] Roleplaying vs Immersion
1 Aug 2000 adam@treyarch.com Re: [MUD-Dev] MUD Wimping
1 Aug 2000 Malcolm Tester RE: [MUD-Dev] The Player Wimping Guidebook
1 Aug 2000 Matthew Mihaly Re: [MUD-Dev] MUD Wimping
1 Aug 2000 Jon A. Lambert RE: [MUD-Dev] curses and grief players
1 Aug 2000 RE: [MUD-Dev] The Player Wimping Guidebook
1 Aug 2000 Raph Koster RE: [MUD-Dev] MUD Wimping
2 Apr 1997 Jon A. Lambert Re: Mixture
1 Aug 2000 rayzam Re: [MUD-Dev] The Player Wimping Guidebook
1 Aug 2000 Raph Koster RE: [MUD-Dev] The Player Wimping Guidebook
1 Aug 2000 Raph Koster RE: [MUD-Dev] The Player Wimping Guidebook
10 Jul 2000 Dragat123@aol.com [MUD-Dev] A new combat system
1 Aug 2000 rayzam Re: [MUD-Dev] Skill defaulting
1 Aug 2000 Koster, Raph RE: Pfile Wiping: was Re: [MUD-Dev] The Player Wimping Guidebook
1 Aug 2000 rayzam Re: [MUD-Dev] The Player Wimping Guidebook
2 Aug 2000 Matthew Mihaly RE: [MUD-Dev] The Player Wimping Guidebook
2 Aug 2000 Matthew Mihaly RE: [MUD-Dev] The Player Wimping Guidebook
02 Aug 2000 Val Trullinger Re: [MUD-Dev] The Player Wimping Guidebook
25 Aug 96 Chris Gray Re: {MUD} Re: MUD: languages (type checking, sigh)
24 Mar 97 claw@null.net Re: Resets and repops (a really short post)
08 Apr 1997 Jeff Kesselman Re: Greetings. :)
2 Aug 2000 RE: [MUD-Dev] MUD Wimping
2 Aug 2000 Dmitri Zagidulin [MUD-Dev] Responses to the Mudwimping article
2 Aug 2000 ROBERT MCCAULEY Re: [MUD-Dev] The Player Wimping Guidebook
2 Aug 2000 John Buehler RE: [MUD-Dev] curses and grief players
10 Jul 2000 Zak Jarvis RE: [MUD-Dev] Re: Fantasy clichés
1 Aug 2000 [MUD-Dev] Release of Blood Drops ver 0.1
2 Aug 2000 Zak Jarvis RE: [MUD-Dev] MUD Wimping -- An anecdote
2 Aug 2000 Koster, Raph RE: [MUD-Dev] MUD Wimping
2 Aug 2000 Patrick Dughi RE: [MUD-Dev] MUD Wimping
2 Aug 2000 Koster, Raph RE: [MUD-Dev] The Player Wimping Guidebook
19 May 1997 Miroslav Silovic Re: [MUD-Dev] Re: Issues from the digests and Wout's list
2 Aug 2000 Marian Griffith Re: [MUD-Dev] Skill defaulting
2 Aug 2000 Michael Tresca RE: [MUD-Dev] The Player Wimping Guidebook
02 Aug 2000 Greg Underwood Re: [MUD-Dev] The Player Wimping Guidebook
2 Aug 2000 Nathan Clemons RE: [MUD-Dev] The Player Wimping Guidebook
02 Aug 2000 J C Lawrence Re: [MUD-Dev] curses and grief players
10 Jul 2000 Re: [MUD-Dev] "Mud-school", character-gen and role-playing
02 Aug 2000 J C Lawrence Re: [MUD-Dev] curses and grief players
02 Aug 2000 J C Lawrence Re: [MUD-Dev] On Lockless Threading and X/Open XA
02 Aug 2000 J C Lawrence Re: [MUD-Dev] MUD Wimping
02 Aug 2000 J C Lawrence Re: [MUD-Dev] On Lockless Threading and X/Open XA
19 May 1997 Miroslav Silovic Re: [MUD-Dev] Re: Administrative notes
02 Aug 2000 J C Lawrence Re: [MUD-Dev] curses and grief players
02 Aug 2000 J C Lawrence Re: [MUD-Dev] The Player Wimping Guidebook
02 Aug 2000 J C Lawrence Re: [MUD-Dev] The Player Wimping Guidebook
02 Aug 2000 J C Lawrence Re: [MUD-Dev] MUD Wimping
02 Aug 2000 J C Lawrence Re: [MUD-Dev] The Player Wimping Guidebook
30 Jul 2000 Ben [MUD-Dev] Threading Models and Command Queues
10 Jul 2000 Patrick Dughi RE: [MUD-Dev] Spherical World Design
2 Aug 2000 Raph Koster RE: [MUD-Dev] The Player Wimping Guidebook
2 Aug 2000 Raph Koster RE: [MUD-Dev] MUD Wimping
2 Aug 2000 Raph Koster RE: [MUD-Dev] The Player Wimping Guidebook
19 May 1997 Miroslav Silovic Re: [MUD-Dev] (fwd) Re: Issues from the digests and Wout's list
3 Aug 2000 Matthew Mihaly Re: [MUD-Dev] The Player Wimping Guidebook
3 Aug 2000 Matthew Mihaly RE: [MUD-Dev] MUD Wimping
3 Aug 2000 Matthew Mihaly RE: [MUD-Dev] The Player Wimping Guidebook
03 Aug 2000 Peter [MUD-Dev] wimping/wiping and the big blind spot
2 Aug 2000 Lazarus Re: [MUD-Dev] Getting info from NPCs
3 Aug 2000 Matthew Mihaly Re: [MUD-Dev] The Player Wimping Guidebook
3 Aug 2000 Matthew Mihaly Re: [MUD-Dev] MUD Wimping
10 Jul 2000 J C Lawrence Re: [MUD-Dev] Re: Fantasy clich s
3 Aug 2000 Matthew Mihaly Re: [MUD-Dev] The Player Wimping Guidebook
3 Aug 2000 Lazarus Re: [MUD-Dev] MUD Wimping
19 May 1997 Miroslav Silovic Re: [MUD-Dev] Languages
2 Aug 2000 Zak Jarvis RE: [MUD-Dev] The Player Wimping Guidebook
3 Aug 2000 Tamzen Cannoy Re: [MUD-Dev] wimping/wiping and the big blind spot
3 Aug 2000 Matt Chatterley RE: [MUD-Dev] The Player Wimping Guidebook
3 Aug 2000 Koster, Raph RE: [MUD-Dev] The Player Wimping Guidebook
3 Aug 2000 Matt Chatterley Re: [MUD-Dev] MUD Wimping
3 Aug 2000 Matt Chatterley RE: [MUD-Dev] The Player Wimping Guidebook
03 Aug 2000 KevinL Re: [MUD-Dev] On Lockless Threading and X/Open XA
3 Aug 2000 Matt Chatterley [MUD-Dev] World Event Model
11 Jul 2000 Greg Miller Re: [MUD-Dev] "Mud-school", character-gen and role-playing
03 Aug 2000 Greg Underwood Re: [MUD-Dev] The Player Wimping Guidebook
19 May 1997 Miroslav Silovic Re: [MUD-Dev] Re: Prepositions and parsing
03 Aug 2000 Re: [MUD-Dev] MUD Wimping
3 Aug 2000 Matt Chatterley Re: [MUD-Dev] The Player Wimping Guidebook
3 Aug 2000 Matt Chatterley Re: [MUD-Dev] The Player Wimping Guidebook
3 Aug 2000 Matthew Mihaly Re: [MUD-Dev] The Player Wimping Guidebook
3 Aug 2000 Re: [MUD-Dev] World Event Model
03 Aug 2000 Bruce Re: [MUD-Dev] linked worlds (was: On Lockless Threading and X/Open XA)
3 Aug 2000 Matthew Mihaly RE: [MUD-Dev] The Player Wimping Guidebook
3 Aug 2000 Patrick Dughi [MUD-Dev] Player-admins, was wimping/wiping and the big blind spot
3 Aug 2000 Koster, Raph RE: [MUD-Dev] The Player Wimping Guidebook
6 Jul 2000 Malcolm Valentine Re: [MUD-Dev] MUDLinux v0.5
19 May 1997 Miroslav Silovic CORBA
11 Jul 2000 Greg Miller Re: [MUD-Dev] curses and grief players
3 Aug 2000 Josh Rollyson Re: [MUD-Dev] wimping/wiping and the big blind spot
3 Aug 2000 Patrick Dughi Re: [MUD-Dev] On Lockless Threading and X/Open XA
3 Aug 2000 Koster, Raph RE: [MUD-Dev] The Player Wimping Guidebook
3 Aug 2000 Matthew Mihaly Re: [MUD-Dev] The Player Wimping Guidebook
3 Aug 2000 RE: [MUD-Dev] The Player Wimping Guidebook
3 Aug 2000 Re: [MUD-Dev] MUD Wimping
4 Aug 2000 Warren Powell RE: [MUD-Dev] The Player Wimping Guidebook
3 Aug 2000 Jon Callas [MUD-Dev] Re: Pfile Wiping, etc.
4 Aug 2000 Matthew Mihaly RE: [MUD-Dev] The Player Wimping Guidebook
18 May 1997 Adam Wiggins Re: [MUD-Dev] Re: Administrative notes
4 Aug 2000 rayzam Re: [MUD-Dev] Mud Evolution
11 Jul 2000 Ryan Schotte [MUD-Dev] Re: Fantasy clich=?ISO-8859-1?B?6Q==?=s
4 Aug 2000 Koster, Raph RE: [MUD-Dev] The Player Wimping Guidebook
4 Aug 2000 Matthew Mihaly Re: [MUD-Dev] linked worlds (was: On Lockless Threading and X/Open XA)
04 Aug 2000 Christoph Seifert [MUD-Dev] Re: Pfile Wiping, etc.
04 Aug 2000 Greg Underwood Re: [MUD-Dev] Responses to the Mudwimping article
4 Aug 2000 Jerry Hill RE: [MUD-Dev] The Player Wimping Guidebook
4 Aug 2000 rayzam Re: [MUD-Dev] Re: Pfile Wiping, etc.
04 Aug 2000 Christoph Seifert Re: [MUD-Dev] World Event Model
4 Aug 2000 Steven Wallace RE: [MUD-Dev] The Player Wimping Guidebook
19 May 1997 Raz Re: [MUD-Dev] Availability of our stuff
4 Aug 2000 Koster, Raph RE: [MUD-Dev] The Player Wimping Guidebook
4 Aug 2000 Patrick Dughi Re: [MUD-Dev] The Player Wimping Guidebook
11 Jul 2000 Patrick Dughi Re: [MUD-Dev] curses and grief players
4 Aug 2000 RE: [MUD-Dev] The Player Wimping Guidebook
4 Aug 2000 Sanvean Re: [MUD-Dev] Re: Pfile Wiping, etc.
4 Aug 2000 rayzam Re: [MUD-Dev] The Player Wimping Guidebook
4 Aug 2000 Koster, Raph RE: [MUD-Dev] Mud Evolution
4 Aug 2000 Josh Rollyson Re: [MUD-Dev] World Event Model
4 Aug 2000 RE: [MUD-Dev] The Player Wimping Guidebook
4 Aug 2000 Nathan Clemons Re: [MUD-Dev] Responses to the Mudwimping article
18 May 1997 Jeff Kesselman Re: [MUD-Dev] CORBA
4 Aug 2000 Re: [MUD-Dev] Re: Pfile Wiping, etc.
4 Aug 2000 Brian Vrolyk RE: [MUD-Dev] The Player Wimping Guidebook
4 Aug 2000 Lord Ashon Unique Items (was Re: [MUD-Dev] MUD Wimping)
11 Jul 2000 Chris Turner Re: [MUD-Dev] "Mud-school", character-gen and role-playing
4 Aug 2000 rayzam Re: [MUD-Dev] Mud Evolution
4 Aug 2000 rayzam Re: [MUD-Dev] Re: Pfile Wiping, etc.
4 Aug 2000 rayzam [MUD-Dev] Mud Metrics
5 Aug 2000 Raph Koster RE: [MUD-Dev] The Player Wimping Guidebook
5 Aug 2000 Neddy Seagoon Re: Unique Items (was Re: [MUD-Dev] MUD Wimping)
4 Aug 2000 Christian Loth Re: [MUD-Dev] World Event Model
24 Mar 1997 Adam Wiggins Re: Resets and repops
18 May 1997 Jeff Kesselman Re: [MUD-Dev] Re: Administrative notes
06 Aug 2000 KevinL Re: [MUD-Dev] MUD Wimping
6 Aug 2000 Christian Loth [MUD-Dev] Law of Resource Congestion
6 Aug 2000 Justin Rogers Re: [MUD-Dev] Mud Metrics
6 Aug 2000 Chris Turner Re: [MUD-Dev] MUD Wimping
11 Jul 2000 Raph Koster RE: [MUD-Dev] Re: Fantasy clich s
6 Aug 2000 Josh Rollyson Re: [MUD-Dev] Law of Resource Congestion
07 Aug 2000 Christoph Seifert [MUD-Dev] Re: World Event Model (Christian Loth)
07 Aug 2000 Bruce Re: [MUD-Dev] On Lockless Threading and X/Open XA
08 Aug 2000 Greg Underwood Re: [MUD-Dev] On Lockless Threading and X/Open XA
08 Aug 2000 Brian 'Psychochild' Green Re: [MUD-Dev] Player-admins, was wimping/wiping and the big blind spot
9 Apr 1997 Shawn Halpenny Re: Greetings. :)
9 Aug 2000 Matt Chatterley Re: [MUD-Dev] Player-admins, was wimping/wiping and the big blind spot
9 Aug 2000 Dan Shiovitz Re: [MUD-Dev] Law of Resource Congestion
9 Aug 2000 Patrick Dughi Re: [MUD-Dev] Player-admins, was wimping/wiping and the big blind spot
09 Aug 2000 Christoph Seifert [MUD-Dev] Re: Re: World Event Model [Josh Rollyson]
9 Aug 2000 Christian Loth Re: [MUD-Dev] Law of Resource Congestion
11 Jul 2000 Travis Casey Re: [MUD-Dev] "Mud-school", character-gen and role-playing
9 Aug 2000 Hess, Ian W {Ian} Re: [MUD-Dev] Player-admins, was wimping/wiping and the big blind
9 Aug 2000 Patrick Dughi Re: [MUD-Dev] Law of Resource Congestion
9 Aug 2000 Chris Jacobson Re: [MUD-Dev] Majesty (was: Player-admins, was wimping/wiping and the big blind)
09 Aug 2000 Peter Re: [MUD-Dev] Player-admins, was wimping/wiping and the big blind spot
18 May 1997 Adam Wiggins Re: [MUD-Dev] RP thesis...
9 Aug 2000 rayzam Re: [MUD-Dev] Player-admins, was wimping/wiping and the big blind spot
9 Aug 2000 Sellers, Michael RE: [MUD-Dev] Player-admins, was wimping/wiping and the big blind spot
9 Aug 2000 Re: [MUD-Dev] Player-admins, was wimping/wiping and the big blind spot
9 Aug 2000 Ben Re: [MUD-Dev] Re: Re: World Event Model [Josh Rollyson]
10 Aug 2000 Christoph Seifert [MUD-Dev] Re: Re: Re: World Event Model [Josh Rollyson] (long/technical)
10 Aug 2000 Scion Re: [MUD-Dev] Law of Resource Congestion
11 Jul 2000 Thinus Barnard [MUD-Dev] Re: A new combat system
10 Aug 2000 ens017@mizzou.edu Re: [MUD-Dev] Law of Resource Congestion
10 Aug 2000 Nathan F. Yospe Re: [MUD-Dev] Law of Resource Congestion
10 Aug 2000 Christopher Allen [MUD-Dev] Skotos News & Skotos @ Gencon
19 May 1997 Miroslav Silovic Re: [MUD-Dev] CORBA
11 Aug 2000 Matthew Mihaly Re: [MUD-Dev] Player-admins, was wimping/wiping and the big blind spot
11 Aug 2000 Matthew Mihaly Re: [MUD-Dev] Law of Resource Congestion
11 Aug 2000 Matthew Mihaly RE: [MUD-Dev] Player-admins, was wimping/wiping and the big blind spot
21 Sep 2000 Nicholas Daley Re: [MUD-Dev] paying volunteers
11 Aug 2000 Shawn L Johnston Re: [MUD-Dev] Player-admins, was wimping/wiping and the big blindspot
21 Sep 2000 Dave Rickey Re: [MUD-Dev] FW: [uodevlist] OT - Lawsuit on Lum's
21 Sep 2000 Jeff Freeman Re: [MUD-Dev] FW: [uodevlist] OT - Lawsuit on Lum's
21 Sep 2000 Shawn L Johnston Re: [MUD-Dev] DoS and muds
21 Sep 2000 Patrick Dughi Re: [MUD-Dev] paying volunteers
21 Sep 2000 Myschyf Re: [MUD-Dev] FW: [uodevlist] OT - Lawsuit on Lum's
19 May 1997 Miroslav Silovic Re: [MUD-Dev] Re: Administrative notes
21 Sep 2000 Dave Rickey Re: [MUD-Dev] FW: [uodevlist] OT - Lawsuit on Lum's
21 Sep 2000 Matthew Mihaly Re: [MUD-Dev] paying volunteers
21 Sep 2000 Erik Jarvi [MUD-Dev] Chicagoland MUD-Dev Dinner
21 Sep 2000 Mordengaard Re: [MUD-Dev] Bad Name Lists
21 Sep 2000 Chris Lloyd RE: [MUD-Dev] paying volunteers
11 Aug 2000 Timothy Dang [MUD-Dev] Harry Potter stuff
21 Sep 2000 Ian Hess [MUD-Dev] (no subject)
21 Sep 2000 Dave Rickey Re: [MUD-Dev] FW: [uodevlist] OT - Lawsuit on Lum's
22 Sep 2000 Eric Rhea [MUD-Dev] Portable Device Integration
22 Sep 2000 Eric Rhea [MUD-Dev] StoryTelling Devices: "Magic Book"
18 May 1997 Adam Wiggins Re: [MUD-Dev] Re: Administrative notes
22 Sep 2000 Geoffrey MacDougall RE: [MUD-Dev] paying volunteers
22 Sep 2000 Matthew Mihaly Re: [MUD-Dev] (no subject)
21 Sep 2000 Brian 'Psychochild' Green Re: [MUD-Dev] FW: [uodevlist] OT - Lawsuit on Lum's
22 Sep 2000 Matthew Mihaly RE: [MUD-Dev] paying volunteers
22 Sep 2000 Nathan F. Yospe Re: [MUD-Dev] FW: [uodevlist] OT - Lawsuit on Lum's
22 Sep 2000 Geoffrey MacDougall RE: [MUD-Dev] FW: [uodevlist] OT - Lawsuit on Lum's
12 Aug 2000 Andy Re: [MUD-Dev] Law of Resource Congestion
22 Sep 2000 Norman Short Re: [MUD-Dev] FW: [uodevlist] OT - Lawsuit on Lum's
23 Sep 2000 Myschyf [MUD-Dev] Pricing structures and selling characters and items
23 Sep 2000 Koster, Raph [MUD-Dev] Interview with Vault
18 May 1997 ashen Re: [MUD-Dev] Re: Administrative notes
23 Sep 2000 KevinL Re: [MUD-Dev] FW: [uodevlist] OT - Lawsuit on Lum's
23 Sep 2000 Jon Lambert RE: [MUD-Dev] Are eBay sales more than just a fad?
23 Sep 2000 Jeff Freeman Re: [MUD-Dev] paying volunteers
23 Sep 2000 Matthew Mihaly Re: [MUD-Dev] Pricing structures and selling characters and items
23 Sep 2000 J C Lawrence [MUD-Dev] Re: [rpg-create] Combat Abstractions (fwd)
23 Sep 2000 J C Lawrence [MUD-Dev] Re: [rpg-create] Combat Abstractions (fwd)
23 Sep 2000 J C Lawrence [MUD-Dev] Re: [rpg-create] HP triangle (fwd)
12 Aug 2000 Chris Gray Re: [MUD-Dev] Harry Potter stuff
23 Sep 2000 J C Lawrence [MUD-Dev] Re: [rpg-create] HP triangle (fwd)
23 Sep 2000 J C Lawrence [MUD-Dev] Re: [rpg-create] HP triangle (fwd)
19 May 1997 Jamie Norrish [MUD-Dev] The limits of system
23 Sep 2000 J C Lawrence [MUD-Dev] Re: [rpg-create] HP triangle (fwd)
23 Sep 2000 J C Lawrence [MUD-Dev] [rpg-create] Re: Combat Abstractions (fwd)
23 Sep 2000 J C Lawrence [MUD-Dev] [rpg-create] combat thoughts (fwd)
23 Sep 2000 Myschyf Re: [MUD-Dev] Pricing structures and selling characters and items
24 Sep 2000 Norman Short Re: [MUD-Dev] FW: [uodevlist] OT - Lawsuit on Lum's
24 Sep 2000 J C Lawrence [MUD-Dev] [rpg-create] Combat System Checklist (fwd)
24 Sep 2000 Brian 'Psychochild' Green Re: [MUD-Dev] Pricing structures and selling characters and items
24 Sep 2000 Madrona Tree Re: [MUD-Dev] StoryTelling Devices: "Magic Book"
11 Jul 2000 Milne, Alistair RE: [MUD-Dev] Online gaming conference
13 Aug 2000 Brett [MUD-Dev] Child animations in MUDs (UO)
17 May 97 coder@ibm.net Re: [MUD-Dev] RP thesis...
25 Sep 2000 Jeff Freeman Re: [MUD-Dev] FW: [uodevlist] OT - Lawsuit on Lum's
25 Sep 2000 Chris Lloyd RE: [MUD-Dev] paying volunteers
25 Sep 2000 Dave Rickey Re: [MUD-Dev] FW: [uodevlist] OT - Lawsuit on Lum's
25 Sep 2000 Matthew Mihaly Re: [MUD-Dev] FW: [uodevlist] OT - Lawsuit on Lum's
25 Sep 2000 Steve Houchard [MUD-Dev] OT: qnx released
25 Sep 2000 J C Lawrence [MUD-Dev] ADMIN: Volunteer vs paid employee thread
26 Sep 2000 Nathan F. Yospe Re: [MUD-Dev] StoryTelling Devices: "Magic Book"
27 Sep 2000 Eric Rhea [MUD-Dev] Squeezing the ink from "Magic Book"
26 Sep 2000 Matthew Mihaly [MUD-Dev] customer service
27 Sep 2000 Paul Schwanz - Enterprise Services Re: [MUD-Dev] Are eBay sales more than just a fad?
19 May 1997 Shawn Halpenny Re: [MUD-Dev] Re: Role-playing
12 Aug 2000 Koster, Raph RE: [MUD-Dev] Child animations in MUDs (UO)
27 Sep 2000 Corey Crawford RE: [MUD-Dev] customer service
28 Sep 2000 Tess Lowe Re: [MUD-Dev] Are eBay sales more than just a fad?
28 Sep 2000 Andy Re: [MUD-Dev] Are eBay sales more than just a fad?
28 Sep 2000 Jeff Freeman Re: [MUD-Dev] Are eBay sales more than just a fad?
30 Sep 2000 Jon Morrow [MUD-Dev] Importance of User Documentation
30 Sep 2000 Sanvean Re: [MUD-Dev] Importance of User Documentation
30 Sep 2000 Ben Re: [MUD-Dev] Importance of User Documentation
30 Sep 2000 Stephen Newby Fw: [MUD-Dev] Importance of User Documentation
30 Sep 2000 Sanvean Re: [MUD-Dev] Importance of User Documentation
24 Mar 1997 Nathan Yospe Re: Execution
19 May 1997 Matt Chatterley Re: [MUD-Dev] RP thesis...
30 Sep 2000 Alex Re: [MUD-Dev] Importance of User Documentation
13 Aug 2000 Matthew Mihaly Re: [MUD-Dev] Harry Potter stuff
30 Sep 2000 Jon Morrow [MUD-Dev] Convincing Players to Read Documentation
14 Aug 2000 Matthew Mihaly [MUD-Dev] an opportunity
14 Aug 2000 Christopher Allen [MUD-Dev] Constraint as a Design Problem
16 Aug 2000 Dan Merillat Re: [MUD-Dev] Law of Resource Congestion
16 Aug 2000 rayzam Re: [MUD-Dev] Player-admins, was wimping/wiping and the big blind spot
16 Aug 2000 KevinL [MUD-Dev] Object Representations?
15 Aug 2000 Matthew Mihaly [MUD-Dev] UO rants
16 Aug 2000 rayzam Re: [MUD-Dev] Mud Metrics
19 May 1997 Shawn Halpenny Re: [MUD-Dev] Re: Resets and repops
11 Jul 2000 Michael Tresca [MUD-Dev] Number Economy
16 Aug 2000 Matthew Mihaly Re: [MUD-Dev] Player-admins, was wimping/wiping and the big blind spot
17 Aug 2000 Nathan F. Yospe Re: [MUD-Dev] Law of Resource Congestion
17 Aug 2000 Matthew Mihaly Re: [MUD-Dev] Law of Resource Congestion
17 Aug 2000 Patrick Dughi Re: [MUD-Dev] Law of Resource Congestion
17 Aug 2000 Mordengaard Reality vs Fantasy (was Re: [MUD-Dev] Law of Resource Congestion)
17 Aug 2000 Caliban Tiresias Darklock Re: Reality vs Fantasy (was Re: [MUD-Dev] Law of Resource Congestion)
17 Aug 2000 Paul Schwanz - Enterprise Services Re: [MUD-Dev] Getting info from NPCs
17 Aug 2000 J C Lawrence [MUD-Dev] [gods] Player Representatives? (fwd)
18 Aug 2000 Christoph Seifert Re:[MUD-Dev] [gods] Player Representatives? (fwd)
9 Apr 1997 Shawn Halpenny Re: Greetings. :)
18 Aug 2000 Nathan F. Yospe Re: [MUD-Dev] Law of Resource Congestion
11 Jul 2000 Nameless Solforge Re: [MUD-Dev] "Mud-school", character-gen and role-playing
21 Aug 2000 Norman Short Re: [MUD-Dev] UO rants
21 Aug 2000 Wes Connell Re: [MUD-Dev] UO rants
21 Aug 2000 Koster, Raph RE: [MUD-Dev] UO rants
21 Aug 2000 Schubert, Damion RE: [MUD-Dev] UO rants
21 Aug 2000 Wes Connell RE: [MUD-Dev] UO rants
22 Aug 2000 Matthew Mihaly RE: [MUD-Dev] UO rants
22 Aug 2000 Matthew Mihaly RE: [MUD-Dev] UO rants
22 Aug 2000 Lazarus Re: [MUD-Dev] Object Representations?
19 May 1997 Matt Chatterley Re: [MUD-Dev] RP thesis...
22 Aug 2000 Jon A. Lambert RE: [MUD-Dev] UO rants
22 Aug 2000 Phillip Lenhardt Re: [MUD-Dev] Object Representations?
06 Jul 2000 Jeremy Hovance Re: [MUD-Dev] update on selling Godhoods
11 Jul 2000 Greg Miller Re: [MUD-Dev] curses and grief players
22 Aug 2000 John Buehler RE: [MUD-Dev] UO rants
22 Aug 2000 Koster, Raph RE: [MUD-Dev] UO rants
22 Aug 2000 Robert Zubek [MUD-Dev] Object Representations?
22 Aug 2000 Matthew Mihaly [MUD-Dev] Re: UO rants
22 Aug 2000 Matt Chatterley RE: [MUD-Dev] UO rants
22 Aug 2000 Patrick Dughi Re: [MUD-Dev] Object Representations?
19 May 1997 Jeff Kesselman Re: [MUD-Dev] Re: Administrative notes
22 Aug 2000 Schubert, Damion [MUD-Dev] UO Virtues
22 Aug 2000 Joe Andrieu [MUD-Dev] Reputation & Trust Circles [was UO rants]
22 Aug 2000 Matthew Mihaly RE: [MUD-Dev] UO rants
22 Aug 2000 Nathan Clemons MXP/Extending MUD Technologies (Was Re: [MUD-Dev] Object Representations?)
12 Jul 2000 Ryan P. Re: [MUD-Dev] A new combat system
22 Aug 2000 John Buehler RE: [MUD-Dev] UO Virtues
23 Aug 2000 Matthew Mihaly RE: [MUD-Dev] UO rants
22 Aug 2000 Shawn L Johnston Re: [MUD-Dev] UO rants
22 Aug 2000 Brian 'Psychochild' Green Re: [MUD-Dev] Re: UO rants
22 Aug 2000 Schubert, Damion RE: [MUD-Dev] Re: UO rants
19 May 1997 Jeff Kesselman Re: Player coding and security
24 Aug 2000 Ian Macintosh RE: [MUD-Dev] Reputation & Trust Circles [was UO rants]
24 Aug 2000 Ian Macintosh RE: [MUD-Dev] UO rants
23 Aug 2000 Patrick Dughi Re: MXP/Extending MUD Technologies (Was Re: [MUD-Dev] Object Representations?)
23 Aug 2000 Matthew Mihaly RE: [MUD-Dev] Re: UO rants
23 Aug 2000 Bruce Re: [MUD-Dev] Reputation & Trust Circles [was UO rants]
12 Jul 2000 Scatter Re: [MUD-Dev] curses and grief players
23 Aug 2000 nbossett@herbert.com RE: [MUD-Dev] UO rants
23 Aug 2000 Milne, Alistair RE: [MUD-Dev] Reputation & Trust Circles [was UO rants]
23 Aug 2000 Matthew Mihaly RE: [MUD-Dev] UO rants
23 Aug 2000 Jeff Freeman RE: [MUD-Dev] UO rants
19 May 97 clawrenc@cup.hp.com Re: (fwd) Re: Multi-threaded mudding (was a flamefest)
23 Aug 2000 Phillip Lenhardt Re: MXP/Extending MUD Technologies (Was Re: [MUD-Dev] Object Representations?)
23 Aug 2000 Tess Lowe Re: [MUD-Dev] UO rants
23 Aug 2000 John Hopson [MUD-Dev] Matching and Maximizing: How players choose between activities
23 Aug 2000 msew RE: [MUD-Dev] UO rants
23 Aug 2000 John Buehler RE: [MUD-Dev] UO rants
23 Aug 2000 Ben Re: [MUD-Dev] Reputation & Trust Circles [was UO rants]
12 Jul 2000 Marc Bowden Re: [MUD-Dev] curses and grief players
23 Aug 2000 Phillip Lenhardt Re: [MUD-Dev] UO rants
23 Aug 2000 John Buehler RE: [MUD-Dev] UO rants
23 Aug 2000 Matthew Mihaly RE: [MUD-Dev] UO rants
19 May 1997 Shawn Halpenny Re: [MUD-Dev] The limits of system
24 Aug 2000 Tess Lowe Re: [MUD-Dev] UO rants
23 Aug 2000 John Buehler RE: [MUD-Dev] UO rants
23 Aug 2000 John Buehler RE: [MUD-Dev] Reputation & Trust Circles [was UO rants]
23 Aug 2000 John Buehler RE: [MUD-Dev] UO rants
24 Aug 2000 Matthew Mihaly RE: [MUD-Dev] UO rants
24 Aug 2000 KevinL Re: MXP/Extending MUD Technologies (Was Re: [MUD-Dev] Object Representations?)
23 Aug 2000 Brian 'Psychochild' Green Re: [MUD-Dev] UO rants
12 Jul 2000 S. Patrick Gallaty [MUD-Dev] Corruption of the game, profit and ethics
24 Aug 2000 KevinL Re: [MUD-Dev] Reputation & Trust Circles [was UO rants]
23 Aug 2000 Ananda Dawnsinger [MUD-Dev] PK vs. PvP (was: UO rants)
19 May 97 Chris Gray Re: [MUD-Dev] handling ambiguity, and prompts
24 Aug 2000 Matthew Mihaly RE: [MUD-Dev] UO rants
24 Aug 2000 Matthew Mihaly RE: [MUD-Dev] UO rants
24 Aug 2000 Matthew Mihaly RE: [MUD-Dev] Reputation & Trust Circles [was UO rants]
24 Aug 2000 Matthew Mihaly RE: [MUD-Dev] UO rants
24 Aug 2000 Matthew Mihaly Re: [MUD-Dev] UO rants
24 Aug 2000 Vincent Archer Re: [MUD-Dev] UO rants
24 Aug 2000 Joe Andrieu RE: [MUD-Dev] Reputation & Trust Circles [was UO rants]
24 Aug 2000 Matthew Mihaly Re: [MUD-Dev] PK vs. PvP (was: UO rants)
12 Jul 2000 David Bennett Re: [MUD-Dev] curses and grief players
24 Aug 2000 Joe Andrieu RE: [MUD-Dev] UO rants
19 May 97 Chris Gray Re: [MUD-Dev] Languages
24 Aug 2000 Vincent Archer Re: [MUD-Dev] UO rants
24 Aug 2000 John Buehler RE: [MUD-Dev] UO rants
24 Jan 2000 Hal Bonnin Re: [MUD-Dev] Matching and Maximizing: How players choose between activities
24 Aug 2000 Jeff Freeman RE: [MUD-Dev] UO rants
24 Aug 2000 Shawn L Johnston Re: [MUD-Dev] UO rants
24 Aug 2000 Jeff Freeman Re: MXP/Extending MUD Technologies (Was Re: [MUD-Dev] Object Representations?)
24 Aug 2000 Jeff Freeman RE: [MUD-Dev] UO rants
25 Aug 2000 KevinL Re: [MUD-Dev] Reputation & Trust Circles [was UO rants]
24 Aug 2000 Chris Lloyd RE: [MUD-Dev] UO rants
12 Jul 2000 Hess, Ian W {Ian} Re: [MUD-Dev] A new combat system
24 Mar 1997 Nathan Yospe Re: Resets and repops (a really short post)
19 May 97 Chris Gray Re: [MUD-Dev] Languages
24 Aug 2000 John Buehler RE: [MUD-Dev] UO rants
24 Aug 2000 John Buehler RE: [MUD-Dev] UO rants
24 Aug 2000 Patrick Dughi Re: MXP/Extending MUD Technologies (Was Re: [MUD-Dev] Object Representations?)
24 Aug 2000 Chris Lloyd RE: [MUD-Dev] UO rants
24 Aug 2000 Matthew Mihaly Re: [MUD-Dev] UO rants
24 Aug 2000 Matthew Mihaly RE: [MUD-Dev] UO rants
25 Aug 2000 KevinL Re: [MUD-Dev] UO rants
24 Aug 2000 Ted Milker Re: [MUD-Dev] UO rants
24 Aug 2000 Ben [MUD-Dev] Crime
24 Aug 2000 John Buehler RE: [MUD-Dev] UO rants
19 May 97 Chris Gray Re: [MUD-Dev] Languages
12 Jul 2000 Ryan P. Re: [MUD-Dev] A new combat system
25 Aug 2000 Vincent Archer Re: [MUD-Dev] PK vs. PvP (was: UO rants)
25 Aug 2000 Shawn L Johnston Re: [MUD-Dev] UO rants
25 Aug 2000 Koster, Raph RE: [MUD-Dev] UO rants
25 Aug 2000 Dan Merillat Re: [MUD-Dev] UO rants
25 Aug 2000 Dan Merillat Re: [MUD-Dev] UO rants
25 Aug 2000 Matthew Mihaly RE: [MUD-Dev] UO rants
25 Aug 2000 Ron Moore [MUD-Dev] Cooperation vs Competition
24 Aug 2000 Brian 'Psychochild' Green Re: [MUD-Dev] UO rants
25 Aug 2000 Dan Merillat Re: [MUD-Dev] Reputation & Trust Circles [was UO rants]
19 May 97 Chris Gray Re: [MUD-Dev] Re: Administrative notes
25 Aug 2000 Matthew Mihaly RE: [MUD-Dev] UO rants
12 Jul 2000 Chris Jacobson Re: [MUD-Dev] Corruption of the game, profit and ethics
24 Aug 2000 Jeff Freeman Re: MXP/Extending MUD Technologies (Was Re: [MUD-Dev] Object Representations?)
25 Aug 2000 Matthew Mihaly RE: [MUD-Dev] UO rants
25 Aug 2000 Vincent Archer Re: [MUD-Dev] UO rants
25 Aug 2000 John Buehler RE: [MUD-Dev] UO rants
25 Aug 2000 Dave Rickey Re: [MUD-Dev] UO rants
25 Aug 2000 Jo Dillon Re: [MUD-Dev] Cooperation vs Competition
25 Aug 2000 Dave Rickey Re: [MUD-Dev] UO rants
25 Aug 2000 Keith G. Spencer Re: [MUD-Dev] UO rants
9 Apr 97 Chris Gray Unique id's
25 Aug 2000 John Buehler RE: [MUD-Dev] UO rants
25 Aug 100 Brad Wyble Re: [MUD-Dev] UO rants
12 Jul 2000 Re: [MUD-Dev] A new combat system
25 Aug 2000 Paul Schwanz - Enterprise Services RE: [MUD-Dev] UO rants
25 Aug 2000 Paul Schwanz - Enterprise Services Re: [MUD-Dev] UO rants
25 Aug 2000 Paul Schwanz - Enterprise Services Re: [MUD-Dev] UO rants
25 Aug 2000 Paul Schwanz - Enterprise Services Re: [MUD-Dev] Reputation & Trust Circles [was UO rants]
25 Aug 2000 KevinL Re: [Moebius] Re: MXP/Extending MUD Technologies (Was Re: [MUD-Dev] Object Representations?)
25 Aug 100 Brad Wyble Re: [MUD-Dev] UO rants
25 Aug 2000 John Buehler RE: [MUD-Dev] UO rants
19 May 97 Chris Gray Re: [MUD-Dev] RP thesis...
25 Aug 2000 John Buehler FW: [MUD-Dev] UO rants
25 Aug 2000 Greg Underwood Re: [MUD-Dev] Crime
25 Aug 2000 John Buehler FW: [MUD-Dev] Reputation & Trust Circles [was UO rants]
6 Jul 2000 Malcolm Valentine Re: [MUD-Dev] Reach out and bitch at someone
12 Jul 2000 John Bertoglio RE: [MUD-Dev] Corruption of the game, profit and ethics
25 Aug 2000 Koster, Raph RE: [MUD-Dev] UO rants
26 Aug 2000 Chris Lloyd RE: [MUD-Dev] UO rants
25 Aug 2000 Koster, Raph RE: [MUD-Dev] UO rants
25 Aug 2000 Ben Re: [MUD-Dev] Reputation & Trust Circles [was UO rants]
25 Aug 2000 Dan Merillat Re: [MUD-Dev] UO rants
19 May 97 Chris Gray Re: [MUD-Dev] Languages
25 Aug 2000 Dan Merillat Re: [MUD-Dev] UO rants
25 Aug 2000 Dan Merillat Re: [MUD-Dev] UO rants
25 Aug 2000 John Buehler RE: [MUD-Dev] UO rants
25 Aug 2000 Lovecraft [MUD-Dev] Reincarnation instead of Resurrection
25 Aug 2000 Dan Merillat Re: [MUD-Dev] UO rants
12 Jul 2000 Raph Koster RE: [MUD-Dev] Corruption of the game, profit and ethics
26 Aug 2000 John Buehler RE: [MUD-Dev] UO rants
25 Aug 2000 Koster, Raph RE: [MUD-Dev] UO rants
25 Aug 2000 Zak Jarvis RE: [MUD-Dev] PvP solutions WAS: UO rants
26 Aug 2000 Dan Merillat Re: [MUD-Dev] UO rants
19 May 1997 Nathan Yospe Re: [MUD-Dev] Re: Administrative notes
26 Aug 2000 Tess Lowe Re: [MUD-Dev] UO rants
26 Aug 2000 Matt Chatterley RE: [MUD-Dev] Reputation & Trust Circles [was UO rants]
26 Aug 2000 Tess Lowe Re: [MUD-Dev] UO rants
26 Aug 2000 Vincent Archer Re: [MUD-Dev] UO rants
26 Aug 2000 Tess Lowe Re: [MUD-Dev] UO rants
26 Aug 2000 Michael Tresca RE: [MUD-Dev] Playerkilling Pacifists
12 Jul 2000 S. Patrick Gallaty Re: [MUD-Dev] Corruption of the game, profit and ethics
26 Aug 2000 John Buehler RE: [MUD-Dev] UO rants
26 Aug 2000 Michael Tresca RE: [MUD-Dev] UO rants
26 Aug 2000 Dave Rickey Re: [MUD-Dev] UO rants
14 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Comments on the DB layer
26 Aug 2000 Ron Moore [MUD-Dev] url for The Hundred Years War
26 Aug 2000 Shawn L Johnston Re: [MUD-Dev] Reincarnation instead of Resurrection
26 Aug 2000 Shawn L Johnston Re: [MUD-Dev] UO rants
26 Aug 2000 Matt Chatterley Re: [MUD-Dev] PK vs. PvP (was: UO rants)
26 Aug 2000 Matt Chatterley Re: [MUD-Dev] Reputation & Trust Circles [was UO rants]
26 Aug 2000 Dave Rickey Re: [MUD-Dev] UO rants
26 Aug 2000 Koster, Raph RE: [MUD-Dev] UO rants
12 Jul 2000 Brian 'Psychochild' Green [MUD-Dev] Why Socializers are our Comrades (long)
26 Aug 2000 John Buehler RE: [MUD-Dev] UO rants
26 Aug 2000 Koster, Raph RE: [MUD-Dev] UO rants
19 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Role-playing [was Re: several messages]
27 Aug 2000 Vincent Archer Re: [MUD-Dev] UO rants
27 Aug 2000 Michael Tresca RE: [MUD-Dev] Reputation & Trust Circles [was UO rants]
27 Aug 2000 Richard A. Bartle RE: [MUD-Dev] UO rants
27 Aug 2000 Vincent Archer Re: [MUD-Dev] PK vs. PvP (was: UO rants)
27 Aug 2000 Koster, Raph RE: [MUD-Dev] UO rants
27 Aug 2000 Matthew Mihaly Re: [MUD-Dev] PK vs. PvP (was: UO rants)
27 Aug 2000 Matthew Mihaly RE: [MUD-Dev] UO rants
27 Aug 100 Brad Wyble Re: [MUD-Dev] UO rants
13 Jul 2000 Matthew Mihaly Re: [MUD-Dev] Corruption of the game, profit and ethics
27 Aug 2000 Vincent Archer Re: [MUD-Dev] UO rants
19 May 97 Todd Lair Re: [MUD-Dev] Re: Administrative notes
27 Aug 2000 Matthew Mihaly RE: [MUD-Dev] UO rants
27 Aug 2000 Matthew Mihaly RE: [MUD-Dev] UO rants
27 Aug 2000 Matthew Mihaly Re: [MUD-Dev] UO rants
27 Aug 2000 Zak Jarvis RE: [MUD-Dev] PK vs. PvP (was: UO rants)
27 Aug 2000 Zak Jarvis RE: [MUD-Dev] PK vs. PvP (was: UO rants)
27 Aug 2000 Vincent Archer Re: [MUD-Dev] PK vs. PvP (was: UO rants)
27 Aug 2000 Matthew Mihaly RE: [MUD-Dev] Playerkilling Pacifists
27 Aug 2000 Dave Rickey Re: [MUD-Dev] UO rants
27 Aug 2000 Matthew Mihaly Re: [MUD-Dev] Reincarnation instead of Resurrection
13 Jul 2000 Matthew Mihaly RE: [MUD-Dev] Corruption of the game, profit and ethics
25 Mar 1997 Travis S Casey Re: Mixture
19 May 1997 Orion Henry Re: [MUD-Dev] Re: Administrative notes
27 Aug 2000 Matthew Mihaly RE: [MUD-Dev] UO rants
27 Aug 2000 Matt Chatterley Re: [MUD-Dev] PK vs. PvP (was: UO rants)
27 Aug 2000 Matthew Mihaly Re: [MUD-Dev] UO rants
27 Aug 2000 Jon Lambert [MUD-Dev] [paper] The Sacred and the Virtual: Religion in Multi-User Virtual Reality
27 Aug 2000 Matthew Mihaly Re: [MUD-Dev] UO rants
27 Aug 100 Brad Wyble Re: [MUD-Dev] UO rants
27 Aug 2000 Kristen L. Koster Re: [MUD-Dev] UO rants
27 Aug 2000 Koster, Raph RE: [MUD-Dev] UO rants
27 Aug 2000 John Buehler RE: [MUD-Dev] UO rants
27 Aug 2000 John Buehler RE: [MUD-Dev] UO rants
20 May 1997 Jon A. Lambert Re: [MUD-Dev] RP thesis...
12 Jul 2000 J C Lawrence [MUD-Dev] Harry Potter
28 Aug 2000 Dave Rickey Re: [MUD-Dev] UO rants
28 Aug 2000 Richard A. Bartle RE: [MUD-Dev] UO rants
28 Aug 2000 Vincent Archer Re: [MUD-Dev] UO rants
28 Aug 2000 Richard A. Bartle RE: [MUD-Dev] UO rants
28 Aug 2000 Tess Lowe Re: [MUD-Dev] UO rants
28 Aug 2000 Marc Bowden Re: [MUD-Dev] url for The Hundred Years War
28 Aug 2000 Ryan \BC|Uller\ Myers Re: [MUD-Dev] UO rants
28 Aug 2000 Michael Tresca RE: [MUD-Dev] Playerkilling Pacifists
28 Aug 2000 Vincent Archer Re: [MUD-Dev] UO rants
19 May 1997 Orion Henry Re: [MUD-Dev] Languages
28 Aug 2000 Tess Lowe Re: [MUD-Dev] UO rants
12 Jul 2000 J C Lawrence Re: [MUD-Dev] A new combat system
28 Aug 2000 Vincent Archer Re: [MUD-Dev] UO rants
28 Aug 2000 Dave Rickey Re: [MUD-Dev] UO rants
28 Aug 2000 Koster, Raph [MUD-Dev] Avatar rights redux
28 Aug 2000 Paul Schwanz - Enterprise Services RE: [MUD-Dev] UO rants
28 Aug 2000 Jeff Freeman RE: [MUD-Dev] UO rants
28 Aug 2000 Paul Schwanz - Enterprise Services RE: [MUD-Dev] UO rants
28 Aug 2000 Ananda Dawnsinger Re: [MUD-Dev] UO rants
28 Aug 2000 John Buehler RE: [MUD-Dev] UO rants
20 May 1997 Jon A. Lambert Re: [MUD-Dev] Re: Administrative notes
28 Aug 2000 Dave Rickey Re: [MUD-Dev] Avatar rights redux
28 Aug 2000 Paul Schwanz - Enterprise Services RE: [MUD-Dev] PvP solutions WAS: UO rants
13 Jul 2000 John Bertoglio RE: [MUD-Dev] Harry Potter
28 Aug 2000 Jeff Freeman [MUD-Dev] Holidays
28 Aug 2000 Chris Lloyd [MUD-Dev] Transportation (was: UO rants)
28 Aug 2000 Paul Schwanz - Enterprise Services Re: [MUD-Dev] UO rants
28 Aug 2000 Dave Rickey Re: [MUD-Dev] UO rants
28 Aug 2000 Paul Schwanz - Enterprise Services Re: [MUD-Dev] Reputation & Trust Circles [was UO rants]
28 Aug 2000 Patrick Dughi Re: [MUD-Dev] Transportation (was: UO rants)
28 Aug 2000 gmiller@classic-games.com Re: [MUD-Dev] UO rants
9 Apr 97 Chris Gray Re: Greetings. :)
28 Aug 2000 Paul Schwanz - Enterprise Services RE: [MUD-Dev] UO rants
28 Aug 2000 Paul Schwanz - Enterprise Services RE: [MUD-Dev] UO rants
28 Aug 2000 Chris Lloyd RE: [MUD-Dev] UO rants
13 Jul 2000 Todd McKimmey Re: [MUD-Dev] Harry Potter
28 Aug 2000 Richard A. Bartle RE: [MUD-Dev] UO rants
28 Aug 2000 Paul Schwanz - Enterprise Services Re: [MUD-Dev] UO rants
28 Aug 100 Brad Wyble Re: [MUD-Dev] Transportation (was: UO rants)
28 Aug 2000 Chris Lloyd RE: [MUD-Dev] Transportation (was: UO rants)
29 Aug 2000 KevinL Re: [MUD-Dev] Transportation (was: UO rants)
29 Aug 2000 Patrick Dughi Re: [MUD-Dev] Transportation (was: UO rants)
19 May 1997 Jeff Kesselman Re: [MUD-Dev] Re: Resets and repops
29 Aug 2000 Michael Tresca RE: [MUD-Dev] UO rants
29 Aug 2000 Ron Moore Re: [MUD-Dev] Transportation
29 Aug 2000 Brian 'Psychochild' Green Fraud (was: Re: [MUD-Dev] UO rants)
29 Aug 2000 Dan Merillat Re: [MUD-Dev] UO rants
7 Jul 2000 Malcolm Valentine Re: [MUD-Dev] Maps and children's lit. (fwd)
13 Jul 2000 Todd McKimmey Re: [MUD-Dev] Harry Potter
29 Aug 2000 Lovecraft Re: [MUD-Dev] Holidays
29 Aug 2000 Dan Merillat Re: [MUD-Dev] Reputation & Trust Circles [was UO rants]
29 Aug 2000 John Buehler RE: Fraud (was: Re: [MUD-Dev] UO rants)
29 Aug 2000 Dan Merillat Re: [MUD-Dev] UO rants
19 May 1997 Jeff Kesselman Re: [MUD-Dev] Languages
29 Aug 2000 Dan Merillat Re: [MUD-Dev] UO rants
29 Aug 2000 Chris Lloyd RE: [MUD-Dev] Holidays
29 Aug 2000 Dan Merillat Re: [MUD-Dev] PK vs. PvP (was: UO rants)
29 Aug 2000 John Buehler RE: [MUD-Dev] UO rants
29 Aug 2000 Dave Rickey Re: [MUD-Dev] UO rants
29 Aug 2000 Dan Merillat Re: [MUD-Dev] UO rants
13 Jul 2000 David Bennett [MUD-Dev] Re: [Meta] Harry Potter
29 Aug 2000 Dan Merillat Re: [MUD-Dev] PK vs. PvP (was: UO rants)
29 Aug 2000 Dan Merillat Re: [MUD-Dev] UO rants
30 Aug 2000 KevinL Re: [MUD-Dev] Transportation (was: UO rants)
20 May 1997 Jamie Norrish [MUD-Dev] The limits of system
29 Aug 2000 Norman Short Re: [MUD-Dev] Transportation (was: UO rants)
29 Aug 2000 John Buehler RE: [MUD-Dev] UO rants
30 Aug 2000 Warren Powell RE: [MUD-Dev] Transportation (was: UO rants)
29 Aug 2000 Dan Merillat Re: [MUD-Dev] UO rants
29 Aug 2000 Dan Merillat Re: [MUD-Dev] Transportation (was: UO rants)
29 Aug 2000 Koster, Raph RE: [MUD-Dev] UO rants
29 Aug 2000 Zak Jarvis RE: [MUD-Dev] UO rants
13 Jul 2000 Daniel James [MUD-Dev] MUDs, eBay Farmers in The Economist
30 Aug 2000 Kristen L. Koster [MUD-Dev] Copyright Question for the Hobbyists
30 Aug 2000 gmiller@classic-games.com time delays on PK (was Re: [MUD-Dev] UO rants)
19 May 1997 Jeff Kesselman Re: [MUD-Dev] Languages
30 Aug 2000 John Buehler RE: [MUD-Dev] UO rants
30 Aug 100 Brad Wyble Re: [MUD-Dev] UO rants
31 Aug 2000 Patrick Dughi Re: [MUD-Dev] Copyright Question for the Hobbyists
31 Aug 2000 F. Randall Farmer RE: [MUD-Dev] Holidays
31 Aug 2000 Travis Casey Re: [MUD-Dev] Copyright Question for the Hobbyists
31 Aug 2000 Alex Re: [MUD-Dev] Copyright Question for the Hobbyists
31 Aug 2000 Marc Bowden Re: [MUD-Dev] Copyright Question for the Hobbyists
1 Sep 2000 Paul Schwanz - Enterprise Services RE: [MUD-Dev] UO rants
13 Jul 2000 Nathan Clemons [MUD-Dev] Re: Introduction System
1 Sep 2000 Koster, Raph RE: [MUD-Dev] UO rants
19 May 1997 Adam Wiggins Language
31 Aug 2000 Lazarus Re: [MUD-Dev] Copyright Question for the Hobbyists
31 Aug 2000 Madrona Tree Re: [MUD-Dev] Transportation
1 Sep 2000 John Buehler RE: [MUD-Dev] UO rants
1 Sep 2000 John Buehler RE: [MUD-Dev] UO rants
3 Sep 2000 Zak Jarvis [MUD-Dev] Avault article: The End of the Smurfs?
4 Sep 2000 Lovecraft [MUD-Dev] Criminalize Community Volunteers?
03 Sep 2000 Peter [MUD-Dev] End of volunteers?
5 Sep 2000 Dave Rickey Re: [MUD-Dev] Criminalize Community Volunteers?
05 Sep 2000 Jeff Freeman Re: [MUD-Dev] Criminalize Community Volunteers?
13 Jul 2000 Greg Miller Re: [MUD-Dev] curses and grief players
28 Feb 1997 Alex Oren Re: Just a bit of musing
20 May 1997 Jon A. Lambert Re: [MUD-Dev] Re: Administrative notes
5 Sep 2000 F. Randall Farmer RE: [MUD-Dev] Criminalize Community Volunteers?
05 Sep 2000 Greg Underwood Re: [MUD-Dev] End of volunteers?
5 Sep 2000 Madrona Tree Re: [MUD-Dev] Criminalize Community Volunteers?
5 Sep 2000 Koster, Raph RE: [MUD-Dev] Criminalize Community Volunteers?
5 Sep 2000 John Buehler RE: [MUD-Dev] Criminalize Community Volunteers?
5 Sep 2000 John Buehler RE: [MUD-Dev] Criminalize Community Volunteers?
5 Sep 2000 David H. Loeser Jr Re: [MUD-Dev] Criminalize Community Volunteers?
5 Sep 2000 Madrona Tree Re: [MUD-Dev] Criminalize Community Volunteers?
5 Sep 2000 Madrona Tree Re: [MUD-Dev] Criminalize Community Volunteers?
6 Sep 2000 Mud Imp Re: [MUD-Dev] Criminalize Community Volunteers?
19 May 1997 Adam Wiggins Re: [MUD-Dev] RP thesis...
13 Jul 2000 Ananda Dawnsinger [MUD-Dev] Re: Fantasy clich=?ISO-8859-1?B?6Q==?=s (was: Acting casual about casualgamers)
6 Sep 2000 Josh Olson Re: [MUD-Dev] Criminalize Community Volunteers?
6 Sep 2000 Dave Rickey Re: [MUD-Dev] Criminalize Community Volunteers?
6 Sep 2000 RE: [MUD-Dev] Criminalize Community Volunteers?
6 Sep 2000 Erik Jarvi Re: time delays on PK (was Re: [MUD-Dev] UO rants)
6 Sep 2000 Koster, Raph RE: [MUD-Dev] Criminalize Community Volunteers?
06 Sep 2000 Greg Miller [MUD-Dev] Re: MUD-Dev digest, Vol 1 #216 - 11 msgs
6 Sep 2000 Erik Jarvi Re: [MUD-Dev] Criminalize Community Volunteers?
06 Sep 2000 Jeff Freeman Re: [MUD-Dev] Criminalize Community Volunteers?
6 Sep 2000 Koster, Raph RE: [MUD-Dev] Criminalize Community Volunteers?
20 May 1997 Jon A. Lambert Re: [MUD-Dev] Re: Administrative notes
06 Sep 2000 Madman Across the Water Re: [MUD-Dev] Criminalize Community Volunteers?
13 Jul 2000 Raph Koster RE: [MUD-Dev] Harry Potter
6 Sep 2000 Shawn L Johnston Re: [MUD-Dev] Criminalize Community Volunteers?
06 Sep 2000 Ananda Dawnsinger Re: [MUD-Dev] Criminalize Community Volunteers?
06 Sep 2000 Greg Underwood Re: [MUD-Dev] Criminalize Community Volunteers?
6 Sep 2000 Josh Olson Re: [MUD-Dev] Criminalize Community Volunteers?
6 Sep 2000 Matthew Mihaly [MUD-Dev] graphical arrogance
06 Sep 2000 Peter Re: [MUD-Dev] End of volunteers?
6 Sep 2000 Zak Jarvis RE: [MUD-Dev] Criminalize Community Volunteers?
06 Sep 2000 Greg Underwood Re: [MUD-Dev] Criminalize Community Volunteers?
20 May 1997 Miroslav Silovic Re: [MUD-Dev] Languages
6 Sep 2000 David Frank Re: [MUD-Dev] Criminalize Community Volunteers?
6 Sep 2000 Willowreed@aol.com Re: [MUD-Dev] Criminalize Community Volunteers?
13 Jul 2000 Brian 'Psychochild' Green Re: [MUD-Dev] A new combat system
7 Sep 2000 Matthew Mihaly RE: [MUD-Dev] Criminalize Community Volunteers?
7 Sep 2000 Matthew Mihaly Re: [MUD-Dev] Criminalize Community Volunteers?
6 Sep 2000 Willowreed@aol.com Re: [MUD-Dev] Criminalize Community Volunteers?
6 Sep 2000 David H. Loeser Jr Re: [MUD-Dev] Criminalize Community Volunteers?
6 Sep 2000 Jon Lambert RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #216 - 11 msgs
6 Sep 2000 rayzam Re: [MUD-Dev] Criminalize Community Volunteers?
6 Sep 2000 Willowreed@aol.com Re: [MUD-Dev] Criminalize Community Volunteers?
20 May 1997 Miroslav Silovic Re: [MUD-Dev] Re: Administrative notes
6 Sep 2000 Koster, Raph RE: [MUD-Dev] graphical arrogance
06 Sep 2000 Ananda Dawnsinger Re: [MUD-Dev] Criminalize Community Volunteers?
6 Sep 2000 Koster, Raph RE: [MUD-Dev] Criminalize Community Volunteers?
13 Jul 2000 Nathan Clemons [MUD-Dev] Introduction System
6 Sep 2000 Ben Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #216 - 11 msgs
6 Sep 2000 Madrona Tree Re: [MUD-Dev] Criminalize Community Volunteers?
6 Sep 2000 Christopher Allen [MUD-Dev] Skotos Beta Test Signup
6 Sep 2000 Erik Jarvi Re: [MUD-Dev] Criminalize Community Volunteers?
6 Sep 2000 Madrona Tree Re: [MUD-Dev] Criminalize Community Volunteers?
7 Sep 2000 Jon Lambert RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #216 - 11 msgs
9 Apr 1997 Greg Munt Re: Greetings. :)
7 Sep 2000 Zak Jarvis RE: [MUD-Dev] Criminalize Community Volunteers?
7 Sep 2000 Vincent Archer Re: [MUD-Dev] graphical arrogance
6 Sep 2000 Zak Jarvis RE: [MUD-Dev] Criminalize Community Volunteers?
7 Sep 2000 Dave Rickey Re: [MUD-Dev] Criminalize Community Volunteers?
13 Jul 2000 John Bertoglio RE: [MUD-Dev] A new combat system
6 Sep 2000 Josh Olson Re: [MUD-Dev] Criminalize Community Volunteers?
7 Sep 2000 Matthew Mihaly Re: [MUD-Dev] Criminalize Community Volunteers?
6 Sep 2000 Josh Olson Re: [MUD-Dev] Criminalize Community Volunteers?
07 Sep 2000 Brian 'Psychochild' Green Side note (was: Re: [MUD-Dev] Criminalize Community Volunteers?)
07 Sep 2000 Brian 'Psychochild' Green Re: [MUD-Dev] Criminalize Community Volunteers?
20 May 1997 Travis S Casey Re: [MUD-Dev] Re: Administrative notes
07 Sep 2000 Brian 'Psychochild' Green Re: [MUD-Dev] Criminalize Community Volunteers?
7 Sep 2000 Zak Jarvis RE: [MUD-Dev] graphical arrogance
7 Sep 2000 Dave Rickey Re: [MUD-Dev] Criminalize Community Volunteers?
07 Sep 2000 Jeff Freeman Re: [MUD-Dev] Criminalize Community Volunteers?
7 Sep 2000 Matthew Mihaly [MUD-Dev] Shadowbane
1 Oct 2000 Jon Morrow RE: [MUD-Dev] Importance of User Documentation
1 Oct 2000 Colin Coghill Re: [MUD-Dev] Convincing Players to Read Documentation
01 Oct 2000 Bruce Re: [MUD-Dev] Convincing Players to Read Documentation
30 Sep 2000 Dave Kennerly RE: [MUD-Dev] Importance of User Documentation
1 Oct 2000 Inq Admin Re: Fw: [MUD-Dev] Importance of User Documentation
20 May 97 Chris Gray Re: [MUD-Dev] Re: Resets and repops
01 Oct 2000 KevinL Re: [MUD-Dev] Convincing Players to Read Documentation
1 Oct 2000 Willowreed@aol.com Re: [MUD-Dev] Convincing Players to Read Documentation
01 Oct 2000 KevinL Re: [MUD-Dev] Convincing Players to Read Documentation
1 Oct 2000 Dave Rickey Re: [MUD-Dev] Convincing Players to Read Documentation
01 Oct 2000 John Hopson [MUD-Dev] Re: Convincing Players to Read Documentation
1 Oct 2000 Sanvean RE: [MUD-Dev] Importance of User Documentation
1 Oct 2000 rayzam Re: [MUD-Dev] Importance of User Documentation
2 Oct 2000 Richard Tew RE: [MUD-Dev] Importance of User Documentation
2 Oct 2000 Richard Tew RE: [MUD-Dev] Convincing Players to Read Documentation
1 Oct 2000 Michael Tresca RE: [MUD-Dev] Convincing Players to Read Documentation
20 May 97 Chris Gray Re: [MUD-Dev] Languages
1 Oct 2000 Jon Morrow RE: [MUD-Dev] Importance of User Documentation
2 Oct 2000 Aaron Mitchell [MUD-Dev] Interactive Fiction Competition 2000
02 Oct 2000 Marc Bowden [MUD-Dev] Re: Convincing Players to Read Documentation
3 Oct 2000 Richard Tew RE: [MUD-Dev] Re: Convincing Players to Read Documentation
2 Oct 2000 David Bennett Re: Fw: [MUD-Dev] Importance of User Documentation
03 Oct 2000 Marc Bowden RE: [MUD-Dev] Re: Convincing Players to Read Documentation
3 Oct 2000 Melinda Davison Re: [MUD-Dev] Re: Convincing Players to Read Documentation
02 Oct 2000 Ryan P. RE: [MUD-Dev] Re: Convincing Players to Read Documentation
02 Oct 2000 msew [MUD-Dev] trade skill idea
4 Oct 2000 Richard Tew RE: [MUD-Dev] Re: Convincing Players to Read Documentation
20 May 1997 Jeff Kesselman Re: [MUD-Dev] Re: Administrative notes
3 Oct 2000 Josh Olson Re: [MUD-Dev] trade skill idea
4 Oct 2000 Matthew Mihaly Re: [MUD-Dev] trade skill idea
3 Oct 2000 Wes Connell Re: [MUD-Dev] trade skill idea
4 Oct 2000 Ian Macintosh [MUD-Dev] Open Source 3D Interactive World Server
04 Oct 2000 Bruce Re: [MUD-Dev] Open Source 3D Interactive World Server
4 Oct 2000 Matthew Mihaly Re: [MUD-Dev] trade skill idea
4 Oct 2000 Corey Crawford RE: [MUD-Dev] trade skill idea
4 Oct 2000 Yves K Re: [MUD-Dev] trade skill idea
04 Oct 2000 Jeff Freeman Re: [MUD-Dev] trade skill idea
4 Oct 100 Brad Wyble Re: [MUD-Dev] trade skill idea
25 Mar 1997 Furball Re: Mixture
20 May 1997 Jeff Kesselman Re: [MUD-Dev] Re: Administrative notes
4 Oct 2000 Koster, Raph RE: [MUD-Dev] trade skill idea
4 Oct 2000 Koster, Raph RE: [MUD-Dev] trade skill idea
4 Oct 2000 Josh Olson Re: [MUD-Dev] trade skill idea
4 Oct 2000 Matthew Mihaly RE: [MUD-Dev] trade skill idea
4 Oct 2000 Koster, Raph RE: [MUD-Dev] trade skill idea
04 Oct 2000 msew Re: [MUD-Dev] trade skill idea
4 Oct 2000 Koster, Raph RE: [MUD-Dev] trade skill idea
4 Oct 2000 Tamzen Cannoy RE: [MUD-Dev] trade skill idea
05 Oct 2000 J C Lawrence [MUD-Dev] Reactive keyboard
5 Oct 2000 Vincent Archer Re: [MUD-Dev] trade skill idea
15 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Levels (was: Administrative notes)
5 Oct 2000 John Buehler RE: [MUD-Dev] trade skill idea
5 Oct 2000 Dr. Cat [MUD-Dev] Re: MUD-Dev digest, Vol 1 #243 - 14 msgs
5 Oct 2000 Dave Rickey Re: [MUD-Dev] trade skill idea
6 Oct 2000 Richard Tew RE: [MUD-Dev] trade skill idea
5 Oct 2000 Robert Zubek RE: [MUD-Dev] trade skill idea
5 Oct 2000 Zak Jarvis RE: [MUD-Dev] trade skill idea
05 Oct 2000 Val Trullinger Re: [MUD-Dev] trade skill idea
6 Oct 2000 Richard Tew [MUD-Dev] Realistic travel times/virtual terrain
5 Oct 2000 Josh Olson Re: [MUD-Dev] trade skill idea
5 Oct 2000 Patrick Dughi RE: [MUD-Dev] trade skill idea
20 May 97 clawrenc@cup.hp.com DB lock and MT models
05 Oct 2000 Ananda Dawnsinger [MUD-Dev] Banning Players for Off-Site Activities?
5 Oct 2000 Josh Olson Re: [MUD-Dev] trade skill idea
5 Oct 2000 Lee Hulbert [MUD-Dev] Mud / Web Integeration
5 Oct 2000 Koster, Raph RE: [MUD-Dev] trade skill idea
5 Oct 2000 Koster, Raph RE: [MUD-Dev] trade skill idea
6 Oct 2000 Richard Tew RE: [MUD-Dev] Mud / Web Integeration
5 Oct 2000 Wes Connell Re: [MUD-Dev] Mud / Web Integeration
5 Oct 2000 Koster, Raph RE: [MUD-Dev] trade skill idea
5 Oct 2000 Zak Jarvis RE: [MUD-Dev] Realistic travel times/virtual terrain
05 Oct 2000 Madman Across the Water Re: [MUD-Dev] Banning Players for Off-Site Activities?
20 May 1997 Nathan Yospe Re: [MUD-Dev] Re: Resets and repops
05 Oct 2000 Bruce Re: [MUD-Dev] Mud / Web Integeration
05 Oct 2000 Bruce Re: [MUD-Dev] Mud / Web Integeration
6 Oct 2000 Matthew Mihaly RE: [MUD-Dev] trade skill idea
6 Oct 2000 Matthew Mihaly Re: [MUD-Dev] Realistic travel times/virtual terrain
6 Oct 2000 Geoffrey MacDougall [MUD-Dev] Alternate Means of EQUAL Enjoyment (formerly trade skill idea)
06 Oct 2000 Jeff Freeman Re: [MUD-Dev] Banning Players for Off-Site Activities?
06 Oct 2000 KevinL Re: [MUD-Dev] Mud / Web Integeration
06 Oct 2000 Marc Bowden Re: [MUD-Dev] Banning Players for Off-Site Activities?
6 Oct 2000 Matthew Mihaly RE: [MUD-Dev] trade skill idea
06 Oct 2000 sverre@munthe.net Re: [MUD-Dev] Banning Players for Off-Site Activities?
20 May 1997 Nathan Yospe Re: [MUD-Dev] RP thesis...
6 Oct 2000 Inq Admin Re: [MUD-Dev] Realistic travel times/virtual terrain
6 Oct 2000 Dave Rickey Re: [MUD-Dev] Banning Players for Off-Site Activities?
05 Oct 2000 sverre@munthe.net [MUD-Dev] Declaration of the Rights of Avatars
6 Oct 2000 Matthew Mihaly RE: [MUD-Dev] trade skill idea
6 Oct 2000 Matthew Mihaly Re: [MUD-Dev] Banning Players for Off-Site Activities?
06 Oct 2000 Brian 'Psychochild' Green OT: Re: [MUD-Dev] Banning Players for Off-Site Activities?
6 Oct 2000 Vincent Archer Re: [MUD-Dev] Banning Players for Off-Site Activities?
6 Oct 2000 Nathan F. Yospe Re: [MUD-Dev] Mud / Web Integeration
6 Oct 2000 John Szeder Grandmaster Nuclear Safety Technicion or Grandmaster Warrior ( was Re: [MUD-Dev] trade skill idea )
6 Oct 2000 Josh Olson Re: [MUD-Dev] trade skill idea
20 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] RP thesis...
6 Oct 2000 Josh Olson Re: [MUD-Dev] trade skill idea
06 Oct 2000 Ananda Dawnsinger Re: [MUD-Dev] Banning Players for Off-Site Activities?
06 Oct 2000 Ananda Dawnsinger Re: [MUD-Dev] Banning Players for Off-Site Activities?
6 Oct 2000 William McCarroll RE: [MUD-Dev] Realistic travel times/virtual terrain
06 Oct 2000 Brian 'Psychochild' Green Re: [MUD-Dev] trade skill idea
6 Oct 2000 Zak Jarvis RE: [MUD-Dev] trade skill idea
6 Oct 2000 Matthew Mihaly Re: [MUD-Dev] Declaration of the Rights of Avatars
6 Oct 2000 Mordengaard Re: [MUD-Dev] trade skill idea
6 Oct 2000 Willowreed@aol.com [MUD-Dev] Re: Grandmaster Nuclear Safety Technicion or Grandmaster Warrior ( was Re: [M...
6 Oct 2000 Zak Jarvis RE: [MUD-Dev] Banning Players for Off-Site Activities?
20 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] RP thesis...
06 Oct 2000 Madman Across the Water Re: [MUD-Dev] Banning Players for Off-Site Activities?
06 Oct 2000 Ananda Dawnsinger Re: OT: Re: [MUD-Dev] Banning Players for Off-Site Activities?
07 Oct 2000 J C Lawrence [MUD-Dev] Re: [world-create] Progressive Aristocracy (fwd)
8 Oct 2000 Richard Tew RE: [MUD-Dev] Realistic travel times/virtual terrain
7 Oct 2000 Matthew Mihaly Re: [MUD-Dev] Re: [world-create] Progressive Aristocracy (fwd)
8 Oct 2000 Justin Rogers RE: [MUD-Dev] Declaration of the Rights of Avatars
9 Oct 2000 Richard Tew [MUD-Dev] VRML
8 Oct 2000 Mordengaard Re: [MUD-Dev] Realistic travel times/virtual terrain
8 Oct 2000 Matthew Mihaly RE: [MUD-Dev] Realistic travel times/virtual terrain
8 Oct 2000 Matthew Mihaly Re: [MUD-Dev] trade skill idea
20 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] RP thesis...
8 Oct 2000 Koster, Raph RE: [MUD-Dev] Realistic travel times/virtual terrain
9 Oct 2000 Richard Tew RE: [MUD-Dev] Realistic travel times/virtual terrain
9 Oct 2000 Batir Re: [MUD-Dev] trade skill idea
9 Oct 2000 Justin Rogers RE: [MUD-Dev] Realistic travel times/virtual terrain
9 Oct 2000 Matthew Mihaly Re: [MUD-Dev] Realistic travel times/virtual terrain
8 Oct 2000 Koster, Raph RE: [MUD-Dev] trade skill idea
8 Oct 2000 Inq Admin Re: [MUD-Dev] Realistic travel times/virtual terrain
12 Oct 2000 J C Lawrence [MUD-Dev] Admin: System outage
12 Oct 2000 Matthew Mihaly RE: [MUD-Dev] Realistic travel times/virtual terrain
12 Oct 2000 Matthew Mihaly RE: [MUD-Dev] Realistic travel times/virtual terrain (fwd)
20 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Languages
12 Oct 2000 KevinL [MUD-Dev] absolute vs. relative coords
13 Oct 2000 J C Lawrence [MUD-Dev] ADMIN: More troubles I'm afraid, and the details of the recovery.
15 Oct 2000 Arabis2000@aol.com Re: [MUD-Dev] trade skill idea
15 Oct 2000 msew RE: [MUD-Dev] trade skill idea
17 Oct 2000 J C Lawrence [MUD-Dev] Admin: Kang.Nu troubles
17 Oct 2000 J C Lawrence [MUD-Dev] Admin: Kanga.Nu troubles...
15 Oct 2000 msew [MUD-Dev] integrated character webpages ala Black and White creature pages
15 Oct 2000 Ben Re: [MUD-Dev] Realistic travel times/virtual terrain
14 Oct 2000 Inq Admin Re: [MUD-Dev] absolute vs. relative coords
14 Oct 2000 msew Re: [MUD-Dev] VRML
20 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Prepositions and parsing
15 Oct 2000 Richard Tew RE: [MUD-Dev] Realistic travel times/virtual terrain
14 Oct 2000 msew Re: [MUD-Dev] Mud / Web Integeration
14 Oct 2000 msew Re: [MUD-Dev] trade skill idea
19 Oct 2000 J C Lawrence [MUD-Dev] Admin: We're back in business
17 Oct 2000 Nathan F. Yospe Re: [MUD-Dev] absolute vs. relative coords
17 Oct 2000 msew Re: [MUD-Dev] VRML
27 Oct 2000 Christopher Allen [MUD-Dev] Opinions (even harsh) on Castle Marrach by Skotos?
27 Oct 2000 Chris Gray Re: [MUD-Dev] integrated character webpages ala Black and White creature pages
8 Nov 2000 Koster, Raph RE: [MUD-Dev] integrated character webpages ala Black and White c reature pages
9 Nov 2000 Philip Loguinov, Draymoor [MUD-Dev] Walking
25 Mar 97 Chris Gray Re: Resets and repops (a really short post) <= hah!
20 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Issues from the digests and Wout's list
9 Nov 2000 Travis Casey Re: [MUD-Dev] Walking
10 Nov 2000 Hans-Henrik Staerfeldt Re: [MUD-Dev] Walking
10 Nov 2000 Dr. Cat [MUD-Dev] Re: MUD-Dev digest, Vol 1 #231 - 4 msgs
10 Nov 2000 Nathan F. Yospe Re: [MUD-Dev] Walking
10 Nov 2000 olag@ifi.uio.no Re: [MUD-Dev] VRML
10 Nov 2000 S. Patrick Gallaty Re: [MUD-Dev] Walking
10 Nov 2000 Batir Re: [MUD-Dev] Walking
11 Nov 2000 J C Lawrence Re: [MUD-Dev] Walking
11 Nov 2000 J C Lawrence Re: [MUD-Dev] integrated character webpages ala Black and White c reature pages
11 Nov 2000 J C Lawrence Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #231 - 4 msgs
20 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Languages
12 Nov 2000 Marian Griffith Re: [MUD-Dev] Walking
12 Nov 2000 Bruce Re: [MUD-Dev] Walking
12 Nov 2000 Felix A. Croes [MUD-Dev] Atomic functions
12 Nov 2000 John W Pierce RE: [MUD-Dev] Walking
12 Nov 2000 Marian Griffith [MUD-Dev] Mud Dev FAQ part II
12 Nov 2000 Marian Griffith [MUD-Dev] Mud-Dev FAQ part I
13 Nov 2000 Hans-Henrik Staerfeldt RE: [MUD-Dev] Walking
13 Nov 2000 Christopher Allen [MUD-Dev] Opinions (even harsh) on Castle Marrach by Skotos?
14 Nov 2000 Chris Lloyd RE: [MUD-Dev] Opinions (even harsh) on Castle Marrach by Skotos?
13 Nov 2000 Christopher Allen [MUD-Dev] Articles & Columns at Skotos
20 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Issues from the digests and Wout's list
14 Nov 2000 Ben Re: [MUD-Dev] Atomic functions
14 Nov 2000 David Zimet [MUD-Dev] RE: skotos
15 Nov 2000 KevinL Re: [MUD-Dev] Atomic functions
14 Nov 2000 tanis@mediacom.it Re: [MUD-Dev] Opinions (even harsh) on Castle Marrach by Skotos?
14 Nov 2000 Christopher Allen RE: [MUD-Dev] Atomic functions
15 Nov 2000 KevinL Re: [MUD-Dev] Opinions (even harsh) on Castle Marrach by Skotos?
15 Nov 2000 Felix A. Croes Re: [MUD-Dev] Atomic functions
15 Nov 2000 KevinL Re: [MUD-Dev] Atomic functions
15 Nov 2000 KevinL Re: [MUD-Dev] Atomic functions
15 Nov 2000 Koster, Raph [MUD-Dev] "An essay on d00dism and the MMORPG"
20 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] (fwd) Re: Issues from the digests and Wout's list
15 Nov 2000 Par Winzell Re: [MUD-Dev] Atomic functions
15 Nov 2000 Dave Rickey [MUD-Dev] "Virtual" What?
15 Nov 2000 Koster, Raph RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #231 - 4 msgs
15 Nov 2000 Travis Casey Re: [MUD-Dev] Opinions (even harsh) on Castle Marrach by Skotos?
15 Nov 2000 Ben Re: [MUD-Dev] Atomic functions
21 Jun 2000 Lurn@missing.domain RE: [MUD-Dev] Remote client connection
15 Nov 2000 Ben [MUD-Dev] Object Models
16 Nov 2000 J C Lawrence Re: [MUD-Dev] Object Models
16 Nov 2000 J C Lawrence [MUD-Dev] ADMIN: Lost posts
16 Nov 2000 Ben RE: [MUD-Dev] Atomic Functions
20 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] CORBA
16 Nov 2000 Dmitri Zagidulin Re: [MUD-Dev] Object Models
16 Nov 2000 Christopher Allen Re: [MUD-Dev] Opinions (even harsh) on Castle Marrach by Skotos?
12 Nov 2000 Robert Zubek [MUD-Dev] Walking
16 Nov 2000 KevinL Re: [MUD-Dev] Object Models
16 Nov 2000 david.l.smith@home.com RE: [MUD-Dev] Object Models
17 Nov 2000 Felix A. Croes RE: [MUD-Dev] Atomic functions
16 Nov 2000 Bruce Re: [MUD-Dev] Multiple Inheritance (was: Object Models)
17 Nov 2000 Felix A. Croes Re: [MUD-Dev] Atomic functions
17 Nov 2000 Peter RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #231 - 4 msgs
17 Nov 2000 KevinL Re: [MUD-Dev] Object Models
20 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] RP thesis...
17 Nov 2000 Eli Stevens Re: [MUD-Dev] Opinions (even harsh) on Castle Marrach by Skotos?
17 Nov 2000 Marian Griffith Re: [MUD-Dev] Consistent Characters (Was Remote client connection)
16 Nov 2000 Gavin Doughtie RE: [MUD-Dev] Object Models
17 Nov 2000 Marian Griffith RE: [MUD-Dev] Remote client connection
18 Nov 2000 Tony Wooster Re: [MUD-Dev] Object Models
17 Nov 2000 Christopher Allen RE: [MUD-Dev] RE: skotos
17 Nov 2000 Christopher Allen [MUD-Dev] Participatory Content (was Opinions (even harsh) on Castle Marrach by Skotos?)
19 Nov 2000 Mordengaard Re: [MUD-Dev] Consistent Characters (Was Remote client connection)
19 Nov 2000 John W Pierce RE: [MUD-Dev] Consistent Characters (Was Remote client connection)
19 Nov 2000 Josh Rollyson {dracus} Re: [MUD-Dev] Consistent Characters (Was Remote client connection)
20 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] RP thesis...
19 Nov 2000 John Buehler [MUD-Dev] (no subject)
19 Nov 2000 John Buehler [MUD-Dev] (no subject)
20 Nov 2000 KevinL Re: [MUD-Dev] (no subject)
19 Nov 2000 msew [MUD-Dev] facist marketers / content controllers
19 Nov 2000 John Buehler Re: [MUD-Dev] (no subject)
19 Nov 2000 msew [MUD-Dev] And the lines blur between rl and games!!!
17 Nov 2000 Gavin Doughtie Re: [MUD-Dev] Object Models (OO 101)
16 Nov 2000 Brian 'Psychochild' Green [MUD-Dev] Fanfic (Or: Why we can't all get along)
19 Nov 2000 Joe Andrieu RE: [MUD-Dev] (no subject)
20 Nov 2000 Bruce Re: [MUD-Dev] (no subject)
20 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] handling ambiguity, and prompts
20 Nov 2000 John Buehler RE: [MUD-Dev] (no subject)
20 Nov 2000 Mordengaard Re: [MUD-Dev] (no subject)
20 Nov 2000 John Buehler RE: [MUD-Dev] (no subject)
20 Nov 2000 Josh Rollyson {dracus} [MUD-Dev] "gossip"
20 Nov 2000 John Robert Arras RE: [MUD-Dev] Object Models
20 Nov 2000 John Buehler Re: [MUD-Dev] Fanfic (Or: Why we can't all get along)
20 Nov 2000 Vincent Archer [MUD-Dev] Official announce of nevrax.org www site
20 Nov 2000 Dave Rickey Re: [MUD-Dev] facist marketers / content controllers
20 Nov 2000 John Buehler Re: [MUD-Dev] (no subject)
21 Nov 2000 KevinL Re: [MUD-Dev] (no subject)
20 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Languages
21 Nov 2000 KevinL Re: [MUD-Dev] Object Models
20 Nov 2000 Ted Milker Re: [MUD-Dev] "gossip"
20 Nov 2000 Travis Casey Re: [MUD-Dev] Consistent Characters (Was Remote client connection)
20 Nov 2000 Travis Casey Re: [MUD-Dev] Consistent Characters (Was Remote client connection)
20 Nov 2000 Travis Casey Re: [MUD-Dev] Participatory Content (was Opinions (even harsh) on Castle Marrach by Skotos?)
20 Nov 2000 Travis Casey Re: [MUD-Dev] Consistent Characters (Was Remote client connection)
20 Nov 2000 John Buehler Re: [MUD-Dev] (no subject)
21 Nov 2000 Christopher Allen [MUD-Dev] Intersection of Fanfic & Participatory Content
21 Nov 2000 Patrick Dughi Re: [MUD-Dev] "gossip"
21 Nov 2000 Joe Andrieu RE: [MUD-Dev] (no subject)
20 May 97 coder@ibm.net Re: [MUD-Dev] Languages
21 Nov 2000 KevinL Re: [MUD-Dev] (no subject)
21 Nov 2000 John Buehler RE: [MUD-Dev] (no subject)
21 Nov 2000 Peter Re: [MUD-Dev] "gossip"
22 Nov 2000 Dan Merillat Re: [MUD-Dev] (no subject)
22 Nov 2000 Batir Re: [MUD-Dev] "gossip"
22 Nov 2000 John Buehler Re: [MUD-Dev] (no subject)
22 Nov 2000 Bruce Re: [MUD-Dev] Object Models
22 Nov 2000 Ben Chambers Re: [MUD-Dev] Object Models
23 Nov 2000 Eric Rhea [MUD-Dev] A list of Content Creation
23 Nov 2000 Bruce Re: [MUD-Dev] Object Models
25 Mar 97 claw@null.net A perspective out of time - the mudreport document
20 May 1997 Adam Wiggins Re: [MUD-Dev] RP thesis...
23 Nov 2000 Bruce Re: [MUD-Dev] (no subject)
23 Nov 2000 John Buehler Re: [MUD-Dev] (no subject)
24 Nov 2000 KevinL Re: [MUD-Dev] Object Models
24 Nov 2000 Gavin Doughtie Re: [MUD-Dev] Object Models
25 Nov 2000 KevinL Re: [MUD-Dev] Object Models
26 Nov 2000 Travis Casey Re: [MUD-Dev] Object Models
27 Nov 2000 Warren Powell RE: [MUD-Dev] "gossip"
26 Nov 2000 Marian Griffith RE: [MUD-Dev] Consistent Characters (Was Remote client connection)
26 Nov 2000 Andy Re: [MUD-Dev] Object Models
26 Nov 2000 Marian Griffith Re: [MUD-Dev] (no subject)
20 May 1997 Jeff Kesselman Re: [MUD-Dev] Languages
26 Nov 2000 Marian Griffith Re: [MUD-Dev] "An essay on d00dism and the MMORPG"
27 Nov 2000 Hans-Henrik Staerfeldt Re: [MUD-Dev] "An essay on d00dism and the MMORPG"
26 Nov 2000 John Buehler RE: [MUD-Dev] Object Models
26 Nov 2000 John Buehler RE: [MUD-Dev] (no subject)
27 Nov 2000 Richard Tew RE: [MUD-Dev] "An essay on d00dism and the MMORPG"
26 Nov 2000 Gavin Doughtie [MUD-Dev] Refactoring (was Object Models)
27 Nov 2000 birgit.schulte@philips.com Re: [MUD-Dev] \"An essay on d00dism and the MMORPG\"
27 Nov 2000 Norman Short Re: [MUD-Dev] "An essay on d00dism and the MMORPG"
26 Nov 2000 Brian 'Psychochild' Green Re: [MUD-Dev] (no subject)
27 Nov 2000 Jeff Freeman Re: [MUD-Dev] "An essay on d00dism and the MMORPG"
21 May 1997 Matt Chatterley Re: [MUD-Dev] RP thesis...
27 Nov 2000 Travis Casey Re: [MUD-Dev] "An essay on d00dism and the MMORPG"
27 Nov 2000 Travis Casey Re: [MUD-Dev] Object Models
27 Nov 2000 |Eric| [MUD-Dev] PDA-esque devices used in gaming
27 Nov 2000 |Eric| Re: [MUD-Dev] "An essay on d00dism and the MMORPG"
27 Nov 2000 Chris Gray RE: [MUD-Dev] "An essay on d00dism and the MMORPG"
27 Nov 2000 Jason Belhumeur Re: [MUD-Dev] "An essay on d00dism and the MMORPG"
27 Nov 2000 Greg Mitchell [MUD-Dev] Weather and Multiple Planets
27 Nov 2000 Christopher Allen RE: [MUD-Dev] Object Models
28 Nov 2000 KevinL Re: [MUD-Dev] Object Models
27 Nov 2000 Ben Chambers Re: [MUD-Dev] (no subject)
21 May 1997 Matt Chatterley Re: [MUD-Dev] RP thesis...
27 Nov 2000 John Buehler RE: [MUD-Dev] Object Models
28 Nov 2000 Travis Casey Re: [MUD-Dev] Object Models
27 Nov 2000 John Buehler RE: [MUD-Dev] Object Models
28 Nov 2000 Marc Bowden Re: [MUD-Dev] Object Models
27 Nov 2000 Chris Gray RE: [MUD-Dev] Object Models
28 Nov 2000 rayzam Re: [MUD-Dev] Weather and Multiple Planets
27 Nov 2000 Madrona Tree Re: [MUD-Dev] "An essay on d00dism and the MMORPG"
28 Nov 2000 Miroslav Silovic Re: [MUD-Dev] Object Models
28 Nov 2000 Miroslav Silovic Re: [MUD-Dev] Object Models
28 Nov 2000 Miroslav Silovic Re: [MUD-Dev] Object Models
21 May 1997 Adam Wiggins Re: [MUD-Dev] (fwd) Re: Issues from the digests and Wout's list
28 Nov 2000 Miroslav Silovic Re: [MUD-Dev] "An essay on d00dism and the MMORPG"
28 Nov 2000 Steve {Bloo} Daniels Re: [MUD-Dev] "An essay on d00dism and the MMORPG"
28 Nov 2000 Joe Andrieu RE: [MUD-Dev] Object Models
28 Nov 2000 Miroslav Silovic Re: [MUD-Dev] Object Models
28 Nov 2000 Chris Gray RE: [MUD-Dev] Object Models
28 Nov 2000 Val Trullinger Re: [MUD-Dev] "An essay on d00dism and the MMORPG"
28 Nov 2000 Brian 'Psychochild' Green [MUD-Dev] Interesting EQ rant (very long quote)
28 Nov 2000 Lee Sheldon RE: [MUD-Dev] "An essay on d00dism and the MMORPG"
29 Nov 2000 Richard Tew RE: [MUD-Dev] "An essay on d00dism and the MMORPG"
28 Nov 2000 John Buehler RE: [MUD-Dev] Object Models
21 May 1997 Miroslav Silovic Re: [MUD-Dev] (fwd) Re: Issues from the digests and Wout's list
28 Nov 2000 John Buehler RE: [MUD-Dev] Object Models
28 Nov 2000 Robert Zubek Re: [MUD-Dev] "An essay on d00dism and the MMORPG"
28 Nov 2000 Lord Ashon [MUD-DEV] Dynamic Timelines
28 Nov 2000 John Buehler RE: [MUD-Dev] Object Models
28 Nov 2000 John Buehler RE: [MUD-Dev] Object Models
28 Nov 2000 John Buehler RE: [MUD-Dev] "An essay on d00dism and the MMORPG"
28 Nov 2000 John Buehler RE: [MUD-Dev] Object Models
28 Nov 2000 Corey Crawford RE: [MUD-Dev] "An essay on d00dism and the MMORPG"
28 Nov 2000 gmiller@classic-games.com Re: [MUD-Dev] \"An essay on d00dism and the MMORPG\"
28 Nov 2000 Michael Tresca RE: [MUD-Dev] "An essay on d00dism and the MMORPG"
21 May 1997 Miroslav Silovic Re: [MUD-Dev] Re: Administrative notes
28 Nov 2000 Chris Gray RE: [MUD-Dev] Object Models
28 Nov 2000 Travis Casey Re: [MUD-Dev] "An essay on d00dism and the MMORPG"
29 Nov 2000 Matthew Mihaly [MUD-Dev] Neopets
29 Nov 2000 Miroslav Silovic Re: [MUD-Dev] Object Models
29 Nov 2000 |Eric| [MUD-Dev] Re: Dynamic Timelines
29 Nov 2000 ghovs@ghovs.moo.ca Re: [MUD-Dev] "An essay on d00dism and the MMORPG"
29 Nov 2000 Vincent Archer Re: [MUD-Dev] Interesting EQ rant (very long quote)
29 Nov 2000 Miroslav Silovic Re: [MUD-Dev] Object Models
29 Nov 2000 Eric Rhea Re: [MUD-Dev] "An essay on d00dism and the MMORPG"
29 Nov 2000 Jeff Freeman RE: [MUD-Dev] "An essay on d00dism and the MMORPG"
21 May 1997 Miroslav Silovic Re: [MUD-Dev] Re: Issues from the digests and Wout's list
29 Nov 2000 Miroslav Silovic Re: [MUD-Dev] Object Models
29 Nov 2000 Miroslav Silovic Re: [MUD-Dev] Object Models
29 Nov 2000 Travis Casey Re: [MUD-Dev] Object Models
29 Nov 2000 Bruce Re: [MUD-Dev] Re: Dynamic Timelines
29 Nov 2000 Travis Casey Re: [MUD-Dev] \"An essay on d00dism and the MMORPG\"
29 Nov 2000 John Buehler RE: [MUD-Dev] Object Models
29 Nov 2000 Bruce Re: [MUD-Dev] Object Models
29 Nov 2000 olag@ifi.uio.no RE: [MUD-Dev] Object Models
29 Nov 2000 Ben Chambers [MUD-Dev] Threads
29 Nov 2000 Corey Crawford RE: [MUD-Dev] "An essay on d00dism and the MMORPG"
21 May 1997 Ling Re: [MUD-Dev] Re: Issues from the digests and Wout's list
29 Nov 2000 James Thomas Re: [MUD-Dev] Re: Dynamic Timelines
29 Nov 2000 Steve {Bloo} Daniels Re: [MUD-Dev] \"An essay on d00dism and the MMORPG\"
29 Nov 2000 Lars Duening Re: [MUD-Dev] \"An essay on d00dism and the MMORPG\"
30 Nov 2000 Richard Tew RE: [MUD-Dev] "An essay on d00dism and the MMORPG"
29 Nov 2000 John Buehler RE: [MUD-Dev] \"An essay on d00dism and the MMORPG\"
29 Nov 2000 Wells, Thomas RE: [MUD-Dev] "An essay on d00dism and the MMORPG"
29 Nov 2000 John Buehler RE: [MUD-Dev] Object Models
29 Nov 2000 Zak Jarvis RE: [MUD-Dev] \"An essay on d00dism and the MMORPG\"
30 Nov 2000 KevinL Re: [MUD-Dev] \"An essay on d00dism and the MMORPG\"
30 Nov 2000 Patrick Dughi RE: [MUD-Dev] \"An essay on d00dism and the MMORPG\"
21 May 1997 Ling Re: [MUD-Dev] RP thesis...
30 Nov 2000 Travis Casey Re: [MUD-Dev] \"An essay on d00dism and the MMORPG\"
30 Nov 2000 Bruce Re: [MUD-Dev] Threads
30 Nov 2000 Miroslav Silovic Re: [MUD-Dev] Object Models
30 Nov 2000 John Buehler RE: [MUD-Dev] \"An essay on d00dism and the MMORPG\"
30 Nov 2000 Bruce Re: [MUD-Dev] Object Models
30 Nov 2000 Jeremy Hovance Re: [MUD-Dev] Consistent Characters
30 Nov 2000 Travis Casey Re: [MUD-Dev] \"An essay on d00dism and the MMORPG\"
30 Nov 2000 Travis Casey Re: [MUD-Dev] \"An essay on d00dism and the MMORPG\"
30 Nov 2000 Vincent Archer Re: [MUD-Dev] \"An essay on d00dism and the MMORPG\"
30 Nov 2000 Phillip Lenhardt Re: [MUD-Dev] Object Models
25 Mar 97 claw@null.net Re: EVOLUTION response
21 May 1997 Travis S Casey Re: [MUD-Dev] RP thesis...
30 Nov 2000 John Buehler RE: [MUD-Dev] \"An essay on d00dism and the MMORPG\"
30 Nov 2000 John Buehler RE: [MUD-Dev] Object Models
30 Nov 2000 Travis Casey Re: [MUD-Dev] "An essay on d00dism and the MMORPG"
30 Nov 2000 Travis Casey Re: [MUD-Dev] Threads
30 Nov 2000 Eli Stevens Re: [MUD-Dev] Threads
30 Nov 2000 John Buehler RE: [MUD-Dev] Object Models
01 Dec 2000 KevinL Re: [MUD-Dev] \"An essay on d00dism and the MMORPG\"
30 Nov 2000 John Buehler RE: [MUD-Dev] Object Models
30 Nov 2000 Madrona Tree Re: [MUD-Dev] \"An essay on d00dism and the MMORPG\"
30 Nov 2000 Ben Chambers Re: [MUD-Dev] Threads
21 May 1997 Ling Re: [MUD-Dev] RP thesis...
30 Nov 2000 Travis Casey Re: [MUD-Dev] Consistent Characters
1 Dec 2000 Jon Lambert RE: [MUD-Dev] Components and Inheritence
1 Dec 2000 Jon Lambert RE: [MUD-Dev] "An essay on d00dism and the MMORPG"
1 Dec 2000 Xuri Re: [MUD-Dev] \"An essay on d00dism and the MMORPG\"
1 Dec 2000 Vincent Archer Re: [MUD-Dev] \"An essay on d00dism and the MMORPG\"
1 Dec 2000 John Buehler RE: [MUD-Dev] Components and Inheritence
1 Dec 2000 olag@ifi.uio.no Re: [MUD-Dev] Object Models
1 Dec 2000 James Thomas Re: [MUD-Dev] Threads
1 Dec 2000 Lars Duening Re: [MUD-Dev] \"An essay on d00dism and the MMORPG\"
1 Dec 2000 John Buehler RE: [MUD-Dev] \"An essay on d00dism and the MMORPG\"
21 May 1997 Shawn Halpenny Re: [MUD-Dev] Re: Player coding and security
1 Dec 2000 Paul Schwanz - Enterprise Services RE: [MUD-Dev] \"An essay on d00dism and the MMORPG\"
01 Dec 2000 Bruce Re: [MUD-Dev] Object Models
01 Dec 2000 Peter Re: [MUD-Dev] \"An essay on d00dism and the MMORPG\"
1 Dec 2000 Travis Casey Re: [MUD-Dev] \"An essay on d00dism and the MMORPG\"
02 Dec 2000 KevinL Re: [MUD-Dev] \"An essay on d00dism and the MMORPG\"
2 Dec 2000 John Buehler RE: [MUD-Dev] \"An essay on d00dism and the MMORPG\"
2 Dec 2000 Marian Griffith RE: [MUD-Dev] "An essay on d00dism and the MMORPG"
2 Dec 2000 Marian Griffith [MUD-Dev] Names (was: An essay on d00dz ...)
2 Dec 2000 Justin Rogers RE: [MUD-Dev] \"An essay on d00dism and the MMORPG\"
02 Dec 2000 Ben Chambers Re: [MUD-Dev] Threads
21 May 1997 Shawn Halpenny Re: [MUD-Dev] Virtual rooms (was: RP thesis...)
2 Dec 2000 Rhys Re: [MUD-Dev] \"An essay on d00dism and the MMORPG\"
2 Dec 2000 John Buehler RE: [MUD-Dev] \"An essay on d00dism and the MMORPG\"
2 Dec 2000 John Buehler RE: [MUD-Dev] \"An essay on d00dism and the MMORPG\"
2 Dec 2000 Ted Milker Re: [MUD-Dev] \"An essay on d00dism and the MMORPG\"
2 Dec 2000 UCMM Administration [MUD-Dev] Cash for Lawsuits
2 Dec 2000 John Buehler RE: [MUD-Dev] Object Models
2 Dec 2000 Eli Stevens Re: [MUD-Dev] Threads
02 Dec 2000 Bruce Re: [MUD-Dev] \"An essay on d00dism and the MMORPG\"
3 Dec 2000 Corey Crawford [MUD-Dev] Permadeath or Not?
3 Dec 2000 Travis Casey Re: [MUD-Dev] "An essay on d00dism and the MMORPG"
21 May 97 Chris Gray Re: [MUD-Dev] Languages
3 Dec 2000 Graham Reitz [MUD-Dev] New and looking for a good place to get started...
02 Dec 2000 Lars Duening Re: [MUD-Dev] \"An essay on d00dism and the MMORPG\"
3 Dec 2000 gmiller@classic-games.com [MUD-Dev] Names (was \\\"An essay on d00dism and the MMORPG\\\")
02 Dec 2000 Brian 'Psychochild' Green Re: [MUD-Dev] Cash for Lawsuits
4 Dec 2000 John Buehler RE: [MUD-Dev] Permadeath or Not?
4 Dec 2000 Patrick Dughi [MUD-Dev] Diku & GPL
4 Dec 2000 Patrick Dughi Re: [MUD-Dev] Cash for Lawsuits
04 Dec 2000 Travis Casey Re: [MUD-DEV] Dynamic Timelines
04 Dec 2000 Travis Casey Re: [MUD-Dev] Names (was \\\"An essay on d00dism and the MMORPG\\\")
4 Dec 2000 Alex Re: [MUD-Dev] Cash for Lawsuits
21 May 97 Chris Gray Re: [MUD-Dev] RP thesis...
4 Dec 2000 Koster, Raph RE: [MUD-Dev] \"An essay on d00dism and the MMORPG\"
04 Dec 2000 Travis Casey Re: [MUD-Dev] \"An essay on d00dism and the MMORPG\"
4 Dec 2000 Richard.Woolcock@rsuk.rohde-schwarz.com Re: [MUD-Dev] Cash for Lawsuits
4 Dec 2000 Travis Nixon Re: [MUD-Dev] Permadeath or Not?
04 Dec 2000 Peter Re: [MUD-Dev] New and looking for a good place to get started...
4 Dec 2000 Vincent Archer Re: [MUD-Dev] \"An essay on d00dism and the MMORPG\"
04 Dec 2000 o. rchaeus [MUD-Dev] Greetings from Organelle
05 Dec 2000 J C Lawrence Re: [MUD-Dev] New and looking for a good place to get started...
5 Dec 2000 Patrick Dughi Re: [MUD-Dev] New and looking for a good place to get started...
05 Dec 2000 Jeff Freeman Re: [MUD-Dev] Permadeath or Not?
21 May 97 Chris Gray Re: [MUD-Dev] RP thesis...
5 Dec 2000 Jon Lambert RE: [MUD-Dev] Diku & GPL
5 Dec 2000 Koster, Raph RE: [MUD-Dev] Permadeath or Not?
5 Dec 2000 Vincent Archer Re: [MUD-Dev] Diku & GPL
5 Dec 2000 Zak Jarvis RE: [MUD-Dev] Permadeath or Not?
5 Dec 2000 Corey Crawford Re: [MUD-Dev] New and looking for a good place to get started...
5 Dec 2000 Matthew D. Fuller Re: [MUD-Dev] Cash for Lawsuits
5 Dec 2000 Corey Crawford [MUD-Dev] Current Server Versions (was: "New and looking for a good place to get started...")
6 Dec 2000 Patrick Dughi Re: [MUD-Dev] Cash for Lawsuits
05 Dec 2000 J C Lawrence Re: [MUD-Dev] Current Server Versions (was: "New and looking for a good place to get started...")
6 Dec 2000 Matthew Mihaly Re: [MUD-Dev] Cash for Lawsuits
21 May 97 Chris Gray Re: [MUD-Dev] Re: Player coding and security
6 Dec 2000 Richard.Woolcock@rsuk.rohde-schwarz.com RE: [MUD-Dev] Diku & GPL
6 Dec 2000 Dave Rickey Re: [MUD-Dev] Permadeath or Not?
6 Dec 2000 Vincent Archer Re: [MUD-Dev] Permadeath or Not?
6 Dec 2000 Lee Sheldon RE: [MUD-Dev] Interesting EQ rant (very long quote)
6 Dec 2000 gmiller@classic-games.com [MUD-Dev] Diku & GPL
6 Dec 2000 Eric Rhea [MUD-Dev] A list of MMORPG Questions
6 Dec 2000 Corey Crawford Re: [MUD-Dev] Current Server Versions
6 Dec 2000 Paul Schwanz - Enterprise Services Re: [MUD-Dev] Permadeath or Not?
06 Dec 2000 J C Lawrence Re: [MUD-Dev] Current Server Versions
06 Dec 2000 Ananda Dawnsinger Re: [MUD-Dev] Permadeath or Not?
21 May 1997 Caliban Tiresias Darklock Re: [MUD-Dev] RP thesis...
06 Dec 2000 Steve {Bloo} Daniels Re: [MUD-Dev] Diku & GPL
06 Dec 2000 Brian 'Psychochild' Green Re: [MUD-Dev] New and looking for a good place to get started...
06 Dec 2000 Lars Duening Re: [MUD-Dev] Diku & GPL
06 Dec 2000 Steve {Bloo} Daniels Re: [MUD-Dev] A list of MMORPG Questions
6 Dec 2000 Batir Re: [MUD-Dev] Permadeath or Not?
06 Dec 2000 J C Lawrence Re: [MUD-Dev] A list of MMORPG Questions
7 Dec 2000 Jon Lambert RE: [MUD-Dev] Diku & GPL
06 Dec 2000 J C Lawrence Re: [MUD-Dev] Diku & GPL
7 Dec 2000 Richard.Woolcock@rsuk.rohde-schwarz.com Re: [MUD-Dev] Diku & GPL
07 Dec 2000 Marc Bowden Re: [MUD-Dev] A list of MMORPG Questions
21 May 1997 Caliban Tiresias Darklock Re: [MUD-Dev] RP thesis...
7 Dec 2000 Vincent Archer Re: [MUD-Dev] A list of MMORPG Questions
07 Dec 2000 Jeff Freeman Re: [MUD-Dev] Permadeath or Not?
07 Dec 2000 Jeff Freeman Re: [MUD-Dev] A list of MMORPG Questions
7 Dec 2000 Richard.Woolcock@rsuk.rohde-schwarz.com Re: [MUD-Dev] Cash for Lawsuits
8 Dec 2000 Koster, Raph RE: [MUD-Dev] A list of MMORPG Questions
8 Dec 2000 Koster, Raph RE: [MUD-Dev] Permadeath or Not?
08 Dec 2000 Nigel Chapman [MUD-Dev] Re: Permadeath
8 Dec 2000 Koster, Raph RE: [MUD-Dev] Permadeath or Not?
8 Dec 2000 Koster, Raph RE: [MUD-Dev] Interesting EQ rant (very long quote)
08 Dec 2000 Ben Chambers Re: [MUD-Dev] Permadeath or Not?
25 Aug 96 Chris Gray Re: {MUD} Re: Wout's mailing list.
24 Mar 97 claw@null.net Re: Resets and repops
21 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Languages
8 Dec 2000 Richard A. Bartle [MUD-Dev] Levels of immersion
8 Dec 2000 Koster, Raph RE: [MUD-Dev] A list of MMORPG Questions
8 Dec 2000 Dave Rickey Re: [MUD-Dev] A list of MMORPG Questions
8 Dec 2000 Hulbert, Leland [MUD-Dev] Distro for Intricate / Numerous Mobs
9 Dec 2000 Yves K Re: [MUD-Dev] Levels of immersion
9 Dec 2000 McQuaid, Brad RE: [MUD-Dev] Interesting EQ rant (very long quote)
9 Dec 2000 Matthew Mihaly RE: [MUD-Dev] Interesting EQ rant (very long quote)
9 Dec 2000 McQuaid, Brad RE: [MUD-Dev] Interesting EQ rant (very long quote)
10 Dec 2000 Hans-Henrik Staerfeldt RE: [MUD-Dev] Diku & GPL
09 Dec 2000 Jeff Freeman Re: [MUD-Dev] Permadeath or Not?
21 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] RP thesis...
10 Dec 2000 John Szeder Re: [MUD-Dev] A list of MMORPG Questions
10 Dec 2000 Tess Snider [MUD-Dev] Re: Permadeath
09 Dec 2000 Jeff Freeman Re: [MUD-Dev] A list of MMORPG Questions
10 Dec 2000 olag@ifi.uio.no [MUD-Dev] Levels of immersion
9 Dec 2000 rayzam Re: [MUD-Dev] Interesting EQ rant (very long quote)
10 Dec 2000 Christopher Allen [MUD-Dev] History of a Game
9 Dec 2000 John Buehler RE: [MUD-Dev] Permadeath or Not?
10 Dec 2000 Hans-Henrik Staerfeldt Re: [MUD-Dev] Diku & GPL
11 Dec 2000 Richard.Woolcock@rsuk.rohde-schwarz.com Re: [MUD-Dev] Re: Permadeath
11 Dec 2000 Tess Lowe Re: [MUD-Dev] Interesting EQ rant
21 May 1997 Caliban Tiresias Darklock Re: [MUD-Dev] Re: Administrative notes
11 Dec 2000 Alex Re: [MUD-Dev] Diku & GPL
11 Dec 2000 Dave Kennerly RE: [MUD-Dev] A list of MMORPG Questions
11 Dec 2000 John Buehler RE: [MUD-Dev] Interesting EQ rant (very long quote)
11 Dec 2000 John Vanderbeck Re: [MUD-Dev] Levels of immersion (Warning LONG)
11 Dec 2000 Lord Ashon [MUD-Dev] NPC Goals ( Was: RE: Dynamic Timelines)
11 Dec 2000 Lee Sheldon RE: [MUD-Dev] A list of MMORPG Questions
11 Dec 2000 Eric Rhea RE: [MUD-Dev] A list of MMORPG Questions
11 Dec 2000 Lee Sheldon RE: [MUD-Dev] Interesting EQ rant (very long quote)
11 Dec 2000 Eric Rhea RE: [MUD-Dev] A list of MMORPG Questions
11 Dec 2000 Richard A. Bartle RE: [MUD-Dev] Levels of immersion
21 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] (fwd) Re: Issues from the digests and Wout's list
11 Dec 2000 Lee Sheldon RE: [MUD-Dev] Interesting EQ rant (very long quote)
11 Dec 2000 Matthew Mihaly Re: [MUD-Dev] Interesting EQ rant (very long quote)
11 Dec 2000 Corey Crawford RE: [MUD-Dev] A list of MMORPG Questions
11 Dec 2000 Sage RE: [MUD-Dev] A list of MMORPG Questions
11 Dec 2000 Richard A. Bartle RE: [MUD-Dev] Levels of immersion
11 Dec 2000 Koster, Raph RE: [MUD-Dev] A list of MMORPG Questions
11 Dec 2000 Travis Nixon Re: [MUD-Dev] Interesting EQ rant (very long quote)
11 Dec 2000 Corey Crawford [MUD-Dev] Tile Editor for MUD?
11 Dec 2000 John Vanderbeck Re: [MUD-Dev] Levels of immersion
11 Dec 2000 Koster, Raph [MUD-Dev] New stuff on my site
21 May 1997 S001GMU@nova.wright.edu Prepositions and Parsing...
11 Dec 2000 John Vanderbeck [MUD-Dev] Moving away from the level based system
11 Dec 2000 Kwon Ekstrom Re: [MUD-Dev] Permadeath or Not?
11 Dec 2000 McQuaid, Brad RE: [MUD-Dev] Interesting EQ rant (very long quote)
11 Dec 2000 John Vanderbeck Re: [MUD-Dev] New stuff on my site
11 Dec 2000 Corey Crawford RE: [MUD-Dev] Moving away from the level based system
11 Dec 2000 Travis Nixon Re: [MUD-Dev] Permadeath or Not?
12 Dec 2000 Richard Tew RE: [MUD-Dev] Interesting EQ rant (very long quote)
11 Dec 2000 rayzam Re: [MUD-Dev] Moving away from the level based system
11 Dec 2000 Travis Casey Re: [MUD-Dev] Levels of immersion
11 Dec 2000 John Vanderbeck Re: [MUD-Dev] Moving away from the level based system
21 May 1997 Caliban Tiresias Darklock Re: [MUD-Dev] Re: Issues from the digests and Wout's list
11 Dec 2000 rayzam Re: [MUD-Dev] Interesting EQ rant (very long quote)
11 Dec 2000 Travis Nixon Re: [MUD-Dev] Interesting EQ rant (very long quote)
11 Dec 2000 Corey Crawford Re: [MUD-Dev] Permadeath or Not?
11 Dec 2000 Phillip Lenhardt Re: [MUD-Dev] Moving away from the level based system
11 Dec 2000 Corey Crawford Re: [MUD-Dev] Diku & GPL
11 Dec 2000 John Buehler RE: [MUD-Dev] Moving away from the level based system
12 Dec 2000 Matthew Mihaly Re: [MUD-Dev] Interesting EQ rant (very long quote)
11 Dec 2000 John Buehler RE: [MUD-Dev] Permadeath or Not?
12 Dec 2000 Madrona Tree Re: [MUD-Dev] Permadeath or Not?
11 Dec 2000 Madrona Tree Re: [MUD-Dev] Interesting EQ rant (very long quote)
2 Apr 1997 Furball Re: Mixture
12 Dec 2000 Dave Rickey Re: [MUD-Dev] Interesting EQ rant (very long quote)
12 Dec 2000 Dave Rickey Re: [MUD-Dev] Moving away from the level based system
12 Dec 2000 Kwon Ekstrom Re: [MUD-Dev] Moving away from the level based system
12 Dec 2000 Zak Jarvis [MUD-Dev] Dealing with high-level characters.
12 Dec 2000 Jeff Freeman Re: [MUD-Dev] Permadeath or Not?
12 Dec 2000 John Vanderbeck Re: [MUD-Dev] Moving away from the level based system
12 Dec 2000 Dave Rickey Re: [MUD-Dev] Interesting EQ rant (very long quote)
12 Dec 2000 Dave Rickey Re: [MUD-Dev] Interesting EQ rant (very long quote)
12 Dec 2000 Travis Casey Re: [MUD-Dev] NPC Goals ( Was: RE: Dynamic Timelines)
12 Dec 2000 Richard.Woolcock@rsuk.rohde-schwarz.com [MUD-Dev] Magic systems, was: Moving away from the level based system
21 May 1997 Caliban Tiresias Darklock Re: [MUD-Dev] RP thesis...
12 Dec 2000 Lee Sheldon RE: [MUD-Dev] Interesting EQ rant (very long quote)
12 Dec 2000 Richard A. Bartle RE: [MUD-Dev] Levels of immersion
12 Dec 2000 Richard A. Bartle RE: [MUD-Dev] Levels of immersion
12 Dec 2000 Ananda Dawnsinger [MUD-Dev] Speaking of Everquest...
12 Dec 2000 Davian Re: [MUD-Dev] Interesting EQ rant (very long quote)
12 Dec 2000 George Greer Re: [MUD-Dev] Diku & GPL
12 Dec 2000 Travis Casey Re: [MUD-Dev] Permadeath or Not?
12 Dec 2000 Tess Snider RE: [MUD-Dev] Levels of immersion
12 Dec 2000 Travis Casey Re: [MUD-Dev] Levels of immersion
12 Dec 2000 John Buehler RE: [MUD-Dev] Permadeath or Not?
21 May 1997 Jeff Kesselman Invite/Introduction....
12 Dec 2000 Tess Snider Re: [MUD-Dev] Levels of immersion
13 Dec 2000 rayzam Re: [MUD-Dev] Moving away from the level based system
13 Dec 2000 Brian 'Psychochild' Green Re: [MUD-Dev] Interesting EQ rant (very long quote)
13 Dec 2000 Brian 'Psychochild' Green Re: [MUD-Dev] Interesting EQ rant (very long quote)
13 Dec 2000 Zak Jarvis RE: [MUD-Dev] Interesting EQ rant (very long quote)
13 Dec 2000 Tess Lowe Re: [MUD-Dev] Levels of immersion
13 Dec 2000 Tess Lowe [MUD-Dev] Immersion Types (was Re: Levels of Immersion)
13 Dec 2000 John Vanderbeck Re: [MUD-Dev] Interesting EQ rant (very long quote)
13 Dec 2000 Paul Schwanz - Enterprise Services Re: [MUD-Dev] Levels of immersion
13 Dec 2000 Matthew Mihaly Re: [MUD-Dev] Interesting EQ rant (very long quote)
21 May 1997 Jeff Kesselman Alright... IF your gonan do DESIESE...
13 Dec 2000 Richard A. Bartle RE: [MUD-Dev] Levels of immersion
13 Dec 2000 Jeff Freeman Re: [MUD-Dev] Permadeath or Not?
13 Dec 2000 szii@sziisoft.com [MUD-Dev] Text Parsers
13 Dec 2000 olag@ifi.uio.no Re: [MUD-Dev] Levels of immersion
13 Dec 2000 Richard A. Bartle RE: [MUD-Dev] Levels of immersion
13 Dec 2000 John Vanderbeck Re: [MUD-Dev] Moving away from the level based system
13 Dec 2000 Jeff Freeman Re: [MUD-Dev] Levels of immersion
13 Dec 2000 Travis Casey Re: [MUD-Dev] Moving away from the level based system
14 Dec 2000 Darren Henderson Re: [MUD-Dev] Text Parsers
14 Dec 2000 Travis Casey Re: [MUD-Dev] Levels of immersion
25 Mar 1997 Khanone@aol.com VT100 codes ...
21 May 1997 Nathan Yospe Re: [MUD-Dev] Re: Player coding and security
14 Dec 2000 Mike Warning EQ Crawling (was: [MUD-Dev] Permadeath or Not?)
14 Dec 2000 Lee Sheldon RE: [MUD-Dev] Interesting EQ rant (very long quote)
14 Dec 2000 J. Eric Townsend Re: [MUD-Dev] Permadeath or Not?
14 Dec 2000 Jeff Freeman Re: [MUD-Dev] Immersion Types (was Re: Levels of Immersion)
14 Dec 2000 Travis Casey Re: [MUD-Dev] Permadeath or Not?
14 Dec 2000 Nathan F.Yospe Re: [MUD-Dev] Text Parsers
14 Dec 2000 Lord Ashon RE: [MUD-Dev] NPC Goals ( Was: RE: Dynamic Timelines)
14 Dec 2000 Ananda Dawnsinger Re: [MUD-Dev] Permadeath or Not?
14 Dec 2000 szii@sziisoft.com [MUD-Dev] Re:Text Parsers
15 Dec 2000 Marian Griffith Re: [MUD-Dev] Permadeath or Not?
21 May 1997 Jeff Kesselman Re: [MUD-Dev] Re: Issues from the digests and Wout's list
15 Dec 2000 Ron [MUD-Dev] Building a New MUD
14 Dec 2000 Madrona Tree Re: [MUD-Dev] Permadeath or Not?
15 Dec 2000 Jeff Freeman Re: EQ Crawling (was: [MUD-Dev] Permadeath or Not?)
15 Dec 2000 Travis Casey Re: [MUD-Dev] Text Parsers
15 Dec 2000 Travis Casey Re: [MUD-Dev] Permadeath or Not?
16 Dec 2000 SavantKnowsAll@cs.com Re: [MUD-Dev] Building a New MUD
16 Dec 2000 John Buehler RE: [MUD-Dev] Permadeath or Not?
16 Dec 2000 rayzam Re: [MUD-Dev] Permadeath or Not?
18 Dec 2000 Tess Snider RE: [MUD-Dev] Levels of immersion
18 Dec 2000 John W Pierce [MUD-Dev] Level-less skill systems
21 May 1997 Caliban Tiresias Darklock Re: [MUD-Dev] Languages
18 Dec 2000 Hulbert, Leland [MUD-Dev] NPC grouping (LONG)
18 Dec 2000 Gavin Doughtie [MUD-Dev] Forks or Frameworks?
19 Dec 2000 Jeff Freeman RE: [MUD-Dev] Levels of immersion
19 Dec 2000 Vincent Archer Re: [MUD-Dev] Interesting EQ rant (very long quote)
19 Dec 2000 Thomas, Chris RE: [MUD-Dev] Forks or Frameworks?
19 Dec 2000 Bryce Harrington Re: [MUD-Dev] Forks or Frameworks?
19 Dec 2000 Vincent Archer Re: [MUD-Dev] Interesting EQ rant (very long quote)
19 Dec 2000 Tess Snider Re: [MUD-Dev] Forks or Frameworks?
19 Dec 2000 szii@sziisoft.com Re: [MUD-Dev] Forks or Frameworks?
19 Dec 2000 Matthew Mihaly Re: [MUD-Dev] Forks or Frameworks?
21 May 1997 Brandon Gillespie Re: [MUD-Dev] Languages
20 Dec 2000 Koster, Raph RE: [MUD-Dev] Forks or Frameworks?
19 Dec 2000 Bryce Harrington Re: [MUD-Dev] Forks or Frameworks?
20 Dec 2000 ling@kanga.nu [MUD-Dev] NPC grouping (LONG)
19 Dec 2000 Bryce Harrington Re: [MUD-Dev] Forks or Frameworks?
20 Dec 2000 Tess Lowe Re: [MUD-Dev] Levels of immersion
21 Dec 2000 Richard A. Bartle RE: [MUD-Dev] Levels of immersion
21 Dec 2000 bruce@puremagic.com Re: [MUD-Dev] Forks or Frameworks?
23 Dec 2000 Matthew Mihaly RE: [MUD-Dev] Forks or Frameworks?
22 Dec 2000 Travis Casey [MUD-Dev] LPC text parser
22 Dec 2000 Travis Casey Re: [MUD-Dev] Forks or Frameworks?
21 May 1997 Miroslav Silovic Re: [MUD-Dev] Languages
22 Dec 2000 Greg Miller [MUD-Dev] "Exclusion" in Asimov's
22 Dec 2000 Gabriel Re: [MUD-Dev] Moving away from the level based system
22 Dec 2000 Travis Casey Re: [MUD-Dev] Forks or Frameworks?
23 Dec 2000 Bryce Harrington Re: [MUD-Dev] Forks or Frameworks?
23 Dec 2000 Ron Moore Re: [MUD-Dev] Moving away from the level based system
22 Dec 2000 Koster, Raph RE: [MUD-Dev] Forks or Frameworks?
23 Dec 2000 Corey Crawford RE: [MUD-Dev] Moving away from the level based system
24 Dec 2000 Matthew Mihaly RE: [MUD-Dev] Forks or Frameworks?
25 Dec 2000 Phil O'Donnell [MUD-Dev] New Skill System
26 Dec 2000 gmiller@classic-games.com RE: [MUD-Dev] Forks or Frameworks?
21 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] RP thesis...
26 Dec 2000 Jon Morrow RE: [MUD-Dev] Forks or Frameworks?
26 Dec 2000 John W Pierce RE: [MUD-Dev] New Skill System
27 Dec 2000 gmiller@classic-games.com [MUD-Dev] New Skill System
26 Dec 2000 z032383@students.niu.edu RE: [MUD-Dev] Curing skill spam (was: Moving away from the level based system)
26 Dec 2000 Jon Morrow RE: [MUD-Dev] Moving away from the level based system
26 Dec 2000 Andrew Snelling [MUD-Dev] Locker/Theft/Anti-Hoarding System Idea
27 Dec 2000 Batir Re: [MUD-Dev] Moving away from the level based system
27 Dec 2000 Ron Moore RE: [MUD-Dev] Moving away from the level based system
26 Dec 2000 Hulbert, Leland RE: [MUD-Dev] NPC grouping (LONG)
27 Dec 2000 Phil Hall RE: [MUD-Dev] Curing skill spam (was: Moving away from the level based system)
21 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] (fwd) Re: Issues from the digests and Wout's list
27 Dec 2000 Hulbert, Leland RE: [MUD-Dev] Moving away from the level based system
27 Dec 2000 John Buehler RE: [MUD-Dev] New Skill System
27 Dec 2000 Chris Jones Re: [MUD-Dev] Curing skill spam (was: Moving away from the level based system)
27 Dec 2000 Paul Schwanz - Enterprise Services Re: [MUD-Dev] Moving away from the level based system
28 Dec 2000 Szii Re: [MUD-Dev] Moving away from the level based system
28 Dec 2000 Scatter RE: [MUD-Dev] Curing skill spam (was: Moving away from the level base system)
28 Dec 2000 olag@ifi.uio.no [MUD-Dev] Virtual Communities
28 Dec 2000 Gabriel Re: [MUD-Dev] Moving away from the level based system
27 Dec 2000 Gavin Doughtie [MUD-Dev] Must infrastructure dictate content? (was: Forks or Frameworks)
27 Dec 2000 Koster, Raph RE: [MUD-Dev] New Skill System
9 Apr 1997 Nathan Yospe Re: Greetings. :)
27 Dec 2000 Kwon Ekstrom Re: [MUD-Dev] Forks or Frameworks?
28 Dec 2000 Jeff Freeman Re: [MUD-Dev] Moving away from the level based system
28 Dec 2000 gmiller@classic-games.com RE: [MUD-Dev] New Skill System
29 Dec 2000 Travis Casey Re: [MUD-Dev] Moving away from the level based system
29 Dec 2000 Travis Casey Re: [MUD-Dev] Forks or Frameworks?
28 Dec 2000 Koster, Raph [MUD-Dev] Ray Feist interview
29 Dec 2000 Travis Casey Re: [MUD-Dev] Moving away from the level based system
29 Dec 2000 z032383@students.niu.edu RE: [MUD-Dev] Curing skill spam (was: Moving away from the level base system)
29 Dec 2000 Travis Casey Re: [MUD-Dev] Moving away from the level based system
29 Dec 2000 Matthew Mihaly Re: [MUD-Dev] Must infrastructure dictate content? (was: Forks or Frameworks)
21 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Player coding and security
29 Dec 2000 Travis Casey Re: [MUD-Dev] Moving away from the level based system
29 Dec 2000 Travis Casey Re: [MUD-Dev] Curing skill spam (was: Moving away from the level based system)
29 Dec 2000 John Buehler RE: [MUD-Dev] New Skill System
30 Dec 2000 Tess Lowe Re: [MUD-Dev] Moving away from the level based system
29 Dec 2000 John Buehler RE: [MUD-Dev] Ray Feist interview
29 Dec 2000 Christopher Allen RE: [MUD-Dev] Moving away from the level based system
29 Dec 2000 John Buehler RE: [MUD-Dev] Moving away from the level based system
29 Dec 2000 Jeff Freeman Re: [MUD-Dev] Moving away from the level based system
29 Dec 2000 Jon Morrow RE: [MUD-Dev] Virtual Communities
29 Dec 2000 Jon Morrow RE: [MUD-Dev] New Skill System
21 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Virtual rooms (was: RP thesis...)
29 Dec 2000 David Loeser Re: [MUD-Dev] Ray Feist interview
30 Dec 2000 Matthew Mihaly Re: [MUD-Dev] Forks or Frameworks?
30 Dec 2000 David Bennett RE: [MUD-Dev] Moving away from the level based system
30 Dec 2000 John Buehler RE: [MUD-Dev] Ray Feist interview
30 Dec 2000 gmiller@classic-games.com RE: [MUD-Dev] Moving away from the level based system
30 Dec 2000 Dan RE: [MUD-Dev] Curing skill spam
30 Dec 2000 John Vanderbeck Re: [MUD-Dev] Ray Feist interview
30 Dec 2000 Dave Rickey Re: [MUD-Dev] Forks or Frameworks?
29 Dec 2000 Christopher Allen [MUD-Dev] Storytelling Games [was: Ray Feist interview]
1 Jan 2001 Matthew Mihaly Re: [MUD-Dev] Forks or Frameworks?
25 Mar 1997 Travis Casey Re: Resets and repops
21 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] RP thesis...
2 Jan 2001 Madrona Tree Re: [MUD-Dev] New Skill System
13 Jan 2001 Bruce Re: [MUD-Dev] Server stability (was: Player statistics)
24 Feb 2001 Chris Jones Re: [MUD-Dev] A new MUD-standard
23 Feb 2001 Jeff Freeman Re: [MUD-Dev] Interesting EQ rant (very long quote)
23 Feb 2001 Adam Martin Re: [MUD-Dev] New Bartle article
23 Feb 2001 Justin Hooper RE: [MUD-Dev] Interesting EQ rant (very long quote)
23 Feb 2001 Ananda Dawnsinger Re: [MUD-Dev] Interesting EQ rant (very long quote)
23 Feb 2001 rayzam Re: [MUD-Dev] Item Distribution in Areas
23 Feb 2001 Dave Rickey Re: [MUD-Dev] Item Distribution in Areas
24 Feb 2001 Jon Lambert RE: [MUD-Dev] GoPers are ants at RP picnics!... was Pay for Play(or commercial rolecall)
21 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Issues from the digests and Wout's list
24 Feb 2001 J C Lawrence Re: [MUD-Dev] Interesting EQ rant (very long quote)
24 Feb 2001 Jon Lambert RE: [MUD-Dev] Teaching ethics in MUDs (was Re: "An essay on d00dism and the MMORPG")
14 Jan 2001 Bruce Re: [MUD-Dev] An Idea... Mud Development Framework
24 Feb 2001 Bruce Re: [MUD-Dev] Persistent Worlds
24 Feb 2001 Bruce Re: [MUD-Dev] A new MUD-standard
24 Feb 2001 Bruce Re: [MUD-Dev] A new MUD-standard
24 Feb 2001 Tamzen Cannoy RE: [MUD-Dev] Interesting EQ rant (very long quote)
24 Feb 2001 SavantKnowsAll@cs.com Re: [MUD-Dev] Fallen Age (was Shameless Plug)
24 Feb 2001 Re: [MUD-Dev] Interesting EQ rant (very long quote)
24 Feb 2001 Kwon Ekstrom Re: [MUD-Dev] A new MUD-standard
21 May 1997 Raz Re: [MUD-Dev] (fwd) Re: Issues from the digests and Wout's list
24 Feb 2001 RE: [MUD-Dev] Interesting EQ rant (very long quote)
24 Feb 2001 rayzam Re: [MUD-Dev] New Bartle article
24 Feb 2001 Re: [MUD-Dev] Fallen Age (was Shameless Plug)
14 Jan 2001 Marian Griffith [MUD-Dev] MudDev FAQ part 1
24 Feb 2001 John Buehler RE: [MUD-Dev] Interesting EQ rant (very long quote)
24 Feb 2001 Richard A. Bartle RE: [MUD-Dev] New Bartle article
24 Feb 2001 rayzam Re: [MUD-Dev] Condsiders
24 Feb 2001 Adam Casbarian Re: [MUD-Dev] Myn ynd Wymyn (was Teaching ethics in MUDs)
24 Feb 2001 John Buehler RE: [MUD-Dev] Interesting EQ rant (very long quote)
24 Feb 2001 Richard A. Bartle RE: [MUD-Dev] New Bartle article
21 May 1997 Jon A. Lambert Re: [MUD-Dev] RP thesis...
24 Feb 2001 Kwon Ekstrom Re: [MUD-Dev] A new MUD-standard
24 Feb 2001 Ben Chambers Re: [MUD-Dev] A new MUD-standard
24 Feb 2001 SavantKnowsAll@cs.com Re: [MUD-Dev] Fallen Age (was Shameless Plug)
24 Feb 2001 SavantKnowsAll@cs.com Re: [MUD-Dev] Fallen Age (was Shameless Plug)
14 Jan 2001 Dr. Cat [MUD-Dev] Re: MUD-Dev digest, Vol 1 #277 - 13 msgs
23 Feb 2001 Jim S RE: [MUD-Dev] Item Distribution in Areas
24 Feb 2001 Travis Casey Re: [MUD-Dev] Interesting EQ rant (very long quote)
24 Feb 2001 John Buehler RE: [MUD-Dev] Condsiders
24 Feb 2001 Jeff Freeman Re: [MUD-Dev] New Bartle article
25 Feb 2001 Kevin Littlejohn Re: [MUD-Dev] A new MUD-standard
21 May 1997 Jon A. Lambert Re: [MUD-Dev] Languages
24 Feb 2001 Brian 'Psychochild' Green Re: [MUD-Dev] "Doing a dungeon" (was: Permadeath or Not?)
24 Feb 2001 Willowreed@aol.com Re: [MUD-Dev] Myn ynd Wymyn (was Teaching ethics in MUDs)
24 Feb 2001 msew Re: [MUD-Dev] Interesting EQ rant (very long quote)
25 Feb 2001 Marian Griffith RE: [MUD-Dev] GoPers are ants at RP picnics!... was Pay for Play(or commercial rolecall)
24 Feb 2001 Brian 'Psychochild' Green Re: [MUD-Dev] Fallen Age (was Shameless Plug)
14 Jan 2001 Marian Griffith [MUD-Dev] MudDev FAQ part 2
24 Feb 2001 John Buehler RE: [MUD-Dev] Interesting EQ rant (very long quote)
24 Feb 2001 Willowreed@aol.com Re: [MUD-Dev] Interesting EQ rant (very long quote)
25 Feb 2001 Marian Griffith RE: [MUD-Dev] Interesting EQ rant (very long quote)
24 Feb 2001 John Buehler RE: [MUD-Dev] Interesting EQ rant (very long quote)
21 May 1997 Jon A. Lambert Re: [MUD-Dev] Re: Issues from the digests and Wout's list
24 Feb 2001 Timothy Dang RE: [MUD-Dev] Interesting EQ rant (very long quote)
24 Feb 2001 Re: [MUD-Dev] Fallen Age (was Shameless Plug)
24 Feb 2001 Richard A. Bartle RE: [MUD-Dev] New Bartle article
24 Feb 2001 Marian Griffith Re: [MUD-Dev] Persistent Worlds
24 Feb 2001 John Buehler RE: [MUD-Dev] Interesting EQ rant (very long quote)
24 Feb 2001 Dave Rickey Re: [MUD-Dev] New Bartle article
14 Jan 2001 Koster, Raph RE: [MUD-Dev] Server stability (was: Player statistics)
23 Feb 2001 Jim S RE: [MUD-Dev] Item Distribution in Areas
24 Feb 2001 Willowreed@aol.com Re: [MUD-Dev] Interesting EQ rant (very long quote)
24 Feb 2001 RE: [MUD-Dev] New Bartle article
22 May 1997 Shawn Halpenny Re: [MUD-Dev] Virtual rooms (was: RP thesis...)
25 Feb 2001 Ryan Rhodes Re: [MUD-Dev] Persistent Worlds
25 Feb 2001 Richard A. Bartle RE: [MUD-Dev] New Bartle article
25 Feb 2001 Ryan Rhodes Re: [MUD-Dev] Persistent Worlds
25 Feb 2001 Ryan Rhodes Re: [MUD-Dev] Persistent Worlds
25 Feb 2001 Chris Lloyd RE: [MUD-Dev] Interesting EQ rant (very long quote)
24 Feb 2001 msew RE: [MUD-Dev] Interesting EQ rant (very long quote)
25 Feb 2001 Brian Hook Item drain was RE: [MUD-Dev] Item Distribution in Areas
14 Jan 2001 Par Winzell RE: [MUD-Dev] Server stability (was: Player statistics)
25 Feb 2001 Richard A. Bartle RE: [MUD-Dev] New Bartle article
25 Feb 2001 msew RE: [MUD-Dev] Interesting EQ rant (very long quote)
9 Apr 1997 Nathan Yospe Re: Yet Another Introduction
26 Feb 2001 Klyde Beattie RE: [MUD-Dev] GoPers are ants at RP picnics!... was Pay for Play(or commercial rolecall)
25 Feb 2001 Marian Griffith Re: [MUD-Dev] Interesting EQ rant (very long quote)
25 Feb 2001 Dr. Cat [MUD-Dev] Re: MUD-Dev digest, Vol 1 #255 - 27 msgs
25 Feb 2001 John Buehler RE: [MUD-Dev] New Bartle article
25 Feb 2001 Richard A. Bartle RE: [MUD-Dev] New Bartle article
25 Feb 2001 Re: [MUD-Dev] Fallen Age (was Shameless Plug)
25 Feb 2001 Travis Casey [MUD-Dev] realism and unrealism
25 Feb 2001 RE: [MUD-Dev] Interesting EQ rant (very long quote)
14 Jan 2001 Matthew Mihaly Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #277 - 13 msgs
25 Feb 2001 RE: [MUD-Dev] Interesting EQ rant (very long quote)
22 May 1997 Shawn Halpenny Re: [MUD-Dev] Re: Player coding and security
25 Feb 2001 msew RE: [MUD-Dev] New Bartle article
25 Feb 2001 RE: [MUD-Dev] New Bartle article
25 Feb 2001 Dr. Cat [MUD-Dev] Re: MUD-Dev digest, Vol 1 #255 - 27 msgs
25 Feb 2001 J. Coleman Re: [MUD-Dev] Interesting EQ rant (very long quote)
25 Feb 2001 Brian Hook Limiting rewards was RE: [MUD-Dev] Interesting EQ rant (very long quote)
26 Feb 2001 SavantKnowsAll@cs.com Re: [MUD-Dev] Fallen Age (was Shameless Plug)
25 Feb 2001 Brian Hook Damaging items was RE: [MUD-Dev] New Bartle article
26 Feb 2001 Federico Di Gregorio Re: [MUD-Dev] realism and unrealism
26 Feb 2001 Travis Nixon Re: [MUD-Dev] Interesting EQ rant (very long quote)
14 Jan 2001 J C Lawrence Re: [MUD-Dev] Server stability (was: Player statistics)
22 May 1997 Miroslav Silovic Re: [MUD-Dev] Re: Administrative notes
26 Feb 2001 Richard A. Bartle RE: [MUD-Dev] New Bartle article
26 Feb 2001 Travis Nixon Re: [MUD-Dev] Interesting EQ rant (very long quote)
26 Feb 2001 RE: [MUD-Dev] Interesting EQ rant (very long quote)
26 Feb 2001 Dave Rickey Re: [MUD-Dev] New Bartle article
26 Feb 2001 Chris Lloyd RE: [MUD-Dev] Interesting EQ rant (very long quote)
26 Feb 2001 Vincent Archer Re: [MUD-Dev] Item Distribution in Areas
26 Feb 2001 Corey Crawford [MUD-Dev] Quests + No Spoils (was: Interesting EQ rant)
25 Feb 2001 Kwon Ekstrom Re: [MUD-Dev] A new MUD-standard
26 Feb 2001 Kyndig [MUD-Dev] Where's The Line Drawn
26 Feb 2001 Travis Nixon Re: [MUD-Dev] "Doing a dungeon" (was: Permadeath or Not?)
25 Mar 1997 Adam Wiggins VT102 codes
22 May 1997 Miroslav Silovic Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
14 Jan 2001 J C Lawrence Re: [MUD-Dev] Server stability (was: Player statistics)
26 Feb 2001 Kwon Ekstrom Re: [MUD-Dev] A new MUD-standard
10 Mar 2000 S. Patrick Gallaty Re: Limiting rewards was RE: [MUD-Dev] Interesting EQ rant (very long quote)
26 Feb 2001 msew Re: [MUD-Dev] Interesting EQ rant (very long quote)
26 Feb 2001 Richard A. Bartle RE: [MUD-Dev] New Bartle article
26 Feb 2001 John Buehler RE: [MUD-Dev] Interesting EQ rant (very long quote)
26 Feb 2001 John Buehler RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #255 - 27 msgs
26 Feb 2001 John Buehler [MUD-Dev] Multiple Character Races
26 Feb 2001 Richard A. Bartle RE: [MUD-Dev] New Bartle article
26 Feb 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] New Bartle article
22 May 1997 Caliban Tiresias Darklock Re: [MUD-Dev] Re: Issues from the digests and Wout's list
26 Feb 2001 Chris Lloyd RE: [MUD-Dev] Interesting EQ rant (very long quote)
01 Jan 2001 Kyndig [MUD-Dev] Proper MU* style list
14 Jan 2001 J C Lawrence Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #277 - 13 msgs
25 Feb 2001 Kwon Ekstrom Re: [MUD-Dev] A new MUD-standard
26 Feb 2001 John Buehler [MUD-Dev] Distributed Processing
26 Feb 2001 Re: [MUD-Dev] Interesting EQ rant (very long quote)
25 Feb 2001 msew Re: Damaging items was RE: [MUD-Dev] New Bartle article
27 Feb 2001 Daniel.Harman@barclayscapital.com RE: Limiting rewards was RE: [MUD-Dev] Interesting EQ rant (very long quote)
27 Feb 2001 Brian Hook Re: [MUD-Dev] Multiple Character Races
27 Feb 2001 Brian Hook RE: [MUD-Dev] New Bartle article
22 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Languages
27 Feb 2001 RE: [MUD-Dev] Interesting EQ rant (very long quote)
27 Feb 2001 Richard A. Bartle RE: [MUD-Dev] New Bartle article
27 Feb 2001 Vincent Archer Re: [MUD-Dev] Interesting EQ rant (very long quote)
14 Jan 2001 Michael Tresca RE: [MUD-Dev] "Men are from Quake, Women are from Ultima"
27 Feb 2001 ghovs Re: [MUD-Dev] Multiple Character Races
27 Feb 2001 Richard A. Bartle RE: [MUD-Dev] New Bartle article
27 Feb 2001 Brian Hook Re: Damaging items was RE: [MUD-Dev] New Bartle article
24 Feb 2001 msew [MUD-Dev] Yamauchi Puts the Industry In Its Place
27 Feb 2001 Caliban Tiresias Darklock Re: [MUD-Dev] Multiple Character Races
27 Feb 2001 Brian Hook Re: Limiting rewards was RE: [MUD-Dev] Interesting EQ rant (very long quote)
22 May 1997 Miroslav Silovic Re: [MUD-Dev] Re: Issues from the digests and Wout's list
27 Feb 2001 RE: [MUD-Dev] New Bartle article
27 Feb 2001 John Buehler RE: [MUD-Dev] New Bartle article
27 Feb 2001 Re: Limiting rewards was RE: [MUD-Dev] Interesting EQ rant (very long quote)
27 Feb 2001 Travis Nixon Re: [MUD-Dev] Interesting EQ rant (very long quote)
15 Jan 2001 Bruce Re: [MUD-Dev] Server stability (was: Player statistics)
27 Feb 2001 Vincent Archer Re: [MUD-Dev] New Bartle article
27 Feb 2001 Re: [MUD-Dev] Multiple Character Races
27 Feb 2001 Palacio, Ryan Balance was RE: Damaging items was RE: [MUD-Dev] New Bartle artic le
27 Feb 2001 Marian Griffith RE: [MUD-Dev] Interesting EQ rant (very long quote)
27 Feb 2001 John Buehler RE: Damaging items was RE: [MUD-Dev] New Bartle article
22 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Issues from the digests and Wout's list
27 Feb 2001 John Buehler RE: [MUD-Dev] Interesting EQ rant (very long quote)
27 Feb 2001 RE: [MUD-Dev] New Bartle article
27 Feb 2001 Koster, Raph RE: [MUD-Dev] "Doing a dungeon" (was: Permadeath or Not?)
27 Feb 2001 John Buehler FW: [MUD-Dev] Interesting EQ rant (very long quote)
27 Feb 2001 Koster, Raph RE: [MUD-Dev] Multiple Character Races
14 Jan 2001 Justin Rogers [MUD-Dev] ANNC: .NET Frameworks based Mud Codebase
27 Feb 2001 KaVir@dial.pipex.com [MUD-Dev] Where\'s The Line Drawn
27 Feb 2001 Re: [MUD-Dev] Quests + No Spoils (was: Interesting EQ rant)
27 Feb 2001 Phillip Lenhardt Re: [MUD-Dev] Persistent Worlds
27 Feb 2001 Gaffney, Jeremy RE: [MUD-Dev] Distributed Processing
22 May 1997 Ben Greear Re: [MUD-Dev] Languages
27 Feb 2001 Èric Rhéa License Laws was Re: [MUD-Dev] Where's The Line Drawn
27 Feb 2001 John Buehler RE: [MUD-Dev] Interesting EQ rant (very long quote)
27 Feb 2001 RE: [MUD-Dev] New Bartle article
27 Feb 2001 Ben Chambers Re: [MUD-Dev] A new MUD-standard
27 Feb 2001 Travis Nixon Re: [MUD-Dev] Interesting EQ rant (very long quote)
27 Feb 2001 Frank Crowell Re: [MUD-Dev] Where's The Line Drawn
15 Jan 2001 Valerio Santinelli Re: [MUD-Dev] Server stability (was: Player statistics)
28 Feb 2001 Daniel James Re: [MUD-Dev] New Bartle article
28 Feb 2001 Vincent Archer Re: [MUD-Dev] Interesting EQ rant (very long quote)
28 Feb 2001 Kevin Littlejohn Re: [MUD-Dev] A new MUD-standard
22 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Invite/Introduction....
28 Feb 2001 Kwon Ekstrom Re: [MUD-Dev] A new MUD-standard
28 Feb 2001 Frank Crowell Re: License Laws was Re: [MUD-Dev] Where's The Line Drawn
28 Feb 2001 Richard A. Bartle RE: [MUD-Dev] New Bartle article
28 Feb 2001 Richard A. Bartle RE: [MUD-Dev] New Bartle article
28 Feb 2001 Richard A. Bartle RE: [MUD-Dev] New Bartle article
28 Feb 2001 Dave Rickey Re: [MUD-Dev] New Bartle article
28 Feb 2001 Richard A. Bartle RE: [MUD-Dev] New Bartle article
15 Jan 2001 Bruce Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #277 - 13 msgs
28 Feb 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Interesting EQ rant (very long quote)
28 Feb 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] New Bartle article
22 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Languages
28 Feb 2001 Justin Hooper RE: [MUD-Dev] Interesting EQ rant (very long quote)
28 Feb 2001 Blane Bramble Re: [MUD-Dev] New Bartle article
28 Feb 2001 Holly Sommer RE: [MUD-Dev] Interesting EQ rant (very long quote)
01 Mar 2001 J C Lawrence [MUD-Dev] MERA '01 registration is now open
28 Feb 2001 Ben Chambers Re: [MUD-Dev] A new MUD-standard
4 Mar 2001 Chris Bunting [MUD-Dev] Question about Cygwin.
01 Mar 2001 Frank Crowell Re: [MUD-Dev] A new MUD-standard
28 Feb 2001 Re: FW: [MUD-Dev] Interesting EQ rant (very long quote)
15 Jan 2001 Jake Song Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #277 - 13 msgs
28 Feb 2001 Timothy Dang Re: [MUD-Dev] Interesting EQ rant (very long quote)
09 Apr 97 coder@ibm.net Dupes are my fault (again)
28 Feb 2001 Ben Chambers [MUD-Dev] Scripting
01 Mar 2001 msew RE: [MUD-Dev] Interesting EQ rant (very long quote)
1 Mar 2001 Gaffney, Jeremy RE: [MUD-Dev] New Bartle article
28 Feb 2001 Travis Casey Re: Damaging items was RE: [MUD-Dev] New Bartle article
1 Mar 2001 Kwon Ekstrom Re: [MUD-Dev] A new MUD-standard
28 Feb 2001 Michael Tresca RE: [MUD-Dev] Interesting EQ rant (very long quote)
28 Feb 2001 msew RE: [MUD-Dev] New Bartle article
28 Feb 2001 John Buehler RE: [MUD-Dev] Distributed Processing
28 Feb 2001 Travis Casey Re: [MUD-Dev] Interesting EQ rant (very long quote)
15 Jan 2001 Jake Song Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #277 - 13 msgs
23 May 1997 Caliban Tiresias Darklock Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
2 Mar 2001 [MUD-Dev] Selling training
2 Mar 2001 johnbue@msn.com RE: [MUD-Dev] New Bartle article
28 Feb 2001 Richard A. Bartle RE: [MUD-Dev] New Bartle article
01 Mar 2001 msew Re: [MUD-Dev] Interesting EQ rant (very long quote)
28 Feb 2001 Travis Casey Re: [MUD-Dev] "Doing a dungeon" (was: Permadeath or Not?)
28 Feb 2001 John Buehler RE: [MUD-Dev] New Bartle article
28 Feb 2001 John Buehler RE: [MUD-Dev] Multiple Character Races
28 Feb 2001 Dan Shiovitz RE: [MUD-Dev] Interesting EQ rant (very long quote)
2 Mar 2001 Re: [MUD-Dev] Interesting EQ rant (very long quote)
02 Mar 2001 Frank Crowell [MUD-Dev] Cyberspace in the 21at century-- (long)
25 Mar 1997 Adam Wiggins Re: VT102 codes
22 May 1997 Jeff Kesselman Re: [MUD-Dev] Languages
15 Jan 2001 Felix A. Croes Re: [MUD-Dev] Server stability (was: Player statistics)
28 Feb 2001 John Buehler RE: [MUD-Dev] Multiple Character Races
28 Feb 2001 Travis Casey Re: Damaging items was RE: [MUD-Dev] New Bartle article
28 Feb 2001 RE: [MUD-Dev] New Bartle article
28 Feb 2001 Marian Griffith Re: Damaging items was RE: [MUD-Dev] New Bartle article
01 Mar 2001 Frank Crowell [MUD-Dev] Link to Virtual Reality Transport Protocol
01 Mar 2001 msew RE: [MUD-Dev] New Bartle article
28 Feb 2001 Marian Griffith Re: [MUD-Dev] realism and unrealism
28 Feb 2001 Ben Chambers Re: [MUD-Dev] A new MUD-standard
28 Feb 2001 Miroslav Silovic Re: [MUD-Dev] Persistent Worlds
23 May 1997 Caliban Tiresias Darklock Re: [MUD-Dev] Re: Issues from the digests and Wout's list
28 Feb 2001 Richard A. Bartle RE: [MUD-Dev] New Bartle article
15 Jan 2001 Bruce Re: [MUD-Dev] ANNC: .NET Frameworks based Mud Codebase
28 Feb 2001 Michael Tresca RE: [MUD-Dev] Multiple Character Races
28 Feb 2001 Re: [MUD-Dev] New Bartle article
28 Feb 2001 Miroslav Silovic Re: [MUD-Dev] Persistent Worlds
1 Mar 2001 Ryan Rhodes Re: Re[2]: [MUD-Dev] Modular Design Issues RFC
6 Mar 2001 Elia Morling [MUD-Dev] Introduction
5 Mar 2001 Chris Gray Re: [MUD-Dev] Question about Cygwin.
6 Mar 2001 Vincent Archer Re: [MUD-Dev] New Bartle article
6 Mar 2001 Eric Rhea [MUD-Dev] Re: Cyberspace in the 21at century-- (long)
23 May 1997 Ben Greear Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
6 Mar 2001 Re: [MUD-Dev] A new MUD-standard
6 Mar 2001 Richard A. Bartle RE: [MUD-Dev] New Bartle article
2 Jan 2001 Lee Sheldon RE: [MUD-Dev] Ray Feist interview
15 Jan 2001 Jeff Freeman Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #277 - 13 msgs
6 Mar 2001 Paul Schwanz - Enterprise Services RE: [MUD-Dev] New Bartle article
6 Mar 2001 Freeman, Jeff RE: [MUD-Dev] New Bartle article
6 Mar 2001 Kwon Ekstrom Re: Re[2]: [MUD-Dev] Modular Design Issues RFC
6 Mar 2001 Dr. Cat [MUD-Dev] Re: MUD-Dev digest, Vol 1 #271 - 30 msgs
6 Mar 2001 Dave Rickey Re: [MUD-Dev] New Bartle article
6 Mar 2001 shren RE: [MUD-Dev] New Bartle article
23 May 1997 Caliban Tiresias Darklock Re: [MUD-Dev] Languages
6 Mar 2001 Richard A. Bartle RE: [MUD-Dev] New Bartle article
06 Mar 2001 Gavin Doughtie Re: [MUD-Dev] Question about Cygwin.
6 Mar 2001 Elia Morling Re: [MUD-Dev] Introduction
6 Mar 2001 Timothy Dang RE: [MUD-Dev] Distributed Processing
15 Jan 2001 Klara Re: [MUD-Dev] Server stability (was: Player statistics)
06 Mar 2001 Frank Crowell Re: [MUD-Dev] A new MUD-standard
6 Mar 2001 Nathan F.Yospe Re: [MUD-Dev] Question about Cygwin.
06 Mar 2001 Frank Crowell Re: [MUD-Dev] Selling training
6 Mar 2001 Kwon Ekstrom Re: [MUD-Dev] A new MUD-standard
6 Mar 2001 John Buehler RE: FW: [MUD-Dev] Interesting EQ rant (very long quote)
23 May 1997 Caliban Tiresias Darklock Re: [MUD-Dev] Languages
6 Mar 2001 Vincent Archer Re: [MUD-Dev] Distributed Processing
6 Mar 2001 shren RE: [MUD-Dev] Interesting EQ rant (very long quote)
6 Mar 2001 Richard A. Bartle RE: [MUD-Dev] New Bartle article
6 Mar 2001 Vincent Archer Re: [MUD-Dev] Interesting EQ rant (very long quote)
6 Mar 2001 Vincent Archer Re: [MUD-Dev] New Bartle article
15 Jan 2001 Chris Lloyd RE: [MUD-Dev] "Men are from Quake, Women are from Ultima"
6 Mar 2001 Paul Schwanz - Enterprise Services Re: FW: [MUD-Dev] Interesting EQ rant (very long quote)
6 Mar 2001 Richard A. Bartle RE: [MUD-Dev] New Bartle article
7 Mar 2001 Vincent Archer Re: [MUD-Dev] New Bartle article
7 Mar 2001 RE: [MUD-Dev] New Bartle article
22 May 1997 Jeff Kesselman Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
7 Mar 2001 Re: [MUD-Dev] New Bartle article
7 Mar 2001 Adam Martin Re: [MUD-Dev] Distributed Processing
7 Mar 2001 RE: FW: [MUD-Dev] Interesting EQ rant (very long quote)
7 Mar 2001 Dave Rickey Re: [MUD-Dev] Interesting EQ rant (very long quote)
7 Mar 2001 RE: [MUD-Dev] Interesting EQ rant (very long quote)
7 Mar 2001 Jon Lambert RE: [MUD-Dev] Interesting EQ rant (very long quote)
15 Jan 2001 J C Lawrence [MUD-Dev] Announcing: Pan
7 Mar 2001 Re: FW: [MUD-Dev] Interesting EQ rant (very long quote)
7 Mar 2001 Jon Lambert RE: [MUD-Dev] New Bartle article
7 Mar 2001 Ryan Rhodes Re: Re[2]: [MUD-Dev] Modular Design Issues RFC
23 May 1997 Jon A. Lambert Re: [MUD-Dev] Languages
07 Mar 2001 Kevin Littlejohn Re: FW: [MUD-Dev] Interesting EQ rant (very long quote)
7 Mar 2001 Dave Rickey Re: [MUD-Dev] New Bartle article
07 Mar 2001 Ola Fosheim Grøstad Re: [MUD-Dev] networking abstractions...
7 Mar 2001 Phillip Lenhardt Re: [MUD-Dev] New Bartle article
7 Mar 2001 shren RE: [MUD-Dev] Distributed Processing
7 Mar 2001 Richard A. Bartle RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #271 - 30 msgs
7 Mar 2001 Gaffney, Jeremy RE: [MUD-Dev] Distributed Processing
15 Jan 2001 Kyndig Re: [MUD-Dev] Announcing: Pan
7 Mar 2001 Andrew Wilson [MUD-Dev] Habbo Hotel...
7 Mar 2001 Richard A. Bartle RE: [MUD-Dev] New Bartle article
22 May 1997 Adam Wiggins Re: [MUD-Dev] RP thesis...
7 Mar 2001 John Buehler RE: [MUD-Dev] New Bartle article
7 Mar 2001 Sanvean RE: [MUD-Dev] New Bartle article
07 Mar 2001 Ola Fosheim Grøstad [MUD-Dev] Permadeath and fun
7 Mar 2001 RE: [MUD-Dev] New Bartle article
7 Mar 2001 Re: [MUD-Dev] Selling training
8 Mar 2001 John Buehler RE: FW: [MUD-Dev] Interesting EQ rant (very long quote)
8 Mar 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #271 - 30 msgs
8 Mar 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Selling training
15 Jan 2001 J C Lawrence Re: [MUD-Dev] Announcing: Pan
8 Mar 2001 Travis Casey Re: FW: [MUD-Dev] Interesting EQ rant (very long quote)
22 May 97 Chris Gray Re: [MUD-Dev] Languages
8 Mar 2001 Tamzen Cannoy [MUD-Dev] RIP Electric Communities
08 Mar 2001 Brian Hook [MUD-Dev] Lava and RPGs
8 Mar 2001 John Buehler RE: FW: [MUD-Dev] Interesting EQ rant (very long quote)
8 Mar 2001 Vincent Archer Re: FW: [MUD-Dev] Interesting EQ rant (very long quote)
8 Mar 2001 Timothy Dang Re: [MUD-Dev] New Bartle article
8 Mar 2001 shren RE: [MUD-Dev] Interesting EQ rant (very long quote)
8 Mar 2001 John Buehler RE: FW: [MUD-Dev] Interesting EQ rant (very long quote)
8 Mar 2001 Travis Casey Re: [MUD-Dev] New Bartle article
8 Mar 2001 Travis Casey Re: [MUD-Dev] Interesting EQ rant (very long quote)
15 Jan 2001 Alornen [MUD-Dev] Experience System Differences
10 Apr 1997 Jon A. Lambert Re: Greetings. :)
08 Mar 2001 Brian Hook RE: [MUD-Dev] New Bartle article
8 Mar 2001 Kwon Ekstrom Re: Re[2]: [MUD-Dev] Modular Design Issues RFC
08 Mar 2001 Marc Bowden RE: [MUD-Dev] New Bartle article
8 Mar 2001 RE: [MUD-Dev] New Bartle article
8 Mar 2001 Re: FW: [MUD-Dev] Interesting EQ rant (very long quote)
8 Mar 2001 Vincent Archer Re: [MUD-Dev] New Bartle article
8 Mar 2001 Travis Casey Re: [MUD-Dev] New Bartle article
8 Mar 2001 Travis Casey Re: [MUD-Dev] New Bartle article
09 Mar 2001 Kevin Littlejohn Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #271 - 30 msgs
7 Mar 2001 Chris Bunting Re: [MUD-Dev] Question about Cygwin.
25 Mar 1997 Adam Wiggins Re: Mixture
22 May 97 Chris Gray Re: [MUD-Dev] Prepositions and Parsing...
15 Jan 2001 Malcolm Tester RE: [MUD-Dev] Experience System Differences
08 Feb 2001 Ryan P. Re: [MUD-Dev] Question about Cygwin.
09 Mar 2001 holding99@mindspring.com RE: FW: [MUD-Dev] Interesting EQ rant (very long quote)
9 Mar 2001 Richard A. Bartle RE: [MUD-Dev] New Bartle article
09 Mar 2001 J. Coleman Re: FW: [MUD-Dev] Interesting EQ rant (very long quote)
9 Mar 2001 Koster, Raph RE: [MUD-Dev] Interesting EQ rant (very long quote)
9 Mar 2001 Re: [MUD-Dev] New Bartle article
9 Mar 2001 Richard A. Bartle RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #271 - 30 msgs
9 Mar 2001 Re: [MUD-Dev] New Bartle article
9 Mar 2001 Paul Schwanz - Enterprise Services Re: FW: [MUD-Dev] Interesting EQ rant (very long quote)
22 May 97 Chris Gray Re: [MUD-Dev] Languages
09 Mar 2001 Frank Crowell Re: [MUD-Dev] Re: Cyberspace in the 21at century-- (long)
16 Jan 2001 Robert Zubek [MUD-Dev] speaking of symposia...
9 Mar 2001 Richard A. Bartle RE: [MUD-Dev] New Bartle article
9 Mar 2001 Adam Martin Re: FW: [MUD-Dev] Interesting EQ rant (very long quote)
9 Mar 2001 rayzam Re: [MUD-Dev] New Bartle article
9 Mar 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Lava and RPGs
8 Mar 2001 Joe Andrieu Digital Property Law [was RE: [MUD-Dev] Selling training]
9 Mar 2001 RE: FW: [MUD-Dev] Interesting EQ rant (very long quote)
9 Mar 2001 Re: FW: [MUD-Dev] Interesting EQ rant (very long quote)
9 Mar 2001 Zak Jarvis RE: FW: [MUD-Dev] Interesting EQ rant (very long quote)
22 May 1997 Dustan M. Hough unsubscribe mud-dev
09 Mar 2001 Frank Crowell Re: [MUD-Dev] RIP Electric Communities
9 Mar 2001 RE: [MUD-Dev] Interesting EQ rant (very long quote)
16 Jan 2001 Jeremy Lowery Re: [MUD-Dev] An Idea... Mud Development Framework
9 Mar 2001 Ling Lo [MUD-Dev] Playground Games
9 Mar 2001 RE: [MUD-Dev] New Bartle article
8 Mar 2001 F. Randall Farmer RE: [MUD-Dev] RIP Electric Communities
9 Mar 2001 Timothy Dang Re: [MUD-Dev] New Bartle article
09 Mar 2001 Justin Coleman [MUD-Dev] data structure design in a new mud
9 Mar 2001 Vincent Archer Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #271 - 30 msgs
9 Mar 2001 Richard A. Bartle RE: [MUD-Dev] New Bartle article
22 May 97 Chris Gray Re: [MUD-Dev] Languages
9 Mar 2001 Re: [MUD-Dev] Interesting EQ rant (very long quote)
9 Mar 2001 Eli Stevens Re: [MUD-Dev] Question about Cygwin.
9 Mar 2001 Richard A. Bartle RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #271 - 30 msgs
02 Jan 2001 Brian 'Psychochild' Green Re: [MUD-Dev] Ray Feist interview
16 Jan 2001 Hans-Henrik Staerfeldt Re: [MUD-Dev] Experience System Differences
09 Mar 2001 Brian Hook RE: [MUD-Dev] New Bartle article
9 Mar 2001 RE: FW: [MUD-Dev] Interesting EQ rant (very long quote)
9 Mar 2001 RE: [MUD-Dev] Selling training
10 Mar 2001 the_logos@www.achaea.com Re: FW: [MUD-Dev] Interesting EQ rant (very long quote)
10 Mar 2001 Ben Chambers [MUD-Dev] Introduction Systems
22 May 1997 Adam Wiggins Re: [MUD-Dev] Re: Levels (was: Administrative notes)
10 Mar 2001 John Buehler RE: FW: [MUD-Dev] Interesting EQ rant (very long quote)
10 Mar 2001 RE: [MUD-Dev] New Bartle article
11 Mar 2001 Kevin Littlejohn Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #271 - 30 msgs
10 Mar 2001 Re: Digital Property Law [was RE: [MUD-Dev] Selling training]
10 Mar 2001 msew RE: [MUD-Dev] New Bartle article
16 Jan 2001 Miroslav Silovic Re: [MUD-Dev] An Idea... Mud Development Framework
10 Mar 2001 John Buehler RE: FW: [MUD-Dev] Interesting EQ rant (very long quote)
10 Mar 2001 Kwon Ekstrom Re: [MUD-Dev] data structure design in a new mud
10 Mar 2001 Ben Chambers [MUD-Dev] Data Storage and MFC Questions
10 Mar 2001 John Buehler RE: [MUD-Dev] New Bartle article
22 May 1997 Miroslav Silovic Re: [MUD-Dev] Re: Issues from the digests and Wout's list
10 Mar 2001 Jon Lambert RE: [MUD-Dev] Interesting EQ rant (very long quote)
10 Mar 2001 Brian Hook RE: [MUD-Dev] Lava and RPGs
10 Mar 2001 Re: FW: [MUD-Dev] Interesting EQ rant (very long quote)
11 Mar 2001 Kevin Littlejohn Re: FW: [MUD-Dev] Interesting EQ rant (very long quote)
10 Mar 2001 Re: FW: [MUD-Dev] Interesting EQ rant (very long quote)
10 Mar 2001 Kwon Ekstrom Re: [MUD-Dev] Re: Cyberspace in the 21at century-- (long)
16 Jan 2001 Dr. Cat [MUD-Dev] Re: MUD-Dev digest, Vol 1 #281 - 18 msgs
10 Mar 2001 John Buehler RE: FW: [MUD-Dev] Interesting EQ rant (very long quote)
11 Mar 2001 RE: [MUD-Dev] Data Storage and MFC Questions
11 Mar 2001 John Buehler RE: FW: [MUD-Dev] Interesting EQ rant (very long quote)
23 May 1997 Jeff Kesselman Re: Nutirtion and a Resource Question
11 Mar 2001 Joe Andrieu RE: Digital Property Law [was RE: [MUD-Dev] Selling training]
10 Mar 2001 Brian Hook RE: [MUD-Dev] New Bartle article
11 Mar 2001 Kwon Ekstrom Re: [MUD-Dev] Introduction Systems
11 Mar 2001 Jon Lambert RE: Digital Property Law [was RE: [MUD-Dev] Selling training]
11 Mar 2001 Travis Casey Re: [MUD-Dev] Interesting EQ rant (very long quote)
11 Mar 2001 Koster, Raph RE: [MUD-Dev] New Bartle article
11 Mar 2001 Koster, Raph RE: FW: [MUD-Dev] Interesting EQ rant (very long quote)
16 Jan 2001 Bruce Re: [MUD-Dev] An Idea... Mud Development Framework
11 Mar 2001 Travis Casey Re: [MUD-Dev] New Bartle article
11 Mar 2001 RE: FW: [MUD-Dev] Interesting EQ rant (very long quote)
23 May 1997 Ling Re: [MUD-Dev] Languages
11 Mar 2001 John Buehler RE: Digital Property Law [was RE: [MUD-Dev] Selling training]
11 Mar 2001 Ben Chambers Re: [MUD-Dev] Introduction Systems
12 Mar 2001 Adam Martin Re: [MUD-Dev] Data Storage and MFC Questions
11 Mar 2001 Travis Casey Re: [MUD-Dev] New Bartle article
11 Mar 2001 Koster, Raph [MUD-Dev] Updated my site...
11 Mar 2001 Richard A. Bartle RE: [MUD-Dev] New Bartle article
11 Mar 2001 RE: Digital Property Law [was RE: [MUD-Dev] Selling training]
11 Mar 2001 RE: FW: [MUD-Dev] Interesting EQ rant (very long quote)
16 Jan 2001 Bruce Re: [MUD-Dev] An Idea... Mud Development Framework
11 Mar 2001 Koster, Raph RE: FW: [MUD-Dev] Interesting EQ rant (very long quote)
23 May 97 clawrenc@cup.hp.com Multiple characters and nested prompts
11 Mar 2001 RE: [MUD-Dev] New Bartle article
12 Mar 2001 Ryan Rhodes Re: Re[2]: [MUD-Dev] Modular Design Issues RFC
12 Mar 2001 F. Randall Farmer RE: [MUD-Dev] Introduction Systems
12 Mar 2001 Alistair Milne RE: [MUD-Dev] Introduction Systems
12 Mar 2001 John Buehler RE: [MUD-Dev] Introduction Systems
12 Mar 2001 John Buehler RE: [MUD-Dev] New Bartle article
12 Mar 2001 rayzam Re: Digital Property Law [was RE: [MUD-Dev] Selling training]
12 Mar 2001 Federico Di Gregorio Re: [MUD-Dev] Introduction Systems
13 Mar 2001 Kevin Littlejohn Re: FW: [MUD-Dev] Interesting EQ rant (very long quote)
16 Jan 2001 Ben Chambers Re: [MUD-Dev] Experience System Differences
23 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Virtual rooms (was: RP thesis...)
12 Mar 2001 Zak Jarvis [MUD-Dev] RE: Knowledge Modeling -- WAS: -- Interesting EQ rant (very long quote)
12 Mar 2001 Travis Nixon Re: FW: [MUD-Dev] Interesting EQ rant (very long quote)
12 Mar 2001 John Buehler RE: FW: [MUD-Dev] Interesting EQ rant (very long quote)
12 Mar 2001 Joe Andrieu [MUD-Dev] RE: Digital Property Law
12 Mar 2001 Freeman, Jeff RE: FW: [MUD-Dev] Interesting EQ rant (very long quote)
12 Mar 2001 holding99@mindspring.com RE: FW: [MUD-Dev] Interesting EQ rant (very long quote)
12 Mar 2001 RE: FW: [MUD-Dev] Interesting EQ rant (very long quote)
12 Mar 2001 Kwon Ekstrom Re: [MUD-Dev] Introduction Systems
12 Mar 2001 John W Pierce RE: [MUD-Dev] Introduction Systems
12 Mar 2001 Freeman, Jeff RE: [MUD-Dev] New Bartle article
28 Feb 97 Chris Gray Re: Quadtrees?
10 Apr 1997 Jon A. Lambert Re: Greetings. :)
17 Jan 2001 Warren Powell RE: [MUD-Dev] Experience System Differences
12 Mar 2001 Vincent Archer Re: FW: [MUD-Dev] Interesting EQ rant (very long quote)
12 Mar 2001 Re: [MUD-Dev] data structure design in a new mud
12 Mar 2001 Nathan F.Yospe RE: FW: [MUD-Dev] Interesting EQ rant (very long quote)
12 Mar 2001 RE: Digital Property Law [was RE: [MUD-Dev] Selling training]
12 Mar 2001 Phillip Lenhardt Re: [MUD-Dev] Introduction Systems
12 Mar 2001 Vincent Archer Re: [MUD-Dev] New Bartle article
12 Mar 2001 Marc Bowden Re: [MUD-Dev] New Bartle article
12 Mar 2001 John Buehler RE: [MUD-Dev] New Bartle article
12 Mar 2001 Marc Bowden RE: [MUD-Dev] New Bartle article
23 May 1997 Ling Q's
12 Mar 2001 John Buehler RE: FW: [MUD-Dev] Interesting EQ rant (very long quote)
16 Jan 2001 Neeby [MUD-Dev] I Want to Bake Bread
12 Mar 2001 Tess Lowe Re: Digital Property Law [was RE: [MUD-Dev] Selling training]
12 Mar 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Selling training
13 Mar 2001 Koster, Raph RE: FW: [MUD-Dev] Interesting EQ rant (very long quote)
13 Mar 2001 geoffrey@yorku.ca Re: Digital Property Law [was RE: [MUD-Dev] Selling training]
13 Mar 2001 Matt Mihaly Re: FW: [MUD-Dev] Interesting EQ rant (very long quote)
13 Mar 2001 Koster, Raph RE: [MUD-Dev] New Bartle article
13 Mar 2001 Matt Mihaly RE: FW: [MUD-Dev] Interesting EQ rant (very long quote)
13 Mar 2001 Koster, Raph RE: Digital Property Law [was RE: [MUD-Dev] Selling training]
23 May 1997 Shawn Halpenny Re: [MUD-Dev] Languages
13 Mar 2001 John Buehler RE: [MUD-Dev] RE: Knowledge Modeling -- WAS: -- Interesting EQ rant (very long quote)
13 Mar 2001 Matt Mihaly Re: Digital Property Law [was RE: [MUD-Dev] Selling training]
16 Jan 2001 Jeff Freeman Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #281 - 18 msgs
13 Mar 2001 John Buehler RE: FW: [MUD-Dev] Interesting EQ rant (very long quote)
13 Mar 2001 geoffrey@yorku.ca RE: Digital Property Law [was RE: [MUD-Dev] Selling training]
13 Mar 2001 Matt Mihaly RE: [MUD-Dev] New Bartle article
13 Mar 2001 John Buehler RE: FW: [MUD-Dev] Interesting EQ rant (very long quote)
13 Mar 2001 John Buehler RE: [MUD-Dev] Selling training
13 Mar 2001 John Buehler RE: Digital Property Law [was RE: [MUD-Dev] Selling training]
13 Mar 2001 Kwon Ekstrom Re: Re[2]: [MUD-Dev] Modular Design Issues RFC
23 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Issues from the digests and Wout's list
13 Mar 2001 Tess Lowe [MUD-Dev] Movies bigger than games? (was Re: Digital Property Law)
13 Mar 2001 Matt Mihaly Re: Digital Property Law [was RE: [MUD-Dev] Selling training]
13 Mar 2001 Koster, Raph RE: Digital Property Law [was RE: [MUD-Dev] Selling training]
16 Jan 2001 Tess Snider Re: [MUD-Dev] Server stability (was: Player statistics)
13 Mar 2001 John Buehler RE: FW: [MUD-Dev] Interesting EQ rant (very long quote)
13 Mar 2001 Adam Martin Re: [MUD-Dev] New Bartle article
13 Mar 2001 Matt Mihaly RE: [MUD-Dev] Selling training
13 Mar 2001 Matt Mihaly RE: Digital Property Law [was RE: [MUD-Dev] Selling training]
13 Mar 2001 Zak Jarvis RE: [MUD-Dev] RE: Knowledge Modeling -- WAS: -- Interesting EQ rant (very long quote)
13 Mar 2001 Kwon Ekstrom Re: [MUD-Dev] data structure design in a new mud
23 May 1997 Nathan Yospe Re: [MUD-Dev] Languages
13 Mar 2001 John Buehler RE: FW: [MUD-Dev] Interesting EQ rant (very long quote)
13 Mar 2001 Matt Mihaly RE: Digital Property Law [was RE: [MUD-Dev] Selling training]
13 Mar 2001 Travis Casey Re: [MUD-Dev] New Bartle article
13 Mar 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Habbo Hotel...
1 Jan 2001 Tess Snider Re: [MUD-Dev] Forks or Frameworks?
16 Jan 2001 Tess Snider RE: [MUD-Dev] "Men are from Quake, Women are from Ultima"
13 Mar 2001 F. Randall Farmer RE: FW: [MUD-Dev] Interesting EQ rant (very long quote)
13 Mar 2001 John Buehler RE: [MUD-Dev] New Bartle article
13 Mar 2001 Matt Mihaly Re: Digital Property Law [was RE: [MUD-Dev] Selling training]
13 Mar 2001 Wells, Thomas RE: [MUD-Dev] New Bartle article
23 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Languages
14 Mar 2001 Nathan F.Yospe Re: FW: [MUD-Dev] Interesting EQ rant (very long quote)
13 Mar 2001 Ben Chambers Re: [MUD-Dev] Introduction Systems
13 Mar 2001 Trump RE: [MUD-Dev] New Bartle article
13 Mar 2001 Jeff Freeman Re: FW: [MUD-Dev] Interesting EQ rant (very long quote)
13 Mar 2001 Andrew Wilson Re: [MUD-Dev] Habbo Hotel...
13 Mar 2001 rayzam Re: Digital Property Law [was RE: [MUD-Dev] Selling training]
16 Jan 2001 Ola Fosheim Grøstad [MUD-Dev] MUD research, good ideas and designers who care?
13 Mar 2001 Ben Chambers Re: [MUD-Dev] Introduction Systems
13 Mar 2001 John Buehler RE: [MUD-Dev] RE: Knowledge Modeling -- WAS: -- Interesting EQ rant (very long quote)
13 Mar 2001 J. Coleman Re: [MUD-Dev] data structure design in a new mud
23 May 97 Chris Gray Re: [MUD-Dev] Languages
14 Mar 2001 Nathan F.Yospe Re: Digital Property Law [was RE: [MUD-Dev] Selling training]
13 Mar 2001 Matt Mihaly RE: FW: [MUD-Dev] Interesting EQ rant (very long quote)
13 Mar 2001 Matt Mihaly Re: [MUD-Dev] Movies bigger than games? (was Re: Digital Property Law)
13 Mar 2001 Eli Stevens Re: Digital Property Law [was RE: [MUD-Dev] Selling training]
13 Mar 2001 Kwon Ekstrom Re: [MUD-Dev] Movies bigger than games? (was Re: Digital Property Law)
13 Mar 2001 Matt Mihaly RE: [MUD-Dev] Selling training
13 Mar 2001 Dave Rickey Re: [MUD-Dev] New Bartle article
16 Jan 2001 szii@sziisoft.com Re: [MUD-Dev] ANNC: .NET Frameworks based Mud Codebase
13 Mar 2001 Ben Chambers Re: [MUD-Dev] Introduction Systems
14 Mar 2001 J C Lawrence [MUD-Dev] GDC Dinner -- 23 March 2001 (Good food!)
23 May 97 coder@ibm.net Dupes.
14 Mar 2001 shren Re: FW: [MUD-Dev] Interesting EQ rant (very long quote)
14 Mar 2001 Alistair Milne RE: [MUD-Dev] Introduction Systems
14 Mar 2001 Re: [MUD-Dev] data structure design in a new mud
14 Mar 2001 Richard A. Bartle RE: [MUD-Dev] Movies bigger than games? (was Re: Digital Property Law)
14 Mar 2001 Madman Across the Water Re: [MUD-Dev] Selling training
14 Mar 2001 Brian Hook RE: [MUD-Dev] New Bartle article
14 Mar 2001 Re: [MUD-Dev] data structure design in a new mud
14 Mar 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] New Bartle article
16 Jan 2001 Hulbert, Leland RE: [MUD-Dev] Experience System Differences
14 Mar 2001 Brian Hook Re: [MUD-Dev] New Bartle article
24 May 1997 Caliban Tiresias Darklock Re: [MUD-Dev] Languages
14 Mar 2001 francois@toubol.com [MUD-Dev] Re: Analysis and specification - the dirty words of mud development?
14 Mar 2001 John Buehler RE: [MUD-Dev] New Bartle article
14 Mar 2001 John Buehler RE: [MUD-Dev] Introduction Systems
14 Mar 2001 Matt Mihaly Re: Digital Property Law [was RE: [MUD-Dev] Selling training]
14 Mar 2001 Steve {Bloo} Daniels Re: Digital Property Law [was RE: [MUD-Dev] Selling training]
14 Mar 2001 John Buehler RE: FW: [MUD-Dev] Interesting EQ rant (very long quote)
14 Mar 2001 Travis Nixon Re: [MUD-Dev] New Bartle article
14 Mar 2001 Steve {Bloo} Daniels Re: [MUD-Dev] New Bartle article
14 Mar 2001 Steve {Bloo} Daniels Re: Digital Property Law [was RE: [MUD-Dev] Selling training]
16 Jan 2001 Brian M. Schkerke RE: [MUD-Dev] Experience System Differences
24 May 1997 Jeff Kesselman Re: [MUD-Dev] Languages
14 Mar 2001 Dave Rickey Re: [MUD-Dev] New Bartle article
14 Mar 2001 Dave Rickey [MUD-Dev] Micro-payment Graphical MUSH
14 Mar 2001 Matt Mihaly Re: FW: [MUD-Dev] Interesting EQ rant (very long quote)
14 Mar 2001 Matt Mihaly Re: [MUD-Dev] Selling training
14 Mar 2001 Dave Rickey Re: [MUD-Dev] New Bartle article
14 Mar 2001 Kwon Ekstrom Re: [MUD-Dev] data structure design in a new mud
14 Mar 2001 Eli Stevens Re: [MUD-Dev] Movies bigger than games? (was Re: Digital Property Law)
14 Mar 2001 Steve {Bloo} Daniels Re: Digital Property Law [was RE: [MUD-Dev] Selling training]
14 Mar 2001 Kwon Ekstrom Re: [MUD-Dev] Introduction Systems
14 Mar 2001 Frank Crowell Re: [MUD-Dev] Movies bigger than games? (was Re: Digital Property Law)
25 Mar 1997 Adam Wiggins Re: VT102 codes
24 May 1997 S001GMU@nova.wright.edu Re: Prepositions and Parsing...
16 Jan 2001 Ben Chambers Re: [MUD-Dev] An Idea... Mud Development Framework
14 Mar 2001 Phillip Lenhardt Re: [MUD-Dev] data structure design in a new mud
14 Mar 2001 Tess Lowe Re: [MUD-Dev] Movies bigger than games? (was Re: Digital Property Law)
14 Mar 2001 Chris Jones Re: Digital Property Law [was RE: [MUD-Dev] Selling training]
12 Mar 2001 Travis Casey Re: [MUD-Dev] Introduction Systems
14 Mar 2001 Elia Morling Fw: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #271 - 30 msgs
14 Mar 2001 Travis Nixon Re: [MUD-Dev] Habbo Hotel...
14 Mar 2001 Travis Casey Re: [MUD-Dev] Introduction Systems
14 Mar 2001 Brian Hook Re: [MUD-Dev] New Bartle article
15 Mar 2001 J C Lawrence [MUD-Dev] Re: [Meta] GDC Dinner -- 23 March 2001 (Good food!)
09 Apr 1997 Jeff Kesselman Re: Greetings. :)
14 Mar 2001 John Buehler RE: [MUD-Dev] data structure design in a new mud
16 Jan 2001 Corey Crawford [MUD-Dev] Exploration Exp (was: Experience System Differences)
15 Mar 2001 Daniel James Re: [MUD-Dev] New Bartle article
15 Mar 2001 Brian Hook Re: [MUD-Dev] New Bartle article
15 Mar 2001 Zak Jarvis RE: [MUD-Dev] RE: Knowledge Modeling -- WAS: -- Interesting EQ rant (very long quote)
15 Mar 2001 Richard A. Bartle RE: [MUD-Dev] Movies bigger than games? (was Re: Digital Property Law)
15 Mar 2001 Freeman, Jeff RE: FW: [MUD-Dev] Interesting EQ rant (very long quote)
15 Mar 2001 Kwon Ekstrom [MUD-Dev] Component Based Items Was:Re:data structure design in a new mud
15 Mar 2001 John W Pierce [MUD-Dev] Small scale commercial text MUDs
15 Mar 2001 Richard A. Bartle RE: [MUD-Dev] Movies bigger than games? (OT)
24 May 1997 Jeff Kesselman Re: [MUD-Dev] Languages
15 Mar 2001 Kwon Ekstrom Re: [MUD-Dev] Introduction Systems
15 Mar 2001 Dave Rickey Re: [MUD-Dev] Micro-payment Graphical MUSH
16 Jan 2001 Bruce Re: [MUD-Dev] Server stability (was: Player statistics)
15 Mar 2001 Blane Bramble Re: [MUD-Dev] Movies bigger than games? (was Re: Digital Property Law)
15 Mar 2001 Vincent Archer Re: [MUD-Dev] New Bartle article
15 Mar 2001 shren RE: FW: [MUD-Dev] Interesting EQ rant (very long quote)
15 Mar 2001 Matt Mihaly Re: [MUD-Dev] Movies bigger than games? (was Re: Digital Property Law)
15 Mar 2001 Koster, Raph RE: [MUD-Dev] New Bartle article
14 Mar 2001 Marian Griffith Re: [MUD-Dev] Movies bigger than games? (was Re: Digital Property Law)
15 Mar 2001 Sellers, Michael Adverts in games (was RE: [MUD-Dev] Habbo Hotel...)
24 May 1997 Caliban Tiresias Darklock Re: [MUD-Dev] Languages
15 Mar 2001 Koster, Raph RE: [MUD-Dev] Movies bigger than games? (was Re: Digital Property Law)
15 Mar 2001 Ben Chambers Re: [MUD-Dev] data structure design in a new mud
15 Mar 2001 Matt Mihaly Re: Digital Property Law [was RE: [MUD-Dev] Selling training]
16 Jan 2001 rayzam Re: [MUD-Dev] Experience System Differences
16 Mar 2001 Adam Martin Re: [MUD-Dev] Introduction Systems
16 Mar 2001 Joe Andrieu RE: Digital Property Law [was RE: [MUD-Dev] Selling training]
16 Mar 2001 Blane Bramble Re: [MUD-Dev] Introduction Systems
16 Mar 2001 Brian Hook Re: Adverts in games (was RE: [MUD-Dev] Habbo Hotel...)
16 Mar 2001 F. Randall Farmer RE: Adverts in games (was RE: [MUD-Dev] Habbo Hotel...)
16 Mar 2001 Bruce Re: [MUD-Dev] Small scale commercial text MUDs
24 May 97 coder@ibm.net Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
16 Mar 2001 John Buehler RE: [MUD-Dev] RE: Knowledge Modeling -- WAS: -- Interesting EQ rant (very long quote)
16 Mar 2001 Travis Casey Re: [MUD-Dev] Introduction Systems
16 Mar 2001 John Buehler RE: FW: [MUD-Dev] Interesting EQ rant (very long quote)
16 Mar 2001 Brian Hook [MUD-Dev] A Brief History of Commercial MUDs
17 Jan 2001 Lord Ashon RE: [MUD-Dev] Exploration Exp (was: Experience System Differences)
16 Mar 2001 Adam Martin Re: [MUD-Dev] Movies bigger than games? (was Re: Digital Property Law)
18 Mar 2001 Matt Mihaly RE: [MUD-Dev] Movies bigger than games? (was Re: Digital Property Law)
17 Mar 2001 Jon Lambert RE: FW: [MUD-Dev] Interesting EQ rant (very long quote)
17 Mar 2001 Travis Casey Re: [MUD-Dev] A Brief History of Commercial MUDs
17 Mar 2001 Frank Crowell Re: [MUD-Dev] Small scale commercial text MUDs
24 May 1997 Caliban Tiresias Darklock Re: [MUD-Dev] Languages
18 Mar 2001 KevinL [MUD-Dev] PK vs no-PK?
17 Mar 2001 Frank Crowell Re: [MUD-Dev] Movies bigger than games? (was Re: Digital PropertyLaw)
17 Mar 2001 Travis Casey Re: [MUD-Dev] Introduction Systems
18 Mar 2001 Jessica Mulligan Re: [MUD-Dev] A Brief History of Commercial MUDs
17 Mar 2001 Andrew Wilson Re: Adverts in games (was RE: [MUD-Dev] Habbo Hotel...)
3 Jan 2001 Daniel A. Koepke Re: [MUD-Dev] Proper MU* style list
17 Jan 2001 Koster, Raph RE: [MUD-Dev] Server stability (was: Player statistics)
18 Mar 2001 Marian Griffith Re: [MUD-Dev] Introduction Systems
18 Mar 2001 Mud Monster [MUD-Dev] Code base for graphical MUD?
17 Mar 2001 Kwon Ekstrom Re: [MUD-Dev] Introduction Systems
24 May 97 coder@ibm.net Re: [MUD-Dev] Languages
17 Mar 2001 Frank Crowell Re: Adverts in games (was RE: [MUD-Dev] Habbo Hotel...)
17 Mar 2001 Koster, Raph RE: [MUD-Dev] A Brief History of Commercial MUDs
17 Mar 2001 Frank Crowell Re: Adverts in games (was RE: [MUD-Dev] Habbo Hotel...)
18 Mar 2001 J C Lawrence [MUD-Dev] MERA attendance
18 Mar 2001 John Buehler RE: [MUD-Dev] PK vs no-PK?
18 Mar 2001 John Buehler RE: [MUD-Dev] Introduction Systems
18 Mar 2001 John Buehler RE: Adverts in games (was RE: [MUD-Dev] Habbo Hotel...)
17 Jan 2001 Ben Chambers Re: [MUD-Dev] Experience System Differences
18 Mar 2001 John Buehler RE: FW: [MUD-Dev] Interesting EQ rant (very long quote)
18 Mar 2001 Frank Crowell [MUD-Dev] Broadcasting subscription model
24 May 1997 Caliban Tiresias Darklock Re: [MUD-Dev] Languages
18 Mar 2001 Koster, Raph RE: [MUD-Dev] Movies bigger than games? (was Re: Digital Property Law)
19 Mar 2001 Auli Re: [MUD-Dev] A Brief History of Commercial MUDs
19 Mar 2001 Auli Re: Adverts in games (was RE: [MUD-Dev] Habbo Hotel...)
18 Mar 2001 Ben Chambers Re: [MUD-Dev] Introduction Systems
19 Mar 2001 Marian Griffith RE: [MUD-Dev] A Brief History of Commercial MUDs
19 Mar 2001 Eric Rhea [MUD-Dev] Learning from the Sims
18 Mar 2001 J. Coleman Re: FW: [MUD-Dev] Interesting EQ rant (very long quote)
18 Mar 2001 Lars Duening Re: [MUD-Dev] Small scale commercial text MUDs
17 Jan 2001 Mark Watson Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #277 - 13 msgs
19 Mar 2001 Brack, J. Allen RE: [MUD-Dev] Movies bigger than games? (was Re: Digital Property Law)
24 May 1997 Caliban Tiresias Darklock Re: [MUD-Dev] Re: Issues from the digests and Wout's list
19 Mar 2001 Steve {Bloo} Daniels Re: Digital Property Law [was RE: [MUD-Dev] Selling training]
19 Mar 2001 Elia Morling Re: Adverts in games (was RE: [MUD-Dev] Habbo Hotel...)
19 Mar 2001 Sellers, Michael RE: [MUD-Dev] A Brief History of Commercial MUDs
19 Mar 2001 Vincent Archer Re: [MUD-Dev] PK vs no-PK?
19 Mar 2001 John W Pierce RE: [MUD-Dev] Small scale commercial text MUDs
19 Mar 2001 J C Lawrence [MUD-Dev] Re: licenses for RPGs (fwd)
19 Mar 2001 Brian Hook RE: [MUD-Dev] A Brief History of Commercial MUDs
20 Mar 2001 Freeman, Jeff RE: FW: [MUD-Dev] Interesting EQ rant (very long quote)
20 Mar 2001 Travis Casey Re: [MUD-Dev] A Brief History of Commercial MUDs
17 Jan 2001 Lord Ashon [MUD-Dev] RE: Baking Bread
24 May 97 coder@ibm.net Re: [MUD-Dev] Re: Nutirtion and a Resource Question
20 Mar 2001 Kevin Littlejohn Re: [MUD-Dev] PK vs no-PK?
20 Mar 2001 Chris Jones Re: [MUD-Dev] Small scale commercial text MUDs
20 Mar 2001 Auli Re: [MUD-Dev] A Brief History of Commercial MUDs
20 Mar 2001 Frank Crowell Re: [MUD-Dev] Re: licenses for RPGs (fwd)
20 Mar 2001 Travis Nixon Re: Adverts in games (was RE: [MUD-Dev] Habbo Hotel...)
21 Mar 2001 Nathan F.Yospe Re: [MUD-Dev] Learning from the Sims
20 Mar 2001 Koster, Raph RE: [MUD-Dev] A Brief History of Commercial MUDs
20 Mar 2001 Koster, Raph RE: [MUD-Dev] A Brief History of Commercial MUDs
20 Mar 2001 Brian Hook RE: FW: [MUD-Dev] Interesting EQ rant (very long quote)
20 Mar 2001 Koster, Raph RE: [MUD-Dev] A Brief History of Commercial MUDs
26 Mar 1997 Adam Wiggins Re: Mixture
24 May 97 coder@ibm.net Re: [MUD-Dev] Re: Nutirtion and a Resource Question
17 Jan 2001 Stephane Bura [MUD-Dev] Distributed PSW design
20 Mar 2001 Brian Hook Re: [MUD-Dev] Re: licenses for RPGs (fwd)
21 Mar 2001 Michael Tresca RE: Adverts in games (was RE: [MUD-Dev] Habbo Hotel...)
21 Mar 2001 Frank Crowell [MUD-Dev] UO2 is dead
21 Mar 2001 Freeman, Jeff RE: [MUD-Dev] Re: licenses for RPGs (fwd)
21 Mar 2001 Travis Casey Re: [MUD-Dev] Re: licenses for RPGs (fwd)
21 Mar 2001 Adam Martin Re: [MUD-Dev] Re: licenses for RPGs (fwd)
21 Mar 2001 John Buehler RE: FW: [MUD-Dev] Interesting EQ rant (very long quote)
21 Mar 2001 Stephen McDonald Re: [MUD-Dev] Re: licenses for RPGs (fwd)
21 Mar 2001 shren Re: [MUD-Dev] Re: licenses for RPGs (fwd)
24 May 97 Chris Gray Re: [MUD-Dev] Languages
20 Mar 2001 Koster, Raph RE: [MUD-Dev] A Brief History of Commercial MUDs
17 Jan 2001 Richard RE: [MUD-Dev] I Want to Bake Bread
21 Mar 2001 Daniel.Harman@barclayscapital.com RE: Adverts in games (was RE: [MUD-Dev] Habbo Hotel...)
21 Mar 2001 Eric Rhea Re: [MUD-Dev] Learning from the Sims
21 Mar 2001 Jessica Mulligan Re: [MUD-Dev] A Brief History of Commercial MUDs
22 Mar 2001 Joe Andrieu RE: Digital Property Law [was RE: [MUD-Dev] Selling training]
22 Mar 2001 Timothy Dang Re: [MUD-Dev] Re: licenses for RPGs (fwd)
22 Mar 2001 Koster, Raph RE: [MUD-Dev] UO2 is dead
22 Mar 2001 David Loeser [MUD-Dev] Origin cancelled UWO: ORIGIN (UO2).
22 Mar 2001 Travis Casey Re: [MUD-Dev] Re: licenses for RPGs (fwd)
10 Apr 1997 Cynbe ru Taren six degrees of submission ... er, compilation.
22 Mar 2001 Capel, Corey [MUD-Dev] MUSH God to Game Designer. Any good books?
22 Mar 2001 Michael Tresca [MUD-Dev] Movies About MUDs & the Virtual Experience
17 Jan 2001 John Buehler RE: [MUD-Dev] Exploration Exp (was: Experience System Differences)
22 Mar 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] UO2 is dead
22 Mar 2001 Michael Tresca [MUD-Dev] Wireless MUDS?
22 Mar 2001 Klimon, Ian [MUD-Dev] RE: A Brief History of Commercial MUDs
23 Mar 2001 Travis Casey Re: [MUD-Dev] Re: licenses for RPGs (fwd)
23 Mar 2001 Vincent Archer Re: [MUD-Dev] Origin cancelled UWO: ORIGIN (UO2).
23 Mar 2001 rayzam Re: [MUD-Dev] Movies About MUDs & the Virtual Experience
23 Mar 2001 Sellers, Michael RE: [MUD-Dev] UO2 is dead
24 May 97 Chris Gray Re: [MUD-Dev] Re: Prepositions and Parsing...
23 Mar 2001 Chris Lloyd [MUD-Dev] RPGPlanet Review
23 Mar 2001 Steve {Bloo} Daniels Re: Digital Property Law [was RE: [MUD-Dev] Selling training]
23 Mar 2001 Frank Crowell Re: [MUD-Dev] Re: licenses for RPGs (fwd)
17 Jan 2001 Malcolm Tester RE: [MUD-Dev] Experience System Differences
24 Mar 2001 Kevin Littlejohn Re: [MUD-Dev] Movies About MUDs & the Virtual Experience
23 Mar 2001 Jon Morrow RE: [MUD-Dev] MUSH God to Game Designer. Any good books?
23 Mar 2001 Klimon, Ian RE: [MUD-Dev] A Brief History of Commercial MUDs
24 Mar 2001 Joe Andrieu RE: Digital Property Law [was RE: [MUD-Dev] Selling training]
24 Mar 2001 David Loeser Majestic... ,was RE: [MUD-Dev] UO2 is dead
23 Mar 2001 Alornen Re: [MUD-Dev] UO2 is dead
24 May 1997 Jeff Kesselman Re: [MUD-Dev] Languages
23 Mar 2001 shren RE: [MUD-Dev] UO2 is dead
24 Mar 2001 Mark Watson Re: [MUD-Dev] Re: licenses for RPGs (fwd)
25 Mar 2001 J C Lawrence [MUD-Dev] MERA '01, done
25 Mar 2001 Marian Griffith [MUD-Dev] About the FAQ
17 Jan 2001 Ben Chambers Re: [MUD-Dev] Server stability (was: Player statistics)
25 Mar 2001 Marian Griffith [MUD-Dev] MUD Dev FAQ part 1
25 Mar 2001 Marian Griffith [MUD-Dev] MUD Dev FAQ part 2
25 Mar 2001 Timothy Dang RE: Digital Property Law [was RE: [MUD-Dev] Selling training]
25 Mar 2001 Ola Fosheim Grøstad Re: [MUD-Dev] UO2 is dead
25 Mar 2001 bruce@puremagic.com [MUD-Dev] Distributed Trust system discussion
25 May 1997 Miroslav Silovic Re: [MUD-Dev] Languages
26 Mar 2001 Derek Licciardi [MUD-Dev] Concerning Advanced Server designs for MMORPGs
26 Mar 2001 Greg Underwood Re: [MUD-Dev] Movies About MUDs & the Virtual Experience
26 Mar 2001 Gaffney, Jeremy RE: [MUD-Dev] UO2 is dead
26 Mar 2001 Gavin Doughtie [MUD-Dev] E Language
26 Mar 2001 Lee Sheldon RE: [MUD-Dev] Movies About MUDs & the Virtual Experience
17 Jan 2001 Dr. Cat [MUD-Dev] Re: MUD-Dev digest, Vol 1 #282 - 18 msgs
26 Mar 2001 Brian Hook [MUD-Dev] Advertising in video games article
27 Mar 2001 Darrell Michaud [MUD-Dev] RE: Mud Timeline
28 Mar 2001 Matt Mihaly RE: [MUD-Dev] Movies bigger than games? (was Re: Digital Property Law)
27 Mar 2001 Valerio Santinelli Re: [MUD-Dev] Concerning Advanced Server designs for MMORPGs
25 May 1997 Miroslav Silovic Re: [MUD-Dev] Languages
28 Mar 2001 Matt Mihaly RE: FW: [MUD-Dev] Interesting EQ rant (very long quote)
28 Mar 2001 Matt Mihaly Re: [MUD-Dev] Wireless MUDS?
28 Mar 2001 Matt Mihaly RE: [MUD-Dev] A Brief History of Commercial MUDs
27 Mar 2001 Zak Jarvis RE: [MUD-Dev] Movies About MUDs & the Virtual Experience
28 Mar 2001 Matt Mihaly Re: [MUD-Dev] Small scale commercial text MUDs
28 Mar 2001 Matt Mihaly Re: FW: [MUD-Dev] Interesting EQ rant (very long quote)
3 Jan 2001 John Buehler RE: [MUD-Dev] Moving away from the level based system
17 Jan 2001 John Buehler RE: [MUD-Dev] I Want to Bake Bread
28 Mar 2001 Matt Mihaly Re: [MUD-Dev] Introduction Systems
28 Mar 2001 Matt Mihaly Re: [MUD-Dev] RE: A Brief History of Commercial MUDs
24 May 1997 Caliban Tiresias Darklock Re: [MUD-Dev] Languages
27 Mar 2001 Jeremy Noetzelman Re: [MUD-Dev] Concerning Advanced Server designs for MMORPGs
28 Mar 2001 Mud-Dev mail Re: [MUD-Dev] RE: A Brief History of Commercial MUDs
28 Mar 2001 Emil Eifrém Re: [MUD-Dev] Small scale commercial text MUDs
28 Mar 2001 Klimon, Ian [MUD-Dev] RE: A Brief History of Commercial MUDs
29 Mar 2001 Matt Mihaly [MUD-Dev] measuring roleplay
28 Mar 2001 Klimon, Ian [MUD-Dev] RE: Mud Timeline
28 Mar 2001 Travis Casey Re: FW: [MUD-Dev] Interesting EQ rant (very long quote)
28 Mar 2001 greg underwood RE: [MUD-Dev] Movies bigger than games? (was Re: Digital Property Law)
17 Jan 2001 Ryan Re: [MUD-Dev] I Want to Bake Bread
28 Mar 2001 Emil Eifrém [MUD-Dev] Business models for commercial text games
24 May 1997 Caliban Tiresias Darklock Re: [MUD-Dev] Languages
28 Mar 2001 Paul Schwanz [MUD-Dev] Re: MUD-Dev digest, Vol 1 #299 - 13 msgs
29 Mar 2001 nbossett@pierb.com [MUD-Dev] Business models for commercial text games
29 Mar 2001 Matt Mihaly Re: [MUD-Dev] Business models for commercial text games
29 Mar 2001 Derek Licciardi RE: [MUD-Dev] Small scale commercial text MUDs
29 Mar 2001 Baron, Jonathan [MUD-Dev] Checking In
29 Mar 2001 Val Trullinger Re: [MUD-Dev] measuring roleplay
29 Mar 2001 Matt Mihaly Re: [MUD-Dev] RE: A Brief History of Commercial MUDs
29 Mar 2001 Matt Mihaly Re: [MUD-Dev] Small scale commercial text MUDs
29 Mar 2001 Matt Mihaly Re: [MUD-Dev] RE: Mud Timeline
17 Jan 2001 Koster, Raph RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #282 - 18 msgs
25 May 1997 Miroslav Silovic Re: [MUD-Dev] Languages
29 Mar 2001 Matt Mihaly Re: FW: [MUD-Dev] Interesting EQ rant (very long quote)
29 Mar 2001 Matt Mihaly RE: [MUD-Dev] Movies bigger than games? (was Re: Digital Property Law)
30 Mar 2001 Ling [MUD-Dev] A Tale In The Desert
30 Mar 2001 Greg Underwood RE: [MUD-Dev] Movies bigger than games?
30 Mar 2001 John Buehler RE: [MUD-Dev] Movies bigger than games? (was Re: Digital Property Law)
30 Mar 2001 Ola Fosheim Grøstad Re: [MUD-Dev] A Tale In The Desert
30 Mar 2001 Matt Mihaly RE: [MUD-Dev] Movies bigger than games? (was Re: Digital Property Law)
30 Mar 2001 Adam Martin Re: [MUD-Dev] Movies bigger than games? (was Re: Digital Property Law)
30 Mar 2001 Emil Eifrém Re: [MUD-Dev] Business models for commercial text games
30 Mar 2001 Emil Eifrém Re: [MUD-Dev] Business models for commercial text games
25 Mar 97 Chris Gray Re: Resets and repops
24 May 97 coder@ibm.net Re: [MUD-Dev] Q's
17 Jan 2001 John Buehler RE: [MUD-Dev] RE: Baking Bread
30 Mar 2001 Matt Mihaly RE: [MUD-Dev] Small scale commercial text MUDs
30 Mar 2001 Scott Lewis RE: [MUD-Dev] Movies bigger than games? (was Re: Digital Property Law)
30 Mar 2001 John Buehler RE: FW: [MUD-Dev] Interesting EQ rant (very long quote)
30 Mar 2001 Greg Underwood RE: [MUD-Dev] Movies bigger than games?
30 Mar 2001 Travis Casey Re: FW: [MUD-Dev] Interesting EQ rant (very long quote)
30 Mar 2001 Cassandra Re: [MUD-Dev] Checking In
30 Mar 2001 Bruce Re: [MUD-Dev] RE: www.innbetweenworlds.com (was: Mud Timeline)
31 Mar 2001 Dr. Cat [MUD-Dev] Re: MUD-Dev digest, Vol 1 #301 - 15 msgs
31 Mar 2001 Bruce Re: [MUD-Dev] SOAP (was: A new MUD-standard)
24 May 97 coder@ibm.net Re: [MUD-Dev] Re: Levels (was: Administrative notes)
31 Mar 2001 Baron, Jonathan RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #301 - 15 msgs
17 Jan 2001 Bruce Re: [MUD-Dev] IOWA project / Request for addition to FAQ
18 May 2001 mud-dev-admin@kanga.nu [MUD-Dev] DGN: shard growth patterns?
17 Jan 2001 Justin Rogers RE: [MUD-Dev] ANNC: .NET Frameworks based Mud Codebase
17 Jan 2001 Justin Rogers RE: [MUD-Dev] An Idea... Mud Development Framework
18 Jan 2001 Kindred321@aol.com Re: [MUD-Dev] Experience System Differences
18 Jan 2001 Richard RE: [MUD-Dev] I Want to Bake Bread
18 Jan 2001 Greg Miller [MUD-Dev] C#
4 Jan 2001 Inq Admin Re: [MUD-DEV] Moving away from the skill system
18 Jan 2001 Philip Loguinov, Draymoor Re: [MUD-Dev] Exploration Exp (was: Experience System Differences)
09 Apr 1997 Jeff Kesselman Re: Greetings. :)
18 Jan 2001 Siobhan Perricone Re: [MUD-Dev] I Want to Bake Bread
18 Jan 2001 szii@sziisoft.com RE: [MUD-Dev] ANNC: .NET Frameworks based Mud Codebase
18 Jan 2001 Patrick Dughi Re: [MUD-Dev] I Want to Bake Bread
18 Jan 2001 Frank Crowell Re: [MUD-Dev] Distributed PSW design
17 Jan 2001 John Buehler RE: [MUD-Dev] An Idea... Mud Development Framework
17 Jan 2001 Corey Crawford [MUD-Dev] No Exp? (was: Exploration Exp)
18 Jan 2001 Ben Chambers Re: [MUD-Dev] An Idea... Mud Development Framework
18 Jan 2001 Bruce Re: [MUD-Dev] Distributed PSW design
18 Jan 2001 John Buehler RE: [MUD-Dev] No Exp? (was: Exploration Exp)
03 Jan 2001 Kwon Ekstrom Re: [MUD-Dev] Moving away from the level based system
24 May 97 coder@ibm.net Re: [MUD-Dev] Re: Issues from the digests and Wout's list
19 Jan 2001 Warren Powell RE: [MUD-Dev] Exploration Exp (was: Experience System Differences)
18 Jan 2001 Philip Loguinov, Draymoor [MUD-Dev] Player Created Object System
18 Jan 2001 Hal Bonnin Re: [MUD-Dev] I Want to Bake Bread
18 Jan 2001 Bruce Re: [MUD-Dev] An Idea... Mud Development Framework
19 Jan 2001 Stephane Bura RE: [MUD-Dev] Distributed PSW design
19 Jan 2001 Richard RE: [MUD-Dev] Player Created Object System
19 Jan 2001 Peter Yu [MUD-Dev] Re: Distributed PSW design (Frank Crowell)
19 Jan 2001 Travis Casey Re: [MUD-Dev] No Exp? (was: Exploration Exp)
19 Jan 2001 nbossett@pierb.com Re: [MUD-Dev] Exploration Exp (was: Experience System Differences)
19 Jan 2001 John Buehler RE: [MUD-Dev] Distributed PSW design
24 May 97 coder@ibm.net Re: [MUD-Dev] Languages
04 Jan 2001 Kerem HADIMLI [MUD-Dev] MU* styles
19 Jan 2001 Nathanael Dermyer [MUD-Dev] Room Generation
19 Jan 2001 Hulbert, Leland RE: [MUD-Dev] No Exp? (was: Exploration Exp)
19 Jan 2001 Travis Casey Re: [MUD-Dev] I Want to Bake Bread
19 Jan 2001 Christopher Allen RE: [MUD-Dev] Player Created Object System
19 Jan 2001 Jeff Freeman Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #282 - 18 msgs
19 Jan 2001 Philip Loguinov, Draymoor Re: [MUD-Dev] Player Created Object System
19 Jan 2001 J C Lawrence Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #282 - 18 msgs
19 Jan 2001 J C Lawrence Re: [MUD-Dev] Room Generation
19 Jan 2001 J C Lawrence Re: [MUD-Dev] Distributed PSW design
25 May 1997 Caliban Tiresias Darklock Re: [MUD-Dev] Languages
19 Jan 2001 Patrick Dughi Re: [MUD-Dev] Room Generation
31 Dec 2000 Travis Casey Re: [MUD-Dev] Forks or Frameworks?
04 Jan 2001 Kerem HADIMLI Re: [MUD-Dev] Proper MU* style list
19 Jan 2001 Bruce Re: [MUD-Dev] Player Created Object System
19 Jan 2001 Eli Stevens Re: [MUD-Dev] Room Generation
19 Jan 2001 rayzam Re: [MUD-Dev] Exploration Exp (was: Experience System Differences)
19 Jan 2001 Christopher Allen [MUD-Dev] Variant Methods for Related Skills
19 Jan 2001 Justin Rogers RE: [MUD-Dev] Distributed PSW design
19 Jan 2001 Bruce Re: [MUD-Dev] Room Generation
19 Jan 2001 Jake Song RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #282 - 18 msgs
24 May 1997 Jeff Kesselman Re: [MUD-Dev] Languages
19 Jan 2001 rayzam Re: [MUD-Dev] No Exp? (was: Exploration Exp)
19 Jan 2001 John Buehler RE: [MUD-Dev] Distributed PSW design
19 Jan 2001 George Greer Re: [MUD-Dev] Room Generation
3 Jan 2001 Malcolm Tester RE: [MUD-Dev] Proper MU* style list
19 Jan 2001 John Buehler RE: [MUD-Dev] No Exp? (was: Exploration Exp)
19 Jan 2001 rayzam Re: [MUD-Dev] Experience System Differences
20 Jan 2001 Colin Coghill Re: [MUD-Dev] Room Generation
19 Jan 2001 Justin Rogers RE: [MUD-Dev] Exploration Exp (was: Experience System Differences)
19 Jan 2001 Kwon Ekstrom Re: [MUD-Dev] Room Generation
19 Jan 2001 Bruce Re: [MUD-Dev] Room Generation
24 May 1997 Jeff Kesselman Re: [MUD-Dev] Languages
20 Jan 2001 J C Lawrence [MUD-Dev] Anyone know of plans for an I-Mode MUD/LARP?
21 Jan 2001 Frank Crowell Re: [MUD-Dev] Re: Distributed PSW design (Frank Crowell)
20 Jan 2001 Ben Chambers Re: [MUD-Dev] Experience System Differences
21 Jan 2001 Jeremy Lowery Re: [MUD-Dev] An Idea... Mud Development Framework
04 Jan 2001 Fredfish {E. Harper} Re: [MUD-Dev] Ray Feist interview
21 Jan 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Room Generation
20 Jan 2001 Koster, Raph RE: [MUD-Dev] Anyone know of plans for an I-Mode MUD/LARP?
21 Jan 2001 Richard RE: [MUD-Dev] Player Created Object System
20 Jan 2001 John Buehler RE: [MUD-Dev] I Want to Bake Bread
20 Jan 2001 Richard RE: [MUD-Dev] Room Generation
25 May 1997 Miroslav Silovic Re: [MUD-Dev] Languages
21 Jan 2001 vognsen@post10.tele.dk [MUD-Dev] Room and Terrain Integration in Textual Environments
20 Jan 2001 Richard RE: [MUD-Dev] Room Generation
21 Jan 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Anyone know of plans for an I-Mode MUD/LARP?
20 Jan 2001 Richard RE: [MUD-Dev] Room Generation
20 Jan 2001 Mordengaard Re: [MUD-Dev] Room Generation
03 Jan 2001 Travis Casey Re: [MUD-Dev] Ray Feist interview
21 Jan 2001 [MUD-Dev] Project Entropia
20 Jan 2001 Eli Stevens Re: [MUD-Dev] Distributed PSW design
21 Jan 2001 Travis Casey Re: [MUD-Dev] Anyone know of plans for an I-Mode MUD/LARP?
21 Jan 2001 John Vanderbeck Re: [MUD-Dev] Project Entropia
25 May 1997 Caliban Tiresias Darklock Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
21 Jan 2001 Ryan P. Re: [MUD-Dev] Room Generation
21 Jan 2001 Michael Tresca RE: [MUD-Dev] No Exp? (was: Exploration Exp)
21 Jan 2001 rayzam Re: [MUD-Dev] Anyone know of plans for an I-Mode MUD/LARP?
21 Jan 2001 Travis Casey Re: [MUD-Dev] Room Generation
21 Jan 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Room Generation
21 Jan 2001 efindel@earthlink.net [MUD-Dev] Room Generation
3 Jan 2001 Richard A. Bartle RE: [MUD-Dev] Proper MU* style list
21 Jan 2001 rayzam Re: [MUD-Dev] Experience System Differences
21 Jan 2001 Dr. Cat [MUD-Dev] Re: MUD-Dev digest, Vol 1 #285 - 32 msgs
21 Jan 2001 Jon Lambert RE: [MUD-Dev] Room Generation
26 Aug 1996 MaartenThibaut {MUD} New adventures
25 Mar 97 claw@null.net Re: Resets and repops
24 May 1997 Jeff Kesselman Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
21 Jan 2001 Re: [MUD-Dev] Project Entropia
21 Jan 2001 Jon Lambert RE: [MUD-Dev] Curing skill spam
21 Jan 2001 John Buehler RE: [MUD-Dev] Distributed PSW design
21 Jan 2001 Jon Lambert RE: [MUD-Dev] Anyone know of plans for an I-Mode MUD/LARP?
21 Jan 2001 John Buehler RE: [MUD-Dev] No Exp? (was: Exploration Exp)
21 Jan 2001 Chris Jones Re: [MUD-Dev] An Idea... Mud Development Framework
21 Jan 2001 Travis Casey Re: [MUD-Dev] Experience System Differences
5 Jan 2001 Hulbert, Leland RE: [MUD-DEV] Moving away from the skill system
21 Jan 2001 Christopher Allen RE: [MUD-Dev] Project Entropia
21 Jan 2001 J C Lawrence Re: [MUD-Dev] Project Entropia
25 May 1997 Jamie Norrish Starting characters (was: Alright...)
22 Jan 2001 Batir Re: [MUD-Dev] Project Entropia
21 Jan 2001 J C Lawrence Re: [MUD-Dev] Project Entropia
22 Jan 2001 Re: [MUD-Dev] Project Entropia
22 Jan 2001 Jeff Freeman Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #285 - 32 msgs
22 Jan 2001 Jeff Freeman Re: [MUD-Dev] Anyone know of plans for an I-Mode MUD/LARP?
22 Jan 2001 John Vanderbeck Re: [MUD-Dev] Project Entropia
22 Jan 2001 Travis Casey Re: [MUD-Dev] Variant Methods for Related Skills
22 Jan 2001 Frank Crowell Re: [MUD-Dev] Project Entropia
6 Jan 2001 Batir Re: [MUD-Dev] Curing skill spam (was: Moving away from the level base system)
22 Jan 2001 Kwon Ekstrom [MUD-Dev] Skill System
24 May 97 coder@ibm.net Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
22 Jan 2001 Jake Song RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #285 - 32 msgs
23 Jan 2001 J C Lawrence [MUD-Dev] Long Day's Journey Into Tights
23 Jan 2001 J C Lawrence [MUD-Dev] When Do We Get the "Right" to Privacy?
24 Jan 2001 Alistair Milne RE: [MUD-Dev] No Exp? (was: Exploration Exp)
23 Jan 2001 Jeff Freeman RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #285 - 32 msgs
23 Jan 2001 Ben Chambers Re: [MUD-Dev] Skill System
23 Jan 2001 Re: [MUD-Dev] Project Entropia
23 Jan 2001 Dr. Cat [MUD-Dev] Re: MUD-Dev digest, Vol 1 #289 - 8 msgs
23 Jan 2001 Travis Casey Re: [MUD-Dev] Skill System
6 Jan 2001 Christopher Allen RE: [MUD-Dev] Proper MU* style list
10 Apr 1997 Jeff Kesselman Re: six degrees of submission ... er, compilation.
23 Jan 2001 Jessica Mulligan Re: [MUD-Dev] Project Entropia
24 Jan 2001 Re: [MUD-Dev] Project Entropia
24 Jan 2001 Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #289 - 8 msgs
24 Jan 2001 Dave Rickey Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #289 - 8 msgs
24 Jan 2001 Nathan F.Yospe Re: [MUD-Dev] When Do We Get the "Right" to Privacy?
24 Jan 2001 Jake Song RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #285 - 32 msgs
24 Jan 2001 Frank Crowell Re: [MUD-Dev] Project Entropia
24 Jan 2001 Hans-Henrik Staerfeldt Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #289 - 8 msgs
24 Jan 2001 Jake Song RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #285 - 32 msgs
24 Jan 2001 Scion Altera [MUD-Dev] Re: Cybercafes a fluke? (was: Re: MUD-Dev digest, Vol 1 #289 - 8 msgs)
25 May 1997 Jamie Norrish [MUD-Dev] Starting characters (was: Alright...)
7 Jan 2001 Koster, Raph RE: [MUD-Dev] Proper MU* style list
24 Jan 2001 Alistair Milne RE: [MUD-Dev] Curing skill spam
24 Jan 2001 Batir Re: [MUD-Dev] Skill System
25 Jan 2001 J C Lawrence [MUD-Dev] Re: [iggamedes] WAKE UP! :) Tomb Raider style games?
25 Jan 2001 Vincent Archer Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #289 - 8 msgs
25 Jan 2001 Holly Sommer Re: [MUD-Dev] Re: Cybercafes a fluke? (was: Re: MUD-Dev digest, Vol 1 #289 - 8 msgs)
25 Jan 2001 Nathan F.Yospe Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #289 - 8 msgs
25 Jan 2001 Richard.Woolcock@rsuk.rohde-schwarz.com [MUD-Dev] An interesting concept
25 Jan 2001 justice@softhome.net Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #289 - 8 msgs
25 Jan 2001 justice@softhome.net Re: [MUD-Dev] Skill System
24 May 1997 Nathan Yospe Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
25 Jan 2001 justice@softhome.net Re: [MUD-Dev] Skill System
7 Jan 2001 Justin Rogers RE: [MUD-Dev] Curing skill spam (was: Moving away from the level base system)
25 Jan 2001 Koster, Raph RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #285 - 32 msgs
25 Jan 2001 SavantKnowsAll@cs.com [MUD-Dev] Cultural Differences in Gaming and Gamers
25 Jan 2001 Ben Chambers Re: [MUD-Dev] Skill System
25 Jan 2001 Koster, Raph RE: [MUD-Dev] When Do We Get the "Right" to Privacy?
26 Jan 2001 Batir Re: [MUD-Dev] Skill System
26 Jan 2001 Jeff Freeman Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #285 - 32 msgs
26 Jan 2001 Re: [MUD-Dev] Cultural Differences in Gaming and Gamers
26 Jan 2001 Jessica Mulligan Re: [MUD-Dev] Project Entropia
24 May 1997 Nathan Yospe Re: [MUD-Dev] Re: Nutirtion and a Resource Question
26 Jan 2001 Jon Lambert RE: [MUD-Dev] Re: [iggamedes] WAKE UP! :) Tomb Raider style games?
26 Jan 2001 Jeff Freeman Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #285 - 32 msgs
31 Dec 2000 Travis Casey Re: [MUD-Dev] Forks or Frameworks?
8 Jan 2001 Christopher Allen [MUD-Dev] About.com article on Skotos
26 Jan 2001 Koster, Raph RE: [MUD-Dev] Cultural Differences in Gaming and Gamers
27 Jan 2001 J C Lawrence [MUD-Dev] System burps and outages
19 Oct 2000 Ben [MUD-Dev] Triangular Damage Infliction System
17 Oct 2000 msew Re: [MUD-Dev] Mud / Web Integeration
17 Oct 2000 msew RE: [MUD-Dev] trade skill idea
17 Oct 2000 msew [MUD-Dev] integrated character webpages ala Black and White creature pages
24 May 1997 Nathan Yospe Re: [MUD-Dev] Languages
20 Oct 2000 Travis Casey Re: [MUD-Dev] trade skill idea
19 Oct 2000 Nathan F.Yospe Fwd: Re: [MUD-Dev] absolute vs. relative coords
21 Oct 2000 Chris Gray Re: [MUD-Dev] integrated character webpages ala Black and White creature pages
7 Jan 2001 Ben Chambers Re: [MUD-Dev] Curing skill spam (was: Moving away from the level base system)
19 Oct 2000 Fredfish {E. Harper} RE: [MUD-Dev] travel times (commercial/graphical vs grassroots/text)
23 Oct 2000 Nathan F.Yospe Fwd: Fwd: Re: [MUD-Dev] absolute vs. relative coords
20 Oct 2000 Christopher Allen [MUD-Dev] Opinions (even harsh) on Castle Marrach by Skotos?
17 Oct 2000 Andy Re: [MUD-Dev] Declaration of the Rights of Avatars
20 Oct 2000 Sellers, Michael RE: [MUD-Dev] paying volunteers
28 Jan 2001 [MUD-Dev] Ebay bans character selling
25 May 1997 Caliban Tiresias Darklock Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
28 Jan 2001 Ben Chambers [MUD-Dev] Semi Graphical Muds
28 Jan 2001 RE: [MUD-Dev] travel times (commercial/graphical vs grassroots/text)
29 Jan 2001 Mark Watson Re: [MUD-Dev] Experience System Differences
9 Jan 2001 Chris Lloyd RE: [MUD-Dev] Locker/Theft/Anti-Hoarding System Idea
28 Jan 2001 rayzam Re: [MUD-Dev] Ebay bans character selling
28 Jan 2001 Peter Yu Re: [MUD-Dev] Semi Graphical Muds
28 Jan 2001 Frank Crowell Re: [MUD-Dev] Ebay bans character selling
28 Jan 2001 susie Re: [MUD-Dev] Ebay bans character selling
28 Jan 2001 Ben Chambers Re: [MUD-Dev] Triangular Damage Infliction System
28 Jan 2001 Christopher Allen RE: [MUD-Dev] Semi Graphical Muds
25 May 1997 Caliban Tiresias Darklock Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
28 Jan 2001 John Buehler RE: [MUD-Dev] Ebay bans character selling
29 Jan 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] paying volunteers
29 Jan 2001 Peter Yu Re: [MUD-Dev] Ebay bans character selling
29 Jan 2001 Frank Crowell Re: [MUD-Dev] Ebay bans character selling
09 Jan 2001 Travis Casey Re: [MUD-Dev] Curing skill spam (was: Moving away from the level base system)
29 Jan 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Ebay bans character selling
29 Jan 2001 Hans-Henrik Staerfeldt RE: [MUD-Dev] Ebay bans character selling
29 Jan 2001 Dave Rickey Re: [MUD-Dev] Ebay bans character selling
29 Jan 2001 Frank Crowell Re: [MUD-Dev] Ebay bans character selling
29 Jan 2001 Re: [MUD-Dev] Ebay bans character selling
25 Mar 97 Chris Gray Re: Resets and repops
24 May 1997 Nathan Yospe Re: [MUD-Dev] Languages
29 Jan 2001 Re: [MUD-Dev] Semi Graphical Muds
29 Jan 2001 Federico Di Gregorio Re: [MUD-Dev] Opinions (even harsh) on Castle Marrach by Skotos?
29 Jan 2001 Willowreed@aol.com front end clients.....was Re: [MUD-Dev] Semi Graphical Muds
30 Jan 2001 Frank Crowell Re: front end clients.....was Re: [MUD-Dev] Semi Graphical Muds
30 Jan 2001 Richard.Woolcock@rsuk.rohde-schwarz.com Re: [MUD-Dev] Ebay bans character selling
9 Jan 2001 Matthew Mihaly Re: [MUD-Dev] About.com article on Skotos
30 Jan 2001 Eric Lee {RAT} RE: [MUD-Dev] Ebay bans character selling
30 Jan 2001 Ben Chambers Re: [MUD-Dev] Semi Graphical Muds
30 Jan 2001 Hans-Henrik Staerfeldt Re: [MUD-Dev] Ebay bans character selling
30 Jan 2001 Hans-Henrik Staerfeldt Re: [MUD-Dev] Ebay bans character selling
25 May 1997 S001GMU@nova.wright.edu Re: Prepositions and Parsing...
30 Jan 2001 Christopher Allen RE: front end clients.....was Re: [MUD-Dev] Semi Graphical MUDs
30 Jan 2001 Timothy Dang Re: [MUD-Dev] Ebay bans character selling
30 Jan 2001 Christopher Allen RE: [MUD-Dev] Opinions (even harsh) on Castle Marrach by Skotos?
30 Jan 2001 Willowreed@aol.com Re: [MUD-Dev] Ebay bans character selling
30 Jan 2001 Kevin Littlejohn Re: [MUD-Dev] Ebay bans character selling
30 Jan 2001 David Kennerly RE: [MUD-Dev] Ebay bans character selling
9 Jan 2001 Lee Sheldon RE: [MUD-Dev] Ray Feist interview
30 Jan 2001 Dave Rickey [MUD-Dev] EverQuest Study
30 Jan 2001 rayzam Re: [MUD-Dev] Ebay bans character selling
30 Jan 2001 David Kennerly [MUD-Dev] Meta-gaming: (real <--> game) transfers
24 May 1997 Nathan Yospe Re: [MUD-Dev] Languages
30 Jan 2001 karp@svconsult.com [MUD-Dev] Re: Ansii color, needing some specs and or pointers.
31 Jan 2001 RE: [MUD-Dev] paying volunteers
30 Jan 2001 Travis Casey Re: [MUD-Dev] Triangular Damage Infliction System
01 Feb 2001 Ron Moore [MUD-Dev] Rogue-Like Mud?
30 Jan 2001 Paul Robinson Re: [MUD-Dev] Ebay bans character selling
31 Jan 2001 Jeff Freeman [MUD-Dev] Re: [pol-core-test] Re: New file uploaded to pol-core-test (OT)
31 Jan 2001 John Buehler [MUD-Dev] PvP Systems
9 Jan 2001 Christopher Allen [MUD-Dev] Skill-Trees & Skill-Webs (was: Curing skill spam (was: Moving away from the level base system))
01 Feb 2001 Travis Casey Re: [MUD-Dev] Ebay bans character selling
1 Feb 2001 David Loeser RE: [MUD-Dev] Semi Graphical Muds
25 May 1997 Adam Wiggins Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
1 Feb 2001 Federico Di Gregorio Re: [MUD-Dev] PvP Systems
01 Feb 2001 Travis Casey Re: [MUD-Dev] Ebay bans character selling
01 Feb 2001 Neeby RE: [MUD-Dev] Ebay bans character selling
1 Feb 2001 Jeremy Music Re: [MUD-Dev] Ebay bans character selling
1 Feb 2001 Re: [MUD-Dev] Re: [pol-core-test] Re: New file uploaded to pol-core-test (OT)
01 Feb 2001 geoffrey@yorku.ca Issues of Copyright (was RE: [MUD-Dev] Ebay bans character selling)
1 Feb 2001 Re: [MUD-Dev] Semi Graphical Muds
1 Feb 2001 Jon Lambert RE: [MUD-Dev] PvP Systems
9 Jan 2001 jrb@kc.rr.com Re: [MUD-DEV] Moving away from the skill system
1 Feb 2001 John Buehler RE: [MUD-Dev] PvP Systems
03 Apr 1997 Shawn Halpenny Introduction
1 Feb 2001 rayzam Re: [MUD-Dev] PvP Systems
1 Feb 2001 Dave Rickey Re: [MUD-Dev] Re: [pol-core-test] Re: New file uploaded to pol-core-test(OT)
01 Feb 2001 Frank Crowell Re: [MUD-Dev] Opinions (even harsh) on Castle Marrach by Skotos?
1 Feb 2001 rayzam Re: [MUD-Dev] Ebay bans character selling
1 Feb 2001 Ben Chambers Re: [MUD-Dev] Semi Graphical Muds
1 Feb 2001 Ben Chambers Re: [MUD-Dev] Semi Graphical Muds
01 Feb 2001 Frank Crowell Re: [MUD-Dev] Opinions (even harsh) on Castle Marrach by Skotos?
2 Feb 2001 Federico Di Gregorio Re: [MUD-Dev] PvP Systems
2 Feb 2001 RE: [MUD-Dev] PvP Systems
9 Jan 2001 Lee Sheldon RE: [MUD-Dev] Ray Feist interview
10 Apr 1997 Cynbe ru Taren Java as a mudserver language
1 Feb 2001 Corey Crawford Re: [MUD-Dev] Semi Graphical Muds
2 Feb 2001 gmiller@classic-games.com RE: [MUD-Dev] PvP Systems
2 Feb 2001 [MUD-Dev] brazil
2 Feb 2001 David Loeser RE: [MUD-Dev] Semi Graphical Muds
2 Feb 2001 stormpunk Re: [MUD-Dev] Re: Ansii color, needing some specs and or pointers.
2 Feb 2001 Yves K Re: [MUD-Dev] Ebay bans character selling
2 Feb 2001 RE: [MUD-Dev] PvP Systems
2 Feb 2001 John Buehler RE: [MUD-Dev] PvP Systems
2 Feb 2001 Valerio Santinelli Re: [MUD-Dev] Re: [pol-core-test] Re: New file uploaded to pol-core-test(OT)
3 Feb 2001 Jon Lambert RE: [MUD-Dev] PvP Systems
25 May 1997 Adam Wiggins Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
9 Jan 2001 Christopher Allen RE: [MUD-Dev] About.com article on Skotos
3 Feb 2001 John Buehler RE: [MUD-Dev] PvP Systems
03 Feb 2001 Jeff Freeman Re: [MUD-Dev] brazil
3 Feb 2001 Re: [MUD-Dev] Ebay bans character selling
3 Feb 2001 John Buehler RE: [MUD-Dev] PvP Systems
03 Feb 2001 Frank Crowell [MUD-Dev] Dogma 2001
03 Feb 2001 Frank Crowell Re: [MUD-Dev] Re: [pol-core-test] Re: New file uploaded to pol-core-test(OT)
03 Feb 2001 David Turner Re: [MUD-Dev] Dogma 2001
4 Feb 2001 RE: [MUD-Dev] PvP Systems
3 Feb 2001 John Buehler RE: [MUD-Dev] PvP Systems
25 May 1997 Adam Wiggins Re: [MUD-Dev] Re: Levels (was: Administrative notes)
03 Feb 2001 Christopher Allen [MUD-Dev] FW: Article on Global Verbs & Bulk Bug
31 Dec 2000 Travis Casey Re: [MUD-Dev] Curing skill spam
10 Jan 2001 SavantKnowsAll@cs.com Re: [MUD-Dev] About.com article on Skotos
04 Feb 2001 Greg Miller [MUD-Dev] Re: PvP systems
4 Feb 2001 [MUD-Dev] bandwidth
4 Feb 2001 The Druid Re: [MUD-Dev] PvP Systems
04 Feb 2001 Frank Crowell [MUD-Dev] Slightly extreme reaction to IP and auction
4 Feb 2001 Alistair Milne RE: [MUD-Dev] brazil
04 Feb 2001 Greg Underwood Re: [MUD-Dev] Slightly extreme reaction to IP and auction
4 Feb 2001 Justin Rogers RE: [MUD-Dev] bandwidth
25 May 1997 Adam Wiggins Re: [MUD-Dev] Languages
5 Feb 2001 John Buehler RE: [MUD-Dev] Re: PvP systems
5 Feb 2001 Eric Rhea [MUD-Dev] New Scientist Article...
05 Feb 2001 Jeff Freeman Re: [MUD-Dev] bandwidth
10 Jan 2001 Matthew Mihaly Re: [MUD-Dev] About.com article on Skotos
5 Feb 2001 David Bennett Re: [MUD-Dev] bandwidth
5 Feb 2001 Valerio Santinelli Re: [MUD-Dev] brazil
6 Feb 2001 Federico Di Gregorio [MUD-Dev] The Aedon rule system (was: FW: Article on Global Verbs & Bulk Bug)
5 Feb 2001 Re: [MUD-Dev] Slightly extreme reaction to IP and auction
05 Feb 2001 Frank Crowell [MUD-Dev] Is immersipresense going to make a come back?
05 Feb 2001 William Katzell Re: [MUD-Dev] bandwidth
25 May 1997 Michael Hohensee Rooms, 3D arrays, etc.
5 Feb 2001 Valerio Santinelli Re: [MUD-Dev] brazil
06 Feb 2001 Bruce Re: [MUD-Dev] FW: Article on Global Verbs & Bulk Bug
06 Feb 2001 Kerem HADIMLI Re: [MUD-Dev] brazil
6 Feb 2001 gmiller@classic-games.com RE: [MUD-Dev] Re: PvP systems
10 Jan 2001 Klara RE: [MUD-Dev] About.com article on Skotos
6 Feb 2001 Koster, Raph RE: [MUD-Dev] brazil
06 Feb 2001 Madman Across the Water Re: [MUD-Dev] brazil
06 Feb 2001 Kerem HADIMLI Re: [MUD-Dev] Semi Graphical Muds
6 Feb 2001 Vincent Archer Re: [MUD-Dev] brazil
06 Feb 2001 Kerem HADIMLI Re: [MUD-Dev] PvP Systems
25 Mar 97 claw@null.net Re: Resets and repops
25 May 97 Chris Gray Re: [MUD-Dev] Languages
6 Feb 2001 John Buehler RE: [MUD-Dev] Re: PvP systems
6 Feb 2001 Jon Lambert RE: [MUD-Dev] Semi Graphical Muds
6 Feb 2001 Koster, Raph RE: [MUD-Dev] brazil
5 Feb 2001 RE: [MUD-Dev] PvP Systems
6 Feb 2001 Ben Chambers Re: [MUD-Dev] Semi Graphical Muds
10 Jan 2001 Christopher Allen RE: [MUD-Dev] About.com article on Skotos
5 Feb 2001 [MUD-Dev] volunteers
07 Feb 2001 Bruce [MUD-Dev] Content is Not King (from First Monday)
7 Feb 2001 Alistair Milne RE: [MUD-Dev] New Scientist Article...
5 Feb 2001 Re: [MUD-Dev] Re: PvP systems
25 May 97 Chris Gray Re: [MUD-Dev] Languages
7 Feb 2001 Timothy Dang Re: [MUD-Dev] volunteers
7 Feb 2001 John Buehler RE: [MUD-Dev] PvP Systems
7 Feb 2001 gmiller@classic-games.com RE: [MUD-Dev] Re: PvP systems
07 Feb 2001 J C Lawrence [MUD-Dev] [sweng-gamedev] BYOND game development system (fwd)
07 Feb 2001 J C Lawrence [MUD-Dev] [sweng-gamedev] BYOND game development system (fwd)
08 Feb 2001 Kerem HADIMLI Re: [MUD-Dev] Semi Graphical Muds
10 Jan 2001 Travis Casey Re: [MUD-Dev] Locker/Theft/Anti-Hoarding System Idea
7 Feb 2001 rayzam Re: [MUD-Dev] New Scientist Article...
7 Feb 2001 Jake Song RE: [MUD-Dev] PvP Systems
07 Feb 2001 Dave Turner Re: [MUD-Dev] Re: PvP systems
25 May 97 Chris Gray Re: [MUD-Dev] Languages
7 Feb 2001 Koster, Raph [MUD-Dev] Medievia interview
9 Feb 2001 Koster, Raph [MUD-Dev] job opportunities
9 Feb 2001 Joe O'Connor Re: [MUD-Dev] Medievia interview
8 Feb 2001 Corey Crawford Re: [MUD-Dev] PvP Systems
08 Feb 2001 Madman Across the Water Re: [MUD-Dev] Medievia interview
8 Feb 2001 Hans-Henrik Staerfeldt Re: [MUD-Dev] New Scientist Article...
8 Feb 2001 Jon Morrow RE: [MUD-Dev] volunteers
10 Jan 2001 Phil Hall Re: [MUD-Dev] Skill-Trees & Skill-Webs (was: Curing skill spam (was: Moving away from the level base system))
9 Feb 2001 S. Patrick Gallaty Re: [MUD-Dev] Re: PvP systems
08 Feb 2001 Frank Crowell Re: [MUD-Dev] Semi Graphical Muds
25 May 97 Chris Gray Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
8 Feb 2001 gmiller@classic-games.com Re: [MUD-Dev] Re: PvP systems
8 Feb 2001 John Buehler RE: [MUD-Dev] Re: PvP systems
8 Feb 2001 Christopher Allen [MUD-Dev] FW: Article on Data Inheritance
8 Feb 2001 Alex Re: [MUD-Dev] Medievia interview
8 Feb 2001 Valerio Santinelli Re: [MUD-Dev] brazil
10 Feb 2001 rayzam Re: [MUD-Dev] New Scientist Article...
10 Feb 2001 Koster, Raph RE: [MUD-Dev] Medievia interview
10 Feb 2001 Koster, Raph RE: [MUD-Dev] brazil
10 Jan 2001 Hans-Henrik Staerfeldt RE: [MUD-Dev] About.com article on Skotos
10 Feb 2001 Ben Chambers Re: [MUD-Dev] Semi Graphical Muds
25 May 1997 Ling Re: [MUD-Dev] Re: Nutirtion and a Resource Question
9 Feb 2001 bubba@bubba.mud [MUD-Dev] Those (in)famous EQ stories
10 Feb 2001 Koster, Raph RE: [MUD-Dev] Semi Graphical Muds
11 Feb 2001 Kevin Littlejohn Re: [MUD-Dev] FW: Article on Data Inheritance
11 Feb 2001 Bruce Re: [MUD-Dev] Semi Graphical Muds
11 Feb 2001 Bruce Re: [MUD-Dev] Writing articles (was: FW: Article on Data Inheritance)
11 Feb 2001 Ben Chambers Re: [MUD-Dev] Semi Graphical Muds
12 Feb 2001 Re: [MUD-Dev] Writing articles (was: FW: Article on Data Inheritance)
11 Feb 2001 Ben Chambers [MUD-Dev] Room-based vs. Coordinate based[Was semi-graphical muds]
12 Feb 2001 Re: [MUD-Dev] volunteers
10 Jan 2001 Dmitri Zagidulin Re: [MUD-Dev] Skill-Trees & Skill-Webs (was: Curing skill spam (was: Moving away from the level base system))
25 May 1997 Ling Re: [MUD-Dev] Life
11 Feb 2001 gmiller@classic-games.com RE: [MUD-Dev] Re: PvP systems
12 Feb 2001 Re: [MUD-Dev] Semi Graphical Muds
11 Feb 2001 Caliban Tiresias Darklock Re: [MUD-Dev] Semi Graphical Muds
12 Feb 2001 Bruce Re: [MUD-Dev] Semi Graphical Muds
12 Feb 2001 Christopher Allen RE: [MUD-Dev] Semi Graphical Muds
12 Feb 2001 Timothy Dang Re: [MUD-Dev] volunteers
12 Feb 2001 Adam Casbarian Re: [MUD-Dev] Semi Graphical Muds
12 Feb 2001 Bruce Re: [MUD-Dev] Semi Graphical Muds
12 Feb 2001 Christopher Allen [MUD-Dev] Party at DundraCon
12 Feb 2001 Jay Carlson RE: [MUD-Dev] Semi Graphical Muds
10 Apr 1997 Jeff Kesselman Re: Java as a mudserver language
10 Jan 2001 Travis Casey Re: [MUD-Dev] Ray Feist interview
12 Feb 2001 Ryan Rhodes [MUD-Dev] Modular Design Issues RFC
13 Feb 2001 Warren Powell RE: [MUD-Dev] Room-based vs. Coordinate based[Was semi-graphical muds]
13 Feb 2001 Felix A. Croes Re: [MUD-Dev] Semi Graphical Muds
13 Feb 2001 Christopher Allen RE: [MUD-Dev] Semi Graphical Muds
13 Feb 2001 Felix A. Croes RE: [MUD-Dev] Semi Graphical Muds
13 Feb 2001 Dr. Cat [MUD-Dev] Re: MUD-Dev digest, Vol 1 #246 - 6 msgs
13 Feb 2001 Bruce Re: [MUD-Dev] Semi Graphical Muds
14 Feb 2001 J C Lawrence [MUD-Dev] Roundtable status, changes, and future.
13 Feb 2001 Ben Chambers Re: [MUD-Dev] Semi Graphical Muds
25 May 1997 Jon A. Lambert Re: [MUD-Dev] Languages
13 Feb 2001 RE: [MUD-Dev] Semi Graphical Muds
10 Jan 2001 Travis Casey Re: [MUD-Dev] Skill-Trees & Skill-Webs (was: Curing skill spam (was: Moving away from the level base system))
14 Feb 2001 Felix A. Croes Re: [MUD-Dev] Semi Graphical Muds
14 Feb 2001 Ben Chambers Re: [MUD-Dev] Modular Design Issues RFC
12 Feb 2001 RE: [MUD-Dev] Re: PvP systems
14 Feb 2001 David Loeser RE: [MUD-Dev] Semi Graphical Muds
14 Feb 2001 Bruce Re: [MUD-Dev] Semi Graphical Muds
14 Feb 2001 Russ Lewis Re: [MUD-Dev] Modular Design Issues RFC
14 Feb 2001 Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #246 - 6 msgs
13 Feb 2001 RE: [MUD-Dev] Semi Graphical Muds
25 May 1997 Ling Re: [MUD-Dev] Re: Levels (was: Administrative notes)
14 Feb 2001 Marc Bowden Re: [MUD-Dev] Semi Graphical Muds
13 Feb 2001 RE: [MUD-Dev] Room-based vs. Coordinate based[Was semi-graphical muds]
31 Dec 2000 Travis Casey Re: [MUD-Dev] Moving away from the level based system
10 Jan 2001 Travis Casey Re: [MUD-Dev] Skill-Trees & Skill-Webs (was: Curing skill spam (was: Moving away from the level base system))
14 Feb 2001 Bruce Re: [MUD-Dev] Room and Terrain Integration in Textual Environments
15 Feb 2001 J C Lawrence Re: [MUD-Dev] Semi Graphical Muds
15 Feb 2001 Re: [MUD-Dev] Semi Graphical Muds
15 Feb 2001 Ryan Rhodes Re: [MUD-Dev] Modular Design Issues RFC
15 Feb 2001 Ryan Rhodes Re: [MUD-Dev] Modular Design Issues RFC
15 Feb 2001 Bruce Re: [MUD-Dev] Semi Graphical Muds
25 May 1997 Jon A. Lambert Re: [MUD-Dev] Languages
15 Feb 2001 J C Lawrence Re: [MUD-Dev] Semi Graphical Muds
15 Feb 2001 J C Lawrence Re: [MUD-Dev] Modular Design Issues RFC
15 Feb 2001 Bruce Re: [MUD-Dev] Modular Design Issues RFC
15 Feb 2001 Ryan Rhodes Re: [MUD-Dev] Modular Design Issues RFC
10 Jan 2001 Christopher Allen RE: [MUD-Dev] Skill-Trees & Skill-Webs (was: Curing skill spam (was: Moving away from the level base system))
15 Feb 2001 Koster, Raph RE: [MUD-Dev] Semi Graphical Muds
15 Feb 2001 J C Lawrence Re: [MUD-Dev] Semi Graphical Muds
15 Feb 2001 Ryan Rhodes [MUD-Dev] Persistent Worlds
15 Feb 2001 rayzam Re: [MUD-Dev] Semi Graphical Muds
15 Feb 2001 Koster, Raph RE: [MUD-Dev] Semi Graphical Muds
25 Mar 1997 Adam Wiggins Re: VT102 codes
25 May 1997 Jon A. Lambert Re: [MUD-Dev] Languages
15 Feb 2001 RE: [MUD-Dev] Semi Graphical Muds
15 Feb 2001 Felix A. Croes Re: [MUD-Dev] Semi Graphical Muds
12 Feb 2001 Re: [MUD-Dev] Re: PvP systems
15 Feb 2001 Ben Chambers Re: [MUD-Dev] Semi Graphical Muds
12 Feb 2001 RE: [MUD-Dev] PvP Systems
10 Jan 2001 Wes Connell Re: [MUD-Dev] Skill-Trees & Skill-Webs (was: Curing skill spam (was: Moving away from the level base system))
12 Feb 2001 Re: [MUD-Dev] Re: PvP systems
15 Feb 2001 J C Lawrence Re: [MUD-Dev] Semi Graphical Muds
15 Feb 2001 J C Lawrence Re: [MUD-Dev] Persistent Worlds
15 Feb 2001 J C Lawrence Re: [MUD-Dev] Modular Design Issues RFC
25 May 1997 Jon A. Lambert Re: [MUD-Dev] Languages
15 Feb 2001 J C Lawrence Re: [MUD-Dev] Modular Design Issues RFC
15 Feb 2001 J C Lawrence Re: [MUD-Dev] Modular Design Issues RFC
15 Feb 2001 J C Lawrence Re: [MUD-Dev] Room-based vs. Coordinate based[Was semi-graphical muds]
15 Feb 2001 J C Lawrence Re: [MUD-Dev] Semi Graphical Muds
16 Feb 2001 RE: [MUD-Dev] Semi Graphical Muds
15 Feb 2001 John Buehler RE: [MUD-Dev] PvP Systems
11 Jan 2001 Chris Lloyd RE: [MUD-Dev] Locker/Theft/Anti-Hoarding System Idea
15 Feb 2001 Sanvean Re: [MUD-Dev] Semi Graphical Muds
16 Feb 2001 Re: [MUD-Dev] Semi Graphical Muds
15 Feb 2001 Scion Altera Re[2]: [MUD-Dev] Modular Design Issues RFC
25 May 1997 Jon A. Lambert Internal Mud Languages
15 Feb 2001 rayzam Re: [MUD-Dev] Semi Graphical Muds
15 Feb 2001 J C Lawrence Re: [MUD-Dev] Semi Graphical Muds
15 Feb 2001 J C Lawrence Re: [MUD-Dev] Semi Graphical Muds
15 Feb 2001 J C Lawrence Re: [MUD-Dev] Re: PvP systems
15 Feb 2001 J C Lawrence Re: [MUD-Dev] Modular Design Issues RFC
15 Feb 2001 J C Lawrence Re: [MUD-Dev] Semi Graphical Muds
15 Feb 2001 J C Lawrence Re: [MUD-Dev] Roundtable status, changes, and future.
10 Jan 2001 Wes Connell [MUD-Dev] Player statistics
16 Feb 2001 J C Lawrence Re: [MUD-Dev] Modular Design Issues RFC
16 Feb 2001 rayzam Re: [MUD-Dev] Semi Graphical Muds
25 May 1997 Jeff Kesselman Re: [MUD-Dev] Starting characters (was: Alright...)
16 Feb 2001 Greg Lewis Re: [MUD-Dev] Modular Design Issues RFC
16 Feb 2001 Tamzen Cannoy Re: [MUD-Dev] Semi Graphical Muds
15 Feb 2001 Scion Altera Re[2]: [MUD-Dev] Modular Design Issues RFC
16 Feb 2001 J C Lawrence Re: [MUD-Dev] Semi Graphical Muds
16 Feb 2001 Re: [MUD-Dev] Semi Graphical Muds
16 Feb 2001 Re: [MUD-Dev] Semi Graphical Muds
16 Feb 2001 Re: [MUD-Dev] Semi Graphical Muds
16 Feb 2001 Kevin Littlejohn Re: [MUD-Dev] Semi Graphical Muds
11 Jan 2001 Anthony R. Haslage [MUD-Dev] Re: Skotos
16 Feb 2001 Re: [MUD-Dev] Re: PvP systems
25 May 1997 Jeff Kesselman Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
16 Feb 2001 Hulbert, Leland RE: [MUD-Dev] Persistent Worlds
16 Feb 2001 Koster, Raph RE: [MUD-Dev] Semi Graphical Muds
16 Feb 2001 Dave Rickey Re: [MUD-Dev] Semi Graphical Muds
16 Feb 2001 Adam Casbarian Re: [MUD-Dev] Semi Graphical Muds
16 Feb 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Modular Design Issues RFC
16 Feb 2001 Jo Dillon Re: Re[2]: [MUD-Dev] Modular Design Issues RFC
16 Feb 2001 RE: [MUD-Dev] PvP Systems
16 Feb 2001 J C Lawrence Re: [MUD-Dev] Semi Graphical Muds
16 Feb 2001 J C Lawrence Re: [MUD-Dev] Semi Graphical Muds
10 Jan 2001 Travis Casey Re: [MUD-Dev] Skill-Trees & Skill-Webs (was: Curing skill spam (was: Moving away from the level base system))
25 May 97 coder@ibm.net Re: [MUD-Dev] Re: Nutirtion and a Resource Question
16 Feb 2001 RE: [MUD-Dev] Persistent Worlds
16 Feb 2001 J C Lawrence Re: [MUD-Dev] Re: PvP systems
16 Feb 2001 Re: [MUD-Dev] Re: PvP systems
16 Feb 2001 Re: [MUD-Dev] Semi Graphical Muds
16 Feb 2001 Re: [MUD-Dev] Semi Graphical Muds
16 Feb 2001 Re: [MUD-Dev] Semi Graphical Muds
16 Feb 2001 Hulbert, Leland RE: [MUD-Dev] Semi Graphical Muds
16 Feb 2001 John Buehler RE: [MUD-Dev] PvP Systems
16 Feb 2001 Hulbert, Leland RE: [MUD-Dev] Persistent Worlds
16 Feb 2001 John Buehler RE: [MUD-Dev] Persistent Worlds
25 May 97 coder@ibm.net Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
11 Jan 2001 Klara Re: [MUD-Dev] Player statistics
16 Feb 2001 J C Lawrence Re: [MUD-Dev] Persistent Worlds
16 Feb 2001 Dave Rickey Re: [MUD-Dev] Semi Graphical Muds
16 Feb 2001 John Buehler RE: [MUD-Dev] Semi Graphical Muds
16 Feb 2001 John Buehler RE: [MUD-Dev] Persistent Worlds
16 Feb 2001 Jon Lambert RE: [MUD-Dev] PvP Systems
16 Feb 2001 rayzam Re: [MUD-Dev] Semi Graphical Muds
17 Feb 2001 SavantKnowsAll@cs.com [MUD-Dev] Shameless Plug.
16 Feb 2001 Jon Lambert RE: [MUD-Dev] Persistent Worlds
17 Feb 2001 [MUD-Dev] enforced roleplaying
10 Apr 97 Chris Gray Execution
16 Feb 2001 Frank Crowell Re: [MUD-Dev] Semi Graphical Muds
10 Jan 2001 Jon Morrow RE: [MUD-Dev] About.com article on Skotos
16 Feb 2001 Phillip Lenhardt Re: [MUD-Dev] trade skill idea
16 Feb 2001 John Buehler RE: [MUD-Dev] PvP Systems
17 Feb 2001 Re: [MUD-Dev] Semi Graphical Muds
17 Feb 2001 rayzam Re: [MUD-Dev] Semi Graphical Muds
17 Feb 2001 Travis Casey Re: [MUD-Dev] Shameless Plug.
16 Feb 2001 Scion Altera Re[2]: [MUD-Dev] Persistent Worlds
16 Feb 2001 RE: [MUD-Dev] Persistent Worlds
17 Feb 2001 Sanvean Re: [MUD-Dev] enforced roleplaying
25 May 97 coder@ibm.net Re: [MUD-Dev] Rooms, 3D arrays, etc.
17 Feb 2001 Sanvean RE: [MUD-Dev] PvP Systems
16 Feb 2001 Lars Duening [MUD-Dev] MMORPGs: Pointers to System Specs?
11 Jan 2001 Marc Bowden Re: [MUD-Dev] Player statistics
16 Feb 2001 RE: [MUD-Dev] PvP Systems
17 Feb 2001 Ben Chambers Re: [MUD-Dev] Semi Graphical Muds
17 Feb 2001 John Buehler RE: [MUD-Dev] trade skill idea
17 Feb 2001 J C Lawrence Re: [MUD-Dev] Persistent Worlds
17 Feb 2001 J C Lawrence Re: [MUD-Dev] Persistent Worlds
17 Feb 2001 J C Lawrence Re: [MUD-Dev] PvP Systems
17 Feb 2001 J C Lawrence Re: [MUD-Dev] Shameless Plug.
25 May 97 coder@ibm.net Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
17 Feb 2001 John Buehler RE: [MUD-Dev] Persistent Worlds
17 Feb 2001 geoffrey@yorku.ca RE: [MUD-Dev] Semi Graphical Muds
17 Feb 2001 John Buehler RE: Re[2]: [MUD-Dev] Persistent Worlds
2 Jan 2001 Hulbert, Leland RE: [MUD-Dev] Moving away from the level based system
11 Jan 2001 Andrew Snelling Re: [MUD-Dev] Locker/Theft/Anti-Hoarding System Idea
17 Feb 2001 Re: [MUD-Dev] enforced roleplaying
17 Feb 2001 John Buehler RE: [MUD-Dev] Persistent Worlds
17 Feb 2001 John Buehler RE: [MUD-Dev] PvP Systems
17 Feb 2001 Re: [MUD-Dev] Persistent Worlds
17 Feb 2001 J C Lawrence Re: [MUD-Dev] Persistent Worlds
26 Mar 97 claw@null.net Re: Resets and repops
25 May 1997 Jeff Kesselman Re: [MUD-Dev] Languages
17 Feb 2001 J C Lawrence Re: [MUD-Dev] PvP Systems
17 Feb 2001 J C Lawrence Re: [MUD-Dev] Persistent Worlds
17 Feb 2001 SavantKnowsAll@cs.com Re: [MUD-Dev] Shameless Plug.
17 Feb 2001 rayzam Re: [MUD-Dev] Persistent Worlds
17 Feb 2001 J C Lawrence Re: [MUD-Dev] Shameless Plug.
11 Jan 2001 J C Lawrence [MUD-Dev] CGDC Dinner
17 Feb 2001 John Buehler RE: [MUD-Dev] Persistent Worlds
18 Feb 2001 RE: [MUD-Dev] Persistent Worlds
17 Feb 2001 SavantKnowsAll@cs.com Re: [MUD-Dev] Shameless Plug.
17 Feb 2001 J C Lawrence Re: [MUD-Dev] Persistent Worlds
25 May 1997 Nathan Yospe Re: [MUD-Dev] Languages
17 Feb 2001 John Buehler RE: [MUD-Dev] PvP Systems
17 Feb 2001 John Buehler RE: [MUD-Dev] Persistent Worlds
17 Feb 2001 John Buehler RE: [MUD-Dev] Persistent Worlds
17 Feb 2001 J C Lawrence Re: [MUD-Dev] PvP Systems
18 Feb 2001 rayzam Re: [MUD-Dev] Persistent Worlds
17 Feb 2001 J C Lawrence Re: [MUD-Dev] Persistent Worlds
11 Jan 2001 Wes Connell Re: [MUD-Dev] Player statistics
17 Feb 2001 John Buehler RE: [MUD-Dev] PvP Systems
17 Feb 2001 John Buehler RE: [MUD-Dev] Persistent Worlds
18 Feb 2001 J C Lawrence Re: [MUD-Dev] PvP Systems
25 May 1997 Nathan Yospe Re: [MUD-Dev] Rooms, 3D arrays, etc.
18 Feb 2001 Jake Song Re: [MUD-Dev] MMORPGs: Pointers to System Specs?
18 Feb 2001 Corey Crawford [MUD-Dev] Real Life Consequences
18 Feb 2001 J C Lawrence Re: [MUD-Dev] Room-based vs. Coordinate based[Was semi-graphical muds]
18 Feb 2001 J C Lawrence Re: [MUD-Dev] Medievia interview
18 Feb 2001 Re: [MUD-Dev] Real Life Consequences
18 Feb 2001 Jon Lambert RE: [MUD-Dev] PvP Systems
18 Feb 2001 Dr. Cat [MUD-Dev] Re: MUD-Dev digest, Vol 1 #249 - 28 msgs
11 Jan 2001 Koster, Raph [MUD-Dev] "Men are from Quake, Women are from Ultima"
18 Feb 2001 Ryan Rhodes Re: [MUD-Dev] Room-based vs. Coordinate based[Was semi-graphical muds]
18 Feb 2001 J C Lawrence Re: [MUD-Dev] Real Life Consequences
25 May 1997 Nathan Yospe Re: [MUD-Dev] Languages
18 Feb 2001 John Buehler RE: [MUD-Dev] PvP Systems
18 Feb 2001 John Buehler RE: [MUD-Dev] Real Life Consequences
18 Feb 2001 Jeff Freeman Re: [MUD-Dev] Real Life Consequences
18 Feb 2001 RE: [MUD-Dev] Real Life Consequences
18 Feb 2001 Ryan Rhodes [MUD-Dev] Pay for Play (or Commercial Rolecall)
18 Feb 2001 Jon Lambert RE: [MUD-Dev] Semi Graphical Muds
18 Feb 2001 Marian Griffith [MUD-Dev] Community (was: Semi Graphical Muds)
18 Feb 2001 Dr. Cat [MUD-Dev] Job search
11 Jan 2001 Koster, Raph RE: [MUD-Dev] Player statistics
18 Feb 2001 Marian Griffith Re: [MUD-Dev] Real Life Consequences
25 May 1997 Nathan Yospe Re: [MUD-Dev] Re: Levels (was: Administrative notes)
18 Feb 2001 Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #249 - 28 msgs
18 Feb 2001 Ben Chambers [MUD-Dev] A new MUD-standard
18 Feb 2001 Mark Watson Re: [MUD-Dev] enforced roleplaying
18 Feb 2001 rayzam Re: [MUD-Dev] Real Life Consequences
18 Feb 2001 Re: [MUD-Dev] Real Life Consequences
18 Feb 2001 Klyde Beattie [MUD-Dev] Defining a community
18 Feb 2001 Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #249 - 28 msgs
18 Feb 2001 John Buehler RE: [MUD-Dev] PvP Systems
18 Feb 2001 J C Lawrence Re: [MUD-Dev] Semi Graphical Muds
11 Jan 2001 Richard.Woolcock@rsuk.rohde-schwarz.com Re: [MUD-Dev] Re: Skotos
25 May 1997 Jon A. Lambert Re: [MUD-Dev] Starting characters (was: Alright...)
18 Feb 2001 J C Lawrence Re: [MUD-Dev] Real Life Consequences
18 Feb 2001 J C Lawrence Re: [MUD-Dev] Pay for Play (or Commercial Rolecall)
18 Feb 2001 J C Lawrence Re: [MUD-Dev] Room-based vs. Coordinate based[Was semi-graphical muds]
18 Feb 2001 Ben Greear Re: [MUD-Dev] A new MUD-standard
18 Feb 2001 Re: [MUD-Dev] PvP Systems
19 Feb 2001 Re: [MUD-Dev] Pay for Play (or Commercial Rolecall)
18 Feb 2001 Adam Casbarian Re: [MUD-Dev] A new MUD-standard
18 Feb 2001 John Buehler RE: [MUD-Dev] Real Life Consequences
18 Feb 2001 rayzam Re: [MUD-Dev] A new MUD-standard
19 Feb 2001 Rodney Lorrimar RE: [MUD-Dev] Real Life Consequences
25 May 1997 Jon A. Lambert Re: [MUD-Dev] RP thesis...
11 Jan 2001 Wes Connell Re: [MUD-Dev] Player statistics
18 Feb 2001 J C Lawrence Re: [MUD-Dev] PvP Systems
18 Feb 2001 Ben Chambers Re: [MUD-Dev] A new MUD-standard
18 Feb 2001 Ryan Rhodes Re: [MUD-Dev] Pay for Play (or Commercial Rolecall)
18 Feb 2001 Ben Chambers Re: [MUD-Dev] A new MUD-standard
18 Feb 2001 RE: [MUD-Dev] A new MUD-standard
18 Feb 2001 Ben Greear Re: [MUD-Dev] A new MUD-standard
18 Feb 2001 J C Lawrence Re: [MUD-Dev] Shameless Plug.
18 Feb 2001 Travis Casey Re: [MUD-Dev] Persistent Worlds
18 Feb 2001 Travis Casey Re: [MUD-Dev] Persistent Worlds
26 May 1997 Raz Re: [MUD-Dev] handling ambiguity, and prompts
18 Feb 2001 Travis Casey Re: [MUD-Dev] PvP Systems
11 Jan 2001 Marc Bowden Re: [MUD-Dev] "Men are from Quake, Women are from Ultima"
18 Feb 2001 Travis Casey Re: [MUD-Dev] Persistent Worlds
19 Feb 2001 David Loeser RE: [MUD-Dev] Real Life Consequences
18 Feb 2001 John Buehler RE: [MUD-Dev] Persistent Worlds
19 Feb 2001 SavantKnowsAll@cs.com Re: [MUD-Dev] Shameless Plug.
19 Feb 2001 J C Lawrence Re: [MUD-Dev] Real Life Consequences
19 Feb 2001 J C Lawrence Re: [MUD-Dev] Shameless Plug.
19 Feb 2001 Re: [MUD-Dev] Pay for Play (or Commercial Rolecall)
19 Feb 2001 msew Re: [MUD-Dev] Interesting EQ rant (very long quote)
10 Apr 1997 Shawn Halpenny Re: Greetings. :)
19 Feb 2001 Hulbert, Leland RE: [MUD-Dev] Room-based vs. Coordinate based[Was semi-graphical MUDs]
19 Feb 2001 msew RE: [MUD-Dev] Moving away from the level based system
11 Jan 2001 Matthew Mihaly RE: [MUD-Dev] About.com article on Skotos
19 Feb 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Modular Design Issues RFC
19 Feb 2001 RE: [MUD-Dev] Real Life Consequences
19 Feb 2001 msew Re: [MUD-Dev] "An essay on d00dism and the MMORPG"
19 Feb 2001 msew Re: [MUD-Dev] "Doing a dungeon" (was: Permadeath or Not?)
19 Feb 2001 Hans-Henrik Staerfeldt Re: [MUD-Dev] A new MUD-standard
18 Feb 2001 msew Re: [MUD-Dev] Object Models
19 Feb 2001 Ben Chambers Re: [MUD-Dev] A new MUD-standard
26 May 1997 Raz Re: [MUD-Dev] Rooms, 3D arrays, etc.
19 Feb 2001 Klyde Beattie Re: [MUD-Dev] enforced roleplaying
19 Feb 2001 J C Lawrence Re: [MUD-Dev] Room-based vs. Coordinate based[Was semi-graphical MUDs]
19 Feb 2001 Ryan Rhodes Re: [MUD-Dev] Persistent Worlds
11 Jan 2001 Matthew Mihaly [MUD-Dev] more idiocy from graphical MUD developers
19 Feb 2001 Christopher Allen RE: [MUD-Dev] Shameless Plug.
19 Feb 2001 Christopher Allen RE: [MUD-Dev] Persistent Worlds
19 Feb 2001 Ryan Rhodes Re: [MUD-Dev] Persistent Worlds
19 Feb 2001 msew Re: [MUD-Dev] Player statistics
19 Feb 2001 Mike Niederer [MUD-Dev] re: Real Life Consequences
19 Feb 2001 msew Re: [MUD-Dev] Virtual Communities
26 Mar 97 claw@null.net Re: Resets and repops
25 May 1997 Adam Wiggins Re: [MUD-Dev] Rooms, 3D arrays, etc.
19 Feb 2001 Christopher Allen RE: [MUD-Dev] Real Life Consequences
19 Feb 2001 msew RE: [MUD-Dev] Levels of immersion
19 Feb 2001 Michael Tresca RE: [MUD-Dev] Real Life Consequences
19 Feb 2001 Christopher Allen RE: [MUD-Dev] A new MUD-standard
2 Jan 2001 Paul Schwanz - Enterprise Services Re: [MUD-Dev] Moving away from the level based system
11 Jan 2001 Dave Rickey Re: [MUD-Dev] Player statistics
19 Feb 2001 Jon Morrow RE: [MUD-Dev] Pay for Play (or Commercial Rolecall)
19 Feb 2001 Jon Morrow RE: [MUD-Dev] Real Life Consequences
19 Feb 2001 Ryan Rhodes Re: [MUD-Dev] A new MUD-standard
19 Feb 2001 Kerem HADIMLI Re: [MUD-Dev] Real Life Consequences
26 May 1997 Jeff Kesselman Re: [MUD-Dev] Internal Mud Languages
19 Feb 2001 David Loeser RE: [MUD-Dev] Real Life Consequences
19 Feb 2001 Dave Rickey Re: [MUD-Dev] Defining a community
18 Feb 2001 Re: [MUD-Dev] Persistent Worlds
19 Feb 2001 Dave Rickey Re: [MUD-Dev] Pay for Play (or Commercial Rolecall)
19 Feb 2001 Russ Lewis Re: [MUD-Dev] Object Models
19 Feb 2001 Marc Bowden Re: [MUD-Dev] Pay for Play (or Commercial Rolecall)
11 Jan 2001 Matthew Mihaly Re: [MUD-Dev] Player statistics
19 Feb 2001 Ben Chambers [MUD-Dev] MUD Schools
19 Feb 2001 Ben Chambers Re: [MUD-Dev] A new MUD-standard
19 Feb 2001 Re: [MUD-Dev] Interesting EQ rant (very long quote)
26 May 1997 Miroslav Silovic Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
19 Feb 2001 J C Lawrence Re: [MUD-Dev] Real Life Consequences
19 Feb 2001 Madrona Tree Re: [MUD-Dev] Interesting EQ rant (very long quote)
19 Feb 2001 Michael Tresca RE: [MUD-Dev] PvP Systems
19 Feb 2001 John Buehler RE: [MUD-Dev] Interesting EQ rant (very long quote)
19 Feb 2001 John Buehler RE: [MUD-Dev] "An essay on d00dism and the MMORPG"
19 Feb 2001 John Buehler RE: [MUD-Dev] Real Life Consequences
19 Feb 2001 John Buehler RE: [MUD-Dev] Moving away from the level based system
11 Jan 2001 Jake Song RE: [MUD-Dev] Player statistics
19 Feb 2001 Re: [MUD-Dev] enforced roleplaying
19 Feb 2001 J C Lawrence Re: [MUD-Dev] Levels of immersion
26 May 97 Chris Gray Re: [MUD-Dev] Re: Prepositions and Parsing...
19 Feb 2001 J C Lawrence Re: [MUD-Dev] Persistent Worlds
20 Feb 2001 msew RE: [MUD-Dev] No Exp? (was: Exploration Exp)
20 Feb 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Interesting EQ rant (very long quote)
20 Feb 2001 John Buehler RE: [MUD-Dev] Object Models
20 Feb 2001 Tess Lowe [MUD-Dev] Teaching ethics in MUDs (was Re: "An essay on d00dism and the MMORPG")
20 Feb 2001 Jeff Freeman Re: [MUD-Dev] Pay for Play (or Commercial Rolecall)
20 Feb 2001 Jeff Freeman Re: [MUD-Dev] Moving away from the level based system
20 Feb 2001 msew Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #289 - 8 msgs
11 Jan 2001 Marc Bowden Re: [MUD-Dev] Player statistics
19 Feb 2001 Re: [MUD-Dev] "Doing a dungeon" (was: Permadeath or Not?)
26 May 97 Chris Gray Re: [MUD-Dev] Rooms, 3D arrays, etc.
20 Feb 2001 msew RE: [MUD-Dev] No Exp? (was: Exploration Exp)
20 Feb 2001 Jeff Freeman Re: [MUD-Dev] Interesting EQ rant (very long quote)
20 Feb 2001 Jeff Freeman Re: [MUD-Dev] Pay for Play (or Commercial Rolecall)
20 Feb 2001 Vincent Archer Re: [MUD-Dev] Interesting EQ rant (very long quote)
20 Feb 2001 Jeff Freeman Re: [MUD-Dev] Defining a community
20 Feb 2001 John Buehler RE: [MUD-Dev] Real Life Consequences
20 Feb 2001 David Bennett Re: [MUD-Dev] MUD Schools
20 Feb 2001 Travis Casey Re: [MUD-Dev] Persistent Worlds
19 Feb 2001 RE: [MUD-Dev] Persistent Worlds
11 Jan 2001 Vincent Archer Re: [MUD-Dev] Player statistics
26 May 97 coder@ibm.net Re: [MUD-Dev] Languages
20 Feb 2001 Jeff Freeman Re: [MUD-Dev] Interesting EQ rant (very long quote)
20 Feb 2001 Jeff Freeman Re: [MUD-Dev] Real Life Consequences
20 Feb 2001 Marc Bowden Re: [MUD-Dev] MUD Schools
19 Feb 2001 Re: [MUD-Dev] "An essay on d00dism and the MMORPG"
20 Feb 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] "Doing a dungeon" (was: Permadeath or Not?)
19 Feb 2001 Re: [MUD-Dev] Persistent Worlds
20 Feb 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Real Life Consequences
19 Feb 2001 Christopher Allen RE: [MUD-Dev] enforced roleplaying
20 Feb 2001 Joe Andrieu RE: [MUD-Dev] Interesting EQ rant (very long quote)
20 Feb 2001 Phillip Lenhardt Re: [MUD-Dev] Interesting EQ rant (very long quote)
26 May 97 coder@ibm.net Re: [MUD-Dev] Re: Levels (was: Administrative notes)
11 Jan 2001 J C Lawrence [MUD-Dev] NomicWiki
20 Feb 2001 geoffrey@yorku.ca RE: [MUD-Dev] "An essay on d00dism and the MMORPG"
20 Feb 2001 Re: [MUD-Dev] Persistent Worlds
20 Feb 2001 John Buehler RE: [MUD-Dev] No Exp? (was: Exploration Exp)
20 Feb 2001 Travis Casey Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #289 - 8 msgs
20 Feb 2001 RE: [MUD-Dev] Real Life Consequences
20 Feb 2001 Alex Re: [MUD-Dev] MUD Schools
20 Feb 2001 Phillip Lenhardt Re: [MUD-Dev] Moving away from the level based system
20 Feb 2001 Travis Casey Re: [MUD-Dev] Persistent Worlds
20 Feb 2001 S. Patrick Gallaty Re: [MUD-Dev] Interesting EQ rant (very long quote)
26 May 1997 Jon A. Lambert Re: [MUD-Dev] Internal Mud Languages
20 Feb 2001 Phillip Lenhardt Re: [MUD-Dev] Object Models
11 Jan 2001 rayzam Re: [MUD-Dev] Player statistics
20 Feb 2001 Frank Crowell Re: [MUD-Dev] A new MUD-standard
20 Feb 2001 John Buehler RE: [MUD-Dev] Teaching ethics in MUDs (was Re: "An essay on d00dism and the MMORPG")
20 Feb 2001 rayzam Re: [MUD-Dev] Interesting EQ rant (very long quote)
20 Feb 2001 Marc Bowden RE: [MUD-Dev] Real Life Consequences
20 Feb 2001 John Buehler RE: [MUD-Dev] Moving away from the level based system
20 Feb 2001 Dave Rickey Re: [MUD-Dev] Pay for Play (or Commercial Rolecall)
20 Feb 2001 Ananda Dawnsinger Re: [MUD-Dev] Pay for Play (or Commercial Rolecall)
20 Feb 2001 Jake Song RE: [MUD-Dev] Player statistics
26 May 1997 Marian Griffith Re: [MUD-Dev] Re: Administrative notes
20 Feb 2001 Dave Rickey Re: [MUD-Dev] Defining a community
20 Feb 2001 Chris Lloyd RE: [MUD-Dev] MUD Schools
11 Jan 2001 SavantKnowsAll@cs.com Re: [MUD-Dev] "Men are from Quake, Women are from Ultima"
20 Feb 2001 Re: [MUD-Dev] Real Life Consequences
20 Feb 2001 RE: [MUD-Dev] Interesting EQ rant (very long quote)
20 Feb 2001 John Buehler RE: [MUD-Dev] Persistent Worlds
20 Feb 2001 S. Patrick Gallaty Re: [MUD-Dev] Pay for Play (or Commercial Rolecall)
20 Feb 2001 Bryce Harrington Re: [MUD-Dev] A new MUD-standard
20 Feb 2001 RE: [MUD-Dev] "An essay on d00dism and the MMORPG"
20 Feb 2001 Re: [MUD-Dev] Interesting EQ rant (very long quote)
10 Apr 1997 Furball Re: Execution
20 Feb 2001 Re: [MUD-Dev] Interesting EQ rant (very long quote)
20 Feb 2001 John Buehler RE: [MUD-Dev] Persistent Worlds
20 Feb 2001 Jeff Freeman Re: [MUD-Dev] Interesting EQ rant (very long quote)
11 Jan 2001 Matthew Mihaly RE: [MUD-Dev] Player statistics
20 Feb 2001 Ananda Dawnsinger Re: [MUD-Dev] Teaching ethics in MUDs (was Re: "An essay on d00dism and the MMORPG")
21 Feb 2001 Kevin Littlejohn Re: [MUD-Dev] Real Life Consequences
20 Feb 2001 Geoffrey@yorku.ca Re: [MUD-Dev] "An essay on d00dism and the MMORPG"
20 Feb 2001 Jeff Freeman Re: [MUD-Dev] Pay for Play (or Commercial Rolecall)
20 Feb 2001 Re: [MUD-Dev] Pay for Play (or Commercial Rolecall)
20 Feb 2001 John Buehler RE: [MUD-Dev] Interesting EQ rant (very long quote)
28 Feb 1997 Carter T Shock Re: Quadtrees?
25 May 1997 Marian Griffith [MUD-Dev] re: RP thesis...
20 Feb 2001 Jeff Freeman Re: [MUD-Dev] Moving away from the level based system
20 Feb 2001 RE: [MUD-Dev] Persistent Worlds
20 Feb 2001 Dave Rickey Re: [MUD-Dev] Pay for Play (or Commercial Rolecall)
20 Feb 2001 Travis Casey Re: [MUD-Dev] Persistent Worlds
11 Jan 2001 Koster, Raph RE: [MUD-Dev] "Men are from Quake, Women are from Ultima"
21 Feb 2001 Nathan F.Yospe Re: [MUD-Dev] Persistent Worlds
20 Feb 2001 John Buehler RE: [MUD-Dev] Real Life Consequences
20 Feb 2001 Eli Stevens Re: [MUD-Dev] Persistent Worlds
20 Feb 2001 Travis Nixon Re: [MUD-Dev] Object Models
20 Feb 2001 John Buehler RE: [MUD-Dev] "An essay on d00dism and the MMORPG"
26 May 1997 Marian Griffith Re: [MUD-Dev] Re: Prepositions and parsing
20 Feb 2001 John Buehler RE: [MUD-Dev] Interesting EQ rant (very long quote)
20 Feb 2001 Tess Lowe Re: [MUD-Dev] Teaching ethics in MUDs
20 Feb 2001 RE: [MUD-Dev] Persistent Worlds
20 Feb 2001 RE: [MUD-Dev] Teaching ethics in MUDs (was Re: "An essay on d00dism and the MMORPG")
20 Feb 2001 Adam Casbarian Re: [MUD-Dev] MUD Schools
01 Jan 2001 Kwon Ekstrom Re: [MUD-Dev] Must infrastructure dictate content? (was: Forks or Frameworks)
11 Jan 2001 Koster, Raph RE: [MUD-Dev] Player statistics
20 Feb 2001 Madrona Tree Re: [MUD-Dev] Interesting EQ rant (very long quote)
20 Feb 2001 Michael Tresca RE: [MUD-Dev] MUD Schools
21 Feb 2001 Re: [MUD-Dev] Interesting EQ rant (very long quote)
25 May 1997 Marian Griffith [MUD-Dev] Re: Administrative notes
20 Feb 2001 Jon Morrow RE: [MUD-Dev] Real Life Consequences
20 Feb 2001 Kwon Ekstrom Re: [MUD-Dev] A new MUD-standard
20 Feb 2001 John Buehler RE: [MUD-Dev] Persistent Worlds
21 Feb 2001 RE: [MUD-Dev] Interesting EQ rant (very long quote)
21 Feb 2001 Re: [MUD-Dev] Persistent Worlds
21 Feb 2001 Re: [MUD-Dev] Persistent Worlds
20 Feb 2001 David Bennett Re: [MUD-Dev] MUD Schools
11 Jan 2001 Koster, Raph RE: [MUD-Dev] Player statistics
20 Feb 2001 John Buehler RE: [MUD-Dev] Teaching ethics in MUDs
20 Feb 2001 John Buehler RE: [MUD-Dev] Real Life Consequences
25 May 1997 Marian Griffith [MUD-Dev] Re: RP thesis...
20 Feb 2001 John Buehler RE: [MUD-Dev] Persistent Worlds
20 Feb 2001 John Buehler RE: [MUD-Dev] Persistent Worlds
20 Feb 2001 John Buehler RE: [MUD-Dev] Object Models
20 Feb 2001 Ben Chambers Re: [MUD-Dev] MUD Schools
20 Feb 2001 Ben Chambers Re: [MUD-Dev] A new MUD-standard
21 Feb 2001 Mark Watson Re: [MUD-Dev] Defining a community
21 Feb 2001 RE: [MUD-Dev] Real Life Consequences
20 Feb 2001 John Buehler RE: [MUD-Dev] Interesting EQ rant (very long quote)
12 Jan 2001 David Kennerly RE: [MUD-Dev] Player statistics
21 Feb 2001 Travis Casey Re: [MUD-Dev] Persistent Worlds
26 May 1997 Marian Griffith Re: [MUD-Dev] RP thesis...
20 Feb 2001 Koster, Raph RE: [MUD-Dev] Interesting EQ rant (very long quote)
20 Feb 2001 Koster, Raph [MUD-Dev] Defining a community
20 Feb 2001 John Buehler RE: [MUD-Dev] Real Life Consequences
20 Feb 2001 Bruce Re: [MUD-Dev] Mozilla as a client (was: A new MUD-standard)
20 Feb 2001 Bruce Re: [MUD-Dev] A new MUD-standard
21 Feb 2001 Corey Crawford Re: [MUD-Dev] Persistent Worlds
21 Feb 2001 msew Re: [MUD-Dev] PvP Systems
21 Feb 2001 Jeff Freeman Re: [MUD-Dev] Real Life Consequences
21 Feb 2001 Klyde Beattie Re: [MUD-Dev] Interesting EQ rant (very long quote)
12 Jan 2001 Jessica Mulligan RE: [MUD-Dev] Player statistics
26 May 1997 Matt Chatterley Spoken Languages & Food [was RP thesis...]
21 Feb 2001 msew RE: [MUD-Dev] Persistent Worlds
21 Feb 2001 Jeff Freeman Re: [MUD-Dev] Interesting EQ rant (very long quote)
21 Feb 2001 Kevin Littlejohn Re: [MUD-Dev] Persistent Worlds
20 Feb 2001 msew RE: [MUD-Dev] PvP Systems
20 Feb 2001 msew Re: [MUD-Dev] Is immersipresense going to make a come back?
21 Feb 2001 Vincent Archer Re: [MUD-Dev] Interesting EQ rant (very long quote)
21 Feb 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Interesting EQ rant (very long quote)
21 Feb 2001 Kwon Ekstrom Re: [MUD-Dev] A new MUD-standard
21 Feb 2001 Brandon J. Rickman Re: [MUD-Dev] Persistent Worlds
21 Feb 2001 Tess Lowe Re: [MUD-Dev] Persistent Worlds
26 May 1997 Matt Chatterley Pidgin Language & Writing [was RP Thesis]
12 Jan 2001 Jeremy Lowery [MUD-Dev] An Idea... Mud Development Framework
21 Feb 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Interesting EQ rant (very long quote)
21 Feb 2001 msew Re: [MUD-Dev] "An essay on d00dism and the MMORPG"
22 Feb 2001 Kevin Littlejohn Re: [MUD-Dev] Real Life Consequences
21 Feb 2001 msew RE: [MUD-Dev] Object Models
21 Feb 2001 John Bertoglio RE: [MUD-Dev] A new MUD-standard
21 Feb 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Condsiders
21 Feb 2001 msew Re: [MUD-Dev] Room-based vs. Coordinate based[Was semi-graphical MUDs]
21 Feb 2001 msew Re: [MUD-Dev] Interesting EQ rant (very long quote)
21 Feb 2001 msew RE: [MUD-Dev] PvP Systems
26 May 1997 Adam Wiggins Re: [MUD-Dev] Spoken Languages & Food [was RP thesis...]
21 Feb 2001 Jon Lambert [MUD-Dev] GoPers are ants at RP picnics!... was Pay for Play(or commercial rolecall)
12 Jan 2001 Dave Rickey Re: [MUD-Dev] Player statistics
21 Feb 2001 Jon Lambert RE: [MUD-Dev] A new MUD-standard
21 Feb 2001 msew RE: [MUD-Dev] Real Life Consequences
21 Feb 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Defining a community
21 Feb 2001 David Bennett Re: [MUD-Dev] Teaching ethics in MUDs (was Re: "An essay on d00dism and the MMORPG")
21 Feb 2001 msew RE: [MUD-Dev] "Doing a dungeon" (was: Permadeath or Not?)
21 Feb 2001 msew Re: [MUD-Dev] Real Life Consequences
21 Feb 2001 Michael Tresca RE: [MUD-Dev] Real Life Consequences
21 Feb 2001 Jon Lambert RE: [MUD-Dev] Persistent Worlds
26 May 1997 Adam Wiggins Re: [MUD-Dev] Re: Levels (was: Administrative notes)
21 Feb 2001 Mike Warning Re: [MUD-Dev] Moving away from the level based system
21 Feb 2001 Nathan F.Yospe Re: [MUD-Dev] Persistent Worlds
12 Jan 2001 David Kennerly RE: [MUD-Dev] Player statistics
21 Feb 2001 Kwon Ekstrom Re: [MUD-Dev] Mozilla as a client (was: A new MUD-standard)
21 Feb 2001 Jon Lambert RE: [MUD-Dev] Persistent Worlds
21 Feb 2001 Nathan F.Yospe RE: [MUD-Dev] Persistent Worlds
21 Feb 2001 Jon Lambert RE: [MUD-Dev] MUD Schools
21 Feb 2001 Vincent Archer Re: [MUD-Dev] "An essay on d00dism and the MMORPG"
21 Feb 2001 Michael Tresca RE: [MUD-Dev] No Exp? (was: Exploration Exp)
21 Feb 2001 Tess Lowe Re: [MUD-Dev] Persistent Worlds
26 May 1997 Adam Wiggins Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
21 Feb 2001 Ben Chambers Re: [MUD-Dev] A new MUD-standard
21 Feb 2001 Nathan F.Yospe Re: [MUD-Dev] Persistent Worlds
22 Feb 2001 Jon Lambert RE: [MUD-Dev] Pay for Play (or Commercial Rolecall)
21 Feb 2001 J C Lawrence Re: [MUD-Dev] Condsiders
21 Feb 2001 J C Lawrence Re: [MUD-Dev] Real Life Consequences
22 Feb 2001 J C Lawrence Re: [MUD-Dev] A new MUD-standard
22 Feb 2001 J C Lawrence Re: [MUD-Dev] Persistent Worlds
22 Feb 2001 J C Lawrence Re: [MUD-Dev] Pay for Play (or Commercial Rolecall)
22 Feb 2001 J C Lawrence Re: [MUD-Dev] Persistent Worlds
22 Feb 2001 J C Lawrence Re: [MUD-Dev] Persistent Worlds
26 Mar 97 claw@null.net Re: Resets and repops
10 Apr 1997 Jeff Kesselman Re: Execution
22 Feb 2001 J C Lawrence Re: [MUD-Dev] Real Life Consequences
22 Feb 2001 John Buehler RE: [MUD-Dev] PvP Systems
22 Feb 2001 Vincent Archer Re: [MUD-Dev] PvP Systems
12 Jan 2001 Willowreed@aol.com Re: [MUD-Dev] "Men are from Quake, Women are from Ultima"
22 Feb 2001 John Buehler RE: [MUD-Dev] Real Life Consequences
22 Feb 2001 Vincent Archer Re: [MUD-Dev] "Doing a dungeon" (was: Permadeath or Not?)
22 Feb 2001 John Buehler RE: [MUD-Dev] Persistent Worlds
22 Feb 2001 J C Lawrence Re: [MUD-Dev] Persistent Worlds
22 Feb 2001 Jeff Freeman Re: [MUD-Dev] Condsiders
22 Feb 2001 J C Lawrence Re: [MUD-Dev] No Exp? (was: Exploration Exp)
26 May 1997 Adam Wiggins Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
22 Feb 2001 J C Lawrence Re: [MUD-Dev] Condsiders
22 Feb 2001 msew [MUD-Dev] (no subject)
22 Feb 2001 Ola Fosheim Grøstad [MUD-Dev] Game Developer Conference Proceedings?
22 Feb 2001 Ryan Rhodes Re: [MUD-Dev] Persistent Worlds
12 Jan 2001 Bruce Re: [MUD-Dev] Server stability (was: Player statistics)
22 Feb 2001 Klyde Beattie Re: [MUD-Dev] GoPers are ants at RP picnics!... was Pay for Play(or commercial rolecall)
22 Feb 2001 Adam Casbarian Re: [MUD-Dev] Teaching ethics in MUDs (was Re: "An essay on d00dism and the MMORPG")
22 Feb 2001 Dave Rickey Re: [MUD-Dev] Persistent Worlds
22 Feb 2001 Dave Rickey Re: [MUD-Dev] "Doing a dungeon" (was: Permadeath or Not?)
22 Feb 2001 Frank Crowell Re: [MUD-Dev] A new MUD-standard
26 May 1997 Adam Wiggins Re: [MUD-Dev] RP thesis...
22 Feb 2001 Ryan Rhodes Re: [MUD-Dev] Condsiders
22 Feb 2001 Adam Casbarian Re: [MUD-Dev] Real Life Consequences
22 Feb 2001 msew Re: [MUD-Dev] "Doing a dungeon" (was: Permadeath or Not?)
22 Feb 2001 Marc Bowden Re: [MUD-Dev] Condsiders
22 Feb 2001 Koster, Raph RE: [MUD-Dev] PvP Systems
01 Jan 2001 Kwon Ekstrom Re: [MUD-Dev] Curing skill spam (was: Moving away from the level base system)
12 Jan 2001 Tess Snider RE: [MUD-Dev] "Men are from Quake, Women are from Ultima"
22 Feb 2001 Jon Lambert RE: [MUD-Dev] Persistent Worlds
22 Feb 2001 Re: [MUD-Dev] Teaching ethics in MUDs (was Re: "An essay on d00dism and the MMORPG")
22 Feb 2001 Re: [MUD-Dev] Game Developer Conference Proceedings?
26 May 1997 Adam Wiggins Re: [MUD-Dev] Re: Administrative notes
22 Feb 2001 Re: [MUD-Dev] Persistent Worlds
22 Feb 2001 J C Lawrence Re: [MUD-Dev] Teaching ethics in MUDs (was Re: "An essay on d00dism and the MMORPG")
22 Feb 2001 John Buehler RE: [MUD-Dev] No Exp? (was: Exploration Exp)
22 Feb 2001 Justin Hooper RE: [MUD-Dev] Interesting EQ rant (very long quote)
22 Feb 2001 Marian Griffith Re: [MUD-Dev] Teaching ethics in MUDs (was Re: "An essay on d00dism and the MMORPG")
22 Feb 2001 Madrona Tree RE: [MUD-Dev] Interesting EQ rant (very long quote)
22 Feb 2001 Travis Nixon Re: [MUD-Dev] Interesting EQ rant (very long quote)
12 Jan 2001 Jake Song RE: [MUD-Dev] Player statistics
22 Feb 2001 Brian Hook Re: [MUD-Dev] "Doing a dungeon" (was: Permadeath or Not?)
22 Feb 2001 Travis Nixon Re: [MUD-Dev] Teaching ethics in MUDs (was Re: "An essay on d00dism and the MMORPG")
26 May 1997 Adam Wiggins Re: [MUD-Dev] Re: re: RP thesis...
22 Feb 2001 Marian Griffith Re: [MUD-Dev] Persistent Worlds
22 Feb 2001 Timothy Dang Re: [MUD-Dev] Game Developer Conference Proceedings?
22 Feb 2001 Koster, Raph [MUD-Dev] Phantasy Star online article
22 Feb 2001 Koster, Raph RE: [MUD-Dev] Game Developer Conference Proceedings?
22 Feb 2001 Ananda Dawnsinger Re: [MUD-Dev] Myn ynd Wymyn (was Teaching ethics in MUDs)
22 Feb 2001 Travis Casey Re: [MUD-Dev] Interesting EQ rant (very long quote)
22 Feb 2001 rayzam Re: [MUD-Dev] Teaching ethics in MUDs (was Re: "An essay on d00dism and the MMORPG")
22 Feb 2001 John Buehler RE: [MUD-Dev] Interesting EQ rant (very long quote)
12 Jan 2001 Koster, Raph RE: [MUD-Dev] "Men are from Quake, Women are from Ultima"
22 Feb 2001 J C Lawrence Re: [MUD-Dev] No Exp? (was: Exploration Exp)
26 May 97 Chris Gray Re: [MUD-Dev] handling ambiguity, and prompts
22 Feb 2001 Kwon Ekstrom Re: [MUD-Dev] A new MUD-standard
22 Feb 2001 John Buehler RE: [MUD-Dev] No Exp? (was: Exploration Exp)
22 Feb 2001 John Buehler RE: [MUD-Dev] "Doing a dungeon" (was: Permadeath or Not?)
22 Feb 2001 John Buehler RE: [MUD-Dev] Interesting EQ rant (very long quote)
22 Feb 2001 John Buehler RE: [MUD-Dev] Interesting EQ rant (very long quote)
22 Feb 2001 Travis Nixon Re: [MUD-Dev] Interesting EQ rant (very long quote)
22 Feb 2001 John Buehler RE: [MUD-Dev] Teaching ethics in MUDs (was Re: "An essay on d00dism and the MMORPG")
22 Feb 2001 msew Re: [MUD-Dev] "Doing a dungeon" (was: Permadeath or Not?)
23 Feb 2001 Re: [MUD-Dev] Phantasy Star online article
12 Jan 2001 Koster, Raph RE: [MUD-Dev] Server stability (was: Player statistics)
26 May 97 Chris Gray Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
22 Feb 2001 Adam Casbarian Re: [MUD-Dev] Teaching ethics in MUDs (was Re: "An essay on d00dism and the MMORPG")
23 Feb 2001 RE: [MUD-Dev] Interesting EQ rant (very long quote)
22 Feb 2001 Zak Jarvis RE: [MUD-Dev] Teaching ethics in MUDs (was Re: "An essay on d00dism and the MMORPG")
22 Feb 2001 Brian Hook RE: [MUD-Dev] "Doing a dungeon" (was: Permadeath or Not?)
21 Feb 2001 Jon Morrow RE: [MUD-Dev] Real Life Consequences
22 Feb 2001 Ananda Dawnsinger Re: [MUD-Dev] Myn ynd Wymyn (was Teaching ethics in MUDs)
22 Feb 2001 John Buehler RE: [MUD-Dev] Interesting EQ rant (very long quote)
22 Feb 2001 Travis Casey Re: [MUD-Dev] Persistent Worlds
22 Feb 2001 J C Lawrence Re: [MUD-Dev] Interesting EQ rant (very long quote)
22 Feb 2001 J C Lawrence Re: [MUD-Dev] A new MUD-standard
26 May 97 Chris Gray Re: [MUD-Dev] Internal Mud Languages
13 Jan 2001 David Loeser RE: [MUD-Dev] An Idea... Mud Development Framework
22 Feb 2001 J C Lawrence Re: [MUD-Dev] No Exp? (was: Exploration Exp)
22 Feb 2001 J C Lawrence Re: [MUD-Dev] Interesting EQ rant (very long quote)
22 Feb 2001 J C Lawrence Re: [MUD-Dev] Real Life Consequences
23 Feb 2001 Re: [MUD-Dev] Interesting EQ rant (very long quote)
22 Feb 2001 Koster, Raph RE: [MUD-Dev] Phantasy Star online article
22 Feb 2001 Brian Hook Re: [MUD-Dev] "Doing a dungeon" (was: Permadeath or Not?)
23 Feb 2001 Phillip Lenhardt Re: [MUD-Dev] Interesting EQ rant (very long quote)
22 Feb 2001 John Buehler RE: [MUD-Dev] "Doing a dungeon" (was: Permadeath or Not?)
23 Feb 2001 Jon Lambert RE: [MUD-Dev] Persistent Worlds
26 May 1997 Adam Wiggins Re: [MUD-Dev] Re: Administrative notes
23 Feb 2001 Jon Lambert RE: [MUD-Dev] Teaching ethics in MUDs (was Re: "An essay on d00dism and the MMORPG")
13 Jan 2001 Jessica Mulligan [MUD-Dev] Re: Player Statistics
22 Feb 2001 Kwon Ekstrom Re: [MUD-Dev] Teaching ethics in MUDs (was Re: "An essay on d00dism and the MMORPG")
22 Feb 2001 J C Lawrence Re: [MUD-Dev] Interesting EQ rant (very long quote)
22 Feb 2001 msew Re: [MUD-Dev] Interesting EQ rant (very long quote)
23 Feb 2001 Re: [MUD-Dev] Persistent Worlds
23 Feb 2001 RE: [MUD-Dev] Phantasy Star online article
23 Feb 2001 Jon Lambert RE: [MUD-Dev] Persistent Worlds
22 Feb 2001 John Buehler RE: [MUD-Dev] Interesting EQ rant (very long quote)
22 Feb 2001 J C Lawrence Re: [MUD-Dev] Persistent Worlds
26 May 1997 ashen Re: [MUD-Dev] Life
23 Feb 2001 Ryan Rhodes Re: [MUD-Dev] Persistent Worlds
23 Feb 2001 Dave Rickey Re: [MUD-Dev] Interesting EQ rant (very long quote)
13 Jan 2001 Chris Jones Re: [MUD-Dev] Server stability (was: Player statistics)
23 Feb 2001 msew RE: [MUD-Dev] PvP Systems
23 Feb 2001 Koster, Raph [MUD-Dev] New Bartle article
23 Feb 2001 Hulbert, Leland RE: [MUD-Dev] Interesting EQ rant (very long quote)
23 Feb 2001 Hulbert, Leland RE: [MUD-Dev] Interesting EQ rant (very long quote)
23 Feb 2001 Kwon Ekstrom Re: [MUD-Dev] A new MUD-standard
23 Feb 2001 Dave Rickey Re: [MUD-Dev] Interesting EQ rant (very long quote)
23 Feb 2001 Ananda Dawnsinger Re: [MUD-Dev] Interesting EQ rant (very long quote)
26 Mar 97 claw@null.net Re: Resets and repops
27 May 1997 Matt Chatterley Re: [MUD-Dev] Spoken Languages & Food [was RP thesis...]
23 Feb 2001 Jeff Freeman Re: [MUD-Dev] Interesting EQ rant (very long quote)
23 Feb 2001 Klyde Beattie Re: [MUD-Dev] Condsiders
23 Feb 2001 msew Re: [MUD-Dev] Phantasy Star online article
13 Jan 2001 Corey Crawford [MUD-Dev] New Muds
23 Feb 2001 Vincent Archer Re: [MUD-Dev] "Doing a dungeon" (was: Permadeath or Not?)
23 Feb 2001 Zak Jarvis RE: [MUD-Dev] Interesting EQ rant (very long quote)
23 Feb 2001 Adam Casbarian Re: [MUD-Dev] Myn ynd Wymyn (was Teaching ethics in MUDs)
23 Feb 2001 Adam Casbarian Re: [MUD-Dev] Teaching ethics in MUDs (was Re: "An essay on d00dism and the MMORPG")
23 Feb 2001 Zak Jarvis RE: [MUD-Dev] Teaching ethics in MUDs (was Re: "An essay on d00dism and the MMORPG")
23 Feb 2001 Kwon Ekstrom Re: [MUD-Dev] A new MUD-standard
10 Apr 1997 Cynbe ru Taren Re: Execution
23 Feb 2001 J C Lawrence Re: [MUD-Dev] Interesting EQ rant (very long quote)
23 Feb 2001 J C Lawrence Re: [MUD-Dev] Persistent Worlds
23 Feb 2001 John Buehler RE: [MUD-Dev] Interesting EQ rant (very long quote)
23 Feb 2001 John Buehler RE: [MUD-Dev] Interesting EQ rant (very long quote)
14 Jan 2001 Fox McCloud [MUD-Dev] New Mud
23 Feb 2001 RE: [MUD-Dev] Interesting EQ rant (very long quote)
23 Feb 2001 John Buehler RE: [MUD-Dev] Interesting EQ rant (very long quote)
23 Feb 2001 rayzam Re: [MUD-Dev] Persistent Worlds
23 Feb 2001 Re: [MUD-Dev] Interesting EQ rant (very long quote)
22 Feb 2001 Jim S [MUD-Dev] Item Distribution in Areas
27 May 1997 Matt Chatterley Re: [MUD-Dev] Life
23 Feb 2001 Ananda Dawnsinger Re: [MUD-Dev] Myn ynd Wymyn (was Teaching ethics in MUDs)
23 Feb 2001 Brian Hook Re: [MUD-Dev] Item Distribution in Areas
23 Feb 2001 John Buehler RE: [MUD-Dev] Condsiders
23 Feb 2001 Richard A. Bartle RE: [MUD-Dev] New Bartle article
23 Feb 2001 Dave Rickey Re: [MUD-Dev] Teaching ethics in MUDs (was Re: "An essay on d00dism and the MMORPG")
13 Jan 2001 J C Lawrence [MUD-Dev] Dinner scheduling and possible roundtable
23 Feb 2001 RE: [MUD-Dev] Interesting EQ rant (very long quote)
23 Feb 2001 Justin Hooper Re: [MUD-Dev] Interesting EQ rant (very long quote)
23 Feb 2001 Dave Rickey Re: [MUD-Dev] New Bartle article
24 Feb 2001 Kevin Littlejohn Re: [MUD-Dev] A new MUD-standard
26 May 1997 Nathan Yospe Re: [MUD-Dev] Re: Nutirtion and a Resource Question
23 Feb 2001 [MUD-Dev] everquest banning
23 Feb 2001 Justin Hooper RE: [MUD-Dev] Interesting EQ rant (very long quote)
23 Feb 2001 Nathan F.Yospe Re: [MUD-Dev] Interesting EQ rant (very long quote)
24 Feb 2001 Jon Lambert RE: [MUD-Dev] Persistent Worlds
23 Feb 2001 Klyde Beattie RE: [MUD-Dev] Condsiders
23 Feb 2001 Koster, Raph RE: [MUD-Dev] New Bartle article
1 Apr 2001 Matt Mihaly RE: [MUD-Dev] Movies bigger than games?
1 Apr 2001 Zak Jarvis [MUD-Dev] Sims Online -- WAS: Re: MUD-Dev digest, Vol 1 #301 - 15 msgs
05 Apr 2001 geoffrey@yorku.ca RE: [Mud-Dev] Money supply in game economies (formerly Brokeneconomies)
23 May 2001 Derek Licciardi RE: [MUD-Dev] Jessica Mulligan's Column "Biting the Hand" Now at Skotos
26 May 1997 Nathan Yospe Re: [MUD-Dev] Rooms, 3D arrays, etc.
23 May 2001 Batir Re: [MUD-Dev] business models
23 May 2001 Dragoness [MUD-Dev] Neil Young Invents UO
23 May 2001 Bruce Re: [MUD-Dev] business models
23 May 2001 Brian Hook RE: Graphics engines was RE: [MUD-Dev] Jeff's Rant: A World Full of Wheel-Makers
24 May 2001 Marian Griffith Re: [MUD-Dev] [DGN?] It's just a game (?)
24 May 2001 Scion Altera [MUD-Dev] Thread Pools (was: Re: TECH: Distributed Muds)
24 May 2001 Matt Mihaly Re: [MUD-Dev] business models
24 May 2001 Trump Re: [MUD-Dev] JOB: How to get into Game Design / Game content
24 May 2001 Auli Re: [MUD-Dev] business models
4 Apr 2001 Sellers, Michael RE: The Sims Online (was Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #301 - 15 msgs)
27 May 1997 Alex Oren Resets, repops and quests
24 May 2001 Matt Mihaly Re: [MUD-Dev] business models
24 May 2001 Stephen Benz RE: [MUD-Dev] business models
25 May 2001 william ralph renner Re: [MUD-Dev] business models
25 May 2001 Greg Underwood Re: [MUD-Dev] Thread Pools (was: Re: TECH: Distributed Muds)
24 May 2001 SeronisROTv3@aol.com Re: [MUD-Dev] [Adm] BBSs, Access restrictions...was Logical MUD Areas
25 May 2001 Freeman, Jeff RE: [MUD-Dev] [News] NCSoft + Richard Garriott
25 May 2001 Marc Bowden RE: [MUD-Dev] [News] NCSoft + Richard Garriott
25 May 2001 Brian 'Psychochild' Green Re: [MUD-Dev] JOB: How to get into Game Design / Game content
25 May 2001 Jessica Mulligan RE: [MUD-Dev] [News] NCSoft + Richard Garriott
24 May 2001 Jon Morrow RE: [MUD-Dev] business models
27 May 97 Chris Gray Re: [MUD-Dev] Re: Administrative notes
5 Apr 2001 Phillip Lenhardt Re: [Mud-Dev] Broken currencies
25 May 2001 Greg Underwood Re: [MUD-Dev] JOB: How to get into Game Design / Game content
25 May 2001 Steven Veltema Re: [MUD-Dev] business models
24 May 2001 David Bennett Re: [MUD-Dev] JOB: How to get into Game Design / Game content
25 May 2001 Marc Bowden RE: [MUD-Dev] business models
25 May 2001 Marc Bowden [MUD-Dev] UO Volunteer Programs
25 May 2001 Jon Morrow RE: [MUD-Dev] JOB: How to get into Game Design / Game content
25 May 2001 Jason Salem RE: [MUD-Dev] business models
25 May 2001 Jon Morrow RE: [MUD-Dev] JOB: How to get into Game Design / Game content
25 May 2001 Trump Re: [MUD-Dev] JOB: How to get into Game Design / Game content
27 May 1997 Matt Chatterley Levels and Goals [was Alright..IF your gonan do DESIESE]
25 May 2001 Richard Aihoshi aka Jonric Re: [MUD-Dev] JOB: How to get into Game Design / Game content
05 Apr 2001 Lars Duening RE: [Mud-Dev] Broken currencies
25 May 2001 Willowreed@aol.com Re: [MUD-Dev] JOB: How to get into Game Design / Game content
25 May 2001 Jake Song Re: [MUD-Dev] [News] NCSoft + Richard Garriott
25 May 2001 Christopher Allen RE: [MUD-Dev] JOB: How to get into Game Design / Game content
25 May 2001 Jake Song Re: [MUD-Dev] [News] NCSoft + Richard Garriott
25 May 2001 rayzam Re: [MUD-Dev] JOB: How to get into Game Design / Game content
26 May 2001 Jon Morrow [MUD-Dev] Intellectual Property Lawyer
26 May 2001 Jon Morrow RE: [MUD-Dev] JOB: How to get into Game Design / Game content
26 May 2001 Geoffrey MacDougall Re: [MUD-Dev] JOB: How to get into Game Design / Game content
26 May 97 coder@ibm.net Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
26 May 2001 Greg Underwood Re: [MUD-Dev] JOB: How to get into Game Design / Game content
27 May 2001 Batir Re: [MUD-Dev] [News] NCSoft + Richard Garriott
5 Apr 2001 Kwon Ekstrom [MUD-Dev] [DGN] Balancing Melee/Ranged Combat
26 May 2001 Geoffrey MacDougall Re: [MUD-Dev] JOB: How to get into Game Design / Game content
28 May 2001 J C Lawrence [MUD-Dev] (no subject)
27 May 2001 SavantKnowsAll@cs.com Re: [MUD-Dev] JOB: How to get into Game Design / Game content
27 May 2001 Vincent Archer Re: [MUD-Dev] business models
27 May 2001 SavantKnowsAll@cs.com Re: [MUD-Dev] JOB: How to get into Game Design / Game content
27 May 2001 SavantKnowsAll@cs.com Re: Korea, was [MUD-Dev] [News] NCSoft + Richard Garriott
28 May 2001 Brian 'Psychochild' Green Re: [MUD-Dev] JOB: How to get into Game Design / Game content
27 May 1997 Shawn Halpenny Re: [MUD-Dev] Virtual rooms (was: RP thesis...)
27 May 2001 Vincent Archer Re: [MUD-Dev] business models
28 May 2001 Koster, Raph RE: [MUD-Dev] JOB: How to get into Game Design / Game content
29 May 2001 Matt Mihaly Re: [MUD-Dev] business models
5 Apr 2001 Adam Martin Re: [MUD-Dev] Room Searching
29 May 2001 Dave Rickey Re: [MUD-Dev] JOB: How to get into Game Design / Game content
29 May 2001 Dave Rickey Re: [MUD-Dev] business models
28 May 2001 Richard Aihoshi aka Jonric RE: [MUD-Dev] JOB: How to get into Game Design / Game content
29 May 2001 Matt Mihaly RE: [MUD-Dev] [News] NCSoft + Richard Garriott
29 May 2001 Matt Mihaly Re: [MUD-Dev] JOB: How to get into Game Design / Game content
29 May 2001 Dave Kennerly RE: Korea, was [MUD-Dev] [News] NCSoft + Richard Garriott
26 Mar 97 coder@ibm.net Dupes
27 May 1997 Matt Chatterley Numbers [was RP thesis...]
29 May 2001 David Bennett [MUD-Dev] Imaginary Realities - May 2001
29 May 2001 Dave Rickey Re: [MUD-Dev] Jessica Mulligan's Column "Biting the Hand" Now at Skotos
29 May 2001 Trump Re: [MUD-Dev] JOB: How to get into Game Design / Game content
29 May 2001 Eric Rhea [MUD-Dev] Virtual Good Value Assertion
05 Apr 2001 Miroslav Silovic Re: [Mud-Dev] Broken currencies
29 May 2001 Dave Kennerly RE: Korea, was [MUD-Dev] [News] NCSoft + Richard Garriott
29 May 2001 Jon Morrow [MUD-Dev] Upcoming Commercial, Text-Based Games
29 May 2001 John W Pierce [MUD-Dev] RE: Neverwinter Nights
29 May 2001 SavantKnowsAll@cs.com Re: [MUD-Dev] JOB: How to get into Game Design / Game content
29 May 2001 wrenner@uiuc.edu [MUD-Dev] Virtual Good Value Assertion
27 May 1997 Shawn Halpenny Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
30 May 2001 Matt Mihaly Re: [MUD-Dev] Virtual Good Value Assertion
29 May 2001 Trump Re: [MUD-Dev] [News] NCSoft + Richard Garriott
29 May 2001 John W Pierce [MUD-Dev] Neverwinter Nights
29 May 2001 Trump [MUD-Dev] Maintaining fiction.
29 May 2001 SavantKnowsAll@cs.com Re: Korea, was [MUD-Dev] [News] NCSoft + Richard Garriott
5 Apr 2001 Vincent Archer Re: [MUD-Dev] Camelot Beta 3
29 May 2001 Richard Aihoshi aka Jonric Re: [MUD-Dev] JOB: How to get into Game Design / Game content
30 May 2001 SavantKnowsAll@cs.com Re: Korea, was [MUD-Dev] [News] NCSoft + Richard Garriott
29 May 2001 rayzam Re: [MUD-Dev] business models
29 May 2001 F. Randall Farmer RE: [MUD-Dev] Virtual Good Value Assertion
10 Apr 97 Chris Gray Re: Greetings. :)
30 May 2001 Steve {Bloo} Daniels Re: [MUD-Dev] Intellectual Property Lawyer
30 May 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] [News] NCSoft + Richard Garriott
30 May 2001 Neil Brown Re: [MUD-Dev] Maintaining fiction.
30 May 2001 Auli Re: [MUD-Dev] business models
30 May 2001 Bruce Re: [MUD-Dev] [TECH] Programming languages (was: Neverwinter Nights)
30 May 2001 Eric Rhea Re: [MUD-Dev] Virtual Good Value Assertion
5 Apr 2001 Daniel.Harman@barclayscapital.com RE: [Mud-Dev] [DGN] Money supply in game economies (formerly Brok en economies)
30 May 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] business models
30 May 2001 Freeman, Jeff RE: [MUD-Dev] Neverwinter Nights
30 May 2001 Gavin Doughtie Re: [MUD-Dev] Neverwinter Nights
27 May 1997 Shawn Halpenny Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
30 May 2001 Stephen Benz RE: [MUD-Dev] business models
30 May 2001 Kroh, Clayton Re: [MUD-Dev] JOB: How to get into Game Design / Game content
30 May 2001 Bob Cochran Re: [MUD-Dev] Upcoming Commercial, Text-Based Games
30 May 2001 SavantKnowsAll@cs.com Re: [MUD-Dev] Maintaining fiction.
30 May 2001 Neil Brown Re: [MUD-Dev] JOB: How to get into Game Design / Game content
30 May 2001 Peter Tyson [MUD-Dev] BIZ: Online consoles and MUDs
30 May 2001 Brian Hook Re: [MUD-Dev] Maintaining fiction.
5 Apr 2001 Dave Rickey Re: The Sims Online (was Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #301 - 15 msgs)
30 May 2001 John Buehler RE: [MUD-Dev] Maintaining fiction.
30 May 2001 Vincent Archer Re: [MUD-Dev] Virtual Good Value Assertion
27 May 1997 Ling Re: [MUD-Dev] RP thesis... (Chinese stuff)
30 May 2001 Alex Kay Re: [MUD-Dev] Maintaining fiction.
30 May 2001 Martin Burke Re: [MUD-Dev] Neverwinter Nights
30 May 2001 Eli Stevens [MUD-Dev] Spoof implementation
31 May 2001 Matt Mihaly RE: [MUD-Dev] [News] NCSoft + Richard Garriott
31 May 2001 Freeman, Jeff RE: [MUD-Dev] Maintaining fiction.
31 May 2001 Matt Mihaly Re: [MUD-Dev] JOB: How to get into Game Design / Game content
01 Jun 2001 Geir Harald Hansen [MUD-Dev] Distributed mud, testers needed
31 May 2001 Dave Rickey Re: [MUD-Dev] Neverwinter Nights
1 Apr 2001 Taylor Re: [MUD-Dev] SOAP (was: A new MUD-standard)
5 Apr 2001 Matt Mihaly Re: Economic & Currency Solutions (was RE: [Mud-Dev] Broken currencies)
27 May 1997 S001GMU@nova.wright.edu Conventions (was RP thesis)
31 May 2001 Neil Brown Re: [MUD-Dev] BIZ: Online consoles and MUDs
31 May 2001 Phillip Lenhardt Re: [MUD-Dev] Maintaining fiction.
31 May 2001 Marc Fielding RE: [MUD-Dev] Maintaining fiction.
31 May 2001 Matt Mihaly Re: [MUD-Dev] Virtual Good Value Assertion
31 May 2001 Trump Re: [MUD-Dev] Maintaining fiction.
1 Jun 2001 Frank Alexander RE: [MUD-Dev] [News] NCSoft + Richard Garriott
31 May 2001 SavantKnowsAll@cs.com Re: [MUD-Dev] Maintaining fiction.
31 May 2001 Richard Aihoshi aka Jonric RE: [MUD-Dev] [News] NCSoft + Richard Garriott
1 Jun 2001 Peter Tyson RE: [MUD-Dev] Maintaining fiction.
31 May 2001 Trump Re: [MUD-Dev] Maintaining fiction.
27 May 1997 Matt Chatterley Meta issues [was Alright... IF your gonan do DESIESE...]
5 Apr 2001 Matt Mihaly Re: [Mud-Dev] Broken currencies
31 May 2001 Taylor Re: [MUD-Dev] Neverwinter Nights
31 May 2001 Ananda Dawnsinger Re: [MUD-Dev] Maintaining fiction.
01 Jun 2001 Rob Bartel [MUD-Dev] Re: Neverwinter Nights
1 Jun 2001 Paul Schwanz - Enterprise Services Re: [MUD-Dev] Maintaining fiction.
1 Jun 2001 Matt Mihaly Re: [MUD-Dev] Maintaining fiction.
01 Jun 2001 Dragoness [MUD-Dev] Fwd: FW: The MERA Confrence
1 Jun 2001 John W Pierce RE: [MUD-Dev] [TECH] Programming languages (was: Neverwinter Nights)
1 Jun 2001 z032383@students.niu.edu Re: [MUD-Dev] Maintaining fiction.
1 Jun 2001 Jake Song Re: [MUD-Dev] [News] NCSoft + Richard Garriott
27 May 1997 Caliban Tiresias Darklock Re: [MUD-Dev] Resets, repops and quests
1 Jun 2001 Travis Nixon Hiding the Numbers (was Re: [MUD-Dev] Maintaining fiction.)
5 Apr 2001 Lee Sheldon RE: The Sims Online (was Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #301 - 15 msgs)
1 Jun 2001 Travis Nixon Re: [MUD-Dev] Maintaining fiction.
2 Jun 2001 John Buehler RE: Hiding the Numbers (was Re: [MUD-Dev] Maintaining fiction.)
1 Jun 2001 Kwon Ekstrom Re: Hiding the Numbers (was Re: [MUD-Dev] Maintaining fiction.)
3 Jun 2001 shren Re: [MUD-Dev] [News] NCSoft + Richard Garriott
02 Jun 2001 msew [MUD-Dev] off-line pk
2 Jun 2001 Michael Tresca RE: [MUD-Dev] Maintaining fiction.
01 Jun 2001 Lars Duening Re: [MUD-Dev] Re: Neverwinter Nights
2 Jun 2001 SavantKnowsAll@cs.com [MUD-Dev] Article: Korea, Lineage..
27 May 1997 Marian Griffith Re: [MUD-Dev] RP thesis...
02 Jun 2001 Richard Aihoshi aka Jonric [MUD-Dev] RE: [Article] Time Article on Lineage
2 Jun 2001 Phillip Lenhardt Re: [MUD-Dev] [News] NCSoft + Richard Garriott
5 Apr 2001 Hulbert, Leland [MUD-Dev] Tracking
3 Jun 2001 Neil Brown Re: [MUD-Dev] Maintaining fiction.
2 Jun 2001 Koster, Raph [MUD-Dev] Time articles on Lineage
3 Jun 2001 Ling Lo [MUD-Dev] Where Does Fantasy End?
3 Jun 2001 shren Re: [MUD-Dev] Maintaining fiction.
3 Jun 2001 Derek Licciardi RE: Hiding the Numbers (was Re: [MUD-Dev] Maintaining fiction.)
3 Jun 2001 Koster, Raph RE: [MUD-Dev] [News] NCSoft + Richard Garriott
03 Jun 2001 Christopher Kohnert Re: [MUD-Dev] Re: Neverwinter Nights
27 May 1997 Marian Griffith Re: [MUD-Dev] RP thesis...
3 Jun 2001 Corey Crawford Re: [MUD-Dev] Maintaining fiction.
03 Jun 2001 Travis Casey Re: [MUD-Dev] Player run reputation system
03 Jun 2001 Travis Casey Re: [MUD-Dev] Maintaining fiction.
5 Apr 2001 F. Randall Farmer RE: The Sims Online (was Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #301 - 15 msgs)
03 Jun 2001 Travis Casey Re: [MUD-Dev] Maintaining fiction.
3 Jun 2001 Koster, Raph RE: [MUD-Dev] Where Does Fantasy End?
3 Jun 2001 Neil Brown Re: [MUD-Dev] Maintaining fiction.
03 Jun 2001 Christopher Kohnert Re: [MUD-Dev] Maintaining fiction.
3 Jun 2001 Matt Mihaly Re: [MUD-Dev] Player run reputation system
3 Jun 2001 Koster, Raph RE: [MUD-Dev] Player run reputation system
26 Aug 1996 Chris Lawrence Re: {MUD} New adventures
26 Mar 1997 Adam Wiggins Re: Resets and repops
27 May 1997 Marian Griffith Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
4 Jun 2001 shren RE: [MUD-Dev] Maintaining fiction.
4 Jun 2001 Neil Brown Re: [MUD-Dev] Maintaining fiction.
4 Jun 2001 Neil Brown Re: [MUD-Dev] Maintaining fiction.
3 Jun 2001 John Buehler RE: Hiding the Numbers (was Re: [MUD-Dev] Maintaining fiction.)
5 Apr 2001 Matt Mihaly Re: [Mud-Dev] Broken currencies
3 Jun 2001 Matt Mihaly Re: [MUD-Dev] off-line pk
4 Jun 2001 shren RE: [MUD-Dev] business models
4 Jun 2001 Freeman, Jeff RE: [MUD-Dev] Maintaining fiction.
3 Jun 2001 Matt Mihaly [MUD-Dev] IMPORTANT NEW GRAPHICAL MUD
4 Jun 2001 Freeman, Jeff RE: [MUD-Dev] off-line pk
27 May 1997 Ling Re: [MUD-Dev] Resets, repops and quests
4 Jun 2001 shren Re: [MUD-Dev] Maintaining fiction.
4 Jun 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Neverwinter Nights
05 Jun 2001 Trump Re: [MUD-Dev] Maintaining fiction.
4 Jun 2001 Dave Kennerly RE: Korea, was [MUD-Dev] [News] NCSoft + Richard Garriott
5 Jun 2001 SavantKnowsAll@cs.com Re: [MUD-Dev] Maintaining fiction.
05 Apr 2001 Gavin Doughtie Re: [MUD-Dev] Room Searching - how about doors?
4 Jun 2001 Koster, Raph RE: [MUD-Dev] off-line pk
5 Jun 2001 Vincent Archer [MUD-Dev] Localisation (was: Maintaining fiction.)
4 Jun 2001 David Loeser RE: [MUD-Dev] IMPORTANT NEW GRAPHICAL MUD
5 Jun 2001 Matt Mihaly RE: Hiding the Numbers (was Re: [MUD-Dev] Maintaining fiction.)
27 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
05 Jun 2001 KevinL [MUD-Dev] events per second?
5 Jun 2001 Vincent Archer Re: Hiding the Numbers (was Re: [MUD-Dev] Maintaining fiction.)
4 Jun 2001 Dave Kennerly RE: [MUD-Dev] off-line pk
4 Jun 2001 Eli Stevens Re: [MUD-Dev] Neverwinter Nights
4 Jun 2001 John Buehler RE: [MUD-Dev] Player run reputation system
04 Jun 2001 Travis Casey Re: [MUD-Dev] Maintaining fiction.
5 Apr 2001 Travis Casey Re: [MUD-Dev] Balancing Melee vs Ranged Combat in Games Which Model Space
05 Jun 2001 Matt Chatterley [MUD-Dev] Buying benefits [was Re: business models]
5 Jun 2001 Matt Mihaly RE: [MUD-Dev] off-line pk
04 Jun 2001 Travis Casey Re: [MUD-Dev] Maintaining fiction.
10 Apr 1997 Jeff Kesselman Re: Execution
4 Jun 2001 Derek Licciardi RE: Hiding the Numbers (was Re: [MUD-Dev] Maintaining fiction.)
4 Jun 2001 Andrew Reisse Re: [MUD-Dev] Maintaining fiction.
05 Jun 2001 Matt Chatterley Re: [MUD-Dev] Thread Pools (was: Re: TECH: Distributed Muds)
5 Jun 2001 Scion Altera Re[2]: Hiding the Numbers (was Re: [MUD-Dev] Maintaining fiction.)
5 Jun 2001 Michael Tresca RE: [MUD-Dev] Maintaining fiction.
05 Jun 2001 Brian Hook Re: [MUD-Dev] Maintaining fiction.
5 Jun 2001 David Loeser RE: [MUD-Dev] off-line pk
5 Apr 2001 Timothy Dang Re: [Mud-Dev] Broken currencies
5 Jun 2001 Neil Brown Re: [MUD-Dev] Maintaining fiction.
5 Jun 2001 Freeman, Jeff RE: [MUD-Dev] Maintaining fiction.
27 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Rooms, 3D arrays, etc.
05 Jun 2001 Christopher Kohnert Re: [MUD-Dev] Neverwinter Nights
5 Jun 2001 Matt Mihaly Re: [MUD-Dev] Maintaining fiction.
5 Jun 2001 John Buehler RE: Re[2]: Hiding the Numbers (was Re: [MUD-Dev] Maintaining fiction.)
5 Jun 2001 shren Re: [MUD-Dev] Maintaining fiction.
5 Jun 2001 John Buehler RE: Hiding the Numbers (was Re: [MUD-Dev] Maintaining fiction.)
5 Jun 2001 John Buehler RE: Hiding the Numbers (was Re: [MUD-Dev] Maintaining fiction.)
5 Jun 2001 Phillip Lenhardt Re: [MUD-Dev] Maintaining fiction.
5 Jun 2001 shren Re: [MUD-Dev] Maintaining fiction.
5 Apr 2001 Matt Mihaly RE: [Mud-Dev] Broken currencies
5 Jun 2001 rayzam [MUD-Dev] Re: Hiding the Numbers/avatar representation
27 May 1997 RHS Linux User Re: [MUD-Dev] Rooms, 3D arrays, etc.
5 Jun 2001 John Buehler RE: [MUD-Dev] Maintaining fiction.
05 Jun 2001 Matt Chatterley Re: [MUD-Dev] Maintaining fiction.
6 Jun 2001 The_Druid Re: [MUD-Dev] off-line pk
05 Jun 2001 Matt Chatterley RE: [MUD-Dev] off-line pk
5 Jun 2001 Phillip Lenhardt Re: [MUD-Dev] Maintaining fiction.
05 Jun 2001 Brian Hook Re: [MUD-Dev] Maintaining fiction.
6 Jun 2001 Matt Mihaly RE: Hiding the Numbers (was Re: [MUD-Dev] Maintaining fiction.)
6 Jun 2001 Matt Mihaly Re: [MUD-Dev] Maintaining fiction.
5 Jun 2001 Freeman, Jeff RE: [MUD-Dev] Maintaining fiction.
1 Apr 2001 Myschyf Re: [MUD-Dev] news sites?
26 May 1997 Miroslav Silovic Re: [MUD-Dev] Languages
5 Apr 2001 Travis Casey Re: [MUD-Dev] Balancing Melee vs Ranged Combat in Games Which Model Space
5 Jun 2001 shren Re: [MUD-Dev] Maintaining fiction.
05 Jun 2001 Bruce Re: [MUD-Dev] Thread Pools (was: Re: TECH: Distributed Muds)
5 Jun 2001 David Loeser RE: [MUD-Dev] Neverwinter Nights
05 Jun 2001 Christopher Kohnert Re: [MUD-Dev] Maintaining fiction.
6 Jun 2001 Matt Mihaly Re: [MUD-Dev] Buying benefits [was Re: business models]
5 Jun 2001 Edward Glowacki Re: [MUD-Dev] IMPORTANT NEW GRAPHICAL MUD
6 Jun 2001 shren Re: [MUD-Dev] Maintaining fiction.
5 Jun 2001 Marc Fielding RE: [MUD-Dev] Maintaining fiction.
5 Jun 2001 Koster, Raph RE: [MUD-Dev] Maintaining fiction.
27 May 1997 Jeff Kesselman Re: [MUD-Dev] Internal Mud Languages
05 Jun 2001 Christopher Kohnert Re: Hiding the Numbers (was Re: [MUD-Dev] Maintaining fiction.)
5 Apr 2001 Travis Casey Re: Sv: [MUD-Dev] Balancing Melee vs Ranged Combat in Games Which Model Space
5 Jun 2001 Koster, Raph RE: [MUD-Dev] off-line pk
6 Jun 2001 Corey Crawford Re: [MUD-Dev] Buying benefits
6 Jun 2001 SavantKnowsAll@cs.com Re: Korea, was [MUD-Dev] [News] NCSoft + Richard Garriott
6 Jun 2001 Adam Martin Re: [MUD-Dev] Maintaining fiction.
6 Jun 2001 Derek Licciardi RE: [MUD-Dev] Maintaining fiction.
6 Jun 2001 rayzam Re: [MUD-Dev] Min/maxing
6 Jun 2001 SavantKnowsAll@cs.com Re: [MUD-Dev] Maintaining fiction.
6 Jun 2001 SavantKnowsAll@cs.com Re: [MUD-Dev] Maintaining fiction.
27 May 1997 Jeff Kesselman Re: [MUD-Dev] Languages
5 Jun 2001 Marc Fielding RE: [MUD-Dev] Maintaining fiction.
6 Jun 2001 Adam Martin Re: [MUD-Dev] Neverwinter Nights
5 Apr 2001 Travis Casey Re: [MUD-Dev] Re: [DGN] Balancing Melee vs Ranged Combat in Games Which Model Space
6 Jun 2001 Matt Mihaly RE: [MUD-Dev] off-line pk
5 Jun 2001 Koster, Raph RE: [MUD-Dev] Re: Hiding the Numbers/avatar representation
06 Jun 2001 Andrew Kirmse [MUD-Dev] Why are we all making RPGs?
6 Jun 2001 David Loeser RE: [MUD-Dev] Player run reputation system
04 Jun 2001 Madman Across the Water Re: [MUD-Dev] Maintaining fiction.
6 Jun 2001 Matt Mihaly Re: [MUD-Dev] Buying benefits
06 Jun 2001 Richard Aihoshi aka Jonric RE: [MUD-Dev] off-line pk
27 May 1997 Jeff Kesselman Re: [MUD-Dev] Re: Nutirtion and a Resource Question
6 Jun 2001 Vincent Archer Re: [MUD-Dev] Maintaining fiction.
6 Jun 2001 David Loeser RE: [MUD-Dev] off-line pk
6 Jun 2001 Sean Kelly Re: [MUD-Dev] Player run reputation system
5 Apr 2001 Matt Mihaly RE: [Mud-Dev] Money supply in game economies (formerly Brokeneconomies)
6 Jun 2001 Travis Casey Re[2]: [MUD-Dev] Maintaining fiction.
6 Jun 2001 Lee Sheldon RE: [MUD-Dev] Neverwinter Nights
06 Jun 2001 Lars Duening Re: [MUD-Dev] Buying benefits [was Re: business models]
6 Jun 2001 Vincent Archer Re: [MUD-Dev] Maintaining fiction.
06 Jun 2001 Trent Oster [MUD-Dev] Re: Neverwinter Nights
6 Jun 2001 Andrew Reisse Re: [MUD-Dev] Player run reputation system
26 Mar 97 claw@null.net Re: Resets and repops
27 May 1997 Jeff Kesselman Re: [MUD-Dev] RP thesis...
6 Jun 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Neverwinter Nights
6 Jun 2001 Neil Brown Re: [MUD-Dev] Buying benefits
6 Jun 2001 Marc Fielding RE: [MUD-Dev] off-line pk
6 Jun 2001 Freeman, Jeff RE: [MUD-Dev] Maintaining fiction.
5 Apr 2001 Koster, Raph [MUD-Dev] Online Games get an overview
6 Jun 2001 shren RE: [MUD-Dev] Maintaining fiction.
6 Jun 2001 Lee Sheldon RE: [MUD-Dev] off-line pk
06 Jun 2001 Matt Chatterley RE: [MUD-Dev] Maintaining fiction.
06 Jun 2001 Trump Re: [MUD-Dev] Maintaining fiction.
06 Jun 2001 Trump Re: [MUD-Dev] Why are we all making RPGs?
27 May 1997 Jeff Kesselman Re: [MUD-Dev] Life
6 Jun 2001 Jon Lambert RE: [MUD-Dev] off-line pk
6 Jun 2001 Freeman, Jeff RE: [MUD-Dev] Why are we all making RPGs?
6 Jun 2001 Dave Rickey Re: [MUD-Dev] Maintaining fiction.
6 Jun 2001 Dave Rickey Re: [MUD-Dev] Why are we all making RPGs?
6 Jun 2001 Koster, Raph RE: [MUD-Dev] off-line pk
05 Apr 2001 Auli Re: [MUD-Dev] Camelot Beta 3
06 Jun 2001 Travis Casey Re: [MUD-Dev] Maintaining fiction.
6 Jun 2001 Marc Fielding RE: [MUD-Dev] Article: Korea, Lineage..
6 Jun 2001 Matt Mihaly RE: [MUD-Dev] Player run reputation system
6 Jun 2001 Peter Tyson RE: [MUD-Dev] Maintaining fiction.
27 May 1997 Jeff Kesselman Re: [MUD-Dev] Resets, repops and quests
6 Jun 2001 John Buehler RE: [MUD-Dev] Neverwinter Nights
6 Jun 2001 Jeremy Noetzelman RE: [MUD-Dev] off-line pk
06 Jun 2001 Matt Chatterley Re: [MUD-Dev] Buying benefits [was Re: business models]
06 Jun 2001 Brian Hook Re: [MUD-Dev] Maintaining fiction.
6 Jun 2001 Phillip Lenhardt Re: [MUD-Dev] off-line pk
6 Jun 2001 Matt Mihaly Re: [MUD-Dev] Maintaining fiction.
5 Apr 2001 John Buehler RE: [Mud-Dev] Broken currencies
6 Jun 2001 Lee Sheldon The Permadeath of PvP (was RE: Hiding the Numbers (was Re: [MUD-Dev] Maintaining fiction.)
6 Jun 2001 shren Re: [MUD-Dev] Maintaining fiction.
6 Jun 2001 Dave Rickey Re: [MUD-Dev] off-line pk
27 May 1997 Jeff Kesselman Re: [MUD-Dev] Levels and Goals [was Alright..IF your gonan do DESIESE]
6 Jun 2001 SeronisROTv3@aol.com Re: [MUD-Dev] Why are we all making RPGs?
6 Jun 2001 rayzam Re: [MUD-Dev] Neverwinter Nights
6 Jun 2001 Sellers, Michael RE: [MUD-Dev] Why are we all making RPGs?
06 Jun 2001 Brian Hook Re: [MUD-Dev] Maintaining fiction.
6 Jun 2001 Kroh, Clayton RE: [MUD-Dev] off-line pk
6 Jun 2001 Derek Licciardi RE: The Permadeath of PvP (was RE: Hiding the Numbers (was Re: [MUD-Dev] Maintaining fiction.)
6 Jun 2001 Corey Crawford RE: [MUD-Dev] Buying benefits
06 Apr 2001 Paul Schwanz [MUD-Dev] Re: [DSG] Concrete idea behind currency (was: The Monad and Broken Economies)
06 Jun 2001 Richard Aihoshi aka Jonric Re: [MUD-Dev] Buying benefits
06 Jun 2001 Travis Casey Re: [MUD-Dev] Maintaining fiction.
11 Apr 1997 Ross Nicoll Hello!
07 Jun 2001 Kevin Littlejohn Re: [MUD-Dev] Buying benefits
06 Jun 2001 Steve {Bloo} Daniels Re: [MUD-Dev] Why are we all making RPGs?
6 Jun 2001 Christopher Allen [MUD-Dev] [Biz] Worlds Apart's THE ETERNAL CITY joines the Skotos Community
06 Jun 2001 Christopher Kohnert [MUD-Dev] Definition of permadeath (was: Maintaining fiction)
06 Jun 2001 Bruce Re: [MUD-Dev] Buying benefits
6 Jun 2001 Dave Rickey Re: The Permadeath of PvP (was RE: Hiding the Numbers (was Re: [MUD-Dev] Maintaining fiction.)
7 Jun 2001 Marian Griffith RE: Hiding the Numbers (was Re: [MUD-Dev] Maintaining fiction.)
6 Jun 2001 rayzam Re: [MUD-Dev] Maintaining fiction.
5 Apr 2001 Derek Licciardi RE: [MUD-Dev] Camelot Beta 3
6 Jun 2001 Baron, Jonathan RE: [MUD-Dev] Why are we all making RPGs?
27 May 1997 Shawn Halpenny Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
06 Jun 2001 Travis Casey Re: [MUD-Dev] Maintaining fiction.
06 Jun 2001 Mathue Moyer Re: [MUD-Dev] Buying benefits
06 Jun 2001 Brian 'Psychochild' Green Re: [MUD-Dev] Why are we all making RPGs?
6 Jun 2001 Freeman, Jeff RE: [MUD-Dev] Maintaining fiction.
07 Jun 2001 Kevin Littlejohn Re: [MUD-Dev] Buying benefits
7 Jun 2001 Matt Mihaly Re: [MUD-Dev] Buying benefits
06 Jun 2001 Madman Across the Water Re: [MUD-Dev] Definition of permadeath (was: Maintaining fiction)
7 Jun 2001 Matt Mihaly Re: The Permadeath of PvP (was RE: Hiding the Numbers (was Re: [MUD-Dev] Maintaining fiction.)
7 Jun 2001 Matt Mihaly Re: [MUD-Dev] Buying benefits
5 Apr 2001 Koster, Raph RE: [Mud-Dev] Money supply in game economies (formerly Broken eco nomies)
27 May 1997 Marian Griffith Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
7 Jun 2001 Vincent Archer Re: [MUD-Dev] Maintaining fiction.
7 Jun 2001 Matt Mihaly RE: The Permadeath of PvP (was RE: Hiding the Numbers (was Re: [MUD-Dev] Maintaining fiction.)
06 Jun 2001 Madman Across the Water Re: [MUD-Dev] Maintaining fiction.
7 Jun 2001 Matt Mihaly RE: [MUD-Dev] off-line pk
07 Jun 2001 Matt Chatterley Re: [MUD-Dev] Buying benefits
7 Jun 2001 Valerio Santinelli Re: [MUD-Dev] Neverwinter Nights
7 Jun 2001 Freeman, Jeff RE: [MUD-Dev] Buying benefits
7 Jun 2001 Vincent Archer Re: [MUD-Dev] Buying benefits
7 Jun 2001 Adam Martin [MUD-Dev] Security in MUDs - MMORPGs
7 Jun 2001 Lee Sheldon RE: The Permadeath of PvP (was RE: Hiding the Numbers (was Re: [MUD-Dev] Maintaining fiction.)
28 May 1997 Marian Griffith Re: [MUD-Dev] Re: Levels (was: Administrative notes)
01 Apr 2001 Cassandra Re: [MUD-Dev] news sites?
5 Apr 2001 John Buehler RE: [MUD-Dev] The Monad (was: Broken Economies)
7 Jun 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Buying benefits
7 Jun 2001 Neil Brown Re: [MUD-Dev] Buying benefits
7 Jun 2001 Lee Sheldon RE: [MUD-Dev] Why are we all making RPGs?
7 Jun 2001 Freeman, Jeff RE: [MUD-Dev] Maintaining fiction.
07 Jun 2001 Richard Aihoshi aka Jonric Re: [MUD-Dev] Buying benefits
7 Jun 2001 Matt Mihaly Re: [MUD-Dev] Buying benefits
7 Jun 2001 John Buehler RE: [MUD-Dev] Neverwinter Nights
7 Jun 2001 Matt Mihaly Re: [MUD-Dev] Maintaining fiction.
27 May 1997 Marian Griffith Re: [MUD-Dev] Rooms, 3D arrays, etc.
7 Jun 2001 Matt Mihaly Re: [MUD-Dev] Maintaining fiction.
7 Jun 2001 Mordengaard [MUD-Dev] Player control of NPCs
5 Apr 2001 John Buehler RE: [MUD-Dev] Balancing Melee vs Ranged Combat in Games Which Model Space
7 Jun 2001 Lee Sheldon RE: [MUD-Dev] Neverwinter Nights
7 Jun 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Maintaining fiction.
7 Jun 2001 Lee Sheldon RE: [MUD-Dev] Re: Neverwinter Nights
07 Jun 2001 Lars Duening Re: [MUD-Dev] Neverwinter Nights
7 Jun 2001 shren Re: [MUD-Dev] Buying benefits
07 Jun 2001 Travis Casey Re: [MUD-Dev] Why are we all making RPGs?
07 Jun 2001 Travis Casey Re: [MUD-Dev] Player control of NPCs
27 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Prepositions and parsing
7 Jun 2001 Nathan F. Yospe RE: [MUD-Dev] Neverwinter Nights
7 Jun 2001 Corey Crawford RE: [MUD-Dev] Buying benefits
7 Jun 2001 Neil Brown RE: [MUD-Dev] Why are we all making RPGs?
5 Apr 2001 Koster, Raph RE: [MUD-Dev] Broken Economies (was RE: Learning about MUDs)
7 Jun 2001 Matt Mihaly RE: [MUD-Dev] Buying benefits
7 Jun 2001 Koster, Raph RE: [MUD-Dev] Why are we all making RPGs?
7 Jun 2001 Peter Tyson RE: [MUD-Dev] Buying benefits
7 Jun 2001 Koster, Raph RE: [MUD-Dev] Player run reputation system
7 Jun 2001 Matt Mihaly RE: [MUD-Dev] Why are we all making RPGs?
07 Jun 2001 Matt Chatterley Re: [MUD-Dev] Player control of NPCs
26 Mar 97 claw@null.net Re: Resets and repops
27 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Levels (was: Administrative notes)
7 Jun 2001 Sanvean Re: [MUD-Dev] Player control of NPCs
07 Jun 2001 Bruce [MUD-Dev] [TECH] Abrash's book available online
7 Jun 2001 Koster, Raph RE: [MUD-Dev] Why are we all making RPGs?
7 Jun 2001 Timothy Dang RE: [MUD-Dev] Buying benefits
05 Apr 2001 J C Lawrence Re: [Mud-Dev] Money supply in game economies (formerly Broken eco nomies)
7 Jun 2001 Koster, Raph RE: [MUD-Dev] Player run reputation system
7 Jun 2001 Koster, Raph RE: [MUD-Dev] off-line pk
7 Jun 2001 Koster, Raph [MUD-Dev] RE: The Permadeath of PvP (was RE: Hiding the Numbers (was Re: [M UD-Dev] Maintaining fiction.)
7 Jun 2001 Matt Mihaly Re: [MUD-Dev] Buying benefits
7 Jun 2001 Matt Mihaly Re: [MUD-Dev] Buying benefits
27 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
7 Jun 2001 Freeman, Jeff RE: [MUD-Dev] Maintaining fiction.
7 Jun 2001 Koster, Raph RE: [MUD-Dev] Neverwinter Nights
08 Jun 2001 Kevin Littlejohn Re: [MUD-Dev] Buying benefits
7 Jun 2001 rayzam Re: [MUD-Dev] Neverwinter Nights
7 Jun 2001 Freeman, Jeff RE: [MUD-Dev] Why are we all making RPGs?
6 Apr 2001 Baron, Jonathan RE: The Sims Online (was Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #301 - 15 msgs)
07 Jun 2001 Madman Across the Water Re: [MUD-Dev] Maintaining fiction.
7 Jun 2001 rayzam Re: [MUD-Dev] Neverwinter Nights
07 Jun 2001 Travis Casey Re: [MUD-Dev] Maintaining fiction.
07 Jun 2001 Caliban Tiresias Darklock Re: [MUD-Dev] Maintaining fiction.
27 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Life
8 Jun 2001 rayzam Re: [MUD-Dev] Player control of NPCs
7 Jun 2001 SavantKnowsAll@cs.com Re: [MUD-Dev] Why are we all making RPGs?
7 Jun 2001 John Buehler RE: [MUD-Dev] Neverwinter Nights
7 Jun 2001 Willowreed@aol.com Re: [MUD-Dev] off-line pk
7 Jun 2001 John Buehler RE: [MUD-Dev] Neverwinter Nights
7 Jun 2001 rayzam Re: [MUD-Dev] Why are we all making RPGs?
6 Apr 2001 Joe Andrieu [MUD-Dev] Identity and Economies [was RE: Money supply in game economies (formerly Broken eco nomies) ]
07 Jun 2001 Caliban Tiresias Darklock Re: [MUD-Dev] Maintaining fiction.
7 Jun 2001 SavantKnowsAll@cs.com Re: [MUD-Dev] Maintaining fiction.
8 Jun 2001 Matt Mihaly RE: [MUD-Dev] Buying benefits
27 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Spoken Languages & Food [was RP thesis...]
8 Jun 2001 Matt Mihaly RE: [MUD-Dev] Maintaining fiction.
8 Jun 2001 Matt Mihaly Re: [MUD-Dev] Maintaining fiction.
07 Jun 2001 Caliban Tiresias Darklock Re: [MUD-Dev] Maintaining fiction.
7 Jun 2001 SavantKnowsAll@cs.com [MUD-Dev] Korean Govt. joins the revolution.
8 Jun 2001 Adam Martin Re: The Permadeath of PvP (was RE: Hiding the Numbers (was Re: [MUD-Dev] Maintaining fiction.)
8 Jun 2001 Sean Kelly Re: [MUD-Dev] Security in MUDs - MMORPGs
07 Jun 2001 Lars Duening Re: [MUD-Dev] Buying benefits
6 Apr 2001 Matt Mihaly [MUD-Dev] Re: Majestic (was The Sims Online)
8 Jun 2001 Freeman, Jeff RE: [MUD-Dev] Maintaining fiction.
8 Jun 2001 Dave Rickey Re: [MUD-Dev] off-line pk
3 Apr 1997 Michael Hohensee Event-driven?
07 Jun 2001 Caliban Tiresias Darklock Re: [MUD-Dev] Maintaining fiction.
8 Jun 2001 Sean Kelly Re: [MUD-Dev] Korean Govt. joins the revolution.
08 Jun 2001 Matt Chatterley Re: [MUD-Dev] Player control of NPCs
8 Jun 2001 Valerio Santinelli Re: [MUD-Dev] Neverwinter Nights
8 Jun 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Security in MUDs - MMORPGs
28 Jan 2006 Sean Kelly Re: [MUD-Dev] Player run reputation system
08 Jun 2001 Travis Casey Re: [MUD-Dev] Maintaining fiction.
8 Jun 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Neverwinter Nights
6 Apr 2001 Matt Mihaly Re: [Mud-Dev] Money supply in game economies (formerly Broken eco nomies)
8 Jun 2001 Adam Martin Re: [MUD-Dev] Neverwinter Nights
11 Apr 97 Chris Gray short absence
08 Jun 2001 Trent Oster [MUD-Dev] Neverwinter Nights
8 Jun 2001 Matt Mihaly RE: [MUD-Dev] Buying benefits
8 Jun 2001 Vincent Archer Re: [MUD-Dev] Buying benefits
8 Jun 2001 Peter Tyson RE: [MUD-Dev] Buying benefits
08 Jun 2001 Travis Casey Re: [MUD-Dev] Neverwinter Nights
08 Jun 2001 Caliban Tiresias Darklock Re: [MUD-Dev] Maintaining fiction.
8 Jun 2001 Sean Kelly Re: [MUD-Dev] Re: Neverwinter Nights
8 Jun 2001 Lee Sheldon RE: [MUD-Dev] Why are we all making RPGs?
8 Jun 2001 rayzam Re: [MUD-Dev] Neverwinter Nights
06 Apr 2001 Ryan P. Re: [MUD-Dev] Tracking
27 May 1997 Jeff Kesselman Re: [MUD-Dev] Conventions (was RP thesis)
8 Jun 2001 Hulbert, Leland RE: [MUD-Dev] Maintaining fiction.
08 Jun 2001 Bruce [MUD-Dev] [TECH] Cplant
08 Jun 2001 Madman Across the Water Re: [MUD-Dev] Maintaining fiction.
08 Jun 2001 Travis Casey Re: [MUD-Dev] Maintaining fiction.
8 Jun 2001 Lee Sheldon RE: [MUD-Dev] Why are we all making RPGs?
08 Jun 2001 Brian Hook [MUD-Dev] Summary of PvP attempts?
08 Jun 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Maintaining fiction.
8 Jun 2001 Matt Mihaly Re: [MUD-Dev] Korean Govt. joins the revolution.
8 Jun 2001 Jon Leonard Re: [MUD-Dev] Security in MUDs - MMORPGs
8 Jun 2001 Lee Sheldon RE: The Permadeath of PvP (was RE: Hiding the Numbers (was Re: [MUD-Dev] Maintaining fiction.)
27 May 97 coder@ibm.net Important: Posting requirements
6 Apr 2001 Nathan F.Yospe TECH DGN: (was [Mud-Dev] Broken currencies)
8 Jun 2001 Tamzen Cannoy Re: [MUD-Dev] Viewpoint and motion sickness was:Neverwinter Nights
08 Jun 2001 Trump Re: [MUD-Dev] Maintaining fiction.
8 Jun 2001 Koster, Raph RE: [MUD-Dev] Player run reputation system
08 Jun 2001 Trump Re: [MUD-Dev] Maintaining fiction.
9 Jun 2001 Marian Griffith RE: [MUD-Dev] Maintaining fiction.
9 Jun 2001 Jake Song Re: [MUD-Dev] Korean Govt. joins the revolution.
8 Jun 2001 Matt Mihaly Re: [MUD-Dev] Maintaining fiction.
09 Jun 2001 Ola Fosheim Grøstad [MUD-Dev] Physical tokens... The stone
09 Jun 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Why are we all making RPGs?
27 May 1997 Adam Wiggins Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
8 Jun 2001 Matt Mihaly RE: [MUD-Dev] Buying benefits
01 Apr 2001 Travis Casey Re: FW: [MUD-Dev] Interesting EQ rant (very long quote)
06 Apr 2001 Darrin Hyrup Re: [MUD-Dev] Camelot Beta 3
8 Jun 2001 Koster, Raph RE: [MUD-Dev] Why are we all making RPGs?
8 Jun 2001 rayzam Re: [MUD-Dev] Viewpoint and motion sickness was:Neverwinter Nights
8 Jun 2001 Sean K Re: [MUD-Dev] Player run reputation system
09 Jun 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Player run reputation system
9 Jun 2001 Marian Griffith RE: [MUD-Dev] Buying benefits
8 Jun 2001 Koster, Raph RE: [MUD-Dev] Summary of PvP attempts?
10 Jun 2001 Madrona Tree Re: [MUD-Dev] Viewpoint and motion sickness was:Neverwinter Nights
27 May 1997 Jeff Kesselman Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
09 Jun 2001 Madman Across the Water Re: [MUD-Dev] Maintaining fiction.
10 Jun 2001 Frank Crowell Re: [MUD-Dev] Summary of PvP attempts?
10 Jun 2001 Peter Tyson RE: [MUD-Dev] Buying benefits
6 Apr 2001 Dave Rickey Re: [Mud-Dev] Virtual Suicide (Was: Money supply in game economies)
10 Jun 2001 Vincent Archer Re: [MUD-Dev] Maintaining fiction.
11 Jun 2001 Matt Mihaly RE: [MUD-Dev] Summary of PvP attempts?
10 Jun 2001 Frank Crowell Re: [MUD-Dev] Summary of PvP attempts?
11 Jun 2001 Matt Mihaly RE: [MUD-Dev] Buying benefits
11 Jun 2001 Matt Mihaly Re: [MUD-Dev] Maintaining fiction.
10 Jun 2001 Steve {Bloo} Daniels Re: [MUD-Dev] Summary of PvP attempts?
26 Mar 1997 Nathan Yospe Re: Mixture
27 May 1997 Adam Wiggins Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
10 Jun 2001 Eli Stevens Re: [MUD-Dev] Maintaining fiction.
11 Jun 2001 Steve {Bloo} Daniels Re: [MUD-Dev] Summary of PvP attempts?
11 Jun 2001 Brian Hook Re: [MUD-Dev] Summary of PvP attempts?
11 Jun 2001 Neil Brown RE: [MUD-Dev] Summary of PvP attempts?
05 Apr 2001 Brian Hook RE: [MUD-Dev] Balancing Melee vs Ranged Combat in Games Which Model Space
11 Jun 2001 Edward Glowacki Re: [MUD-Dev] Maintaining fiction.
11 Jun 2001 Freeman, Jeff RE: [MUD-Dev] Summary of PvP attempts?
11 Jun 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Viewpoint and motion sickness was:Neverwinter Night s
11 Jun 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Buying benefits
11 Jun 2001 Brian Hook RE: [MUD-Dev] Summary of PvP attempts?
27 May 1997 Jeff Kesselman Re: [MUD-Dev] Rooms, 3D arrays, etc.
11 Jun 2001 Matt Mihaly RE: [MUD-Dev] Buying benefits
12 Jun 2001 Matt Mihaly [MUD-Dev] The Sapience Group
11 Jun 2001 Matt Chatterley RE: [MUD-Dev] Maintaining fiction.
11 Jun 2001 Vincent Archer Re: [MUD-Dev] Summary of PvP attempts?
11 Jun 2001 Phillip Lenhardt Re: [MUD-Dev] off-line pk
6 Apr 2001 Matt Mihaly RE: [MUD-Dev] The Monad (was: Broken Economies)
11 Jun 2001 Batir Re: [MUD-Dev] Summary of PvP attempts?
11 Jun 2001 Lee Sheldon RE: [MUD-Dev] RE: The Permadeath of PvP (was RE: Hiding the Numbers (was Re: [M UD-Dev] Maintaining fiction.)
11 Jun 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Viewpoint and motion sickness was:Neverwinter Night s
12 Jun 2001 Matt Mihaly [MUD-Dev] Aetolia
27 May 1997 Jeff Kesselman Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
12 Jun 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Summary of PvP attempts?
12 Jun 2001 rayzam Re: [MUD-Dev] Viewpoint and motion sickness was:Neverwinter Nights
11 Jun 2001 Lee Sheldon RE: [MUD-Dev] Why are we all making RPGs?
12 Jun 2001 Luc Van den Borre Re: [MUD-Dev] Viewpoint and motion sickness was:Neverwinter Nights
12 Jun 2001 Koster, Raph RE: [MUD-Dev] Summary of PvP attempts?
12 Jun 2001 Matt Mihaly RE: [MUD-Dev] Maintaining fiction.
6 Apr 2001 Baron, Jonathan RE: The Sims Online (was Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #301 - 15 msgs)
12 Jun 2001 Adam Martin Re: [MUD-Dev] Security in MUDs - MMORPGs
11 Jun 2001 Caliban Tiresias Darklock Re: [MUD-Dev] Maintaining fiction.
12 Jun 2001 Sean Kelly [MUD-Dev] Alternatives to PvP for sustainable fiction?
27 May 1997 Adam Wiggins Re: [MUD-Dev] Life
12 Jun 2001 Peter Tyson RE: [MUD-Dev] Buying benefits
12 Jun 2001 Matt Mihaly RE: [MUD-Dev] Buying benefits
11 Jun 2001 Madman Across the Water Re: [MUD-Dev] Maintaining fiction.
11 Jun 2001 Caliban Tiresias Darklock Re: [MUD-Dev] Maintaining fiction.
12 Jun 2001 Trump Re: [MUD-Dev] Summary of PvP attempts?
12 Jun 2001 Matt Mihaly RE: [MUD-Dev] Summary of PvP attempts?
11 Jun 2001 Caliban Tiresias Darklock Re: [MUD-Dev] Maintaining fiction.
6 Apr 2001 Timothy Dang Re: Learning about MUDs (was: Re: [MUD-Dev] Re: MUD-Dev digest, V ol 1 #301 - 15 msgs)
12 Jun 2001 Marian Griffith RE: [MUD-Dev] Buying benefits
12 Jun 2001 Corey Crawford RE: [MUD-Dev] Summary of PvP attempts?
27 May 97 Chris Gray Re: [MUD-Dev] Rooms, 3D arrays, etc.
12 Jun 2001 Malcolm Tester RE: [MUD-Dev] Viewpoint and motion sickness was:Neverwinter Night s
12 Jun 2001 Marian Griffith RE: [MUD-Dev] Buying benefits
12 Jun 2001 Koster, Raph RE: [MUD-Dev] off-line pk
12 Jun 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Summary of PvP attempts?
13 Jun 2001 Tess Lowe Re: [MUD-Dev] Buying benefits
12 Jun 2001 Koster, Raph RE: [MUD-Dev] Aetolia
12 Jun 2001 Brian Hook Re: [MUD-Dev] Summary of PvP attempts?
12 Jun 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Buying benefits
6 Apr 2001 Jim Craig [MUD-Dev] Distributed Muds
12 Jun 2001 Brian Hook Re: [MUD-Dev] Alternatives to PvP for sustainable fiction?
27 May 1997 Adam Wiggins Re: [MUD-Dev] Spoken Languages & Food [was RP thesis...]
13 Jun 2001 Matt Chatterley [MUD-Dev] Focus on Hocus Pocus
12 Jun 2001 Derek Licciardi RE: [MUD-Dev] Alternatives to PvP for sustainable fiction?
12 Jun 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Summary of PvP attempts?
12 Jun 2001 Travis Casey Re: [MUD-Dev] Maintaining fiction.
12 Jun 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Re: Neverwinter Nights
13 Jun 2001 Matt Chatterley RE: [MUD-Dev] Maintaining fiction.
12 Jun 2001 rayzam Re: [MUD-Dev] Alternatives to PvP for sustainable fiction?
12 Jun 2001 Rob Ellis II RE: [MUD-Dev] Viewpoint and motion sickness was:Neverwinter Nights
12 Jun 2001 rayzam Re: [MUD-Dev] Viewpoint and motion sickness was:Neverwinter Night s
6 Apr 2001 Mordengaard Re: [MUD-Dev] Tracking
11 Apr 97 Chris Gray Re: Execution
12 Jun 2001 Phillip Lenhardt Re: [MUD-Dev] Buying benefits
12 Jun 2001 Caliban Tiresias Darklock Re: [MUD-Dev] off-line pk
12 Jun 2001 Dave Kennerly RE: [MUD-Dev] Summary of PvP attempts?
13 Jun 2001 Matt Mihaly RE: [MUD-Dev] Buying benefits
13 Jun 2001 Matt Mihaly Re: [MUD-Dev] Maintaining fiction.
13 Jun 2001 Matt Mihaly RE: [MUD-Dev] Buying benefits
13 Jun 2001 Matt Mihaly RE: [MUD-Dev] Summary of PvP attempts?
13 Jun 2001 Matt Mihaly RE: [MUD-Dev] Aetolia
12 Jun 2001 rayzam Re: [MUD-Dev] Focus on Hocus Pocus
12 Jun 2001 Corey Crawford Re: [MUD-Dev] Focus on Hocus Pocus
27 May 1997 Adam Wiggins Re: [MUD-Dev] Re: Levels (was: Administrative notes)
6 Apr 2001 Timothy Dang RE: [MUD-Dev] Broken Economies (was RE: Learning about MUDs)
13 Jun 2001 Matt Mihaly Re: [MUD-Dev] Buying benefits
12 Jun 2001 Sean Kelly Re: [MUD-Dev] Focus on Hocus Pocus
12 Jun 2001 Koster, Raph RE: [MUD-Dev] off-line pk
13 Jun 2001 Bruce Re: [MUD-Dev] Focus on Hocus Pocus
12 Jun 2001 Wes Connell Re: [MUD-Dev] Focus on Hocus Pocus
13 Jun 2001 Matt Mihaly Re: [MUD-Dev] Alternatives to PvP for sustainable fiction?
12 Jun 2001 Sean Kelly Re: [MUD-Dev] Alternatives to PvP for sustainable fiction?
13 Jun 2001 Matt Mihaly Re: [MUD-Dev] Summary of PvP attempts?
13 Jun 2001 Neil Brown RE: [MUD-Dev] Viewpoint and motion sickness was:Neverwinter Night s
28 May 1997 Adam Wiggins Re: [MUD-Dev] Conventions (was RP thesis)
13 Jun 2001 Travis Casey Re[2]: [MUD-Dev] Focus on Hocus Pocus
6 Apr 2001 Matt Mihaly [MUD-Dev] Re: Majestic (was The Sims Online)
13 Jun 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] off-line pk
13 Jun 2001 Adam Martin Re: [MUD-Dev] Focus on Hocus Pocus
13 Jun 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Focus on Hocus Pocus
13 Jun 2001 Matt Chatterley Re: [MUD-Dev] Focus on Hocus Pocus
13 Jun 2001 Sean Kelly Re: [MUD-Dev] Alternatives to PvP for sustainable fiction?
13 Jun 2001 Ian Collyer RE: [MUD-Dev] Aetolia
13 Jun 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Summary of PvP attempts?
13 Jun 2001 Dave Kennerly RE: [MUD-Dev] Aetolia
28 May 1997 Adam Wiggins Re: [MUD-Dev] Levels and Goals [was Alright..IF your gonan do
13 Jun 2001 Ian Collyer RE: [MUD-Dev] Buying benefits
13 Jun 2001 Vincent Archer Re: [MUD-Dev] Focus on Hocus Pocus
01 Apr 2001 Cassandra [MUD-Dev] Mera '01 report
06 Apr 2001 Paul Schwanz [MUD-Dev] Re: [DSG] Money supply in game economies (was: Broken Economies)
13 Jun 2001 Trump Re: [MUD-Dev] Summary of PvP attempts?
13 Jun 2001 Ian Collyer RE: [MUD-Dev] Maintaining fiction.
13 Jun 2001 Dave Rickey Re: [MUD-Dev] RE: The Permadeath of PvP (was RE: Hiding the Numbers (was Re: [M UD-Dev] Maintaining fiction.)
13 Jun 2001 Dave Kennerly RE: Korea, was [MUD-Dev] [News] NCSoft + Richard Garriott
13 Jun 2001 Caliban Tiresias Darklock Re: [MUD-Dev] Alternatives to PvP for sustainable fiction?
13 Jun 2001 Hans-Henrik Staerfeldt Re: [MUD-Dev] Focus on Hocus Pocus
27 Mar 1997 Nathan Yospe Re: Mixture
28 May 1997 Adam Wiggins Re: [MUD-Dev] RP thesis...
13 Jun 2001 Caliban Tiresias Darklock Re: [MUD-Dev] Maintaining fiction.
13 Jun 2001 Matt Chatterley Re: [MUD-Dev] Focus on Hocus Pocus
13 Jun 2001 shren Re: [MUD-Dev] Buying benefits
13 Jun 2001 Hulbert, Leland RE: [MUD-Dev] Maintaining fiction.
7 Apr 2001 John Buehler RE: [MUD-Dev] Balancing Melee vs Ranged Combat in Games Which Model Space
13 Jun 2001 Adam Martin Re: [MUD-Dev] Focus on Hocus Pocus
13 Jun 2001 Ian Collyer RE: [MUD-Dev] Focus on Hocus Pocus
13 Jun 2001 Federico Di Gregorio Re: [MUD-Dev] Focus on Hocus Pocus
13 Jun 2001 Hans-Henrik Staerfeldt Re: [MUD-Dev] Viewpoint and motion sickness was:Neverwinter Night s
13 Jun 2001 John Buehler RE: [MUD-Dev] Maintaining fiction.
28 May 1997 Adam Wiggins Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
13 Jun 2001 Malcolm Tester RE: [MUD-Dev] Viewpoint and motion sickness was:Neverwinter Night s
13 Jun 2001 Edward Glowacki Re: [MUD-Dev] Focus on Hocus Pocus
13 Jun 2001 Trump Re: [MUD-Dev] Focus on Hocus Pocus
13 Jun 2001 rayzam Re: [MUD-Dev] Focus on Hocus Pocus
13 Jun 2001 Richard Aihoshi aka Jonric Re: [MUD-Dev] Focus on Hocus Pocus
8 Apr 2001 Emil Eifrém Re: [MUD-Dev] TECH: Distributed Muds
13 Jun 2001 Koster, Raph [MUD-Dev] On socialization and convenience
13 Jun 2001 Madman Across the Water Re: [MUD-Dev] Focus on Hocus Pocus
14 Jun 2001 Peter Tyson RE: [MUD-Dev] Focus on Hocus Pocus
14 Jun 2001 Matt Mihaly Re: [MUD-Dev] Alternatives to PvP for sustainable fiction?
28 May 1997 Miroslav Silovic Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
13 Jun 2001 David Pemberton [MUD-Dev] Focus on Hocus Pocus
13 Jun 2001 Madman Across the Water Re: [MUD-Dev] Maintaining fiction.
13 Jun 2001 Sean K Re: [MUD-Dev] Viewpoint and motion sickness
13 Jun 2001 Michael Tresca RE: [MUD-Dev] Focus on Hocus Pocus
14 Jun 2001 Matt Mihaly RE: [MUD-Dev] Maintaining fiction.
14 Jun 2001 Matt Mihaly Re: [MUD-Dev] Alternatives to PvP for sustainable fiction?
07 Apr 2001 Madman Across the Water Re: [MUD-Dev] Broken Economies (was RE: Learning about MUDs)
13 Jun 2001 S. Patrick Gallaty Re: [MUD-Dev] Focus on Hocus Pocus
13 Jun 2001 Caliban Tiresias Darklock Re: [MUD-Dev] Maintaining fiction.
14 Jun 2001 Valerio Santinelli Re: [MUD-Dev] Aetolia
28 May 1997 Miroslav Silovic Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
14 Jun 2001 Hulbert, Leland RE: [MUD-Dev] Focus on Hocus Pocus
14 Jun 2001 Matt Mihaly Re: [MUD-Dev] Maintaining fiction.
14 Jun 2001 Timothy O'Neill Dang RE: [MUD-Dev] On socialization and convenience
14 Jun 2001 Matt Mihaly RE: [MUD-Dev] Aetolia
14 Jun 2001 Sean Kelly Re: [MUD-Dev] Alternatives to PvP for sustainable fiction?
14 Jun 2001 Hulbert, Leland RE: [MUD-Dev] Maintaining fiction.
14 Jun 2001 Sean Kelly Re: [MUD-Dev] On socialization and convenience
7 Apr 2001 Derek Licciardi RE: [Mud-Dev] Broken currencies
14 Jun 2001 shren RE: [MUD-Dev] Aetolia
14 Jun 2001 Travis Casey Re[2]: [MUD-Dev] Focus on Hocus Pocus
28 May 1997 Miroslav Silovic Re: [MUD-Dev] Rooms, 3D arrays, etc.
14 Jun 2001 Freeman, Jeff RE: [MUD-Dev] On socialization and convenience
14 Jun 2001 shren Re: [MUD-Dev] Alternatives to PvP for sustainable fiction?
14 Jun 2001 Hulbert, Leland RE: [MUD-Dev] Focus on Hocus Pocus
14 Jun 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] On socialization and convenience
14 Jun 2001 Matt Mihaly Re: [MUD-Dev] On socialization and convenience
14 Jun 2001 Caliban Tiresias Darklock Re: [MUD-Dev] On socialization and convenience
14 Jun 2001 John Buehler RE: [MUD-Dev] On socialization and convenience
15 Jun 2001 Colin Coghill [MUD-Dev] 3rd person text MUDs
7 Apr 2001 Baron, Jonathan RE: [MUD-Dev] Re: Majestic (was The Sims Online)
14 Jun 2001 Matt Mihaly Re: [MUD-Dev] Alternatives to PvP for sustainable fiction?
28 May 1997 Alex Oren Re: [MUD-Dev] Resets, repops and quests
14 Jun 2001 Dave Kennerly RE: [MUD-Dev] Aetolia
14 Jun 2001 Tamzen Cannoy RE: [MUD-Dev] Focus on Hocus Pocus
14 Jun 2001 Ola Fosheim Grøstad Re: [MUD-Dev] On socialization and convenience
14 Jun 2001 Dave Rickey Re: [MUD-Dev] On socialization and convenience
15 Jun 2001 Ian Collyer RE: [MUD-Dev] Maintaining fiction.
14 Jun 2001 Caliban Tiresias Darklock Re: [MUD-Dev] 3rd person text MUDs
14 Jun 2001 rayzam Re: [MUD-Dev] On socialization and convenience
14 Jun 2001 Madrona Tree Re: [MUD-Dev] Viewpoint and motion sickness was:Neverwinter Night s
15 Jun 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] On socialization and convenience
7 Apr 2001 Sanvean Re: [MUD-Dev] Tracking
28 May 1997 Shawn Halpenny Re: [MUD-Dev] Rooms, 3D arrays, etc.
15 Jun 2001 shren Re: [MUD-Dev] Maintaining fiction.
15 Jun 2001 Aaron Mulder [MUD-Dev] Language Parsing for NPCs
15 Jun 2001 Lee Sheldon RE: [MUD-Dev] RE: The Permadeath of PvP (was RE: Hiding the Numbers (was Re: [M UD-Dev] Maintaining fiction.)
15 Jun 2001 Vincent Archer Re: [MUD-Dev] Maintaining fiction.
15 Jun 2001 Michael Tresca RE: [MUD-Dev] On socialization and convenience
15 Jun 2001 Travis Nixon Re: [MUD-Dev] Alternatives to PvP for sustainable fiction?
15 Jun 2001 Michael Tresca RE: [MUD-Dev] Focus on Hocus Pocus
15 Jun 2001 Matt Owen RE: [MUD-Dev] 3rd person text MUDs
15 Jun 2001 Travis Nixon Re: [MUD-Dev] On socialization and convenience
15 Jun 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] On socialization and convenience
11 Apr 97 Chris Gray Re: Execution
7 Apr 2001 Marian Griffith [DESIGN] Re: Economic & Currency Solutions (was RE: [Mud-Dev] Broken currencies)
15 Jun 2001 Valerio Santinelli Re: [MUD-Dev] Aetolia
14 Jun 2001 Madman Across the Water Re: [MUD-Dev] Maintaining fiction.
15 Jun 2001 Richard A. Bartle RE: [MUD-Dev] 3rd person text MUDs
15 Jun 2001 Paul Sage RE: [MUD-Dev] On socialization and convenience
15 Jun 2001 Vincent Archer Re: [MUD-Dev] On socialization and convenience
15 Jun 2001 Peter Tyson RE: [MUD-Dev] On socialization and convenience
15 Jun 2001 Bruce [MUD-Dev] TEC in PC Gamer
15 Jun 2001 Matt Mihaly RE: [MUD-Dev] Maintaining fiction.
16 Jun 2001 Kwon Ekstrom Re: [MUD-Dev] Viewpoint and motion sickness was:Neverwinter Night s
28 May 1997 Shawn Halpenny Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
16 Jun 2001 Koster, Raph RE: [MUD-Dev] On socialization and convenience
7 Apr 2001 Emil Eifrém Author Unknown (was: [Mud-Dev] Money supply in game economies)
16 Jun 2001 SavantKnowsAll@cs.com Re: [MUD-Dev] On socialization and convenience
16 Jun 2001 Matt Mihaly Re: [MUD-Dev] Maintaining fiction.
16 Jun 2001 Koster, Raph RE: [MUD-Dev] On socialization and convenience
16 Jun 2001 Ola Fosheim Grøstad [MUD-Dev] When the interface becomes the challenge.
16 Jun 2001 Kwon Ekstrom Re: [MUD-Dev] Focus on Hocus Pocus
16 Jun 2001 Jon Lambert RE: [MUD-Dev] Maintaining fiction.
15 Jun 2001 Brian Hook RE: [MUD-Dev] On socialization and convenience
16 Jun 2001 Koster, Raph RE: [MUD-Dev] On socialization and convenience
28 May 97 Chris Gray Re: [MUD-Dev] Resets, repops and quests
16 Jun 2001 Koster, Raph RE: [MUD-Dev] On socialization and convenience
16 Jun 2001 Michael Tresca RE: [MUD-Dev] On socialization and convenience
06 Apr 2001 Lars Duening RE: [Mud-Dev] Broken currencies
15 Jun 2001 Sean Kelly Re: [MUD-Dev] On socialization and convenience
16 Jun 2001 Matt Mihaly [MUD-Dev] PK headaches
16 Jun 2001 Daniel A. Koepke Re: [MUD-Dev] On socialization and convenience
16 Jun 2001 Koster, Raph RE: [MUD-Dev] On socialization and convenience
16 Jun 2001 Matt Mihaly RE: [MUD-Dev] On socialization and convenience
15 Jun 2001 Sean Kelly Re: [MUD-Dev] On socialization and convenience
16 Jun 2001 SavantKnowsAll@cs.com Re: [MUD-Dev] On socialization and convenience
27 Mar 1997 Nathan Yospe Re: Resets and repops
28 May 1997 Matt Chatterley Re: [MUD-Dev] Resets, repops and quests
16 Jun 2001 rayzam Re: [MUD-Dev] On socialization and convenience
16 Jun 2001 Jon Lambert RE: [MUD-Dev] On socialization and convenience
16 Jun 2001 Koster, Raph RE: [MUD-Dev] On socialization and convenience
1 Apr 2001 Baron, Jonathan RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #301 - 15 msgs
08 Apr 2001 J C Lawrence [MUD-Dev] [BIZ] Advertising sprawl (yahoo)
16 Jun 2001 Matt Mihaly Re: [MUD-Dev] Maintaining fiction.
16 Jun 2001 Koster, Raph RE: [MUD-Dev] On socialization and convenience
16 Jun 2001 Koster, Raph RE: [MUD-Dev] On socialization and convenience
16 Jun 2001 Marian Griffith RE: [MUD-Dev] On socialization and convenience
16 Jun 2001 SavantKnowsAll@cs.com Re: [MUD-Dev] On socialization and convenience
27 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
18 Jun 2001 Geoffrey A. MacDougall RE: [MUD-Dev] On socialization and convenience
18 Jun 2001 Freeman, Jeff RE: [MUD-Dev] On socialization and convenience
18 Jun 2001 Dave Rickey Re: [MUD-Dev] On socialization and convenience
18 Jun 2001 Freeman, Jeff RE: [MUD-Dev] On socialization and convenience
18 Jun 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] On socialization and convenience
8 Apr 2001 John W Pierce [MUD-Dev] Shattered World's economy
18 Jun 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] On socialization and convenience
17 Jun 2001 Richard Aihoshi aka Jonric Re: [MUD-Dev] On socialization and convenience
17 Jun 2001 John Buehler RE: [MUD-Dev] On socialization and convenience
18 Jun 2001 Travis Nixon Re: [MUD-Dev] On socialization and convenience
28 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Virtual rooms (was: RP thesis...)
18 Jun 2001 Ola Fosheim Grøstad Re: [MUD-Dev] On socialization and convenience
18 Jun 2001 Adam Martin Re: [MUD-Dev] On socialization and convenience
17 Jun 2001 Matt Mihaly RE: [MUD-Dev] On socialization and convenience
18 Jun 2001 Ian Collyer [MUD-Dev] Definition of a character (was: RE: Maintaining fiction.)
18 Jun 2001 Derek Snider RE: [MUD-Dev] Viewpoint and motion sickness was:Neverwinter Night s
17 Jun 2001 Jon Lambert RE: [MUD-Dev] Maintaining fiction.
7 Apr 2001 Timothy Dang Re: [Mud-Dev] Broken currencies
18 Jun 2001 Freeman, Jeff RE: [MUD-Dev] On socialization and convenience
18 Jun 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] On socialization and convenience
17 Jun 2001 Michael Tresca RE: [MUD-Dev] On socialization and convenience
28 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Life
18 Jun 2001 Vincent Archer Re: [MUD-Dev] Maintaining fiction.
17 Jun 2001 Robert Zubek [MUD-Dev] re: Language Parsing for NPCs
17 Jun 2001 Geoffrey A. MacDougall [MUD-Dev] NWN and pay for play
18 Jun 2001 Freeman, Jeff RE: [MUD-Dev] On socialization and convenience
18 Jun 2001 Travis Nixon Re: [MUD-Dev] On socialization and convenience
18 Jun 2001 Vincent Archer Re: [MUD-Dev] On socialization and convenience
18 Jun 2001 Dave Rickey Re: [MUD-Dev] On socialization and convenience
07 Apr 2001 Brian Hook RE: [MUD-Dev] Balancing Melee vs Ranged Combat in Games Which Model Space
18 Jun 2001 shren Re: [MUD-Dev] On socialization and convenience
17 Jun 2001 rayzam Re: [MUD-Dev] On socialization and convenience
28 May 1997 Caliban Tiresias Darklock Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
18 Jun 2001 shren Re: [MUD-Dev] Maintaining fiction.
18 Jun 2001 Ian Collyer [MUD-Dev] Definition of permadeath (was: RE: Maintaining fiction.)
18 Jun 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] On socialization and convenience
18 Jun 2001 John Buehler RE: [MUD-Dev] Maintaining fiction.
18 Jun 2001 Aaron Mulder Re: [MUD-Dev] re: Language Parsing for NPCs
18 Jun 2001 Brian 'Psychochild' Green Re: [MUD-Dev] Viewpoint and motion sickness was:Neverwinter Night s
18 Jun 2001 Caliban Tiresias Darklock Re: [MUD-Dev] Maintaining fiction.
18 Jun 2001 John Buehler RE: [MUD-Dev] On socialization and convenience
8 Apr 2001 Derek Licciardi RE: [DESIGN] Re: Economic & Currency Solutions (was RE: [Mud-Dev] Broken currencies)
18 Jun 2001 Freeman, Jeff RE: [MUD-Dev] NWN and pay for play
28 May 1997 Caliban Tiresias Darklock Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
18 Jun 2001 Jon Lambert RE: [MUD-Dev] On socialization and convenience
18 Jun 2001 J C Lawrence Re: [MUD-Dev] On socialization and convenience
18 Jun 2001 J C Lawrence Re: [MUD-Dev] On socialization and convenience
18 Jun 2001 J C Lawrence Re: [MUD-Dev] On socialization and convenience
18 Jun 2001 Troy Fisher Re: [MUD-Dev] re: Language Parsing for NPCs
18 Jun 2001 Derek Licciardi RE: [MUD-Dev] On socialization and convenience
18 Jun 2001 Anthony R. Haslage [MUD-Dev] Identity Theft and MUDding
19 Jun 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] On socialization and convenience
18 Jun 2001 Caliban Tiresias Darklock Re: [MUD-Dev] On socialization and convenience
7 Apr 2001 Timothy Dang RE: [Mud-Dev] Money supply in game economies (formerly Brokeneconomies)
28 May 1997 Caliban Tiresias Darklock Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
18 Jun 2001 Derek Licciardi [MUD-Dev] Anyone going to GENCON 2001
18 Jun 2001 Koster, Raph RE: [MUD-Dev] On socialization and convenience
19 Jun 2001 Alex Kay Re: [MUD-Dev] When the interface becomes the challenge.
20 Jun 2001 J C Lawrence Re: [MUD-Dev] On socialization and convenience
20 Jun 2001 J C Lawrence Re: [MUD-Dev] On socialization and convenience
20 Jun 2001 J C Lawrence Re: [MUD-Dev] Anyone going to GENCON 2001
20 Jun 2001 J C Lawrence Re: [MUD-Dev] When the interface becomes the challenge.
19 Jun 2001 Derek Snider RE: [MUD-Dev] Viewpoint and motion sickness was:Neverwinter Night s
18 Jun 2001 Michael Tresca RE: [MUD-Dev] On socialization and convenience
19 Jun 2001 Timothy O'Neill Dang Re: [MUD-Dev] On socialization and convenience
28 May 1997 Jeff Kesselman Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
8 Apr 2001 Adam Martin Re: [Mud-Dev] Money supply in game economies (formerly Broken economies)
19 Jun 2001 Vincent Archer Re: [MUD-Dev] On socialization and convenience
19 Jun 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] On socialization and convenience
19 Jun 2001 Auli Re: [MUD-Dev] On socialization and convenience
19 Jun 2001 Travis Casey Re: [MUD-Dev] Maintaining fiction.
19 Jun 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] On socialization and convenience
19 Jun 2001 shren [MUD-Dev] Absolute Death (legalese mode on)
20 Jun 2001 Matt Mihaly RE: [MUD-Dev] Maintaining fiction.
20 Jun 2001 J C Lawrence Re: [MUD-Dev] On socialization and convenience
19 Jun 2001 Sanvean Re: [MUD-Dev] Language Parsing for NPCs
1 May 1997 Greg Munt Of disk swapping, database structure & project management..
20 Jun 2001 Bruce Re: [MUD-Dev] On socialization and convenience
7 Apr 2001 Timothy Dang Re: [Mud-Dev] Broken currencies
19 Jun 2001 Ian Hess Re: [MUD-Dev] PK headaches
20 Jun 2001 J C Lawrence Re: [MUD-Dev] On socialization and convenience
21 Jun 2001 Matt Mihaly Re: [MUD-Dev] Identity Theft and MUDding
20 Jun 2001 Caliban Tiresias Darklock Re: [MUD-Dev] When the interface becomes the challenge.
20 Jun 2001 J C Lawrence Re: [MUD-Dev] On socialization and convenience
20 Jun 2001 J C Lawrence Re: [MUD-Dev] Maintaining fiction.
20 Jun 2001 Brian Hook Re: [MUD-Dev] When the interface becomes the challenge.
20 Jun 2001 Caliban Tiresias Darklock Re: [MUD-Dev] On socialization and convenience
28 May 1997 Jeff Kesselman Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
21 Jun 2001 Phillip Lenhardt Re: [MUD-Dev] Maintaining fiction.
20 Jun 2001 Brian Hook RE: [MUD-Dev] On socialization and convenience
7 Apr 2001 Timothy Dang RE: [Mud-Dev] Money supply in game economies (formerly Broken economies)
20 Jun 2001 Ronan Farrell [MUD-Dev] Interpersonal Relationships
20 Jun 2001 Caliban Tiresias Darklock Re: [MUD-Dev] Maintaining fiction.
21 Jun 2001 J C Lawrence Re: [MUD-Dev] On socialization and convenience
20 Jun 2001 Matt Mihaly Re: [MUD-Dev] Maintaining fiction.
21 Jun 2001 Michael Tresca RE: [MUD-Dev] Interpersonal Relationships
21 Jun 2001 Dave Rickey Re: [MUD-Dev] When the interface becomes the challenge.
21 Jun 2001 Alex Kay Re: [MUD-Dev] On socialization and convenience
28 Feb 1997 S001GMU@nova.wright.edu Re: Quadtrees?
28 May 1997 Caliban Tiresias Darklock Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
20 Jun 2001 Matt Mihaly RE: [MUD-Dev] On socialization and convenience
21 Jun 2001 Brian Hook RE: [MUD-Dev] On socialization and convenience
21 Jun 2001 Eli Stevens [MUD-Dev] Speech to Text, etc. (was: On socialization and convenience )
7 Apr 2001 Timothy Dang Re: Economic & Currency Solutions (was RE: [Mud-Dev] Broken currencies)
20 Jun 2001 Matt Mihaly Re: [MUD-Dev] Definition of a character (was: RE: Maintaining fiction.)
21 Jun 2001 Freeman, Jeff RE: [MUD-Dev] On socialization and convenience
21 Jun 2001 Matt Mihaly Re: [MUD-Dev] Maintaining fiction.
21 Jun 2001 Dave Rickey Re: [MUD-Dev] On socialization and convenience
21 Jun 2001 Adam Martin Re: [MUD-Dev] On socialization and convenience
21 Jun 2001 Travis Nixon Re: [MUD-Dev] Maintaining fiction.
28 May 1997 Caliban Tiresias Darklock Re: [MUD-Dev] Life
20 Jun 2001 Matt Mihaly Re: [MUD-Dev] Maintaining fiction.
21 Jun 2001 Marian Griffith Re: [MUD-Dev] Interpersonal Relationships
20 Jun 2001 Trent Oster [MUD-Dev] Re: NWN- Pay for play
21 Jun 2001 Vincent Archer [MUD-Dev] Address change notification
02 Apr 2001 Brian 'Psychochild' Green Re: Learning about MUDs (was: Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #301 - 15 msgs)
7 Apr 2001 Shawn L Johnston RE: [MUD-Dev] Tracking
21 Jun 2001 Vincent Archer Re: [MUD-Dev] On socialization and convenience
21 Jun 2001 Travis Nixon Re: [MUD-Dev] When the interface becomes the challenge.
21 Jun 2001 Koster, Raph RE: [MUD-Dev] On socialization and convenience
21 Jun 2001 Freeman, Jeff RE: [MUD-Dev] Interpersonal Relationships
28 May 1997 Caliban Tiresias Darklock Re: [MUD-Dev] Rooms, 3D arrays, etc.
21 Jun 2001 Koster, Raph RE: [MUD-Dev] When the interface becomes the challenge.
21 Jun 2001 Geoffrey A. MacDougall RE: [MUD-Dev] On socialization and convenience
21 Jun 2001 quzah Re: [MUD-Dev] Interpersonal Relationships
21 Jun 2001 Lee Sheldon [MUD-Dev] Website Live
21 Jun 2001 Robert Fleck RE: [MUD-Dev] Identity Theft and MUDding
21 Jun 2001 Freeman, Jeff RE: [MUD-Dev] Maintaining fiction.
8 Apr 2001 Matt Mihaly RE: [MUD-Dev] Re: Majestic (was The Sims Online)
21 Jun 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] On socialization and convenience
21 Jun 2001 Matt Mihaly Re: [MUD-Dev] PK headaches
21 Jun 2001 Travis Nixon Re: [MUD-Dev] When the interface becomes the challenge.
28 May 1997 Jeff Kesselman Re: [MUD-Dev] Levels and Goals [was Alright..IF your gonan do
21 Jun 2001 Matt Mihaly Re: [MUD-Dev] Maintaining fiction.
22 Jun 2001 J C Lawrence Re: [MUD-Dev] When the interface becomes the challenge.
22 Jun 2001 J C Lawrence Re: [MUD-Dev] On socialization and convenience
22 Jun 2001 J C Lawrence Re: [MUD-Dev] Speech to Text, etc. (was: On socialization and convenience )
22 Jun 2001 J C Lawrence Re: [MUD-Dev] On socialization and convenience
22 Jun 2001 J C Lawrence Re: [MUD-Dev] Maintaining fiction.
22 Jun 2001 J C Lawrence Re: [MUD-Dev] On socialization and convenience
9 Apr 2001 Erik Jarvi Re: [MUD-Dev] Shattered World's economy
22 Jun 2001 J C Lawrence Re: [MUD-Dev] Interpersonal Relationships
22 Jun 2001 Matt Owen RE: [MUD-Dev] When the interface becomes the challenge.
28 May 1997 Jeff Kesselman Re: [MUD-Dev] Goal orienetd NPCs
22 Jun 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] On socialization and convenience
22 Jun 2001 Travis Nixon Re: [MUD-Dev] On socialization and convenience
22 Jun 2001 Daniel A. Koepke Re: [MUD-Dev] Maintaining fiction.
23 Jun 2001 Ian Collyer RE: [MUD-Dev] On socialization and convenience
23 Jun 2001 Ian Collyer RE: [MUD-Dev] On socialization and convenience
23 Jun 2001 Ian Collyer RE: [MUD-Dev] Definition of a character (was: RE: Maintainingfiction.)
22 Jun 2001 Robert Zubek Re: [MUD-Dev] re: Language Parsing for NPCs
22 Jun 2001 Daniel.Harman@barclayscapital.com [MUD-Dev] UDP vs TCP/IP
9 Apr 2001 Baron, Jonathan RE: [MUD-Dev] Re: Majestic (was The Sims Online)
22 Jun 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] On socialization and convenience
28 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
22 Jun 2001 caduvall@wam.umd.edu Re: [MUD-Dev] Maintaining fiction.
22 Jun 2001 Dave Rickey [MUD-Dev] Real lawsuit over virtual property
22 Jun 2001 Andrew Wilson Re: [MUD-Dev] When the interface becomes the challenge.
20 Jun 2001 Frank Crowell [MUD-Dev] [PVP] Another essay on PVP
22 Jun 2001 Vincent Archer Re: [MUD-Dev] On socialization and convenience
22 Jun 2001 Robert Zubek Re: [MUD-Dev] re: Language Parsing for NPCs
22 Jun 2001 J C Lawrence Re: [MUD-Dev] On socialization and convenience
22 Jun 2001 J C Lawrence Re: [MUD-Dev] UDP vs TCP/IP
23 Jun 2001 Ian Collyer RE: [MUD-Dev] Maintaining fiction.
9 Apr 2001 Sellers, Michael RE: [MUD-Dev] Re: Majestic (was The Sims Online)
28 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Nutirtion and a Resource Question
22 Jun 2001 shren Re: [MUD-Dev] On socialization and convenience
22 Jun 2001 Alex Kay Re: [MUD-Dev] When the interface becomes the challenge.
22 Jun 2001 Dave Kennerly RE: [MUD-Dev] On socialization and convenience
22 Jun 2001 John Buehler RE: [MUD-Dev] Speech to Text, etc. (was: On socialization and convenience )
22 Jun 2001 Ola Fosheim Grøstad Re: [MUD-Dev] On socialization and convenience
22 Jun 2001 Caliban Tiresias Darklock Re: [MUD-Dev] Maintaining fiction.
22 Jun 2001 Caliban Tiresias Darklock Re: [MUD-Dev] Maintaining fiction.
22 Jun 2001 J C Lawrence Re: [MUD-Dev] On socialization and convenience
22 Jun 2001 J C Lawrence Re: [MUD-Dev] Definition of a character (was: RE: Maintainingfiction.)
22 Jun 2001 Ronan Farrell Re: [MUD-Dev] Interpersonal Relationships
28 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Meta issues [was Alright... IF your gonan do DESIESE...]
09 Apr 2001 Bob McFakename [MUD-Dev] Curtailing the 'Super-Rich Effect'
22 Jun 2001 Caliban Tiresias Darklock Re: [MUD-Dev] When the interface becomes the challenge.
22 Jun 2001 Lee Sheldon RE: [MUD-Dev] When the interface becomes the challenge.
21 Jun 2001 Matt Mihaly Re: [MUD-Dev] Interpersonal Relationships
23 Jun 2001 Ian Collyer RE: [MUD-Dev] Maintaining fiction.
22 Jun 2001 Ronan Farrell Re: [MUD-Dev] Interpersonal Relationships
22 Jun 2001 Lee Sheldon RE: [MUD-Dev] On socialization and convenience
23 Jun 2001 J C Lawrence [MUD-Dev] Permadeath definition thread
23 Jun 2001 J C Lawrence Re: [MUD-Dev] Player run reputation system
22 Jun 2001 Brian Hook RE: [MUD-Dev] On socialization and convenience
28 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Rooms, 3D arrays, etc.
23 Jun 2001 Ola Fosheim Grøstad Re: [MUD-Dev] List rituals
9 Apr 2001 Jim Craig [MUD-Dev] Re: TECH: Distributed Muds
22 Jun 2001 Matt Mihaly Re: [MUD-Dev] Interpersonal Relationships
22 Jun 2001 Matt Mihaly RE: [MUD-Dev] Identity Theft and MUDding
23 Jun 2001 Koster, Raph RE: [MUD-Dev] On socialization and convenience
23 Jun 2001 Adam Martin Re: [MUD-Dev] Speech to Text, etc. (was: On socialization and convenience )
23 Jun 2001 Ola Fosheim Grøstad Re: [MUD-Dev] UDP vs TCP/IP
23 Jun 2001 Bruce Re: [MUD-Dev] re: Language Parsing for NPCs
23 Jun 2001 Matt Mihaly Re: [MUD-Dev] Definition of permadeath (was: RE: Maintaining fiction.)
23 Jun 2001 Koster, Raph RE: [MUD-Dev] On socialization and convenience
10 Apr 97 clawrenc@xsvr1.cup.hp.com Re: Greetings. :)
23 Jun 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Maintaining fiction.
23 Jun 2001 Matt Mihaly Re: [MUD-Dev] Absolute Death (legalese mode on)
9 Apr 2001 Daniel.Harman@barclayscapital.com RE: [Mud-Dev] Virtual Suicide (Was: Money supply in game economie s)
23 Jun 2001 Adam Martin Re: [MUD-Dev] When the interface becomes the challenge.
23 Jun 2001 Marian Griffith RE: [MUD-Dev] On socialization and convenience
23 Jun 2001 Bruce Re: [MUD-Dev] On socialization and convenience
22 Jun 2001 quzah Re: [MUD-Dev] Interpersonal Relationships
22 Jun 2001 Brian Hook RE: [MUD-Dev] When the interface becomes the challenge.
23 Jun 2001 Timothy Dang Re: [MUD-Dev] Player run reputation system
23 Jun 2001 Matt Mihaly Re: [MUD-Dev] On socialization and convenience
27 Mar 97 Chris Gray Re: Resets and repops
28 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
22 Jun 2001 Matt Mihaly RE: [MUD-Dev] Maintaining fiction.
24 Jun 2001 J C Lawrence Re: [MUD-Dev] List rituals
24 Jun 2001 J C Lawrence Re: [MUD-Dev] UDP vs TCP/IP
9 Apr 2001 John Buehler RE: [MUD-Dev] Balancing Melee vs Ranged Combat in Games Which Model Space
24 Jun 2001 Andrew Kirmse RE: [MUD-Dev] UDP vs TCP/IP
24 Jun 2001 J C Lawrence Re: [MUD-Dev] UDP vs TCP/IP
24 Jun 2001 J C Lawrence Re: [MUD-Dev] Player run reputation system
24 Jun 2001 J C Lawrence Re: [MUD-Dev] UDP vs TCP/IP
24 Jun 2001 Matt Mihaly Re: [MUD-Dev] Maintaining fiction.
24 Jun 2001 Geoffrey A. MacDougall RE: [MUD-Dev] Player run reputation system
29 May 1997 Marian Griffith Re: [MUD-Dev] Re: Administrative notes
24 Jun 2001 Ola Fosheim Grøstad Re: [MUD-Dev] List rituals
24 Jun 2001 Jon Lambert RE: [MUD-Dev] Maintaining fiction.
24 Jun 2001 Jon Lambert RE: [MUD-Dev] Maintaining fiction.
24 Jun 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Player run reputation system
10 Apr 2001 Matt Mihaly [MUD-Dev] Movie grosses
24 Jun 2001 J C Lawrence Re: [MUD-Dev] Player run reputation system
25 Jun 2001 Ling Lo RE: [MUD-Dev] When the interface becomes the challenge.
25 Jun 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] List rituals
24 Jun 2001 Brian 'Psychochild' Green [MUD-Dev] Non-combat advancement and roleplay
25 Jun 2001 Ian Collyer [MUD-Dev] Definition of a character II, permadeath and "who's running this show anyway?"
28 May 1997 Marian Griffith Re: [MUD-Dev] Spoken Languages & Food [was RP thesis...]
24 Jun 2001 Timothy Dang RE: [MUD-Dev] Player run reputation system
25 Jun 2001 Freeman, Jeff RE: [MUD-Dev] Maintaining fiction.
25 Jun 2001 ryan daum [MUD-Dev] TECH: ColdStore and MUDs
25 Jun 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] When the interface becomes the challenge.
25 Jun 2001 Ian Collyer RE: [MUD-Dev] Definition of permadeath (was: RE: Maintaining fiction.)
2 Apr 2001 Jake Song RE: [MUD-Dev] Mera '01 report
9 Apr 2001 Zak Jarvis [MUD-Dev] NEWS DGN Wired News article about EQ
24 Jun 2001 Auli Re: [MUD-Dev] On socialization and convenience
25 Jun 2001 Caliban Tiresias Darklock Re: [MUD-Dev] Absolute Death (legalese mode on)
25 Jun 2001 Ian Collyer RE: [MUD-Dev] On socialization and convenience
29 May 1997 Marian Griffith Re: [MUD-Dev] Re: Administrative notes
25 Jun 2001 Dave Rickey Re: [MUD-Dev] When the interface becomes the challenge.
25 Jun 2001 John Hopson Re: [MUD-Dev] Player run reputation system
24 Jun 2001 Marian Griffith Re: [MUD-Dev] Interpersonal Relationships
25 Jun 2001 Ian Collyer RE: [MUD-Dev] On socialization and convenience
25 Jun 2001 Caliban Tiresias Darklock Re: [MUD-Dev] On socialization and convenience
25 Jun 2001 Caliban Tiresias Darklock [MUD-Dev] When is the game a game?
24 Jun 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Player run reputation system
9 Apr 2001 Vincent Archer [MUD-Dev] [DESIGN] Economy goals (was: Broken currencies)
24 Jun 2001 Taylor Re: [MUD-Dev] Player run reputation system
25 Jun 2001 Madrona Tree Re: [MUD-Dev] Speech to Text, etc. (was: On socialization and convenience )
29 May 1997 Marian Griffith Re: [MUD-Dev] Re: Administrative notes
24 Jun 2001 John Buehler RE: [MUD-Dev] Maintaining fiction.
25 Jun 2001 shren RE: [MUD-Dev] Maintaining fiction.
24 Jun 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Player run reputation system
25 Jun 2001 Travis Nixon [MUD-Dev] Trust systems and Player-Run Reputation
25 Jun 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] On socialization and convenience
25 Jun 2001 John Buehler RE: [MUD-Dev] Speech to Text, etc. (was: On socialization and convenience )
25 Jun 2001 rayzam Re: [MUD-Dev] On socialization and convenience
25 Jun 2001 Brian Hook Re: [MUD-Dev] When the interface becomes the challenge.
9 Apr 2001 Freeman, Jeff RE: [Mud-Dev] Money supply in game economies (formerly Broken eco nomies)
25 Jun 2001 rayzam Re: [MUD-Dev] On socialization and convenience
28 May 1997 Jon A. Lambert Re: [MUD-Dev] RP thesis...
25 Jun 2001 Travis Casey Re: [MUD-Dev] When is the game a game?
25 Jun 2001 Travis Casey Re: [MUD-Dev] Speech to Text, etc. (was: On socialization and convenience )
25 Jun 2001 rayzam Re: [MUD-Dev] Non-combat advancement and roleplay
25 Jun 2001 Phillip Lenhardt Re: [MUD-Dev] Trust systems and Player-Run Reputation
25 Jun 2001 Brian Hook Re: [MUD-Dev] Trust systems and Player-Run Reputation
26 Jun 2001 Valerio Santinelli Re: [MUD-Dev] Player run reputation system
26 Jun 2001 J C Lawrence Re: [MUD-Dev] Player run reputation system
26 Jun 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Trust systems and Player-Run Reputation
26 Jun 2001 John Robert Arras RE: [MUD-Dev] List Rituals
09 Apr 2001 Cassandra [MUD-Dev] RG Interview
28 May 97 Chris Gray Re: [MUD-Dev] lots of stuff, sigh.
26 Jun 2001 Matt Mihaly Re: [MUD-Dev] Absolute Death (legalese mode on)
26 Jun 2001 Matt Mihaly Re: [MUD-Dev] Definition of a character II, permadeath and "who's running this show anyway?"
26 Jun 2001 Robert Zubek Re: [MUD-Dev] re: Language Parsing for NPCs
26 Jun 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Player run reputation system
26 Jun 2001 Edward Glowacki Re: [MUD-Dev] When the interface becomes the challenge.
26 Jun 2001 Peter Tyson RE: [MUD-Dev] On socialization and convenience
26 Jun 2001 Jay Carlson RE: [MUD-Dev] On socialization and convenience
26 Jun 2001 Jay Carlson RE: [MUD-Dev] On socialization and convenience
26 Jun 2001 Matt Mihaly Re: [MUD-Dev] Non-combat advancement and roleplay
26 Jun 2001 Hans-Henrik Staerfeldt Re: [MUD-Dev] Non-combat advancement and roleplay
28 May 97 Chris Gray Re: [MUD-Dev] Resets, repops and quests
11 Apr 2001 Michael Tresca RE: [MUD-Dev] Curtailing the 'Super-Rich Effect'
26 Jun 2001 Caliban Tiresias Darklock Re: [MUD-Dev] When is the game a game?
26 Jun 2001 Matt Mihaly Re: [MUD-Dev] When is the game a game?
26 Jun 2001 Adam Martin Re: [MUD-Dev] Speech to Text, etc. (was: On socialization and convenience )
26 Jun 2001 Dave Rickey Re: [MUD-Dev] When the interface becomes the challenge.
26 Jun 2001 J C Lawrence Re: [MUD-Dev] Non-combat advancement and roleplay
27 Jun 2001 J C Lawrence Re: [MUD-Dev] List rituals
26 Jun 2001 Travis Casey Re: [MUD-Dev] When is the game a game?
27 Jun 2001 Trump Re: [MUD-Dev] Non-combat advancement and roleplay
26 Jun 2001 Brian Hook RE: [MUD-Dev] Trust systems and Player-Run Reputation
28 May 97 Chris Gray Re: [MUD-Dev] Rooms, 3D arrays, etc.
26 Jun 2001 Travis Nixon Re: [MUD-Dev] Trust systems and Player-Run Reputation
10 Apr 2001 Matt Mihaly RE: [MUD-Dev] Re: Majestic (was The Sims Online)
27 Jun 2001 Matt Mihaly Re: [MUD-Dev] Player run reputation system
26 Jun 2001 Troy Fisher RE: [MUD-Dev] Focus on Hocus Pocus
26 Jun 2001 Phillip Lenhardt Re: [MUD-Dev] When is the game a game?
27 Jun 2001 Valerio Santinelli Re: [MUD-Dev] Player run reputation system
26 Jun 2001 Caliban Tiresias Darklock Re: [MUD-Dev] Absolute Death (legalese mode on)
27 Jun 2001 shren RE: [MUD-Dev] Player run reputation system
27 Jun 2001 Ashen Temper RE: [MUD-Dev] Non-combat advancement and roleplay
27 Jun 2001 Andrew Wilson Re: [MUD-Dev] When the interface becomes the challenge.
29 May 1997 Jon A. Lambert Re: [MUD-Dev] Levels and Goals [was Alright..IF your gonan do
27 Jun 2001 Travis Casey Re[2]: [MUD-Dev] List rituals
27 Jun 2001 Marian Griffith Re: [MUD-Dev] List rituals
10 Apr 2001 Lynx Re: [MUD-Dev] Curtailing the 'Super-Rich Effect'
26 Jun 2001 Caliban Tiresias Darklock Re: [MUD-Dev] On socialization and convenience
27 Jun 2001 Paul Schwanz - Enterprise Services RE: [MUD-Dev] On socialization and convenience
26 Jun 2001 Phillip Lenhardt Re: [MUD-Dev] TECH: ColdStore and MUDs
27 Jun 2001 Ola Fosheim Grøstad Re: [MUD-Dev] List rituals
27 Jun 2001 Eli Stevens [MUD-Dev] Magic system that can do anything
27 Jun 2001 J C Lawrence Re: [MUD-Dev] Focus on Hocus Pocus
27 Jun 2001 J C Lawrence Re: [MUD-Dev] Player run reputation system
27 Mar 1997 Furball Re: Mixture
10 Apr 97 clawrenc@cup.hp.com Re: So in an event-driven server, how do you ...
27 Jun 2001 J C Lawrence Re: Re[2]: [MUD-Dev] List rituals
27 Jun 2001 J C Lawrence Re: Re[2]: [MUD-Dev] List rituals
28 Jun 2001 J C Lawrence Re: Re[2]: [MUD-Dev] List rituals
10 Apr 2001 Mordengaard Re: [MUD-Dev] Curtailing the 'Super-Rich Effect'
28 Jun 2001 Delphine T. Lynx [MUD-Dev] Value in the Economy of the MOG
28 Jun 2001 J Todd Coleman Re: [MUD-Dev] Player run reputation system
28 Jun 2001 Edward Glowacki Re: [MUD-Dev] When the interface becomes the challenge.
27 Jun 2001 rayzam [MUD-Dev] Player Goals
28 Jun 2001 matt hellige Re: [MUD-Dev] Magic system that can do anything
28 Jun 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Player run reputation system
28 May 1997 Nathan Yospe Re: [MUD-Dev] Goal orienetd NPCs
28 Jun 2001 shren Re: [MUD-Dev] Player run reputation system
27 Jun 2001 holding99@mindspring.com RE: [MUD-Dev] Non-combat advancement and roleplay
28 Jun 2001 Travis Casey Re[4]: [MUD-Dev] List rituals
28 Jun 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Focus on Hocus Pocus
09 Apr 2001 Brian 'Psychochild' Green Re: [MUD-Dev] Movie grosses
28 Jun 2001 RE: [MUD-Dev] On socialization and convenience
29 Jun 2001 J C Lawrence Re: [MUD-Dev] Player run reputation system
29 Jun 2001 J C Lawrence Re: [MUD-Dev] When is the game a game?
29 Jun 2001 Matt Mihaly RE: [MUD-Dev] On socialization and convenience
29 Jun 2001 John Buehler RE: [MUD-Dev] Non-combat advancement and roleplay
29 May 1997 Miroslav Silovic Re: [MUD-Dev] Rooms, 3D arrays, etc.
29 Jun 2001 Valerio Santinelli Re: [MUD-Dev] Player run reputation system
29 Jun 2001 F. Randall Farmer RE: [MUD-Dev] When is the game a game?
29 Jun 2001 John Buehler RE: [MUD-Dev] Magic system that can do anything
29 Jun 2001 Matt Mihaly Re: [MUD-Dev] Value in the Economy of the MOG
28 Jun 2001 Sean Kelly Re: [MUD-Dev] Player run reputation system
10 Apr 2001 Myschyf Re: [MUD-Dev] Movie grosses
29 Jun 2001 Marian Griffith Re: [MUD-Dev] Value in the Economy of the MOG
29 Jun 2001 Jon Lambert RE: [MUD-Dev] Player run reputation system
29 Jun 2001 Valerio Santinelli Re: [MUD-Dev] Player run reputation system
29 Jun 2001 John Hopson [MUD-Dev] Player run systems (was Player run reputation system)
29 May 1997 Shawn Halpenny Re: [MUD-Dev] Virtual rooms (was: RP thesis...)
29 Jun 2001 Marian Griffith RE: [MUD-Dev] On socialization and convenience
29 Jun 2001 Dave Rickey Re: [MUD-Dev] Value in the Economy of the MOG
29 Jun 2001 Federico Di Gregorio Re: [MUD-Dev] Value in the Economy of the MOG
29 Jun 2001 Trump Re: [MUD-Dev] Player run reputation system
2 Apr 2001 Travis Casey Re: [MUD-Dev] Room Searching
10 Apr 2001 shren Re: [MUD-Dev] [DESIGN] Economy goals (was: Broken currencies)
10 Apr 2001 Colin Coghill Re: [MUD-Dev] Re: TECH: Distributed Muds
10 Apr 2001 Vincent Archer Re: [MUD-Dev] Camelot Beta 3
10 Apr 2001 Michael Dekker StarPeace (was RE: [Mud-Dev] Money supply in game economies)
10 Apr 2001 Ben Sizer Re: [MUD-Dev] Balancing Melee vs Ranged Combat in Games Which Model Space
29 May 1997 Shawn Halpenny Re: [MUD-Dev] Probability (was: Alright... IF your gonan do DESIESE...)
10 Apr 2001 Travis Casey Re: [MUD-Dev] Balancing Melee vs Ranged Combat in Games Which Model Space
10 Apr 2001 Freeman, Jeff RE: [MUD-Dev] [DESIGN] Economy goals (was: Broken currencies)
10 Apr 2001 Frank Crowell Re: [MUD-Dev] Re: TECH: Distributed Muds
10 Apr 2001 Frank Crowell Re: [MUD-Dev] [BIZ] Advertising sprawl (yahoo)
10 Apr 2001 Marian Griffith RE: [DESIGN] Re: Economic & Currency Solutions (was RE: [Mud-Dev] Broken currencies)
1 Apr 2001 Matt Mihaly Re: [MUD-Dev] Movies bigger than games? (was Re: Digital Property Law)
2 Apr 2001 Matt Mihaly Re: FW: [MUD-Dev] Interesting EQ rant (very long quote)
11 Apr 2001 Ben Sizer Re: [Mud-Dev] Broken currencies
10 Apr 2001 Dave Rickey Re: [Mud-Dev] Virtual Suicide (Was: Money supply in game economies)
11 Apr 2001 Vincent Archer Re: [MUD-Dev] Re: TECH: Distributed Muds
29 May 1997 Adam Wiggins Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
11 Apr 2001 John Buehler RE: [MUD-Dev] Balancing Melee vs Ranged Combat in Games Which Model Space
11 Apr 2001 Ling Lo RE: StarPeace (was RE: [Mud-Dev] Money supply in game economies)
11 Apr 2001 Adam Martin Re: [Mud-Dev] Broken currencies
11 Apr 2001 Dave Rickey Re: [MUD-Dev] Camelot Beta 3
11 Apr 2001 shren RE: [MUD-Dev] Curtailing the 'Super-Rich Effect'
11 Apr 2001 F. Randall Farmer [MUD-Dev] BUSINESS: I need Online Gaming Revenue Projections.
11 Apr 2001 John Buehler RE: [DESIGN] Re: Economic & Currency Solutions (was RE: [Mud-Dev] Broken currencies)
2 Apr 2001 Christopher Allen RE: [MUD-Dev] Business models for commercial text games
10 Apr 2001 Bobby Martin Re: [MUD-Dev] Re: TECH: Distributed Muds
11 Apr 2001 Phillip Lenhardt [MUD-Dev] Re: [DESIGN] Re: Economic & Currency Solutions
29 May 1997 Fraser McCormick [MUD-Dev] Re: Administrative notes
11 Apr 2001 Koster, Raph RE: [MUD-Dev] Movie grosses
11 Apr 2001 Bob McFakename [MUD-Dev] re: Curtailing the 'Super-Rich' Effect
11 Apr 2001 Derek Licciardi RE: [MUD-Dev] [DESIGN] Economy goals (was: Broken currencies)
10 Apr 2001 Lars Duening Re: [MUD-Dev] [BIZ] Advertising sprawl (yahoo)
11 Apr 2001 Daniel.Harman@barclayscapital.com RE: [Mud-Dev] Virtual Suicide (Was: Money supply in game economie s)
11 Apr 2001 Matt Mihaly Re: [MUD-Dev] Movie grosses
11 Apr 2001 Travis Nixon Re: [DESIGN] Re: Economic & Currency Solutions (was RE: [Mud-Dev] Broken currencies)
11 Apr 2001 Matt Mihaly Re: [MUD-Dev] Movie grosses
2 Apr 2001 shren Re: [MUD-Dev] Room Searching
11 Apr 2001 Koster, Raph RE: [MUD-Dev] A Brief History of Commercial MUDs
29 May 1997 Shawn Halpenny Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
11 Apr 2001 Matt Mihaly Re: [MUD-Dev] Curtailing the 'Super-Rich Effect'
11 Apr 2001 Gavin Doughtie [MUD-Dev] TECH: Flash Crowds and overflow control
12 Apr 2001 J C Lawrence [MUD-Dev] ADMIN: Moving...
17 Apr 2001 J C Lawrence [MUD-Dev] ADMIN: The move and current status
17 Apr 2001 Bob McFakename [MUD-Dev] re: Curtailing the 'Super-Rich Effect'
17 Apr 2001 Chris Gray [MUD-Dev] MUD for sale
17 Apr 2001 Matt Mihaly [MUD-Dev] Re: [DESIGN] Re: Economic & Currency Solutions (was RE: [Mud-Dev] Broken currencies)
12 Apr 2001 Dave Rickey Re: [Mud-Dev] Virtual Suicide (Was: Money supply in game economies)
13 Apr 2001 Darrin Hyrup Re: [MUD-Dev] Camelot Beta 3
2 Apr 2001 Klimon, Ian [MUD-Dev] RE: www.innbetweenworlds.com
29 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
12 Apr 2001 Vincent Archer [MUD-Dev] Re: [DESIGN] Re: Economic & Currency Solutions
12 Apr 2001 Vincent Archer Re: [MUD-Dev] [DESIGN] Economy goals (was: Broken currencies)
13 Apr 2001 Travis Casey Re: [DESIGN] Re: Economic & Currency Solutions (was RE: [Mud-Dev] Broken currencies)
17 Apr 2001 Matt Mihaly Re: [MUD-Dev] [BIZ] Advertising sprawl (yahoo)
12 Apr 2001 Derek Snider RE: [MUD-Dev] Re: TECH: Distributed Muds
12 Apr 2001 Vincent Archer Re: [MUD-Dev] [BIZ] Advertising sprawl (yahoo)
12 Apr 2001 shren RE: StarPeace (was RE: [Mud-Dev] Money supply in game economies)
15 Apr 2001 Adam Martin Re: [MUD-Dev] Re: TECH: Distributed Muds
17 Apr 2001 lhulbert@czn.com [MUD-Dev] Re: Resets and repops
12 Apr 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] re: Curtailing the 'Super-Rich' Effect
29 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
02 Apr 2001 J C Lawrence Re: [MUD-Dev] Mera '01 report
12 Apr 2001 Marc Bowden Re: [MUD-Dev] TECH: Flash Crowds and overflow control
18 Apr 2001 Caliban Tiresias Darklock Re: [MUD-Dev] MUD for sale
18 Apr 2001 Matt Mihaly Re: [MUD-Dev] re: Curtailing the 'Super-Rich Effect'
17 Apr 2001 Koster, Raph [MUD-Dev] UO and eBay figures
18 Apr 2001 Caliban Tiresias Darklock Re: [MUD-Dev] [BIZ] Advertising sprawl (yahoo)
18 Apr 2001 Vincent Archer Re: [MUD-Dev] TECH: Flash Crowds and overflow control
16 Apr 2001 Justin Rogers RE: [MUD-Dev] TECH: Flash Crowds and overflow control
18 Apr 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] [BIZ] Advertising sprawl (yahoo)
18 Apr 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] [BIZ] Advertising sprawl (yahoo)
27 Mar 97 claw@null.net Re: Resets and repops
29 May 1997 Jeff Kesselman Re: [MUD-Dev] RP thesis...
18 Apr 2001 Freeman, Jeff RE: [MUD-Dev] [DESIGN] Economy goals (was: Broken currencies)
2 Apr 2001 Eli Stevens Re: [MUD-Dev] Room Searching
18 Apr 2001 Koster, Raph RE: [MUD-Dev] TECH: Flash Crowds and overflow control
18 Apr 2001 Dave Rickey Re: [MUD-Dev] MUD for sale
18 Apr 2001 Phillip Lenhardt Re: [MUD-Dev] re: Curtailing the 'Super-Rich Effect'
18 Apr 2001 Dave Rickey Re: [MUD-Dev] [BIZ] Advertising sprawl (yahoo)
18 Apr 2001 Matt Mihaly Re: [MUD-Dev] [BIZ] Advertising sprawl (yahoo)
18 Apr 2001 Travis Nixon Re: [MUD-Dev] Re: [DESIGN] Re: Economic & Currency Solutions (was RE: [Mud-Dev]Broken currencies)
18 Apr 2001 Travis Casey Re: [MUD-Dev] re: Curtailing the 'Super-Rich Effect'
18 Apr 2001 Adam Martin Re: [MUD-Dev] [DESIGN] Economy goals (was: Broken currencies)
10 Apr 97 clawrenc@cup.hp.com Re: Greetings. :)
18 Apr 2001 Vincent Archer Re: [MUD-Dev] Re: TECH: Distributed Muds
18 Apr 2001 Jim S RE: [MUD-Dev] re: Curtailing the 'Super-Rich' Effect
2 Apr 2001 shren Re: FW: [MUD-Dev] Interesting EQ rant (very long quote)
18 Apr 2001 Bobby Martin Re: [MUD-Dev] Re: TECH: Java ARMI
18 Apr 2001 Martin Burke Re: [Mud-Dev] Virtual Suicide (Was: Money supply in game economies)
18 Apr 2001 Ben Sizer Re: [Mud-Dev] Broken currencies
18 Apr 2001 J C Lawrence Re: [MUD-Dev] TECH: Flash Crowds and overflow control
18 Apr 2001 J C Lawrence Re: [MUD-Dev] [BIZ] Advertising sprawl (yahoo)
18 Apr 2001 Matt Mihaly RE: [MUD-Dev] [BIZ] Advertising sprawl (yahoo)
18 Apr 2001 Matt Mihaly Re: [MUD-Dev] re: Curtailing the 'Super-Rich Effect'
29 May 1997 Jeff Kesselman Re: [MUD-Dev] Life
18 Apr 2001 Derek Snider RE: [MUD-Dev] Re: TECH: Distributed Muds
18 Apr 2001 Matt Mihaly Re: [MUD-Dev] [BIZ] Advertising sprawl (yahoo)
18 Apr 2001 J C Lawrence Re: [MUD-Dev] Re: TECH: Distributed Muds
2 Apr 2001 Zak Jarvis [MUD-Dev] MERA '01 followup: Success critera
18 Apr 2001 Travis Casey Re: [MUD-Dev] [BIZ] Advertising sprawl (yahoo)
18 Apr 2001 J C Lawrence Re: [MUD-Dev] Re: TECH: Distributed Muds
18 Apr 2001 Matt Mihaly Re: [MUD-Dev] Re: [DESIGN] Re: Economic & Currency Solutions (was RE: [Mud-Dev]Broken currencies)
19 Apr 2001 Vincent Archer Re: [MUD-Dev] [BIZ] Advertising sprawl (yahoo)
19 Apr 2001 Vincent Archer Re: [MUD-Dev] [BIZ] Advertising sprawl (yahoo)
19 Apr 2001 Derek Snider RE: [MUD-Dev] Re: TECH: Distributed Muds
29 May 1997 Jeff Kesselman Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
18 Apr 2001 Bruce Re: [MUD-Dev] Re: TECH: Distributed Muds
18 Apr 2001 Bruce Re: [MUD-Dev] Re: TECH: Distributed Muds
19 Apr 2001 Vincent Archer Re: [MUD-Dev] Re: TECH: Distributed Muds
18 Apr 2001 Bruce Re: [MUD-Dev] MUD for sale
2 Apr 2001 Dr. Cat [MUD-Dev] Re: MUD-Dev digest, Vol 1 #303 - 17 msgs
19 Apr 2001 Timothy Dang Re: [MUD-Dev] Re: [DESIGN] Re: Economic & Currency Solutions
19 Apr 2001 Marc Bowden Re: [MUD-Dev] TECH: Flash Crowds and overflow control
19 Apr 2001 J C Lawrence Re: [MUD-Dev] Re: TECH: Distributed Muds
19 Apr 2001 Taylor Daynes RE: [MUD-Dev] Re: [DESIGN] Re: Economic & Currency Solutions
19 Apr 2001 shren Re: [MUD-Dev] [BIZ] Advertising sprawl (yahoo)
29 May 1997 Michael Hohensee Re: [MUD-Dev] Rooms, 3D arrays, etc.
19 Apr 2001 J C Lawrence Re: [MUD-Dev] Re: TECH: Distributed Muds
20 Apr 2001 Ian Macintosh RE: [MUD-Dev] [BIZ] Advertising sprawl (yahoo)
19 Apr 2001 John Buehler RE: [MUD-Dev] [BIZ] Advertising sprawl (yahoo)
19 Apr 2001 Derek Snider RE: [MUD-Dev] Re: TECH: Distributed Muds
19 Apr 2001 Brian Hook RE: [MUD-Dev] Re: TECH: Distributed Muds
3 Apr 2001 Hans-Henrik Staerfeldt Re: [MUD-Dev] Room Searching
19 Apr 2001 Chris Gray Re: [MUD-Dev] MUD for sale
20 Apr 2001 Matt Mihaly RE: [MUD-Dev] [BIZ] Advertising sprawl (yahoo)
20 Apr 2001 Kevin Littlejohn Re: [MUD-Dev] MUD for sale
20 Apr 2001 Adam Martin Re: [MUD-Dev] Re: TECH: Distributed Muds
30 May 1997 Marian Griffith Re: [MUD-Dev] RP thesis...
20 Apr 2001 Derek Snider RE: [MUD-Dev] Re: TECH: Distributed Muds
20 Apr 2001 Bruce Re: [MUD-Dev] TECH: AmigaMud DB questions
20 Apr 2001 Vincent Archer Re: [MUD-Dev] Re: TECH: Distributed Muds
20 Apr 2001 J C Lawrence [MUD-Dev] Kuro5hin: What can games teach us about human-computer interaction?
20 Apr 2001 Brian Hook RE: [MUD-Dev] Re: TECH: Distributed Muds
16 Apr 2001 Trump Re: [MUD-Dev] Curtailing the 'Super-Rich Effect'
31 Mar 2001 Tamzen Cannoy [MUD-Dev] news sites?
2 Apr 2001 Derek Licciardi RE: [MUD-Dev] Room Searching
21 Apr 2001 Chris Gray Re: [MUD-Dev] Re: TECH: Distributed Muds
23 Apr 2001 Christopher Allen [MUD-Dev] Review of Galactic Emperor: Succession in LumTheMad's Forums
30 May 1997 Marian Griffith Re: [MUD-Dev] Life
23 Apr 2001 Vincent Archer Re: [MUD-Dev] Re: [DESIGN] Re: Economic & Currency Solutions
21 Apr 2001 Chris Gray Re: [MUD-Dev] TECH: AmigaMud DB questions
24 Apr 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Curtailing the 'Super-Rich Effect'
24 Apr 2001 J C Lawrence [MUD-Dev] Twisted Python
24 Apr 2001 Brian Hook Re: [MUD-Dev] Re: TECH: Distributed Muds
24 Apr 2001 Ling Lo RE: [MUD-Dev] Review of Galactic Emperor: Succession in LumTheMad's Forums
24 Apr 2001 Daniel.Harman@barclayscapital.com [MUD-Dev] [BIZ] New EQ Expansion
24 Apr 2001 J C Lawrence Re: [MUD-Dev] Review of Galactic Emperor: Succession in LumTheMad's Forums
2 Apr 2001 Matt Mihaly Re: [MUD-Dev] Business models for commercial text games
25 Apr 2001 Nick Walker Re: [MUD-Dev] Re: TECH: Distributed Muds
29 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Life
25 Apr 2001 Michael Tresca RE: [MUD-Dev] Curtailing the 'Super-Rich Effect'
25 Apr 2001 Derek Snider RE: [MUD-Dev] Re: TECH: Distributed Muds
24 Apr 2001 J C Lawrence Re: [MUD-Dev] Re: TECH: Distributed Muds
25 Apr 2001 David Bennett [MUD-Dev] Imaginary Realities - April 2001
25 Apr 2001 Kwon Ekstrom [MUD-Dev] [TECH] Distributed MUD
25 Apr 2001 Bruce Re: [MUD-Dev] TECH: AmigaMud DB questions
25 Apr 2001 Bruce Re: [MUD-Dev] Re: TECH: Distributed Muds
25 Apr 2001 Frank Crowell [MUD-Dev] EQ: what makes a zone interesting?
25 Apr 2001 Jeremy Noetzelman Re: [MUD-Dev] [TECH] Distributed MUD
2 Apr 2001 McQuaid, Brad RE: Learning about MUDs (was: Re: [MUD-Dev] Re: MUD-Dev digest, V ol 1 #301 - 15 msgs)
29 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Spoken Languages & Food [was RP thesis...]
25 Apr 2001 Brian Hook RE: [MUD-Dev] Re: TECH: Distributed Muds
25 Apr 2001 bruce@puremagic.com [MUD-Dev] [BIZ][TECH] worlds.com gets patent
25 Apr 2001 J C Lawrence Re: [MUD-Dev] Re: TECH: Distributed Muds
25 Apr 2001 J C Lawrence Re: [MUD-Dev] EQ: what makes a zone interesting?
25 Apr 2001 J C Lawrence Re: [MUD-Dev] [TECH] Distributed MUD
26 Apr 2001 Derek Snider RE: [MUD-Dev] Re: TECH: Distributed Muds
26 Apr 2001 Travis Nixon Re: [MUD-Dev] [BIZ][TECH] worlds.com gets patent
26 Apr 2001 Jessica Mulligan [MUD-Dev] [BIZ][TECH] worlds.com gets patent
25 Apr 2001 Kwon Ekstrom Re: [MUD-Dev] [TECH] Distributed MUD
26 Apr 2001 Dave Rickey Re: [MUD-Dev] Curtailing the 'Super-Rich Effect'
29 May 1997 Raz Re: [MUD-Dev] Rooms, 3D arrays, etc.
2 Apr 2001 Travis Casey Re: FW: [MUD-Dev] Interesting EQ rant (very long quote)
26 Apr 2001 Frank Crowell Re: [MUD-Dev] [BIZ][TECH] worlds.com gets patent
25 Apr 2001 Brian Hook Re: [MUD-Dev] Re: TECH: Distributed Muds
26 Apr 2001 Vincent Archer Re: [MUD-Dev] Re: TECH: Distributed Muds
25 Apr 2001 shren Re: [MUD-Dev] EQ: what makes a zone interesting?
26 Apr 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Re: TECH: Distributed Muds
25 Apr 2001 Chris Gray Re: [MUD-Dev] TECH: AmigaMud DB questions
25 Apr 2001 shren RE: [MUD-Dev] Re: TECH: Distributed Muds
26 Apr 2001 Josh Rollyson [MUD-Dev] called shots
26 Apr 2001 Christopher Kohnert Re: [MUD-Dev] Re: TECH: Distributed Muds
26 Aug 1996 Chris Lawrence Re: {MUD} Re: roleplaying & combat
27 Mar 97 claw@null.net Mixture
29 May 1997 Raz Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
26 Apr 2001 Elia Morling Re: [MUD-Dev] EQ: what makes a zone interesting?
02 Apr 2001 J C Lawrence [MUD-Dev] ADMIN: HTML email, the reasons against
26 Apr 2001 Bruce Re: [MUD-Dev] [BIZ][TECH] worlds.com gets patent
26 Apr 2001 Derek Snider RE: [MUD-Dev] Re: TECH: Distributed Muds
26 Apr 2001 J C Lawrence Re: [MUD-Dev] EQ: what makes a zone interesting?
26 Apr 2001 John Buehler RE: [MUD-Dev] [BIZ][TECH] worlds.com gets patent
26 Apr 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Re: TECH: Distributed Muds
26 Apr 2001 Brad Roberts Re: [MUD-Dev] Re: TECH: Distributed Muds
26 Apr 2001 J C Lawrence Re: [MUD-Dev] Re: TECH: Distributed Muds
26 Apr 2001 J C Lawrence Re: [MUD-Dev] Re: TECH: Distributed Muds
29 May 1997 Raz Re: [MUD-Dev] Resets, repops and quests
26 Apr 2001 J C Lawrence Re: [MUD-Dev] Re: TECH: Distributed Muds
26 Apr 2001 Chris Gray Re: [MUD-Dev] Re: TECH: Distributed Muds
2 Apr 2001 Jake Song RE: [MUD-Dev] Mera '01 report
26 Apr 2001 Derek Snider RE: [MUD-Dev] Re: TECH: Distributed Muds
26 Apr 2001 Dominic J. Eidson RE: [MUD-Dev] Re: TECH: Distributed Muds
26 Apr 2001 Chris Gray RE: [MUD-Dev] Re: TECH: Distributed Muds
26 Apr 2001 Derek Snider RE: [MUD-Dev] Re: TECH: Distributed Muds
26 Apr 2001 Derek Snider RE: [MUD-Dev] Re: TECH: Distributed Muds
26 Apr 2001 Brad Roberts Re: [MUD-Dev] Re: TECH: Distributed Muds
26 Apr 2001 J C Lawrence Re: [MUD-Dev] Re: TECH: Distributed Muds
10 Apr 97 clawrenc@xsvr1.cup.hp.com Re: So in an event-driven server, how do you ...
26 Apr 2001 J C Lawrence Re: [MUD-Dev] Re: TECH: Distributed Muds
26 Apr 2001 Caliban Tiresias Darklock Re: [MUD-Dev] Re: TECH: Distributed Muds
26 Apr 2001 Bruce Re: [MUD-Dev] Re: TECH: reliablity (was: Distributed Muds)
3 Apr 2001 Derek Licciardi RE: Learning about MUDs (was: Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #301 - 15 msgs)
26 Apr 2001 Caliban Tiresias Darklock Re: [MUD-Dev] Re: TECH: Distributed Muds
26 Apr 2001 Steven Fleischaker RE: [MUD-Dev] Re: TECH: Distributed Muds
26 Apr 2001 J C Lawrence Re: [MUD-Dev] Re: TECH: Distributed Muds
26 Apr 2001 J C Lawrence Re: [MUD-Dev] Re: TECH: Distributed Muds
26 Apr 2001 J C Lawrence Re: [MUD-Dev] Re: TECH: Distributed Muds
26 Apr 2001 J C Lawrence Re: [MUD-Dev] Re: TECH: Distributed Muds
29 May 1997 Raz Re: [MUD-Dev] Resets, repops and quests
27 Apr 2001 Mordengaard Re: [MUD-Dev] called shots
27 Apr 2001 Vincent Archer Re: [MUD-Dev] Re: TECH: Distributed Muds
27 Apr 2001 Jon Lambert RE: [MUD-Dev] Re: TECH: Distributed Muds
27 Apr 2001 Ling Lo RE: [MUD-Dev] called shots
3 Apr 2001 Matt Mihaly Re: [MUD-Dev] Need for a departure from reality?
27 Apr 2001 Christopher Kohnert Re: [MUD-Dev] Re: TECH: Distributed Muds
27 Apr 2001 Bruce Re: [MUD-Dev] Re: TECH: prefetching/madvise (was: Distributed Muds)
27 Apr 2001 Matt Mihaly Re: [MUD-Dev] called shots
27 Apr 2001 Bruce Re: [MUD-Dev] Re: TECH: Distributed Muds
27 Apr 2001 Dave Rickey Re: [MUD-Dev] [BIZ][TECH] worlds.com gets patent
29 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Resets, repops and quests
27 Apr 2001 Chris Gray Re: [MUD-Dev] Re: TECH: Distributed Muds
27 Apr 2001 Chris Gray Re: [MUD-Dev] Re: TECH: Distributed Muds
27 Apr 2001 Derek Snider RE: [MUD-Dev] Re: TECH: Distributed Muds
27 Apr 2001 Derek Snider RE: [MUD-Dev] Re: TECH: reliablity (was: Distributed Muds)
27 Apr 2001 Derek Snider RE: [MUD-Dev] Re: TECH: Distributed Muds
03 Apr 2001 J C Lawrence Re: [MUD-Dev] Mera '01 report
27 Apr 2001 Jon Lambert RE: [MUD-Dev] TECH: AmigaMud DB questions
27 Apr 2001 Marian Griffith Re: [MUD-Dev] [BIZ][TECH] worlds.com gets patent
27 Apr 2001 shren Re: [MUD-Dev] Re: TECH: Distributed Muds
27 Apr 2001 Derek Snider RE: [MUD-Dev] Re: TECH: Distributed Muds
29 May 97 Todd Lair Re: [MUD-Dev] Resets, repops and quests
27 Apr 2001 J C Lawrence Re: [MUD-Dev] Re: TECH: Distributed Muds
27 Apr 2001 shren Re: [MUD-Dev] called shots
27 Apr 2001 Frank Crowell Re: [MUD-Dev] [BIZ][TECH] worlds.com gets patent
27 Apr 2001 Jon Lambert RE: [MUD-Dev] Re: TECH: Distributed Muds
27 Apr 2001 J C Lawrence Re: [MUD-Dev] Re: TECH: Distributed Muds
27 Apr 2001 J C Lawrence Re: [MUD-Dev] Re: TECH: Distributed Muds
3 Apr 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Room Searching
27 Apr 2001 J C Lawrence Re: [MUD-Dev] Re: TECH: Distributed Muds
27 Apr 2001 J C Lawrence Re: [MUD-Dev] Re: TECH: Distributed Muds
27 Apr 2001 J C Lawrence Re: [MUD-Dev] Re: TECH: Distributed Muds
30 May 1997 Matt Chatterley Aims [was Alright... IF your gonan do DESIESE...]
27 Apr 2001 J C Lawrence Re: [MUD-Dev] Re: TECH: Distributed Muds
27 Apr 2001 John Buehler RE: [MUD-Dev] called shots
27 Apr 2001 Eric Lamy Re:[MUD-Dev] called shots
27 Apr 2001 Chris Gray Re: [MUD-Dev] Re: TECH: Distributed Muds
27 Apr 2001 Chris Gray Re: [MUD-Dev] Re: TECH: Distributed Muds
27 Apr 2001 J C Lawrence Re: [MUD-Dev] Re: TECH: Distributed Muds
28 Apr 2001 Greg Munt [MUD-Dev] Where are we now?
1 Apr 2001 Matt Mihaly Re: FW: [MUD-Dev] Interesting EQ rant (very long quote)
3 Apr 2001 Vincent Archer Re: Learning about MUDs (was: Re: [MUD-Dev] Re: MUD-Dev digest, V ol 1 #301 - 15 msgs)
28 Apr 2001 Bruce Re: [MUD-Dev] TECH: DBM vs BDB speeds (was: AmigaMud DB questions)
30 May 1997 Matt Chatterley Quests [was Resets, repops and quests]
28 Apr 2001 Bruce Re: [MUD-Dev] Re: TECH: reliablity (was: Distributed Muds)
28 Apr 2001 Eli Stevens Re: [MUD-Dev] TECH: Distributed Muds
28 Apr 2001 shren Re: [MUD-Dev] Re: TECH: Distributed Muds
28 Apr 2001 Kwon Ekstrom Re: [MUD-Dev] [BIZ][TECH] worlds.com gets patent
29 Apr 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Re: TECH: reliablity (was: Distributed Muds)
28 Apr 2001 John Buehler RE: [MUD-Dev] Re: TECH: Distributed Muds
29 Apr 2001 John Robert Arras Re: [MUD-Dev] [BIZ][TECH] worlds.com gets patent
29 Apr 2001 Ronan Farrell Re: [MUD-Dev] Where are we now?
29 Apr 2001 Jon Lambert RE: [MUD-Dev] [BIZ][TECH] worlds.com gets patent
03 Apr 2001 Brian 'Psychochild' Green Re: Learning about MUDs (was: Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #301 - 15 msgs)
30 May 1997 Matt Chatterley Re: [MUD-Dev] Spoken Languages & Food [was RP thesis...]
28 Apr 2001 John Buehler RE: [MUD-Dev] TECH: Distributed Muds
30 Apr 2001 Jon Lambert RE: [MUD-Dev] TECH: DBM vs BDB speeds (was: AmigaMud DB questions)
30 Apr 2001 Steven Fleischaker [MUD-Dev] fault tolerance and character files
29 Apr 2001 Matt Mihaly Re: [MUD-Dev] Where are we now?
30 Apr 2001 Caliban Tiresias Darklock Re: [MUD-Dev] Re: TECH: Distributed Muds
30 Apr 2001 Travis Casey Re: [MUD-Dev] called shots
30 Apr 2001 Caliban Tiresias Darklock Re: [MUD-Dev] Re: TECH: Distributed Muds
30 Apr 2001 Derek Snider RE: [MUD-Dev] Re: TECH: reliablity (was: Distributed Muds)
30 Apr 2001 Kwon Ekstrom Re: [MUD-Dev] called shots
30 Apr 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Re: TECH: Distributed Muds
30 May 1997 Travis S Casey Re: [MUD-Dev] Spoken Languages & Food [was RP thesis...]
3 Apr 2001 Freeman, Jeff RE: Learning about MUDs (was: Re: [MUD-Dev] Re: MUD-Dev digest, V ol 1 #301 - 15 msgs)
30 Apr 2001 Kevin Littlejohn Re: [MUD-Dev] TECH: Distributed Muds
30 Apr 2001 Kwon Ekstrom Re: [MUD-Dev] Where are we now?
29 Apr 2001 Matthew D. Fuller Re: [MUD-Dev] Re: TECH: prefetching/madvise (was: Distributed Muds)
29 Apr 2001 Matthew D. Fuller Re: [MUD-Dev] Re: TECH: Distributed Muds
29 Apr 2001 Derek Snider RE: [MUD-Dev] Re: TECH: Distributed Muds
30 Apr 2001 Scion Altera Re[2]: [MUD-Dev] Re: TECH: Distributed Muds
30 Apr 2001 Kwon Ekstrom Re: [MUD-Dev] Re: TECH: Distributed Muds
30 Apr 2001 Matt Mihaly Re: [MUD-Dev] Where are we now?
30 Apr 2001 Caliban Tiresias Darklock Re: [MUD-Dev] Re: TECH: Distributed Muds
27 Mar 97 claw@null.net Mixture
30 May 1997 Travis S Casey Re: [MUD-Dev] Spoken Languages & Food [was RP thesis...]
29 Apr 2001 John Buehler RE: [MUD-Dev] Re: TECH: reliablity (was: Distributed Muds)
3 Apr 2001 Daniel.Harman@barclayscapital.com [MUD-Dev] Balancing Melee vs Ranged Combat in Games Which Model Space
30 Apr 2001 Kwon Ekstrom Re: [MUD-Dev] Re: TECH: Distributed Muds
29 Apr 2001 Greg Munt Re: [MUD-Dev] Where are we now?
30 Apr 2001 Kwon Ekstrom Re: [MUD-Dev] Re: TECH: reliablity (was: Distributed Muds)
1 May 2001 Ronan Farrell Re: [MUD-Dev] Where are we now?
01 May 2001 Kevin Littlejohn Re: [MUD-Dev] Re: TECH: Distributed Muds
01 May 2001 Brian Hook Re: [MUD-Dev] Where are we now?
1 May 2001 Derek Snider RE: [MUD-Dev] Re: TECH: Distributed Muds
1 May 2001 Alex RE: [MUD-Dev] Re: TECH: reliablity (was: Distributed Muds)
30 May 97 Chris Gray Re: [MUD-Dev] Resets, repops and quests
1 May 2001 Chris Gray Re: [MUD-Dev] Re: TECH: Distributed Muds
1 May 2001 Kwon Ekstrom Re: [MUD-Dev] fault tolerance and character files
3 Apr 2001 Travis Nixon Re: Learning about MUDs (was: Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #301 - 15 msgs)
1 May 2001 Chris Gray RE: [MUD-Dev] Re: TECH: Distributed Muds
1 May 2001 Travis Casey Re: [MUD-Dev] called shots
1 May 2001 Kwon Ekstrom Re: [MUD-Dev] Where are we now?
1 May 2001 Matt Mihaly Re: [MUD-Dev] Where are we now?
1 May 2001 Jon Leonard Re: [MUD-Dev] Re: TECH: Distributed Muds
1 May 2001 Dave Rickey Re: [MUD-Dev] Clean Code (was:TECH: reliablity)
1 May 2001 Derek Snider RE: [MUD-Dev] Re: TECH: reliablity (was: Distributed Muds)
30 May 97 Chris Gray Re: [MUD-Dev] Resets, repops and quests
01 May 2001 Caliban Tiresias Darklock Re: [MUD-Dev] Re: TECH: Distributed Muds
1 May 2001 shren RE: [MUD-Dev] Re: TECH: reliablity (was: Distributed Muds)
1 May 2001 John Buehler RE: [MUD-Dev] TECH: Distributed Muds
3 Apr 2001 Daniel.Harman@barclayscapital.com RE: Learning about MUDs (was: Re: [MUD-Dev] Re: MUD-Dev digest, V ol 1 #301 - 15 msgs)
1 May 2001 Matt Mihaly Re: [MUD-Dev] Where are we now?
1 May 2001 gzhang1234@yahoo.com [MUD-Dev] Linear Quadtrees
1 May 2001 McManus, Susan RE: [MUD-Dev] Where are we now?
1 May 2001 Matt Mihaly [MUD-Dev] neat game
2 May 2001 Adam Martin Re: [MUD-Dev] Where are we now?
2 May 2001 Jon Lambert RE: [MUD-Dev] Re: TECH: Distributed Muds
10 Apr 97 clawrenc@cup.hp.com Re: Random thoughts
2 May 2001 Deidril RE: [MUD-Dev] Where are we now?
2 May 2001 Vincent Archer Re: [MUD-Dev] fault tolerance and character files
02 May 2001 Bruce Re: [MUD-Dev] Re: TECH: Distributed Muds
02 May 2001 Bruce Re: [MUD-Dev] Re: TECH: Distributed Muds
03 Apr 2001 Cassandra Re: [MUD-Dev] Mera '01 report
2 May 2001 Adam Martin Re: [MUD-Dev] neat game
2 May 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Re: TECH: Distributed Muds
02 May 2001 Lynx [MUD-Dev] Logical MUD Areas
02 May 2001 Bruce Re: [MUD-Dev] fault tolerance and character files
2 May 2001 Jon Lambert RE: [MUD-Dev] Re: TECH: Distributed Muds
30 May 97 coder@ibm.net Re: [MUD-Dev] RP thesis...
02 May 2001 Bruce Re: [MUD-Dev] TECH: DBM vs BDB speeds (was: AmigaMud DB questions)
2 May 2001 Elia Morling Re: [MUD-Dev] Where are we now?
2 May 2001 Vincent Archer Re: [MUD-Dev] Re: TECH: Distributed Muds
1 May 2001 Bryce Harrington Re: [MUD-Dev] Where are we now?
2 May 2001 Koster, Raph RE: [MUD-Dev] Where are we now?
3 Apr 2001 Daniel.Harman@barclayscapital.com RE: Learning about MUDs (was: Re: [MUD-Dev] Re: MUD-Dev digest, V ol 1 #301 - 15 msgs)
03 May 2001 Bruce Re: [MUD-Dev] Where are we now?
3 May 2001 Scion Altera Re: [MUD-Dev] Logical MUD Areas
03 May 2001 Bruce Re: [MUD-Dev] Where are we now?
03 May 2001 Bruce Re: [MUD-Dev] Re: TECH: Distributed Muds
30 May 1997 Ling Re: [MUD-Dev] Rooms, 3D arrays, etc.
3 May 2001 Derek Licciardi RE: [MUD-Dev] Re: TECH: reliablity (was: Distributed Muds)
3 May 2001 Chuk Radder Re: [MUD-Dev] Logical MUD Areas
03 May 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Re: TECH: reliablity (was: Distributed Muds)
03 May 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Where are we now?
3 May 2001 Chris Gray Re: [MUD-Dev] Re: TECH: Distributed Muds
03 May 2001 Ryan P. Re: [MUD-Dev] Logical MUD Areas
3 Apr 2001 Nicolai Hansen Sv: [MUD-Dev] Balancing Melee vs Ranged Combat in Games Which Model Space
03 May 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Re: TECH: reliablity (was: Distributed Muds)
03 May 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Re: TECH: reliablity (was: Distributed Muds)
3 May 2001 John Buehler RE: [MUD-Dev] Re: TECH: reliablity (was: Distributed Muds)
30 May 1997 Ling Re: [MUD-Dev] Quests [was Resets, repops and quests]
03 May 2001 Brian 'Psychochild' Green [MUD-Dev] Information sharing (was: Re: Where are we now?)
3 May 2001 John Buehler RE: [MUD-Dev] Re: TECH: reliablity (was: Distributed Muds)
03 May 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Re: TECH: reliablity (was: Distributed Muds)
3 May 2001 Koster, Raph RE: [MUD-Dev] Where are we now?
3 May 2001 John Buehler RE: [MUD-Dev] Re: TECH: reliablity (was: Distributed Muds)
3 May 2001 Koster, Raph RE: [MUD-Dev] Information sharing (was: Re: Where are we now?)
3 May 2001 Michael Tresca RE: [MUD-Dev] Where are we now?
03 Apr 2001 geoffrey@yorku.ca [MUD-Dev] Broken Economies (was RE: Learning about MUDs)
3 May 2001 Matthew D. Fuller Re: [MUD-Dev] Re: TECH: Distributed Muds
03 May 2001 S. Patrick Gallaty Re: [MUD-Dev] Where are we now?
30 May 1997 Jeff Kesselman Re: [MUD-Dev] Resets, repops and quests
4 May 2001 Jon Lambert RE: [MUD-Dev] Re: TECH: Distributed Muds
4 May 2001 Owen Re: [MUD-Dev] Re: TECH: Distributed Muds
4 May 2001 Andrew McLaren Re: [MUD-Dev] Logical MUD Areas
4 May 2001 Scion Altera Re[2]: [MUD-Dev] Logical MUD Areas
04 May 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Where are we now?
4 May 2001 Kwon Ekstrom Re: [MUD-Dev] Re: TECH: reliablity (was: Distributed Muds)
04 May 2001 Frank Crowell [MUD-Dev] [biz] Worlds targets EQ in its patent battle
4 May 2001 Hulbert, Leland RE: [MUD-Dev] Logical MUD Areas
01 Apr 2001 Jared [MUD-Dev] Room Searching
3 Apr 2001 Zak Jarvis RE: [MUD-Dev] Balancing Melee vs Ranged Combat in Games Which Model Space
30 May 1997 Jeff Kesselman Re: [MUD-Dev] Spoken Languages & Food [was RP thesis...]
04 May 2001 Caliban Tiresias Darklock Re: [MUD-Dev] Re: TECH: Distributed Muds
4 May 2001 Triem, Brad RE: [MUD-Dev] Logical MUD Areas
4 May 2001 Richard A. Bartle RE: [MUD-Dev] Where are we now?
3 May 2001 Kwon Ekstrom Re: [MUD-Dev] Re: TECH: Distributed Muds
3 May 2001 Kwon Ekstrom Re: [MUD-Dev] fault tolerance and character files
4 May 2001 Malcolm Tester RE: [MUD-Dev] Logical MUD Areas
4 May 2001 Elia Morling Re: [MUD-Dev] Logical MUD Areas
4 May 2001 Neil Brown Re: [MUD-Dev] Re: TECH: Distributed Muds
4 May 2001 John Buehler RE: [MUD-Dev] [BIZ][TECH] worlds.com gets patent
4 May 2001 asnellin@san.rr.com [MUD-Dev] Re: TECH: Distributed Muds
30 May 1997 Jeff Kesselman Re: [MUD-Dev] RP thesis...
3 Apr 2001 Baron, Jonathan RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #303 - 17 msgs
4 May 2001 Jon Morrow RE: [MUD-Dev] Information sharing (was: Re: Where are we now?)
05 May 2001 Kevin Littlejohn Re: [MUD-Dev] Logical MUD Areas
4 May 2001 Baron, Jonathan RE: [MUD-Dev] [biz] Worlds targets EQ in its patent battle
4 May 2001 Batir [MUD-Dev] I Want to Forge Swords. [Another letter to game designers]
4 May 2001 shren RE: [MUD-Dev] Logical MUD Areas
4 May 2001 Bryce Harrington RE: [MUD-Dev] Where are we now?
04 May 2001 Madman Across the Water Re: [MUD-Dev] Where are we now?
4 May 2001 shren Re: [MUD-Dev] [biz] Worlds targets EQ in its patent battle
05 May 2001 Brian Hook Re: [MUD-Dev] Logical MUD Areas
27 Mar 97 claw@null.net Re: Mixture
30 May 1997 Shawn Halpenny Re: [MUD-Dev] RP thesis...
5 May 2001 Brad Triem Re: [MUD-Dev] Logical MUD Areas
30 Mar 2001 Scott Martins [MUD-Dev] MERA Pix
05 May 2001 J C Lawrence [MUD-Dev] The Four Hour Alchemist
4 May 2001 shren Re: [MUD-Dev] Re: TECH: Distributed Muds
5 May 2001 Bryce Harrington Re: [MUD-Dev] Where are we now?
5 May 2001 Matt Mihaly Re: [MUD-Dev] Information sharing (was: Re: Where are we now?)
5 May 2001 Brad Triem Re: [MUD-Dev] The Four Hour Alchemist
05 May 2001 Brian 'Psychochild' Green Re: [MUD-Dev] Information sharing (was: Re: Where are we now?)
6 May 2001 Greg Munt Re: [MUD-Dev] Information sharing (was: Re: Where are we now?)
5 May 2001 shren Re: [MUD-Dev] Logical MUD Areas
30 May 1997 Shawn Halpenny Re: [MUD-Dev] Resets, repops and quests
05 May 2001 Madman Across the Water Re: [MUD-Dev] Where are we now?
6 May 2001 Greg Munt Re: [MUD-Dev] Where are we now?
03 Apr 2001 Brian Hook Re: [MUD-Dev] Balancing Melee vs Ranged Combat in Games Which Model Space
6 May 2001 Greg Munt Re: [MUD-Dev] Where are we now?
6 May 2001 Greg Munt Re: [MUD-Dev] Logical MUD Areas
5 May 2001 Nathan F.Yospe [MUD-Dev] TECH: non-integral integral types
6 May 2001 Greg Munt Re: [MUD-Dev] Logical MUD Areas
05 May 2001 Auli Re: [MUD-Dev] I Want to Forge Swords. [Another letter to game designers]
5 May 2001 Batir Re: [MUD-Dev] The Four Hour Alchemist
6 May 2001 Greg Munt Re: [MUD-Dev] Where are we now?
30 May 1997 Shawn Halpenny Re: [MUD-Dev] Quests [was Resets, repops and quests]
05 May 2001 Richard Aihoshi aka Jonric Re: [MUD-Dev] Information sharing (was: Re: Where are we now?)
05 May 2001 S. Patrick Gallaty Re: [MUD-Dev] Where are we now?
05 May 2001 S. Patrick Gallaty Re: [MUD-Dev] I Want to Forge Swords. [Another letter to game designers]
03 Apr 2001 J C Lawrence Re: [MUD-Dev] MERA Pix
6 May 2001 shren Re: [MUD-Dev] Information sharing (was: Re: Where are we now?)
6 May 2001 Chris Gray Re: [MUD-Dev] Information sharing (was: Re: Where are we now?)
6 May 2001 Richard A. Bartle RE: [MUD-Dev] Information sharing (was: Re: Where are we now?)
6 May 2001 John Buehler RE: [MUD-Dev] Logical MUD Areas
6 May 2001 Jon Morrow RE: [MUD-Dev] Information sharing (was: Re: Where are we now?)
6 May 2001 Derek Licciardi RE: [MUD-Dev] [BIZ][TECH] worlds.com gets patent
30 May 1997 Nathan Yospe Re: [MUD-Dev] RP thesis...
6 May 2001 Greg Munt Re: [MUD-Dev] Information sharing (was: Re: Where are we now?)
6 May 2001 Scion Altera Re[2]: [MUD-Dev] Logical MUD Areas
6 May 2001 Matt Mihaly Re: [MUD-Dev] Information sharing (was: Re: Where are we now?)
6 May 2001 Adam Martin Re: [MUD-Dev] [biz] Worlds targets EQ in its patent battle
3 Apr 2001 John Buehler RE: [MUD-Dev] Balancing Melee vs Ranged Combat in Games Which Model Space
6 May 2001 Martin Burke Re: [MUD-Dev] I Want to Forge Swords. [Another letter to game designers]
6 May 2001 Scion Altera [MUD-Dev] Necessary Stability (was: Logical MUD Areas)
6 May 2001 John Buehler RE: [MUD-Dev] I Want to Forge Swords. [Another letter to game designers]
06 May 2001 Jessica Mulligan [MUD-Dev] Re: MUD-Dev digest, Vol 1 #335 - 25 msgs
6 May 2001 Matt Mihaly Re: [MUD-Dev] Where are we now?
10 Apr 97 clawrenc@cup.hp.com Re: Resets and repops
6 May 2001 Brad Triem Re: [MUD-Dev] Logical MUD Areas
6 May 2001 Greg Munt Re: [MUD-Dev] Logical MUD Areas
6 May 2001 Eli Stevens Re: [MUD-Dev] I Want to Forge Swords. [Another letter to game designers]
06 May 2001 Auli Re: [MUD-Dev] I Want to Forge Swords. [Another letter to game designers]
06 May 2001 Auli Re: [MUD-Dev] I Want to Forge Swords. [Another letter to game
3 Apr 2001 Sellers, Michael RE:The Sims Online (was Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #301 - 15 msgs)
06 May 2001 Michael Stoddart Re: Re[2]: [MUD-Dev] Logical MUD Areas
6 May 2001 Batir Re: [MUD-Dev] I Want to Forge Swords. [Another letter to game designers]
6 May 2001 John Buehler RE: [MUD-Dev] Logical MUD Areas
6 May 2001 Chuk Radder Re: Re[2]: [MUD-Dev] Logical MUD Areas
30 May 1997 Caliban Tiresias Darklock Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
6 May 2001 Matt Mihaly Re: [MUD-Dev] Logical MUD Areas
06 May 2001 Jessica Mulligan [MUD-Dev] Re: Worlds targets EQ in its patent battle
6 May 2001 Greg Munt Re: [MUD-Dev] Where are we now?
6 May 2001 John Buehler RE: [MUD-Dev] Logical MUD Areas
6 May 2001 Koster, Raph RE: [MUD-Dev] Where are we now?
6 May 2001 Koster, Raph RE: [MUD-Dev] Information sharing (was: Re: Where are we now?)
3 Apr 2001 Sellers, Michael RE: [MUD-Dev] Broken Economies (was RE: Learning about MUDs)
6 May 2001 Greg Munt [MUD-Dev] Innovation restrictions (was: Information sharing)
6 May 2001 Greg Munt Re: Re[2]: [MUD-Dev] Logical MUD Areas
6 May 2001 Koster, Raph RE: [MUD-Dev] Information sharing (was: Re: Where are we now?)
30 May 1997 Nathan Yospe Re: [MUD-Dev] Rooms, 3D arrays, etc.
7 May 2001 Richard A. Bartle RE: [MUD-Dev] Innovation restrictions (was: Information sharing)
7 May 2001 Travis Nixon Re: [MUD-Dev] Logical MUD Areas
7 May 2001 Dave Rickey Re: [MUD-Dev] Information sharing (was: Re: Where are we now?)
7 May 2001 Matt Mihaly Re: [MUD-Dev] Where are we now?
7 May 2001 Vincent Archer Re: [MUD-Dev] I Want to Forge Swords. [Another letter to game designers]
7 May 2001 Travis Nixon Re: [MUD-Dev] Logical MUD Areas
7 May 2001 Ben Sizer Re: [MUD-Dev] Innovation restrictions (was: Information sharing)
3 Apr 2001 John Buehler RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #303 - 17 msgs
07 May 2001 Kevin Littlejohn Re: [MUD-Dev] Logical MUD Areas
7 May 2001 Adam Martin Re: [MUD-Dev] Information sharing (was: Re: Where are we now?)
30 May 1997 Nathan Yospe Re: [MUD-Dev] Resets, repops and quests
7 May 2001 Batir RE: [MUD-Dev] I Want to Forge Swords. [Another letter to game
7 May 2001 Freeman, Jeff RE: [MUD-Dev] I Want to Forge Swords. [Another letter to game
7 May 2001 Greg Munt [MUD-Dev] OOC functionality (was: I Want to Forge Swords. [Another letter to game designers])
7 May 2001 Travis Nixon Re: [MUD-Dev] [biz] Worlds targets EQ in its patent battle
7 May 2001 Vincent Archer Re: [MUD-Dev] Necessary Stability (was: Logical MUD Areas)
7 May 2001 Vincent Archer Re: [MUD-Dev] I Want to Forge Swords. [Another letter to game designers]
7 May 2001 Freeman, Jeff RE: [MUD-Dev] Where are we now?
07 May 2001 Kevin Littlejohn Re: [MUD-Dev] Logical MUD Areas
3 Apr 2001 Koster, Raph RE: Learning about MUDs (was: Re: [MUD-Dev] Re: MUD-Dev digest, V ol 1 #301 - 15 msgs)
7 May 2001 Adam Martin Re: [MUD-Dev] Logical MUD Areas
30 May 1997 Nathan Yospe Re: [MUD-Dev] Spoken Languages & Food [was RP thesis...]
7 May 2001 Jeremy Noetzelman Re: [MUD-Dev] Innovation restrictions (was: Information sharing)
08 May 2001 Luke Carruthers RE: [MUD-Dev] Information sharing (was: Re: Where are we now?)
7 May 2001 Kwon Ekstrom Re: [MUD-Dev] Logical MUD Areas
7 May 2001 Scion Altera [MUD-Dev] Re: Morality in Game Design (was: Logical MUD Areas)
07 May 2001 Sie Ming Re: [MUD-Dev] I Want to Forge Swords. [Another letter to game
7 May 2001 Brad Triem Re: [MUD-Dev] Logical MUD Areas
7 May 2001 John Buehler RE: [MUD-Dev] OOC functionality (was: I Want to Forge Swords. [Another letter to game designers])
7 May 2001 Koster, Raph RE: [MUD-Dev] Innovation restrictions (was: Information sharing)
07 May 2001 Auli Re: [MUD-Dev] I Want to Forge Swords. [Another letter to game designers]
31 Mar 2001 Koster, Raph RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #301 - 15 msgs
30 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Resets, repops and quests
3 Apr 2001 Derek Licciardi RE: [MUD-Dev] Broken Economies (was RE: Learning about MUDs)
7 May 2001 rayzam Re: [MUD-Dev] Where are we now?
7 May 2001 John Buehler RE: [MUD-Dev] Logical MUD Areas
7 May 2001 rayzam Re: [MUD-Dev] Innovation restrictions (was: Information sharing)
07 May 2001 Brian Hook Re: [MUD-Dev] Logical MUD Areas
7 May 2001 John Buehler RE: [MUD-Dev] Innovation restrictions (was: Information sharing)
7 May 2001 John Buehler RE: [MUD-Dev] Logical MUD Areas
7 May 2001 Mathue Moyer Re: Re[2]: [MUD-Dev] Logical MUD Areas
7 May 2001 John Buehler RE: [MUD-Dev] Logical MUD Areas
07 May 2001 Auli Re: [MUD-Dev] I Want to Forge Swords. [Another letter to game designers]
27 Mar 97 claw@null.net Re: mud grammar
30 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Rooms, 3D arrays, etc.
7 May 2001 John Buehler RE: [MUD-Dev] Logical MUD Areas
03 Apr 2001 Jerrith Re: [MUD-Dev] Balancing Melee vs Ranged Combat in Games Which Model Space
8 May 2001 Ben Sizer Re: [MUD-Dev] Innovation restrictions (was: Information sharing)
7 May 2001 Koster, Raph RE: [MUD-Dev] I Want to Forge Swords. [Another letter to game des igners]
08 May 2001 Ola Fosheim Grøstad Spaces or rooms? (Re: [MUD-Dev] Information sharing (was: Re: Where are we now?))
7 May 2001 Derek Licciardi RE: [MUD-Dev] Logical MUD Areas
8 May 2001 Matt Mihaly RE: [MUD-Dev] Innovation restrictions (was: Information sharing)
7 May 2001 John Buehler RE: [MUD-Dev] Logical MUD Areas
7 May 2001 Eli Stevens Re: [MUD-Dev] Logical MUD Areas
7 May 2001 Martin Burke Re: [MUD-Dev] I Want to Forge Swords. [Another letter to game designers]
30 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
7 May 2001 John Buehler RE: [MUD-Dev] Re: Morality in Game Design (was: Logical MUD Areas)
7 May 2001 SeronisROTv3@aol.com Re: [MUD-Dev] Logical MUD Areas
3 Apr 2001 Travis Casey Re: Sv: [MUD-Dev] Balancing Melee vs Ranged Combat in Games Which Model Space
7 May 2001 Derek Licciardi RE: [MUD-Dev] Information sharing (was: Re: Where are we now?)
7 May 2001 shren Re: [MUD-Dev] Information sharing (was: Re: Where are we now?)
7 May 2001 Corey Crawford Re: [MUD-Dev] Innovation restrictions
7 May 2001 John Buehler RE: [MUD-Dev] I Want to Forge Swords. [Another letter to game designers]
07 May 2001 Ryan P. Re: [MUD-Dev] Logical MUD Areas
08 May 2001 Richard Aihoshi aka Jonric RE: [MUD-Dev] Information sharing (was: Re: Where are we now?)
7 May 2001 Derek Licciardi RE: [MUD-Dev] Logical MUD Areas
30 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Levels and Goals [was Alright..IF your gonan do
07 May 2001 Ryan P. Re: [MUD-Dev] Logical MUD Areas
8 May 2001 Matt Mihaly Re: [MUD-Dev] Innovation restrictions (was: Information sharing)
8 May 2001 John Buehler RE: [MUD-Dev] Innovation restrictions
3 Apr 2001 shren Re: [MUD-Dev] Balancing Melee vs Ranged Combat in Games Which Model Space
7 May 2001 Koster, Raph RE: Spaces or rooms? (Re: [MUD-Dev] Information sharing (was: Re: Where are we now?))
8 May 2001 Richard A. Bartle RE: [MUD-Dev] Innovation restrictions (was: Information sharing)
8 May 2001 Richard A. Bartle RE: [MUD-Dev] Innovation restrictions
8 May 2001 John Buehler RE: [MUD-Dev] Logical MUD Areas
7 May 2001 Koster, Raph RE: [MUD-Dev] Innovation restrictions (was: Information sharing)
7 May 2001 John Buehler RE: [MUD-Dev] I Want to Forge Swords. [Another letter to game designers]
30 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Life
8 May 2001 Richard A. Bartle RE: [MUD-Dev] Innovation restrictions (was: Information sharing)
7 May 2001 John Buehler RE: [MUD-Dev] Logical MUD Areas
07 May 2001 Madman Across the Water Re: [MUD-Dev] I Want to Forge Swords. [Another letter to game designers]
08 May 2001 Auli Re: [MUD-Dev] I Want to Forge Swords. [Another letter to game des
3 Apr 2001 Matt Mihaly Re: [Mud-Dev] Broken currencies
8 May 2001 Paul Schwanz - Enterprise Services Re: [MUD-Dev] I Want to Forge Swords. [Another letter to game designers]
8 May 2001 Travis Nixon Re: [MUD-Dev] Logical MUD Areas
08 May 2001 Bruce Re: [MUD-Dev] Re: TECH: Distributed Muds
8 May 2001 Travis Nixon Re: [MUD-Dev] Innovation restrictions (was: Information sharing)
8 May 2001 Paul Schwanz - Enterprise Services Re: [MUD-Dev] Logical MUD Areas
30 May 97 clawrenc@cup.hp.com Re: [MUD-Dev] Alright... IF your gonan do DESIESE...
08 May 2001 Chambers [MUD-Dev] The effects of object oriented servers on the item database
08 May 2001 Auli Re: [MUD-Dev] I Want to Forge Swords. [Another letter to game
8 May 2001 Travis Nixon Re: [MUD-Dev] Logical MUD Areas
8 May 2001 Adam Martin Re: [MUD-Dev] Immersiveness - good or bad?
8 May 2001 Matt Mihaly RE: [MUD-Dev] Innovation restrictions (was: Information sharing)
3 Apr 2001 Koster, Raph RE: [MUD-Dev] Broken Economies (was RE: Learning about MUDs)
8 May 2001 Paul Schwanz - Enterprise Services RE: [MUD-Dev] Community Goals (was: I Want to Forge Swords.)
8 May 2001 Paul Schwanz - Enterprise Services Re: [MUD-Dev] I Want to Forge Swords. [Another letter to game designers]
8 May 2001 John Buehler RE: [MUD-Dev] Innovation restrictions (was: Information sharing)
08 May 2001 Bruce Re: [MUD-Dev] Re: TECH: Distributed Muds
01 Jul 1997 Alex Oren Re: [MUD-Dev] Nation of shopkeepers
08 May 2001 Bruce Re: [MUD-Dev] Information sharing (was: Re: Where are we now?)
08 May 2001 Kevin Littlejohn Re: [MUD-Dev] Logical MUD Areas
8 May 2001 Jeremy Noetzelman Re: [MUD-Dev] Innovation restrictions (was: Information sharing)
08 May 2001 Madrona Tree RE: [MUD-Dev] I Want to Forge Swords. [Another letter to game
08 May 2001 Auli Re: [MUD-Dev] OOC functionality (was: I Want to Forge Swords. [Another letter to game designers])
8 May 2001 Travis Nixon Re: [MUD-Dev] I Want to Forge Swords. [Another letter to game designers]
3 Apr 2001 Jim S RE: Learning about MUDs (was: Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #301 - 15 msgs)
8 May 2001 John Buehler RE: [MUD-Dev] Logical MUD Areas
8 May 2001 Koster, Raph RE: [MUD-Dev] I Want to Forge Swords. [Another letter to game des igners]
8 May 2001 Eli Stevens Re: [MUD-Dev] Logical MUD Areas
1 Jul 97 Chris Gray Re: [MUD-Dev] Neighborhood watch
08 May 2001 Bruce [MUD-Dev] [TECH] monitoring RMI-type systems
09 May 2001 Ola Fosheim Grøstad [MUD-Dev] MUDs, cellphones and mobile players...
8 May 2001 John Buehler RE: [MUD-Dev] Logical MUD Areas
08 May 2001 Sie Ming [MUD-Dev] Locations vs Social Spaces (was: I Want to Forge Swords)
8 May 2001 SeronisROTv3@aol.com Re: [MUD-Dev] Innovation restrictions (was: Information sharing)
8 May 2001 John Buehler RE: [MUD-Dev] Immersiveness - good or bad?
08 May 2001 Sie Ming RE: [MUD-Dev] I Want to Forge Swords. [Another letter to game
3 Apr 2001 David Bennett Re: [MUD-Dev] Room Searching
08 May 2001 S. Patrick Gallaty Re: [MUD-Dev] Logical MUD Areas
9 May 2001 Derek Licciardi RE: [MUD-Dev] The effects of object oriented servers on the item database (Long)
11 Jul 1997 Matt Chatterley > Re: [MUD-Dev] Integrating PK
8 May 2001 Brad Triem Re: [MUD-Dev] Logical MUD Areas
09 May 2001 Kevin Littlejohn Re: [MUD-Dev] Logical MUD Areas
9 May 2001 Madrona Tree Re: [MUD-Dev] I Want to Forge Swords. [Another letter to game
8 May 2001 Chris Gray Re: [MUD-Dev] [TECH] monitoring RMI-type systems
9 May 2001 Richard A. Bartle RE: [MUD-Dev] Innovation restrictions (was: Information sharing)
8 May 2001 John Buehler RE: [MUD-Dev] Logical MUD Areas
9 May 2001 Vincent Archer Re: [MUD-Dev] Innovation restrictions (was: Information sharing)
8 May 2001 Koster, Raph RE: [MUD-Dev] Innovation restrictions (was: Information sharing)
03 Apr 2001 J C Lawrence ADMIN: Subject header maintenance (was: Re: [Mud-Dev] Broken currencies)
9 May 2001 Batir Re: [MUD-Dev] I Want to Forge Swords. [Another letter to game
01 Sep 1997 Jeff Kesselman Re: [MUD-Dev] Re:)
9 May 2001 Eli Stevens Re: [MUD-Dev] Community Goals (was: I Want to Forge Swords.)
8 May 2001 Brad Triem Re: [MUD-Dev] Logical MUD Areas
9 May 2001 Richard A. Bartle RE: [MUD-Dev] Innovation restrictions (was: Information sharing)
8 May 2001 Kwon Ekstrom Re: [MUD-Dev] Immersiveness - good or bad?
8 May 2001 Bryce Harrington Re: [MUD-Dev] The effects of object oriented servers on the item database
9 May 2001 Paul Schwanz - Enterprise Services Re: [MUD-Dev] I Want to Forge Swords. [Another letter to game designers]
09 May 2001 Chambers RE: [MUD-Dev] The effects of object oriented servers on the item database (Long)
9 May 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Information sharing (was: Re: Where are we now?)
9 May 2001 Hulbert, Leland RE: [MUD-Dev] OOC functionality (was: I Want to Forge Swords. [An other letter to game designers])
4 Apr 2001 Phillip Lenhardt Re: [Mud-Dev] Broken currencies
1 Sep 1997 Dan Shiovitz Re: [MUD-Dev] Re:)
9 May 2001 Jon Lambert RE: [MUD-Dev] Logical MUD Areas
9 May 2001 Jesse van Herk Re: [MUD-Dev] Innovation restrictions (was: Information sharing)
9 May 2001 Koster, Raph RE: [MUD-Dev] Logical MUD Areas
9 May 2001 Matt Mihaly Re: [MUD-Dev] Innovation restrictions (was: Information sharing)
9 May 2001 Travis Nixon Re: [MUD-Dev] Logical MUD Areas
9 May 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Logical MUD Areas
9 May 2001 Hulbert, Leland RE: [MUD-Dev] Locations vs Social Spaces (was: I Want to Forge Sw ords)
9 May 2001 shren Re: [MUD-Dev] Information sharing (was: Re: Where are we now?)
9 May 2001 Jon Lambert RE: [MUD-Dev] Logical MUD Areas
9 May 2001 Nathan F.Yospe Re: [MUD-Dev] Innovation restrictions (was: Information sharing)
27 Mar 97 claw@null.net Re: Resets and repops
02 Sep 1997 Caliban Tiresias Darklock Re: [MUD-Dev] Re:)
1 Apr 2001 Dave Rickey [MUD-Dev] Camelot Beta 3
4 Apr 2001 Matt Mihaly RE: [Mud-Dev] Broken currencies
9 May 2001 John Buehler RE: [MUD-Dev] Logical MUD Areas
09 May 2001 Bruce Re: [MUD-Dev] [TECH] monitoring RMI-type systems
9 May 2001 Nathan F.Yospe Re: [MUD-Dev] I Want to Forge Swords. [Another letter to game
9 May 2001 Timothy Dang [MUD-Dev] Black & White on Radio
9 May 2001 Freeman, Jeff RE: [MUD-Dev] I Want to Forge Swords. [Another letter to game
9 May 2001 Jon Lambert RE: [MUD-Dev] Re: TECH: Distributed Muds
9 May 2001 Matt Mihaly RE: [MUD-Dev] Immersiveness - good or bad?
9 May 2001 Vincent Archer Re: [MUD-Dev] I Want to Forge Swords. [Another letter to game designers]
02 Sep 1997 Caliban Tiresias Darklock Re: [MUD-Dev] Virtual World Theory
09 May 2001 Ola Fosheim Grøstad Re: Spaces or rooms? (Re: [MUD-Dev] Information sharing (was: Re:Where are we now?))
9 May 2001 Greg Munt [MUD-Dev] User interface design [was: Where are we now?]
03 Apr 2001 Brian Hook Re: [MUD-Dev] Balancing Melee vs Ranged Combat in Games Which Model Space
9 May 2001 Matt Mihaly RE: [MUD-Dev] Logical MUD Areas
9 May 2001 Adam Martin Re: [MUD-Dev] The effects of object oriented servers on theitem database (Long)
9 May 2001 Adam Martin Re: [MUD-Dev] I Want to Forge Swords. [Another letter to game
9 May 2001 Mathue Moyer [MUD-Dev] [OT] Re-releasing old games w/ new graphics
9 May 2001 Adam Martin Re: [MUD-Dev] [TECH] monitoring RMI-type systems
9 May 2001 Marian Griffith RE: [MUD-Dev] I Want to Forge Swords. [Another letter to game
9 May 2001 shren RE: [MUD-Dev] I Want to Forge Swords. [Another letter to game
30 Aug 1997 Travis Casey Re: [MUD-Dev] Modeling spells/skills as collections of affects
09 May 2001 J C Lawrence [MUD-Dev] The ethics of violence thread
9 May 2001 Marian Griffith Re: [MUD-Dev] Locations vs Social Spaces (was: I Want to Forge Swords)
9 May 2001 Adam Martin Re: [MUD-Dev] The effects of object oriented servers on the item database (Long)
3 Apr 2001 Jim S RE: [Mud-Dev] Broken currencies
9 May 2001 AR Schleicher [MUD-Dev] UO Volunteer Programs Closed
9 May 2001 SeronisROTv3@aol.com Re: [MUD-Dev] Innovation restrictions (was: Information sharing)
09 May 2001 J C Lawrence Re: [MUD-Dev] Innovation restrictions (was: Information sharing)
9 May 2001 Travis Nixon Re: [MUD-Dev] Logical MUD Areas
9 May 2001 Phillip Lenhardt Re: [MUD-Dev] Locations vs Social Spaces (was: I Want to Forge Swords)
9 May 2001 Freeman, Jeff RE: [MUD-Dev] User interface design [was: Where are we now?]
02 Sep 1997 Caliban Tiresias Darklock Re: [MUD-Dev] Virtual World Theory
09 May 2001 Brian Hook Re: [MUD-Dev] I Want to Forge Swords. [Another letter to game
9 May 2001 rayzam Re: [MUD-Dev] I Want to Forge Swords. [Another letter to game
9 May 2001 Derek Licciardi RE: [MUD-Dev] [OT] Re-releasing old games w/ new graphics
9 May 2001 John Buehler RE: [MUD-Dev] Logical MUD Areas
04 Apr 2001 Brian 'Psychochild' Green Re: [Mud-Dev] Broken currencies
9 May 2001 Neil Brown RE: [MUD-Dev] The effects of object oriented servers on the item database (Long)
9 May 2001 Derek Licciardi RE: [MUD-Dev] The effects of object oriented servers on the item database (Long)
9 May 2001 Phillip Lenhardt Re: [MUD-Dev] User interface design [was: Where are we now?]
9 May 2001 Bryce Harrington Re: [MUD-Dev] User interface design [was: Where are we now?]
10 May 2001 Kwon Ekstrom Re: [MUD-Dev] User interface design [was: Where are we now?]
2 Sep 1997 Jon A. Lambert Re: [MUD-Dev] Virtual World Theory
09 May 2001 Madman Across the Water Re: [MUD-Dev] [OT] Re-releasing old games w/ new graphics
9 May 2001 Bryce Harrington Re: [MUD-Dev] User interface design [was: Where are we now?]
10 May 2001 Madrona Tree Re: [MUD-Dev] I Want to Forge Swords. [Another letter to game
10 May 2001 Adam Martin Re: [MUD-Dev] I Want to Forge Swords. [Another letter to game
10 May 2001 J C Lawrence Re: [MUD-Dev] I Want to Forge Swords. [Another letter to game
4 Apr 2001 Baron, Jonathan RE: The Sims Online (was Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #301 - 15 msgs)
10 May 2001 Adam Martin Re: [MUD-Dev] Logical MUD Areas
10 May 2001 Paul Schwanz - Enterprise Services Re: [MUD-Dev] Innovation restrictions (was: Information sharing)
10 May 2001 Adam Martin Re: [MUD-Dev] User interface design [was: Where are we now?]
10 May 2001 Dave Rickey Re: [MUD-Dev] I Want to Forge Swords. [Another letter to game designers]
2 Sep 1997 Jon A. Lambert Re: [MUD-Dev] OT: Re:)
10 May 2001 Dave Rickey Re: [MUD-Dev] Information sharing (was: Re: Where are we now?)
10 May 2001 Tchrin . RE: [MUD-Dev] Innovation restrictions (was: Information sharing)
10 May 2001 Adam Martin Re: [MUD-Dev] [OT] Re-releasing old games w/ new graphics
10 May 2001 Luke Carruthers RE: [MUD-Dev] I Want to Forge Swords. [Another letter to game
9 May 2001 Greg Munt [MUD-Dev] It's just a game (?) [was: Information sharing]
09 May 2001 Lars Duening RE: [MUD-Dev] Innovation restrictions (was: Information sharing)
4 Apr 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Balancing Melee vs Ranged Combat in Games Which Mod el Space
10 May 2001 McManus, Susan RE: [MUD-Dev] I Want to Forge Swords. [Another letter to game
10 May 2001 Paul Schwanz - Enterprise Services Re: [MUD-Dev] I Want to Forge Swords. [Another letter to game designers]
10 May 2001 John Buehler RE: [MUD-Dev] Information sharing (was: Re: Where are we now?)
2 Sep 1997 Matt Chatterley Re:)
10 May 2001 Paul Schwanz - Enterprise Services Re: [MUD-Dev] I Want to Forge Swords. [Another letter to game
10 May 2001 Nathan F.Yospe Re: [MUD-Dev] I Want to Forge Swords. [Another letter to game
10 May 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Logical MUD Areas
10 May 2001 Caliban Tiresias Darklock Re: [MUD-Dev] Logical MUD Areas
10 May 2001 Chambers Re: [MUD-Dev] User interface design [was: Where are we now?]
10 May 2001 Derek Snider RE: [MUD-Dev] [OT] Re-releasing old games w/ new graphics
10 May 2001 J C Lawrence Re: [MUD-Dev] I Want to Forge Swords. [Another letter to game
04 Apr 2001 Philip Re: [MUD-Dev] Balancing Melee vs Ranged Combat in Games Which Model Space
10 May 2001 Richard A. Bartle RE: [MUD-Dev] Innovation restrictions (was: Information sharing)
10 May 2001 Freeman, Jeff RE: [MUD-Dev] I Want to Forge Swords. [Another letter to game
1 Sep 1997 Nathan Yospe Re: [MUD-Dev] New topic: AI and NPCs
10 May 2001 Marc Hernandez Re: [MUD-Dev] User interface design [was: Where are we now?]
10 May 2001 Nathan F.Yospe Re: [MUD-Dev] I Want to Forge Swords. [Another letter to game
10 May 2001 Lars Duening RE: [MUD-Dev] [OT] Re-releasing old games w/ new graphics
10 May 2001 Adam Martin Re: [MUD-Dev] The effects of object oriented servers on the item database (Long)
10 May 2001 Scion Altera Re[2]: [MUD-Dev] Logical MUD Areas
10 May 2001 brian price [MUD-Dev] [Tech] MUDs, MORPGs, and Object Persistence
10 May 2001 Ola Fosheim Grøstad Characters or Pets? (Re: [MUD-Dev] I Want to Forge Swords. [Another letter to game)
10 May 2001 Mathue Moyer [MUD-Dev] [DGN] Moral responsibilities (was Re: Logical MUD Areas)
04 Apr 2001 Ananda Dawnsinger [MUD-Dev] Re: [DGN] Balancing Melee vs Ranged Combat in Games Which Model Space
10 May 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Innovation restrictions (was: Information sharing)
11 Jul 1997 Matt Chatterley Re: Level abstractions / Game realism issues
10 May 2001 brian price Re: [MUD-Dev] [TECH] monitoring RMI-type systems
10 May 2001 Koster, Raph RE: Spaces or rooms? (Re: [MUD-Dev] Information sharing (was: Re: Where are we now?))
11 May 2001 Paul Schwanz - Enterprise Services Re: [MUD-Dev] I Want to Forge Swords. [Another letter to game designers]
10 May 2001 Corey Crawford Re: [MUD-Dev] Innovation restrictions (was: Information sharing)
11 May 2001 Richard A. Bartle RE: [MUD-Dev] Innovation restrictions (was: Information sharing)
11 May 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] It's just a game (?) [was: Information sharing]
11 May 2001 Christopher Allen RE: [MUD-Dev] MUDs, cellphones and mobile players...
11 May 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] [Tech] MUDs, MORPGs, and Object Persistence
11 May 2001 Adam Martin Re: [MUD-Dev] User interface design [was: Where are we now?]
4 Apr 2001 Vincent Archer Re: [MUD-Dev] Broken Economies (was RE: Learning about MUDs)
2 Sep 1997 Miroslav Silovic Re: [MUD-Dev] Hard Sci-fi muds was Character evolution
11 May 2001 asnellin@san.rr.com RE: [MUD-Dev] Re: TECH: Distributed Muds
11 May 2001 asnellin@san.rr.com Re: [MUD-Dev] I Want to Forge Swords. [Another letter to game designers]
11 May 2001 Adam Martin Re: Re[2]: [MUD-Dev] Logical MUD Areas
11 May 2001 Adam Martin [MUD-Dev] [MUD-Dev][DGN] encouraging quick-start community for newbies
11 May 2001 Chambers [MUD-Dev] [Tech] Overlapped I/O
12 May 2001 Derek Licciardi RE: [MUD-Dev] [Tech] MUDs, MORPGs, and Object Persistence
12 May 2001 Derek Licciardi RE: [MUD-Dev] Locations vs Social Spaces (was: I Want to Forge Swords)
12 May 2001 Caliban Tiresias Darklock Re: [MUD-Dev] [Tech] Overlapped I/O
12 May 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Innovation restrictions (was: Information sharing)
12 May 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Innovation restrictions (was: Information sharing)
27 Mar 97 claw@null.net Re: Resets and repops (a really short post)
02 Sep 1997 Miroslav Silovic Re: [MUD-Dev] Character evolution [off topic]
4 Apr 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Camelot Beta 3
12 May 2001 Bryce Harrington RE: [MUD-Dev] [Tech] MUDs, MORPGs, and Object Persistence
12 May 2001 Richard Aihoshi aka Jonric RE: [MUD-Dev] Locations vs Social Spaces (was: I Want to Forge Swords)
12 May 2001 Gavin Doughtie Re: [MUD-Dev] [Tech] MUDs, MORPGs, and Object Persistence
12 May 2001 Derek Licciardi RE: [MUD-Dev] [Tech] MUDs, MORPGs, and Object Persistence
12 May 2001 Bruce Re: [MUD-Dev] Re: TECH: Distributed Muds
12 May 2001 Bruce Re: [MUD-Dev] Locations vs Social Spaces (was: I Want to Forge Swords)
13 May 2001 Bruce Re: [MUD-Dev] [TECH] monitoring RMI-type systems
13 May 2001 Bruce Re: [MUD-Dev] [Tech] MUDs, MORPGs, and Object Persistence
13 May 2001 Scott Stuart [MUD-Dev] [OT] Taking things too far.
1 Sep 1997 Nathan Yospe Re: [MUD-Dev] Re: MUD Universe
13 May 2001 Greg Munt Re: [MUD-Dev] [Tech] MUDs, MORPGs, and Object Persistence
31 Mar 2001 Brian 'Psychochild' Green Re: [MUD-Dev] Checking In
4 Apr 2001 Koster, Raph RE: [Mud-Dev] Broken currencies
13 May 2001 Richard A. Bartle RE: [MUD-Dev] Innovation restrictions (was: Information sharing)
14 May 2001 brianleeprice@hotmail.com Re: [MUD-Dev] The effects of object oriented servers on the itemdatabase
14 May 2001 brianleeprice@hotmail.com Re: [MUD-Dev] [TECH] monitoring RMI-type systems
14 May 2001 Richard A. Bartle [MUD-Dev] Where were we then?
14 May 2001 Kwon Ekstrom Re: [MUD-Dev] [Tech] MUDs, MORPGs, and Object Persistence
14 May 2001 Derek Licciardi RE: [MUD-Dev] [Tech] MUDs, MORPGs, and Object Persistence
14 May 2001 Kwon Ekstrom Re: [MUD-Dev] [Tech] MUDs, MORPGs, and Object Persistence
2 Sep 1997 Ola Fosheim Grøstad Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for books...)
14 May 2001 F. Randall Farmer RE: [MUD-Dev] [OT] Taking things too far.
14 May 2001 Chambers [MUD-Dev] Multithreaded servers using objects
13 May 2001 Alex Kay Re: [MUD-Dev] Locations vs Social Spaces (was: I Want to Forge Swords)
04 Apr 2001 Jerrith Re: [MUD-Dev] Balancing Melee vs Ranged Combat in Games Which Model Space
14 May 2001 Scion Altera Re: [MUD-Dev] [MUD-Dev][DGN] encouraging quick-start community for newbies
13 May 2001 rayzam Re: [MUD-Dev] [MUD-Dev][DGN] encouraging quick-start community for newbies
14 May 2001 Sayeed Re: [Mud-Dev] [OT] Taking things too far.
14 May 2001 brian price RE: [MUD-Dev] [Tech] MUDs, MORPGs, and Object Persistence
14 May 2001 Marian Griffith RE: [MUD-Dev] Logical MUD Areas
14 May 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Re: TECH: Distributed Muds
2 Sep 1997 Ola Fosheim Grøstad Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for
14 May 2001 Kevin Littlejohn Re: [MUD-Dev] [OT] Taking things too far.
14 May 2001 Phillip Lenhardt Re: [MUD-Dev] Logical MUD Areas
14 May 2001 Koster, Raph [MUD-Dev] Musashi's Unbelievably Long Rantings
14 May 2001 Koster, Raph RE: [MUD-Dev] Locations vs Social Spaces (was: I Want to Forge Sw ords)
04 Apr 2001 Michael Dekker Re: [Mud-Dev] Broken currencies
14 May 2001 Brian Hook Re: [MUD-Dev] Locations vs Social Spaces (was: I Want to Forge Swords)
14 May 2001 Jared Nielsen RE: [MUD-Dev] [Tech] MUDs, MORPGs, and Object Persistence
14 May 2001 Frank Crowell Re: [MUD-Dev] [OT] Taking things too far.
14 May 2001 rayzam Re: [MUD-Dev] Locations vs Social Spaces (was: I Want to Forge Swords)
14 May 2001 rayzam Re: [MUD-Dev] [OT] Taking things too far.
2 Sep 1997 Ola Fosheim Grøstad Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for
14 May 2001 brian price RE: [MUD-Dev] [Tech] MUDs, MORPGs, and Object Persistence
15 May 2001 asnellin@san.rr.com Re: [MUD-Dev] Re: TECH: Distributed Muds
15 May 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] [Tech] MUDs, MORPGs, and Object Persistence
15 May 2001 Alex Kay Re: [MUD-Dev] Locations vs Social Spaces (was: I Want to Forge Swords)
14 May 2001 Jon Lambert RE: [MUD-Dev] Re: TECH: Distributed Muds
4 Apr 2001 shren RE: [MUD-Dev] The Monad (was: Broken Economies)
15 May 2001 Paul Schwanz - Enterprise Services Re: [MUD-Dev] Locations vs Social Spaces (was: I Want to Forge Swords)
14 May 2001 Greg Munt Re: [MUD-Dev] [OT] Taking things too far.
15 May 2001 Adam Martin Re: [MUD-Dev] [MUD-Dev][DGN] encouraging quick-start community for newbies
15 May 2001 Daniel.Harman@barclayscapital.com [MUD-Dev] [OT] Will this list survive?
2 Sep 1997 Ola Fosheim Grøstad Re: [MUD-Dev] **sigh** OOP wars and defining RDBMS
15 May 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Locations vs Social Spaces (was: I Want to Forge Sw ords)
14 May 2001 David Loeser RE: [MUD-Dev] Multithreaded servers using objects
15 May 2001 Peter Yu Emotional Responses to Traumatic Events (Was Re: [Mud-Dev] Logical Mud Areas)
15 May 2001 Matt Mihaly Re: [MUD-Dev] [OT] Taking things too far.
15 May 2001 Bruce Re: [MUD-Dev] Re: TECH: Distributed Muds
15 May 2001 Taylor Re: [MUD-Dev] [OT] Will this list survive?
4 Apr 2001 shren Re: [MUD-Dev] Balancing Melee vs Ranged Combat in Games Which Model Space
16 May 2001 Vincent Archer Re: [MUD-Dev] Re: TECH: Distributed Muds
16 May 2001 Batir Re: [MUD-Dev] [OT] Will this list survive?
15 May 2001 Richard Aihoshi aka Jonric RE: [MUD-Dev] Locations vs Social Spaces (was: I Want to Forge Swords)
2 Sep 1997 Ola Fosheim Grøstad Re: [MUD-Dev] Re:)
15 May 2001 Scott Stuart Re: [MUD-Dev] [OT] Taking things too far.
16 May 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Re: TECH: Distributed Muds
15 May 2001 rayzam Re: [MUD-Dev] [MUD-Dev][DGN] encouraging quick-start community for newbies
15 May 2001 Bruce Re: [MUD-Dev] [Tech] MUDs, MORPGs, and Object Persistence
15 May 2001 shren Re: [MUD-Dev] Re: TECH: Distributed Muds
16 May 2001 Adam Martin Re: [MUD-Dev] [Tech] MUDs, MORPGs, and Object Persistence [OT?]
15 May 2001 F. Randall Farmer RE: [MUD-Dev] [OT] Taking things too far.
5 Apr 2001 Matt Mihaly Re: [Mud-Dev] Broken currencies
16 May 2001 Adam Martin Re: [MUD-Dev] Locations vs Social Spaces (was: I Want to Forge Sw ords)
16 May 2001 John W Pierce RE: Emotional Responses to Traumatic Events (Was Re: [Mud-Dev] Logical Mud Areas)
2 Sep 1997 Ola Fosheim Grøstad Re: [MUD-Dev] Re:)
16 May 2001 Scott Stuart Re: [MUD-Dev] [OT] Taking things too far.
16 May 2001 Vincent Archer Re: [MUD-Dev] Locations vs Social Spaces (was: I Want to Forge Swords)
16 May 2001 brian price RE: [MUD-Dev] [Tech] MUDs, MORPGs, and Object Persistence
16 May 2001 Ola Fosheim Grøstad Re: Emotional Responses to Traumatic Events (Was Re: [Mud-Dev] Logical Mud Areas)
16 May 2001 Chambers RE: [MUD-Dev] Multithreaded servers using objects
16 May 2001 Adam Martin Re: [MUD-Dev] [OT] Taking things too far.
16 May 2001 Matt Mihaly [MUD-Dev] Re: Emotional Responses to Traumatic Events
16 May 2001 Alex Kay Re: [MUD-Dev] [Tech] MUDs, MORPGs, and Object Persistence
5 Apr 2001 Matt Mihaly RE: [Mud-Dev] Money supply in game economies (formerly Broken economies)
17 May 2001 [MUD-Dev] MUD-DEv lists archives are currently broken
2 Sep 1997 Ola Fosheim Grøstad Re: [MUD-Dev] New topic: AI and NPCs
17 May 2001 J C Lawrence [MUD-Dev] WebServer fixed (kinda)
17 May 2001 Adam Martin Re: [MUD-Dev] Re: TECH: Distributed Muds
17 May 2001 Andrew Barratt RE: [MUD-Dev] Locations vs Social Spaces (was: I Want to Forge Sw ords)
17 May 2001 F. Randall Farmer [MUD-Dev] [BIZ] Randy's Resume
16 May 2001 Derek Licciardi RE: [MUD-Dev] [Tech] MUDs, MORPGs, and Object Persistence
17 May 2001 Michael Tresca RE: [MUD-Dev] Logical MUD Areas
17 May 2001 Jussi 'Sulka' Haro [MUD-Dev] Player run reputation system
17 May 2001 Matt Mihaly Re: [MUD-Dev] [OT] Taking things too far.
17 May 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Locations vs Social Spaces (was: I Want to Forge Sw ords)
4 Apr 2001 Timothy Dang RE: [MUD-Dev] Broken Economies (was RE: Learning about MUDs)
11 Jul 1997 Matt Chatterley Re: [MUD-Dev] Nation of shopkeepers
16 May 2001 John Buehler RE: [MUD-Dev] [OT] Taking things too far.
16 May 2001 Kwon Ekstrom Re: [MUD-Dev] [Tech] MUDs, MORPGs, and Object Persistence
17 May 2001 Bruce Re: [MUD-Dev] Re: TECH: Distributed Muds
17 May 2001 Trump RE: [MUD-Dev] It's just a game (?)
19 May 2001 Matt Mihaly [MUD-Dev] Lineage and Garriott
18 May 2001 Dave Kennerly [MUD-Dev] [News] NCSoft + Richard Garriott
19 May 2001 Bruce [MUD-Dev] Jeff's Rant: A World Full of Wheel-Makers
17 May 2001 Bruce [MUD-Dev] [TECH] 2 papers on python in muds
18 May 2001 Matt Mihaly RE: [MUD-Dev] [OT] Taking things too far.
18 May 2001 Dan Merillat [MUD-Dev] Asheron's Call: An example of how easy it is to lose your balance.
27 Mar 1997 Adam Wiggins Re: Resets and repops (a really short post)
2 Sep 1997 Nathan Yospe Re: [MUD-Dev] Character evolution
4 Apr 2001 Kwon Ekstrom Re: [MUD-Dev] Balancing Melee vs Ranged Combat in Games Which Model Space
18 May 2001 Vincent Archer Re: [MUD-Dev] Locations vs Social Spaces (was: I Want to Forge Sw ords)
19 May 2001 Adam Martin Re: [MUD-Dev] Locations vs Social Spaces (was: I Want to Forge Sw ords)
17 May 2001 Scott Roberts RE: [MUD-Dev] [OT] Taking things too far.
19 May 2001 Zak Jarvis [MUD-Dev] The sad death of Nowheremom
18 May 2001 Ola Fosheim Grøstad Re: Spaces or rooms? (Re: [MUD-Dev] Information sharing (was: Re:Wher are we now?))
19 May 2001 Koster, Raph RE: [MUD-Dev] Locations vs Social Spaces (was: I Want to Forge Sw ords)
17 May 2001 Bruce Re: [MUD-Dev] [Tech] MUDs, MORPGs, and Object Persistence
19 May 2001 J C Lawrence Re: [MUD-Dev] DGN: shard growth patterns?
4 May 2001 David Loeser [MUD-Dev] RE: Request to mailing list MUD-Dev rejected
2 Sep 1997 Nathan Yospe Re: [MUD-Dev] Hard Sci-fi muds was Character evolution
20 May 2001 Ray Cuadro Re: [MUD-Dev] DGN: shard growth patterns?
4 Apr 2001 Hal Bonnin Re: [MUD-Dev] Balancing Melee vs Ranged Combat in Games Which Model Space
19 May 2001 John Buehler RE: [MUD-Dev] Jeff's Rant: A World Full of Wheel-Makers
19 May 2001 Brian Hook Re: [MUD-Dev] Jeff's Rant: A World Full of Wheel-Makers
19 May 2001 Dragoness Re: [MUD-Dev] [News] NCSoft + Richard Garriott
20 May 2001 wrenner@uiuc.edu [MUD-Dev] Asheron\'s Call: An example of how easy it is to lose your balance.
20 May 2001 J C Lawrence Re: [MUD-Dev] Jeff's Rant: A World Full of Wheel-Makers
20 May 2001 F. Randall Farmer RE: [MUD-Dev] It's just a game (?) [was: Information sharing]
20 May 2001 Derek Licciardi RE: [MUD-Dev] RE: Request to mailing list MUD-Dev rejected
20 May 2001 rayzam Re: [MUD-Dev] DGN: shard growth patterns?
2 Sep 97 Chris Gray Re: [MUD-Dev] Re:)
20 May 2001 Richard Aihoshi aka Jonric Re: [MUD-Dev] [News] NCSoft + Richard Garriott
20 May 2001 Corey Crawford Re: [MUD-Dev] [News] NCSoft + Richard Garriott
1 Apr 2001 Matt Mihaly RE: FW: [MUD-Dev] Interesting EQ rant (very long quote)
5 Apr 2001 rayzam Re: [MUD-Dev] Balancing Melee vs Ranged Combat in Games Which Model Space
21 May 2001 Dan Merillat Re: [MUD-Dev] Asheron\'s Call: An example of how easy it is to lose your balance.
21 May 2001 Jake Song RE: [MUD-Dev] [News] NCSoft + Richard Garriott
21 May 2001 Vincent Archer Re: [MUD-Dev] Asheron\'s Call: An example of how easy it is to lose your balance.
21 May 2001 Matt Mihaly RE: [MUD-Dev] It's just a game (?) [was: Information sharing]
21 May 2001 Matt Mihaly [MUD-Dev] business models
21 May 2001 Dave Rickey Re: [MUD-Dev] Jeff's Rant: A World Full of Wheel-Makers
02 Sep 1997 Shawn Halpenny Re: [MUD-Dev] Character evolution
21 May 2001 Dave Rickey Re: [MUD-Dev] [OT] Taking things too far.
21 May 2001 Ola Fosheim Grøstad Re: [MUD-Dev] [News] NCSoft + Richard Garriott
21 May 2001 Dave Rickey Re: [MUD-Dev] business models
21 May 2001 Andrew Barratt RE: [MUD-Dev] Asheron\'s Call: An example of how easy it is to lo se your balance.
4 Apr 2001 Baron, Jonathan RE: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #303 - 17 msgs
21 May 2001 Dave Rickey Re: [MUD-Dev] Asheron\'s Call: An example of how easy it is to lose your balance.
21 May 2001 Greg Munt Re: [MUD-Dev] It's just a game (?) [was: Information sharing]
21 May 2001 Jon Morrow [MUD-Dev] Paying Volunteers Update?
21 May 2001 Caliban Tiresias Darklock Re: [MUD-Dev] RE: Request to mailing list MUD-Dev rejected
21 May 2001 Jon Morrow RE: [MUD-Dev] business models
02 Sep 1997 Shawn Halpenny Re: [MUD-Dev] Hard Sci-fi muds was Character evolution
21 May 2001 Adam Martin Re: [MUD-Dev] Jeff's Rant: A World Full of Wheel-Makers
21 May 2001 Freeman, Jeff RE: [MUD-Dev] [News] NCSoft + Richard Garriott
21 May 2001 Ananda Dawnsinger Re: [MUD-Dev] It's just a game (?)
21 May 2001 Jessica Mulligan Re: [MUD-Dev] [News] NCSoft + Richard Garriott
21 May 2001 Andrew Barratt RE: [MUD-Dev] Locations vs Social Spaces (was: I Want to Forge Sw ords)
4 Apr 2001 Derek Licciardi Economic & Currency Solutions (was RE: [Mud-Dev] Broken currencies)
21 May 2001 asnellin@san.rr.com Re: [MUD-Dev] Re: TECH: Distributed Muds
21 May 2001 Dave Rickey Re: [MUD-Dev] [News] NCSoft + Richard Garriott
21 May 2001 J C Lawrence Re: [MUD-Dev] Re: TECH: Distributed Muds
21 May 2001 Ola Fosheim Grøstad Re: [MUD-Dev] It's just a game (?) [was: Information sharing]
02 Sep 1997 Caliban Tiresias Darklock Re: [MUD-Dev] Re:)
21 May 2001 John Buehler RE: [MUD-Dev] [OT] Taking things too far.
21 May 2001 Sharon Mock [MUD-Dev] [DGN?] It's just a game (?)
21 May 2001 Matt Mihaly RE: [MUD-Dev] business models
21 May 2001 Matt Mihaly Re: [MUD-Dev] business models
21 May 2001 Matt Mihaly Re: [MUD-Dev] [News] NCSoft + Richard Garriott
21 May 2001 Dragoness Re: [MUD-Dev] Lineage and Garriott
4 Apr 2001 Kwon Ekstrom Re: Sv: [MUD-Dev] Balancing Melee vs Ranged Combat in Games Which Model Space
21 May 2001 Matt Mihaly Re: [MUD-Dev] It's just a game (?)
21 May 2001 Ananda Dawnsinger Re: [MUD-Dev] It's just a game (?)
21 May 2001 Dragoness Re: [MUD-Dev] [DGN?] It's just a game (?)
02 Sep 97 coder@ibm.net Psychology, psychiatry, and other such
21 May 2001 Brian Hook Re: [MUD-Dev] Jeff's Rant: A World Full of Wheel-Makers
21 May 2001 Koster, Raph RE: [MUD-Dev] business models
21 May 2001 shren RE: [MUD-Dev] business models
21 May 2001 John Buehler RE: [MUD-Dev] [News] NCSoft + Richard Garriott
21 May 2001 Christopher Allen RE: [MUD-Dev] business models
21 May 2001 Bruce Re: [MUD-Dev] Re: TECH: Distributed Muds
21 May 2001 John Buehler RE: [MUD-Dev] business models
04 Apr 2001 J C Lawrence [MUD-Dev] A User's Guide to TCP Windows
21 May 2001 Richard Aihoshi aka Jonric RE: [MUD-Dev] [News] NCSoft + Richard Garriott
21 May 2001 F. Randall Farmer RE: [MUD-Dev] It's just a game (?) [was: Information sharing]
2 Sep 1997 Matt Chatterley Re: [MUD-Dev] New topic: AI and NPCs
22 May 2001 Jon Lambert RE: [MUD-Dev] [Adm] BBSs, Access restrictions...was Logical MUD Areas
22 May 2001 Matt Mihaly RE: [MUD-Dev] business models
21 May 2001 Koster, Raph RE: [MUD-Dev] business models
22 May 2001 Matt Mihaly RE: [MUD-Dev] business models
22 May 2001 Vincent Archer Re: [MUD-Dev] business models
22 May 2001 Jared Nielsen [MUD-Dev] Coordinate mapping with text-based MUDs
22 May 2001 Richard A. Bartle RE: [MUD-Dev] [DGN?] It's just a game (?)
22 May 2001 Vincent Archer Re: [MUD-Dev] Asheron\'s Call: An example of how easy it is to lo se your balance.
04 Apr 2001 J C Lawrence [MUD-Dev] Balance
22 May 2001 Dave Rickey [MUD-Dev] New Yorker Article
02 Sep 1997 Shawn Halpenny OT: Attributions
22 May 2001 Jon Morrow [MUD-Dev] Metrics, Data, and Statistics
22 May 2001 Vincent Archer Re: [MUD-Dev] [News] NCSoft + Richard Garriott
22 May 2001 Travis Casey Re[2]: [MUD-Dev] [News] NCSoft + Richard Garriott
22 May 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Asheron\'s Call: An example of how easy it is to lo se your balance.
22 May 2001 Christopher Allen RE: [MUD-Dev] business models
22 May 2001 Freeman, Jeff RE: [MUD-Dev] [News] NCSoft + Richard Garriott
22 May 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Jeff's Rant: A World Full of Wheel-Makers
22 May 2001 Koster, Raph RE: [MUD-Dev] business models
22 May 2001 Dave Rickey Re: [MUD-Dev] Jeff's Rant: A World Full of Wheel-Makers
5 Apr 2001 Matt Mihaly Re: [Mud-Dev] Broken currencies
02 Sep 1997 Michael Hohensee Re: [MUD-Dev] Modeling spells/skills as collections of affects
22 May 2001 Marc Fielding RE: [MUD-Dev] Jeff's Rant: A World Full of Wheel-Makers
22 May 2001 Dave Rickey Re: [MUD-Dev] Jeff's Rant: A World Full of Wheel-Makers
22 May 2001 Kwon Ekstrom Re: [MUD-Dev] [OT] Taking things too far.
22 May 2001 Matt Mihaly RE: [MUD-Dev] [News] NCSoft + Richard Garriott
22 May 2001 Marc Fielding RE: [MUD-Dev] New Yorker Article
22 May 2001 Christopher Allen [MUD-Dev] Jessica Mulligan's Column "Biting the Hand" Now at Skotos
22 May 2001 Brian Hook Graphics engines was RE: [MUD-Dev] Jeff's Rant: A World Full of Wheel-Makers
22 May 2001 william ralph renner RE: [MUD-Dev] business models
23 May 2001 Matt Mihaly RE: [MUD-Dev] business models
22 May 2001 Kwon Ekstrom Re: [MUD-Dev] Coordinate mapping with text-based MUDs
28 Feb 1997 S001GMU@nova.wright.edu Re: Just a bit of musing
11 Jul 1997 Jeff Kesselman Re: [MUD-Dev] Nation of shopkeepers
5 Apr 2001 Matt Mihaly RE: [MUD-Dev] The Monad (was: Broken Economies)
22 May 2001 Brian Hook Re: [MUD-Dev] Jeff's Rant: A World Full of Wheel-Makers
22 May 2001 Brian Hook Re: [MUD-Dev] Jeff's Rant: A World Full of Wheel-Makers
23 May 2001 Vincent Archer Re: [MUD-Dev] business models
23 May 2001 Travis Casey Re: [MUD-Dev] Jessica Mulligan's Column "Biting the Hand" Now at Skotos
22 May 2001 Dave Kennerly RE: [MUD-Dev] [News] NCSoft + Richard Garriott
23 May 2001 Matt Mihaly RE: [MUD-Dev] business models
23 May 2001 Travis Nixon Re: Graphics engines was RE: [MUD-Dev] Jeff's Rant: A World Full of Wheel-Makers
23 May 2001 Hulbert, Leland RE: [MUD-Dev] business models
22 May 2001 Martin Burke Re: [MUD-Dev] business models
02 Sep 97 clawrenc@cup.hp.com Re: [MUD-Dev] Character evolution
22 May 2001 Jake Song RE: [MUD-Dev] [News] NCSoft + Richard Garriott
04 Apr 2001 Brian Hook Re: [MUD-Dev] Balancing Melee vs Ranged Combat in Games Which Model Space
23 May 2001 Matt Chatterley RE: [MUD-Dev] Locations vs Social Spaces (was: I Want to Forge Swords)
23 May 2001 lhulbert@hotmail.com [MUD-Dev] Player run reputation system
23 May 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] business models
22 May 2001 Richard Aihoshi aka Jonric RE: [MUD-Dev] [News] NCSoft + Richard Garriott
23 May 2001 Matt Chatterley RE: [MUD-Dev] Re: TECH: Distributed Muds
23 May 2001 Adam Martin Re: [MUD-Dev] Outdoor and indoor 3d engines
23 May 2001 Christopher Allen RE: [MUD-Dev] business models
23 May 2001 Alex Kay Re: [MUD-Dev] Jessica Mulligan's Column "Biting the Hand" Now at Skotos
02 Sep 1997 Marian Griffith Re: [MUD-Dev] World full of heros
22 May 2001 Stephen Benz RE: [MUD-Dev] business models
23 May 2001 Daniel.Harman@barclayscapital.com RE: Graphics engines was RE: [MUD-Dev] Jeff's Rant: A World Full of Wheel-Makers
04 Apr 2001 Brian Hook Re: [MUD-Dev] Balancing Melee vs Ranged Combat in Games Which Model Space
23 May 2001 shren Re: [MUD-Dev] Player run reputation system
23 May 2001 Koster, Raph RE: [MUD-Dev] [News] NCSoft + Richard Garriott
23 May 2001 Taylor [MUD-Dev] JOB: How to get into Game Design / Game content
23 May 2001 Freeman, Jeff RE: [MUD-Dev] [News] NCSoft + Richard Garriott
23 May 2001 Jason Salem RE: [MUD-Dev] business models
24 May 2001 Bruce [MUD-Dev] Article: The Ascendancy of Mass Market Gaming
23 May 2001 Koster, Raph RE: [MUD-Dev] [News] NCSoft + Richard Garriott
02 Sep 1997 Marian Griffith Re: [MUD-Dev] Re:
23 May 2001 Bruce Re: Graphics engines was RE: [MUD-Dev] Jeff's Rant: A World Full of Wheel-Makers
24 May 2001 Matt Mihaly RE: [MUD-Dev] [News] NCSoft + Richard Garriott
23 May 2001 Koster, Raph RE: [MUD-Dev] business models
29 Jun 2001 azeraab Re: [MUD-Dev] Focus on Hocus Pocus
2 Jul 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] UDP vs TCP/IP
6 Jul 2001 Michael Tresca RE: [MUD-Dev] Chatbot
11 Sep 2001 Travis Casey Re[2]: [MUD-Dev] RE: [MUD DEV] Text editors in MUDs [was Structured Social Play]
11 Sep 2001 Travis Casey Re: [MUD-Dev] Preference for host OS
11 Sep 2001 Freeman, Jeff RE: [MUD-Dev] RE: [MUD DEV] Text editors in MUDs [was Structured Social Play]
11 Sep 2001 Jon Lambert RE: [MUD-Dev] Benchmarking MUDs
02 Sep 1997 Marian Griffith Re: [MUD-Dev] Character evolution
10 Sep 2001 Jeremy Noetzelman Re: [MUD-Dev] Preference for host OS
11 Sep 2001 Kylotan Re: Higher barrier to entry? was RE: [MUD-Dev] NEWS: Blizzard Entertainment announces World of Warcraft
11 Sep 2001 Alex Re: [MUD-Dev] Preference for host OS
11 Sep 2001 Jon Lambert RE: [MUD-Dev] Casual vs. Hardcore gameplay
10 Sep 2001 Bruce Mitchener [MUD-Dev] TECH: SEDA: An Architecture for Highly Concurrent Server Applications
11 Sep 2001 Jon Lambert RE: [MUD-Dev] Preference for host OS
6 Jul 2001 Travis Casey Re[2]: [MUD-Dev] Chatbot
11 Sep 2001 Mathieu Castelli [MUD-Dev] [TECH] Mozilla as cross OS client for MUD/MMG ?
10 Sep 2001 Brian Hook Re: [MUD-Dev] Preference for host OS
10 Sep 2001 Chris Gray Re: [MUD-Dev] Benchmarking MUDs
02 Sep 1997 Marian Griffith Re: [MUD-Dev] Character evolution
12 Sep 2001 Christopher Allen [MUD-Dev] FW: Skotos TTT#44: The Global Community
11 Sep 2001 Chris Jones Re: [MUD-Dev] [TECH] Mozilla as cross OS client for MUD/MMG ?
12 Sep 2001 Brian Tackett RE: [MUD-Dev] Preference for host OS
12 Sep 2001 Fred Clift Re: [MUD-Dev] Preference for host OS
12 Sep 2001 Dave Kennerly FW: [MUD-Dev] [BIZ] Billing systems
14 Sep 2001 Bruce Mitchener [MUD-Dev] [Fwd: Announce: New Mailing Lists Available]
14 Sep 2001 shren RE: Higher barrier to entry? was RE: [MUD-Dev] NEWS: Blizzard Entertainment announces World of Warcraft
6 Jul 2001 Erin Mulder Re: [MUD-Dev] Chatbot, NLP and explaining away NPC limitations
14 Sep 2001 shren RE: [MUD-Dev] Structured Social Play
14 Sep 2001 Par Winzell Re: [MUD-Dev] [TECH] Mozilla as cross OS client for MUD/MMG ?
02 Sep 97 clawrenc@cup.hp.com Re: [MUD-Dev] Character evolution
14 Sep 2001 Phillip Lenhardt Re: [MUD-Dev] Preference for host OS
13 Sep 2001 David Loeser RE: [MUD-Dev] Preference for host OS
14 Sep 2001 Brian Hook RE: [MUD-Dev] Preference for host OS
15 Sep 2001 Bruce Mitchener Re: [MUD-Dev] Structured Social Play
15 Sep 2001 Daniel Bendiksen RE: [MUD-Dev] Structured Social Play
17 Sep 2001 shren RE: [MUD-Dev] Structured Social Play
17 Sep 2001 Michael Tresca [MUD-Dev] BeQuest
18 Sep 2001 Matt Mihaly [MUD-Dev] Geometric content generation
5 Jul 2001 rayzam Re: [MUD-Dev] Value in the Economy of the MOG
18 Sep 2001 Matt Owen RE: [MUD-Dev] Structured Social Play
02 Sep 1997 S001GMU@nova.wright.edu Re: MUD Universe
18 Sep 2001 Derek Licciardi RE: [MUD-Dev] [DSN]Geometric content generation[LONG]
18 Sep 2001 Brian Hook Re: [MUD-Dev] Geometric content generation
19 Sep 2001 Koster, Raph RE: [MUD-Dev] Geometric content generation
19 Sep 2001 Matt Mihaly Re: [MUD-Dev] Geometric content generation
19 Sep 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] [BIZ] Billing systems
19 Sep 2001 Matt Mihaly RE: [MUD-Dev] [DSN]Geometric content generation[LONG]
19 Sep 2001 John Buehler RE: [MUD-Dev] Geometric content generation
19 Sep 2001 J Todd Coleman Re: [MUD-Dev] Geometric content generation
19 Sep 2001 Daniel.Harman@barclayscapital.com RE: Higher barrier to entry? was RE: [MUD-Dev] NEWS: Blizzard Ent ertainment announces World of Warcraft
6 Jul 2001 Matt Mihaly Re: [MUD-Dev] Chatbot
02 Sep 1997 Jeff Kesselman Re: [MUD-Dev] Modeling spells/skills as collections of affects
19 Sep 2001 Peter Tyson RE: [MUD-Dev] Geometric content generation
19 Sep 2001 Derek Licciardi RE: [MUD-Dev] Geometric content generation
20 Sep 2001 S. Patrick Gallaty Re: [MUD-Dev] Geometric content generation
20 Sep 2001 Adam Martin Re: [MUD-Dev] Geometric content generation
19 Sep 2001 Brian Hook Re: [MUD-Dev] Geometric content generation
20 Sep 2001 Eric Rhea RE: [MUD-Dev] Geometric content generation
20 Sep 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Geometric content generation
19 Sep 2001 Brian Hook RE: Higher barrier to entry? was RE: [MUD-Dev] NEWS: Blizzard Ent ertainment announces World of Warcraft
20 Sep 2001 rayzam Re: [MUD-Dev] Geometric content generation
21 Sep 2001 Paul Schwanz RE: [MUD-Dev] Geometric content generation
02 Sep 1997 Jeff Kesselman Re: [MUD-Dev] Virtual World Theory
5 Jul 2001 Sean Kelly Re: [MUD-Dev] Libs for 3D Client/Servers
21 Sep 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Geometric content generation
21 Sep 2001 Trump Re: [MUD-Dev] LTM article
22 Sep 2001 Kwon Ekstrom Re: [MUD-Dev] Geometric content generation
21 Sep 2001 J Todd Coleman Re: [MUD-Dev] LTM article
24 Sep 2001 Lee Sheldon [MUD-Dev] MMORPG Construction Kit Redux
21 Sep 2001 Travis Nixon Re: [MUD-Dev] LTM article
24 Sep 2001 Lee Sheldon RE: [MUD-Dev] Geometric content generation
25 Sep 2001 Steve {Bloo} Daniels Re: [MUD-Dev] LTM article
24 Sep 2001 Adam Martin Re: [MUD-Dev] LTM article
27 Mar 1997 Adam Wiggins Re: Mixture
02 Sep 1997 Jeff Kesselman Re: [MUD-Dev] **sigh** OOP wars and defining RDBMS
24 Sep 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Geometric content generation
5 Jul 2001 Travis Casey Re: [MUD-Dev] (no subject)
25 Sep 2001 Manuel Oliveira [MUD-Dev] research in online games
24 Sep 2001 Eli Stevens [MUD-Dev] Request for ideas
24 Sep 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Geometric content generation
24 Sep 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Geometric content generation
24 Sep 2001 J Todd Coleman Re: [MUD-Dev] LTM article
24 Sep 2001 Eli Stevens [MUD-Dev] Spoofs
26 Sep 2001 J C Lawrence Re: [MUD-Dev] Request for ideas
24 Sep 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Geometric content generation
11 Jul 1997 Matt Chatterley Re: [MUD-Dev] Nation of shopkeepers
25 Sep 2001 Sellers, Mike RE: [MUD-Dev] LTM article
24 Sep 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] LTM article
5 Jul 2001 Kwon Ekstrom Re: [MUD-Dev] Chatbot
26 Sep 2001 Travis Nixon Re: [MUD-Dev] LTM article
25 Sep 2001 Brian Hook RE: [MUD-Dev] Geometric content generation
26 Sep 2001 Matt Mihaly Re: [MUD-Dev] LTM article
26 Sep 2001 Brian Hook Re: [MUD-Dev] Spoofs
26 Sep 2001 Kwon Ekstrom Re: [MUD-Dev] Geometric content generation
26 Sep 2001 Travis Nixon Re: [MUD-Dev] research in online games
26 Sep 2001 Koster, Raph RE: [MUD-Dev] Geometric content generation
02 Sep 1997 Jeff Kesselman Re: [MUD-Dev] Re:)
26 Sep 2001 Bruce Mitchener Re: [MUD-Dev] in-game vs web-based boards (was: Geometric content generation)
26 Sep 2001 Eric Rhea Re: [MUD-Dev] Geometric content generation
26 Sep 2001 Travis Nixon Re: [MUD-Dev] Geometric content generation
5 Jul 2001 rayzam Re: [MUD-Dev] Chatbot
26 Sep 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Geometric content generation
26 Sep 2001 Lee Sheldon [MUD-Dev] How Many Developers Does It take to Screw in a Lightbulb? [Poll]
26 Sep 2001 Sean K Re: [MUD-Dev] Spoofs
27 Sep 2001 Adam Martin Re: [MUD-Dev] Geometric content generation
27 Sep 2001 Brian Hook Re: [MUD-Dev] Spoofs
27 Sep 2001 Jay Carlson Re: [MUD-Dev] Geometric content generation
02 Sep 1997 Jeff Kesselman Re: [MUD-Dev] Re:)
27 Sep 2001 Koster, Raph RE: [MUD-Dev] in-game vs web-based boards (was: Geometric content generation)
27 Sep 2001 Hans-Henrik Staerfeldt RE: [MUD-Dev] Geometric content generation
27 Sep 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Spoofs
27 Sep 2001 Nip Re: [MUD-Dev] Geometric content generation
5 Jul 2001 F. Randall Farmer RE: [MUD-Dev] Chatbot
27 Sep 2001 Matt Mihaly Re: [MUD-Dev] Geometric content generation
27 Sep 2001 Bobby Martin Re: [MUD-Dev] Spoofs
27 Sep 2001 Christopher Allen [MUD-Dev] Portable Class C
27 Sep 2001 Vincent Archer Re: [MUD-Dev] in-game vs web-based boards (was: Geometric content generation)
27 Sep 2001 Eric Rhea Re: [MUD-Dev] Geometric content generation
02 Sep 1997 Jeff Kesselman Re: [MUD-Dev] Character evolution
27 Sep 2001 Adam Martin Re: [MUD-Dev] Spoofs
27 Sep 2001 Kwon Ekstrom Re: [MUD-Dev] Geometric content generation
27 Sep 2001 Brian Hook RE: [MUD-Dev] Geometric content generation
27 Sep 2001 John Buehler RE: [MUD-Dev] Spoofs
27 Sep 2001 Adam Martin Re: [MUD-Dev] Spoofs
1 Jul 2001 Trevyn [MUD-Dev] TECH DGN: Single user MOB arena
6 Jul 2001 Robert Zubek [MUD-Dev] Chatbot
27 Sep 2001 Bruce Mitchener [MUD-Dev] Fwd: [CLIENT-DEV] Software Packages for MOO
28 Sep 2001 Bruce Mitchener Re: [MUD-Dev] in-game vs web-based boards (was: Geometric content generation)
28 Sep 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Spoofs
2 Sep 1997 Nathan Yospe Re: [MUD-Dev] Virtual World Theory
28 Sep 2001 Miroslav Silovic Re: [MUD-Dev] Spoofs
28 Sep 2001 Hans-Henrik Staerfeldt RE: [MUD-Dev] Geometric content generation
28 Sep 2001 Dominic J. Eidson [MUD-Dev] Re: [Meta] Portable Class C
28 Sep 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Geometric content generation
28 Sep 2001 Vincent Archer Re: [MUD-Dev] Portable Class C
28 Sep 2001 Robin Lee Powell Re: [MUD-Dev] in-game vs web-based boards (was: Geometric content generation)
28 Sep 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] in-game vs web-based boards (was: Geometric content generation)
5 Jul 2001 Travis Casey Re: [MUD-Dev] Libs for 3D Client/Servers
28 Sep 2001 Koster, Raph RE: [MUD-Dev] Geometric content generation
28 Sep 2001 John Buehler RE: [MUD-Dev] in-game vs web-based boards (was: Geometric content generation)
02 Sep 97 clawrenc@cup.hp.com GURPS v Hero v RuneQuest
28 Sep 2001 John Buehler RE: [MUD-Dev] Spoofs
29 Sep 2001 Matt Mihaly [MUD-Dev] RP in EQ?
28 Sep 2001 Brian Hook RE: [MUD-Dev] Geometric content generation
29 Sep 2001 Valerio Santinelli [MUD-Dev] Lum the Mad is closing
29 Sep 2001 Vincent Archer Re: [MUD-Dev] AO Mess
29 Sep 2001 Jon Leonard Re: [MUD-Dev] Request for ideas
29 Sep 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Geometric content generation
29 Sep 2001 Marian Griffith [MUD-Dev] Historic lessons on fluid identity
05 Jul 2001 Brian Hook [MUD-Dev] Graphical Mud-in-a-box musings
7 Jul 2001 Adam Martin Re: [MUD-Dev] Libs for 3D Client/Servers
02 Sep 97 clawrenc@cup.hp.com Re: combat and hit points
06 Jul 2001 Brian Hook Re: [MUD-Dev] Libs for 3D Client/Servers
6 Jul 2001 Phillip Lenhardt Re: [MUD-Dev] Chatbot
6 Jul 2001 Tamzen Cannoy RE: [MUD-Dev] Chatbot
7 Jul 2001 John W Pierce [MUD-Dev] Edged weapon damage
06 Jul 2001 Gavin Doughtie Re: [MUD-Dev] Libs for 3D Client/Servers
7 Jul 2001 Adam Martin Re: [MUD-Dev] Graphical Mud-in-a-box musings
2 Jul 2001 Re: [MUD-Dev] List rituals
7 Jul 2001 Robert Zubek Re: [MUD-Dev] Chatbot, NLP and explaining away NPC limitations
06 Jul 2001 Brian Hook [MUD-Dev] Server hosting
8 Jul 2001 Jon Leonard [MUD-Dev] Player characters as a prey species
2 Sep 1997 Brian Price Re: [MUD-Dev] Hard Sci-fi muds was Character evolution
6 Jul 2001 Justin Rogers RE: [MUD-Dev] Graphical Mud-in-a-box musings
6 Jul 2001 Travis Nixon Re: [MUD-Dev] Chatbot
7 Jul 2001 Aaron Mulder Re: [MUD-Dev] Libs for 3D Client/Servers
08 Jul 2001 J C Lawrence [MUD-Dev] Re: Request to mailing list MUD-Dev rejected
9 Jul 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Libs for 3D Client/Servers
9 Jul 2001 Dave Rickey Re: [MUD-Dev] Libs for 3D Client/Servers
9 Jul 2001 Peter Tyson [MUD-Dev] Chatting in MMPORPGs
2 Jul 2001 Edward Falconer Re: [MUD-Dev] (no subject)
9 Jul 2001 Vincent Archer Re: [MUD-Dev] Libs for 3D Client/Servers
9 Jul 2001 Justin Rogers RE: [MUD-Dev] Player characters as a prey species
2 Sep 1997 Brian Price Re: [MUD-Dev] Hard Sci-fi muds was Character evolution
09 Jul 2001 J C Lawrence Re: [MUD-Dev] Player characters as a prey species
09 Jul 2001 J C Lawrence Re: [MUD-Dev] (no subject)
9 Jul 2001 lhulbert@hotmail.com Re: [MUD-Dev] Player characters as a prey species
9 Jul 2001 Corey Crawford RE: [MUD-Dev] Server hosting
09 Jul 2001 Joel Chestnutt RE: [MUD-Dev] Libs for 3D Client/Servers
5 Jul 2001 Joackim Birgersson Re: [MUD-Dev] GPL (was:Libs for 3D Client/Servers)
9 Jul 2001 Alistair Milne RE: [MUD-Dev] Server hosting
9 Jul 2001 Ling Lo Re: [MUD-Dev] Player characters as a prey species
2 Jul 2001 Phillip Lenhardt Re: [MUD-Dev] Player run reputation system
09 Jul 2001 Rob Bartel [MUD-Dev] RE: Graphical Mud-in-a-box musings
27 Mar 1997 Adam Wiggins Re: Mixture
2 Sep 1997 Martin Keegan Re: [MUD-Dev] New Topic: Butthead features
09 Jul 2001 Frank Crowell Re: [MUD-Dev] Server hosting
9 Jul 2001 Travis Nixon Re: [MUD-Dev] Libs for 3D Client/Servers
9 Jul 2001 Derek Licciardi [MUD-Dev] [TECH] String Classes, Memory Management, and Fragmentation
09 Jul 2001 Chris Jones [MUD-Dev] TECH: Mail (was Re: On socialization and convenience)
9 Jul 2001 Patrick Dughi Re: [MUD-Dev] GPL (was:Libs for 3D Client/Servers)
10 Jul 2001 Derek Licciardi RE: [MUD-Dev] Chatting in MMPORPGs
9 Jul 2001 Travis Casey Re: [MUD-Dev] GPL (was:Libs for 3D Client/Servers)
9 Jul 2001 Dan Shiovitz Re: [MUD-Dev] Player characters as a prey species
10 Jul 2001 Justin Rogers RE: [MUD-Dev] Player characters as a prey species
2 Jul 2001 Dave Rickey Re: [MUD-Dev] Value in the Economy of the MOG
3 Sep 1997 Martin Keegan Re: [MUD-Dev] RP=MUSH/PG=MUD
10 Jul 2001 Matt Mihaly Re: [MUD-Dev] GPL (was:Libs for 3D Client/Servers)
10 Jul 2001 Adam Martin Re: [MUD-Dev] Libs for 3D Client/Servers
10 Jul 2001 ghovs Re: [MUD-Dev] GPL (was:Libs for 3D Client/Servers)
10 Jul 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Server hosting
10 Jul 2001 Hans-Henrik Staerfeldt Re: [MUD-Dev] [TECH] String Classes, Memory Management, and Fragmentation
10 Jul 2001 Matt Mihaly RE: [MUD-Dev] Chatting in MMPORPGs
10 Jul 2001 Joackim Birgersson Re: [MUD-Dev] GPL (was:Libs for 3D Client/Servers)
10 Jul 2001 Justin Rogers RE: [MUD-Dev] [TECH] String Classes, Memory Management, and Fragmentation
10 Jul 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] [TECH] String Classes, Memory Management, and Fragm entation
10 Jul 2001 Matt Mihaly [MUD-Dev] Mudpie
11 Jul 1997 Shawn Halpenny C&C and Event Rescheduling
2 Jul 2001 Freeman, Jeff RE: In-game email (was Re: [MUD-Dev] On socialization and conveni ence)
10 Jul 2001 Peter Tyson RE: [MUD-Dev] Chatting in MMPORPGs
10 Jul 2001 Joackim Birgersson Re: [MUD-Dev] GPL (was:Libs for 3D Client/Servers)
10 Jul 2001 Adam Martin Re: [MUD-Dev] Libs for 3D Client/Servers
10 Jul 2001 Paul Schwanz [MUD-Dev] Toward a Craftier Dragon
10 Jul 2001 Brian Hook Re: [MUD-Dev] Server hosting
10 Jul 2001 Sean Kelly Re: [MUD-Dev] [TECH] String Classes, Memory Management, and Fragmentation
10 Jul 2001 Eric Lee {RAT} RE: [MUD-Dev] Chatting in MMPORPGs
10 Jul 2001 Richard Aihoshi aka Jonric RE: [MUD-Dev] Libs for 3D Client/Servers
10 Jul 2001 fred@clift.org RE: [MUD-Dev] Server hosting
3 Sep 1997 Ola Fosheim Grøstad Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for
10 Jul 2001 Lee Sheldon RE: [MUD-Dev] Chatting in MMPORPGs
02 Jul 2001 Caliban Tiresias Darklock Re: In-game email (was Re: [MUD-Dev] On socialization and convenience)
10 Jul 2001 Koster, Raph RE: [MUD-Dev] GPL (was:Libs for 3D Client/Servers)
10 Jul 2001 Jon Lambert RE: [MUD-Dev] Libs for 3D Client/Servers
10 Jul 2001 Richard Aihoshi aka Jonric Re: [MUD-Dev] Mudpie
11 Jul 2001 Valerio Santinelli Re: [MUD-Dev] Server hosting
10 Jul 2001 Chris Dern Re: [MUD-Dev] [TECH] String Classes, Memory Management, and Fragmentation
10 Jul 2001 Freeman, Jeff RE: [MUD-Dev] Server hosting
10 Jul 2001 Matt Mihaly Re: [MUD-Dev] Server hosting
10 Jul 2001 Maximus Re: [MUD-Dev] Toward a Craftier Dragon
3 Sep 1997 Martin Keegan Re: [MUD-Dev] "short" Introductory Message (fwd)
10 Jul 2001 Fred Clift [MUD-Dev] strong encryption for authentication
11 Jul 2001 Jon Lambert RE: [MUD-Dev] Libs for 3D Client/Servers
02 Jul 2001 J C Lawrence Re: [MUD-Dev] List rituals
10 Jul 2001 Koster, Raph RE: [MUD-Dev] Mudpie
10 Jul 2001 rayzam Re: [MUD-Dev] Toward a Craftier Dragon
10 Jul 2001 David Bennett Re: [MUD-Dev] strong encryption for authentication
10 Jul 2001 Madman Across the Water Re: [MUD-Dev] Chatting in MMPORPGs
10 Jul 2001 Madman Across the Water Re: [MUD-Dev] Server hosting
10 Jul 2001 Caliban Tiresias Darklock Re: [MUD-Dev] strong encryption for authentication
10 Jul 2001 John Buehler RE: [MUD-Dev] Chatting in MMPORPGs
2 Sep 1997 Brian Price Re: [MUD-Dev] Hard Sci-fi muds was Character evolution
10 Jul 2001 David Bennett Re: [MUD-Dev] [TECH] String Classes, Memory Management, and Fragmentation
10 Jul 2001 Derek Licciardi RE: [MUD-Dev] [TECH] String Classes, Memory Management, and Fragmentation
11 Jul 2001 Bruce Mitchener Re: [MUD-Dev] strong encryption for authentication
03 Jul 2001 J C Lawrence Re: [MUD-Dev] Value in the Economy of the MOG
11 Jul 2001 Vincent Archer Re: [MUD-Dev] Libs for 3D Client/Servers
11 Jul 2001 Robert Fleck RE: [MUD-Dev] strong encryption for authentication
10 Jul 2001 Matt Mihaly Re: [MUD-Dev] Player characters as a prey species
11 Jul 2001 Max Gilead Re: [MUD-Dev] Libs for 3D Client/Servers
11 Jul 2001 Travis Casey Re[2]: [MUD-Dev] strong encryption for authentication
11 Jul 2001 Travis Nixon Re: [MUD-Dev] Toward a Craftier Dragon
02 Sep 1997 Jeff Kesselman Re: [MUD-Dev] OT: Attributions
11 Jul 2001 Peter Tyson RE: [MUD-Dev] Chatting in MMPORPGs
11 Jul 2001 Paul Schwanz - Enterprise Services Re: [MUD-Dev] Toward a Craftier Dragon
11 Jul 2001 Sean Kelly Re: [MUD-Dev] strong encryption for authentication
11 Jul 2001 Peter Tyson RE: [MUD-Dev] Mudpie
1 Jul 2001 Michael Tresca RE: [MUD-Dev] Non-combat advancement and roleplay
3 Jul 2001 Matt Owen RE: In-game email (was Re: [MUD-Dev] On socialization and conveni ence)
11 Jul 2001 Brian Price [MUD-Dev] Re: strong encryption for authentication
11 Jul 2001 Michael Tresca RE: [MUD-Dev] Toward a Craftier Dragon
11 Jul 2001 Matt Owen RE: [MUD-Dev] Toward a Craftier Dragon
11 Jul 2001 Sean Kelly Re: [MUD-Dev] Libs for 3D Client/Servers
02 Sep 1997 Jeff Kesselman Re: [MUD-Dev] Modeling spells/skills as collections of affects
11 Jul 2001 Edward Glowacki Re: [MUD-Dev] strong encryption for authentication
11 Jul 2001 J C Lawrence Re: [MUD-Dev] Chatting in MMPORPGs
11 Jul 2001 Vincent Archer Re: [MUD-Dev] GPL (was:Libs for 3D Client/Servers)
11 Jul 2001 Max Gilead Re: [MUD-Dev] GPL (was:Libs for 3D Client/Servers)
11 Jul 2001 Tamzen Cannoy Re: [MUD-Dev] strong encryption for authentication
11 Jul 2001 Bruce Mitchener Re: [MUD-Dev] [TECH] String Classes, Memory Management, and Fragm entation
3 Jul 2001 J Todd Coleman Re: [MUD-Dev] Player run reputation system
12 Jul 2001 Matt Mihaly [MUD-Dev] character transfer in EQ
11 Jul 2001 Tand'a-ur [MUD-Dev] Grief players with ip/dns spoofers
11 Jul 2001 Caliban Tiresias Darklock Re: [MUD-Dev] strong encryption for authentication
02 Sep 1997 Jeff Kesselman Re: [MUD-Dev] Modeling spells/skills as collections of affects
11 Jul 2001 lhulbert@hotmail.com RE: [MUD-Dev] Chatting in MMPORPGs
12 Jul 2001 Adam Martin Re: [MUD-Dev] Libs for 3D Client/Servers
12 Jul 2001 Bobby Martin Re: [MUD-Dev] GPL (was:Libs for 3D Client/Servers)
12 Jul 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] [TECH] String Classes, Memory Management, and Fragm entation
11 Jul 2001 Jon Lambert RE: [MUD-Dev] Libs for 3D Client/Servers
11 Jul 2001 Caliban Tiresias Darklock Re: [MUD-Dev] strong encryption for authentication
11 Jul 2001 John Hopson RE: [MUD-Dev] Toward a Craftier Dragon
03 Jul 2001 Ola Fosheim Grøstad Re: [MUD-Dev] UDP vs TCP/IP
11 Jul 2001 Sean Kelly Re: [MUD-Dev] strong encryption for authentication
12 Jul 2001 Oliver Jowett [MUD-Dev] Re: strong encryption for authentication
3 Sep 1997 Matt Chatterley Re: [MUD-Dev] Modeling spells/skills as collections of affects
12 Jul 2001 Brian Price Re: [MUD-Dev] Re: strong encryption for authentication
12 Jul 2001 Michael Tresca RE: [MUD-Dev] Toward a Craftier Dragon
12 Jul 2001 Kevin Littlejohn Re: [MUD-Dev] Re: strong encryption for authentication
11 Jul 2001 Matt Mihaly Re: [MUD-Dev] strong encryption for authentication
11 Jul 2001 Caliban Tiresias Darklock Re: Re[2]: [MUD-Dev] strong encryption for authentication
11 Jul 2001 Richard Aihoshi aka Jonric Re: [MUD-Dev] Toward a Craftier Dragon
12 Jul 2001 Travis Casey Re[2]: [MUD-Dev] (no subject)
12 Jul 2001 Caliban Tiresias Darklock Re: [MUD-Dev] Libs for 3D Client/Servers
3 Jul 2001 Matt Owen RE: [MUD-Dev] TECH: CRPGs vs. RPGs, Way Back When...
12 Jul 2001 Luke Carruthers RE: [MUD-Dev] Libs for 3D Client/Servers
23 Aug 1996 Chris Lawrence Re: {MUD} Re: Wout's mailing list.
26 Aug 1996 Chris Lawrence Re: {MUD} Expanding the mud list
27 Mar 1997 Adam Wiggins Re: Resets and repops
3 Sep 1997 Martin Keegan Re: [MUD-Dev] Level abstractions - Realism vs Game Issues
12 Jul 2001 Fred Clift RE: [MUD-Dev] strong encryption for authentication
11 Jul 2001 Caliban Tiresias Darklock Re: [MUD-Dev] strong encryption for authentication
11 Jul 2001 Sean Kelly Re: [MUD-Dev] strong encryption for authentication
12 Jul 2001 Kevin Littlejohn Re: [MUD-Dev] Re: strong encryption for authentication
12 Jul 2001 Andrew Reisse Re: [MUD-Dev] Toward a Craftier Dragon
12 Jul 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] strong encryption for authentication
12 Jul 2001 Kwon Ekstrom Re: [MUD-Dev] [TECH] String Classes, Memory Management, and Fragmentation
12 Jul 2001 Travis Casey Re: Re[2]: [MUD-Dev] strong encryption for authentication
13 Jul 2001 Ben Tolputt RE: [MUD-Dev] strong encryption for authentication
3 Jul 2001 J Todd Coleman Re: [MUD-Dev] Player run reputation system
3 Sep 1997 Martin Keegan Re: [MUD-Dev] New to this mailing list
12 Jul 2001 Tamzen Cannoy Re: [MUD-Dev] strong encryption for authentication
12 Jul 2001 Jeremy Noetzelman RE: [MUD-Dev] Libs for 3D Client/Servers
12 Jul 2001 Caliban Tiresias Darklock Re: [MUD-Dev] strong encryption for authentication
12 Jul 2001 Sean Kelly Re: [MUD-Dev] Grief players with ip/dns spoofers
12 Jul 2001 Derek Licciardi RE: [MUD-Dev] character transfer in EQ
13 Jul 2001 Fred Clift RE: [MUD-Dev] strong encryption for authentication
13 Jul 2001 Mathieu Castelli [MUD-Dev] DGN: Craftier dragon and players as GMs
13 Jul 2001 Adam Martin [MUD-Dev] [TECH] String Classes, Memory Management, and Fragmentation
13 Jul 2001 Edward Glowacki Re: Re[2]: [MUD-Dev] strong encryption for authentication
13 Jul 2001 Kwon Ekstrom Re: [MUD-Dev] strong encryption for authentication
03 Sep 1997 S001GMU@nova.wright.edu Modeling spells/skills as collections of affects
03 Jul 2001 Caliban Tiresias Darklock Re: [MUD-Dev] List rituals
13 Jul 2001 J C Lawrence Re: [MUD-Dev] strong encryption for authentication
13 Jul 2001 Vincent Archer Re: [MUD-Dev] Libs for 3D Client/Servers
13 Jul 2001 Adam Martin Re: [MUD-Dev] Grief players with ip/dns spoofers
13 Jul 2001 Adam Martin Re: [MUD-Dev] Chatting in MMPORPGs
13 Jul 2001 Adam Martin Re: [MUD-Dev] Libs for 3D Client/Servers
12 Jul 2001 Bruce Mitchener Re: [MUD-Dev] [TECH] String Classes, Memory Management, and Fragmentation
13 Jul 2001 J C Lawrence Re: [MUD-Dev] strong encryption for authentication
13 Jul 2001 J C Lawrence Re: [MUD-Dev] strong encryption for authentication
13 Jul 2001 J C Lawrence Re: [MUD-Dev] strong encryption for authentication
12 Jul 1997 Marian Griffith Re: [MUD-Dev] Nation of shopkeepers
13 Jul 2001 J C Lawrence Re: [MUD-Dev] Grief players with ip/dns spoofers
03 Jul 2001 Brian Hook [MUD-Dev] Libs for 3D Client/Servers
13 Jul 2001 J C Lawrence Re: [MUD-Dev] Libs for 3D Client/Servers
12 Jul 2001 Derek Licciardi RE: [MUD-Dev] strong encryption for authentication
13 Jul 2001 Peter Tyson [MUD-Dev] Biz/Media
13 Jul 2001 Edward Glowacki Re: [MUD-Dev] strong encryption for authentication
13 Jul 2001 J C Lawrence Re: [MUD-Dev] strong encryption for authentication
13 Jul 2001 J C Lawrence Re: [MUD-Dev] Toward a Craftier Dragon
13 Jul 2001 J C Lawrence Re: [MUD-Dev] Re: strong encryption for authentication
03 Jul 2001 J C Lawrence Re: [MUD-Dev] TECH: CRPGs vs. RPGs, Way Back When...
03 Sep 97 coder@ibm.net Re: [MUD-Dev] New Topic: Butthead features
13 Jul 2001 Fred Clift Re: [MUD-Dev] Re: strong encryption for authentication
13 Jul 2001 Edward Glowacki Re: [MUD-Dev] strong encryption for authentication
13 Jul 2001 Fred Clift Re: [MUD-Dev] strong encryption for authentication
13 Jul 2001 F. Randall Farmer RE: [MUD-Dev] strong encryption for authentication
03 Jul 2001 J C Lawrence Re: [MUD-Dev] List rituals
14 Jul 2001 Vincent Archer Re: [MUD-Dev] strong encryption for authentication
14 Jul 2001 Kwon Ekstrom Re: [MUD-Dev] strong encryption for authentication
13 Jul 2001 Caliban Tiresias Darklock Re: Re[2]: [MUD-Dev] strong encryption for authentication
14 Jul 2001 rayzam Re: [MUD-Dev] Toward a Craftier Dragon
13 Jul 2001 Matt Mihaly Re: [MUD-Dev] DGN: Craftier dragon and players as GMs
03 Sep 1997 Caliban Tiresias Darklock Re: [MUD-Dev] Modeling spells/skills as collections of affects
14 Jul 2001 J C Lawrence Re: [MUD-Dev] Toward a Craftier Dragon
13 Jul 2001 Jeremy Noetzelman Re: [MUD-Dev] Libs for 3D Client/Servers
14 Jul 2001 Jon Lambert RE: [MUD-Dev] strong encryption for authentication
13 Nov 2001 Greg Underwood Re: [MUD-Dev] Grief players with ip/dns spoofers
14 Jul 2001 J C Lawrence Re: [MUD-Dev] strong encryption for authentication
03 Jul 2001 J C Lawrence Re: [MUD-Dev] Libs for 3D Client/Servers
14 Jul 2001 J C Lawrence Re: [MUD-Dev] Grief players with ip/dns spoofers
14 Jul 2001 J C Lawrence Re: [MUD-Dev] strong encryption for authentication
15 Jul 2001 Dave Rickey Re: [MUD-Dev] strong encryption for authentication
16 Jul 2001 Travis Nixon Re: [MUD-Dev] DGN: Craftier dragon and players as GMs
03 Sep 1997 Caliban Tiresias Darklock Re: [MUD-Dev] New to this mailing list
15 Jul 2001 David Loeser [MUD-Dev] To good to be TRUE, in an MMPORPG?
15 Jul 2001 Travis Casey Re: Re[2]: [MUD-Dev] strong encryption for authentication
17 Jul 2001 Derek Snider [MUD-Dev] [NEWS] New MUD Magazine
17 Jul 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] [TECH] String Classes, Memory Management, and Fragm entation
15 Jul 2001 Dave Rickey Re: [MUD-Dev] strong encryption for authentication
15 Jul 2001 Mathieu Castelli Re: [MUD-Dev] DGN: Craftier dragon and players as GMs
1 Jul 2001 Brian Price [MUD-Dev] [TECH] Open Source oodb/object persistence toolkit library alpha release
03 Jul 2001 J C Lawrence Re: [MUD-Dev] Player run reputation system
14 Jul 2001 Kwon Ekstrom Re: [MUD-Dev] strong encryption for authentication
14 Jul 2001 rayzam Re: [MUD-Dev] Toward a Craftier Dragon
03 Sep 1997 Jeff Kesselman Re: [MUD-Dev] New to this mailing list
16 Jul 2001 Caliban Tiresias Darklock Re: [MUD-Dev] strong encryption for authentication
16 Jul 2001 yospe@kanga.nu RE: [MUD-Dev] Toward a Craftier Dragon
15 Jul 2001 Caliban Tiresias Darklock Re: [MUD-Dev] strong encryption for authentication
15 Jul 2001 Caliban Tiresias Darklock Re: [MUD-Dev] strong encryption for authentication
15 Jul 2001 Dave Rickey Re: [MUD-Dev] character transfer in EQ
16 Jul 2001 Fred Clift Re: [MUD-Dev] strong encryption for authentication
18 Jul 2001 Caliban Tiresias Darklock Re: Re[2]: [MUD-Dev] strong encryption for authentication
13 Jul 2001 Freeman, Jeff RE: [MUD-Dev] strong encryption for authentication
03 Jul 2001 J C Lawrence Re: [MUD-Dev] (no subject)
18 Jul 2001 shren Re: [MUD-Dev] strong encryption for authentication
03 Sep 1997 Caliban Tiresias Darklock Re: [MUD-Dev] New to this mailing list
18 Jul 2001 Justin Rogers RE: [MUD-Dev] To good to be TRUE, in an MMPORPG?
18 Jul 2001 Kwon Ekstrom Re: [MUD-Dev] [TECH] String Classes, Memory Management, and Fragmentation
18 Jul 2001 Travis Nixon Real-world skills Was: Re: [MUD-Dev] strong encryption for authentication
18 Jul 2001 Matt Mihaly Re: [MUD-Dev] To good to be TRUE, in an MMPORPG?
18 Jul 2001 Kwon Ekstrom Re: [MUD-Dev] To good to be TRUE, in an MMPORPG?
18 Jul 2001 Edward Glowacki Re: [MUD-Dev] strong encryption for authentication
19 Jul 2001 Caliban Tiresias Darklock Re: [MUD-Dev] strong encryption for authentication
20 Jul 2001 Ben Tolputt RE: [MUD-Dev] strong encryption for authentication
19 Jul 2001 Caliban Tiresias Darklock Re: [MUD-Dev] To good to be TRUE, in an MMPORPG?
03 Jul 2001 J C Lawrence Re: [MUD-Dev] Player run systems (was Player run reputation system)
03 Sep 97 clawrenc@cup.hp.com Re: [MUD-Dev] Modeling spells/skills as collections of affects
20 Jul 2001 Matt Mihaly RE: [MUD-Dev] To good to be TRUE, in an MMPORPG?
19 Jul 2001 David Loeser RE: [MUD-Dev] To good to be TRUE, in an MMPORPG?
20 Jul 2001 Caliban Tiresias Darklock Re: [MUD-Dev] strong encryption for authentication
19 Jul 2001 Koster, Raph [MUD-Dev] Something in the water
20 Jul 2001 Jay Carlson Re: [MUD-Dev] [TECH] String Classes, Memory Management, and Fragmentation
20 Jul 2001 Ted Milker [MUD-Dev] Gearing up against GEAR
19 Jul 2001 Travis Casey Re: Re[2]: [MUD-Dev] strong encryption for authentication
20 Jul 2001 Alex Oren [MUD-Dev] OT: Writer needs help from people in the gaming industry
19 Jul 2001 Caliban Tiresias Darklock Re: [MUD-Dev] strong encryption for authentication
21 Jul 2001 Travis Nixon Re: [MUD-Dev] Gearing up against GEAR
27 Mar 1997 Adam Wiggins Re: Resets and repops
03 Sep 97 clawrenc@cup.hp.com Re: [MUD-Dev] Alignment
03 Jul 2001 J C Lawrence Re: [MUD-Dev] [TECH] Open Source oodb/object persistence toolkit library alpha release
21 Jul 2001 Dan MacDonald RE: [MUD-Dev] Gearing up against GEAR
21 Jul 2001 Kwon Ekstrom Re: [MUD-Dev] [TECH] String Classes, Memory Management, and Fragmentation
22 Jul 2001 Dave Rickey Re: [MUD-Dev] Something in the water
22 Jul 2001 Marian Griffith Re: [MUD-Dev] DGN: Craftier dragon and players as GMs
21 Jul 2001 Xuri Re: [MUD-Dev] To good to be TRUE, in an MMPORPG?
21 Jul 2001 F. Randall Farmer RE: [MUD-Dev] Gearing up against GEAR
22 Jul 2001 Vincent Archer Re: [MUD-Dev] Gearing up against GEAR
21 Jul 2001 Sean Kelly Re: [MUD-Dev] Gearing up against GEAR
22 Jul 2001 Dave Rickey Re: [MUD-Dev] Gearing up against GEAR
3 Sep 1997 Ola Fosheim Grøstad Re: [MUD-Dev] **sigh** OOP wars and defining RDBMS
22 Jul 2001 Derek Licciardi RE: [MUD-Dev] character transfer in EQ
03 Jul 2001 J C Lawrence Re: [MUD-Dev] Value in the Economy of the MOG
22 Jul 2001 Travis Nixon Re: [MUD-Dev] Gearing up against GEAR
23 Jul 2001 Eli Stevens Re: [MUD-Dev] Chatting in MMPORPGs
23 Jul 2001 luke@rocketship.com Re: [MUD-Dev] To good to be TRUE, in an MMPORPG?
23 Jul 2001 Adam Martin Re: [MUD-Dev] To good to be TRUE, in an MMPORPG?
23 Jul 2001 luke@rocketship.com [MUD-Dev] Re: Real-world skills
22 Jul 2001 Caliban Tiresias Darklock [MUD-Dev] What is cheating? [Was: Strong encryption for authentication]
23 Jul 2001 Caliban Tiresias Darklock [MUD-Dev] Design patterns for game database implementations
23 Jul 2001 F. Randall Farmer RE: [MUD-Dev] [BIZ] Randy's Resume
3 Sep 1997 Ola Fosheim Grøstad Re: [MUD-Dev] Psychology, psychiatry, and other such
22 Jul 2001 Koster, Raph RE: [MUD-Dev] Something in the water
23 Jul 2001 Robert Zubek [MUD-Dev] TECH DGN: a few mud server design questions (long)
3 Jul 2001 McManus, Susan RE: [MUD-Dev] Player run reputation system
23 Jul 2001 Ola Fosheim Grøstad Re: [MUD-Dev] strong encryption for authentication
23 Jul 2001 Adam Martin Re: [MUD-Dev] Something in the water
23 Jul 2001 S. Patrick Gallaty Re: [MUD-Dev] character transfer in EQ
22 Jul 2001 Derek Licciardi RE: [MUD-Dev] Gearing up against GEAR
23 Jul 2001 Robert Fleck RE: [MUD-Dev] Grief players with ip/dns spoofers
22 Jul 2001 Caliban Tiresias Darklock Re: [MUD-Dev] strong encryption for authentication
22 Jul 2001 Sean Kelly Re: [MUD-Dev] Gearing up against GEAR
3 Sep 1997 Ola Fosheim Grøstad Re: [MUD-Dev] New topic: AI and NPCs
24 Jul 2001 Vincent Archer Re: [MUD-Dev] Gearing up against GEAR
24 Jul 2001 Alistair Milne RE: [MUD-Dev] Gearing up against GEAR
24 Jul 2001 Chris Lloyd RE: [MUD-Dev] Re: Real-world skills
3 Jul 2001 J Todd Coleman Re: [MUD-Dev] Libs for 3D Client/Servers
24 Jul 2001 Kevin Littlejohn Re: [MUD-Dev] Gearing up against GEAR
24 Jul 2001 Caliban Tiresias Darklock Re: [MUD-Dev] TECH DGN: a few mud server design questions (long)
24 Jul 2001 Caliban Tiresias Darklock Re: [MUD-Dev] Gearing up against GEAR
24 Jul 2001 Vincent Archer Re: [MUD-Dev] Chatting in MMPORPGs
24 Jul 2001 Mathieu Castelli Re: [MUD-Dev] Re: Real-world skills
24 Jul 2001 Dave Rickey Re: [MUD-Dev] Chatting in MMPORPGs
12 Jul 1997 Marian Griffith Re: [MUD-Dev] not about pk anymore
24 Jul 2001 Kwon Ekstrom Re: [MUD-Dev] Re: Real-world skills
24 Jul 2001 Kevin Littlejohn Re: [MUD-Dev] Chatting in MMPORPGs
24 Jul 2001 Sean Kelly Re: [MUD-Dev] Design patterns for game database implementations
24 Jul 2001 Justin Rogers RE: [MUD-Dev] Gearing up against GEAR
3 Jul 2001 Dave Rickey Re: [MUD-Dev] Libs for 3D Client/Servers
24 Jul 2001 Marc Bowden RE: [MUD-Dev] Gearing up against GEAR
24 Jul 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Gearing up against GEAR
24 Jul 2001 Michael Tresca RE: [MUD-Dev] character transfer in EQ
24 Jul 2001 Justin Rogers RE: [MUD-Dev] Re: Real-world skills
24 Jul 2001 John Hopson RE: [MUD-Dev] Something in the water
3 Sep 1997 Ola Fosheim Grøstad Re: [MUD-Dev] Re:)
23 Jul 2001 Caliban Tiresias Darklock Re: [MUD-Dev] Re: Real-world skills
24 Jul 2001 Koster, Raph RE: [MUD-Dev] Re: Real-world skills
24 Jul 2001 Dave Talk21 RE: [MUD-Dev] Re: Real-world skills
24 Jul 2001 Travis Nixon Re: [MUD-Dev] Gearing up against GEAR
24 Jul 2001 Luke Parrish RE: [MUD-Dev] Re: Real-world skills
3 Jul 2001 Trump Re: [MUD-Dev] Player run reputation system
24 Jul 2001 Dave Talk21 RE: [MUD-Dev] Re: Real-world skills
24 Jul 2001 Travis Casey Re[2]: [MUD-Dev] Re: Real-world skills
24 Jul 2001 Justin Rogers RE: [MUD-Dev] Re: Real-world skills
24 Jul 2001 Caliban Tiresias Darklock Re: [MUD-Dev] Something in the water
03 Sep 1997 Jeff Kesselman Re: [MUD-Dev] New topic: AI and NPCs
24 Jul 2001 Caliban Tiresias Darklock Re: [MUD-Dev] Re: Real-world skills
24 Jul 2001 Luke Parrish RE: [MUD-Dev] Re: Real-world skills
24 Jul 2001 Sean K Re: [MUD-Dev] Gearing up against GEAR
24 Jul 2001 R.Fry Re: [MUD-Dev] Re: Real-world skills
24 Jul 2001 Sean K Re: [MUD-Dev] Gearing up against GEAR
24 Jul 2001 Dave Talk21 RE: [MUD-Dev] Re: Real-world skills
3 Jul 2001 Freeman, Jeff RE: [MUD-Dev] Libs for 3D Client/Servers
24 Jul 2001 Sean K Re: [MUD-Dev] Gearing up against GEAR
24 Jul 2001 J C Lawrence Re: [MUD-Dev] Re: Real-world skills
24 Jul 2001 J C Lawrence Re: [MUD-Dev] Something in the water
3 Sep 1997 Matt Chatterley Everybody was Kung-Fu fighting.. [was AI and NPCs]
24 Jul 2001 J C Lawrence Re: [MUD-Dev] Something in the water
24 Jul 2001 J C Lawrence Re: Re[2]: [MUD-Dev] Re: Real-world skills
24 Jul 2001 J C Lawrence Re: [MUD-Dev] Gearing up against GEAR
25 Jul 2001 Dave Talk21 RE: [MUD-Dev] Re: Real-world skills
25 Jul 2001 Dave Talk21 RE: [MUD-Dev] Re: Real-world skills
24 Jul 2001 Luke Parrish RE: [MUD-Dev] Re: Real-world skills
24 Jul 2001 Caliban Tiresias Darklock Re: [MUD-Dev] Something in the water
30 Jun 2001 Derek Licciardi RE: [MUD-Dev] Value in the Economy of the MOG
3 Jul 2001 Trump Re: [MUD-Dev] Libs for 3D Client/Servers
24 Jul 2001 Dave Rickey Re: [MUD-Dev] Something in the water
3 Sep 1997 Ned Lovely Re: [MUD-Dev] New topic: AI and NPCs
24 Jul 2001 Kwon Ekstrom [MUD-Dev] Mud Clients (was Real-world skills)
25 Jul 2001 Vladimir Prelovac [MUD-Dev] Players playing NPCs
24 Jul 2001 Joe Andrieu [MUD-Dev] TECH DGN: Re: a few mud server design questions (long)
24 Jul 2001 J C Lawrence Re: [MUD-Dev] Something in the water
25 Jul 2001 Vincent Archer Re: [MUD-Dev] Gearing up against GEAR
25 Jul 2001 Bruce Mitchener Re: [MUD-Dev] Re: Real-world skills
24 Jul 2001 Sean Kelly Re: [MUD-Dev] Something in the water
24 Jul 2001 Caliban Tiresias Darklock Re: [MUD-Dev] Re: Real-world skills
24 Jul 2001 jkerr@htech.withoutthisstuff.com RE: [MUD-Dev] MUD timeline
3 Jul 2001 Re: [MUD-Dev] List rituals
1 Sep 1997 Travis Casey Re: [MUD-Dev] Modeling spells/skills as collections of affects
25 Jul 2001 Dave Talk21 RE: [MUD-Dev] Re: Real-world skills
25 Jul 2001 Adam Martin Re: [MUD-Dev] Re: Real-world skills
25 Jul 2001 J C Lawrence Re: [MUD-Dev] Re: Real-world skills
25 Jul 2001 Adam Martin Re: [MUD-Dev] Chatting in MMPORPGs
25 Jul 2001 Caliban Tiresias Darklock Re: [MUD-Dev] Something in the water
25 Jul 2001 J C Lawrence Re: [MUD-Dev] TECH DGN: a few mud server design questions (long)
25 Jul 2001 John Hopson Re: [MUD-Dev] Something in the water
25 Jul 2001 Marc Bowden Re: [MUD-Dev] Something in the water
25 Jul 2001 Robert Zubek Re: [MUD-Dev] TECH DGN: a few mud server design questions (long)
25 Jul 2001 Travis Casey Re[2]: [MUD-Dev] Something in the water
27 Mar 1997 Adam Wiggins Re: Resets and repops
1 Sep 1997 Travis Casey Re: [MUD-Dev] Character evolution
3 Jul 2001 Jeremy Noetzelman Re: [MUD-Dev] Libs for 3D Client/Servers
25 Jul 2001 David Bennett Re: [MUD-Dev] Mud Clients (was Real-world skills)
25 Jul 2001 J C Lawrence Re: [MUD-Dev] Gearing up against GEAR
25 Jul 2001 Marc Bowden Re: [MUD-Dev] Something in the water
25 Jul 2001 Travis Casey Re[2]: [MUD-Dev] Something in the water
25 Jul 2001 J C Lawrence Re: [MUD-Dev] TECH DGN: a few mud server design questions (long)
25 Jul 2001 J C Lawrence Re: [MUD-Dev] Something in the water
25 Jul 2001 J C Lawrence Re: Re[2]: [MUD-Dev] Something in the water
25 Jul 2001 J C Lawrence Re: [MUD-Dev] Something in the water
25 Jul 2001 rayzam Re: [MUD-Dev] Re: Real-world skills
03 Sep 97 clawrenc@cup.hp.com Re: [MUD-Dev] Alignment & Introductions
26 Jul 2001 Michael Tresca [MUD-Dev] Game Survey
03 Jul 2001 Brian Hook Re: [MUD-Dev] Libs for 3D Client/Servers
25 Jul 2001 Robert Zubek [MUD-Dev] TECH DGN: Re: a few mud server design questions (long)
25 Jul 2001 rayzam Re: [MUD-Dev] Something in the water
25 Jul 2001 J C Lawrence Re: [MUD-Dev] Re: Real-world skills
25 Jul 2001 Koster, Raph RE: [MUD-Dev] Re: Real-world skills
25 Jul 2001 J C Lawrence Re: [MUD-Dev] Grief players with ip/dns spoofers
25 Jul 2001 Marian Griffith Re: [MUD-Dev] Something in the water
25 Jul 2001 rayzam Re: [MUD-Dev] Something in the water
25 Jul 2001 J C Lawrence Re: [MUD-Dev] Design patterns for game database implementations
04 Sep 1997 Caliban Tiresias Darklock Re: [MUD-Dev] Everybody was Kung-Fu fighting.. [was AI and NPCs]
25 Jul 2001 J C Lawrence Re: [MUD-Dev] Something in the water
25 Jul 2001 J C Lawrence Re: [MUD-Dev] To good to be TRUE, in an MMPORPG?
03 Jul 2001 Federico Di Gregorio Re: [MUD-Dev] Value in the Economy of the MOG
26 Jul 2001 Bruce Mitchener Re: [MUD-Dev] Re: Real-world skills
26 Jul 2001 Richard Aihoshi aka Jonric Re: [MUD-Dev] Game Survey
26 Jul 2001 Sean Kelly Re: [MUD-Dev] TECH DGN: Re: a few mud server design questions (long)
26 Jul 2001 J C Lawrence Re: [MUD-Dev] Design patterns for game database implementations
26 Jul 2001 Caliban Tiresias Darklock Re: Re[2]: [MUD-Dev] Something in the water
26 Jul 2001 Vincent Archer Re: [MUD-Dev] Gearing up against GEAR
26 Jul 2001 Marc Bowden Re: [MUD-Dev] Something in the water
03 Sep 97 clawrenc@cup.hp.com Re: [MUD-Dev] "Social control", was butthead features
26 Jul 2001 Eli Stevens Re: [MUD-Dev] Something in the water
26 Jul 2001 Tand'a-ur Re: [MUD-Dev] Grief players with ip/dns spoofers
26 Jul 2001 Andrew Wilson Re: [MUD-Dev] Re: Real-world skills
03 Jul 2001 Brian Hook Re: [MUD-Dev] Libs for 3D Client/Servers
26 Jul 2001 Hulbert, Leland RE: Re[2]: [MUD-Dev] Something in the water
26 Jul 2001 Caliban Tiresias Darklock Re: [MUD-Dev] TECH DGN: a few mud server design questions (long)
26 Jul 2001 Freeman, Jeff RE: [MUD-Dev] To good to be TRUE, in an MMPORPG?
26 Jul 2001 J C Lawrence Re: Re[2]: [MUD-Dev] Something in the water
26 Jul 2001 J C Lawrence Re: [MUD-Dev] Something in the water
26 Jul 2001 J C Lawrence Re: [MUD-Dev] Something in the water
3 Sep 1997 Jon A. Lambert Re: [MUD-Dev] Re:)
26 Jul 2001 Dave Rickey Re: [MUD-Dev] Something in the water
26 Jul 2001 Joe Andrieu RE: [MUD-Dev] TECH DGN: Re: a few mud server design questions (long)
26 Jul 2001 Koster, Raph RE: [MUD-Dev] To good to be TRUE, in an MMPORPG?
26 Jul 2001 Joe Andrieu RE: [MUD-Dev] TECH DGN: Re: a few mud server design questions (long)
3 Jul 2001 Travis Casey Re: [MUD-Dev] Libs for 3D Client/Servers
26 Jul 2001 Joe Andrieu RE: [MUD-Dev] Something in the water
26 Jul 2001 Koster, Raph [MUD-Dev] MMORPG Construction Kit
26 Jul 2001 Kristen L. Koster Re: [MUD-Dev] To good to be TRUE, in an MMPORPG?
26 Jul 2001 Sean K Re: [MUD-Dev] TECH DGN: Re: a few mud server design questions (long)
26 Jul 2001 Trump Re: [MUD-Dev] To good to be TRUE, in an MMPORPG?
12 Jul 1997 Jeff Kesselman Re: [MUD-Dev] Nation of shopkeepers
26 Jul 2001 Dan MacDonald RE: [MUD-Dev] Something in the water
26 Jul 2001 Freeman, Jeff RE: [MUD-Dev] To good to be TRUE, in an MMPORPG?
26 Jul 2001 Sean K Re: [MUD-Dev] To good to be TRUE, in an MMPORPG?
28 Jul 2001 Robert Zubek Re: [MUD-Dev] TECH DGN: Re: a few mud server design questions (long)
28 Jul 2001 Robert Zubek Re: [MUD-Dev] TECH DGN: a few mud server design questions (long)
3 Jul 2001 David Bennett Re: [MUD-Dev] Player run systems (was Player run reputation system)
27 Jul 2001 Dave Rickey Re: [MUD-Dev] To good to be TRUE, in an MMPORPG?
27 Jul 2001 Caliban Tiresias Darklock Re: Re[2]: [MUD-Dev] Something in the water
28 Jul 2001 Robert Zubek RE: [MUD-Dev] TECH DGN: Re: a few mud server design questions (long)
28 Jul 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Re: Real-world skills
4 Sep 1997 Martin Keegan Re: [MUD-Dev] New Topic: Butthead features
28 Jul 2001 Robert Zubek Re: [MUD-Dev] TECH DGN: a few mud server design questions (long)
27 Jul 2001 Lee Sheldon RE: [MUD-Dev] MMORPG Construction Kit
27 Jul 2001 Caliban Tiresias Darklock Re: [MUD-Dev] To good to be TRUE, in an MMPORPG?
27 Jul 2001 Koster, Raph RE: [MUD-Dev] To good to be TRUE, in an MMPORPG?
27 Jul 2001 Caliban Tiresias Darklock Re: Re[2]: [MUD-Dev] Something in the water
27 Jul 2001 Sean Kelly Re: [MUD-Dev] To good to be TRUE, in an MMPORPG?
3 Jul 2001 Alistair Milne RE: [MUD-Dev] Libs for 3D Client/Servers
27 Jul 2001 Michael Tresca RE: [MUD-Dev] To good to be TRUE, in an MMPORPG?
27 Jul 2001 Travis Casey Re[4]: [MUD-Dev] Something in the water
28 Jul 2001 Miroslav Silovic Re: Re[2]: [MUD-Dev] Something in the water
4 Sep 1997 Matt Chatterley Re: [MUD-Dev] Everybody was Kung-Fu fighting.. [was AI and NPCs]
27 Jul 2001 Lee Sheldon RE: [MUD-Dev] MMORPG Construction Kit
27 Jul 2001 Koster, Raph RE: [MUD-Dev] To good to be TRUE, in an MMPORPG?
28 Jul 2001 Robert Zubek RE: [MUD-Dev] TECH DGN: Re: a few mud server design questions (long)
27 Jul 2001 Christopher Allen RE: [MUD-Dev] Players playing NPCs
27 Jul 2001 Freeman, Jeff RE: [MUD-Dev] To good to be TRUE, in an MMPORPG?
27 Jul 2001 SeronisROTv3@aol.com Re: [MUD-Dev] TECH DGN: Re: a few mud server design questions (long)
27 Jul 2001 Sean Kelly Re: [MUD-Dev] Something in the water
03 Jul 2001 J C Lawrence Re: [MUD-Dev] Libs for 3D Client/Servers
28 Jul 2001 Robert Zubek Re: [MUD-Dev] TECH DGN: Re: a few mud server design questions (long)
27 Jul 2001 Christopher Allen [MUD-Dev] DNA Game Patent [was Randy's Resume]
04 Sep 1997 Miroslav Silovic Re: [MUD-Dev] Modeling spells/skills as collections of affects
27 Jul 2001 Caliban Tiresias Darklock Re: [MUD-Dev] Something in the water
29 Jul 2001 Alex Kay [MUD-Dev] Community feeling (was: To good to be TRUE, in an MMPORPG?)
27 Jul 2001 Matt Mihaly Population divisions (wasRe: [MUD-Dev] To good to be TRUE, in an MMPORPG?)
29 Jul 2001 Lee Sheldon RE: [MUD-Dev] MMORPG Construction Kit
29 Jul 2001 Caliban Tiresias Darklock Re: [MUD-Dev] DNA Game Patent [was Randy's Resume]
29 Jul 2001 Joe Andrieu RE: [MUD-Dev] To good to be TRUE, in an MMPORPG?
29 Jul 2001 Sean Kelly Re: [MUD-Dev] TECH DGN: Re: a few mud server design questions (long)
29 Jul 2001 Sean Kelly Re: [MUD-Dev] TECH DGN: Re: a few mud server design questions (long)
01 Jul 2001 Gavin Doughtie In-game email (was Re: [MUD-Dev] On socialization and convenience)
03 Jul 2001 J C Lawrence Re: [MUD-Dev] Value in the Economy of the MOG
04 Sep 1997 Miroslav Silovic Re: [MUD-Dev] Modeling spells/skills as collections of affects
29 Jul 2001 Adam Martin Re: [MUD-Dev] Something in the water
29 Jul 2001 Caliban Tiresias Darklock Re: [MUD-Dev] TECH DGN: a few mud server design questions (long)
30 Jul 2001 Freeman, Jeff [MUD-Dev] Wilderness
30 Jul 2001 Jon Lambert [MUD-Dev] Multi-threading ( was: TECH DGN: Re: a few mud server design questions (long))
30 Jul 2001 Hans-Henrik Staerfeldt RE: [MUD-Dev] [BIZ] Randy's Resume
29 Jul 2001 Koster, Raph RE: [MUD-Dev] To good to be TRUE, in an MMPORPG?
30 Jul 2001 Hulbert, Leland RE: [MUD-Dev] DNA Game Patent [was Randy's Resume]
30 Jul 2001 Adam Martin Re: [MUD-Dev] TECH DGN: Re: a few mud server design questions (long)
30 Jul 2001 Hans-Henrik Staerfeldt Re: Real-world skills Was: Re: [MUD-Dev] strong encryption for authentication
29 Jul 2001 Jessica Mulligan Re:[MUD-Dev] DNA Game Patent [was Randy's Resume]
28 Mar 1997 Nathan Yospe Re: Resets and repops (a really short post)
3 Sep 97 Chris Gray Re: [MUD-Dev] Modeling spells/skills as collections of affects
03 Jul 2001 J C Lawrence Re: [MUD-Dev] Libs for 3D Client/Servers
30 Jul 2001 Hans-Henrik Staerfeldt Re: [MUD-Dev] Game Survey
30 Jul 2001 Hans-Henrik Staerfeldt Re: [MUD-Dev] Chatting in MMPORPGs
29 Jul 2001 Koster, Raph RE: [MUD-Dev] Community feeling (was: To good to be TRUE, in an M MPORPG?)
30 Jul 2001 Ola Fosheim Grøstad Re: [MUD-Dev] MMORPG Construction Kit
30 Jul 2001 J C Lawrence Re: [MUD-Dev] MMORPG Construction Kit
29 Jul 2001 Matt Mihaly RE: [MUD-Dev] To good to be TRUE, in an MMPORPG?
30 Jul 2001 Adam Martin Re: [MUD-Dev] DNA Game Patent [was Randy's Resume]
30 Jul 2001 Hulbert, Leland RE: Re[2]: [MUD-Dev] Something in the water
29 Jul 2001 Travis Casey Re: Re[2]: [MUD-Dev] Something in the water
3 Sep 97 Chris Gray Re: [MUD-Dev] OT: Attributions
30 Jul 2001 J C Lawrence Re: [MUD-Dev] Community feeling (was: To good to be TRUE, in an M MPORPG?)
03 Jul 2001 J C Lawrence Re: [MUD-Dev] Libs for 3D Client/Servers
30 Jul 2001 J C Lawrence Re: [MUD-Dev] Game Survey
30 Jul 2001 J C Lawrence Re: [MUD-Dev] To good to be TRUE, in an MMPORPG?
30 Jul 2001 Sean Kelly Re: [MUD-Dev] Wilderness
30 Jul 2001 Sean Kelly Re: [MUD-Dev] Multi-threading ( was: TECH DGN: Re: a few mud server design questions (long))
30 Jul 2001 Jon Morrow [MUD-Dev] Death among Friends
30 Jul 2001 Trump Re: [MUD-Dev] Wilderness
30 Jul 2001 rayzam Re: Re[2]: [MUD-Dev] Something in the water
30 Jul 2001 Caliban Tiresias Darklock Re: [MUD-Dev] Wilderness
4 Sep 1997 Adam Wiggins Re: [MUD-Dev] Character evolution
30 Jul 2001 Brian 'Psychochild' Green Re: [MUD-Dev] MMORPG Construction Kit
30 Jul 2001 John Hopson RE: [MUD-Dev] To good to be TRUE, in an MMPORPG?
03 Jul 2001 J C Lawrence Re: [MUD-Dev] List rituals
30 Jul 2001 Caliban Tiresias Darklock Re: [MUD-Dev] TECH DGN: Re: a few mud server design questions (long)
30 Jul 2001 Jon Lambert RE: [MUD-Dev] DNA Game Patent [was Randy's Resume]
30 Jul 2001 Chris Gray RE: [MUD-Dev] DNA Game Patent [was Randy's Resume]
30 Jul 2001 Steve {Bloo} Daniels Re: [MUD-Dev] To good to be TRUE, in an MMPORPG?
30 Jul 2001 J C Lawrence Re: [MUD-Dev] To good to be TRUE, in an MMPORPG?
31 Jul 2001 Chris Gray [MUD-Dev] free release of graphical MUD
31 Jul 2001 Tommy Wang [MUD-Dev] Hoping for more... (interfaces)
4 Sep 1997 Adam Wiggins Re: [MUD-Dev] Hard Sci-fi Muds was Character Evolution
31 Jul 2001 Travis Casey Re: [MUD-Dev] To good to be TRUE, in an MMPORPG?
31 Jul 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Community feeling (was: To good to be TRUE, in an MMPORPG?)
31 Jul 2001 John Buehler RE: [MUD-Dev] Wilderness
03 Jul 2001 J C Lawrence Re: [MUD-Dev] Player run reputation system
31 Jul 2001 Jon Lambert RE: [MUD-Dev] TECH DGN: Re: a few mud server design questions (long)
31 Jul 2001 Matt Mihaly Re: [MUD-Dev] Death among Friends
31 Jul 2001 David Loeser RE: [MUD-Dev] DNA Game Patent [was Randy's Resume]
31 Jul 2001 Vincent Archer Re: [MUD-Dev] Community feeling (was: To good to be TRUE, in an M MPORPG?)
31 Jul 2001 Freeman, Jeff RE: [MUD-Dev] Wilderness
01 Aug 2001 Kevin Littlejohn Re: [MUD-Dev] TECH DGN: Re: a few mud server design questions (long)
4 Sep 1997 Adam Wiggins Re: [MUD-Dev] Level abstractions - Realism vs Game Issues
31 Jul 2001 Michael Tresca RE: [MUD-Dev] Death among Friends
31 Jul 2001 Adam Martin Re: [MUD-Dev] TECH DGN: Re: a few mud server design questions (long)
31 Jul 2001 Tommy Wang Re: [MUD-Dev] Death among Friends
31 Jul 2001 Matt Mihaly RE: Re[2]: [MUD-Dev] Something in the water
03 Jul 2001 J C Lawrence Re: [MUD-Dev] Non-combat advancement and roleplay
31 Jul 2001 Ola Fosheim Grøstad Re: [MUD-Dev] MMORPG Construction Kit
31 Jul 2001 Ola Fosheim Grøstad [MUD-Dev] Group sizes and MUDs as sport?
30 Jul 2001 Ross Dmochowski [MUD-Dev] BSD licenses
1 Aug 2001 Jon Lambert RE: [MUD-Dev] Multi-threading ( was: TECH DGN: Re: a few mud server design questions (long))
31 Jul 2001 Edward Glowacki Re: [MUD-Dev] Wilderness
3 Sep 97 Chris Gray Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for
01 Aug 2001 Ananda Dawnsinger [MUD-Dev] [DGN] RP awards (was: Something in the water)
1 Aug 2001 Nathan F. Yospe RE: [MUD-Dev] Wilderness
1 Aug 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Wilderness
1 Aug 2001 Matt Mihaly Re: [MUD-Dev] Hoping for more... (interfaces)
01 Aug 2001 Brian Hook RE: [MUD-Dev] Wilderness
03 Jul 2001 J C Lawrence Re: [MUD-Dev] On socialization and convenience
1 Aug 2001 John Buehler RE: [MUD-Dev] Death among Friends
1 Aug 2001 Nathan F. Yospe RE: [MUD-Dev] Wilderness
1 Aug 2001 Dave Rickey Re: [MUD-Dev] DNA Game Patent [was Randy's Resume]
1 Aug 2001 Koster, Raph RE: [MUD-Dev] Community feeling (was: To good to be TRUE, in an M MPORPG?)
12 Jul 1997 Matt Chatterley Virtual Chemistry
1 Aug 2001 Dave Rickey Re: [MUD-Dev] Wilderness
1 Aug 2001 Jon Morrow RE: Re[2]: [MUD-Dev] Something in the water
1 Aug 2001 Sean K Re: [MUD-Dev] Multi-threading ( was: TECH DGN: Re: a few mud server design questions (long))
1 Aug 2001 F. Randall Farmer RE: [MUD-Dev] DNA Game Patent [was Randy's Resume]
1 Aug 2001 Freeman, Jeff RE: [MUD-Dev] Wilderness
1 Aug 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Community feeling (was: To good to be TRUE, in an M MPORPG?)
03 Jul 2001 J C Lawrence Re: Re[4]: [MUD-Dev] List rituals
01 Aug 2001 Caliban Tiresias Darklock Re: [MUD-Dev] TECH DGN: Re: a few mud server design questions (long)
1 Aug 2001 Jon Morrow RE: [MUD-Dev] Death among Friends
1 Aug 2001 John Buehler RE: [MUD-Dev] Wilderness
04 Sep 1997 S001GMU@nova.wright.edu Modeling spells/skills as collections of affects
2 Aug 2001 Ling Lo Re: [MUD-Dev] Hoping for more... (interfaces)
2 Aug 2001 Matt Mihaly [MUD-Dev] Anarchy Online (was Community Feeling)
1 Aug 2001 Trump Re: Re[2]: [MUD-Dev] Something in the water
1 Aug 2001 Jon Morrow RE: [MUD-Dev] Death among Friends
1 Aug 2001 Koster, Raph RE: [MUD-Dev] Wilderness
2 Aug 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Wilderness
31 Jul 2001 shannon hall [MUD-Dev] d20
03 Jul 2001 J C Lawrence Re: [MUD-Dev] When the interface becomes the challenge.
2 Aug 2001 Ling Lo RE: [MUD-Dev] Wilderness
1 Aug 2001 Travis Nixon Re: [MUD-Dev] DNA Game Patent [was Randy's Resume]
04 Sep 1997 Shawn Halpenny Re: [MUD-Dev] Modeling spells/skills as collections of affects
1 Aug 2001 Jon Lambert RE: [MUD-Dev] Multi-threading ( was: TECH DGN: Re: a few mud server design questions (long))
2 Aug 2001 Matt Mihaly Re: [MUD-Dev] [DGN] RP awards (was: Something in the water)
02 Aug 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Wilderness
2 Aug 2001 Chris Gray [MUD-Dev] CGMud testing
1 Aug 2001 Freeman, Jeff RE: [MUD-Dev] Wilderness
2 Aug 2001 Ling Lo RE: [MUD-Dev] Wilderness
02 Aug 2001 Marc Bowden RE: Re[2]: [MUD-Dev] Something in the water
1 Aug 2001 John Buehler RE: [MUD-Dev] Wilderness
03 Jul 2001 claw@kanga.nu [MUD-Dev] New polls
1 Aug 2001 Jon Morrow RE: [MUD-Dev] Hoping for more... (interfaces)
4 Sep 97 Chris Gray Re: [MUD-Dev] Character evolution
2 Aug 2001 Matt Mihaly RE: Re[2]: [MUD-Dev] Something in the water
01 Aug 2001 Caliban Tiresias Darklock Re: [MUD-Dev] DNA Game Patent [was Randy's Resume]
2 Aug 2001 Eli Stevens TECH: STL / Heaps, etc. (was: [MUD-Dev] TECH DGN: a few mud server design questions (long))
1 Aug 2001 Jon Morrow RE: [MUD-Dev] Death among Friends
2 Aug 2001 ling.lo@coment.dk [MUD-Dev] Dictionary of Body Language
3 Aug 2001 F. Randall Farmer RE: [MUD-Dev] DNA Game Patent [was Randy's Resume]
3 Aug 2001 Adam Martin Re: [MUD-Dev] DNA Game Patent [was Randy's Resume]
3 Aug 2001 Jussi 'Sulka' Haro [MUD-Dev] "The gaming situation" by Markku Eskelinen
3 Aug 2001 Matt Mihaly RE: [MUD-Dev] Death among Friends
1 Jul 2001 Michael Tresca [MUD-Dev] TECH: CRPGs vs. RPGs, Way Back When...
28 Mar 97 Chris Gray Re: Resets and repops
4 Sep 1997 Maddy Re: [MUD-Dev] Character evolution
03 Jul 2001 J C Lawrence Re: [MUD-Dev] Value in the Economy of the MOG
03 Aug 2001 Ola Fosheim Grøstad Re: TECH: STL / Heaps, etc. (was: [MUD-Dev] TECH DGN: a few mud server design questions (long))
02 Aug 2001 Caliban Tiresias Darklock Re: TECH: STL / Heaps, etc. (was: [MUD-Dev] TECH DGN: a few mud server design questions (long))
3 Aug 2001 Hans-Henrik Staerfeldt Re: [MUD-Dev] Wilderness
03 Aug 2001 Frank Crowell [MUD-Dev] Where to go with the maddog page
2 Aug 2001 F. Randall Farmer RE: [MUD-Dev] DNA Game Patent [was Randy's Resume]
04 Aug 2001 Kevin Littlejohn Re: [MUD-Dev] DNA Game Patent [was Randy's Resume]
3 Aug 2001 Matt Mihaly Re: [MUD-Dev] Hoping for more... (interfaces)
3 Aug 2001 Ling Lo Re: TECH: STL / Heaps, etc. (was: [MUD-Dev] TECH DGN: a few mud server design questions (long))
2 Aug 2001 Freeman, Jeff RE: [MUD-Dev] d20
04 Sep 1997 Caliban Tiresias Darklock Re: [MUD-Dev] Character evolution
2 Aug 2001 John Buehler RE: [MUD-Dev] Wilderness
03 Jul 2001 Richard Aihoshi aka Jonric Re: [MUD-Dev] Libs for 3D Client/Servers
2 Aug 2001 David Bennett Re: TECH: STL / Heaps, etc. (was: [MUD-Dev] TECH DGN: a few mud server design questions (long))
3 Aug 2001 Matt Mihaly RE: [MUD-Dev] Death among Friends
3 Aug 2001 Tomas Clark Re: Re[2]: [MUD-Dev] Something in the water
2 Aug 2001 John Buehler RE: [MUD-Dev] Wilderness
2 Aug 2001 Koster, Raph RE: [MUD-Dev] Dictionary of Body Language
2 Aug 2001 Koster, Raph RE: Re[2]: [MUD-Dev] Something in the water
02 Aug 2001 Frank Crowell Re: [MUD-Dev] DNA Game Patent [was Randy's Resume]
2 Aug 2001 Hulbert, Leland RE: [MUD-Dev] Wilderness
04 Sep 1997 S001GMU@nova.wright.edu OT: Attributions
2 Aug 2001 Sean K Re: TECH: STL / Heaps, etc. (was: [MUD-Dev] TECH DGN: a few mud server design questions (long))
2 Aug 2001 Kwon Ekstrom Re: [MUD-Dev] Hoping for more... (interfaces)
3 Jul 2001 Phillip Lenhardt [MUD-Dev] virtual mind project
03 Aug 2001 Matt Chatterley RE: Re[2]: [MUD-Dev] Something in the water
2 Aug 2001 John Buehler RE: [MUD-Dev] Wilderness
3 Aug 2001 Travis Casey Re: [MUD-Dev] d20
05 Aug 2001 J C Lawrence [MUD-Dev] Rats in a cage?
04 Aug 2001 Chris Jones Re: TECH: STL / Heaps, etc. (was: [MUD-Dev] TECH DGN: a few mudserver design questions (long))
04 Aug 2001 Jessica Mulligan RE: Re[2]: [MUD-Dev] Something in the water
4 Aug 2001 lhulbert@hotmail.com RE: [MUD-Dev] Wilderness
4 Sep 1997 Ola Fosheim Grøstad Re: [MUD-Dev] Everybody was Kung-Fu fighting.. [was AI and NPCs]
3 Aug 2001 Sparrowhawk RE: Re[2]: [MUD-Dev] Something in the water
3 Aug 2001 Kwon Ekstrom Re: [MUD-Dev] Wilderness
4 Aug 2001 Matt Mihaly Re: Re[2]: [MUD-Dev] Something in the water
03 Jul 2001 Madman Across the Water Re: [MUD-Dev] Libs for 3D Client/Servers
4 Aug 2001 Travis Casey Re: [MUD-Dev] Wilderness
6 Aug 2001 Michael Tresca RE: [MUD-Dev] d20
3 Aug 2001 Timothy O'Neill Dang RE: [MUD-Dev] d20
4 Aug 2001 Matt Mihaly RE: [MUD-Dev] Wilderness
04 Aug 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Something in the water
04 Aug 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Wilderness
04 Sep 97 clawrenc@cup.hp.com Re: [MUD-Dev] MUD universe
4 Aug 2001 Adam Martin Re: [MUD-Dev] Wilderness
4 Aug 2001 Justin Rogers [MUD-Dev] Non-Linear Item Combination Systems...
4 Aug 2001 Matt Mihaly RE: [MUD-Dev] Wilderness
04 Aug 2001 Jessica Mulligan Re: [MUD-Dev] DNA Game Patent [was Randy's Resume]
03 Jul 2001 Brian Hook Re: [MUD-Dev] Libs for 3D Client/Servers
4 Aug 2001 Joe Andrieu RE: [MUD-Dev] To good to be TRUE, in an MMPORPG?
4 Aug 2001 Travis Casey Re: Re[2]: [MUD-Dev] Something in the water
03 Aug 2001 Paul Schwanz Re: TECH: STL / Heaps, etc. (was: [MUD-Dev] TECH DGN: a few mudserver design questions (long))
04 Aug 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Wilderness
4 Aug 2001 Matt Mihaly RE: Re[2]: [MUD-Dev] Something in the water
4 Sep 1997 Nathan Yospe Re: [MUD-Dev] Character evolution
3 Aug 2001 Travis Nixon Re: TECH: STL / Heaps, etc. (was: [MUD-Dev] TECH DGN: a few mudserver design questions (long))
4 Aug 2001 Adam Martin Re: TECH: STL / Heaps, etc. (was: [MUD-Dev] TECH DGN: a few mud server design questions (long))
3 Aug 2001 F Farmer Re: [MUD-Dev] DNA Game Patent [was Randy's Resume]
3 Aug 2001 Jussi 'Sulka' Haro [MUD-Dev] Academic journal on computer games
5 Aug 2001 Adam Martin [MUD-Dev] ECTS 2001 & GDC Europe
3 Jul 2001 Sean Kelly Re: [MUD-Dev] Libs for 3D Client/Servers
3 Aug 2001 Hanz, Rob RE: [MUD-Dev] Anarchy Online (was Community Feeling)
4 Aug 2001 SeronisROTv3@aol.com Re: [MUD-Dev] d20
04 Aug 2001 Ola Fosheim Grøstad Re: [MUD-Dev] "The gaming situation" by Markku Eskelinen
06 Aug 2001 J C Lawrence Re: [MUD-Dev] ECTS 2001 & GDC Europe
04 Sep 1997 Jeff Kesselman Re: [MUD-Dev] "Social control", was butthead features
6 Aug 2001 Matt Mihaly Re: [MUD-Dev] "The gaming situation" by Markku Eskelinen
6 Aug 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Wilderness
6 Aug 2001 Dave Rickey Re: [MUD-Dev] To good to be TRUE, in an MMPORPG?
6 Aug 2001 Koster, Raph RE: [MUD-Dev] Wilderness
06 Aug 2001 Marc Bowden RE: [MUD-Dev] To good to be TRUE, in an MMPORPG?
6 Aug 2001 Koster, Raph RE: [MUD-Dev] Wilderness
4 Jul 2001 Matt Mihaly Re: [MUD-Dev] Libs for 3D Client/Servers
6 Aug 2001 Travis Casey Re: [MUD-Dev] "The gaming situation" by Markku Eskelinen
06 Aug 2001 Brian Hook Re: [MUD-Dev] Wilderness
6 Aug 2001 John Buehler RE: [MUD-Dev] Wilderness
1 Jul 97 Chris Gray Re: [MUD-Dev] Supporting RP+PG
06 Aug 2001 Ola Fosheim Grøstad [MUD-Dev] Player Types (Was Re: Anarchy Online)
6 Aug 2001 Kwon Ekstrom Re: TECH: STL / Heaps, etc. (was: [MUD-Dev] TECH DGN: a few mud server design questions (long))
6 Aug 2001 Freeman, Jeff RE: [MUD-Dev] Wilderness
6 Aug 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Anarchy Online (was Community Feeling)
6 Aug 2001 Richard A. Bartle RE: [MUD-Dev] Anarchy Online (was Community Feeling)
6 Aug 2001 Matt Mihaly RE: Re[2]: [MUD-Dev] Something in the water
6 Aug 2001 Travis Casey Re[2]: [MUD-Dev] Anarchy Online (was Community Feeling)
3 Jul 2001 Timothy Dang Re: [MUD-Dev] Libs for 3D Client/Servers
6 Aug 2001 John Buehler RE: [MUD-Dev] Wilderness
6 Aug 2001 Sean K Re: TECH: STL / Heaps, etc. (was: [MUD-Dev] TECH DGN: a few mudserver design questions (long))
04 Sep 1997 Jeff Kesselman Re: [MUD-Dev] Everybody was African fighting..
6 Aug 2001 Travis Casey Re[2]: [MUD-Dev] d20
6 Aug 2001 Ling Lo [MUD-Dev] Java tidbits (was: Re: TECH: STL / Heaps, etc.)
06 Aug 2001 Ola Fosheim Grøstad [MUD-Dev] Korean marketing effort...
06 Aug 2001 Madman Across the Water Re: [MUD-Dev] "The gaming situation" by Markku Eskelinen
06 Aug 2001 Madrona Tree RE: [MUD-Dev] Wilderness
6 Aug 2001 Travis Casey Re[2]: [MUD-Dev] d20
6 Aug 2001 Vincent Archer Re: TECH: STL / Heaps, etc. (was: [MUD-Dev] TECH DGN: a few mudserver design questions (long))
6 Aug 2001 Travis Casey Re[2]: [MUD-Dev] d20
3 Jul 2001 Brian Price Re: [MUD-Dev] [TECH] Open Source oodb/object persistence toolkit library alpha release
6 Aug 2001 Hans-Henrik Staerfeldt RE: [MUD-Dev] d20
04 Sep 1997 Jeff Kesselman Re: [MUD-Dev] Character evolution
6 Aug 2001 Freeman, Jeff RE: [MUD-Dev] Wilderness
6 Aug 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Wilderness
6 Aug 2001 John Buehler RE: [MUD-Dev] Wilderness
6 Aug 2001 Dave Rickey Re: [MUD-Dev] Anarchy Online (was Community Feeling)
7 Aug 2001 Matt Mihaly RE: [MUD-Dev] Wilderness
07 Aug 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Wilderness
8 Aug 2001 SavantKnowsAll@cs.com Re: Re[2]: [MUD-Dev] Something in the water
07 Aug 2001 Ian Hess Re: Re[2]: [MUD-Dev] Something in the water
9 Aug 2001 Nathan F. Yospe RE: [MUD-Dev] Wilderness
3 Jul 2001 Bryce Harrington Re: [MUD-Dev] Libs for 3D Client/Servers
28 Mar 97 Chris Gray Efficiency
04 Sep 1997 Jeff Kesselman Re: [MUD-Dev] Character evolution
7 Aug 2001 David Loeser RE: [MUD-Dev] Wilderness
07 Aug 2001 Steve {Bloo} Daniels Re: [MUD-Dev] Anarchy Online (was Community Feeling)
9 Aug 2001 Michael Tresca RE: [MUD-Dev] Death among Friends
7 Aug 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Wilderness
7 Aug 2001 ST Re: [MUD-Dev] To good to be TRUE, in an MMPORPG?
9 Aug 2001 shren RE: [MUD-Dev] Death among Friends
9 Aug 2001 shren Re: TECH: STL / Heaps, etc. (was: [MUD-Dev] TECH DGN: a few mud server design questions (long))
10 Aug 2001 Matt Owen RE: [MUD-Dev] Wilderness
10 Aug 2001 Christopher Allen [MUD-Dev] Skotos Articles: Why Marrach Isn't the Movies #1, #2, #3, and a Coda [LONG]
07 Aug 2001 Bruce Mitchener [MUD-Dev] TECH: programming languages (was: Re: TECH: STL / Heaps, etc.)
04 Sep 1997 Jeff Kesselman Re: [MUD-Dev] Level abstractions - Realism vs Game Issues
2 Jul 2001 J Todd Coleman Re: [MUD-Dev] Player run reputation system
3 Jul 2001 Bryce Harrington Re: [MUD-Dev] Libs for 3D Client/Servers
06 Aug 2001 Caliban Tiresias Darklock Re: TECH: STL / Heaps, etc. (was: [MUD-Dev] TECH DGN: a few mud server design questions (long))
7 Aug 2001 Travis Casey Re[2]: [MUD-Dev] d20
8 Aug 2001 Daniel.Harman@barclayscapital.com RE: TECH: STL / Heaps, etc. (was: [MUD-Dev] TECH DGN: a few mudse rver design questions (long))
7 Aug 2001 Dave Rickey Re: [MUD-Dev] Wilderness
6 Aug 2001 maddog@best.com Re: Re[2]: [MUD-Dev] d20
10 Aug 2001 Tamzen Cannoy Re: [MUD-Dev] Something in the water
9 Aug 2001 Nathan F. Yospe RE: [MUD-Dev] Wilderness
07 Aug 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Wilderness
4 Sep 1997 Nathan Yospe Re: [MUD-Dev] Hard Sci-fi Muds was Character Evolution
10 Aug 2001 Dave Kennerly [MUD-Dev] [BIZ] Job on a MMORPG
10 Aug 2001 Adam Martin Re: [MUD-Dev] Wilderness
04 Jul 2001 J C Lawrence Re: [MUD-Dev] Libs for 3D Client/Servers
9 Aug 2001 John Buehler RE: [MUD-Dev] Wilderness
12 Aug 2001 Marian Griffith [MUD-Dev] MudDev FAQ - part 1
12 Aug 2001 Ola Fosheim Grøstad Re: [MUD-Dev] TECH: programming languages (was: Re: TECH: STL / Heaps, etc.)
11 Aug 2001 Federico Di Gregorio Re: [MUD-Dev] TECH: programming languages (was: Re: TECH: STL / Heaps, etc.)
11 Aug 2001 Michael Tresca RE: Re[2]: [MUD-Dev] d20
11 Aug 2001 Brian Hook Re: [MUD-Dev] Wilderness
12 Aug 2001 Marian Griffith [MUD-Dev] MudDev FAQ - part 2
04 Sep 97 clawrenc@cup.hp.com Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for
10 Aug 2001 Koster, Raph RE: [MUD-Dev] Anarchy Online (was Community Feeling)
10 Aug 2001 Adam Martin Re: [MUD-Dev] Wilderness
11 Aug 2001 Brian Hook Re: [MUD-Dev] TECH: programming languages (was: Re: TECH: STL / Heaps, etc.)
04 Jul 2001 J C Lawrence Re: [MUD-Dev] Libs for 3D Client/Servers
10 Aug 2001 Dave Kennerly RE: [MUD-Dev] Personality Types (was Anarchy Online (was Community Feeling))
13 Aug 2001 Richard A. Bartle RE: [MUD-Dev] Personality Types (was Anarchy Online (was Community Feeling))
13 Aug 2001 Trump Re: [MUD-Dev] Personality Types (was Anarchy Online (was Community Feeling))
13 Aug 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Personality Types (was Anarchy Online (was Community Feeling))
13 Aug 2001 Peter Tyson RE: [MUD-Dev] Wilderness
13 Aug 2001 Ian Collyer RE: [MUD-Dev] Personality Types (was Anarchy Online (was Community Feeling))
04 Sep 97 clawrenc@cup.hp.com Re: [MUD-Dev] MUD universe
13 Aug 2001 Matt Mihaly RE: [MUD-Dev] Wilderness
13 Aug 2001 Peter Tyson RE: [MUD-Dev] Wilderness (AO)
13 Aug 2001 Luke Carruthers Re: [MUD-Dev] TECH: programming languages (was: Re: TECH: STL / Heaps, etc.)
13 Aug 2001 Koster, Raph RE: [MUD-Dev] Personality Types (was Anarchy Online (was Communit y Feeling))
4 Jul 2001 Adam Martin [MUD-Dev] [TECH] Data-transfer protocols for MUDs
13 Aug 2001 Frank Crowell [MUD-Dev] small outfit is looking for computer game designers/programmers
13 Aug 2001 Brian 'Psychochild' Green Re: [MUD-Dev] d20
13 Aug 2001 Caliban Tiresias Darklock Re: [MUD-Dev] TECH: programming languages (was: Re: TECH: STL / Heaps, etc.)
14 Aug 2001 Dave Kennerly RE: [MUD-Dev] TECH: programming languages (was: Re: TECH: STL / Heaps, etc.)
14 Aug 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Pocket PC Development
04 Sep 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re:)
14 Aug 2001 Ling Lo RE: [MUD-Dev] Personality Types (was Anarchy Online (was Community Feeling))
14 Aug 2001 Travis Casey Re[4]: [MUD-Dev] d20
14 Aug 2001 Nathan F. Yospe Re: [MUD-Dev] TECH: programming languages (was: Re: TECH: STL / Heaps, etc.)
14 Aug 2001 Jeremy Noetzelman Re: [MUD-Dev] TECH: programming languages (was: Re: TECH: STL / Heaps, etc.)
13 Aug 2001 Marc Fielding RE: [MUD-Dev] Personality Types (was Anarchy Online (was Community Feeling))
5 Jul 2001 Edward Glowacki Re: [MUD-Dev] When the interface becomes the challenge.
13 Aug 2001 Brian Hook Re: [MUD-Dev] TECH: programming languages (was: Re: TECH: STL / Heaps, etc.)
14 Aug 2001 Travis Casey Re[4]: [MUD-Dev] d20
15 Aug 2001 Adam Martin Re: [MUD-Dev] [TECH] [ObjC] : programming languages - Obj-C as opposed to Java
15 Aug 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] TECH: programming languages (was: Re: TECH: STL / H eaps, etc.)
04 Sep 97 clawrenc@cup.hp.com Re: [MUD-Dev] Character evolution
14 Aug 2001 Kristen L. Koster Re: [MUD-Dev] Personality Types (was Anarchy Online (was Community Feeling))
15 Aug 2001 Peter Tyson RE: [MUD-Dev] Pocket PC Development
15 Aug 2001 Bobby Martin [MUD-Dev] Chances of success (was d20 system)
15 Aug 2001 Michael Tresca RE: Re[4]: [MUD-Dev] d20
15 Aug 2001 Hans-Henrik Staerfeldt RE: [MUD-Dev] Personality Types (was Anarchy Online (was Community Feeling))
15 Aug 2001 Marc Fielding RE: [MUD-Dev] Personality Types (was Anarchy Online (wasCommunity Feeling))
4 Jul 2001 Eli Stevens Re: [MUD-Dev] Focus on Hocus Pocus
15 Aug 2001 Travis Casey Re: Re[4]: [MUD-Dev] d20
15 Aug 2001 Travis Casey Re: [MUD-Dev] Chances of success (was d20 system)
15 Aug 2001 Brian Hook Re: [MUD-Dev] [TECH] [ObjC] : programming languages - Obj-C as opposed to Java
04 Sep 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re:)
15 Aug 2001 Frank Crowell Re: [MUD-Dev] Pocket PC Development
16 Aug 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Chances of success (was d20 system)
16 Aug 2001 __Deric___@yahoo.com RE: [MUD-Dev] MUD timeline
16 Aug 2001 Matt Owen RE: [MUD-Dev] Pocket PC Development
16 Aug 2001 Peter Tyson RE: [MUD-Dev] Pocket PC Development
16 Aug 2001 Bruce Mitchener Re: [MUD-Dev] TECH: programming languages (was: Re: TECH: STL / Heaps, etc.)
16 Aug 2001 Bruce Mitchener Re: [MUD-Dev] [TECH] [ObjC] : programming languages - Obj-C as opposed to Java
5 Jul 2001 Ashen Temper RE: [MUD-Dev] Value in the Economy of the MOG
15 Aug 2001 Justin Rogers RE: [MUD-Dev] TECH: programming languages (was: Re: TECH: STL / Heaps, etc.)
16 Aug 2001 Adam Martin Re: [MUD-Dev] Personality Types (was Anarchy Online (wasCommunity Feeling))
12 Jul 1997 Huibai Re: [MUD-Dev] not about pk anymore
16 Aug 2001 Richard A. Bartle RE: [MUD-Dev] Personality Types (was Anarchy Online (was Community Feeling))
16 Aug 2001 Bruce Mitchener Re: [MUD-Dev] TECH: programming languages (was: Re: TECH: STL / Heaps, etc.)
16 Aug 2001 Travis Casey Re[2]: [MUD-Dev] Chances of success (was d20 system)
16 Aug 2001 John Hopson RE: [MUD-Dev] Personality Types (was Anarchy Online (was Community Feeling))
16 Aug 2001 Robin Lee Powell Re: [MUD-Dev] TECH: programming languages (was: Re: TECH: STL / Heaps, etc.)
16 Aug 2001 Coyote Re: [MUD-Dev] Pocket PC Development
16 Aug 2001 Kwon Ekstrom Re: [MUD-Dev] [TECH] [ObjC] : programming languages - Obj-C as opposed to Java
16 Aug 2001 Erwin S. Andreasen RE: [MUD-Dev] Personality Types (was Anarchy Online (was Community Feeling))
5 Jul 2001 Michael Tresca [MUD-Dev] Chatbot
16 Aug 2001 Robin Lee Powell [MUD-Dev] CoolMUD lives!, sort of.
4 Sep 1997 ##Make Nylander [MUD-Dev] Character evolution
16 Aug 2001 Kwon Ekstrom Re: [MUD-Dev] Personality Types (was Anarchy Online (was Community Feeling))
16 Aug 2001 Kwon Ekstrom Re: [MUD-Dev] Chances of success (was d20 system)
16 Aug 2001 Marc Fielding RE: [MUD-Dev] Personality Types (was Anarchy Online (was Community Feeling))
17 Aug 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] TECH: programming languages (was: Re: TECH: STL / H eaps, etc.)
17 Aug 2001 Daniel.Harman@barclayscapital.com RE: Re[2]: [MUD-Dev] Chances of success (was d20 system)
16 Aug 2001 Frank Crowell Re: [MUD-Dev] Pocket PC Development
16 Aug 2001 Bruce Mitchener Re: [MUD-Dev] CoolMUD lives!, sort of.
17 Aug 2001 Jake Song Re: [MUD-Dev] TECH: programming languages (was: Re: TECH: STL / Heaps, etc.)
17 Aug 2001 Ian Collyer [MUD-Dev] MBTI vs Bartle Type (was: Personality Types)
4 Jul 2001 Matt Owen RE: [MUD-Dev] Libs for 3D Client/Servers
27 Mar 97 claw@null.net Re: Resets and repops
04 Sep 97 clawrenc@cup.hp.com Re: [MUD-Dev] Character evolution
17 Aug 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Personality Types (was Anarchy Online (wasCommunity Feeling))
16 Aug 2001 Frank Crowell Re: [MUD-Dev] Pocket PC Development
17 Aug 2001 Matt Mihaly Re: [MUD-Dev] Personality Types (was Anarchy Online (was Community Feeling))
17 Aug 2001 Paul Schwanz RE: [MUD-Dev] Pocket PC Development
17 Aug 2001 Michael Tresca RE: Re[4]: [MUD-Dev] d20
16 Aug 2001 Dave Kennerly RE: [MUD-Dev] Personality Types (was Anarchy Online (was CommunityFeeling))
17 Aug 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Pocket PC Development
18 Aug 2001 Dr. Cat [MUD-Dev] Re: MUD-Dev digest, Vol 1 #404 - 16 msgs
18 Aug 2001 Peter Tyson RE: [MUD-Dev] Pocket PC Development
17 Aug 2001 Justin Rogers RE: [MUD-Dev] TECH: programming languages (was: Re: TECH: STL / Heaps, etc.)
5 Sep 1997 Felix A. Croes Re: [MUD-Dev] MUD universe
4 Jul 2001 Alistair Milne RE: [MUD-Dev] Libs for 3D Client/Servers
17 Aug 2001 Brian Hook Re: [MUD-Dev] [TECH] [ObjC] : programming languages - Obj-C as opposed to Java
18 Aug 2001 Ola Fosheim Grøstad Re: [MUD-Dev] TECH: programming languages (was: Re: TECH: STL / Heaps, etc.)
17 Aug 2001 Jon Lambert RE: [MUD-Dev] Chances of success (was d20 system)
18 Aug 2001 Hans-Henrik Staerfeldt RE: [MUD-Dev] Personality Types (was Anarchy Online (was Community Feeling))
17 Aug 2001 Travis Casey Re[4]: [MUD-Dev] Chances of success (was d20 system)
17 Aug 2001 Dan Root Re: [MUD-Dev] CoolMUD lives!, sort of.
17 Aug 2001 Travis Casey Re[6]: [MUD-Dev] d20
17 Aug 2001 Kwon Ekstrom Re: [MUD-Dev] Personality Types (was Anarchy Online (was Community Feeling))
18 Aug 2001 Bruce Mitchener Re: [MUD-Dev] TECH: programming languages (was: Re: TECH: STL / Heaps, etc.)
04 Sep 97 clawrenc@cup.hp.com Re: [MUD-Dev] Modeling spells/skills as collections of affects
18 Aug 2001 Adam Martin Re: [MUD-Dev] Personality Types (was Anarchy Online (was Community Feeling))
2 Jul 2001 J Todd Coleman Re: [MUD-Dev] Player run systems (was Player run reputation system)
4 Jul 2001 Michael Tresca RE: [MUD-Dev] TECH: CRPGs vs. RPGs, Way Back When...
18 Aug 2001 Bruce Mitchener Re: [MUD-Dev] Libs for 3D Client/Servers
20 Aug 2001 J C Lawrence Re: [MUD-Dev] [TECH] [ObjC] : programming languages - Obj-C as opposed to Java
19 Aug 2001 Peter Tyson RE: [MUD-Dev] Pocket PC Development
18 Aug 2001 Sean Kelly Re: [MUD-Dev] Libs for 3D Client/Servers
19 Aug 2001 Erwin S. Andreasen RE: [MUD-Dev] Personality Types (was Anarchy Online (was CommunityFeeling))
20 Aug 2001 Bobby Martin Re: [MUD-Dev] Chances of success (Bobby's algorithm)
19 Aug 2001 Robin Lee Powell Re: [MUD-Dev] TECH: programming languages (was: Re: TECH: STL / Heaps, etc.)
4 Sep 1997 Jon A. Lambert Re: [MUD-Dev] Alignment
18 Aug 2001 Kwon Ekstrom Re: [MUD-Dev] [TECH] [ObjC] : programming languages - Obj-C as opposed to Java
19 Aug 2001 Peter Tyson RE: [MUD-Dev] Pocket PC Development
19 Aug 2001 rayzam Re: Re[6]: [MUD-Dev] d20
5 Jul 2001 Travis Nixon Re: Re[4]: [MUD-Dev] List rituals
19 Aug 2001 Robin Lee Powell Re: [MUD-Dev] CoolMUD lives!, sort of.
20 Aug 2001 Robin Lee Powell Re: [MUD-Dev] CoolMUD lives!, sort of.
18 Aug 2001 Justin Rogers RE: [MUD-Dev] TECH: programming languages (was: Re: TECH: STL / Heaps, etc.)
19 Aug 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Personality Types (was Anarchy Online (was Community Feeling))
18 Aug 2001 Corey Crawford RE: [MUD-Dev] Personality Types
20 Aug 2001 Kwon Ekstrom [MUD-Dev] SMAUG Code (was Personality Types)
4 Sep 1997 Jon A. Lambert Re: [MUD-Dev] New to this mailing list
20 Aug 2001 Bruce Mitchener Re: [MUD-Dev] TECH: programming languages (was: Re: TECH: STL / Heaps, etc.)
21 Aug 2001 Bobby Martin Re: Re[6]: [MUD-Dev] d20
21 Aug 2001 J C Lawrence Re: [MUD-Dev] Rats in a cage?
21 Aug 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] TECH: .Net (was: programming languages (was: Re: TE CH: STL / Heaps, etc.))
04 Jul 2001 Brian Hook Re: [MUD-Dev] Libs for 3D Client/Servers
21 Aug 2001 Miroslav Silovic Re: [MUD-Dev] CoolMUD lives!, sort of.
21 Aug 2001 Matt Owen [MUD-Dev] Writing a MUD Server in Visual Basic?
21 Aug 2001 Robin Lee Powell Re: [MUD-Dev] TECH: programming languages (was: Re: TECH: STL / Heaps, etc.)
21 Aug 2001 Caliban Tiresias Darklock Re: Re[6]: [MUD-Dev] d20
21 Aug 2001 Ling Lo RE: [MUD-Dev] Pocket PC Development
5 Sep 1997 Jon A. Lambert Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for
21 Aug 2001 Peter Tyson RE: [MUD-Dev] Pocket PC Development
21 Aug 2001 Dan MacDonald RE: [MUD-Dev] Writing a MUD Server in Visual Basic?
21 Aug 2001 Bruce Mitchener Re: [MUD-Dev] TECH: programming languages (was: Re: TECH: STL / Heaps, etc.)
21 Aug 2001 Jo Dillon Re: [MUD-Dev] TECH: .Net (was: programming languages (was: Re: TE CH: STL / Heaps, etc.))
21 Aug 2001 Corey Crawford RE: [MUD-Dev] SMAUG Code (was Personality Types)
04 Jul 2001 holding99@mindspring.com Re: [MUD-Dev] Non-combat advancement and roleplay
21 Aug 2001 Robin Lee Powell Re: [MUD-Dev] CoolMUD lives!, sort of.
21 Aug 2001 Sean K Re: [MUD-Dev] Writing a MUD Server in Visual Basic?
21 Aug 2001 Caliban Tiresias Darklock Re: [MUD-Dev] Writing a MUD Server in Visual Basic?
21 Aug 2001 Dan MacDonald RE: [MUD-Dev] TECH: .Net (was: programming languages (was: Re: TE CH: STL / Heaps, etc.))
5 Sep 1997 The Eternal City Re: [MUD-Dev] Character evolution
21 Aug 2001 Bruce Mitchener Re: [MUD-Dev] CoolMUD lives!, sort of.
21 Aug 2001 Paul Schwanz [MUD-Dev] Mental Nudges (was Pocket PC development)
21 Aug 2001 Justin Rogers RE: [MUD-Dev] TECH: .Net (was: programming languages (was: Re: TE CH: STL / Heaps, etc.))
22 Aug 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Writing a MUD Server in Visual Basic?
22 Aug 2001 Frank Crowell Re: [MUD-Dev] Mental Nudges (was Pocket PC development)
22 Aug 2001 Alistair Milne RE: [MUD-Dev] SMAUG Code (was Personality Types)
5 Jul 2001 Ashen Temper RE: [MUD-Dev] Value in the Economy of the MOG
22 Aug 2001 Ian Collyer RE: [MUD-Dev] Mental Nudges (was Pocket PC development)
22 Aug 2001 Ola Fosheim Grøstad Re: [MUD-Dev] TECH: programming languages (was: Re: TECH: STL / Heaps, etc.)
22 Aug 2001 Miroslav Silovic Re: [MUD-Dev] CoolMUD lives!, sort of.
5 Sep 1997 Maddy Re: [MUD-Dev] MUD universe
22 Aug 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Writing a MUD Server in Visual Basic?
22 Aug 2001 Bobby Martin Re: [MUD-Dev] Java tidbits (was: Re: TECH: STL / Heaps, etc.)
22 Aug 2001 Kevin Littlejohn Re: [MUD-Dev] Writing a MUD Server in Visual Basic?
23 Aug 2001 Robin Lee Powell Re: [MUD-Dev] TECH: programming languages (was: Re: TECH: STL / Heaps, etc.)
23 Aug 2001 Alistair Milne RE: [MUD-Dev] Java tidbits (was: Re: TECH: STL / Heaps, etc.)
23 Aug 2001 Miroslav Silovic Re: [MUD-Dev] SMAUG Code (was Personality Types)
23 Aug 2001 Kwon Ekstrom Re: [MUD-Dev] SMAUG Code (was Personality Types)
4 Jul 2001 John Buehler RE: [MUD-Dev] Non-combat advancement and roleplay
23 Aug 2001 Matt Owen RE: [MUD-Dev] Writing a MUD Server in Visual Basic?
23 Aug 2001 Miroslav Silovic Re: [MUD-Dev] TECH: programming languages (was: Re: TECH: STL / Heaps, etc.)
05 Sep 97 clawrenc@cup.hp.com Critical Hits
24 Aug 2001 Ola Fosheim Grøstad Re: [MUD-Dev] TECH: programming languages (was: Re: TECH: STL / Heaps, etc.)
24 Aug 2001 Adam Martin Re: [MUD-Dev] TECH: .Net (was: programming languages (was: Re: TE CH: STL / Heaps, etc.))
23 Aug 2001 Kwon Ekstrom Re: [MUD-Dev] SMAUG Code (was Personality Types)
24 Aug 2001 Bruce Mitchener [MUD-Dev] MojoWorld, or a new product for generated content
24 Aug 2001 Bruce Mitchener Re: [MUD-Dev] SMAUG Code (was Personality Types)
23 Aug 2001 Ola Fosheim Grøstad Re: [MUD-Dev] TECH: programming languages (was: Re: TECH: STL / Heaps, etc.)
23 Aug 2001 Kwon Ekstrom Re: [MUD-Dev] TECH: programming languages (was: Re: TECH: STL / Heaps, etc.)
28 Aug 2001 Eric Rhea [MUD-Dev] MUDs as an educational tool in impoverished regions?
4 Jul 2001 Jeremy Noetzelman Re: [MUD-Dev] Libs for 3D Client/Servers
29 Aug 2001 brandon@roguetrader.com ColdC documentation ([MUD-Dev] SMAUG Code)
12 Jul 1997 Nathan Yospe Re: [MUD-Dev] natural language parser (Output)
28 Aug 2001 Hans-Henrik Staerfeldt Re: [MUD-Dev] MojoWorld, or a new product for generated content
31 Aug 2001 Matt Mihaly [MUD-Dev] AOL lawsuit
28 Aug 2001 Hans-Henrik Staerfeldt Re: [MUD-Dev] TECH: programming languages (was: Re: TECH: STL / Heaps, etc.)
31 Aug 2001 Ola Fosheim Grøstad [MUD-Dev] Release and social aspect
31 Aug 2001 Brian Hook [MUD-Dev] [TECH] MySQL for mud databases
30 Aug 2001 Matt Mihaly Re: [MUD-Dev] MUDs as an educational tool in impoverished regions?
30 Aug 2001 Daniel Bendiksen [MUD-Dev] MUD to include space and more
30 Aug 2001 Paul Schwanz [MUD-Dev] [DSN] Why Permadeath is Irrelevant
1 Sep 2001 ryan daum Re: [MUD-Dev] [TECH] MySQL for mud databases
4 Jul 2001 Travis Casey Re: [MUD-Dev] Non-combat advancement and roleplay
28 Mar 1997 Nathan Yospe Re: Resets and repops (a really short post)
05 Sep 97 clawrenc@cup.hp.com MAGE 2 MAGE Spell System
1 Sep 2001 John Robert Arras Re: [MUD-Dev] AOL lawsuit
01 Sep 2001 Brian Hook Re: [MUD-Dev] MUD to include space and more
1 Sep 2001 Jim S RE: [MUD-Dev] [TECH] MySQL for mud databases
1 Sep 2001 Troy Fisher Re: [MUD-Dev] Writing a MUD Server in Visual Basic?
1 Sep 2001 Daniel Bendiksen RE: [MUD-Dev] Release and social aspect
1 Sep 2001 Matt Mihaly Re: [MUD-Dev] AOL lawsuit
31 Aug 2001 Eric L. Rhea [MUD-Dev] Mining the SW:G Forums
1 Sep 2001 Robin Lee Powell Re: [MUD-Dev] [DSN] Why Permadeath is Irrelevant
02 Sep 2001 Bobby Martin Re: [MUD-Dev] TECH: programming languages (was: Re: TECH: STL / Heaps, etc.)
2 Sep 2001 John Buehler [MUD-Dev] Structured Social Play
05 Sep 1997 Jeff Kesselman Re: [MUD-Dev] New to this mailing list
4 Jul 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] UDP vs TCP/IP
2 Sep 2001 Chris Gray Re: [MUD-Dev] Writing a MUD Server in Visual Basic?
2 Sep 2001 Ling Lo [MUD-Dev] Strix: Object Persistence on Relational Backends
01 Sep 2001 Brian Hook RE: [MUD-Dev] [TECH] MySQL for mud databases
03 Sep 2001 Andrew Norman Re: [MUD-Dev] MUD to include space and more
04 Sep 2001 Tom Hubina Re: [MUD-Dev] Structured Social Play
4 Sep 2001 John Robert Arras Re: [MUD-Dev] AOL Lawsuit
4 Sep 2001 Kylotan [MUD-Dev] NEWS: Blizzard Entertainment announces World of Warcraft
4 Sep 2001 David Loeser RE: [MUD-Dev] MUD to include space and more
4 Sep 2001 shren Re: [MUD-Dev] MUD to include space and more
05 Sep 97 clawrenc@cup.hp.com Porn threads
4 Sep 2001 Jim S RE: [MUD-Dev] [TECH] MySQL for mud databases
4 Jul 2001 Travis Casey Re: Re[4]: [MUD-Dev] List rituals
3 Sep 2001 John Buehler RE: [MUD-Dev] [DSN] Why Permadeath is Irrelevant
4 Sep 2001 Matt Mihaly Re: [MUD-Dev] Writing a MUD Server in Visual Basic?
04 Sep 2001 Ola Fosheim Grøstad Re: [MUD-Dev] TECH: programming languages (was: Re: TECH: STL / Heaps, etc.)
5 Sep 2001 Phillip Lenhardt Re: [MUD-Dev] MUD to include space and more
5 Sep 2001 Chris Gray [MUD-Dev] Benchmarking MUDs
5 Sep 2001 Christopher Allen RE: [MUD-Dev] Structured Social Play
5 Sep 2001 Vincent Archer Re: [MUD-Dev] Structured Social Play
5 Sep 2001 Trump Re: [MUD-Dev] Mining the SW:G Forums
5 Sep 1997 Ola Fosheim Grøstad Invitation to mudlist, a mailinglist for concepts in mud design
5 Sep 2001 Kwon Ekstrom Re: [MUD-Dev] Writing a MUD Server in Visual Basic?
5 Sep 2001 Jussi 'Sulka' Haro Re: [MUD-Dev] [TECH] MySQL for mud databases
02 Jul 2001 Alan Unsworth [MUD-Dev] (no subject)
4 Jul 2001 Michael Tresca RE: [MUD-Dev] Value in the Economy of the MOG
05 Sep 2001 Lars Duening Re: [MUD-Dev] Writing a MUD Server in Visual Basic?
5 Sep 2001 John Buehler RE: [MUD-Dev] Structured Social Play
5 Sep 2001 Matt Mihaly Re: [MUD-Dev] AOL Lawsuit
5 Sep 2001 Eli Stevens [MUD-Dev] Free Time != Advancement (was: Structured Social Play)
05 Sep 2001 Brian Hook [MUD-Dev] [BIZ] Billing systems
5 Sep 2001 Matt Mihaly Re: [MUD-Dev] Structured Social Play
05 Sep 97 clawrenc@cup.hp.com Re: [MUD-Dev] New topic: AI and NPCs
5 Sep 2001 shren Re: [MUD-Dev] NEWS: Blizzard Entertainment announces World of Warcraft
5 Sep 2001 Adam Martin Re: [MUD-Dev] TECH: programming languages (was: Re: TECH: STL / Heaps, etc.)
5 Sep 2001 Matt Mihaly Re: [MUD-Dev] Benchmarking MUDs
05 Sep 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Structured Social Play
4 Jul 2001 Vincent Archer Re: [MUD-Dev] Libs for 3D Client/Servers
5 Sep 2001 Dan MacDonald RE: [MUD-Dev] Writing a MUD Server in Visual Basic?
5 Sep 2001 Matt Mihaly Re: [MUD-Dev] [BIZ] Billing systems
5 Sep 2001 Dave Rickey Re: [MUD-Dev] NEWS: Blizzard Entertainment announces World of Warcraft
6 Sep 2001 Marian Griffith Re: [MUD-Dev] AOL lawsuit
6 Sep 2001 Ling Lo [MUD-Dev] Random American Name Generator (!)
05 Sep 97 clawrenc@cup.hp.com Re: [MUD-Dev] New topic: AI and NPCs
6 Sep 2001 Daniel Bendiksen RE: [MUD-Dev] Structured Social Play
6 Sep 2001 shren Re: [MUD-Dev] AOL lawsuit
6 Sep 2001 Christopher Allen RE: [MUD-Dev] [BIZ] Billing systems
6 Sep 2001 Kylotan Re: [MUD-Dev] NEWS: Blizzard Entertainment announces World of Warcraft
5 Sep 2001 Chris Gray RE: [MUD-Dev] Writing a MUD Server in Visual Basic?
03 Jul 2001 Brian Hook Re: [MUD-Dev] Libs for 3D Client/Servers
6 Sep 2001 Jon Lambert RE: [MUD-Dev] TECH: programming languages (was: Re: TECH: STL / Heaps, etc.)
5 Sep 2001 Derek Licciardi RE: [MUD-Dev] NEWS: Blizzard Entertainment announces World of Warcraft
06 Sep 2001 Bruce Mitchener Re: [MUD-Dev] Benchmarking MUDs
6 Sep 2001 shren Re: [MUD-Dev] Structured Social Play
05 Sep 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: MUD Universe
6 Sep 2001 shren Re: [MUD-Dev] Free Time != Advancement (was: Structured Social Play)
6 Sep 2001 Daniel Bendiksen RE: [MUD-Dev] Structured Social Play
06 Sep 2001 Paul Schwanz RE: [MUD-Dev] [DSN] Why Permadeath is Irrelevant
07 Sep 2001 Brian Hook Higher barrier to entry? was RE: [MUD-Dev] NEWS: Blizzard Entertainment announces World of Warcraft
08 Sep 2001 Brian Hook [MUD-Dev] Vircom T4C
8 Sep 2001 Christopher Allen RE: [MUD-Dev] Structured Social Play
4 Jul 2001 Dave Rickey Re: [MUD-Dev] Libs for 3D Client/Servers
8 Sep 2001 Kwon Ekstrom Re: [MUD-Dev] TECH: programming languages (was: Re: TECH: STL / Heaps, etc.)
7 Sep 2001 Tamzen Cannoy RE: [MUD-Dev] Structured Social Play
07 Sep 2001 Brian Hook RE: [MUD-Dev] [BIZ] Billing systems
05 Sep 97 clawrenc@cup.hp.com Re: [MUD-Dev] Character evolution
8 Sep 2001 Vincent Archer Re: [MUD-Dev] Structured Social Play
9 Sep 2001 Marian Griffith [MUD-Dev] MudDev FAQ - part 2
8 Sep 2001 Jon Lambert RE: [MUD-Dev] AOL lawsuit
08 Sep 2001 Lars Duening Re: [MUD-Dev] Benchmarking MUDs
8 Sep 2001 Koster, Raph [MUD-Dev] Updated my site
9 Sep 2001 Marian Griffith [MUD-Dev] MudDev FAQ - part 1
8 Sep 2001 Matthew D. Fuller Re: [MUD-Dev] Structured Social Play
04 Jul 2001 Bruce Mitchener Re: [MUD-Dev] (no subject)
9 Sep 2001 John Buehler RE: [MUD-Dev] [DSN] Why Permadeath is Irrelevant
08 Sep 2001 Brian Hook [MUD-Dev] Preference for host OS
5 Sep 1997 Dan Shiovitz Re: [MUD-Dev] Modeling spells/skills as collections of affects
8 Sep 2001 Daniel Bendiksen RE: [MUD-Dev] [DSN] Why Permadeath is Irrelevant
10 Sep 2001 Takis Kalogiratos RE: [MUD-Dev] Structured Social Play
9 Sep 2001 Koster, Raph RE: [MUD-Dev] Structured Social Play
9 Sep 2001 Christopher Allen RE: [MUD-Dev] [BIZ] Billing systems
9 Sep 2001 Jussi 'Sulka' Haro Re: [MUD-Dev] [BIZ] Billing systems
9 Sep 2001 Adam Martin Re: [MUD-Dev] Benchmarking MUDs
09 Sep 2001 Bruce Mitchener Re: [MUD-Dev] Structured Social Play
9 Sep 2001 Robin Lee Powell Re: [MUD-Dev] Structured Social Play
5 Jul 2001 Travis Casey Re: [MUD-Dev] Libs for 3D Client/Servers
9 Sep 2001 Christopher Allen RE: Higher barrier to entry? was RE: [MUD-Dev] NEWS: Blizzard Entertainment announces World of Warcraft
05 Sep 97 clawrenc@cup.hp.com Re: [MUD-Dev] Character evolution
09 Sep 2001 Ola Fosheim Grøstad Re: [MUD-Dev] TECH: programming languages (was: Re: TECH: STL / Heaps, etc.)
10 Sep 2001 Derek Licciardi RE: Higher barrier to entry? was RE: [MUD-Dev] NEWS: Blizzard Entertainment announces World of Warcraft
9 Sep 2001 Marian Griffith Re: [MUD-Dev] Structured Social Play
10 Sep 2001 Ian Collyer RE: [MUD-Dev] Benchmarking MUDs
10 Sep 2001 Travis Nixon Re: [MUD-Dev] Structured Social Play
10 Sep 2001 Caliban Tiresias Darklock Re: [MUD-Dev] Structured Social Play
10 Sep 2001 Sean K Re: [MUD-Dev] TECH: programming languages (was: Re: TECH: STL / Heaps, etc.)
10 Sep 2001 Travis Nixon Re: Higher barrier to entry? was RE: [MUD-Dev] NEWS: Blizzard Entertainment announces World of Warcraft
10 Sep 2001 Sean K Re: Higher barrier to entry? was RE: [MUD-Dev] NEWS: Blizzard Entertainment announces World of Warcraft
5 Jul 2001 John Buehler RE: [MUD-Dev] Chatbot
28 Feb 1997 Carter T Shock Re: Quadtrees?
12 Jul 1997 Jon A. Lambert Re: [MUD-Dev] Virtual Chemistry
10 Sep 2001 Kevin Littlejohn Re: [MUD-Dev] [BIZ] Billing systems
10 Sep 2001 Travis Nixon Re: [MUD-Dev] [BIZ] Billing systems
10 Sep 2001 Travis Casey Re[2]: [MUD-Dev] Structured Social Play
10 Sep 2001 Peter Tyson RE: [MUD-Dev] [BIZ] Billing systems
09 Sep 2001 Stéphane Garin [MUD-Dev] TEC Distribuate engine &cost of band width
10 Sep 2001 Ian Collyer [MUD-Dev] Casual vs. Hardcore gameplay
10 Sep 2001 Marian Griffith [MUD-Dev] Re:Play participants emails needed
10 Sep 2001 Valerio Santinelli Re: [MUD-Dev] Vircom T4C
10 Sep 2001 Daniel Bendiksen [MUD-Dev] RE: [MUD DEV] Text editors in MUDs [was Structured Social Play]
09 Sep 2001 Brian Hook RE: Higher barrier to entry? was RE: [MUD-Dev] NEWS: Blizzard Entertainment announces World of Warcraft
05 Sep 97 clawrenc@cup.hp.com Re: [MUD-Dev] New Topic: Butthead features
5 Jul 2001 Travis Casey Re: [MUD-Dev] Libs for 3D Client/Servers
9 Sep 2001 Robin Lee Powell Re: [MUD-Dev] Benchmarking MUDs
10 Sep 2001 Chris Gray Re: [MUD-Dev] Benchmarking MUDs
10 Sep 2001 J C Lawrence Re: [MUD-Dev] Preference for host OS
10 Sep 2001 J C Lawrence Re: [MUD-Dev] Preference for host OS
11 Sep 2001 Mats Lidstrom Re: [MUD-Dev] MudDev FAQ - part 2
10 Sep 2001 Robin Lee Powell Re: [MUD-Dev] Structured Social Play
10 Sep 2001 Travis Casey Re: [MUD-Dev] Preference for host OS
10 Sep 2001 Jeremy Noetzelman Re: Higher barrier to entry? was RE: [MUD-Dev] NEWS: Blizzard Entertainment announces World of Warcraft
11 Sep 2001 Adam Martin Re: [MUD-Dev] RE: [MUD DEV] Text editors in MUDs [was Structured Social Play]
05 Sep 97 clawrenc@cup.hp.com Re: [MUD-Dev] MUD universe
10 Sep 2001 Brian Hook Re: [MUD-Dev] [BIZ] Billing systems
5 Jul 2001 Aaron Mulder Re: [MUD-Dev] Chatbot
10 Sep 2001 Derek Licciardi RE: Higher barrier to entry? was RE: [MUD-Dev] NEWS: Blizzard Entertainment announces World of Warcraft
09 Sep 2001 Bruce Mitchener Re: [MUD-Dev] Preference for host OS
10 Sep 2001 J C Lawrence Re: [MUD-Dev] MudDev FAQ - part 2
11 Sep 2001 Adam Martin Re: [MUD-Dev] Benchmarking MUDs
10 Sep 2001 Owen Re: [MUD-Dev] [BIZ] Billing systems
10 Sep 2001 brandon@roguetrader.com Re: [MUD-Dev] Preference for host OS
11 Sep 2001 Adam Martin Re: [MUD-Dev] Benchmarking MUDs
10 Sep 2001 Sean K Re: [MUD-Dev] Preference for host OS
6 Sep 1997 Jon A. Lambert Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for
10 Sep 2001 Chris Gray RE: [MUD-Dev] Benchmarking MUDs
10 Sep 2001 Koster, Raph RE: Higher barrier to entry? was RE: [MUD-Dev] NEWS: Blizzard En tertainment announces World of Warcraft
05 Jul 2001 J C Lawrence Re: [MUD-Dev] Libs for 3D Client/Servers
9 Sep 2001 Jon Leonard Re: [MUD-Dev] Preference for host OS
10 Sep 2001 J C Lawrence Re: [MUD-Dev] Preference for host OS
10 Sep 2001 Caliban Tiresias Darklock Re: [MUD-Dev] RE: [MUD DEV] Text editors in MUDs [was Structured Social Play]
10 Sep 2001 Derek Licciardi RE: [MUD-Dev] RE: [MUD DEV] Text editors in MUDs [was Structured Social Play]
10 Sep 2001 J C Lawrence Re: [MUD-Dev] MudDev FAQ - part 2
10 Sep 2001 J C Lawrence Re: [MUD-Dev] Preference for host OS
11 Sep 2001 plalande@born2play.org Re: [MUD-Dev] TEC Distribuate engine &cost of band width
6 Sep 1997 Jon A. Lambert Re: [MUD-Dev] Re: Character evolution
11 Sep 2001 Adam Martin [MUD-Dev] [REALITY] [SOCIAL] ExistenZ
10 Sep 2001 Dan MacDonald RE: [MUD-Dev] Writing a MUD Server in Visual Basic?
10 Sep 2001 Vincent Archer Re: [MUD-Dev] Preference for host OS
1 Oct 2001 John Robert Arras [MUD-Dev] Re: Geometric Content Generation
01 Oct 2001 J C Lawrence [MUD-Dev] (no subject)
3 Oct 2001 John Buehler RE: [MUD-Dev] Geometric content generation
21 Dec 2001 Jeff Freeman Re: [MUD-Dev] MMORPGs & MUDs
21 Dec 2001 Nathan F. Yospe Re: [MUD-Dev] non-'realistic' spatial models
21 Dec 2001 Lars Duening Re: [MUD-Dev] The Ideal Player
21 Dec 2001 Marc Bowden RE: [MUD-Dev] MMORPGs & MUDs
6 Sep 1997 Jon A. Lambert Re: [MUD-Dev] Character evolution
21 Dec 2001 Koster, Raph RE: [MUD-Dev] MMORPGs & MUDs
21 Dec 2001 Andrew Hefford RE: [MUD-Dev] Continuous versus Discrete Functions
21 Dec 2001 Bobby Martin RE: [MUD-Dev] [STORY] Story and population size
21 Dec 2001 Dave Rickey Re: [MUD-Dev] Continuous versus Discrete Functions
21 Dec 2001 Hans-Henrik Staerfeldt Re: [MUD-Dev] non-'realistic' spatial models
21 Dec 2001 Malcolm Tester II RE: [MUD-Dev] [TECH] algorithm request
3 Oct 2001 Matt Mihaly RE: [MUD-Dev] Questing (was: Request for ideas)
21 Dec 2001 Sellers, Mike RE: [MUD-Dev] [STORY] Story and population size
21 Dec 2001 Marc Bowden RE: [MUD-Dev] MMORPGs & MUDs
21 Dec 2001 Bruce Mitchener [MUD-Dev] CHI 2002: Funology: Designing Enjoyment
06 Sep 1997 Jeff Kesselman Re: [MUD-Dev] Critical Hits
21 Dec 2001 Bobby Martin Re: [MUD-Dev] [STORY] Story and population size
21 Dec 2001 Koster, Raph RE: [MUD-Dev] MMORPGs & MUDs
21 Dec 2001 Sellers, Mike RE: [MUD-Dev] MMORPGs & MUDs
21 Dec 2001 Dave Rickey Re: [MUD-Dev] Continuous versus Discrete Functions
21 Dec 2001 Caliban Tiresias Darklock Re: [MUD-Dev] Continuous versus Discrete Functions
22 Dec 2001 Jon A. Lambert [MUD-Dev] Boys and Girls - was (Re: MUD-Dev digest, Vol 1 #163 - 25 msgs)
5 Oct 2001 rayzam Re: [MUD-Dev] Geometric content generation
21 Dec 2001 Richard Aihoshi aka Jonric RE: [MUD-Dev] MMORPGs & MUDs
22 Dec 2001 Jon Lambert RE: [MUD-Dev] Continuous versus Discrete Functions
21 Dec 2001 Adam Dray [MUD-Dev] Are crafts fun?
06 Sep 1997 Jeff Kesselman Re: [MUD-Dev] Porn threads
22 Dec 2001 Matt Mihaly RE: [MUD-Dev] MMORPGs & MUDs
22 Dec 2001 Jon Lambert RE: [MUD-Dev] Proposed Law
21 Dec 2001 John Buehler RE: [MUD-Dev] Continuous versus Discrete Functions
21 Dec 2001 John Buehler RE: [MUD-Dev] Continuous versus Discrete Functions
22 Dec 2001 Michael Tresca RE: [MUD-Dev] MMORPGs & MUDs
22 Dec 2001 Matt Mihaly RE: [MUD-Dev] MMORPGs & MUDs
21 Dec 2001 John Buehler RE: [MUD-Dev] Continuous versus Discrete Functions
4 Oct 2001 Justin Rogers RE: [MUD-Dev] DEV: Peer-to-Peer MUD
22 Dec 2001 Michael Tresca RE: [MUD-Dev] MMORPGs & MUDs
22 Dec 2001 Michael Tresca RE: [MUD-Dev] MMORPGs & MUDs
06 Sep 1997 Jeff Kesselman Re: [MUD-Dev] New topic: AI and NPCs
21 Dec 2001 Bruce Mitchener Re: [MUD-Dev] CHI 2002: Funology: Designing Enjoyment
22 Dec 2001 Cybrarian Rök Re: [MUD-Dev] non-'realistic' spatial models
22 Dec 2001 Jon A. Lambert RE: [MUD-Dev] Modelling combat
22 Dec 2001 Jon A. Lambert RE: [MUD-Dev] Introduction System
22 Dec 2001 Robert Zubek Re: [MUD-Dev] [Theory?] Parsing of knowledge to allow for more interactive NPCs
22 Dec 2001 Jon Lambert RE: [MUD-Dev] UDP vs TCP/IP
22 Dec 2001 Bryan \Cyngon\ Helmkamp RE: [MUD-Dev] [TECH] algorithm request
22 Dec 2001 Koster, Raph RE: [MUD-Dev] MMORPGs & MUDs
4 Oct 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Geometric content generation
23 Dec 2001 Jon Lambert RE: [MUD-Dev] TECH: programming languages (was: Re: TECH: STL / Heaps, etc.)
06 Sep 1997 Jeff Kesselman Re: [MUD-Dev] MUD Design Fundamentals(Was: Looking for
23 Dec 2001 Jon Lambert RE: [MUD-Dev] Writing a MUD Server in Visual Basic?
22 Dec 2001 Michael Tresca RE: [MUD-Dev] MMORPGs & MUDs
22 Dec 2001 Bobby Martin Re: [MUD-Dev] Are crafts fun?
22 Dec 2001 Jon Lambert RE: [MUD-Dev] TECH DGN: a few mud server design questions (long)
22 Dec 2001 Koster, Raph RE: [MUD-Dev] MMORPGs & MUDs
22 Dec 2001 Ola Fosheim Grøstad Re: [MUD-Dev] CHI 2002: Funology: Designing Enjoyment
22 Dec 2001 Michelle Re: [MUD-Dev] Are crafts fun?
22 Dec 2001 Koster, Raph RE: [MUD-Dev] Continuous versus Discrete Functions
22 Dec 2001 Jon Lambert RE: [MUD-Dev] Components and Inheritence
3 Oct 2001 Robin Lee Powell Re: [MUD-Dev] DEV: Peer-to-Peer MUD
28 Mar 1997 Nathan Yospe Event Handling
6 Sep 1997 Ola Fosheim Grøstad Invitation to mudlist, a mailinglist for concepts in mud design
22 Dec 2001 John Buehler RE: [MUD-Dev] Continuous versus Discrete Functions
22 Dec 2001 Koster, Raph RE: [MUD-Dev] Continuous versus Discrete Functions
23 Dec 2001 Jon Lambert RE: [MUD-Dev] Geometric content generation
22 Dec 2001 amanda@alfar.com Re: [MUD-Dev] Boys and Girls - was (Re: MUD-Dev digest, Vol 1 #163 - 25 msgs)
22 Dec 2001 Koster, Raph RE: [MUD-Dev] MMORPGs & MUDs
22 Dec 2001 Jon Lambert RE: TECH: STL / Heaps, etc. (was: [MUD-Dev] TECH DGN: a few mud server design questions (long))
22 Dec 2001 rayzam Re: [MUD-Dev] Continuous versus Discrete Functions
23 Dec 2001 Jon Lambert RE: [MUD-Dev] Continuous versus Discrete Functions
22 Dec 2001 rayzam Re: [MUD-Dev] Continuous versus Discrete Functions
23 Dec 2001 Frank Crowell [MUD-Dev] Some vworlds (maddog) related changes
12 Jul 1997 Adam Wiggins Re: [MUD-Dev] Virtual Chemistry
04 Oct 2001 Nicolai Hansen RE: [MUD-Dev] Request for ideas
23 Dec 2001 rayzam Re: [MUD-Dev] Gender differences -> spatial navigation
23 Dec 2001 John Buehler RE: [MUD-Dev] Continuous versus Discrete Functions
21 Dec 2001 Derek Licciardi [MUD-Dev] [OFF TOPIC] Happy Holidays
23 Dec 2001 holding99@mindspring.com Re: [MUD-Dev] [Theory?] Parsing of knowledge to allow for more interactive NPCs
23 Dec 2001 Caliban Tiresias Darklock Re: [MUD-Dev] The Ideal Player
23 Dec 2001 John Buehler RE: [MUD-Dev] Continuous versus Discrete Functions
23 Dec 2001 Michael Tresca RE: [MUD-Dev] MMORPGs & MUDs
23 Dec 2001 Jeff Freeman Re: [MUD-Dev] MMORPGs & MUDs
23 Dec 2001 Caliban Tiresias Darklock Re: [MUD-Dev] Continuous versus Discrete Functions
6 Sep 1997 Matt Chatterley Re: [MUD-Dev] New topic: AI and NPCs
23 Dec 2001 Marian Griffith Re: [MUD-Dev] Boys and Girls - was (Re: MUD-Dev digest, Vol 1 #163 - 25 msgs)
3 Oct 2001 Matt Mihaly RE: [MUD-Dev] Request for ideas
23 Dec 2001 the_sage2000@juno.com [MUD-Dev] Sex and MUDs...
23 Dec 2001 claw@kanga.nu [MUD-Dev] (no subject)
23 Dec 2001 Bobby Martin Re: [MUD-Dev] Are crafts fun?
25 Dec 2001 Travis Casey Re: [MUD-Dev] Continuous versus Discrete Functions
24 Dec 2001 Re: [MUD-Dev] Continuous versus Discrete Functions
25 Dec 2001 Caliban Tiresias Darklock Re: [MUD-Dev] Boys and Girls - was (Re: MUD-Dev digest, Vol 1 #163 - 25 msgs)
24 Dec 2001 amanda@alfar.com Re: [MUD-Dev] Gender differences -> spatial navigation
25 Dec 2001 Caliban Tiresias Darklock Re: [MUD-Dev] Boys and Girls - was (Re: MUD-Dev digest, Vol 1 #163 - 25 msgs)
4 Sep 1997 Travis Casey Re: [MUD-Dev] MAGE 2 MAGE Spell System
24 Dec 2001 David Bennett Re: [MUD-Dev] Sex and MUDs...
24 Dec 2001 Robert Zubek Re: [MUD-Dev] [Theory?] Parsing of knowledge to allow for more interactive NPCs
3 Oct 2001 Dan MacDonald RE: [MUD-Dev] DEV: Peer-to-Peer MUD
25 Dec 2001 Travis Casey Re: [MUD-Dev] Sex and MUDs...
24 Dec 2001 Jon Lambert RE: [MUD-Dev] Sex and MUDs...
25 Dec 2001 Travis Casey Re: [MUD-Dev] Modelling combat
5 Oct 2001 rayzam Re: [MUD-Dev] Geometric content generation
1 Oct 2001 Adam Martin Re: [MUD-Dev] Geometric content generation
5 Oct 2001 Marian Griffith RE: [MUD-Dev] Request for ideas
5 Oct 2001 rayzam Re: [MUD-Dev] Psychology and game design (Was Geometric content generation)
6 Sep 1997 Bruce Mitchener Re: [MUD-Dev] Invitation to mudlist, a mailinglist for concepts in mud design
5 Oct 2001 Travis Nixon Re: [MUD-Dev] Geometric content generation
5 Oct 2001 Sellers, Mike RE: [MUD-Dev] Questing (was: Request for ideas)
5 Oct 2001 Dave Rickey Re: [MUD-Dev] Geometric content generation
5 Oct 2001 John Buehler RE: [MUD-Dev] Historic lessons on fluid identity
5 Oct 2001 Dave Rickey Re: [MUD-Dev] Psychology and game design (Was Geometric content generation)
5 Oct 2001 Dave Rickey Re: [MUD-Dev] Geometric content generation
5 Oct 2001 Dave Rickey Re: [MUD-Dev] Geometric content generation
5 Oct 2001 Kwon Ekstrom Re: [MUD-Dev] Geometric content generation
1 Oct 2001 Eli Stevens Re: [MUD-Dev] Focus on Hocus Pocus
5 Oct 2001 Dave Rickey Re: [MUD-Dev] Psychology and game design (Was Geometric content generation)
6 Sep 1997 Jon A. Lambert Re: [MUD-Dev] Modeling spells/skills as collections of affects
5 Oct 2001 Patrick Dughi RE: [MUD-Dev] Request for ideas
5 Oct 2001 Freeman, Jeff RE: [MUD-Dev] Request for ideas
05 Oct 2001 Brian Hook RE: [MUD-Dev] Geometric content generation
5 Oct 2001 John Buehler RE: [MUD-Dev] Geometric content generation
7 Oct 2001 Ian Collyer RE: [MUD-Dev] Geometric content generation
6 Oct 2001 Christopher Allen RE: [MUD-Dev] Request for ideas
06 Oct 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Geometric content generation
6 Oct 2001 Vincent Archer Re: [MUD-Dev] Geometric content generation
06 Oct 2001 holding99@mindspring.com RE: [MUD-Dev] Request for ideas
30 Sep 2001 Koster, Raph RE: [MUD-Dev] Geometric content generation
6 Sep 1997 Jon A. Lambert Re: [MUD-Dev] New topic: AI and NPCs
6 Oct 2001 rayzam Re: [MUD-Dev] Psychology and game design (Was Geometric content generation)
7 Oct 2001 Derek Licciardi RE: [MUD-Dev] Geometric content generation
7 Oct 2001 Andrew Hefford {Coregen} RE: [MUD-Dev] Request for ideas
7 Oct 2001 Jon Lambert [MUD-Dev] Pueblo still kicking
8 Oct 2001 Nathan F. Yospe Re: [MUD-Dev] Geometric content generation
7 Oct 2001 Derek Licciardi RE: [MUD-Dev] Request for ideas
7 Oct 2001 Robert Zubek [MUD-Dev] FWD: Call for papers: AAAI symposium on AI and Interactive Entertainment
7 Oct 2001 Derek Licciardi RE: [MUD-Dev] Geometric content generation
8 Oct 2001 Ling Lo [MUD-Dev] Game Theory Introduction
8 Oct 2001 David Lindsey RE: [MUD-Dev] Historic lessons on fluid identity
6 Sep 1997 Jon A. Lambert Re: [MUD-Dev] New to this mailing list
1 Oct 2001 Travis Nixon Re: [MUD-Dev] in-game vs web-based boards (was: Geometric content generation)
8 Oct 2001 Hans-Henrik Staerfeldt RE: [MUD-Dev] Geometric content generation
06 Oct 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Psychology and game design (Was Geometric content generation)
8 Oct 2001 Travis Casey Re: [MUD-Dev] Mucking about in time
06 Oct 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Geometric content generation
07 Oct 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Geometric content generation
8 Oct 2001 Adam Martin Re: [MUD-Dev] DEV: Peer-to-Peer MUD
06 Oct 2001 Leland Hulbert II RE: [MUD-Dev] Request for ideas
8 Oct 2001 Adam Martin Re: [MUD-Dev] New MMP Networking Architecture
6 Oct 2001 Christopher Allen RE: [MUD-Dev] Request for ideas
6 Sep 1997 Felix A. Croes Re: [MUD-Dev] MUD universe
8 Oct 2001 Phil O'Donnell [MUD-Dev] Re: MUD-Dev digest, Vol 1 #438 - 22 msgs
1 Oct 2001 Eli Stevens Re: [MUD-Dev] Request for ideas
6 Oct 2001 Michael Tresca RE: [MUD-Dev] Geometric content generation
6 Oct 2001 Eli Stevens Re: [MUD-Dev] Geometric content generation
5 Oct 2001 Koster, Raph RE: [MUD-Dev] Geometric content generation
8 Oct 2001 Adam Martin [MUD-Dev] Uniqueness of Games
08 Oct 2001 Sasha Hart Re: [MUD-Dev] Psychology & Player Motivation (was Geometric Content Generation)
9 Oct 2001 Travis Nixon Re: [MUD-Dev] Request for ideas
08 Oct 2001 Brian Hook RE: [MUD-Dev] Geometric content generation
9 Oct 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Geometric content generation
6 Sep 1997 Nathan Yospe Re: [MUD-Dev] Porn threads
8 Oct 2001 John Buehler RE: [MUD-Dev] Geometric content generation
9 Oct 2001 J Aitken Re: [MUD-Dev] Geometric content generation
1 Oct 2001 Koster, Raph RE: [MUD-Dev] Lum the Mad is closing--sort of
09 Oct 2001 Bruce Mitchener Re: [MUD-Dev] Request for ideas
9 Oct 2001 Adam Martin Re: [MUD-Dev] Mucking about in time
9 Oct 2001 gamaiun@yahoo.com RE: [MUD-Dev] Geometric content generation
9 Oct 2001 Ling Lo Re: [MUD-Dev] Uniqueness of Games
8 Oct 2001 John Buehler RE: [MUD-Dev] Request for ideas
9 Oct 2001 Adam Martin Re: [MUD-Dev] Request for ideas
9 Oct 2001 Ben Chambers Re: [MUD-Dev] Request for ideas
26 Aug 1996 Chris Lawrence Re: {MUD} Re: Misc MUD issues
28 Mar 97 claw@null.net Re: Mixture
7 Sep 1997 Matt Chatterley Re: [MUD-Dev] New topic: AI and NPCs
10 Oct 2001 Daniel.Harman@barclayscapital.com [MUD-Dev] UDP Revisted
10 Oct 2001 John Robert Arras Re: [MUD-Dev] Mucking about in time
10 Oct 2001 Lee Sheldon RE: [MUD-Dev] Geometric content generation
1 Oct 2001 Koster, Raph RE: [MUD-Dev] in-game vs web-based boards (was: Geometric content generation)
9 Oct 2001 Ben Chambers Re: [MUD-Dev] Request for ideas
10 Oct 2001 Matt Mihaly Re: [MUD-Dev] Many MUDs in one? (was: Geometric content generation)
10 Oct 2001 Matt Mihaly RE: [MUD-Dev] Geometric content generation
10 Oct 2001 Matt Mihaly [MUD-Dev] Laws of Competition
10 Oct 2001 Matt Mihaly RE: [MUD-Dev] Historic lessons on fluid identity
10 Oct 2001 Matt Mihaly RE: [MUD-Dev] Request for ideas
7 Sep 1997 Jon A. Lambert Re: [MUD-Dev] Mud Games
9 Oct 2001 Caliban Tiresias Darklock Re: [MUD-Dev] Geometric content generation
9 Oct 2001 Marian Griffith RE: [MUD-Dev] Request for ideas
9 Oct 2001 Derek Licciardi Simulation, just how much? (was: RE: [MUD-Dev] Uniqueness of Games)
10 Oct 2001 Christopher Allen RE: Simulation, just how much? (was: RE: [MUD-Dev] Uniqueness of Games)
1 Oct 2001 Timothy Dang Re: [MUD-Dev] Request for ideas
11 Oct 2001 Matt Mihaly RE: [MUD-Dev] Geometric content generation
10 Oct 2001 rayzam Re: [MUD-Dev] Geometric content generation
10 Oct 2001 Sasha Hart Re: [MUD-Dev] Geometric content generation
11 Oct 2001 Adam Martin Re: Simulation, just how much? (was: RE: [MUD-Dev] Uniqueness of Games)
11 Oct 2001 Hans-Henrik Staerfeldt RE: [MUD-Dev] Geometric content generation
12 Jul 1997 Adam Wiggins Combat
11 Oct 2001 Dave Kennerly [MUD-Dev] MMORPG Comparison (UO, EQ, AC, AO, DAoC)
11 Oct 2001 Adam Martin Re: [MUD-Dev] Geometric content generation
10 Oct 2001 Brian Hook Re: [MUD-Dev] UDP Revisted
10 Oct 2001 Brian Hook [MUD-Dev] Procedural content generation
11 Oct 2001 Robin Lee Powell Re: [MUD-Dev] Many MUDs in one? (was: Geometric content generation)
1 Oct 2001 John Buehler RE: [MUD-Dev] in-game vs web-based boards (was: Geometric content generation)
11 Oct 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Geometric content generation
12 Oct 2001 lhulbert@hotmail.com [MUD-Dev] Procedural content generation
12 Oct 2001 Bobby Martin Re: [MUD-Dev] UDP Revisted
12 Oct 2001 Dave Rickey Re: [MUD-Dev] MMORPG Comparison (UO, EQ, AC, AO, DAoC)
07 Sep 1997 Caliban Tiresias Darklock Re: [MUD-Dev] Mud Games
12 Oct 2001 John Buehler RE: [MUD-Dev] Procedural content generation
12 Oct 2001 Robin Lee Powell Re: [MUD-Dev] MMORPG Comparison (UO, EQ, AC, AO, DAoC)
12 Oct 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Procedural content generation
12 Oct 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Psychology & Player Motivation (was Geometric Content Generation)
12 Oct 2001 Travis Nixon Re: [MUD-Dev] Procedural content generation
12 Oct 2001 Hans-Henrik Staerfeldt Re: [MUD-Dev] Procedural content generation
30 Sep 2001 Koster, Raph RE: [MUD-Dev] Lum the Mad is closing--sort of
01 Oct 2001 Bruce Mitchener Re: [MUD-Dev] in-game vs web-based boards (was: Geometric content generation)
12 Oct 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] UDP Revisited
13 Oct 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Procedural content generation
7 Sep 1997 Matt Chatterley Re: [MUD-Dev] Mud Games
13 Oct 2001 Dave Rickey [MUD-Dev] Simulation Revisited
13 Oct 2001 Kwon Ekstrom Re: [MUD-Dev] UDP Revisted
13 Oct 2001 John Buehler RE: [MUD-Dev] MMORPG Comparison (UO, EQ, AC, AO, DAoC)
13 Oct 2001 Derek Licciardi RE: [MUD-Dev] MMORPG Comparison (UO, EQ, AC, AO, DAoC)
12 Oct 2001 Brian Hook RE: [MUD-Dev] UDP Revisited
13 Oct 2001 Adam Martin Re: [MUD-Dev] TCP Vegas
12 Oct 2001 Brian Hook RE: [MUD-Dev] Procedural content generation
12 Oct 2001 Brian Hook Re: [MUD-Dev] UDP Revisted
01 Oct 2001 Brian Hook Re: [MUD-Dev] Geometric content generation
13 Oct 2001 Adam Martin Re: [MUD-Dev] Procedural content generation, randomness
7 Sep 1997 Matt Chatterley Re: [MUD-Dev] Mud Games
13 Oct 2001 Mats Lidstrom Re: [MUD-Dev] UDP Revisited
13 Oct 2001 John Buehler RE: [MUD-Dev] MMORPG Comparison (UO, EQ, AC, AO, DAoC)
10 Oct 2001 Matt Mihaly Re: [MUD-Dev] Psychology and game design (Was Geometric content generation)
14 Oct 2001 Clevmut@aol.com [MUD-Dev] Legends of Kesmai, RIP
13 Oct 2001 Brian Hook Re: [MUD-Dev] Procedural content generation, randomness
13 Oct 2001 Dave Rickey Re: [MUD-Dev] MMORPG Comparison (UO, EQ, AC, AO, DAoC)
13 Oct 2001 Dave Rickey Re: [MUD-Dev] UDP Revisted
13 Oct 2001 Brian Hook RE: [MUD-Dev] MMORPG Comparison (UO, EQ, AC, AO, DAoC)
14 Oct 2001 Matt Mihaly Re: [MUD-Dev] Many MUDs in one? (was: Geometric content generation)
1 Oct 2001 Matt Mihaly Re: [MUD-Dev] Request for ideas
07 Sep 1997 Marian Griffith [MUD-Dev] Affecting the world
14 Oct 2001 Amanda Walker RE: [MUD-Dev] UDP Revisted
14 Oct 2001 Matt Mihaly Re: [MUD-Dev] Geometric content generation
10 Oct 2001 Matt Mihaly Re: [MUD-Dev] Geometric content generation
13 Oct 2001 John Buehler RE: [MUD-Dev] Procedural content generation
14 Oct 2001 Adam Martin Re: [MUD-Dev] Content authorship
15 Oct 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] MMORPG Comparison (UO, EQ, AC, AO, DAoC)
14 Oct 2001 Brian Hook RE: [MUD-Dev] UDP Revisted
15 Oct 2001 Eli Stevens Re: [MUD-Dev] TCP Vegas
15 Oct 2001 Eli Stevens [MUD-Dev] DAoC dev team (was: MMORPG Comparison (UO, EQ, AC, AO, DAoC))
14 Oct 2001 John Buehler RE: [MUD-Dev] MMORPG Comparison (UO, EQ, AC, AO, DAoC)
7 Sep 1997 Matt Chatterley Re: [MUD-Dev] Affecting the world
01 Oct 2001 Brian Hook RE: [MUD-Dev] Geometric content generation
15 Oct 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Procedural content generation
15 Oct 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] UDP Revisted
15 Oct 2001 Freeman, Jeff RE: [MUD-Dev] Procedural content generation
15 Oct 2001 Jeremy Gaffney RE: [MUD-Dev] UDP Revisited
14 Oct 2001 John Buehler RE: [MUD-Dev] MMORPG Comparison (UO, EQ, AC, AO, DAoC)
15 Oct 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] TCP Vegas
15 Oct 2001 Dave Rickey Re: [MUD-Dev] MMORPG Comparison (UO, EQ, AC, AO, DAoC)
15 Oct 2001 Travis Nixon Re: [MUD-Dev] UDP Revisted
14 Oct 2001 Sasha Hart Re: [MUD-Dev] Psychology & Player Motivation (was Geometric Content Generation)
5 Sep 1997 Travis Casey ramblings on resets and other random things
15 Oct 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Content authorship
01 Oct 2001 John Hopson RE: [MUD-Dev] Geometric content generation
15 Oct 2001 Bobby Martin Re: [MUD-Dev] UDP Revisted
15 Oct 2001 Dave Rickey Re: [MUD-Dev] UDP Revisted
15 Oct 2001 Travis Casey Re: Simulation, just how much? (was: RE: [MUD-Dev] Uniqueness of Games)
15 Oct 2001 Dan Burke RE: [MUD-Dev] MMORPG Comparison (UO, EQ, AC, AO, DAoC)
15 Oct 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Psychology and game design (Was Geometric content generation)
15 Oct 2001 amanda@alfar.com RE: [MUD-Dev] UDP Revisted
15 Oct 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Geometric content generation
15 Oct 2001 Ben Greear Re: [MUD-Dev] UDP Revisted
7 Sep 97 Chris Gray Re: [MUD-Dev] Mud Games
15 Oct 2001 Travis Casey Re: [MUD-Dev] Content authorship
15 Oct 2001 Bruce Mitchener Re: [MUD-Dev] TCP Vegas
1 Oct 2001 John Buehler RE: [MUD-Dev] Geometric content generation
15 Oct 2001 Travis Nixon Re: [MUD-Dev] UDP Revisted
15 Oct 2001 Dave Rickey Re: [MUD-Dev] DAoC dev team (was: MMORPG Comparison (UO, EQ, AC, AO, DAoC))
15 Oct 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Geometric content generation
16 Oct 2001 rayzam Re: [MUD-Dev] Players Controlling Monsters
16 Oct 2001 Ola Fosheim Grøstad Re: [MUD-Dev] DAoC dev team (was: MMORPG Comparison (UO, EQ, AC, AO, DAoC))
17 Oct 2001 Ben Tolputt [MUD-Dev] Connection Stats
17 Oct 2001 Bruce Mitchener Re: [MUD-Dev] New MMP Networking Architecture
28 Mar 97 claw@null.net Re: Resets and repops
7 Sep 1997 Matthew R. Sheahan Re: MUD Development Digest
16 Oct 2001 Dave Rickey Re: [MUD-Dev] DAoC dev team
16 Oct 2001 Michael Tresca RE: [MUD-Dev] Quality Testing
16 Oct 2001 John Buehler [MUD-Dev] Proposed Law
01 Oct 2001 Brian Hook Re: [MUD-Dev] Re: Geometric Content Generation
16 Oct 2001 Paul Schwanz [MUD-Dev] Re: MUD-Dev digest, Vol 1 #445 - 27 msgs
16 Oct 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] UDP Revisted
16 Oct 2001 Bruce Mitchener Re: [MUD-Dev] SSL vs. SASL (was: UDP Revisted)
16 Oct 2001 Matt Mihaly RE: [MUD-Dev] Procedural content generation
16 Oct 2001 Brian Hook RE: [MUD-Dev] UDP Revisted
16 Oct 2001 Vincent Archer Re: [MUD-Dev] MMORPG Comparison (UO, EQ, AC, AO, DAoC)
07 Sep 1997 Michael Hohensee NPC AI and Learning.
17 Oct 2001 Matt Mihaly Re: [MUD-Dev] Proposed Law
17 Oct 2001 Brian Hook [MUD-Dev] Networking architecture overview
17 Oct 2001 Ola Fosheim Grøstad [MUD-Dev] Fourteen forms of fun
17 Oct 2001 Adam Martin Re: [MUD-Dev] High Level Architecture
2 Oct 2001 Vincent Archer Re: [MUD-Dev] in-game vs web-based boards (was: Geometric content generation)
17 Oct 2001 Travis Nixon Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #445 - 27 msgs
17 Oct 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Proposed Law
17 Oct 2001 Dave Rickey Re: [MUD-Dev] Quality Testing
17 Oct 2001 John Buehler RE: [MUD-Dev] Quality Testing
17 Oct 2001 Robin Lee Powell Re: [MUD-Dev] DAoC dev team (was: MMORPG Comparison (UO, EQ, AC, AO, DAoC))
7 Sep 1997 Ned Lovely Re: [MUD-Dev] Invitation to mudlist, a mailinglist for concepts in mud design
17 Oct 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Procedural content generation
17 Oct 2001 Ling Lo Re: [MUD-Dev] New MMP Networking Architecture
16 Oct 2001 Matt Mihaly Re: [MUD-Dev] Psychology and game design (Was Geometric content generation)
17 Oct 2001 Travis Nixon Re: [MUD-Dev] UDP Revisted
18 Oct 2001 Michael Tresca RE: [MUD-Dev] Quality Testing
2 Oct 2001 Hans-Henrik Staerfeldt RE: [MUD-Dev] Geometric content generation
17 Oct 2001 Dave Rickey Re: [MUD-Dev] Networking architecture overview
17 Oct 2001 Amanda Walker RE: [MUD-Dev] Networking architecture overview
18 Oct 2001 Nathan F. Yospe Re: [MUD-Dev] Quality Testing
18 Oct 2001 Jon Lambert RE: [MUD-Dev] Fourteen forms of fun
13 Jul 1997 Matt Chatterley Re: [MUD-Dev] Nation of shopkeepers
18 Oct 2001 Michael Tresca RE: [MUD-Dev] Quality Testing
18 Oct 2001 Adam Martin Re: [MUD-Dev] Proposed Law
17 Oct 2001 Neufeld, Don RE: [MUD-Dev] DAoC dev team (was: MMORPG Comparison (UO, EQ, AC, AO, DAoC))
17 Oct 2001 John Buehler RE: [MUD-Dev] Proposed Law
17 Oct 2001 Sasha Hart Re: [MUD-Dev] Fourteen forms of fun
17 Oct 2001 rayzam Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #445 - 27 msgs
2 Oct 2001 Eli Stevens [MUD-Dev] Questing (was: Request for ideas)
17 Oct 2001 Dr. Cat [MUD-Dev] Re: MUD-Dev digest, Vol 1 #443 - 12 msgs
18 Oct 2001 Ling Lo [MUD-Dev] Extreme Programing
17 Oct 2001 John Buehler RE: [MUD-Dev] Proposed Law
7 Sep 1997 ##Make Nylander [MUD-Dev] Affecting the world
17 Oct 2001 Brian Hook RE: [MUD-Dev] DAoC dev team (was: MMORPG Comparison (UO, EQ, AC, AO, DAoC))
18 Oct 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] DAoC dev team (was: MMORPG Comparison (UO, EQ, AC, AO, DAoC))
18 Oct 2001 Nathan F. Yospe [MUD-Dev] Incorporating Plot/Backstory/Scenario Design Tools
19 Oct 2001 David H. Loeser Jr. Re: [MUD-Dev] UDP Revisted
19 Oct 2001 Matt Mihaly RE: [MUD-Dev] Proposed Law
19 Oct 2001 Matt Mihaly Re: [MUD-Dev] Proposed Law
19 Oct 2001 Bobby Martin RE: [MUD-Dev] Networking architecture overview
1 Oct 2001 Travis Nixon Re: [MUD-Dev] Geometric content generation
02 Oct 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Geometric content generation
19 Oct 2001 Adam Martin Re: [MUD-Dev] Documentation
8 Sep 1997 Jon A. Lambert Re: [MUD-Dev] Mud Games
18 Oct 2001 John Buehler RE: [MUD-Dev] DAoC dev team (was: MMORPG Comparison (UO, EQ, AC, AO, DAoC))
18 Oct 2001 Travis Nixon Re: [MUD-Dev] DAoC dev team (was: MMORPG Comparison (UO, EQ, AC, AO, DAoC))
18 Oct 2001 Dave Rickey Re: [MUD-Dev] Quality Testing
19 Oct 2001 Par Winzell [MUD-Dev] English grammar thoughts
18 Oct 2001 Koster, Raph RE: [MUD-Dev] Quality Testing
18 Oct 2001 Brian Hook RE: [MUD-Dev] Networking architecture overview
18 Oct 2001 Lars Duening RE: [MUD-Dev] DAoC dev team
18 Oct 2001 Freeman, Jeff RE: [MUD-Dev] Proposed Law
19 Oct 2001 Norman Nunley, Jr. Re: [MUD-Dev] New MMP Networking Architecture
02 Oct 2001 Steve {Bloo} Daniels Re: [MUD-Dev] in-game vs web-based boards (was: Geometric content generation)
7 Sep 1997 Jon A. Lambert Re: [MUD-Dev] New topic: AI and NPCs
18 Oct 2001 Brian Hook RE: [MUD-Dev] Networking architecture overview
17 Oct 2001 rayzam Re: [MUD-Dev] Fourteen forms of fun
19 Oct 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Proposed Law
19 Oct 2001 John Buehler RE: [MUD-Dev] Proposed Law
19 Oct 2001 Derek Licciardi RE: [MUD-Dev] Quality Testing
20 Oct 2001 J C Lawrence [MUD-Dev] ADMIN: The code documenting/commenting thread
19 Oct 2001 Brian Hook RE: [MUD-Dev] DAoC dev team (was: MMORPG Comparison (UO, EQ, AC, AO, DAoC))
19 Oct 2001 Brian Hook Re: [MUD-Dev] Documentation
19 Oct 2001 Brian Hook Re: [MUD-Dev] DAoC dev team (was: MMORPG Comparison (UO, EQ, AC, AO, DAoC))
19 Oct 2001 David H. Loeser Jr. Re: [MUD-Dev] Fourteen forms of fun
7 Sep 1997 Adam Wiggins Re: [MUD-Dev] ramblings on resets and other random things
02 Oct 2001 holding99@mindspring.com Re: [MUD-Dev] Request for ideas
20 Oct 2001 Kylotan Re: [MUD-Dev] English grammar thoughts
20 Oct 2001 Michael Tresca RE: [MUD-Dev] Quality Testing
20 Oct 2001 Jasper McChesney Re: [MUD-Dev] English grammar thoughts
20 Oct 2001 Dave Rickey Re: [MUD-Dev] Quality Testing
20 Oct 2001 Adam Martin Re: [MUD-Dev] Proposed Law
20 Oct 2001 Adam Martin Re: [MUD-Dev] UDP Revisted
20 Oct 2001 David H. Loeser Jr. Re: [MUD-Dev] Players Controlling Monsters
20 Oct 2001 John Buehler RE: [MUD-Dev] Proposed Law
20 Oct 2001 John Buehler RE: [MUD-Dev] Proposed Law
8 Sep 1997 Jon A. Lambert Re: [MUD-Dev] Mud Games
20 Oct 2001 Matt Mihaly RE: [MUD-Dev] Proposed Law
02 Oct 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Geometric content generation
21 Oct 2001 Travis Casey Re: [MUD-Dev] English grammar thoughts
20 Oct 2001 Dave Rickey Re: [MUD-Dev] Quality Testing
22 Oct 2001 Paul Schwanz RE: [MUD-Dev] Proposed Law
22 Oct 2001 Bobby Martin Re: [MUD-Dev] UDP Revisted
22 Oct 2001 Paul Dahlke RE: [MUD-Dev] Quality Testing
22 Oct 2001 Brian Hook Re: [MUD-Dev] Players Controlling Monsters
22 Oct 2001 Matt Mihaly Re: [MUD-Dev] Proposed Law
22 Oct 2001 Dave Rickey Re: [MUD-Dev] Quality Testing
7 Sep 1997 Brandon J. Rickman Re: [MUD-Dev] Character evolution
22 Oct 2001 Paul Schwanz Re: [MUD-Dev] Proposed Law
22 Oct 2001 Jasper McChesney Re: [MUD-Dev] English grammar thoughts
02 Oct 2001 Ola Fosheim Grøstad Re: [MUD-Dev] in-game vs web-based boards (was: Geometric contentgeneration)
22 Oct 2001 John Buehler RE: [MUD-Dev] Proposed Law
22 Oct 2001 Marian Griffith Re: [MUD-Dev] English grammar thoughts
22 Oct 2001 Bruce Mitchener Re: [MUD-Dev] UDP Revisted
22 Oct 2001 bruce@puremagic.com [MUD-Dev] English grammar thoughts
23 Oct 2001 Robert Zubek RE: [MUD-Dev] English grammar thoughts
22 Oct 2001 John Buehler RE: [MUD-Dev] Players Controlling Monsters
23 Oct 2001 Lee Sheldon [MUD-Dev] Respecting NPCs
28 Mar 97 claw@null.net Re: Mixture
7 Sep 1997 Brandon J. Rickman Re: [MUD-Dev] Hard Sci-fi muds was Character evolution
22 Oct 2001 Travis Casey Re: [MUD-Dev] English grammar thoughts
22 Oct 2001 Matt Mihaly RE: [MUD-Dev] Proposed Law
23 Oct 2001 Dave Rickey Re: [MUD-Dev] Quality Testing
2 Oct 2001 Vincent Archer Re: [MUD-Dev] RP in EQ?
23 Oct 2001 J C Lawrence Re: [MUD-Dev] Respecting NPCs
23 Oct 2001 Bobby Martin Re: [MUD-Dev] UDP Revisted
23 Oct 2001 Jeff Cole Re: [MUD-Dev] Quality Testing
23 Oct 2001 Travis Casey Re: [MUD-Dev] English grammar thoughts
23 Oct 2001 Marian Griffith Re: [MUD-Dev] English grammar thoughts
22 Oct 2001 Matt Mihaly Re: [MUD-Dev] Fourteen forms of fun
08 Sep 1997 Miroslav Silovic Re: [MUD-Dev] Affecting the world
22 Oct 2001 Matt Mihaly [MUD-Dev] Expectations of in-game reality
24 Oct 2001 Travis Casey Re[2]: [MUD-Dev] English grammar thoughts
22 Oct 2001 Matt Mihaly RE: [MUD-Dev] Proposed Law
24 Oct 2001 Chris Gray Re: [MUD-Dev] English grammar thoughts
2 Oct 2001 Hans-Henrik Staerfeldt Re: [MUD-Dev] Request for ideas
24 Oct 2001 Robin Lee Powell Re: [MUD-Dev] Quality Testing
24 Oct 2001 Robert Zubek RE: [MUD-Dev] English grammar thoughts
24 Oct 2001 Lee Sheldon RE: [MUD-Dev] Respecting NPCs
24 Oct 2001 Paul Schwanz RE: [MUD-Dev] Proposed Law
24 Oct 2001 Koster, Raph RE: [MUD-Dev] Proposed Law
8 Sep 1997 Matt Chatterley Re: [MUD-Dev] Mud Games
25 Oct 2001 Bruce Mitchener Re: [MUD-Dev] UDP Revisted
25 Oct 2001 J C Lawrence Re: [MUD-Dev] Respecting NPCs
25 Oct 2001 Freeman, Jeff RE: [MUD-Dev] Expectations of in-game reality
25 Oct 2001 gamaiun@yahoo.com Re: [MUD-Dev] Respecting NPCs
25 Oct 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Quality Testing
2 Oct 2001 Marian Griffith Re: [MUD-Dev] Historic lessons on fluid identity
25 Oct 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Respecting NPCs
25 Oct 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] TECH : RMI (was UDP Revisted)
25 Oct 2001 gamaiun@yahoo.com [MUD-Dev] Respecting NPCs
25 Oct 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Networking architecture overview
08 Sep 1997 Caliban Tiresias Darklock Re: [MUD-Dev] Mud Games
25 Oct 2001 Sami Kosonen Re: [MUD-Dev] Respecting NPCs
25 Oct 2001 J C Lawrence Re: [MUD-Dev] Expectations of in-game reality
25 Oct 2001 Paul Schwanz RE: [MUD-Dev] Proposed Law
25 Oct 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] UDP Revisted
25 Oct 2001 J C Lawrence Re: [MUD-Dev] Respecting NPCs
25 Oct 2001 J C Lawrence Re: [MUD-Dev] Quality Testing
2 Oct 2001 Derek Licciardi RE: [MUD-Dev] Geometric content generation
25 Oct 2001 J C Lawrence Re: [MUD-Dev] Respecting NPCs
25 Oct 2001 J C Lawrence Re: [MUD-Dev] Respecting NPCs
25 Oct 2001 J C Lawrence Re: [MUD-Dev] Respecting NPCs
13 Jul 1997 Matt Chatterley Re: [MUD-Dev] not about pk anymore
25 Oct 2001 Matthew Estes RE: [MUD-Dev] Proposed Law
25 Oct 2001 Brian Hook RE: [MUD-Dev] Respecting NPCs
25 Oct 2001 Madman Across the Water Re: [MUD-Dev] Proposed Law
25 Oct 2001 Travis Nixon Re: [MUD-Dev] Respecting NPCs
25 Oct 2001 Marian Griffith Re: [MUD-Dev] Expectations of in-game reality
25 Oct 2001 Freeman, Jeff RE: [MUD-Dev] Expectations of in-game reality
25 Oct 2001 Dave Rickey Re: [MUD-Dev] Quality Testing
2 Oct 2001 Robin Lee Powell Re: [MUD-Dev] Geometric content generation
25 Oct 2001 Bruce Mitchener Re: [MUD-Dev] Respecting NPCs
25 Oct 2001 Phillip Lenhardt Re: [MUD-Dev] Respecting NPCs
8 Sep 1997 Travis S. Casey Re: [MUD-Dev] NPC AI and Learning.
25 Oct 2001 Eli Stevens Re: [MUD-Dev] Expectations of in-game reality
25 Oct 2001 Nip Re: [MUD-Dev] Expectations of in-game reality
25 Oct 2001 Matt Mihaly RE: [MUD-Dev] Proposed Law
25 Oct 2001 Matt Mihaly RE: [MUD-Dev] Proposed Law
25 Oct 2001 Matt Mihaly RE: [MUD-Dev] Proposed Law
25 Oct 2001 Ian Collyer RE: [MUD-Dev] Expectations of in-game reality
25 Oct 2001 Jon Leonard Re: [MUD-Dev] English grammar thoughts
25 Oct 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Expectations of in-game reality
1 Oct 2001 Hans-Henrik Staerfeldt RE: [MUD-Dev] Geometric content generation
2 Oct 2001 Vincent Archer Re: [MUD-Dev] in-game vs web-based boards (was: Geometric content generation)
8 Sep 1997 Matt Chatterley Re: [MUD-Dev] Mud Games
25 Oct 2001 Paul Schwanz [MUD-Dev] Expectations of in-game reality
25 Oct 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Fourteen forms of fun
25 Oct 2001 J C Lawrence Re: [MUD-Dev] Respecting NPCs
25 Oct 2001 Michael Tresca RE: [MUD-Dev] Respecting NPCs
25 Oct 2001 John Buehler RE: [MUD-Dev] Respecting NPCs
25 Oct 2001 John Buehler RE: [MUD-Dev] Proposed Law
25 Oct 2001 Matthew Estes Re: [MUD-Dev] Respecting NPCs
25 Oct 2001 John Buehler RE: [MUD-Dev] Proposed Law
25 Oct 2001 Travis Nixon Re: [MUD-Dev] Proposed Law
26 Oct 2001 Ian Collyer RE: [MUD-Dev] Proposed Law
08 Sep 1997 Alex Oren Re: [MUD-Dev] NPC AI and Learning.
2 Oct 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] in-game vs web-based boards (was: Geometric content generation)
26 Oct 2001 Matt Mihaly RE: [MUD-Dev] Proposed Law
25 Oct 2001 Koster, Raph RE: [MUD-Dev] Proposed Law
25 Oct 2001 Chris Gray Re: [MUD-Dev] Respecting NPCs
26 Oct 2001 Matthew D. Fuller Re: [MUD-Dev] Respecting NPCs
26 Oct 2001 Bobby Martin Re: [MUD-Dev] TECH: UDP Revisted
26 Oct 2001 Adam Martin Re: [MUD-Dev] Chatbots
26 Oct 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Quality Testing
26 Oct 2001 gamaiun@yahoo.com Re: [MUD-Dev] Respecting NPCs
26 Oct 2001 Bobby Martin RE: [MUD-Dev] TECH : RMI (was UDP Revisted)
8 Sep 1997 Maddy Re: [MUD-Dev] Affecting the world
26 Oct 2001 gamaiun@yahoo.com Re: [MUD-Dev] Respecting NPCs
2 Oct 2001 Adam Martin Re: [MUD-Dev] Request for ideas
26 Oct 2001 Freeman, Jeff RE: [MUD-Dev] Respecting NPCs
26 Oct 2001 Norman Nunley, Jr. Re: [MUD-Dev] Respecting NPCs
26 Oct 2001 Travis Nixon Re: [MUD-Dev] Respecting NPCs
26 Oct 2001 Adam Martin Re: [MUD-Dev] Expectations of in-game reality
26 Oct 2001 Travis Casey Re[2]: [MUD-Dev] Expectations of in-game reality
26 Oct 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Respecting NPCs
26 Oct 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Proposed Law
26 Oct 2001 Mark Eaton Re: [MUD-Dev] Proposed Law
08 Sep 97 clawrenc@cup.hp.com Re: [MUD-Dev] Alignment
26 Oct 2001 Travis Casey Re: [MUD-Dev] Expectations of in-game reality
26 Oct 2001 Sami Kosonen Re: [MUD-Dev] Proposed Law
2 Oct 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] in-game vs web-based boards (was: Geometric content generation)
26 Oct 2001 Ola Fosheim Grøstad [MUD-Dev] The function of NPCs in novels versus MUDs
26 Oct 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Quality Testing
26 Oct 2001 Sami Kosonen Re: [MUD-Dev] Expectations of in-game reality
26 Oct 2001 Michael Tresca RE: [MUD-Dev] Expectations of in-game reality
26 Oct 2001 Madman Across the Water Re: [MUD-Dev] Proposed Law
27 Oct 2001 J C Lawrence Re: [MUD-Dev] Expectations of in-game reality
27 Oct 2001 Matt Mihaly Re: [MUD-Dev] Expectations of in-game reality
28 Mar 97 claw@null.net Re: Resets and repops
08 Sep 1997 Michael Hohensee Re: [MUD-Dev] NPC AI and Learning.
27 Oct 2001 Michael Tresca RE: [MUD-Dev] Quality Testing
27 Oct 2001 Dan Burke RE: [MUD-Dev] Proposed Law
27 Oct 2001 Michael Tresca RE: [MUD-Dev] Respecting NPCs
2 Oct 2001 J Aitken Re: [MUD-Dev] Geometric content generation
27 Oct 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Respecting NPCs
27 Oct 2001 Michael Tresca RE: [MUD-Dev] Respecting NPCs
29 Oct 2001 J C Lawrence [MUD-Dev] ADMIN: Recent outages
27 Oct 2001 Koster, Raph [MUD-Dev] RE:
29 Oct 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Quality Testing
29 Oct 2001 Freeman, Jeff RE: [MUD-Dev] Respecting NPCs
8 Sep 1997 Nathan Yospe Re: [MUD-Dev] New topic: AI and NPCs
29 Oct 2001 Andrew Hefford {Coregen} RE: [MUD-Dev] Proposed Law
28 Oct 2001 Adam Martin Re: [MUD-Dev] Respecting NPCs
29 Oct 2001 Travis Nixon Re: [MUD-Dev] Respecting NPCs
28 Oct 2001 Paul Schwanz Re: [MUD-Dev] Proposed Law
2 Oct 2001 Xuri Re: [MUD-Dev] in-game vs web-based boards (was: Geometric content generation)
28 Oct 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Quality Testing (and community)
28 Oct 2001 Matt Mihaly [MUD-Dev] Violence
31 Oct 2001 Adam Martin [MUD-Dev] [ECOSYSTEMS] Fishing in the real world
31 Oct 2001 Marian Griffith Re: [MUD-Dev] RE:
31 Oct 2001 Ben Chambers [MUD-Dev] Statistics
8 Sep 97 Chris Gray Re: [MUD-Dev] Hard Sci-fi muds was Character evolution
30 Oct 2001 Joe Andrieu RE: [MUD-Dev] RE:
1 Nov 2001 Michael Tresca RE: [MUD-Dev] Respecting NPCs
2 Nov 2001 Adam Martin Re: [MUD-Dev] Statistics
2 Nov 2001 gamaiun@yahoo.com [MUD-Dev] RE:
2 Nov 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] [ECOSYSTEMS] Fishing in the real world
03 Oct 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Historic lessons on fluid identity
2 Nov 2001 Adam Martin Re: [MUD-Dev] Respecting NPCs
2 Nov 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] RE:
2 Nov 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Respecting NPCs
2 Nov 2001 Hans-Henrik Staerfeldt Re: [MUD-Dev] Statistics
8 Sep 97 Chris Gray Re: [MUD-Dev] Character evolution
2 Nov 2001 Matt Owen [MUD-Dev] Digimask Technology.
2 Nov 2001 J Todd Coleman Re: [MUD-Dev] RE:
2 Nov 2001 Eli Stevens Re: [MUD-Dev] Statistics
2 Nov 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] RE:
3 Nov 2001 Ian Collyer RE: [MUD-Dev] [ECOSYSTEMS] Fishing in the real world
03 Nov 2001 T.A.J.BARTON [MUD-Dev] Re: Respecting NPCs
3 Oct 2001 Adam Martin Re: [MUD-Dev] in-game vs web-based boards (was: Geometric content generation)
3 Nov 2001 Lee Sheldon RE: [MUD-Dev] RE:
3 Nov 2001 John Buehler RE: [MUD-Dev] Statistics
3 Nov 2001 Michael Tresca RE: [MUD-Dev] Respecting NPCs
9 Sep 1997 Jon A. Lambert Re: [MUD-Dev] Alignment
3 Nov 2001 Joe Andrieu RE: [MUD-Dev] RE:
2 Nov 2001 rayzam Re: [MUD-Dev] Respecting NPCs
3 Nov 2001 Ben Chambers Re: [MUD-Dev] Statistics
3 Nov 2001 Joe Andrieu RE: [MUD-Dev] Respecting NPCs
3 Nov 2001 Lee Sheldon RE: [MUD-Dev] Respecting NPCs
5 Nov 2001 Ian Macintosh RE: [MUD-Dev] Digimask Technology.
5 Nov 2001 Edward Glowacki [MUD-Dev] Virtual environments for education?
3 Oct 2001 Dave Rickey Re: [MUD-Dev] Geometric content generation
5 Nov 2001 Dave Rickey Re: [MUD-Dev] [ECOSYSTEMS] Fishing in the real world
5 Nov 2001 Hans-Henrik Staerfeldt RE: [MUD-Dev] [ECOSYSTEMS] Fishing in the real world
13 Jul 1997 Matt Chatterley Re: [MUD-Dev] Virtual Chemistry
04 Nov 2001 Jeff Cole Re: [MUD-Dev] RE:
05 Nov 2001 Andrew Kirmse [MUD-Dev] Call for submissions to Game Programming Gems 3
5 Nov 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Playing NPCs
05 Nov 2001 Bruce Mitchener Re: [MUD-Dev] Respecting NPCs
05 Nov 2001 o. rchaeus [MUD-Dev] A Hello, and thanks...
06 Nov 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Virtual environments for education?
6 Nov 2001 Mark Eaton Re: [MUD-Dev] [ECOSYSTEMS] Fishing in the real world
5 Nov 2001 Ben Chambers Re: [MUD-Dev] Statistics
3 Oct 2001 Robin Lee Powell Re: [MUD-Dev] in-game vs web-based boards (was: Geometric content generation)
05 Nov 2001 Bruce Mitchener Re: [MUD-Dev] Re: Respecting NPCs
09 Sep 1997 S001GMU@nova.wright.edu Modeling spells/skills as collections of affects
06 Nov 2001 Bobby Martin Re: [MUD-Dev] RE:
6 Nov 2001 Hans-Henrik Staerfeldt Re: [MUD-Dev] Virtual environments for education?
5 Nov 2001 Travis Casey Re: [MUD-Dev] Statistics
7 Nov 2001 Mats Lidstrom Re: [MUD-Dev] Virtual environments for education?
6 Nov 2001 Ling Lo Re: [MUD-Dev] [ECOSYSTEMS] Fishing in the real world
07 Nov 2001 Mr Dylan Tovey Re: [MUD-Dev] NPCS
7 Nov 2001 Adam Martin Re: [MUD-Dev] Re: Respecting NPCs
6 Nov 2001 Joe Andrieu RE: [MUD-Dev] RE:
6 Nov 2001 Dr. Cat [MUD-Dev] Re: Virtual environments for education?
1 Oct 2001 Matt Mihaly Re: [MUD-Dev] Historic lessons on fluid identity
09 Sep 1997 Ola Fosheim Grøstad Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for
3 Oct 2001 Adam Martin Re: [MUD-Dev] Geometric content generation
6 Nov 2001 Joe Andrieu RE: [MUD-Dev] Respecting NPCs
7 Nov 2001 qitelremel@hotmail.com RE: [MUD-Dev] Marc Hernandez\' Server
07 Nov 2001 Jeff Cole Re: [MUD-Dev] RE:
7 Nov 2001 luke@rocketship.com Re: [MUD-Dev] NPCS
6 Nov 2001 rayzam Re: [MUD-Dev] RE:
7 Nov 2001 Travis Nixon Re: [MUD-Dev] NPCS
6 Nov 2001 rayzam Re: [MUD-Dev] [ECOSYSTEMS] Fishing in the real world
08 Nov 2001 Bruce Mitchener Re: [MUD-Dev] Virtual environments for education?
8 Nov 2001 rayzam Re: [MUD-Dev] RE:
9 Sep 1997 Shawn Halpenny Re: [MUD-Dev] Modeling spells/skills as collections of affects
9 Nov 2001 Joe Andrieu Story in MM*s [was RE: [MUD-Dev] RE: ]
03 Oct 2001 John Hopson [MUD-Dev] Psychology and game design (Was Geometric content generation)
10 Nov 2001 J C Lawrence [MUD-Dev] (no subject)
13 Nov 2001 Peter Tyson RE: [MUD-Dev] (no subject)
10 Nov 2001 Dale Garnier-Wells RE: [MUD-Dev] (no subject)
11 Nov 2001 Travis Casey Re: [MUD-Dev] RE:
10 Nov 2001 Travis Casey [MUD-Dev] WebRPG
09 Nov 2001 Sasha Hart Re: [MUD-Dev] RE: player-driven content?
10 Nov 2001 Koster, Raph RE: [MUD-Dev] (no subject)
12 Nov 2001 Lars Duening Re: Re[2]: [MUD-Dev] Expectations of in-game reality
10 Sep 1997 Jon A. Lambert Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for
11 Nov 2001 Bruce Mitchener [MUD-Dev] [TECH][SURVEY] non-mainstream languages?
14 Nov 2001 Travis Casey Re[4]: [MUD-Dev] Expectations of in-game reality
3 Oct 2001 Adam Martin Re: [MUD-Dev] Geometric content generation
13 Nov 2001 Brian Hook RE: [MUD-Dev] [TECH][SURVEY] non-mainstream languages?
14 Nov 2001 Nathan F. Yospe Re: [MUD-Dev] [TECH][SURVEY] non-mainstream languages?
13 Nov 2001 Sellers, Mike RE: [MUD-Dev] "sweeping change"?
13 Nov 2001 Sellers, Mike RE: [MUD-Dev] RE:
14 Nov 2001 Marian Griffith Re: Re[2]: [MUD-Dev] Expectations of in-game reality
14 Nov 2001 T.A.J.BARTON [MUD-Dev] Cynical at a young age
14 Nov 2001 Marian Griffith Re: [MUD-Dev] RE:
28 Mar 97 claw@null.net Re: Resets and repops (a really short post)
10 Sep 1997 Adam Wiggins Re: [MUD-Dev] Alignment
14 Nov 2001 Marian Griffith Re: [MUD-Dev] RE:
14 Nov 2001 Hans-Henrik Staerfeldt Re: [MUD-Dev] RE:
16 Nov 2001 John Buehler RE: [MUD-Dev] RE:
3 Oct 2001 Freeman, Jeff RE: [MUD-Dev] Request for ideas
16 Nov 2001 Derek Licciardi RE: Re[2]: [MUD-Dev] Expectations of in-game reality
16 Nov 2001 Brian McGroarty [MUD-Dev] RE:
16 Nov 2001 Sellers, Mike RE: [MUD-Dev] RE:
16 Nov 2001 Paul Schwanz Re: [MUD-Dev] RE: player-driven content?
17 Nov 2001 Marian Griffith RE: [MUD-Dev] RE:
16 Nov 2001 Brian 'Psychochild' Green Re: [MUD-Dev] Tabletop RPGs and Inspiration (was: no subject)
10 Sep 1997 Maddy Re: [MUD-Dev] Modeling spells/skills as collections of affects
15 Nov 2001 Koster, Raph RE: [MUD-Dev] RE:
18 Nov 2001 Andrew Wilson [MUD-Dev] Some survey results...
17 Nov 2001 Mats Lidstrom Re: [MUD-Dev] [TECH][SURVEY] non-mainstream languages?
17 Nov 2001 Marian Griffith Re: [MUD-Dev] RE:
2 Oct 2001 John Buehler RE: [MUD-Dev] Geometric content generation
19 Nov 2001 Matt Mihaly Re: [MUD-Dev] Some survey results...
18 Nov 2001 John Buehler RE: [MUD-Dev] RE:
18 Nov 2001 Brian McGroarty Re: [MUD-Dev] RE:
16 Nov 2001 Lars Duening Re: Re[2]: [MUD-Dev] Expectations of in-game reality
18 Nov 2001 Michael Tresca [MUD-Dev] Role-Playing Games Are Not Dead
10 Sep 1997 Shawn Halpenny Re: [MUD-Dev] Modeling spells/skills as collections of affects
18 Nov 2001 Dave Rickey Re: [MUD-Dev] RE:
17 Nov 2001 Michael Tresca RE: [MUD-Dev] "sweeping change"?
20 Nov 2001 Sellers, Mike RE: [MUD-Dev] "sweeping change"?
20 Nov 2001 Freeman, Jeff RE: [MUD-Dev] RE:
19 Nov 2001 Kwon Ekstrom [MUD-Dev] [DGN] The Human Condition
02 Oct 2001 Brian Hook RE: [MUD-Dev] Geometric content generation
19 Nov 2001 Matt Chatterley Re: [MUD-Dev] Tabletop RPGs and Inspiration (was: no subject)
20 Nov 2001 Mark Eaton Re: [MUD-Dev] RE:
18 Nov 2001 John Mariotti Re: [MUD-Dev] Tabletop RPGs and Inspiration (was: no subject)
19 Nov 2001 Paul Schwanz RE: [MUD-dev] Multi-protagonist stories.
10 Sep 1997 Jon A. Lambert Re: [MUD-Dev] Alignment
19 Nov 2001 Bruce Mitchener Re: [MUD-Dev] RE: player-driven content?
20 Nov 2001 Sellers, Mike RE: [MUD-Dev] RE:
20 Nov 2001 Freeman, Jeff RE: [MUD-Dev] "sweeping change"?
20 Nov 2001 Adam Martin [MUD-Dev] licensing
18 Nov 2001 Bruce Mitchener Re: [MUD-Dev] [TECH][SURVEY] non-mainstream languages?
19 Nov 2001 Dr. Cat [MUD-Dev] Re: Some survey results...
3 Oct 2001 Joe Andrieu RE: [MUD-Dev] Questing (was: Request for ideas)
18 Nov 2001 John Mariotti RE: [MUD-Dev] RE:
19 Nov 2001 Jeff Cole Re: [MUD-Dev] RE:
19 Nov 2001 Derek Snider RE: [MUD-Dev] Some survey results...
10 Sep 1997 Adam Wiggins Re: [MUD-Dev] Modeling spells/skills as collections of affects
19 Nov 2001 Jeremy Noetzelman Re: [MUD-Dev] Some survey results...
20 Nov 2001 Dave Rickey Re: [MUD-Dev] Role-Playing Games Are Not Dead
20 Nov 2001 Sean K Re: [MUD-Dev] Tabletop RPGs and Inspiration (was: no subject)
20 Nov 2001 Valerio Santinelli Re: [MUD-Dev] Role-Playing Games Are Not Dead
20 Nov 2001 Andrew Wilson Re: [MUD-Dev] Some survey results...
21 Nov 2001 Hans-Henrik Staerfeldt Re: [MUD-Dev] RE:
21 Nov 2001 Michael Tresca RE: [MUD-Dev] "sweeping change"?
3 Oct 2001 Dave Rickey Re: [MUD-Dev] Geometric content generation
21 Nov 2001 Sellers, Mike RE: [MUD-Dev] RE:
21 Nov 2001 Andrew Wilson Re: [MUD-Dev] Re: Some survey results...
11 Sep 1997 Maddy Getting players to cooperate (was Modeling spells/skills as collections of affects)
21 Nov 2001 Matt Mihaly RE: [MUD-Dev] Some survey results...
22 Nov 2001 Don Healey RE: [MUD-Dev] Tabletop RPGs and Inspiration (was: no subject)
21 Nov 2001 Freeman, Jeff RE: [MUD-Dev] RE:
21 Nov 2001 Travis Casey Re: [MUD-Dev] licensing
21 Nov 2001 Dave Rickey Re: [MUD-Dev] RE:
21 Nov 2001 Matt Mihaly RE: [MUD-Dev] "sweeping change"?
21 Nov 2001 John Buehler RE: [MUD-Dev] RE:
21 Nov 2001 Andrew Wilson Re: [MUD-Dev] Some survey results...
3 Oct 2001 Phil O'Donnell [MUD-Dev] DEV: Peer-to-Peer MUD
21 Nov 2001 Ryan S. Dancey RE: [MUD-Dev] Role-Playing Games Are Not Dead
13 Jul 1997 Marian Griffith Re: [MUD-Dev] Virtual Chemistry
21 Nov 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] RE:
21 Nov 2001 Vincent Archer Re: [MUD-Dev] licensing
21 Nov 2001 Sellers, Mike RE: [MUD-Dev] Role-Playing Games Are Not Dead
21 Nov 2001 marke@mac.com Re: [MUD-Dev] RE:
21 Nov 2001 Koster, Raph RE: [MUD-Dev] Role-Playing Games Are Not Dead
21 Nov 2001 Sellers, Mike RE: [MUD-Dev] "sweeping change"?
21 Nov 2001 Matt Mihaly RE: [MUD-dev] Multi-protagonist stories.
22 Nov 2001 Sami Kosonen Re: [MUD-Dev] Tabletop RPGs and Inspiration (was: no subject)
22 Nov 2001 Richard Aihoshi aka Jonric RE: [MUD-Dev] Role-Playing Games Are Not Dead
03 Oct 2001 Bruce Mitchener Re: [MUD-Dev] contract games/markets (was: Request for ideas)
11 Sep 1997 Ola Fosheim Grøstad Re: [MUD-Dev] MUD Design Fundamentals(Was: Looking for
21 Nov 2001 Sellers, Mike RE: [MUD-Dev] RE:
22 Nov 2001 Dr. Cat [MUD-Dev] RE: Some survey results...
22 Nov 2001 Michael Tresca RE: [MUD-Dev] Role-Playing Games Are Not Dead
22 Nov 2001 Paul Schwanz RE: [MUD-dev] Player Manipulation of Environment
22 Nov 2001 Paul Schwanz RE: [MUD-Dev] Role-Playing Games Are Not Dead
22 Nov 2001 Leland Hulbert II RE: [MUD-Dev] Role-Playing Games Are Not Dead
22 Nov 2001 Lars Duening RE: [MUD-Dev] Role-Playing Games Are Not Dead
22 Nov 2001 Matt Mihaly RE: [MUD-Dev] RE:
22 Nov 2001 Ryan S. Dancey RE: [MUD-Dev] Role-Playing Games Are Not Dead
22 Nov 2001 Brian Hook Licensing PnP RPGs was RE: [MUD-Dev] "sweeping change"?
11 Sep 97 clawrenc@cup.hp.com Re: [MUD-Dev] New topic: AI and NPCs
1 Oct 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] in-game vs web-based boards (was: Geometric content generation)
3 Oct 2001 Dave Rickey Re: [MUD-Dev] in-game vs web-based boards (was: Geometric content generation)
22 Nov 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] RE:
22 Nov 2001 Brian Hook RE: [MUD-Dev] Role-Playing Games Are Not Dead
22 Nov 2001 Richard Aihoshi aka Jonric Re: Licensing PnP RPGs was RE: [MUD-Dev] "sweeping change"?
22 Nov 2001 Richard Aihoshi aka Jonric RE: [MUD-Dev] Role-Playing Games Are Not Dead
23 Nov 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Role-Playing Games Are Not Dead
23 Nov 2001 Brian 'Psychochild' Green Good Writing (was: Re: [MUD-Dev] Role-Playing Games Are Not Dead)
23 Nov 2001 Marian Griffith RE: [MUD-Dev] RE:
23 Nov 2001 Dave Rickey Re: [MUD-Dev] Role-Playing Games Are Not Dead
11 Sep 97 clawrenc@cup.hp.com Re: [MUD-Dev] MUD universe
23 Nov 2001 Ola Fosheim Grøstad Re: [MUD-Dev] RE:
23 Nov 2001 Marian Griffith [MUD-Dev] New laws. (was: Player Manipulation of Environment)
3 Oct 2001 Dickinson, Dallas RE: [MUD-Dev] Request for ideas
22 Nov 2001 Lee Sheldon RE: [MUD-Dev] RE:
23 Nov 2001 Marian Griffith Re: [MUD-Dev] RE:
23 Nov 2001 Ling Lo RE: [MUD-Dev] Role-Playing Games Are Not Dead
24 Nov 2001 John Buehler RE: [MUD-Dev] RE:
25 Nov 2001 Bruce Mitchener Re: [MUD-Dev] New laws. (was: Player Manipulation of Environment)
24 Nov 2001 Matt Mihaly RE: [MUD-Dev] Role-Playing Games Are Not Dead
26 Nov 2001 Matt Mihaly Re: [MUD-Dev] New laws. (was: Player Manipulation of Environment)
29 Mar 1997 Michael Hohensee Greetings. :)
11 Sep 97 clawrenc@cup.hp.com Re: [MUD-Dev] Modeling spells/skills as collections of affects
24 Nov 2001 Derek Licciardi RE: [MUD-Dev] RE:
24 Nov 2001 Matt Mihaly RE: [MUD-dev] Player Manipulation of Environment
25 Nov 2001 Hans-Henrik Staerfeldt Re: [MUD-Dev] New laws. (was: Player Manipulation of Environment)
02 Oct 2001 Brian Hook Re: [MUD-Dev] Geometric content generation
24 Nov 2001 Matt Mihaly RE: [MUD-Dev] Role-Playing Games Are Not Dead
25 Nov 2001 Andrew Hefford {Coregen} RE: [MUD-dev] Player Manipulation of Environment
26 Nov 2001 Marian Griffith Re: [MUD-Dev] New laws. (was: Player Manipulation of Environment)
26 Nov 2001 Marian Griffith Re: [MUD-Dev] New laws. (was: Player Manipulation of Environment)
25 Nov 2001 John Buehler RE: [MUD-Dev] New laws. (was: Player Manipulation of Environment)
26 Nov 2001 Bruce Mitchener Re: [MUD-Dev] New laws. (was: Player Manipulation of Environment)
11 Sep 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Character evolution
27 Nov 2001 Phillip Lenhardt Re: [MUD-Dev] Role-Playing Games Are Not Dead
27 Nov 2001 Don Healey RE: [MUD-Dev] Role-Playing Games Are Not Dead
25 Nov 2001 Ryan S. Dancey RE: [MUD-Dev] Role-Playing Games Are Not Dead
26 Nov 2001 Paul Schwanz [MUD-Dev] RE: Storied Games
3 Oct 2001 Kwon Ekstrom Re: [MUD-Dev] Geometric content generation
27 Nov 2001 Frank Crowell [MUD-Dev] Fw: AVATARS2001 this weekend
27 Nov 2001 Travis Casey Re: [MUD-Dev] Role-Playing Games Are Not Dead
26 Nov 2001 Freeman, Jeff RE: [MUD-Dev] RE:
26 Nov 2001 Freeman, Jeff RE: Licensing PnP RPGs was RE: [MUD-Dev] "sweeping change"?
26 Nov 2001 Freeman, Jeff RE: [MUD-Dev] RE:
11 Sep 97 clawrenc@cup.hp.com Re: [MUD-Dev] New topic: AI and NPCs
26 Nov 2001 Paul Schwanz [MUD-Dev] Player Manipulation of Environment/New Laws
27 Nov 2001 Kathleen Foley [MUD-Dev] Storytelling and Professionals (was: RE: )
26 Nov 2001 Freeman, Jeff RE: [MUD-Dev] RE:
26 Nov 2001 Paul Schwanz [MUD-Dev] Player Manipulation of Environment
27 Nov 2001 Eli Stevens Re: [MUD-dev] Player Manipulation of Environment
2 Oct 2001 John Buehler RE: [MUD-Dev] in-game vs web-based boards (was: Geometric content generation)
28 Nov 2001 Matt Mihaly Re: [MUD-Dev] Role-Playing Games Are Not Dead
28 Nov 2001 Matt Mihaly Re: [MUD-Dev] RE: Storied Games
28 Nov 2001 Michael Tresca RE: [MUD-Dev] Role-Playing Games Are Not Dead
27 Nov 2001 Dave Kennerly [MUD-Dev] [NEWS] Lineage: The Blood Pledge Interview
11 Sep 97 clawrenc@cup.hp.com Re: [MUD-Dev] MUD universe
28 Nov 2001 amanda@alfar.com Re: [MUD-Dev] RE: Storied Games
28 Nov 2001 Sellers, Mike RE: [MUD-Dev] RE:
28 Nov 2001 Bruce Mitchener Re: [MUD-Dev] Player Manipulation of Environment/New Laws
28 Nov 2001 Lee Sheldon RE: [MUD-Dev] RE: Storied Games
28 Nov 2001 Paul Schwanz RE: [MUD-Dev] Role-Playing Games Are Not Dead
28 Nov 2001 Paul Schwanz [MUD-Dev] Re: A Non-Cumulative Character MMORPG? Heresy!
3 Oct 2001 Matt Mihaly Re: [MUD-Dev] Historic lessons on fluid identity
28 Nov 2001 Lee Sheldon RE: [MUD-Dev] RE:
28 Nov 2001 Hans-Henrik Staerfeldt Re: [MUD-Dev] New laws. (was: Player Manipulation of Environment)
28 Nov 2001 Lee Sheldon RE: [MUD-Dev] Storytelling and Professionals (wasRE: )
11 Sep 1997 Dan Shiovitz Re: [MUD-Dev] Modeling spells/skills as collections of affects
28 Nov 2001 Marian Griffith Re: [MUD-Dev] New laws. (was: Player Manipulation of Environment)
28 Nov 2001 Lars Duening Re: [MUD-Dev] Role-Playing Games Are Not Dead
28 Nov 2001 Joe Andrieu [MUD-Dev] not about telling stories
28 Nov 2001 Lee Sheldon RE: [MUD-Dev] Storytelling and Professionals (was: RE: )
29 Nov 2001 Sanxion [MUD-Dev] Tech: Pathfinding with Rooms
29 Nov 2001 Dave Rickey Re: [MUD-Dev] Storytelling and Professionals (was: RE: )
29 Nov 2001 Mathieu Castelli Re: [MUD-Dev] [NEWS] Lineage: The Blood Pledge Interview - Richard's blunder :)
3 Oct 2001 Eric Rhea [MUD-Dev] State of the RP: Verant's attempt at a RP Server
29 Nov 2001 Dave Rickey Re: [MUD-Dev] RE: Storied Games
29 Nov 2001 Hans-Henrik Staerfeldt Re: [MUD-Dev] New laws. (was: Player Manipulation of Environment)
11 Sep 1997 Jon A. Lambert Re: [MUD-Dev] Affecting the world
29 Nov 2001 Zak Jarvis [MUD-Dev] Asheron's Call, Story and Population Density.
29 Nov 2001 Ananda Dawnsinger Re: [MUD-Dev] Storytelling and Professionals (wasRE: )
29 Nov 2001 Freeman, Jeff RE: [MUD-Dev] not about telling stories
29 Nov 2001 Travis Casey Re[2]: [MUD-Dev] New laws. (was: Player Manipulation of Environment)
29 Nov 2001 Mark Eaton Re: [MUD-Dev] New laws. (was: Player Manipulation of Environment)
29 Nov 2001 Freeman, Jeff RE: [MUD-Dev] RE:
29 Nov 2001 Travis Casey Re[2]: [MUD-Dev] RE: Storied Games
29 Nov 2001 Freeman, Jeff RE: [MUD-Dev] RE:
3 Oct 2001 Derek Licciardi RE: [MUD-Dev] in-game vs web-based boards (was: Geometric content generation)
29 Nov 2001 Nicholas E. Walker Re: [MUD-Dev] Tech: Pathfinding with Rooms
11 Sep 97 clawrenc@cup.hp.com Re: [MUD-Dev] Mud Games
29 Nov 2001 Matt Mihaly RE: [MUD-Dev] Role-Playing Games Are Not Dead
29 Jun 2001 vognsen@post10.tele.dk Re: [MUD-Dev] Tech: Pathfinding with Rooms
29 Nov 2001 Travis Casey Re: [MUD-Dev] not about telling stories
29 Nov 2001 Christopher Kohnert Re: [MUD-Dev] Tech: Pathfinding with Rooms
29 Nov 2001 Paul Schwanz RE: [MUD-Dev] Role-Playing Games Are Not Dead
29 Nov 2001 John Robert Arras Subject: Re: [MUD-Dev] New laws. (was: Player Manipulation of Environment)
29 Nov 2001 Sasha Hart Re: [MUD-Dev] Asheron's Call, Story and Population Density.
29 Nov 2001 Jasper McChesney Re: [MUD-Dev] Player Manipulation of Environment
29 Nov 2001 Travis Casey Re[2]: [MUD-Dev] Role-Playing Games Are Not Dead
3 Oct 2001 Hans-Henrik Staerfeldt Re: [MUD-Dev] Request for ideas
1 Jul 1997 Nathan Yospe Re: [MUD-Dev] Level abstractions - Realism vs Game Issues
29 Nov 2001 David Bennett Re: [MUD-Dev] Tech: Pathfinding with Rooms
30 Nov 2001 Adam Martin [MUD-Dev] [GENETICS] Evolving prey populations
29 Nov 2001 Travis Casey Re[2]: [MUD-Dev] Role-Playing Games Are Not Dead
30 Nov 2001 Adam Martin [MUD-Dev] [STORY] Story and population size
29 Nov 2001 Andrew Hefford RE: [MUD-Dev] New laws. (was: Player Manipulation of Environment)
30 Nov 2001 Marcus Johansson Re: [MUD-Dev] Tech: Pathfinding with Rooms
30 Nov 2001 Paul Schwanz Re: [MUD-Dev] New laws. (was: Player Manipulation of Environment)
30 Nov 2001 Sanvean [MUD-Dev] Community Building
30 Nov 2001 Hans-Henrik Staerfeldt Re: Re[2]: [MUD-Dev] New laws. (was: Player Manipulation of Environment)
30 Nov 2001 Hans-Henrik Staerfeldt Re: [MUD-Dev] Tech: Pathfinding with Rooms
13 Jul 1997 Marian Griffith Re: [MUD-Dev] Combat messages
3 Oct 2001 Matt Mihaly Re: [MUD-Dev] Geometric content generation
30 Nov 2001 Christopher Kohnert Re: [MUD-Dev] Tech: Pathfinding with Rooms
30 Nov 2001 Michael Tresca RE: [MUD-Dev] Role-Playing Games Are Not Dead
30 Nov 2001 Christopher Kohnert Re: [MUD-Dev] Asheron's Call, Story and Population Density.
30 Nov 2001 Eli Stevens [MUD-Dev] doesNotUnderstand behavior in C++ (was: Spoofs)
30 Nov 2001 Sanxion Re: [MUD-Dev] Tech: Pathfinding with Rooms
30 Nov 2001 Paul Schwanz Re: [MUD-Dev] New laws. (was: Player Manipulation of Environment)
30 Nov 2001 Phillip Lenhardt Re: [MUD-Dev] Role-Playing Games Are Not Dead
30 Nov 2001 Brian 'Psychochild' Green [MUD-Dev] Purchase of Meridian 59 by Near Death Studios
30 Nov 2001 Bruce Mitchener [MUD-Dev] Agora, a Wiki for MUD topics
12 Sep 1997 S001GMU@nova.wright.edu Re: Character evolution
30 Nov 2001 Sasha Hart Re: [MUD-Dev] Asheron's Call, Story and Population Density.
1 Oct 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] RP in EQ?
3 Oct 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] in-game vs web-based boards (was: Geometric content generation)
30 Nov 2001 Travis Casey Re: Re[2]: [MUD-Dev] New laws. (was: Player Manipulation of Environment)
30 Nov 2001 Leland Hulbert II Re: [MUD-Dev] Tech: Pathfinding with Rooms
30 Nov 2001 lhulbert@hotmail.com [MUD-Dev] RTS aspects in MUDs (LONG)
30 Nov 2001 Rob Ellis II RE: [MUD-Dev] Purchase of Meridian 59 by Near Death Studios
30 Nov 2001 Sasha Hart Re: [MUD-Dev] Importance of player roles
30 Nov 2001 Ian Collyer [MUD-Dev] Stories, why?
29 Nov 2001 Andrew Kirmse [MUD-Dev] Meridian 59 purchased by developers
29 Mar 1997 Adam Wiggins Re: Mixture
12 Sep 1997 Travis S. Casey Re: [MUD-Dev] Mud Games
30 Nov 2001 Per Vognsen Re: [MUD-Dev] Tech: Pathfinding with Rooms
1 Dec 2001 amanda@alfar.com Re: [MUD-Dev] Stories, why?
30 Nov 2001 Christopher Kohnert Re: [MUD-Dev] Asheron's Call, Story and Population Density.
3 Oct 2001 Vincent Archer Re: [MUD-Dev] Questing (was: Request for ideas)
30 Nov 2001 Marian Griffith Re: [MUD-Dev] New laws. (was: Player Manipulation of Environment)
01 Dec 2001 James C. Nugen Re: [MUD-Dev] Meridian 59 purchased by developers
1 Dec 2001 Marian Griffith Re: [MUD-Dev] Stories, why? -- Because :)
1 Dec 2001 David Bennett Re: [MUD-Dev] Tech: Pathfinding with Rooms
1 Dec 2001 John Robert Arras Re: [MUD-Dev] RTS aspects in MUDs (LONG)
30 Nov 2001 Dave Kennerly RE: [MUD-Dev] [NEWS] Lineage: The Blood Pledge Interview
12 Sep 1997 Matt Chatterley Re: [MUD-Dev] New topic: AI and NPCs
1 Dec 2001 Dave Kennerly RE: [MUD-Dev] RTS aspects in MUDs (LONG)
02 Dec 2001 Leland Hulbert II Re: [MUD-Dev] RTS aspects in MUDs (LONG)
2 Dec 2001 Lee Sheldon RE: [MUD-Dev] Purchase of Meridian 59 by Near Death Studios
2 Dec 2001 Marian Griffith Re: [MUD-Dev] Player Manipulation of Environment/New Laws
4 Oct 2001 Vincent Archer Re: [MUD-Dev] in-game vs web-based boards (was: Geometric content generation)
2 Dec 2001 Adam Martin [MUD-Dev] [SECURITY] Bonefarming
02 Dec 2001 Miroslav Silovic Re: [MUD-Dev] RE: Storied Games
3 Dec 2001 Matt Mihaly Re: [MUD-Dev] RE: Storied Games
3 Dec 2001 Derek Licciardi RE: [MUD-Dev] RE: Storied Games
3 Dec 2001 Adam Martin Re: [MUD-Dev] If JRRT did MUDs...
12 Sep 1997 Matt Chatterley Re: [MUD-Dev] Mud Games
3 Dec 2001 Lee Sheldon RE: [MUD-Dev] Asheron's Call, Story and Population Density.
3 Dec 2001 Lee Sheldon RE: [MUD-Dev] RE:
3 Dec 2001 Lee Sheldon [MUD-Dev] Story Implementation
03 Dec 2001 Paul Schwanz RE: [MUD-Dev] RE: Storied Games
03 Dec 2001 Paul Schwanz Re: [MUD-Dev] Player Manipulation of Environment/New Laws
5 Oct 2001 Ian Collyer [MUD-Dev] Many MUDs in one? (was: Geometric content generation)
03 Dec 2001 Jeff Cole [MUD-Dev] From the linux-kernel list
3 Dec 2001 Derek Licciardi RE: [MUD-Dev] [STORY] Story and population size
3 Dec 2001 Lee Sheldon RE: [MUD-Dev] Storytelling and Professionals (was: RE: )
3 Dec 2001 Sellers, Mike RE: [MUD-Dev] Purchase of Meridian 59 by Near Death Studios
12 Sep 97 clawrenc@cup.hp.com Problems with admin thru consensus (long)
03 Dec 2001 Paul Schwanz Re: [MUD-Dev] Player Manipulation of Environment
04 Dec 2001 Jasper McChesney Re: [MUD-Dev] Player Manipulation of Environment
04 Dec 2001 Christopher Kohnert Re: [MUD-Dev] [STORY] Story and population size
4 Dec 2001 Marian Griffith RE: [MUD-Dev] RE: Storied Games
4 Dec 2001 Hans-Henrik Staerfeldt Re: [MUD-Dev] If JRRT did MUDs...
4 Dec 2001 John Buehler RE: [MUD-Dev] [STORY] Story and population size
4 Oct 2001 Ian Collyer RE: [MUD-Dev] Request for ideas
4 Dec 2001 Hans-Henrik Staerfeldt Re: [MUD-Dev] Player Manipulation of Environment
4 Dec 2001 amanda@alfar.com Re: [MUD-Dev] RE: Storied Games
4 Dec 2001 Michael Tresca [MUD-Dev] Survey: Internet Cuts Into TV Time
12 Sep 97 clawrenc@cup.hp.com Re: [MUD-Dev] Alignment
4 Dec 2001 Lee Sheldon RE: [MUD-Dev] DAoC: Empowering Players to Alter the World (was: New laws)
4 Dec 2001 ryan daum [MUD-Dev] Project announcement: Cool++
4 Dec 2001 Adam Martin Re: [MUD-Dev] Player Manipulation of Environment
4 Dec 2001 Lee Sheldon [MUD-Dev] Interesting DAoC Poll
5 Dec 2001 Don Healey RE: [MUD-Dev] Role-Playing Games Are Not Dead
4 Dec 2001 rayzam Re: [MUD-Dev] Story Implementation
5 Dec 2001 Ling Lo Re: [MUD-Dev] Player Manipulation of Environment
04 Oct 2001 Marc Bowden Re: [MUD-Dev] Historic lessons on fluid identity
5 Dec 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Economic Growth (Was: [STORY] Story and population size)
5 Dec 2001 Matt Mihaly Re: [MUD-Dev] RE: Storied Games
12 Sep 97 clawrenc@cup.hp.com Re: [MUD-Dev] Modeling spells/skills as collections of affects
5 Dec 2001 Veynom RE : [MUD-Dev] Story Implementation
4 Dec 2001 Derek Licciardi RE: [MUD-Dev] [STORY] Story and population size
05 Dec 2001 Jeff Freeman Re: [MUD-Dev] Story Implementation
5 Dec 2001 Lee Sheldon RE: [MUD-Dev] RE: Storied Games
5 Dec 2001 Vincent Archer Re: [MUD-Dev] [STORY] Story and population size
5 Dec 2001 Bryan \Cyngon\ Helmkamp [MUD-Dev] DGN: Chemistry based magic systems
4 Dec 2001 Timothy Dang Re: [MUD-Dev] [STORY] Story and population size
5 Dec 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] RE: Storied Games
4 Oct 2001 Jon Leonard Re: [MUD-Dev] Request for ideas
5 Dec 2001 Vincent Archer Re: [MUD-Dev] Interesting DAoC Poll
12 Sep 97 clawrenc@cup.hp.com Re: [MUD-Dev] Re: Character evolution
05 Dec 2001 Brian Hook [MUD-Dev] RuneSword
5 Dec 2001 Marcus Johansson Re: [MUD-Dev] If JRRT did MUDs...
4 Dec 2001 Timothy Dang Re: [MUD-Dev] Respecting NPCs
5 Dec 2001 Derek Licciardi RE: [MUD-Dev] [STORY] Story and population size
5 Dec 2001 rayzam Re: [MUD-Dev] Player Manipulation of Environment
05 Dec 2001 Christopher Kohnert Re: [MUD-Dev] [STORY] Story and population size
6 Dec 2001 Elia Morling Re: [MUD-Dev] Economic Growth (Was: [STORY] Story and population size)
5 Dec 2001 John Buehler RE: [MUD-Dev] [STORY] Story and population size
5 Dec 2001 Dave Rickey Re: [MUD-Dev] [STORY] Story and population size
04 Oct 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Geometric content generation
12 Sep 1997 Marian Griffith Re: [MUD-Dev] Affecting the world
6 Dec 2001 Nathan F. Yospe Re: [MUD-Dev] DGN: Chemistry based magic systems
5 Dec 2001 rayzam Re: [MUD-Dev] DGN: Chemistry based magic systems
6 Dec 2001 amanda@alfar.com Re: [MUD-Dev] RE: Storied Games
06 Dec 2001 Jeff Freeman Re: [MUD-Dev] [STORY] Story and population size
6 Dec 2001 John W. Pierce RE: [MUD-Dev] RE: Storied Games
6 Dec 2001 Matt Mihaly RE: [MUD-Dev] [STORY] Story and population size
6 Dec 2001 Matt Mihaly Re: RE : [MUD-Dev] Story Implementation
6 Dec 2001 Bryan \Cyngon\ Helmkamp RE: [MUD-Dev] [STORY] Story and population size
6 Dec 2001 Eli Stevens Re: [MUD-Dev] Tech: Pathfinding with Rooms
6 Dec 2001 Travis Nixon Re: [MUD-Dev] [STORY] Story and population size
12 Sep 97 clawrenc@cup.hp.com Re: [MUD-Dev] Mud Games
5 Oct 2001 rayzam Re: [MUD-Dev] Geometric content generation
6 Dec 2001 Hans-Henrik Staerfeldt Re: [MUD-Dev] Player Manipulation of Environment
6 Dec 2001 Bryan \Cyngon\ Helmkamp RE: [MUD-Dev] DGN: Chemistry based magic systems
06 Dec 2001 Jeff Cole Re: [MUD-Dev] [STORY] Story and population size
6 Dec 2001 Matt Mihaly Re: [MUD-Dev] RE: Storied Games
6 Dec 2001 Robert Fleck RE: [MUD-Dev] Interesting DAoC Poll
6 Dec 2001 Bryan \Cyngon\ Helmkamp RE: [MUD-Dev] DGN: Chemistry based magic systems
6 Dec 2001 Valerio Santinelli Re: [MUD-Dev] Story Implementation
6 Dec 2001 Timothy Dang RE: [MUD-Dev] Economic Growth (Was: [STORY] Story and population size)
6 Dec 2001 Dave Rickey Re: [MUD-Dev] [STORY] Story and population size
13 Jul 1997 Marian Griffith Re: [MUD-Dev] Nation of shopkeepers
06 Dec 2001 holding99@mindspring.com Re: [MUD-Dev] RTS aspects in MUDs (LONG)
4 Oct 2001 Ian Collyer RE: [MUD-Dev] Geometric content generation
7 Dec 2001 Matt Mihaly Re: RE : [MUD-Dev] Story Implementation
07 Dec 2001 Takis Kalogiratos RE: [MUD-Dev] RTS aspects in MUDs (LONG)
6 Dec 2001 Sellers, Mike RE: [MUD-Dev] DGN: Chemistry based magic systems
6 Dec 2001 John Buehler RE: [MUD-Dev] [STORY] Story and population size
6 Dec 2001 Wells, Thomas RE: [MUD-Dev] [STORY] Story and population size
7 Dec 2001 Lee Sheldon RE: [MUD-Dev] Story Implementation
7 Dec 2001 Lee Sheldon RE: [MUD-Dev] Story Implementation
07 Dec 2001 Jeff Cole [MUD-Dev] Economy (was Re: [MUD-Dev] [STORY] Story and population size)
29 Mar 1997 Greg Munt A brief introduction.. ok, you got me: an introduction
12 Sep 97 clawrenc@cup.hp.com Re: [MUD-Dev] Modeling spells/skills as collections of affects
07 Dec 2001 Paul Schwanz Re: [MUD-Dev] [STORY] Story and population size
7 Dec 2001 Matt Mihaly RE: [MUD-Dev] [STORY] Story and population size
1 Oct 2001 Eli Stevens Re: [MUD-Dev] Geometric content generation
3 Oct 2001 Koster, Raph RE: [MUD-Dev] Request for ideas
7 Dec 2001 Lee Sheldon RE: [MUD-Dev] RE: Storied Games
7 Dec 2001 Marc Hernandez Re: [MUD-Dev] Player Manipulation of Environment
08 Dec 2001 Jeff Cole Re: [MUD-Dev] [STORY] Story and population size
08 Dec 2001 Jeff Freeman Re: [MUD-Dev] Story Implementation
8 Dec 2001 Marian Griffith Re: [MUD-Dev] Story Implementation
8 Dec 2001 Veynom RE : [MUD-Dev] Story Implementation
12 Sep 1997 Matt Chatterley Re: [MUD-Dev] Affecting the world
10 Dec 2001 Dave Rickey Re: [MUD-Dev] Economy (was Re: [MUD-Dev] [STORY] Story and population size)
9 Dec 2001 Adam Martin [MUD-Dev] economy and population size
9 Dec 2001 Koster, Raph RE: [MUD-Dev] Role-Playing Games Are Not Dead
8 Dec 2001 Matt Mihaly Re: RE : [MUD-Dev] Story Implementation
5 Oct 2001 rayzam Re: [MUD-Dev] Geometric content generation
08 Dec 2001 Jeff Freeman Re: [MUD-Dev] Story Implementation
9 Dec 2001 Koster, Raph RE: [MUD-Dev] Economic Growth (Was: [STORY] Story and population size)
8 Dec 2001 John Buehler RE: [MUD-Dev] [STORY] Story and population size
09 Dec 2001 Jeff Cole Re: [MUD-Dev] Story Implementation
10 Dec 2001 J C Lawrence Re: [MUD-Dev] economy and population size
13 Sep 1997 Felix A. Croes [MUD-Dev] Resource management
10 Dec 2001 John Buehler RE: [MUD-Dev] Economic Growth (Was: [STORY] Story and population size)
10 Dec 2001 Michael Tresca RE: [MUD-Dev] [STORY] Story and population size
10 Dec 2001 Sellers, Mike RE: [MUD-Dev] Economic Growth (Was: [STORY] Story and population size)
11 Dec 2001 Matt Mihaly RE: [MUD-Dev] Economic Growth (Was: [STORY] Story and population size)
10 Dec 2001 Jeff Cole RE: [MUD-Dev] Economy (was Re: [MUD-Dev] [STORY] Story and population size)
4 Oct 2001 Lee Sheldon [MUD-Dev] New MMP Networking Architecture
11 Dec 2001 Koster, Raph [MUD-Dev] First use of "avatar"?
10 Dec 2001 Michael Tresca [MUD-Dev] Art vs. Fun
11 Dec 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Economic Growth (Was: [STORY] Story and population size)
10 Dec 2001 Steve {Bloo} Daniels Re: [MUD-Dev] Economic Growth (Was: [STORY] Story and population size)
12 Sep 97 clawrenc@cup.hp.com Re: [MUD-Dev] C&C and Event Rescheduling
9 Dec 2001 verb@rpn.port5.com [MUD-Dev] Writing a MUD Server in Visual Basic?
11 Dec 2001 Vladimir Prelovac [MUD-Dev] Managing MUD economy
11 Dec 2001 Jeff Cole RE: [MUD-Dev] [STORY] Story and population size
11 Dec 2001 Azeraab Re: [MUD-Dev] Interesting DAoC Poll
12 Dec 2001 opteek [MUD-Dev] RE: Managing MUD economy
12 Dec 2001 Ola Fosheim Grøstad Re: [MUD-Dev] First use of "avatar"?
3 Oct 2001 John Buehler RE: [MUD-Dev] Request for ideas
12 Dec 2001 Koster, Raph RE: [MUD-Dev] Economic Growth (Was: [STORY] Story and population size)
12 Dec 2001 Koster, Raph RE: [MUD-Dev] Managing MUD economy
12 Dec 2001 Dave Shepherd RE: [MUD-Dev] Interesting DAoC Poll
12 Sep 1997 Make Nylander [MUD-Dev] Mud Games (fwd)
12 Dec 2001 Matt Mihaly RE: [MUD-Dev] [STORY] Story and population size
12 Dec 2001 Steve {Bloo} Daniels Re: [MUD-Dev] First use of "avatar"?
12 Dec 2001 John Buehler RE: [MUD-Dev] [STORY] Story and population size
12 Dec 2001 Tess Lowe Re: [MUD-Dev] Writing a MUD Server in Visual Basic?
12 Dec 2001 Koster, Raph RE: [MUD-Dev] Art vs. Fun
12 Dec 2001 Vincent Archer Re: [MUD-Dev] Economy
12 Dec 2001 Matt Mihaly Re: [MUD-Dev] Interesting DAoC Poll
4 Oct 2001 Jon Leonard Re: [MUD-Dev] Request for ideas
12 Dec 2001 Lars Duening Re: [MUD-Dev] First use of "avatar"?
12 Dec 2001 Koster, Raph RE: [MUD-Dev] Economic Growth (Was: [STORY] Story and population size)
13 Sep 1997 Adam Wiggins Re: [MUD-Dev] Re: Character evolution
12 Dec 2001 Koster, Raph RE: [MUD-Dev] Economic Growth (Was: [STORY] Story and population size)
12 Dec 2001 Dave Rickey Re: [MUD-Dev] Economy (was Re: [MUD-Dev] [STORY] Story and populationsize)
12 Dec 2001 Travis Nixon Re: [MUD-Dev] Economic Growth (Was: [STORY] Story and population size)
12 Dec 2001 Travis Casey Re: [MUD-Dev] Writing a MUD Server in Visual Basic?
12 Dec 2001 Steve {Bloo} Daniels Re: [MUD-Dev] Economic Growth (Was: [STORY] Story and population size)
12 Dec 2001 Travis Nixon Re: [MUD-Dev] Economic Growth (Was: [STORY] Story and population size)
12 Dec 2001 Matt Mihaly Re: [MUD-Dev] First use of "avatar"?
12 Dec 2001 Nathan F. Yospe Re: [MUD-Dev] Writing a MUD Server in Visual Basic?
3 Oct 2001 Chuk Radder RE: [MUD-Dev] Request for ideas
12 Dec 2001 Mats Lidstrom Re: [MUD-Dev] First use of "avatar"?
13 Sep 1997 Marian Griffith Re: [MUD-Dev] PK again (was: Character evolution)
12 Dec 2001 Travis Casey Re: [MUD-Dev] First use of "avatar"?
12 Dec 2001 Travis Nixon Re: [MUD-Dev] Economic Growth (Was: [STORY] Story and population size)
12 Dec 2001 Travis Nixon Re: [MUD-Dev] Economic Growth (Was: [STORY] Story and population size)
12 Dec 2001 Travis Casey Re[2]: [MUD-Dev] Economy
12 Dec 2001 Azeraab RE: [MUD-Dev] Interesting DAoC Poll
12 Dec 2001 Koster, Raph RE: Re[2]: [MUD-Dev] Economy
12 Dec 2001 John Buehler RE: [MUD-Dev] Economic Growth (Was: [STORY] Story and population size)
12 Dec 2001 Koster, Raph RE: [MUD-Dev] Economic Growth (Was: [STORY] Story and population size)
12 Dec 2001 Koster, Raph RE: [MUD-Dev] First use of "avatar"?
04 Oct 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Geometric content generation
13 Sep 1997 Travis Casey Re: [MUD-Dev] Mud Games
12 Dec 2001 Azeraab Ten Rules of PvP was RE: [MUD-Dev] Interesting DAoC Poll
12 Dec 2001 Matt Mihaly Re: [MUD-Dev] Economic Growth (Was: [STORY] Story and population size)
12 Dec 2001 Richard A. Bartle RE: [MUD-Dev] First use of "avatar"?
12 Dec 2001 Amanda Walker Re: Re[2]: [MUD-Dev] Economy
12 Dec 2001 Koster, Raph RE: [MUD-Dev] First use of "avatar"?
12 Dec 2001 Dr. Cat [MUD-Dev] Re: First use of "avatar"?
13 Dec 2001 Matt Mihaly RE: [MUD-Dev] Art vs. Fun
12 Dec 2001 Matt Mihaly Re: [MUD-Dev] Art vs. Fun
12 Dec 2001 Bryan \Cyngon\ Helmkamp RE: [MUD-Dev] Managing MUD economy
12 Dec 2001 Christopher Kohnert Re: [MUD-Dev] First use of "avatar"?
13 Sep 1997 Adam Wiggins Re: [MUD-Dev] PK again (was: Character evolution)
4 Oct 2001 Eli Stevens [MUD-Dev] Mucking about in time
12 Dec 2001 Michael Tresca [MUD-Dev] MMORPGs & MUDs
13 Dec 2001 Matt Mihaly Re: [MUD-Dev] MMORPGs & MUDs
13 Dec 2001 Robert Zubek RE: [MUD-Dev] Art vs. Fun
13 Dec 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Economic Growth (Was: [STORY] Story and population size)
13 Dec 2001 Travis Casey Re: [MUD-Dev] First use of "avatar"?
13 Dec 2001 Dave Shepherd RE: Ten Rules of PvP was RE: [MUD-Dev] Interesting DAoC Poll
13 Dec 2001 Matt Owen RE: [MUD-Dev] Writing a MUD Server in Visual Basic?
12 Dec 2001 Travis Casey Re: Re[2]: [MUD-Dev] Economy
13 Dec 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Economic Growth (Was: [STORY] Story and population size)
13 Sep 1997 Nathan Yospe Re: [MUD-Dev] PK again (was: Character evolution)
12 Dec 2001 Tamzen Cannoy Re: [MUD-Dev] First use of "avatar"?
04 Oct 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Geometric content generation
13 Dec 2001 Dave Shepherd RE: [MUD-Dev] Interesting DAoC Poll
13 Dec 2001 Matt Mihaly Re: Re[2]: [MUD-Dev] Economy
13 Dec 2001 Sasha Hart RE: [MUD-Dev] Managing MUD economy
12 Dec 2001 Derek Licciardi RE: [MUD-Dev] Managing MUD economy
12 Dec 2001 Marcus Johansson [MUD-Dev] MUD implementation issues.
13 Dec 2001 Takis Kalogiratos Re: [MUD-Dev] First use of "avatar"?
13 Dec 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Economic Growth (Was: [STORY] Story and population size)
12 Dec 2001 Derek Licciardi RE: [MUD-Dev] MMORPGs & MUDs
28 Feb 1997 S001GMU@nova.wright.edu Re: Quadtrees?
13 Jul 1997 Alex Oren Re: [MUD-Dev] not about pk anymore
13 Dec 2001 Koster, Raph RE: [MUD-Dev] First use of "avatar"?
13 Dec 2001 Vladimir Prelovac RE: [MUD-Dev] Managing MUD economy
3 Oct 2001 Freeman, Jeff RE: [MUD-Dev] in-game vs web-based boards (was: Geometric content generation)
13 Dec 2001 Marian Griffith Re: [MUD-Dev] Economic Growth (Was: [STORY] Story and population size)
13 Dec 2001 J C Lawrence Re: [MUD-Dev] MUD implementation issues.
13 Dec 2001 Nicholas E. Walker Re: [MUD-Dev] MUD implementation issues.
13 Dec 2001 Troy Fisher Re: [MUD-Dev] Writing a MUD Server in Visual Basic?
13 Dec 2001 Phillip Lenhardt Re: [MUD-Dev] MUD implementation issues.
13 Dec 2001 Matt Mihaly RE: [MUD-Dev] Interesting DAoC Poll
13 Dec 2001 Sasha Hart RE: [MUD-Dev] Managing MUD economy
14 Sep 1997 Jon A. Lambert Re: [MUD-Dev] Re: Character evolution
13 Dec 2001 Wes Connell Re: [MUD-Dev] MMORPGs & MUDs
13 Dec 2001 Nathan F. Yospe RE: [MUD-Dev] First use of "avatar"?
13 Dec 2001 Matt Mihaly RE: [MUD-Dev] MMORPGs & MUDs
1 Oct 2001 Vincent Archer Re: [MUD-Dev] Request for ideas
4 Oct 2001 Hans-Henrik Staerfeldt RE: [MUD-Dev] Geometric content generation
14 Dec 2001 Ola Fosheim Grøstad Re: [MUD-Dev] First use of "avatar"?
13 Dec 2001 Azeraab RE: Ten Rules of PvP was RE: [MUD-Dev] Interesting DAoC Poll
13 Dec 2001 Dan MacDonald RE: [MUD-Dev] Writing a MUD Server in Visual Basic?
13 Dec 2001 Sellers, Mike RE: [MUD-Dev] MMORPGs & MUDs
13 Dec 2001 Koster, Raph RE: [MUD-Dev] First use of "avatar"?
14 Sep 1997 Jon A. Lambert Re: [MUD-Dev] Problems with admin thru consensus (long)
13 Dec 2001 Koster, Raph RE: Re[2]: [MUD-Dev] Economy
13 Dec 2001 Bobby Martin RE: [MUD-Dev] Economic Growth (Was: [STORY] Story and population size)
13 Dec 2001 Freeman, Jeff RE: [MUD-Dev] Managing MUD economy
14 Dec 2001 Michael Tresca RE: [MUD-Dev] MMORPGs & MUDs
14 Dec 2001 Marc Hernandez RE: [MUD-Dev] Managing MUD economy
04 Oct 2001 Frank Crowell Re: [MUD-Dev] DEV: Peer-to-Peer MUD
15 Dec 2001 Bruce Mitchener Re: [MUD-Dev] MUD implementation issues.
14 Dec 2001 John Buehler RE: [MUD-Dev] Managing MUD economy
14 Dec 2001 Sellers, Mike RE: [MUD-Dev] MMORPGs & MUDs
14 Dec 2001 John Buehler RE: Ten Rules of PvP was RE: [MUD-Dev] Interesting DAoC Poll
14 Sep 1997 Jon A. Lambert Re: [MUD-Dev] Alignment
14 Dec 2001 Travis Casey Re[4]: [MUD-Dev] Economy
15 Dec 2001 Brian Hook [MUD-Dev] Eiffel
15 Dec 2001 Vincent Archer Re: Ten Rules of PvP was RE: [MUD-Dev] Interesting DAoC Poll
14 Dec 2001 Brian Hook RE: [MUD-Dev] MMORPGs & MUDs
14 Dec 2001 Derek Licciardi RE: [MUD-Dev] MMORPGs & MUDs
14 Dec 2001 Michael Tresca RE: [MUD-Dev] MMORPGs & MUDs
3 Oct 2001 Robin Lee Powell Re: [MUD-Dev] Request for ideas
14 Dec 2001 Travis Nixon Re: [MUD-Dev] First use of "avatar"?
17 Dec 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Managing MUD economy
16 Dec 2001 Marian Griffith RE: [MUD-Dev] Managing MUD economy
14 Sep 1997 HALE2 Root (subject missing)
16 Dec 2001 Matt Mihaly RE: [MUD-Dev] MMORPGs & MUDs
17 Dec 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Economic Growth (Was: [STORY] Story and population size)
16 Dec 2001 Matt Mihaly RE: [MUD-Dev] MMORPGs & MUDs
16 Dec 2001 Bruce Mitchener Re: [MUD-Dev] Eiffel
17 Dec 2001 Daniel.Harman@barclayscapital.com RE: Ten Rules of PvP was RE: [MUD-Dev] Interesting DAoC Poll
17 Dec 2001 J C Lawrence [MUD-Dev] ADMIN: Origin of "Avatar" thread
17 Dec 2001 Matt Mihaly RE: [MUD-Dev] MMORPGs & MUDs
5 Oct 2001 rayzam Re: [MUD-Dev] Geometric content generation
16 Dec 2001 Madman Across the Water Re: [MUD-Dev] First use of "avatar"?
17 Dec 2001 Richard A. Bartle RE: [MUD-Dev] Eiffel
14 Sep 97 Chris Gray Re: [MUD-Dev] PK again (was: Character evolution)
17 Dec 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] [STORY] Story and population size
17 Dec 2001 Paul Schwanz [MUD-Dev] RE: Economic Growth (Was: [STORY] Story and population size)
16 Dec 2001 Jeff Freeman Re: [MUD-Dev] MMORPGs & MUDs
17 Dec 2001 Matt Mihaly RE: [MUD-Dev] MMORPGs & MUDs
16 Dec 2001 Madman Across the Water Re: [MUD-Dev] Re: Respecting NPCs
16 Dec 2001 Travis Casey Re: [MUD-Dev] Managing MUD economy
18 Dec 2001 John Buehler [MUD-Dev] Continuous versus Discrete Functions
17 Dec 2001 Jonathan Berling Re: [MUD-Dev] MUD implementation issues.
4 Oct 2001 Nathan F. Yospe Re: [MUD-Dev] Geometric content generation
18 Dec 2001 Marcus Johansson Re: [MUD-Dev] MUD implementation issues.
15 Sep 1997 Jon A. Lambert Re: [MUD-Dev] MUD Design Fundamentals(Was: Looking for
18 Dec 2001 Matt Owen RE: [MUD-Dev] Writing a MUD Server in Visual Basic?
18 Dec 2001 Michael Tresca RE: [MUD-Dev] MMORPGs & MUDs
18 Dec 2001 Matt Owen RE: [MUD-Dev] Writing a MUD Server in Visual Basic?
18 Dec 2001 Bobby Martin RE: [MUD-Dev] Economic Growth (Was: [STORY] Story and population size)
18 Dec 2001 Tristan Henderson [MUD-Dev] Call for Papers - NetGames2002
17 Dec 2001 Jonathan Berling Re: [MUD-Dev] Eiffel
18 Dec 2001 Lee Sheldon RE: [MUD-Dev] MMORPGs & MUDs
18 Dec 2001 z032383@students.niu.edu [MUD-Dev] LPC-Natural Language Parser
18 Dec 2001 James C. Nugen Re: [MUD-Dev] Eiffel
4 Oct 2001 Jon Lambert RE: [MUD-Dev] Historic lessons on fluid identity
15 Sep 1997 Jon A. Lambert Re: [MUD-Dev] Affecting the world
19 Dec 2001 Andrew Hefford RE: [MUD-Dev] [STORY] Story and population size
18 Dec 2001 Vladimir Prelovac Re: [MUD-Dev] Managing MUD economy
19 Dec 2001 Bruce Mitchener Re: [MUD-Dev] MUD implementation issues.
19 Dec 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] [TECH] Event Queues in MUDs
19 Dec 2001 Marc Bowden RE: [MUD-Dev] MMORPGs & MUDs
19 Dec 2001 Nathan F. Yospe Re: [MUD-Dev] Eiffel
19 Dec 2001 Travis Casey Re[2]: [MUD-Dev] Managing MUD economy
19 Dec 2001 Matt Mihaly RE: [MUD-Dev] MMORPGs & MUDs
19 Dec 2001 Freeman, Jeff RE: [MUD-Dev] MMORPGs & MUDs
19 Dec 2001 Koster, Raph RE: [MUD-Dev] Continuous versus Discrete Functions
15 Sep 1997 Travis S. Casey Re: [MUD-Dev] Modeling spells/skills as collections of affects
5 Oct 2001 Marian Griffith Re: [MUD-Dev] Historic lessons on fluid identity
18 Dec 2001 Brian Hook Re: [MUD-Dev] Eiffel
19 Dec 2001 Dave Rickey Re: [MUD-Dev] Continuous versus Discrete Functions
19 Dec 2001 Koster, Raph RE: [MUD-Dev] MMORPGs & MUDs
19 Dec 2001 Bobby Martin RE: [MUD-Dev] [STORY] Story and population size
19 Dec 2001 Malcolm Tester II [MUD-Dev] [TECH] algorithm request
19 Dec 2001 Bruce Mitchener Re: [MUD-Dev] Writing a MUD Server in Visual Basic?
19 Dec 2001 Bruce Mitchener Re: [MUD-Dev] MUD implementation issues.
19 Dec 2001 Travis Casey Re: [MUD-Dev] Continuous versus Discrete Functions
20 Dec 2001 Ben Tolputt RE: [MUD-Dev] Eiffel
15 Sep 1997 Travis S. Casey Re: [MUD-Dev] Modeling spells/skills as collections of affects
18 Dec 2001 Brian Hook Re: [MUD-Dev] Continuous versus Discrete Functions
4 Oct 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Geometric content generation
20 Dec 2001 Nicholas E. Walker [MUD-Dev] non-'realistic' spatial models
20 Dec 2001 Lars Duening Re: [MUD-Dev] [TECH] algorithm request
19 Dec 2001 Bruce Mitchener Re: [MUD-Dev] [STORY] Story and population size
20 Dec 2001 Matt Mihaly RE: [MUD-Dev] MMORPGs & MUDs
20 Dec 2001 Timothy Dang RE: [MUD-Dev] Economic Growth (Was: [STORY] Story and population size)
20 Dec 2001 Timothy Dang RE: [MUD-Dev] Managing MUD economy
20 Dec 2001 Michael Tresca [MUD-Dev] The Problem With "Massive"
20 Dec 2001 David Bennett RE: [MUD-Dev] MMORPGs & MUDs
29 Mar 1997 Jon A. Lambert Re: Mixture
15 Sep 1997 HALE2 Root (subject missing)
20 Dec 2001 Michael Tresca [MUD-Dev] The Ideal Player
20 Dec 2001 Mike Caruso Re: [MUD-Dev] MMORPGs & MUDs
04 Oct 2001 Ola Fosheim Grøstad Re: [MUD-Dev] Psychology and game design (Was Geometric content generation)
20 Dec 2001 Michael Tresca RE: [MUD-Dev] MMORPGs & MUDs
20 Dec 2001 Christian Loth Re: [MUD-Dev] [TECH] Event Queues in MUDs
20 Dec 2001 William Murdick Re: [MUD-Dev] [TECH] algorithm request
20 Dec 2001 William Murdick Re: Re[2]: [MUD-Dev] Managing MUD economy
20 Dec 2001 Travis Casey Re: [MUD-Dev] [TECH] algorithm request
20 Dec 2001 Jon Lambert RE: [MUD-Dev] [TECH] Event Queues in MUDs
20 Dec 2001 David Bennett Re: [MUD-Dev] [TECH] algorithm request
13 Jul 1997 Alex Oren Attn JCL: A scenario for you
20 Dec 2001 Eli Stevens Re: [MUD-Dev] [TECH] algorithm request
20 Dec 2001 Adam Martin Re: [MUD-Dev] [TECH] algorithm request
20 Dec 2001 Bobby Martin Re: [MUD-Dev] [TECH] algorithm request
4 Oct 2001 Vincent Archer Re: [MUD-Dev] in-game vs web-based boards (was: Geometric content generation)
20 Dec 2001 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Continuous versus Discrete Functions
20 Dec 2001 Michael Tresca RE: [MUD-Dev] MMORPGs & MUDs
20 Dec 2001 Marian Griffith RE: [MUD-Dev] [STORY] Story and population size
20 Dec 2001 rayzam Re: [MUD-Dev] non-'realistic' spatial models
20 Dec 2001 John Buehler RE: [MUD-Dev] Continuous versus Discrete Functions
20 Dec 2001 John Buehler RE: [MUD-Dev] Continuous versus Discrete Functions
15 Sep 1997 HALE2 Root (subject missing)
21 Dec 2001 Koster, Raph RE: [MUD-Dev] Continuous versus Discrete Functions
21 Dec 2001 Jeff Freeman Re: [MUD-Dev] MMORPGs & MUDs
21 Dec 2001 Dave Rickey Re: [MUD-Dev] The Ideal Player
21 Dec 2001 holding99@mindspring.com [MUD-Dev] [Theory?] Parsing of knowledge to allow for more interactive NPCs
25 Dec 2001 amanda@alfar.com Re: [MUD-Dev] Boys and Girls - was (Re: MUD-Dev digest, Vol 1 #163 - 25 msgs)
26 Dec 2001 Bruce Mitchener [MUD-Dev] Taligent docs
12 Jan 2002 J C Lawrence Re: Issue of the "Experience" (Was Re: [MUD-Dev] MMORPGs & MUDs)
12 Jan 2002 J C Lawrence Re: [MUD-Dev] MOBPROG and other scripting languages
12 Jan 2002 Michael Tresca RE: [MUD-Dev] MMORPGs & MUDs
12 Jan 2002 J C Lawrence Re: [MUD-Dev] No bots allowed
15 Sep 1997 HALE2 Root (subject missing)
12 Jan 2002 J C Lawrence Re: [MUD-Dev] MMORPGs & MUDs
12 Jan 2002 J C Lawrence Re: [MUD-Dev] Replacement For MUD Acronym
12 Jan 2002 J C Lawrence Re: [MUD-Dev] TECH: Managing all your code
12 Jan 2002 J C Lawrence Re: [MUD-Dev] Starting out.
13 Jan 2002 J C Lawrence Re: [MUD-Dev] Combat system in persistent world
13 Jan 2002 J C Lawrence Re: [MUD-Dev] MMORPGs & MUDs
26 Dec 2001 Michael Tresca RE: [MUD-Dev] MMORPGs & MUDs
12 Jan 2002 rayzam Re: [MUD-Dev] Boys and Girls -
13 Jan 2002 Michael Tresca RE: [MUD-Dev] MMORPGs & MUDs
13 Jan 2002 Michael Tresca RE: [MUD-Dev] MMORPGs & MUDs
15 Sep 1997 Caliban Tiresias Darklock RE: [MUD-Dev] Modeling spells/skills as collections of affects
13 Jan 2002 Alex Kay Re: Issue of the "Experience" (Was Re: [MUD-Dev] MMORPGs & MUDs)
13 Jan 2002 Frank Crowell Re: [MUD-Dev] Quake II has gone GPL
13 Jan 2002 Frank Crowell Re: [MUD-Dev] Quake II has gone GPL
13 Jan 2002 Jeremy Noetzelman Re: [MUD-Dev] Quake II has gone GPL
13 Jan 2002 Michael Tresca RE: Issue of the "Experience" (Was Re: [MUD-Dev] MMORPGs & MUDs)
13 Jan 2002 Alex Kay Re: [MUD-Dev] No bots allowed
13 Jan 2002 Azeraab [MUD-Dev] Commercial web based MUDs
29 Dec 2001 F. Randall Farmer RE: [MUD-Dev] Re: First use of "avatar"?
13 Jan 2002 Michael Tresca RE: Issue of the "Experience" (Was Re: [MUD-Dev] MMORPGs & MUDs)
13 Jan 2002 Michael Tresca RE: [MUD-Dev] MMORPGs & MUDs
15 Sep 1997 HALE2 Root (subject missing)
12 Jan 2002 rayzam Re: [MUD-Dev] The use of virtual reality in the assessment of spatial skills
13 Jan 2002 Frank Crowell Re: [MUD-Dev] Quake II has gone GPL
13 Jan 2002 Noplex Re: [MUD-Dev] Quake II has gone GPL
12 Jan 2002 Koster, Raph RE: [MUD-Dev] MMORPGs & MUDs
13 Jan 2002 Michael Tresca RE: [MUD-Dev] MMORPGs & MUDs
12 Jan 2002 Koster, Raph RE: [MUD-Dev] MMORPGs & MUDs
14 Jan 2002 David H. Loeser Jr. RE: [MUD-Dev] MMORPGs & MUDs
13 Jan 2002 Christopher Allen Re: [MUD-Dev] MOBPROG and other scripting languages
03 Jan 2002 J C Lawrence [MUD-Dev] ADMIN: I goofed
14 Jan 2002 Jeremy Noetzelman Re: [MUD-Dev] Quake II has gone GPL
15 Sep 1997 HALE2 Root (subject missing)
13 Jan 2002 Christopher Allen Re: [MUD-Dev] Replacement For MUD Acronym
12 Jan 2002 Madrona Tree Re: [MUD-Dev] MMORPGs & MUDs
14 Jan 2002 Dave Rickey Re: [MUD-Dev] MMORPGs & MUDs
14 Jan 2002 Dave Rickey Re: [MUD-Dev] MMORPGs & MUDs
13 Jan 2002 Adam Martin Re: [MUD-Dev] Managing MUD economy
14 Jan 2002 Peter Tyson RE: [MUD-Dev] Commercial web based MUDs
13 Jan 2002 Frank Crowell Re: [MUD-Dev] Quake II has gone GPL
14 Jan 2002 Matt Mihaly Re: [MUD-Dev] Commercial web based MUDs
14 Jan 2002 Christopher Allen [MUD-Dev] Majestic and Failure of Episodic Games
04 Jan 2002 justice@softhome.net [MUD-Dev] RE: TECH: Servers in Java
15 Sep 1997 Jon A. Lambert Re: [MUD-Dev] Modeling spells/skills as collections of affects
14 Jan 2002 Christopher Allen Re: [MUD-Dev] MMORPGs & MUDs
14 Jan 2002 Jeremy Noetzelman Re: [MUD-Dev] Quake II has gone GPL
14 Jan 2002 Vincent Archer Re: [MUD-Dev] MMORPGs & MUDs
14 Jan 2002 Vincent Archer Re: [MUD-Dev] MMORPGs & MUDs
14 Jan 2002 Dave Rickey Re: [MUD-Dev] MMORPGs & MUDs
15 Jan 2002 Dominic J. Eidson Re: [MUD-Dev] Quake II has gone GPL
15 Jan 2002 Sellers, Mike RE: [MUD-Dev] MMORPGs & MUDs
15 Jan 2002 Nathan F. Yospe Re: Issue of the "Experience" (Was Re: [MUD-Dev] MMORPGs & MUDs)
15 Jan 2002 Frank Crowell Re: [MUD-Dev] Quake II has gone GPL
15 Jan 2002 Azeraab Re: [MUD-Dev] MMORPGs & MUDs
16 Sep 1997 Brandon J. Rickman Re: [MUD-Dev] Hard Sci-fi muds was Character evolution
4 Jan 2002 Caliban Tiresias Darklock Re: [MUD-Dev] Boys and Girls - was (Re: MUD-Dev digest, Vol 1 #163 - 25 msgs)
15 Jan 2002 Sellers, Mike RE: [MUD-Dev] MMORPGs & MUDs
15 Jan 2002 Koster, Raph RE: [MUD-Dev] MMORPGs & MUDs
15 Jan 2002 Matt Mihaly Re: [MUD-Dev] Replacement For MUD Acronym
15 Jan 2002 Lazarus Re: [MUD-Dev] MOBPROG and other scripting languages
15 Jan 2002 Eli Stevens Re: [MUD-Dev] Quake II has gone GPL
15 Jan 2002 Adam Martin Re: [MUD-Dev] [TECH] Eiffel and Assertions...
15 Jan 2002 Matt Mihaly Re: [MUD-Dev] Majestic and Failure of Episodic Games
15 Jan 2002 Matt Mihaly Re: [MUD-Dev] MMORPGs & MUDs
15 Jan 2002 Dave Rickey Re: [MUD-Dev] MMORPGs & MUDs
16 Sep 1997 Jon A. Lambert Re: [MUD-Dev] Affecting the world
15 Jan 2002 Nicholas E. Walker Re: [MUD-Dev] Quake II has gone GPL
3 Jan 2002 John Buehler RE: [MUD-Dev] Continuous versus Discrete Functions
15 Jan 2002 Vincent Archer Re: [MUD-Dev] MMORPGs & MUDs
16 Jan 2002 J C Lawrence Re: [MUD-Dev] Quake II has gone GPL
16 Jan 2002 J C Lawrence Re: [MUD-Dev] MMORPGs & MUDs
16 Jan 2002 J C Lawrence Re: [MUD-Dev] No bots allowed
16 Jan 2002 J C Lawrence Re: [MUD-Dev] MMORPGs & MUDs
16 Jan 2002 J C Lawrence Re: [MUD-Dev] MMORPGs & MUDs
16 Jan 2002 J C Lawrence Re: [MUD-Dev] MOBPROG and other scripting languages
16 Jan 2002 Val Trullinger [MUD-Dev] text MUDs' character longevity (The Two Towers)
26 Aug 1996 Chris Lawrence Re: {MUD} Re: Wout's mailing list.
29 Mar 1997 S001GMU@nova.wright.edu Re: Mixture
16 Sep 1997 Matt Chatterley Re: [MUD-Dev] Affecting the world
16 Jan 2002 Nicholas E. Walker Re: [MUD-Dev] Quake II has gone GPL
16 Jan 2002 John Buehler [MUD-Dev] Finding What a Gamer Lacks in Their Day
05 Jan 2002 Colin Coghill Re: [MUD-Dev] Respecting NPCs
16 Jan 2002 Michelle Elbert Re: [MUD-Dev] MMORPGs & MUDs
15 Jan 2002 Dan Hon RE: [MUD-Dev] Majestic and Failure of Episodic Games
16 Jan 2002 rayzam Re: [MUD-Dev] MMORPGs & MUDs
16 Jan 2002 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] MMORPGs & MUDs
16 Jan 2002 Valerio Santinelli Re: [MUD-Dev] Quake II has gone GPL
16 Jan 2002 Brian Hook RE: [MUD-Dev] [TECH] Eiffel and Assertions...
16 Jan 2002 Sellers, Mike [MUD-Dev] GDC (was RE: Majestic and Failure of Episodic Games)
16 Sep 1997 Jon A. Lambert Re: [MUD-Dev] C&C and Event Rescheduling
16 Jan 2002 Adam Martin Re: [MUD-Dev] [TECH] PS: Eiffel and Assertions...
16 Jan 2002 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Quake II has gone GPL
16 Jan 2002 James Edward Gray II [MUD-Dev] TECH: What about Perl flavored MUDs?
3 Jan 2002 Freeman, Jeff RE: [MUD-Dev] MMORPGs & MUDs
16 Jan 2002 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] No bots allowed
16 Jan 2002 Valerio Santinelli Re: [MUD-Dev] Quake II has gone GPL
17 Jan 2002 Michael Tresca RE: [MUD-Dev] MMORPGs & MUDs
16 Jan 2002 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] MOBPROG and other scripting languages
17 Jan 2002 J C Lawrence Re: [MUD-Dev] Quake II has gone GPL
17 Jan 2002 siege Re: [MUD-Dev] [TECH] PS: Eiffel and Assertions...
13 Jul 97 Chris Gray Re: [MUD-Dev] Virtual Chemistry
17 Jan 2002 Peter Harkins Re: [MUD-Dev] Continuous versus Discrete Functions
17 Jan 2002 Nicholas E. Walker Re: [MUD-Dev] TECH: What about Perl flavored MUDs?
17 Jan 2002 Elia Mörling [MUD-Dev] MUD statistics
17 Jan 2002 Travis Casey Re: [MUD-Dev] Finding What a Gamer Lacks in Their Day
3 Jan 2002 Caliban Tiresias Darklock Re: [MUD-Dev] Boys and Girls - was (Re: MUD-Dev digest, Vol 1 #163 - 25 msgs)
17 Jan 2002 Sellers, Mike RE: [MUD-Dev] MMORPGs & MUDs
18 Jan 2002 Sami Kosonen Re: [MUD-Dev] MMORPGs & MUDs
17 Jan 2002 Ling Lo Re: [MUD-Dev] [TECH] PS: Eiffel and Assertions...
17 Jan 2002 Peter Harkins Re: [MUD-Dev] RE: Economic Growth (Was: [STORY] Story and population size)
17 Jan 2002 Dave Rickey Re: [MUD-Dev] MMORPGs & MUDs
16 Sep 1997 Jon A. Lambert Re: [MUD-Dev] PK again (was: Character evolution)
17 Jan 2002 Matt Mihaly RE: [MUD-Dev] MMORPGs & MUDs
17 Jan 2002 Frank Crowell Re: [MUD-Dev] Quake II has gone GPL
18 Jan 2002 J C Lawrence Re: [MUD-Dev] Commercial web based MUDs
20 Jan 2002 Adam Martin Re: [MUD-Dev] Economic Growth: NPC pricing
18 Jan 2002 Frank Crowell Re: [MUD-Dev] No bots allowed
27 Dec 2001 Nathan F. Yospe Re: [MUD-Dev] Gender differences -> spatial navigation
3 Jan 2002 Chris Corry RE: [MUD-Dev] Taligent docs
18 Jan 2002 Frank Crowell Re: [MUD-Dev] Quake II has gone GPL
18 Jan 2002 Sanvean Re: [MUD-Dev] MUD statistics
18 Jan 2002 Frank Crowell Re: [MUD-Dev] Quake II has gone GPL
16 Sep 1997 Nathan Yospe Re: [MUD-Dev] Modeling spells/skills as collections of affects
19 Jan 2002 volstoff@brutele.be Re: [MUD-Dev] Finding What a Gamer Lacks in Their Day
18 Jan 2002 Nicholas E. Walker [MUD-Dev] Secure distributed operation (was: Quake II has gone GPL)
18 Jan 2002 John Buehler RE: [MUD-Dev] Finding What a Gamer Lacks in Their Day
18 Jan 2002 Frank Crowell Re: [MUD-Dev] Quake II has gone GPL
20 Jan 2002 Adam Martin Re: [MUD-Dev] MMORPGs & MUDs
18 Jan 2002 Luke Parrish Re: [MUD-Dev] TECH: What about Perl flavored MUDs?
21 Jan 2002 James Edward Gray II [MUD-Dev] Re: TECH: What about Perl flavored MUDs?
5 Jan 2002 Jon Lambert [MUD-Dev] Game animations
21 Jan 2002 Paul Schwanz Re: [MUD-Dev] RE: Economic Growth (Was: [STORY] Story and population size)
21 Jan 2002 Peter Tyson RE: [MUD-Dev] Commercial web based MUDs
16 Sep 1997 Nathan Yospe Re: [MUD-Dev] Hard Sci-fi muds was Character evolution
21 Jan 2002 Jason Murdick Re: [MUD-Dev] Economic Growth: NPC pricing
21 Jan 2002 Neil Edwards [MUD-Dev] Crafting in MUDs
18 Jan 2002 Vincent Archer Re: [MUD-Dev] Quake II has gone GPL
20 Jan 2002 daggers@iquest.net Re: [MUD-Dev] Source data on Crossbow
21 Jan 2002 Caliban Tiresias Darklock Re: [MUD-Dev] Continuous versus Discrete Functions
21 Jan 2002 Paul Schwanz Re: [MUD-Dev] Economic Growth: NPC pricing
21 Jan 2002 Matt Mihaly Re: [MUD-Dev] MUD statistics
21 Jan 2002 Caliban Tiresias Darklock Re: [MUD-Dev] Boys and Girls - was (Re: MUD-Dev digest, Vol 1 #163 - 25 msgs)
04 Jan 2002 Emil Eifrem Re: [MUD-Dev] TECH: Servers in Java
21 Jan 2002 Valerio Santinelli Re: [MUD-Dev] Quake II has gone GPL
17 Sep 1997 Jon A. Lambert Re: [MUD-Dev] Affecting the world
21 Jan 2002 John Buehler RE: [MUD-Dev] Finding What a Gamer Lacks in Their Day
22 Jan 2002 Rudy Neeser Re: [MUD-Dev] Source data on Crossbow
22 Jan 2002 Travis Nixon Re: [MUD-Dev] Quake II has gone GPL
22 Jan 2002 Sasha Hart RE: [MUD-Dev] Finding What a Gamer Lacks in Their Day
23 Jan 2002 Paul Schwanz - Enterprise Services Re: [MUD-Dev] Boys and Girls - was (Re: MUD-Dev digest, Vol 1 #163 - 25 msgs)
24 Jan 2002 Ola Fosheim Grøstad "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
23 Jan 2002 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Quake II has gone GPL
23 Jan 2002 andy.wharton@ascentialsoftware.com Re: [MUD-Dev] Source data on Crossbow
23 Jan 2002 Vincent Archer Re: [MUD-Dev] Quake II has gone GPL
3 Jan 2002 Dave Rickey Re: [MUD-Dev] MMORPGs & MUDs
17 Sep 1997 Matt Chatterley Re: [MUD-Dev] PK again (was: Character evolution)
24 Jan 2002 Koster, Raph [MUD-Dev] Econ paper on EQ
22 Jan 2002 Bruce Mitchener Re: [MUD-Dev] Quake II has gone GPL
22 Jan 2002 Marian Griffith Re: [MUD-Dev] Boys and Girls - was (Re: MUD-Dev digest, Vol 1 #163 - 25 msgs)
23 Jan 2002 Malcolm Tester II RE: [MUD-Dev] Source data on Crossbow
23 Jan 2002 John Buehler RE: [MUD-Dev] Finding What a Gamer Lacks in Their Day
25 Jan 2002 Matt Mihaly Re: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
26 Jan 2002 Koster, Raph RE: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MU Ds)
25 Jan 2002 Valerio Santinelli Re: [MUD-Dev] Quake II has gone GPL
25 Jan 2002 Marian Griffith [MUD-Dev] Mud-Dev FAQ part I
25 Jan 2002 Azeraab [MUD-Dev] Some random thoughts on balance
17 Sep 1997 Adam Wiggins Re: [MUD-Dev] PK again (was: Character evolution)
26 Dec 2001 Veynom [MUD-Dev] Combat system in persistent world
25 Jan 2002 Caliban Tiresias Darklock Re: [MUD-Dev] Boys and Girls - was (Re: MUD-Dev digest, Vol 1 #163 - 25 msgs)
26 Jan 2002 blobule@hotmail.com RE: [MUD-Dev] Worlds of Carnage ( WoC )
25 Jan 2002 Marian Griffith Re: [MUD-Dev] Boys and Girls -
28 Jan 2002 Matt Mihaly [MUD-Dev] Simutronics' premium server
25 Jan 2002 rayzam Re: [MUD-Dev] Finding What a Gamer Lacks in Their Day
25 Jan 2002 Jeff Freeman Re: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
26 Jan 2002 Timothy Dang Re: [MUD-Dev] Economic Growth: NPC pricing
25 Jan 2002 Neil Edwards [MUD-Dev] Creating a MUD - Overview of design
25 Jan 2002 Marian Griffith [MUD-Dev] Mud-Dev FAQ part II
17 Sep 1997 Adam Wiggins Re: [MUD-Dev] Affecting the world
25 Jan 2002 Caliban Tiresias Darklock Re: [MUD-Dev] Boys and Girls - was (Re: MUD-Dev digest, Vol 1 #163 - 25 msgs)
03 Jan 2002 Bobby Martin Re: [MUD-Dev] TECH: Servers in Java
29 Jan 2002 Matt Mihaly Re: [MUD-Dev] Some random thoughts on balance
29 Jan 2002 Ola Fosheim Grøstad Re: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
29 Jan 2002 Paul Schwanz Re: [MUD-Dev] Boys and
29 Jan 2002 Christopher Allen Re: [MUD-Dev] Simutronics' premium server
28 Jan 2002 Brian Hook [MUD-Dev] Enforced log out aka "real sleep"
29 Jan 2002 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Creating a MUD - Overview of design
29 Jan 2002 Ola Fosheim Grøstad Re: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
28 Jan 2002 John Buehler RE: [MUD-Dev] Finding What a Gamer Lacks in Their Day
30 Mar 1997 Adam Wiggins Re: Mixture
17 Sep 1997 Matt Chatterley Re: [MUD-Dev] Affecting the world
29 Jan 2002 Martin Re: [MUD-Dev] Simutronics' premium server
29 Jan 2002 Edward Glowacki Re: [MUD-Dev] Creating a MUD - Overview of design
4 Jan 2002 Aaron Mulder Re: [MUD-Dev] TECH: Servers in Java
29 Jan 2002 Michael Dekker Re: [MUD-Dev] Simutronics' premium server
29 Jan 2002 Valerio Santinelli Re: [MUD-Dev] Creating a MUD - Overview of design
29 Jan 2002 Travis Casey Re[2]: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
29 Jan 2002 Ola Fosheim Grøstad Re: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
30 Jan 2002 Shane Gough RE: [MUD-Dev] Creating a MUD - Overview of design
30 Jan 2002 Michelle Elbert Re: [MUD-Dev] Enforced log out aka "real sleep"
30 Jan 2002 Paul Schwanz [MUD-Dev] Enforced log out aka "real sleep"
17 Sep 1997 Caliban Tiresias Darklock RE: [MUD-Dev] Affecting the world
30 Jan 2002 Matt Mihaly Re: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
30 Jan 2002 Marc Bowden Re: [MUD-Dev] Boys and Girls
30 Jan 2002 Matt Mihaly Re: [MUD-Dev] Simutronics' premium server
3 Jan 2002 Koster, Raph RE: [MUD-Dev] MMORPGs & MUDs
30 Jan 2002 Hans-Henrik Staerfeldt Re: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
30 Jan 2002 rayzam [MUD-Dev] Re: Re[2]: "Advanced" use of virtual worlds?
30 Jan 2002 Michelle Elbert Re: Re[2]: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
31 Jan 2002 Alex Kay Re: [MUD-Dev] Enforced log out aka "real sleep"
30 Jan 2002 Matt Mihaly Re: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
31 Jan 2002 Skaei@aol.com Re: [MUD-Dev] Enforced log out aka "real sleep"
17 Sep 1997 Caliban Tiresias Darklock RE: [MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again)
30 Jan 2002 James Edward Gray II Chess (Re: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs))
30 Jan 2002 Dave Rickey Re: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
30 Jan 2002 Amanda Walker Re: [MUD-Dev] Creating a MUD - Overview of design
30 Jan 2002 Freeman, Jeff RE: [MUD-Dev] Enforced log out aka "real sleep"
3 Jan 2002 Daniel.Harman@barclayscapital.com FW: [MUD-Dev] MMORPGs & MUDs
30 Jan 2002 Christopher Allen Re: [MUD-Dev] Enforced log out aka "real sleep"
30 Jan 2002 Caliban Tiresias Darklock Re: [MUD-Dev] Boys and
30 Jan 2002 Travis Nixon Re: [MUD-Dev] Enforced log out aka "real sleep"
30 Jan 2002 Michael Tresca RE: [MUD-Dev] Enforced log out aka "real sleep"
30 Jan 2002 Matt Mihaly Re: [MUD-Dev] Enforced log out aka "real sleep"
13 Jul 1997 Matt Chatterley Re: [MUD-Dev] Virtual Chemistry
31 Jan 2002 J C Lawrence Re: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
31 Jan 2002 Nicholas E. Walker BIZ amusing idea (Re: [MUD-Dev] Enforced log out aka "real sleep")
30 Jan 2002 Freeman, Jeff RE: Re[2]: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORP Gs & MUDs)
31 Jan 2002 rayzam Re: [MUD-Dev] Enforced log out aka "real sleep"
1 Feb 2002 Michael Tresca RE: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
3 Jan 2002 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Continuous versus Discrete Functions
1 Feb 2002 Ling Lo Re: [MUD-Dev] Enforced log out aka "real sleep"
1 Feb 2002 Matt Mihaly [MUD-Dev] premium servers
1 Feb 2002 Matt Mihaly Re: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
1 Feb 2002 Christopher Allen [MUD-Dev] Article: Moral Outrage - Bizarre as it seems, indignation makes the world go round (from New Scientist)
17 Sep 1997 Marian Griffith Re: [MUD-Dev] Affecting the world
02 Feb 2002 J C Lawrence Re: Re[2]: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORP Gs & MUDs)
02 Feb 2002 J C Lawrence Re: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
1 Feb 2002 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Creating a MUD - Overview of design
31 Jan 2002 Travis Casey Re: Re[2]: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
31 Jan 2002 Adam Dray RE: [MUD-Dev] Creating a MUD - Overview of design
31 Jan 2002 Travis Casey Re: [MUD-Dev] Re: Re[2]: "Advanced" use of virtual worlds?
27 Dec 2001 Frank Crowell Re: [MUD-Dev] Some vworlds (maddog) related changes
2 Jan 2002 Koster, Raph [MUD-Dev] Toontown
31 Jan 2002 Daniel James Re: [MUD-Dev] Anarchy Online (was Community Feeling)
1 Feb 2002 Sean Kelly Re: [MUD-Dev] Creating a MUD - Overview of design
17 Sep 1997 Marian Griffith Re: [MUD-Dev] PK again (was: Character evolution)
01 Feb 2002 Bruce Mitchener Re: [MUD-Dev] Creating a MUD - Overview of design
1 Feb 2002 Matt Mihaly Re: Re[2]: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
01 Feb 2002 Sasha Hart RE: [MUD-Dev] Finding What a Gamer Lacks in Their Day
02 Feb 2002 J C Lawrence Re: [MUD-Dev] Creating a MUD - Overview of design
2 Feb 2002 Valerio Santinelli Re: BIZ amusing idea (Re: [MUD-Dev] Enforced log out aka "real sleep")
2 Feb 2002 Marian Griffith [MUD-Dev] Girl appeal (was: Boys and Girls)
2 Feb 2002 Matt Mihaly Re: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
02 Feb 2002 Paul Schwanz RE: Re[2]: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORP Gs & MUDs)
04 Jan 2002 Bruce Mitchener [MUD-Dev] Pueblo MUD client info
2 Feb 2002 rayzam Re: [MUD-Dev] Re: Re[2]: "Advanced" use of virtual worlds?
17 Sep 1997 Matt Chatterley Re: [MUD-Dev] PK again (was: Character evolution)
02 Feb 2002 Talies the Wanderer [MUD-Dev] Re: premium servers
02 Feb 2002 J C Lawrence Re: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
02 Feb 2002 J C Lawrence Re: Re[2]: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORP Gs & MUDs)
2 Feb 2002 Travis Casey Re: Re[2]: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORP Gs & MUDs)
2 Feb 2002 Travis Casey Re: [MUD-Dev] Re: Re[2]: "Advanced" use of virtual worlds?
2 Feb 2002 Travis Casey Re: Re[2]: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORP Gs & MUDs)
02 Feb 2002 Cynbe ru Taren Re: Chess (Re: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs))
02 Feb 2002 Cynbe ru Taren Re: Re[2]: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORP Gs & MUDs)
3 Feb 2002 Matt Mihaly Re: [MUD-Dev] Re: premium servers
7 Jan 2002 shren Re: [MUD-Dev] Gender differences -> spatial navigation
17 Sep 97 clawrenc@cup.hp.com Re: [MUD-Dev] Resource management
02 Feb 2002 Jeff Cole RE: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
2 Feb 2002 Tamzen Cannoy Re: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
2 Feb 2002 Travis Casey Re: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
3 Feb 2002 Christopher Allen Re: [MUD-Dev] premium servers
3 Feb 2002 Christopher Allen Re: [MUD-Dev] Re: premium servers
2 Feb 2002 Travis Casey Re: [MUD-Dev] Source data on Crossbow
2 Feb 2002 rayzam Re: [MUD-Dev] Girl appeal (was: Boys and Girls)
4 Feb 2002 John Buehler RE: [MUD-Dev] Girl appeal (was: Boys and Girls)
3 Feb 2002 John Buehler RE: [MUD-Dev] Finding What a Gamer Lacks in Their Day
4 Feb 2002 Matt Mihaly RE: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
17 Sep 1997 ##Make Nylander [MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway?
07 Jan 2002 Brian Hook RE: [MUD-Dev] TECH: Servers in Java
4 Feb 2002 Miroslav Silovic Re: Re[2]: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
5 Feb 2002 rayzam Re: [MUD-Dev] Re: Re[2]: "Advanced" use of virtual worlds?
4 Feb 2002 rayzam Re: [MUD-Dev] Source data on Crossbow
05 Feb 2002 Mike Povoski [MUD-Dev] NEWS: Release of v0.21 of Murpg Core
4 Feb 2002 Caliban Tiresias Darklock Re: [MUD-Dev] Girl appeal (was: Boys and Girls)
05 Feb 2002 Bobby Martin Re: [MUD-Dev] Source data on Crossbow
4 Feb 2002 Matt Mihaly Re: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
4 Feb 2002 Freeman, Jeff RE: Re[2]: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORP Gs & MUDs)
05 Feb 2002 J C Lawrence Re: Re[2]: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORP Gs & MUDs)
17 Sep 97 clawrenc@cup.hp.com Re: [MUD-Dev] Mud Games
5 Feb 2002 Jon Lambert RE: [MUD-Dev] Re: Re[2]: "Advanced" use of virtual worlds?
8 Jan 2002 William B. Taylor Re: [MUD-Dev] Pueblo MUD client info
5 Feb 2002 Hans-Henrik Staerfeldt Re: [MUD-Dev] Source data on Crossbow
5 Feb 2002 Travis Casey Re: [MUD-Dev] Re: Re[2]: "Advanced" use of virtual worlds?
5 Feb 2002 Koster, Raph RE: [MUD-Dev] Finding What a Gamer Lacks in Their Day
5 Feb 2002 Eli Stevens Re: [MUD-Dev] MOBPROG and other scripting languages
5 Feb 2002 Travis Casey Re: [MUD-Dev] Source data on Crossbow
5 Feb 2002 Nicholas E. Walker [MUD-Dev] story vs. screenplay
5 Feb 2002 Christopher Allen Re: Re[2]: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORP Gs & MUDs)
6 Feb 2002 Neil Edwards [MUD-Dev] MUD Protocols?
30 Mar 1997 Adam Wiggins Re: A brief introduction.. ok, you got me: an introduction
17 Sep 1997 Marian Griffith Re: [MUD-Dev] Something complete different
6 Feb 2002 Jon Lambert RE: Re[2]: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
5 Feb 2002 Travis Casey Re: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
7 Jan 2002 amanda@alfar.com Re: [MUD-Dev] Boys and Girls - was (Re: MUD-Dev digest, Vol 1 #163 - 25 msgs)
5 Feb 2002 Daniel Carruth Re: [MUD-Dev] Source data on Crossbow
05 Feb 2002 Blane Bramble Re: [MUD-Dev] Source data on Crossbow
05 Feb 2002 Jeff Cole RE: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
05 Feb 2002 Christopher Kohnert Re: [MUD-Dev] Source data on Crossbow
5 Feb 2002 Matt Mihaly RE: [MUD-Dev] Girl appeal (was: Boys and Girls)
05 Feb 2002 Sasha Hart RE: [MUD-Dev] Finding What a Gamer Lacks in Their Day
6 Feb 2002 Mathieu Castelli [MUD-Dev] [BIZ] Players - GMs ratio
17 Sep 1997 Nathan Yospe Re: [MUD-Dev] Affecting the world
6 Feb 2002 ghovs Re: [MUD-Dev] story vs. screenplay
06 Feb 2002 Bobby Martin Re: [MUD-Dev] Source data on Crossbow
6 Feb 2002 Caliban Tiresias Darklock Re: [MUD-Dev] Girl appeal (was: Boys and Girls)
7 Jan 2002 Madrona Tree Re: [MUD-Dev] MMORPGs & MUDs
6 Feb 2002 Skaei@aol.com Re: [MUD-Dev] Source data on Crossbow
6 Feb 2002 Matt Owen RE: [MUD-Dev] MUD Protocols?
6 Feb 2002 Koster, Raph RE: [MUD-Dev] story vs. screenplay
6 Feb 2002 Koster, Raph [MUD-Dev] BlackSnow sues Mythic for online property rights
6 Feb 2002 Matt Mihaly Re: Re[2]: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORP Gs & MUDs)
6 Feb 2002 Matt Mihaly Re: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
17 Sep 1997 Matt Chatterley Re: [MUD-Dev] Affecting the world
6 Feb 2002 John Buehler RE: [MUD-Dev] Girl appeal (was: Boys and Girls)
6 Feb 2002 Sean K Re: [MUD-Dev] story vs. screenplay
6 Feb 2002 Jon Lambert RE: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
6 Feb 2002 John Buehler RE: [MUD-Dev] Finding What a Gamer Lacks in Their Day
7 Jan 2002 Frank Crowell [MUD-Dev] Quake II has gone GPL
06 Feb 2002 Bobby Martin Re: [MUD-Dev] Source data on Crossbow
6 Feb 2002 Andrew Wilson Re: [MUD-Dev] MUD Protocols?
6 Feb 2002 Phillip Lenhardt Re: [MUD-Dev] MUD Protocols?
06 Feb 2002 Bobby Martin Re: [MUD-Dev] Source data on Crossbow
6 Feb 2002 John Buehler RE: [MUD-Dev] Finding What a Gamer Lacks in Their Day
17 Sep 97 clawrenc@cup.hp.com Re: [MUD-Dev] Hard Sci-fi muds was Character evolution
7 Feb 2002 Ben Tolputt RE: [MUD-Dev] Source data on Crossbow
6 Feb 2002 Rogue_Buddha Re: [MUD-Dev] Girl appeal (was: Boys and Girls)
6 Feb 2002 Nicholas E. Walker Re: [MUD-Dev] story vs. screenplay
6 Feb 2002 Marian Griffith Re: [MUD-Dev] story vs. screenplay
7 Feb 2002 Matt Mihaly RE: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
7 Jan 2002 Joel Palmtag RE: [MUD-Dev] Boys and Girls - was (Re: MUD-Dev digest, Vol 1 #163 - 25 msgs)
6 Feb 2002 Travis Casey Re: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
6 Feb 2002 Michael Tresca RE: [MUD-Dev] Source data on Crossbow
6 Feb 2002 Caliban Tiresias Darklock Re: [MUD-Dev] Girl appeal (was: Boys and Girls)
6 Feb 2002 rayzam Re: [MUD-Dev] Source data on Crossbow
13 Jul 1997 Matt Chatterley Re: [MUD-Dev] not about pk anymore
7 Feb 2002 Matt Mihaly Re: [MUD-Dev] Girl appeal (was: Boys and Girls)
7 Feb 2002 Matt Mihaly Re: [MUD-Dev] BlackSnow sues Mythic for online property rights
7 Feb 2002 Matt Mihaly RE: [MUD-Dev] Girl appeal (was: Boys and Girls)
06 Feb 2002 Jeff Cole RE: [MUD-Dev] Ethical behavior ... a hijacking.
06 Feb 2002 Lars Duening Re: [MUD-Dev] MUD Protocols?
06 Feb 2002 Bruce Mitchener Re: [MUD-Dev] MUD Protocols?
8 Jan 2002 Piotr Banski Re: [MUD-Dev] Pueblo MUD client info
7 Feb 2002 Geoffrey MacDougall Re: [MUD-Dev] BlackSnow sues Mythic for online property rights
7 Feb 2002 Richard A. Bartle RE: [MUD-Dev] BlackSnow sues Mythic for online property rights
7 Feb 2002 Matt Mihaly Re: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
17 Sep 1997 Brandon J. Rickman Re: [MUD-Dev] Hard Sci-fi muds was Character evolution
7 Feb 2002 Matt Mihaly RE: [MUD-Dev] Ethical behavior ... a hijacking.
7 Feb 2002 Nicholas E. Walker Re: [MUD-Dev] story vs. screenplay
7 Feb 2002 Robert A. Rice Jr. RE: [MUD-Dev] [BIZ] Players - GMs ratio
7 Feb 2002 Sellers, Mike RE: [MUD-Dev] BlackSnow sues Mythic for online property rights
07 Feb 2002 Rudy Fink Re: [MUD-Dev] BlackSnow sues Mythic for online property rights
7 Feb 2002 ghovs Re: [MUD-Dev] story vs. screenplay
7 Feb 2002 Dave Rickey Re: [MUD-Dev] BlackSnow sues Mythic for online property rights
31 Dec 2001 lazarus@ourplace.org Re: [MUD-Dev] Respecting NPCs
8 Jan 2002 Michelle Elbert Re: [MUD-Dev] Toontown
7 Feb 2002 Miroslav Silovic Re: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
17 Sep 1997 Jon A. Lambert Re: [MUD-Dev] Affecting the world
07 Feb 2002 Blane Bramble Re: [MUD-Dev] BlackSnow sues Mythic for online property rights
7 Feb 2002 Marian Griffith Re: [MUD-Dev] Girl appeal (was: Boys and Girls)
7 Feb 2002 Freeman, Jeff RE: [MUD-Dev] Girl appeal (was: Boys and Girls)
7 Feb 2002 Caliban Tiresias Darklock Re: [MUD-Dev] MUD Protocols?
7 Feb 2002 Caliban Tiresias Darklock Re: [MUD-Dev] Girl appeal (was: Boys and Girls)
07 Feb 2002 Sasha Hart Re: [MUD-Dev] Girl appeal (was: Boys and Girls)
8 Feb 2002 James Edward Gray II Re: [MUD-Dev] story vs. screenplay
8 Feb 2002 Travis Casey Re[2]: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
8 Feb 2002 Dr. Cat [MUD-Dev] RE: BlackSnow sues Mythic for online property rights
03 Jan 2002 Bruce Mitchener Re: [MUD-Dev] TECH: Servers in Java
17 Sep 1997 Brandon J. Rickman Re: [MUD-Dev] Hard Sci-fi muds was Character evolution
7 Feb 2002 Christopher Allen Re: Re[2]: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORP Gs & MUDs)
07 Feb 2002 Sasha Hart RE: [MUD-Dev] Finding What a Gamer Lacks in Their Day
7 Feb 2002 Caliban Tiresias Darklock Re: [MUD-Dev] Girl appeal (was: Boys and Girls)
8 Feb 2002 Mathieu Castelli Re: [MUD-Dev] [BIZ] Players - GMs ratio
07 Feb 2002 Jeff Cole RE: [MUD-Dev] Ethical behavior ... a hijacking.
8 Feb 2002 Matt Mihaly Re: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
7 Feb 2002 kuvasza Re: [MUD-Dev] BlackSnow sues Mythic for online property rights
8 Feb 2002 Matt Mihaly Re: [MUD-Dev] Girl appeal (was: Boys and Girls)
7 Feb 2002 Caliban Tiresias Darklock Re: [MUD-Dev] Girl appeal (was: Boys and Girls)
7 Feb 2002 Koster, Raph RE: [MUD-Dev] Ethical behavior ... a hijacking.
17 Sep 97 Chris Gray Re: [MUD-Dev] Affecting the world
3 Jan 2002 Randolf Richardson [MUD-Dev] DGN: Question about MU* acronyms
08 Feb 2002 Christopher Kohnert Re: [MUD-Dev] Source data on Crossbow
7 Feb 2002 Caliban Tiresias Darklock Re: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
08 Feb 2002 J C Lawrence Re: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
08 Feb 2002 J C Lawrence [MUD-Dev] ADMIN: Bullets. conservation of momentum etc
08 Feb 2002 Marc Bowden RE: [MUD-Dev] Ethical behavior ... a hijacking.
8 Feb 2002 the_sage2000@juno.com [MUD-Dev] Merc++
9 Feb 2002 Christopher Allen Re: [MUD-Dev] Girl appeal (was: Boys and Girls)
8 Feb 2002 Matt Mihaly Re: Re[2]: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
8 Feb 2002 Caliban Tiresias Darklock Re: [MUD-Dev] RE: BlackSnow sues Mythic for online property rights
17 Sep 97 Chris Gray Re: [MUD-Dev] Hard Sci-fi muds was Character evolution
11 Feb 2002 Madrona Tree Re: [MUD-Dev] Girl appeal (was: Boys and Girls)
8 Jan 2002 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] TECH: Servers in Java
9 Feb 2002 Marc Hernandez RE: [MUD-Dev] Girl appeal (was: Boys and Girls)
9 Feb 2002 Marian Griffith Re: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
10 Feb 2002 Eli Stevens [MUD-Dev] EULA Structure
11 Feb 2002 Frank Crowell Re: [MUD-Dev] BlackSnow sues Mythic for online property rights
12 Feb 2002 Travis Casey Re[4]: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
9 Feb 2002 Michael Tresca RE: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
08 Feb 2002 Talies the Wanderer RE: [MUD-Dev] Girl appeal (was: Boys and Girls)
8 Feb 2002 Matt Mihaly RE: [MUD-Dev] Ethical behavior ... a hijacking.
31 Mar 1997 S001GMU@nova.wright.edu Re: Resets and repops
17 Sep 97 Chris Gray Re: [MUD-Dev] Usability and interface and who the hell is supposed to
8 Feb 2002 Caliban Tiresias Darklock Re: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
8 Feb 2002 ghovs Re: [MUD-Dev] story vs. screenplay
8 Jan 2002 William B. Taylor Re: [MUD-Dev] MMORPGs & MUDs
12 Feb 2002 Jonathan Ross [MUD-Dev] What's Important in a Driver?
8 Feb 2002 Dave Rickey Re: [MUD-Dev] Source data on Crossbow
8 Feb 2002 Matt Mihaly Re: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
8 Feb 2002 Matt Mihaly Re: [MUD-Dev] Girl appeal (was: Boys and Girls)
12 Feb 2002 Travis Casey Re[2]: [MUD-Dev] Ethical behavior ... a hijacking.
08 Feb 2002 Sasha Hart Re: [MUD-Dev] Girl appeal (was: Boys and Girls)
8 Feb 2002 John Buehler RE: [MUD-Dev] Ethical behavior ... a hijacking.
17 Sep 97 Chris Gray Re: [MUD-Dev] Hard Sci-fi muds was Character evolution
8 Feb 2002 Matt Mihaly Re: Re[2]: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORP Gs & MUDs)
12 Feb 2002 Hans-Henrik Staerfeldt Re: [MUD-Dev] EULA Structure
8 Feb 2002 John Buehler RE: [MUD-Dev] Finding What a Gamer Lacks in Their Day
7 Jan 2002 Malcolm Tester II RE: [MUD-Dev] Sex and MUDs...
8 Feb 2002 Caliban Tiresias Darklock Re: [MUD-Dev] Girl appeal (was: Boys and Girls)
8 Feb 2002 Alex Kay Re: [MUD-Dev] BlackSnow sues Mythic for online property rights
12 Feb 2002 ucmm@inetsolve.com [MUD-Dev] Thank you from MudWorld
8 Feb 2002 John Buehler RE: [MUD-Dev] Ethical behavior ... a hijacking.
8 Feb 2002 Matt Mihaly RE: [MUD-Dev] Girl appeal (was: Boys and Girls)
7 Feb 2002 Caliban Tiresias Darklock Re: [MUD-Dev] Girl appeal (was: Boys and Girls)
18 Sep 1997 Jon A. Lambert Re: [MUD-Dev] Usability and interface and who the hell is suppo
8 Feb 2002 Matt Mihaly Re: [MUD-Dev] BlackSnow sues Mythic for online property rights
12 Feb 2002 Olof Ekström [MUD-Dev] Everquest player survey with interesting points
12 Feb 2002 Freeman, Jeff RE: [MUD-Dev] BlackSnow sues Mythic for online property rights
8 Feb 2002 Matt Mihaly RE: [MUD-Dev] Ethical behavior ... a hijacking.
8 Jan 2002 Mathieu Castelli Re: [MUD-Dev] Pueblo MUD client info
13 Feb 2002 J C Lawrence Re: [MUD-Dev] MOBPROG and other scripting languages
13 Feb 2002 Sasha Hart Re: [MUD-Dev] Everquest player survey with interesting points
13 Feb 2002 Sasha Hart [MUD-Dev] Using the survey Info to make real factual argument WAS: Everquest player survey with interesting points
13 Feb 2002 Matt Mihaly Re: [MUD-Dev] Thank you from MudWorld
13 Feb 2002 Dave Shepherd RE: [MUD-Dev] BlackSnow sues Mythic for online property rights
18 Sep 1997 Matt Chatterley Re: [MUD-Dev] Hard Sci-fi muds was Character evolution
13 Feb 2002 Jon Lambert RE: [MUD-Dev] Ethical behavior ... a hijacking.
13 Feb 2002 Travis Casey Re[2]: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
13 Feb 2002 Sasha Hart Re: [MUD-Dev] Girl appeal (was: Boys and Girls)
13 Feb 2002 Frank Crowell [MUD-Dev] Myth II Game server has gone open source
13 Feb 2002 Jeff Cole RE: [MUD-Dev] BlackSnow sues Mythic for online property rights
7 Jan 2002 John Buehler RE: [MUD-Dev] Continuous versus Discrete Functions
13 Feb 2002 Cyril MudDev [MUD-DEV] TECH : MUD game on a multi agent system
13 Feb 2002 Anderson, David [MUD-Dev] Question about threads.
14 Feb 2002 J C Lawrence Re: [MUD-Dev] Question about threads.
14 Feb 2002 Caliban Tiresias Darklock Re: [MUD-Dev] Question about threads.
18 Sep 1997 Maddy Re: [MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again)
14 Feb 2002 Ola Fosheim Grøstad Spouse play (was Re: [MUD-Dev] Using the survey Info to make real factual argument WAS: Everquest player survey with interesting points)
14 Feb 2002 Dave Kennerly [MUD-Dev] [BIZ] Selling Sex, Power, and Prestige
14 Feb 2002 Caliban Tiresias Darklock Re: [MUD-Dev] Girl appeal (was: Boys and Girls)
14 Feb 2002 Ola Fosheim Grøstad Re: [MUD-Dev] BlackSnow sues Mythic for online property rights
14 Feb 2002 Ola Fosheim Grøstad Re: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
13 Feb 2002 Matt Mihaly Re: [MUD-Dev] EULA Structure
8 Jan 2002 John Buehler RE: [MUD-Dev] MMORPGs & MUDs
14 Feb 2002 Ola Fosheim Grøstad Re: [MUD-Dev] BlackSnow sues Mythic for online property rights
14 Feb 2002 John Buehler RE: [MUD-Dev] BlackSnow sues Mythic for online property rights
14 Feb 2002 the_sage2000@juno.com [MUD-Dev] [TECH] Event Queue System
13 Jul 1997 Adam Wiggins Re: [MUD-Dev] Combat messages
9 Feb 2002 Marian Griffith Re: [MUD-Dev] story vs. screenplay
14 Feb 2002 Ola Fosheim Grøstad Re: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
14 Feb 2002 Sean K Re: [MUD-Dev] Question about threads.
14 Feb 2002 Ola Fosheim Grøstad Re: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
14 Feb 2002 Ola Fosheim Grøstad Re: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORP Gs & MUDs)
14 Feb 2002 Ola Fosheim Grøstad Re: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORP Gs & MUDs)
14 Feb 2002 William Murdick [MUD-Dev] Mob (NPC) behavior
8 Jan 2002 Adam Dray RE: [MUD-Dev] Sex and MUDs...
13 Feb 2002 Matt Mihaly Re: [MUD-Dev] Girl appeal (was: Boys and Girls)
14 Feb 2002 Ola Fosheim Grøstad Re: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
18 Sep 1997 Maddy Re: [MUD-Dev] PK again (was: Character evolution)
15 Feb 2002 J C Lawrence Re: [MUD-Dev] Mob (NPC) behavior
15 Feb 2002 J C Lawrence Re: [MUD-Dev] [TECH] Event Queue System
15 Feb 2002 J C Lawrence [MUD-Dev] RP definitions
14 Feb 2002 Dave Rickey Re: [MUD-Dev] BlackSnow sues Mythic for online property rights
14 Feb 2002 Dave Rickey Re: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
14 Feb 2002 Frank Crowell Re: [MUD-Dev] EULA Structure
14 Feb 2002 Freeman, Jeff RE: [MUD-Dev] Mob (NPC) behavior
13 Feb 2002 Sasha Hart RE: [MUD-Dev] Finding What a Gamer Lacks in Their Day
26 Dec 2001 Caliban Tiresias Darklock Re: [MUD-Dev] Continuous versus Discrete Functions
8 Jan 2002 Joel Palmtag [MUD-Dev] Starting out.
18 Sep 1997 Maddy Re: [MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway?
14 Feb 2002 Frank Crowell Re: [MUD-Dev] BlackSnow sues Mythic for online property rights
13 Feb 2002 Matt Mihaly Re: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
14 Feb 2002 Brian Hook RE: [MUD-Dev] Enforced log out aka "real sleep"
13 Feb 2002 Matt Mihaly Re: Re[4]: "Advanced" use of virtual worlds? (Re: [MUD-Dev] MMORPGs & MUDs)
16 Feb 2002 Hans-Henrik Staerfeldt Re: [MUD-Dev] EULA Structure
16 Feb 2002 Bruce Mitchener Re: [MUD-Dev] EULA Structure
15 Feb 2002 Marc Bowden Re: [MUD-DEV] TECH : MUD game on a multi agent system
15 Feb 2002 Daniel.Harman@barclayscapital.com RE: [MUD-Dev] Question about threads.
16 Feb 2002 Amanda Walker Re: [MUD-Dev] Enforced log out aka "real sleep"
16 Feb 2002 Kevin Reid Re: [MUD-Dev] Mob (NPC) behavior
18 Sep 1997 ##Make Nylander [MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway?
08 Jan 2002 Brian Hook RE: [MUD-Dev] TECH: Servers in Java
15 Feb 2002 Matt Mihaly Re: "Advanced" use of virtual